Showing Posts For Dante.1763:

May 20. Stealth still broken.

in Bugs: Game, Forum, Website

Posted by: Dante.1763

Dante.1763

This didnt need another thread. Shoulda posted it here. https://forum-en.gw2archive.eu/forum/support/bugs/STEALTH-BUG-after-Patch/page/2#post5084784

All this is going to do is get merged with the other.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Nomad's Amulets

in Living World

Posted by: Dante.1763

Dante.1763

You arent alone in that. Me and my mother can buy the amulets, my dad however cannot. i have done the least of the achievements out of our family and yet i can see them.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Tybalt! (SPOILER!)

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Grandpa Max and the cabbage don’t need to be remembered, only Tybalt was a true and proper hero.

All should be remember. Personal opinion aside, all three gave their lives to save you, and Lions arch and the survivors of Claw island.

The only hitch to the idea of all three, is “technically” only one sacrificed their lives depending on which order you chose. So unless they make 1 statue and the figure is dependent on which one you personally chose, it wouldn’t make much sense.

Very true.

That idea would work, provided access to claw island was instanced, much like the home instances.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Tybalt! (SPOILER!)

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Grandpa Max and the cabbage don’t need to be remembered, only Tybalt was a true and proper hero.

All should be remember. Personal opinion aside, all three gave their lives to save you, and Lions arch and the survivors of Claw island.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Lions Arch Quaggan MiniGame

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Hrm, then maybe a more balanced meal, kodan it’s whats for dinner!

Kodan and Quaggan stew! that sounds good…now to round up some of both..

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Tybalt! (SPOILER!)

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Put a memorial up for all three of the different order mentors, that would be neat!
And a portal to get to Claw Island or something.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Lions Arch Quaggan MiniGame

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Foooooooo on this idea. xD

Why not have it be skritt instead of Quaggan, Yes?

My charr got tired of having to eat skritt in the flame legion temples. She needs something new! :P

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Lions Arch Quaggan MiniGame

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Can we cook the Quaggans too?

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

My Armor.. Help! ;-;

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Poor Poor Sylvari OP!!!!! This is what you get when you side with Mordremoth!!!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

In-game Weddings speculation

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

They could maybe work it in as something entirely new, like some new tradition not linked to any one race. It require some good writing of course to make it gel, but it could work.

Yep that would work too actually! Idea is at least interesting!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

In-game Weddings speculation

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Only down side sadly is it can only be used every 30 minutes.

Still sounds wonderful! That 30 minutes would be enough, i dont need it more than that! I RP and one use a day would work for me!

Oh totally it’s super helpful. But yeah GW2 could totally do what final fantasy 14 does just without the mount.

The basis is the couple do some quests together that involve a lot of walking, then obtain the ring and wedding outfits. Then they schedule a time, give out invites to people they want to show up, then pick the ceremony details (music, color scheme of decorations, cut scenes that play etc etc). Then on that date it goes down, couple gets their mount and the guests get their own minion (basically a mini)

It’s something I think would make RPers and non-RPers alike happy.

They would however have to do something different for certain races. The Charr in particular. They dont do weddings(they have mates) so far as i know, Same with the Asura..i could see the Sylvari doing it(Mainly because of how they interact with other cultures) And the Norn do have weddings.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

In-game Weddings speculation

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Only down side sadly is it can only be used every 30 minutes.

Still sounds wonderful! That 30 minutes would be enough, i dont need it more than that! I RP and one use a day would work for me!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

In-game Weddings speculation

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

I recall the final fantasy mmo has weddings. That’s an option, if that’s your thing.

They do, and it’s not gender restricted. You also get a special mount for both players, wedding outfits, and a ring that teleports you to your partner.

Personally I never understood why the GW2 community is so against in-game marriage.

The Ring would be amazing! Forget the mount, give us a title we can wear instead. But that ring would be amazing!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Fixing Lion's arch ?

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

to be fair i bet this is enchanted rebar that wont ever age! It can only be destroyed, but wont age or rust

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dante.1763

Dante.1763

I’m not so sure about the name “Inquisitor.” To me, it implies light armor and certainly doesn’t include a bow as a main weapon.

I don’t share this perception, perhaps given my familiarity with Pathfinder’s Inquisitor class, which does feature armored, bow-wielding inquisitors: http://paizo.com/pathfinderRPG/prd/advanced/baseClasses/inquisitor.html.

Warhammer 40k, and regular Warhammer, As well, they have inquisitors who run around in the armor that Space marines do(In W40k) And plate mail(In Warhammer). While also laying traps, physical and mental, and using a variety of weapons from bows(in warhammer) to of course the futuristic weapons in w40k.

They serve as the Deamon and witch hunters in both universes!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

GW2 Armor and Weapon Vanity

in Guild Wars 2: Heart of Thorns

Posted by: Dante.1763

Dante.1763

I did love that in GW1.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Salvage Kit - Why I consider it a nerf

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

most absurd complaint thread in the history of this forum. professional troll or permanent rider of the short bus.

kudos either way.

Pretty much what im thinking at this point too…

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

leveling is painful

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Meanwhile ive leveled 12 characters to 80 in PVE alone!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

June 30th preorder?

in Guild Wars 2: Heart of Thorns

Posted by: Dante.1763

Dante.1763

No, not an accurate date or cost. I wish people would stop posting that link all over the place (or that it was removed from the German amazon).

Pretty much this!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Lion's Arch Poll Discussion

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

It would be neat to have access to claw island whenever you wanted!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Honoring Priest Graidy, a true hero

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Wasnt here for Scarletts attack, stopped playing because the episodes where going to fast for me to do them, so i went with phoenix because i have no idea who Graidy was.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Lion's arch patch question and ideas

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

I went with pheonix for the lighthouse!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dante.1763

Dante.1763

To yall who said inquisitor im with ya on that name!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Confessions

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

I don’t res rangers with bear pets.

Most Rangers hate that bear as much as you do, believe it or not. Sadly, depending on the dungeon it’s basically the only pet that can withstand…pretty much anything from the boss. The cats and birds that do the most DPS generally go down immediately once the fight starts, especially in AoE intensive fights. As Rangers we need a pet out doing some damage. Bear doing damage is better than nothing.

Bring a dog. My ranger runs both wolfs! The Fern hound and the regular one. I have yet to have them die in AC or COF and even in TA, if im paying attention to them of course xD

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Will Condi ever be viable ?

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Sorry typing from a tablet. Complete with terrible spell check that completely changes words and an inability to ‘reply’ to or edit posts. My most sincere apologies sir.

Ew that doesnt seem much fun if you cant edit stuff! Had no idea, my apologies to you! and its a, Miss. If you would please

@Zudet, i agree very much so with your statements.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Will Condi ever be viable ?

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Tman, at this point you are talking to yourself, we get it, really. xD

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

excessive use of chat? or excessive filter?

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

every1 has either aggreed or had their own suggestion along the same lines (which implies aggreement) they dont literally need to say i aggree. also your the first person who flat out has never had a problem with this and who knows maybe your just being argumentative.

You are quite wrong, there are a few here who have said its not a problem at all. Teon is correct, the forums represent a small portion of the player base and by far and away are among the loudest of them. Those 7 do not count for much. I dont think its a problem, Teon doesnt, IndigoSundown doesnt(or doesnt appear to), Azala doesnt, Crimson Cloud doesnt. So we must not count, do we?

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

(edited by Dante.1763)

Will Condi ever be viable ?

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Condi is good for killing other players not killing pve monsters…..

I use it for such, i have no problems doing so, i even use my condition builds for dungeons. Surprisingly, it works rather well. it may take an extra second or two to kill but thats okay im having fun

Warrior, Necro, And my ranger all run condition builds

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Confessions

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

When my commander told me to stack, I didnt stack.

How dare thee!!!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dante.1763

Dante.1763

Why are you guys still arguing with Obtena, None of you are going to change his mind. He wont change your minds. Just. Stop. Please. It does nothing at all to be honest. If you want the name to be changed, or anything to be done, you have to weed it down to 2 or 3 names that would suit it better, not engage in pointless discussions with people you cant change the minds of…

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dante.1763

Dante.1763

Rule 1 of internet game forums. Do not engage in arguments with whiteknights.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Charr need a rework !

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Even if it looks “human like” i wish to have an option to make charr stand straight up. I prefer proud and dangerous look over hunched over scared little kitty like we have now

By that logic, the current Charr are less menacing than a man in a fur suit. I’ll just disagree with that.

Hey, to some people Fursuits are terrifying! Ive talked to more than a few! I agree with you though!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Changes to LA are coming soon(TM)!!!???

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Heh, i posted a thread about the NPCS a few weeks ago when they where added ;3

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

I speed run as a 0 dps support thief.

in Fractals, Dungeons & Raids

Posted by: Dante.1763

Dante.1763

if you ran DPS you could of cut those times down by 20% respectively

I didn’t know DPS increased your party’s movement speed.

He means the meta speed clear builds…which are mostly DPS with support built into them as well. So..

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

RATE the Revealed Elite specs best to worst

in Guild Wars 2: Heart of Thorns

Posted by: Dante.1763

Dante.1763

Those of you putting Reaper above Dragonhunter: let’s compare the current wiki entries for the new longbow skills to the new greatsword skills:

LB#1: 574 damage, 3/4 sec cast
GS#1: 646 damage, 3/4 sec cast (with chain that causes chill on third strike)

LB#2: 1641 damage, 3/4 sec cast. 4 sec CD
GS#2: 1520 damage, 1.25 sec cast, 8 sec CD (can be reduced to 0)

LB#3: 615 damage & 4 sec blind, 0.25 sec cast, 10 sec CD
GS#3: 684 damage & 10 sec vuln (x12), 1 sec cast, 10 sec CD

LB#4: 2050 damage, vigor, & burn over 4 pulses, 0.75 sec cast, 15 sec CD
GS#4: 548 damage & blind over 4 pulses, 0.25 sec cast, 20 sec CD

LB#5: 205+1641 damage, cripples, & barriers, 2.75 sec cast, 60 sec CD
GS#5: 760 damage, poison, & pull, 0.75 sec cast, 25 sec CD

I think #1-4 would be roughly tied if they were both melee weapons. But at range 1200, I think the balance easily tips to Guardians. LB#5 is the only questionable skill, given the long cast time and CD.

Numbers arent Final things either, and they probably wont stay that way. Peoples preferences will always be put above what the game actually considers the best.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

I dislike paying for season 2

in Living World

Posted by: Dante.1763

Dante.1763

So if you manage to trick someone into buying something with blatantly false advertising, you owe them nothing.

You and I have very different ideas about the relationship between those who create things and those who purchase them.

And what was falsely advertised?

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Elementalist - HoT weapons?

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

I think pistols would have worked as well tbh

It would be nice to see a lightly armored class with a pistol as a mainhand weapon. I feel like sword overlaps too much with the duelling role of mesmer.

Thief?

Thats medium armor…

Yeah, I kitten ed and realized it as soon as I hit send. Then my Internet hung for a while. ~.~

xD It happens!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Elementalist - HoT weapons?

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

I think pistols would have worked as well tbh

It would be nice to see a lightly armored class with a pistol as a mainhand weapon. I feel like sword overlaps too much with the duelling role of mesmer.

Thief?

Thats medium armor…

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Meta's and exploits are killing this game

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Funny – it’s the tryhards that will be the first to respect and kick those who aren’t meta.
There’s a reason they’re called tryhards.

You think the casuals or “playhowiwants” are the ones who are going to find out what the new meta is and then get the appropriate gear and runes and trait builds?

Not likely.

And whats funny, the whining will start all kittening over again. All over. And we will be in the same kittening place. Woopty doo!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

[Suggestion] Enemy types & condition immunity

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

FYI, I don’t think your views and the OP’s view are that far off. I think there’s definitely room for discussion here although I’d actually try to vary the effects from just aiming at conditions. Like Illconceived Was Na mentioned, more mobs that play with resistances/immunities to direct damage should be considered as well.

Yup i agree more mobs should be resistant or immune, but it should be varied up greatly and it should make sense! im hoping that they do add some more resistances because honestly GW1 was alot of fun with them, even though at times it sucked if you didnt have the proper items, at the same time though, it made it a bit more challenging. I just dont want condition builds to become even more useless than they are. If they made it make sense and not break conditions entirely i would love it

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

[Suggestion] Enemy types & condition immunity

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

AHem, he means stuff like the following i think.

Fire damage(Weapon strength)
Ice Damage(Weapon strength)

See my edit. I’m quite familiar with damage types.

In CoH there were enemies who were extremely resistant to their own element. Or there were just enemy types that were thematically typed like Robot enemies were very resistant to psionic powers (makes perfect sense) and somewhat resistant to lethal damage (i.e. bullets and swords) but weak to smashing damage. It made fighting robot enemies with a psionic power user a nightmare and so help you if your primary and secondary powers were both psionic based…then you’d likely just call in help. There were some powers in the psionic pools that also did smashing though (telekinetic stuff) which helped a bit but barely.

So explain how the OP’s suggestion is so different? Don’t tell me what’s wrong, tell me how it’s wrong.

Why? i agree with it partially. I think there should be more monsters that are immune to conditions, i have since the beginning, monsters that where immune to various elemental damage in GW1 should be immune to them still, here. Icebrood should be immune to chill, Mordremoths minions should be mostly immune to poison, Earth Elemental immune to bleeding, Fire imps Immune to or resistant to burning. I just do not think that every single creature should have a resistance or immunity, just the ones that make sense. As it stands in the current game condition builds already suffer.

In HOT a few conditions are going to be improved, Bleeding being the largest(Think confusion too?), with Posion and burning being looked into to stack intensity instead of duration. Thank goodness, as it means condition builds(which i run on various characters, warrior bleed build, Ranger bleed build, necro Condition build.) will be able to do better. But i do not think that every single thing should be immune to various types of damage or condition damage.

My only concern with conditional immunity is that it might require a rebalance of all of the classes in order to ensure that everyone had equal access to every condition Or damage type (if such were added).

And this is why i think the way i do.

Edit: The damage type i agree with, if such a thing where added. The conditions can mostly be worked around. But if we went into a new zone where most of the monsters where immune to bleeding my build would be useless and the way i like to play would change to something i was forced to play just to do anything.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

(edited by Dante.1763)

[Suggestion] Enemy types & condition immunity

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

You cannot have such system in a game that doesn’t have damage types. GW2 has just damage and different modes of it’s delivery. Physical, bleeding, poison etc damage are fairly meaningless terms.

However, it would be nice to have different types of enemies where one are highly resistant do physical, but weak against torment. Resistant to ice but weak vs fire etc.
But for such thing to happen you need actual DAMAGE TYPES and RESISTANCES.

You do have damage types: direct damage and condition damage.

Within those damage types, you have sub-types:
Direct
-Base
-Critical
-Retaliation

Condition
-Bleed
-Poison
-Burning
-Confusion
-Torment

And the devs are adding more damage type mechanics such as traits that apply damage via a condition (whether that damage relies on power or condition damage will then place it within a type).

AHem, he means stuff like the following i think.

Fire damage(Weapon strength)
Ice Damage(Weapon strength)

Etc. Look at the FDS in game already, its the only weapon i know(Guess its the only non legendary) that does Fire damage(https://wiki.guildwars2.com/wiki/Fiery_Dragon_Sword). If we had stuff like that i would fully support stuff being immune or resistant to different weapons and condition damage because they would have counterplay.

In GW1 we had the following weapon damage types. on some foes these did less damage on others it did more, if i recall correctly.
Ebon Earth damage
Fiery Fire damage
Icy Cold damage
Shocking Lightning damage

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

(edited by Dante.1763)

[Suggestion] Enemy types & condition immunity

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Some enemy types are immune to certain conditions. Examples:

Dredge are immune to blind (they already are).
Destroyers are immune to burning.

Condition immunity exists where it makes sense, but stacking several immunities on a mob just for flavor’s sake would be awful. Imagine entire builds being not only suboptimal, but literally useless because a particular area/dungeon/etc. is stacked up with immunities.

The only one i could really see making sense is for earth elemental be immune to bleeding. What are they going to bleed..sand? And maybe the Icebrood be immune to chill.

Spiders can get poisoned by other spiders. And im sure you can poke the eyes out of a spider to blind it…
Dragonbrand, why would it make sense for them to be immune to confusion?

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Hall of Monuments Update?

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Hi, I just bought GW EotN to unlock Fiery GS.
I have a bunch of Mini pets but when I go to Hall of Monuments in GW1, I can’t apply them to get points (When I talk to Devotion Statue, there is NOT an option to register the pets.)
Is this feature locked in GW1 as well or am I doing something wrong?

If you have already registered the pet, you cannot register it. if someone else has given you the pet and it says “registered at the hall of monuments” you cannot register it. Otherwise i do not know, sorry >.<

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Can't identify helmet

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Not even sure that’s a helm. Helms fit over Charr heads better than that. Backpack skin maybe that scales poorly for Charr?

Not all of them…especially with some of the newer faces….

To the OP: Never seen that helm before o-o

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dante.1763

Dante.1763

I just made a Male Human Guardian called High Concept.

“I’m High Concept….. this is my story.”

I love you. I really do. <3

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Mini super banana

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

IF you don’t like the sound the mini makes, don’t equip the mini?

Its other players minis that are bothering us here. Not ours.

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Mini super banana

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

For those of you that don’t want to hear others mini pets or such, and perhaps this is going a little extreme, but in your Options Panel, Sound, if you turn down the Ambient Sound it should silence all of those Mini-Pets and Golem Back Items since I believe all those items are considered Ambient Sounds…unfortunately this will also eliminate all NPC sounds and Ambient creature sounds as well(except dialogue)…but then those must annoy you as well.

Actually if you will read you will see its only a few miniatures that are making people ask for this feature. I love the sounds in this game, but each time i hear those minis i have to turn my sound off, they drive me insane. Id rather just have an option to turn it off, and since it doesnt effect you i dont see what the problem is with asking for it

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Mini super banana

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Please don’t listen to these crazy people asking to mute mini sounds. I love my ghost.

You don’t like the sound, there are a plethora of other minis to choose from.

I’m still resentful losing my rabbit’s swimming abilities. :P

We don’t want you to lose your ghost sounds or any others. In fact, we want them all RESTORED to their original specs.

What we want is to not have to hear OTHER PEOPLES’ minis.

And yes, I am still astonished about what creatures can and can’t swim in this world. Felines rival Jaques Cousteau, but canines can’t even dog paddle.

This please!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

Personal Story Restoration update

in Guild Wars 2 Discussion

Posted by: Dante.1763

Dante.1763

Bobby, please any ETA? I am still waiting to play my PS

He said at minimum 8 weeks from his post. its been six, so at minimum you have two weeks left. At Minimum

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.