Gotta say, I feel faster WITHOUT my Signet of Shadows on. When you’re always running 125%, evading for swiftness (acrobatic trait) only gives you an 8% increase, and it therefore feels slow.
On the other hand, with no signet, rolling shoots my speed up by 33%, and I feel like a rocket ship. When I haven’t got endurance, I use either Heartseeker spam or Infiltrator’s Arrow to keep moving quickly, and with my initiative regen traits I always have either endurance or initiative.
Between the two, Signet of Shadows feels lazier, easier, and slower. Using swiftness + travel skills instead not only ups my combat efficiency (because I haven’t got a utility slot tied down), but it keeps me more alert and less prone to mindless “auto-piloting”.
If you get addicted to a passive speedbuff skill, you’re just hurting yourself really. I used to be a total addict, and I feel so much faster now that I’ve broke the habit. I only use SoS for Jump Puzzles these days.
This must be a newer problem than when I did it, because it looked normal to me. That was a few months ago though.
I don’t think cross-region guesting is possible with how they have the servers set up currently. Anet said that when you guest, your character data isn’t actually being moved to the new server. I would assume this means that the guest server is reading your character data from your home server.
If the guest server and home server are in different regions, this will cause a little bit of lag. Multiply that lag by thousands or hundreds of thousands of guests, and suddenly you could have a huge problem.
The fall traits are GREAT. I’m always derping off ledges and they have saved me more times I can count. And even for people who don’t do dumb things like that, I know my thief’s cloak-on-falldamage trait is awesome for WvW keep defense. I just find a low HP target, jump off the wall towards him, and I’m already stealthed for backstab.
Crawling slowly should be fine. You’re not going to outrun enemy players while prone, and it’s ANNOYING when you’re stuck downed in a low-damage long-duration AoE field and your character can’t crawl half a foot to get out of it.
Oh, I just realized that your girlfriend is mad because of your gold spending, not because you made her pregnant on accident. Haha, my bad ^.^
This post basically made my day.
Basically, Daily Dodger is the derpest achievement ever.
You aren’t trying to dodge the attack! If the attack doesn’t connect, you get no credit. The attack has to HIT YOU and NOT COUNT (I.E. you see the ‘evade’ text). That’s the only time you get credit.
As such, here’s the easiest way to get it: Find someone with a projectile that flies horizontally, like the Young Karka or the Svanir axe throwers. When they launch their projectile, roll THROUGH it, TWOARDS them. Works 100% of the time.
Hey OP, cool videos.
My traits / overall combat strategy are a bit like this, but I’m building Vit / Tough / Power rather than Tough / Power / Precision & Crit. The idea is that I won’t be as bursty, but I can have 20k HP and FAICETANK LIKE A BAWSE.
Do you forsee any far-reaching consequences to this approach that I’m missing? I’m wondering if I’m maybe gimping myself a bit by completely ignoring Precision and critical hits for the most part. (Under 1000 Precision at level 80.)
I think this element of spying and subterfuge should be an intended part of WvW! We already have swords and sorcery, why can’t we have cloak and dagger too?
Here’s a fun idea: If you see somebody frequently hanging out with enemy players, you have the option to flag them as a “potential spy”. If they get a certain number of these, people on their own team can shoot them. Let’s get CUTTHROAT up in here!
Cool little utility, going to save this for later when I am planning out what runes I want.
Myself and an ally were getting harassed in WvW by this one very persistent ranger, and because she was from the last place server we invited her to team up against Maguuma, who was currently stomping us too.
We had a grand time taking camps and guards out, sharing the captures in a roughly even fashion. I couldn’t use any support moves on her, but at least we were able to interrupt when Maguuma players would try to stomp.
I think this is actually a great mechanic, even if it’s unintended, and should be expanded upon. Once you’re in-party with an enemy player, you should have the option to right-click their portrait and propose entering “no friendly fire” mode, where you can’t hit them, but can use support moves on them. Then to go back to normal you would just leave the party.
Ah, okay. Because when I checked everything looked breakeven or worse. If it isn’t always like that, though, I’ll keep an eye on the market and draw up some spreadsheets.
I just hit level 400 with cooking, and looking at it now, it appears to be far more cost efficient to just sell cooking ingredients rather than food. Is it possible to actually make a profit? Or should I plan to only ever use cooking to prepare food for myself? How often is it even worth cooking myself things given that food is usually cheaper than ingredients?
I mostly ask because now I’m feeling a little silly for how much time and gold I spent leveling cooking..
Mount Maelstrom, maybe?
That’s the one!
DaMunky I keep waiting for Gollum to come out and bite your toon’s finger off in that shot
Haha, yeah. That is like, my favorite area in the game. Can’t for the life of me remember what it’s called right now. There’s a really epic bossfight in there which is fun if you can get a few people together. It’s the big volcanoey place near Inquest Headquarters.
I think the issue with Caithe is that she’s a squishy little thief, but she tries to FACETANK ALL THE DERMAGE just like every AI ever, and as such tends to die faster.
Here’s one I took awhile ago!
You’re not alone, DaMunky! I tried this as well with my own RL kitty, namesake included.
She looks great, mellon.
I’ll try and remember to post a picture of mine when I get home!
BECAUSE THE INTERNET LOVES CATS.
My Sylvari thief is cowboy-themed, and I love the pirate hat! Just color the metal doodad yellow or gold and it looks remarkably like a sheriff’s star!
Edit: Oh, oops. I didn’t realize this topic is a month old until after I replied to it. SORRY GUISE. I can’t like.. un-bump it now.
I normally like to have one character who’s a bit of a self insert, and then do a unique, different thing with each of my others. (My self insert isn’t even my main this time around; he’s my second alt!)
I don’t really consider my charr to be ME per se, but more like a cool cat dude I go adventuring with. So of course I based him on my actual, real life cat! Picked him up and tried to actually match his fur patterns and eye color and everything. I don’t know why tons more people don’t do this.
ANet: I would pay real money for this. +1!
Yeah, because if you want to look like Altair / Ezio, one of my friends has an outfit he’s using that is pretty darn spot-on. (Couldn’t tell you what it was, off the top of my head, but I’m just saying I know it’s possible.)
My thief, on the other hand, is trying very hard to look as much like a cowboy as possible! I love my leather patrol coat, and I can’t wait to get the commando set. Now if I can just find a dagger that looks more like a buck knife..
1) I completely agree on this point.
2) I liked how they did it in GW1, which was they would wander around and be too slow, but if they fell behind they wouldn’t teleport, they would SPRINT AT HIGH SPEED, hence the phrase “Great galloping wallows!”
At any rate, this is a MUST HAVE feature to make mini-pets more prevalent and visible in the world. Everyone who agrees, post here to show your support so ANet knows we want this!
I’m 100% on board with this. It felt very cookie cutter and given that the first time I saw it it was with Sierran (the Durmand Priory companion) it just made no sense.
It was like “what? The DOORS saved us! Why did she need to kill herself for no reason!?”
At least with the Vigil guy he was a old Norn warrior, who had lived his life and had nothing left in the world but the hope that he would find a legendary and heroic way to die. His death made perfect sense. I feel like they wrote it for him originally and then just tacked it on for the other two. (This is supported by the fact that the Vigil are the ‘default’ Order you end up with if the story glitches and you don’t actually pick one.)
Also this whole thing REALLY annoyed me, because those are like, my favorite NPCs in the game, and they’re clearly just killed off for no reason so that you can have Trahearne be your companion instead.
That’s it! I remember hearing that phrase before in Morrowind! (Never played Skyrim..)
Control: Pointless.
sPvP 1v1.
Your best character vs. my thief.
My “lol mad immobilizes yo” build will show you just how ‘pointless’ control is. (When you can’t ever move because you’re always immobilized, I mean.)
Is this a GW1 in-joke? I am vaguely remembering something like that.
If you /aren’t/ joking, though, restorative magics would fall under “preservation”.
I’m not really sure whether the Ranger’s nature rituals count as magic or not, but the four “Schools of Magic” we’re discussing here are associated with channeling the essence of the Mists, and nature rituals don’t do that. They just “commune with nature”. Now, maybe nature itself is getting its magic from the mists too (commune-based skillpoints seem to imply this), but that would mean that while the Ranger could be considered Magical, they themselves do not have a specific ‘School’ in the same sense.
As for the bloodstones, they do not necessarily limit you to one school of magic (secondary professions in GW1 would contradict that), but they do limit one person from mastering “all schools of magic”. The canonical information I’ve seen on bloodstones is pretty vague though, so who really knows.
Its featureless face, staring at you blankly, reflecting the boundless existential horror of your empty existence for all eternity!
But yeah I would totally buy like 5 if ANet made an IRL griffon plushie.
Like Bruno says, all the classes can do all three, to some extent. But here’s some basic examples:
Damage – Elementalists can be great at Area of Effect damage, whereas many Thief builds excel at single-target damage spikes.
Support – Guardians have some healing, and provide Aegis to block attacks. Thieves can block attacks with Blind and projectiles with Smokescreen. Engineers are great at stacking lots of Might (damage increase) on people, etc.
Control – I don’t know a lot of great examples of lots this all in one place, but if you run an Engineer with a rifle and a net turret they can get 4 immobilizes before you have to wait for any cooldowns. (Shoot net gun, toolbelt net, place net turret, overcharge net turret.)
Eugh, no. Hold up.
To start with, Warriors, Rangers, and Engineers are non-magical.
And the magical classes are something closer to this:
Preservation – Guardian.
Destruction – Elementalist.
Aggression – Necromancer.
Denial – Mesmer, Thief.
Haha, so here’s what I’m seeing:
Update hits, all the #5 ear asura wake up with HUGELY INFLATED earlobes.
In Asuran culture, large ears are a sign of virility.
Essentially, it seems to me that your characters have discovered the mythical and often foretold (by spam emails) “true working male enhancement pills”!
My girlfriend used to be a trackpad-only gamer, and I was like “stoppit, stoppit, you are a liability”. I manged to get her to switch to a trackball mouse, which is at least closer to the real thing, but she still can’t do jump puzzles at all.
@Yenkin: Why does everyone like the Naga so much? I didn’t buy one because it was super pricey and that square little number pad looks awful. I like the Corsair Vengeance much better, because each button is uniquely shaped to fit the position your finger will be in when you reach for it, and because of the unique shapes you can always tell by touch which is which.
I feel like certain things have a bit of an effect.. I’ve played snowball fight on both my account and my girlfriend’s account, because she needed help with one of the achievements.
On my survivability-build engineer, I found that I could take more hits but killing things was slower.
On her squishier DPS guardian, I found that I could kill things faster but would die more quickly too. Also, on an interesting note, whatever trait she has that gives aegis every X seconds was working, and blocking snowballs for me.
This was with playing both characters as a Scout.
Experience is always a good thing. Even once you hit max level you use it to accumulate Skill Points, and certain things cost A LOT of skill points to buy. If you don’t want to feel overleveled for an area, just use lower-level equipment. There are white-item vendors in every area that sell level-appropriate gear on the cheap.
Tab targeting is terrible. Use “closest enemy” targeting instead. (Take a look at the controls menu, it’s not bound by default.)
(…)
I’m not really understanding why this is such a big deal for people. Why waste 5 minutes finding a safe spot that might not work, when you can spend 1 second logging out to character select, and then later 1 minute logging back in / loading the map?
Character Select is 100% safe, 100% of the time. (Nitpicker disclaimer: But once the WvW update comes out don’t do this while “in combat”, you’ll die!)
Ask and you shall receive!:
http://cdn.memegenerator.net/instances/400x/31311922.jpg
Here’s the link if you’d like to make your own:
http://memegenerator.net/Sophisticharr
=D
Luckily, being an engineer, my charr doesn’t have this issue.
(Because he will never, ever stop wearing that awesome monocle.)
Hi, just a quick suggestion.
I would love to be able to move the menu currently bound to the Esc key to something else.
Why you ask? Because if I have 5 windows open (inventory, hero panel, auction house, NPC dialog, etc) and something starts attacking me, I like repeatedly mashing ESC to get all windows closed and jump into the fight right away.
The problem right now is that if you have no windows open and you press ESC, it opens the menu. So, instead of mashing ESC “a bunch of times!” to close all windows, I need to remember how many windows I have open and press it that many times precisely, or else deal with the menu in my face at the start of a fight.
Alternately: Is there a “close all windows” hotkey? I’m at work right now so I can’t check. If not, you could add that instead.
If you are regularly playing with more than 4 other people at once, you should just make a guild. It only costs 1 silver, you only need to pay that silver once, and you can do it from anywhere in the world.
YES PLEASE. This would take little to no effort to implement.
I could see where getting EVERY LINE OF DIALOG FROM EVERY DARNED STORY would be really really hard to do, but there is absolutely no reason why they can’t record just the little in-gameplay quips and whatnot! That’d be great.
And if you give us the choice to manually activate specific voicechats? That’d be perfect. I’d pay money for that.
If you really want to increase your survivability a lot, try going into the Shadow Arts line and get the “Cloaked in Shadow” trait. Whenever you stealth, everyone gets blinded, which means you and your friends are all protected from every enemy’s next swing (unless they’re slow about it and blind wears off). This is great if you play dagger-dagger like I do, and spam skill 5, so you’re going stealth every 4 seconds and the enemies are constantly blinded.
I also like to bring the Shadow Refuge utility skill, it’s a great panic button if you get in over your head. You can hide yourself and I think up to like 4-5 friends ~15 seconds, and after the first 5 you’re free to run around outside the circle.
Hi everybody, I’m currently on Henge of Denravi, which was fun being on top for awhile, but for those of you who didn’t notice we’re terrible now that Titan Alliance left. These days I go into WvW and I have no allies, ever. I just get outnumbered and die.
I don’t care about being on the “best” server anymore. Ideally I’d like something with ~30min or less queue times, where people are relatively active in WvW at any given time, and bonus points if they have a standing rivalry with another evenly-matched server.
Anybody on a server that’s something like that?
Sinister, the proper response is to block and report them, just like any other spammer. I don’t really see why you’d react to this differently than any other sort of spammer, like chat spam and gold sellers. If ANet didn’t expect you to “change anything”, they needn’t have given you a block feature. It’s called being proactive.
On the other hand, if what Eveningstar says is true, and blocking doesn’t filter out somebody’s emotes, that IS a problem and should be addressed ASAP!
While I personally liked that feature, I think the issue is so many people used to complain they felt nagged by it.
You know a feature GW2 /does/ have that I totally LOVE even more, though? Enable the in-game clock in your options. It sits on your minimap and tells you the IRL time, so you can never ever lose track.
No love for sPvP? It doesn’t sound like you and your friend tried that the other day.
On a less off-topic note, completely re-adding missions would be a LOT of work for ANet, and have a great deal of overlap with the story stuff covered in the last 2/3rds of our personal stories.
I would totally kill for a DoTA gametype in GW2, though.
Those just exist so you’ll still have 3 skills for your one handed weapons even if you haven’t got an offhand. You’re not supposed to /actually use them/.
It’s been stated that the need t manually turn on auto-attack for engineer kits is a bug and is being worked on. I forget where I saw that but you can probably find it in the Dev Tracker.