Showing Posts For Death Reincarnated.3570:

Legendarys are over the top

in Crafting

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

Just curious, has anyone taken into consideration the ammount of gameplay time done prior to even contemplaiting on getting a legendary? I mean, people play the game to get other objectives done as well, and in the mean time, if all of the basic gathering tasks are also completed this should effectively cut down the time to gather all of the prerequisite items for a legendary.

IMO, focusing on obtaining a legendary should be one of the last tasks/achievements in the game. I have a feeling that people complain about obtaining it because the bar is set wayy too high – perhaps there is a reason for that.

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Triforge Pendant

in Crafting

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

With the Announcement of Ascended gear I was curious if any devs have considered this item(Triforge Pendant)?

By any chance are you a Zelda fan? “Tri”-force —→ “Tri”-Forge hehehe

Anyways the name sounds like its high up there on the rarity scale. I like it.

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Mandatory Legendary

in Crafting

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

Well, obtaining a legendary weapon is a hard and long achievement – as it should be.

Introduction of the new ‘ascended’ tier, shouldn’t really influence the ammount of time and dedication that a player has to put in to obtain one of these legendary weapons before or after this introduction.

The prerequisite list for a legendary is still very long and those who achieve it have he right to boast about it – albeit, not in a smarta** manner.

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Lost Shores Get Ready Get Set Prepare!

in The Lost Shores

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

One of the reasons people play such games (and in general) is so that they can strive to achieve set goals/tasks – which ends with a feeling of fullfilment and joy. Whether be it reaching lv80, getting best armor stats/looks or completing all of the achievement challenges.

At some point, however, a person(s) may feel that the conent is running dry. IMO the introduction of ‘ascended’ quality items just adds a fresh perspective to this game.

I really would like to hear someone give legitimate reason(s) on ‘How can this have a negative impact on the persons gameplay experience?’

I’m just curious…

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Your human char's name

in Human

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

Elementalist named Einsteintenius.

Albert Einstein + instantaneous. Whaaalaaa

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absurd respawn rates

in Dynamic Events

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

I have also noticed this on several occasions. Sometimes it happens so fast that I kill a MOB, turn around, then turn again and actually see it respawn again.

It is quite annoying when you are in a confined area such as a cave. Why? You begin to panic because of those quick respawns coupled with the erratic zoming of the camera during turning.

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Rate the Humans name above you

in Human

Posted by: Death Reincarnated.3570

Death Reincarnated.3570

I give 7/10 for Princess Zelda. I feel nostalgia when I see parts of that epic N64 game used in current videos games.

I use an elementalist named Einsteintenius.

It comes from putting together Albert Einstein’s first name and the word ‘instantaneous’. Apparently nothing can travel faster than light, which would suggest that it would occur instantaneously lol.

Proud member of Legion of Honour XIII

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