(edited by DaMunky.6302)
I thought that got redacted before the story launched, and Rox had no last name when we met her. (Because she doesn’t get to take on her Stone Warband surname until she’s officially a member.) Has something changed in the more recent conversations with her? I haven’t checked in with Rox since Flame and Frost.
@DaMunky: no, they change their surname – sometimes – when joining a new warband. A gladium doesn’t lose his or her surname.
Huh. So I guess Rox is just a weirdo then.
Wait, we already totally knew that.
It’s weird though.. why does he still have his surname? Don’t charr normally drop the last name when they go gladium?
No guys, listen. I have the best one:
Call them a “kark” of karka.
And then try to say this ten times fast:
Kiel killed a kark of karka.
Yes. That there is a masterpiece.
(Even though realistically Kiel would get SLAUGHTERED by just one karka. Anybody know of a really powerful NPC whose name starts with K? Do NOT say Kormir.)
Thanks!
So did they just decide not to use any of that dialogue? It seems silly keeping Chauncey in the game but not having any real official story behind him.
I’m assuming there is no pictures of this Lady Wisteria Whiskington either?
Chauncey remains in the game because it is an immutable fact of the universe that The Internet Loves Cats.
Also, it makes for a pretty hilarious backstory as to why Lord Faren was in Southsun.
Yeah, rigging elections with money is exactly how real life politics works.
So props to Anet for realism, here.
Better to stalk them quietly and kill them after you’re both out in the wilderness. Then you’ll have his 5+ rations and won’t be anywhere near revenge motes. Wait ~20 seconds and then change your hiding spot to a different one in the middle of nowhere, so if they run off for motes you’ll be gone when they return.
Have you never seen hunger games? You are trying to survive, not necessarily kill everyone. This is not a shooter, you have to use some restraint and strategy.
THANK YOU. Somebody understands!
The one thing I have an issue with however, is that you seem to get more points for killing and trapping, and nothing for surviving longer.
Being final survivor nets you 50 points, which is pretty substantial. It also upgrades your guaranteed chest to a better version. (More karma, gold, and better item drop rates.) The only benefit to winning points-wise is you get announced as the winner. You don’t actually get better stuff than the final survivor.
Yeh imo the mist form is plain stupid as a whole. people can team up even after they are dead >>
Did you even READ the thread, or did you just skip right to the “new post” box at the bottom?
The problem is you guys are trying to treat this like a FPS and not a hardcore survival game. Sometimes it’s better to hide and watch what the other players are doing. Stop trying to play like it’s Quake and you’ll do far better.
Guys, karka is not OP at all. It takes forever to surface and can be dodged.
The Mist Walker mechanic is amazing, because it prevents the game from becoming Southsun Dragonball. It forces you to really think hard about killing somebody, because if you do they’re going to try and haunt you to death.
If you are getting killed by mistwalkers a lot, here’s what you need to get a handle on:
– Kill lots of people for their food during the grace period. You get food, and they get a respawn somewhere else away from you – no ghost to haunt you!
- Avoid killing people if you don’t have to. If they have no arrows and no food, leave them alone. If they have no arrows and you have plenty of food, leave them alone. If they have tons of arrows and no food, use Disarming Shot and they can’t bother you.
- If you do need to kill somebody, you now have 2 options: (1) quickly kill more people so you’ll be haunted by a group. They will fight over motes and you’ll get hit by fewer traps. (2) Avoid scavenging at all costs. A single walker with lots of motes is far more scary than a group with no motes.
- Avoid areas where idle walkers congregate, such as the starting area. Bored walkers will haunt you just because they’re bored!
- Learn to dodge the karka. Seriously it isn’t that hard.
Karka is overrated. You can see it coming and dodge its attacks.
You know what is OP? Alarm trap.
It costs just 4 motes to use, and inflicts (stackable) torment.
If they don’t eat a ration they are basically dead.
If they don’t stay still until torment expires they are basically dead.
While they’re staying still, wasting their food, eveyone in the map is alerted to their position.
So let’s say you have 12 motes. That’s still cheaper than Karka + Trip, which really you need to trip because Karka takes SO LONG to surface. You just triple-alarm somebody and if they have less than 4 rations they are probably toast. Way overkill and super easy to do.
Did it occur to you that maybe having everyone stack in a corner isn’t the way the fight is intended to play? I get that this is a farming / optimal strategy thing, but really I doubt Anet is going to change anything to make it easier for you.
Reason number 4: because he’s goading you into drinking Raw Omnomberry Juice, which tastes terrible.
Kidding aside though, yeah. The Adnar fight is IMPOSSIBRU without a regen booster. I was lucky to have already had one in the bank from a while back. And it still look me 45 minutes of repeated failed attempts to beat him.
Oh god yes. I have these stupid Badges of Honor filling up 6 bank slots right now, and that’s just from achievement chests. I can’t even imagine what the hardcore WvW people are dealing with.
Somebody seriously needs to put together a “WHY CANT I HOLD ALL THESE BADGES” meme image.
(edited by DaMunky.6302)
Joking aside, I can tell you what will (probably) actually happen. One of my characters was logged off in the Mad King Clock tower when that event ended. It just booted me out to Lion’s Arch.
I’m not sure where it was said, but basically the dragons are incredibly powerful animals. Animals with God-level power, but animals all the same. I think of them as kind of like really hyperactive cats. They wake up and smash everything in your house for 5 minutes a day, and then go back to sleep for the other 23 hours 55 minutes. I think the reason we’re fighting so many dragon champs and so few dragons is because the dragons are still napping.
As to why Zhaitan was “ready for the battle” first.. was he? He kind of just died horribly the second we caught up with him in the last mission. He didn’t put up much of a fight at all.. and I think that’s because we got to him before he was ready for us.
Hopefully they add a way to remove those Hylek’s that are stinking up my home instance and replace them with Quaggans (or Kasmeer Meade).
I’ll take Inspector Ellen Kiel or Hiroki, but yeah I do like this thought.
I’ll take Sieran over them all
SHUT UP SHE’S ALIVE
Considering how godlike her Mist Form was, it’s possible.
We can only hope. T_T
It’s been said before, but I think the shuttered gate in LA either goes to private Tengu-only trading docks, or an Asura portal (or equivalent) leading to the Dominion of Winds.
Forget mounts! I would KILL for a Wind Waker -style Deku Leaf.
(It would break so many maps though.)
I think the best case scenario would be if you can get a bundle item usable only in jump puzzles that gives you a skillbar something like:
1 – Swiftness 3s duration, 10s cooldown
2 – Something similar to Rifle Jump, 60s cooldown
3 – Personal Portal (works only for person who placed it), 120s cooldown
4 – Stability 3s duration, 120s cooldown
5 – Shrink character to Asura-sized, no cooldown
That way you get all the essential JP skills from every class but if you want to totally use them as a crutch you have to spend a lot longer waiting on cooldowns. I mean, aren’t all characters supposed to be equals in the JPs, and rely only on player skill?
Part of the problem could also be other players running by the holo to check if there are pirates, if not then they keep going without activating it.
Eventually you would wind up with a lot of holo’s on the map that are the “activate to release holo minions” type, rather than the “booby trapped by pirates” type.
Ever have one of those siblings who picks all the marshmallows out of the household box of Lucky Charms, so there’s nothing but kitty kibble left? This is the same thing. Those people are JERKS.
I’m not suggesting this change everywhere. Just a good idea to do to specific areas, like Jump Puzzles that you want people to actually do themselves.
God, no. That would ruin Portal. I don’t want Portal ruined, it’s an awesome element in the game as-is. Just, I think its usage in Jump Puzzles is far less awesome.
Oh god. I hope they don’t let you to mine all 5 home instances using all of your character slots. Because I am NOT doing that.
Step 1: Limit use of mesmer portals to the mesmer that placed them only.
Step 2: Done!
Can I get an invite too please? I’ll be making further attempts later tonight probably.
Can you even imagine how badly an engineer would clobber themselves in the face if they tried to scope-aim their Overcharged Shot? Good god.
It might be something different too. Like flat but connected through the edges
Haha, I like this theory. I like the idea of Tyrian space operating on Pacman logic.
Maybe the planet of Tyria IS a torus, and the Order of Whispers was just mistakenly putting the map on a globe!?
MIND BLOWN
The World v World maps have been said to be a battleground set up by Balthazar, the human god of war. Originally, it was also thought that he is the one who provided the Lion’s Arch portals connecting to it, but I believe that got reconnected into saying the Asura figured it out themselves.
Anyway, lore-wise your world’s representatives are fighting in the mists against enemies from parallel dimensions who you believe to be evil invaders, but really they’re just more people like yourself who are doing the same thing.
I cannot for the life of me remember where I heard this from, so if anybody wants to assist with sources I’d appreciate it.
This is my own pet theory, but I think Balth set the place up so people from every world can gain combat experience fighting in the Mists because dying in his battlegrounds doesn’t kill you for good. This lets everybody get better at fighting so they’re in tip-top shape when it comes time to battle the dragons.
Again, as you’ve already been told, being able to run around faster is a huge advantage for scouting and troop movement in WvW. Plus, people are going to have a lot harder time getting you INTO combat if you have constant 25% speed boost all the time at no tradeoff cost to your equipped traits / skills.
This is already in the game.. it’s just a thief-exclusive thing, and it’s used for weaponslot-3 rather than auto attack.
http://wiki.guildwars2.com/wiki/Dual_wield
I think involving two weapons in an animation where the character is only actually attacking with one is a bad idea, because looking at what weapon the enemy is using and when is a great way to figure out what kind of attack strategy they’re running with.
This is a great idea, I think the potential for airborne guild battles sounds particularly exciting.
The problem is certain skills just take SO MANY POINTS. It’ll take basically forever to afford all of them. (I’m looking at you, increased supply carrying!)
This would be SO COOL but I imagine it’d clip like crazy.
That would be terribly overpowered. Many classes cannot get 100% uptime swiftness unless you choose your items / slot skills / traits a certain way. Being able to have perma-swiftness is a part of your build, and allowing people to buy permanent 25% speed instead would invalidate all builds which already use perma-swiftness.
Not to mention it’d make all the speed signets worthless. (Speed boosts usually don’t stack.)
But how do they fly under water?
Actually, that part is something that happens in real life:
http://www.youtube.com/watch?v=6ERPmoYsoMg
Here’s a fun / trolly combo: Rifle 4 —> Rocket Boots.
You can use the rocket boots while you’re still on the ground from rifle 4. This sends your enemy flying back, and you flying back further. They’ll never catch you after that.
Granted, this is slightly a waste because you’re “curing immobilized / crippled / chilled” twice in a row, and I don’t think you can use rifle-4 if you’re already stunned.. but seriously it’s funny to watch.
Oh god everyone is doing it now in Lions Arch. Never give players items that can be used to make annoying sounds. It will and has been abused
I would pay for an in-game vuvuzela. How epic would that be? So epic.
BBBBBZZZZZZZZZZZZZZZZZZZ
Omg please no! They are the bane…. and then they sell them to kids too——
Oh god everyone is doing it now in Lions Arch. Never give players items that can be used to make annoying sounds. It will and has been abused
I would pay for an in-game vuvuzela. How epic would that be? So epic.
BBBBBZZZZZZZZZZZZZZZZZZZ
Well, if it’s a matter of “X champion is far stronger than Y champion of the same level”, that’s a balance concern that Anet may eventually decide to tweak. (Indeed, you can see such changes made in the patch notes, where specific event mobs occasionally get nerfed or buffed.) But the way he wrote his original post, it sounded like he was just fussing about how he hates the level scaling system.
Yeah. it only ceases to make sense conceptually when you go to a place that’s beyond your level. “What do you mean the mole-people outside are easy to kill, but the ones in this cave 1-shot me?! That’s just confusing.”
By the standards of scammy Korean FtP-Pay2Win MMOs it’s very fair. But this isn’t some scamgrind Korean MMO, this is GUILD WARS 2, and we all expect better of Arenanet.
Realistically, the RNG boxes probably aren’t ever going away, because there are enough people who hate their money to keep them profitable.. and if that is the cost of Anet keeping Nexon happy and staying in business so be it. I just hope that they will continue to offer adequate content and rewards for people who outright refuse to participate in it.
Why not make a hidden back entrance, and plop down an NPC just inside who explains what RPing is and what the uninstanced area is used for?
Tell me what’s better:
(a) Kill a lvl 5 champ in 1 hit, receive level 5 loot.
(b) Take longer to kill the champ, receive level 80 loot.
And that’s not even getting into:
(1) Low-level play would be boring and awful if high level players were constantly just facerolling all your mobs on you.
(2) Without level scaling you can’t play in any area below 70+ and have any challenge.
(3) If you have played to level 80 and are still getting stomped by low level champs, you need to learn to dodge, because you should be better at the game than that.
(edited by DaMunky.6302)
Guys, really. Everyone needs to just STOP BUYING THESE.
And don’t think it’s ok to trade gold for gems and buy them that way. Even if you spend only in-game money, you are trading your IRL time for driving the gem prices up, which is what they want! (Time = Money!)
If you want to spend money in the gem store, buy their non-RNG items. If people buy non-RNG stuff and ignore the boxes, the boxes will have to go away eventually, but it’s not going to work unless a majority of the player base gets on board with it.
I see <NCSoft> are morally corrupt business men/women, though not evil.
As for why they are exploiting <ANet>, they are trying to at least break even on their “<GW2>” project. They sunk a lot of money into trying to make it a <WoW Clone>, which was a total failure. When <ANet> came into <the MMO market> from the <players’> <demands for a sequel>, the <NCSoft> saw an exploitable resource.
They played the “nice guy” role with offering <ANet> supplies, resources, and a offering them a new ‘home’. All they needed in return, was for them to sign on the dotted line. Once they signed over most of their rights, <NCSoft> was then able to use them <to run a skeezy RNG gamblescam>.
As for why the <US Government> can’t intervene, while probably a bit more than shady, the <RNG gamblescam> <ANet> <was made to add> were legal, and they were signed willingly.
Corrected your post for clarity.
(edited by DaMunky.6302)
Well, this is an ancient sea creature. I imagine it’d smell strongly of fish.
1) Play a thief.
2) Death Blossom.
It kills baby karaka en masse by straight damage, kills Young Karka + Reef Riders easily by reflecting their projectiles. If anything else (I.E. Vet Karka) bothers you, just Larcenous Faceroll its boons until dead.
Except for “keg toss” actually being called “keg brawl”….
I could have lived with “crab brawl”…
I will always call it “Keg Toss”, because the burly norn you talk to when entering the mini game says “Wanna learn about Keg Tossing?” So that’s what the minigame is called in my head. :P