Showing Posts For Destroyer.1306:

Rifle Bursty Roamer Engineer WvW (Video)

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Not sure why people are concluding Warrior is a better class. If the glass cannons in these two videos ever met in combat, the Engineer wins pretty easily.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Jade Quarry recruitment thread

in WvW

Posted by: Destroyer.1306

Destroyer.1306

JQ has deadly players and brilliant leadership. Their only shortcoming is coverage. I am certain that anyone who joins JQ will not regret it.

Good luck with the recruitment drive, JQ. See you on the battlefield.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Designate Servers Casual/Hardcore?

in WvW

Posted by: Destroyer.1306

Destroyer.1306

Didn’t bother reading thread, but sure, here goes:

SoS – Hardcore
SBI – Semi-Hardcore
JQ – Semi-Hardcore
BG – Casual
SoR – Casual
TC – Casual
IoJ – Casual
CD – Casual
FA – Casual
YB – Casual
Mag – Casual
DB – Casual
EB – Casual
BP – Casual
DH – Casual
NSP – Casual
AR – Casual
DR – Casual
GoM – Casual
SF – Casual
HoD – Casual
Kain – Casual
FC – Casual
ET – Semi-Casual

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

12/21 You are the Quarry, Bluff, or Sorrow

in WvW

Posted by: Destroyer.1306

Destroyer.1306

Is it safe yet to say that we’ve established the official “WvW Trinity?”

You’re saying none of us are going to fight any other server ever again? I kinda believe that.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

12/21 You are the Quarry, Bluff, or Sorrow

in WvW

Posted by: Destroyer.1306

Destroyer.1306

In this thread, we will post scores, discuss the matchup, and talk about who we suspect to be our cross-server Secret Santas.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

I don't get it...

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

In a game where every class is a hybrid, it’s engineers who get slapped with the hybrid tax on their potential damage output, while elementalists get to be the ones labelled ‘king of versatility’.

Quoted for general importantness and particular importantcy.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

That looks more like a full rotation

I’d count a “one shot” as a warrior using kill shot or thf back stab and dropping someone.

People seem to be stuck on that. Nevermind that it kills three times faster than Kill Shot. I guess people want to see one giant number as opposed to 7 medium sized ones that hit at the same time.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

I mean, If I use night, and get might from others, I can get 20k grenade barrage, and if I’m using 3 moves, lets add in 7k shrapnel, and 3k overcharged.

Well, Shrapnel and Overcharged would triple the cast time. I would not count that as a one-shot.

Do people not understand what Analyze and Surprise Shot do? I think everyone needs to do the exercise of putting Analyze, Throw Wrench, and Surprise Shot on your bars, press F2, F3, and F4 at the same time, and see exactly what happens.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

I can’t argue. Seriously, this was a pretty nice buff we got overall.
But please try to be less disingenuous with “one shot”. that isn’t helping when its not even true. 3 shotting a level 40 in wvw is not something to make assertions about.

Look, I designed this build to min/max for one-shotting. You can make adjustments for greater utility. But I think it’s a worthwhile exercise to show people how to take the class to the extreme, and let them pull back from there. You can probably roll back quite a bit of this build and still find people you can one-shot.

One shotting is one shotting, it’s not an opinion it’s using 1 ability and only 1 ability to kill anything. Only two classes can do that and that’s part of the major issue. When it comes to these classes and how they are designed the whole point of the complaints is that one shouldn’t HAVE to manipulate to be able to do what only two classes can do in the game with ease. It’s a serious imbalance issue.

Yes the number of attacks matters greatly. Even the OP would agree. I hope they are listening and scale our kits to our equipment because it would make this class suck even more if they don’t coming january.

Dude. Warriors min/max every single utility slot with Signets, which makes it not one ability because their Signets are active. Plus warrior one shots have a huge cast time for targets to block, range, or run behind trees. Plus they need to fully adrenalize.

My Engineers version (once you collected stacks) is instant. If you don’t want to call it a one shot, fine. Because it’s actually a much faster kill than what you’re calling a one-shot.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Once you hit 25 Stacks of Sigil of Perception, you might as well swap it out for a weapon with a different Sigil.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Heh. Since the most recent patch, I’ve one-shot two people in WvW. But please, everyone continue whining. I wouldn’t hate getting a buff.

Have you changed your build at all since the patch? Also, what sigil for the rifle did you pick?

Yes please explain how you managed to manipulate the build so as to instakill anyone because right now, there are only two classes that can use 1 attack and only 1 attack to down anyone and those are the warrior/thief.

Like I said earlier, one cooldown, not one attack.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

I can’t argue. Seriously, this was a pretty nice buff we got overall.
But please try to be less disingenuous with “one shot”. that isn’t helping when its not even true. 3 shotting a level 40 in wvw is not something to make assertions about.

I am also on SoS. I didn’t appreciate my guild up and deciding to got to Seafarer’s..

when you say, sigil of air and sigil of night, I take that means, pistolx2?
Seriously, swap to rifle.

It will increase your chain light, wrench, etc damage 15%.

I guess it’s semantics, but if you cast three skills at the same exact time, it counts as a one-shot in my book. Insta-dead is still insta-dead in my book.

And regarding their level, this should work on most 80 glass cannon builds, which are common in WvW. Only Warriors are going to be able to one-shot someone with a reasonable amount of defense.

Look, I designed this build to min/max for one-shotting. You can make adjustments for greater utility. But I think it’s a worthwhile exercise to show people how to take the class to the extreme, and let them pull back from there. You can probably roll back quite a bit of this build and still find people you can one-shot.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

best I can imagine barrage vs a 2000 armor target with 8/8 crits is like 14.5k +2k discharge?

Well, I suppose if you stacked vul first, then threw it.

Yes on Vul. I bet Grenade Barrage would work even better than my method, though I don’t have much luck on getting all 8 to hit. Alright, what the hell, I’ll share for Engineer pride. if I’m looking to one-shot, I run something like…

Full berserkers. 6 Ruby Orb.
25 stacks Sigil of Perception
Sigil of Air
Sigil of Night
Bowl of Curry Butternut Squash Soup
Superior Sharpening Stone
Fury
If you have a friend around tossing Might, that’s good, but not necessary.
30 Tools for Crit Damage
25 Firearms is good for an extra 5% boost, but not necessary.

Analyze (10x Vulnerability), Throw Wrench, Surprise Shot. You can cast them simultaneously because only Throw Wrench has a casting time, though make sure you cast Analyze first. You should get 2k x3 Static Discharge. 4k for both passes of Throw Wrench. 1.5k for Surprise Shot. 1.5k for Sigil of Air. Should be an insta-kill, if you’ve found someone weak. Or at least ruin a regular player’s day.

Oh, so 6(ok 3) shot. thank you, and 100% crit rate, and at night.. And someone giving you might.

Obviously, it’s about min/maxing if you want to be one-shotting. This is just a fun build, it’s not my usual. But the Mights really are unnecessary. I’ve gotten huge Throw Wrench numbers without them.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Heh. Since the most recent patch, I’ve one-shot two people in WvW.

Congratulations. But do try to actually contribute rather than popping sparks on upleveled L20s with power gear. Breakout events mean you get less slack to go make highlight reels (of you not contributing a whit to the map status, but hey cool kills bro) if you want to keep all those nice leader bonuses.

It’s also an extreme mischaracterization to say people are “whining” that the class is too weak. Most of the complaints are, “That is a terrible direction for the class and the changes you’ve made and promise to make will only hurt that cause.” We have no confidence that Anet has a coherent plan for the Engineer.

Eh, I’ve got 12k lifetime kills and my server has been in first for a month. I’ve contributed enough to go out and see what my class can do from time to time.

Look, I WvW. This last patch was a huge Engineer buff from my perspective as a burster. Perhaps the dungeons crowd who need sustained DPS got nerfed on Grenade Kit 1, but these boards honestly sound like a lot of whining and not a lot of creativity with the Sigils, which is what I come here for.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

best I can imagine barrage vs a 2000 armor target with 8/8 crits is like 14.5k +2k discharge?

Well, I suppose if you stacked vul first, then threw it.

Yes on Vul. I bet Grenade Barrage would work even better than my method, though I don’t have much luck on getting all 8 to hit. Alright, what the hell, I’ll share for Engineer pride. if I’m looking to one-shot, I run something like…

Full berserkers. 6 Ruby Orb.
25 stacks Sigil of Perception
Sigil of Air
Sigil of Night
Bowl of Curry Butternut Squash Soup
Superior Sharpening Stone
Fury
If you have a friend around tossing Might, that’s good, but not necessary.
30 Tools for Crit Damage
25 Firearms is good for an extra 5% boost, but not necessary.

Analyze (10x Vulnerability), Throw Wrench, Surprise Shot. You can cast them simultaneously because only Throw Wrench has a casting time, though make sure you cast Analyze first. You should get 2k x3 Static Discharge. 4k for both passes of Throw Wrench. 1.5k for Surprise Shot. 1.5k for Sigil of Air. Should be an insta-kill, if you’ve found someone weak. Or at least ruin a regular player’s day.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

make a claim like that, going to need some proof/explanation.

What do engineers have that can hit 22k with one move?

One cooldown, yes about 17k. I couldn’t one-shot 22k hps. We’re talking about the weaker dudes on the battlefield.

I’m not looking to get my build nerfed. But if people think to themselves, how can I design a one-shot Engineer, I’m sure they can figure it out for themselves.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Upon Further serious testing

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Heh. Since the most recent patch, I’ve one-shot two people in WvW. But please, everyone continue whining. I wouldn’t hate getting a buff.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Does Altruistic Healing work with...

in Guardian

Posted by: Destroyer.1306

Destroyer.1306

Just a couple quick questions about AH. Does it activate upon:

- Buffs due to Pure of Voice?

- When you blast a combo field and it gives non-boons like area Stealth or Healing or the armors?

- When someone else blasts a combo field you laid down?

I’m guessing the answers are Yes, No, No, but I wanted to double-check.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Engineers are like Robin...

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Engineers are like Robin...

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Totally agree. OP gets it.

Regarding what the class should become, because Grenades and Bombs are half way there anyway, Engineers should be the big risk / big reward class: they could very well miss, but if they hit, BOOM!

I think this is true to real life engineers anyway. The US Army Corps of Engineers has a lot of grand successes and phenomenal failures.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

(edited by Destroyer.1306)

When kit Sigils finally arrive...

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

…Whachy’all thinkinof git’n???

I get so many crits via Grenade Spam plus Static Discharge, I’m definitely going to go crit proc. I’m thinking Sigil of Air or Strength.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Can't Find ANY Armor Guide

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

You should double check at the vendor, but I think AC and HotW tokens might buy Power/Toughness/Vitality medium armor.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Engineers should be able to fix siege!

in Suggestions

Posted by: Destroyer.1306

Destroyer.1306

If Engineers were able to repair siege then every profession would also need a unique WvW type skill.

You are right in that Mesmer’s already have a highly valued role in WvW. And don’t forget that Elementalists can use that wind shield to block trebuchet shots. If you have not seen that in action, I assure you it makes treb wars a joke of a thing.

However, do you really want to end up like those classes in WvW? Locked into always performing a specific task?

Commander: “You idiot engineer! Why were you running around spamming grenades when you could have been repairing this balista! Also when you are done with that go repair the north wall, then the east, then shine my shoes.”

I’d rather see some other kind of passive bonus like using supply to build seige/repair walls is 10-20% more effective for an engineer. For example using 10 supply counts as 12, etc. Not a huge boost but a little something helpful and flavorful for the class.

I agree with this guy. Also, portals are pretty glamorous. Elementalist blocking shows off your skills. Both get you high fives. Hammering away on a siege like a peon? “Get back to work ya lazy engineer!”

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Can't Find ANY Armor Guide

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

You might find this useful if you are going the karma vendor route: http://i.imgur.com/RJX6Y.jpg

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Blunderbuss damage pretty weak

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

I used the rifle for the first time today and just so you know i had 65% crit and 2000 power 1800 precision to test it. Overall the highest i hit with it was 3400 on icebrood with alot of boons, i think this ability needs a damage buff to about 5k-7k damage to make rifle more viable for damage builds.

Pair that with Static Discharge. Problem solved.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

104 crit chance O_o

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

They’re lying. Highest you can really get is ~55% with 300 in firearms, all berserker/precision gear, etc. That’d be 75% with fury, 85% when they’re below 50% health, and 95% if Scope worked (which it doesn’t). So, optimally, if traits worked – when you stand still and the target is below 50% health, with fury up, you could have a 95% critical hit rate.

With a Superior Sigil of Accuracy and a Superior Sigil of Perception you can bump it up quite a bit more. Then adding Superior Runes of Eagle/Lyssa/Ranger/Thief you can bump Precision up a bit more, possibly enough to get you to 104 … downhill with the wind behind you.

Let’s not forget food and oil. Note the bug remark on the oil page.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Each race should have it own equipment

in Suggestions

Posted by: Destroyer.1306

Destroyer.1306

Also, each of your racial abilities pair with a specific racial Tool Belt skill. So Engineers get racials that other professions never see.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Post Your Shotgun Skins!

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

How useful are engies in WvW?

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Useful? They aren’t top tier useful because they don’t bring anything unique. Mesmers bring portals. Elementalists bring siege blocking. That’s top tier WvW useful.

Second tier useful would go to classes that provide large area buffs or large area damage that can alter a battle. Guardian shouts and rolls. Warrior banners. Necro Well of Corruption. Mesmer Feedback and Guardian Wall of Reflection. Hammer professions.

Can Engineers tank? They can be made to be pretty tanky, but they become more one-dimensional than the top tier tanks, Guardians and Warriors, who can tank while buffing or healing or giving strong dps.

Can they dps close up? Not anywhere near as well as Thieves or Warriors.

Can they dps at range? Grenades seem to be pretty good at this. Probably tied with Elementalists for best range AoEs. But Elementalists can hit things on the wall that Engineers can’t. And for solo-dps, you’re never going to be able to unload like a Warrior.

Can they heal? Yes. But your group would probably benefit more from a healing Guardian or Elementalist.

Can they apply conditions? To one target, pistol is okay at this. But your group would be better served by a Necro that can dot up everyone.

How easy are they to kill when cornered? They aren’t in the top here. No amazing blinks. No way to grant themselves stability. No easy access to stealth. (Few Engineers seem to take Cloaking Device.) Nothing particularly useful in their down state, like an Elementalist who can Vapor Form to safety.

So if you want to tank, you’re better off with a Warrior or Guardian. If you want ranged dps, you’re better off with an Elementalist because he can also block siege and hit places you can’t. If you want general WvW utility, you’re better off with a Mesmer. If you want to heal, you’re better off with a Guardian or Elementalist. If you want to put people on the ground quickly, you’re better off with a Thief or Warrior.

But if you like carpal tunnel, then by all means, spam Grenades.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Grenade / Static Discharge burst build

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

This is an extremely old build. A lot of people use it. I’m not claiming it. It’s also not very complicated. I just thought I’d lay it out and explain it (my version at least) so that newer Engineers can understand it and try it. I believe it’s only so-so in sPVP, but it’s strong DPS in PvE and it really shines in WvW.

I came across it from this video: http://www.youtube.com/watch?v=PJkTMqJOWvU

You won’t get the kinds of numbers in that video unless you find some extremely undergeared low levels in WvW, which doesn’t happen much anymore, to me at least. You should, however, be very pleased with the numbers you see.

I use a variation from the video’s build. Mine is 30/5/0/5/30. It’s very glass cannon and for defense it relies on surprise and distance and active abilities, i.e., not vitality / toughness.

http://intothemists.com/calc/?build=VV70;2sPVg0Q63UFx0;9;4T4-4T26A;7157NF

I’ve been running full Berserkers, 6x Ruby Orb, and Bowl of Curry Butternut Squash Soup for ultimate glass cannon. Divinity Runes if you want to be slightly less recklessly glass cannon.

Your opening burst will be a Grenade Barrage (F2) plus a Surprise Shot (F3), both of which come with a Static Discharge. Surprise Shot is off the Global Cooldown, i.e., it fires without an animation and it doesn’t delay any other skill. On your second GCD you would either cripple them with your Throw Wrench (which should hit them twice and add another Static Discharge) or spam grenade abilities 2 and 1. Keep in mind that Surprise Shot will be up in 8 seconds, so be sure to abuse it. If you want to hold them in place from the start, feel free to open with Rifle’s Net Shot (2), followed by chilling grenades (4). Then proceed with the above burst. (If you really want to be a perfectionist, then make sure to grant yourself Fury from Med Kit 5 before the fight starts.)

At the end of a fight with a solo target, I will switch to my Rifle for control reasons. That’s why I have a Sigil of Ice on it, to slow them. I also sometimes will eat Roasted Artichoke or Ghost Pepper Popper for the chill effect (at night only).

If you’re in a bad position, you’re going to want to switch to Tool Kit. Number 2 Box of Nails will cripple anyone who has gotten close and number 4 Gear Shield will give you an astounding 3 seconds of blocking everything. After that, you better find a way not to get hit — run an adequate distance from a PvE boss, or get inside a zerg or tower if you’re WvW. You really can’t take hits in this build if you didn’t take any Toughness or Vitality. But remember to turn off the auto camera correct option so if you are being chased, you can pan the camera to grenade behind you. And of course, the moment the fight doesn’t go as you planned, drop the amazing Supply Crate on their heads to tip the fight back in your favor, especially if you’ve had a chance to coat the area in Poison Grenades (5) for the area Weakness from SC’s Blast Finisher.

As an unintended bonus, this build is actually really good at grabbing people who run. Speedy Kits Trait, Supply Crate, Freeze Grenade, Net Shot, Tool Kit’s Magnet, and even Rifle’s Overcharged Shot (once you get on the other side of them) will all be great for this.

A lot of people seem to build 30/10/?/?/? for the 50% vulnerability on crits from Precise Sights. Considering that every single grenade already gives Vulnerability from Steel-Packed Powder, it’s pretty redundant. I recommend sticking these 5 points in Alchemy for the free Elixir B.

In my experience, the only other Engineer build that is on par with this for DPS is the Might-stacking Grenade / Elixir build. I personally found that to require more micro management than I was willing to do.

This is not a great dueling build. You’re just too squishy and grenades are too unreliable when you are being focused. If you want dueling, I recommend a Rifle build with some defense. This build is for farming loot bags. This is walking artillery. You should be able to rack up kill after kill, because most of the time you’ll be lobbing those grenades at 1500 distance and letting your melee friends mop up.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Help me pick Engi over Guard....

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Honestly, play an Elementalist. Pretty similarly OP to Eng at range and nearly as unkillable as a Guard.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Did I over-do DPS on my grenade engineer?

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

In my humble opinion… stay glass cannon. Go Grenadier / Static Discharge. Max offense IS max defense. I have very little trouble staying alive. Here is how:

http://intothemists.com/calc/?build=VV70;2sPVg0Q63UFx0;9;4T4-4T26A;7157N;5F-03F-03l

1500 range means you rarely have to get your hands dirty. But when you are near an enemy, the Static Discharge build is one of the best burst damage builds in the game for any non-Thief class. —→Surprise Shot is off the global cooldown.<-— And in this build, it’s up every 8 seconds and it comes with a Static Discharge. Usually they are minus 75% of their hitpoints before they realize they’ve been hit.

And if you do need defense, well, it turns out that one of the best defensive abilities the Engineer has — Gear Shield — is in the Tool Kit, which has one of the best Tool Belt (i.e. Static Charge) abilities — Throw Wrench. Tool Kit 2-5 are all quite useful (though situational). 1 isn’t good. But to my point, Gear Shield is an amazing, amazing 3 seconds of blocking everything.

If you really want to be a huge wimp, take the 5 Trait Points out of Firearms and put it in Alchemy for Self-Regulating Defenses. At that point, you really have to have put yourself in a bad situation to die after 2 seconds invulnerable from SRD, 3 seconds blocking everything from Gear Shield, and 2 or 3 dodges. You should be able to do fine without this.

Rifle is just for control, especially when finishing off a kill. Chilling effect from Sigil. Net, obviously. Overcharged Shot. Etc.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Help with a viable WvW Bomb build

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Yo. I found that Healing Power has a really lackluster coefficient bonus for Elixir Infused Bombs. So I might recommend different armor. But I like your build. I think it’s interesting going Elixirs with the heal bombs.

I recently made a similar build, but it went for conditions and condition duration. Maybe you can find something in the thread that will give you an idea for your build. Good luck.

https://forum-en.gw2archive.eu/forum/professions/engineer/The-Portal-Bomber-Engineer-Edition/

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

11/30 SoS/SBI/JQ

in WvW

Posted by: Destroyer.1306

Destroyer.1306

Wow. We have a mesmer in SM since basically reset. Something any server with half a brain has total capability to do. We’re thrilled about it in Mumble. We go about our business pressuring other places, knowing we can ninja SM whenever, because what the eff else would you do?

And then this thread is nothing but utterly unfounded conspiracy theories.

If the exploits are so effing easy, then why don’t SBI and JQ do them, ya ding dongs?

Did you not think it was odd we had no interest in SM for two hours?

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Racial Toolbelt Skills

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

The Asura ones aren’t too bad. Technobabble and Radiation Field seem good to me… who doesn’t want a 1200 range poison cloud and PBAoE poison or PBAoE Confusion and 2s of Daze? But I can’t say I actually use them.

On my shout Guardian, before buffs and heals were nerfed to 5 allies only, I used to occasionally take the Charr shout buff, since my Guardian’s buffs lasted for so long.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

The Portal Bomber, Engineer Edition

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Well I fooled around with this in the Mysts for a while today, using Kit Refinement in the Tools line. My suspicion is that this build doesn’t really work. All those conditions just don’t make a big enough of a difference. Guardians can outtank you. You wind up landing a lot of bombs, but mainly against bunker builds — glass cannon classes all have their outs, even when chilled. The damage isn’t high enough. The heal really isn’t high enough. Not sure whether this is worth the 252k karma investment to test it in WvW, where it was designed for.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

The Portal Bomber, Engineer Edition

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Thanks for all your thoughts, everyone. I’ve got an updated version here with some of your ideas:

http://intothemists.com/calc/?build=VVRw;2sP-9-463UFx0;9;4T-T-9267;107A;12;0aV0;3ecX9ecX9;0Fq

I switched it to pistol / shield (partially just because it’s been so long since I’ve used either.) You give up a lot of control, obviously. But blast finishers are hard to come by for Engineers, and very powerful with Bomb Kit’s combo fields. And the point of this build is area of effect, not single target control. In the portal bomb scenario, I would combo it off your initial Smoke Bomb in addition to the Supply Crate blast, to give an additional second of Mass Stealth, which we all know is extremely powerful.

It seems like Tool Kit might be the way to go for the third utility. You get #5 for gap closing, #2 and #4 for escaping, and #3 for 1v1 confusion. And #2’s point blank area of effect (PBAoE) is consistent with the general theory of this build.

With some hesitation, I’ve dropped the 10 Alchemy for 10 Tools. I have it as Speedy Gadgets right now for that into-the-breech portal bomb moment. But while roaming the map, I’d definitely switch this over to Speedy Kits for chasing and movement speed. It hurts to drop the emergency Elixir S from Self-Regulating Defenses, but Speedy Kits is so useful, that it’s probably essential, especially with a build that relies so much on movement.

Anyone ever play Amumu in League of Legend? If you can just get in the middle of the enemy with Amumu, especially if you’ve bought a Sunfire Cape, you can melt them all. That’s the idea with this build. If you can just get in there, you’re going to be trouble with all that PBAoE. To me, the question is going to be how long you can stay upright versus how long they can stay upright, but I guess that’s the question with every build…

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

How many of these do we have?

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Posted by: Destroyer.1306

Destroyer.1306

Static Discharge is Tier 1 as well. It’s pretty darn good…

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

The Portal Bomber, Engineer Edition

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Posted by: Destroyer.1306

Destroyer.1306

I’m getting a little exhausted of grenade spam and I’m looking for a new build, even if it’s not the absolute greatest of all possible builds at retrieving loot bags, etc. So I was thinking that a bombing offensive/healing build might be fun, and very useful for guilds that portal bomb a lot, as mine does.

So, an Elixir-Infused Bombs spec, something like this:
http://intothemists.com/calc/?build=VV70;2sP-9-46;0Fx0;9;4T-T9-267;107A3;36;5ecX9ecX9B

(You’ll have to cut and paste that link, I assume.)

Basically, get through the portal, drop a smoke bomb for 5 seconds of area blindness. Drop a supply crate (large area stun) on top of that smoke combo field for 1 second of area stealth. Chill them with a quick swap to healing kit due to Rune of Grenth. And after that, Confuse them, bleed them, sticky them, and BoB them, with the rest of the delightfully useful bomb kit. All the while healing everyone and dropping Vulnerability on the enemy from Steel-Packed Powder. Oh, plus slick shoes to trip them up. Plus I was thinking final utility slot would actually be my Asura racial, Technobabble, for the Confusion AoE utility belt skill, just to be cute. Basically, if you can get in their center mass, you should be able eff em up. Especially if your Guardian buddy will GS pull them all in for you. When Self-Regulating Defenses kick in, that’s your cue to exit. If you didn’t take Technobabble, then a Tool Kit #2 and #4 or an Elixir S or an Elixir R should hopefully get you out.

CONS:
Engineers seems to lack the ability to grant themselves Stability, which could be a problem, because you need movement. And their only gap closers are really rifle 5, which doesn’t really do the job, and pure speed in the form of Super Speed and Power Shoes, all of which I’m taking. Also, the runes I chose are brutally expensive — Runes of Grenth (252,000 karma). Can you disenchant karma gear? Regardless, the Grenth set itself might be fun to wear — but you’d probably want to grab some more vitality, toughness, and power in some form in your accessories. But that 3 second chill (4 with your Explosives Trait line Condition Duration bonus) every 10 seconds might be OP for a bomber — hard to say until actually trying it. Alternate it with Glue Bomb to really ruin their day.

You’d feel pretty useless when not portalling and stuck in a long-distance standoff, but you can convert this to a lazy man’s grenade build by just turning on Grenade Kit and Grenadier. And probably you could find something useful in Inventions for your Grenades.

This is still very much theory-crafting, but I’d love to hear your thoughts, because I may pay the 252k karma and try it soon. How powerful are those bomb heals, anyway?

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

(edited by Destroyer.1306)

Who needs 40 US Prime-time players for WvW?

in WvW

Posted by: Destroyer.1306

Destroyer.1306

Join a T2 server imo. Servers haven’t been moving up from T2 to T1 and it’s going to be the same matchups for both Tiers for a third consecutive week next week (in all likelihood). So I’d be in favor of tipping the balance in favor of one of them.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Interested in a WvW guide?

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Also, the big heal of the Medkit is F1 tool belt, which requires no movement.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Week of 11/23: SOS vs JQ vs SBI

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Posted by: Destroyer.1306

Destroyer.1306

Whoever that stealthed thief was in vale on SOS BL preventing the cap for a good 5 minutes…. don’t pull that crap again. I don’t give two craps if you did that in other tiers, keep it away from T1 and have a good sportsmanship attitude. We capped it, now deal with it

It was an SOS player btw

Literally the same thing happened in the same supply camp earlier today, but it happened to us. We just moved on and capped Briar.

They said they’re removing stealth capture prevention from the game. Anyone know if the most recent patch this evening fixed it?

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Interested in a WvW guide?

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

Three basic things you can do in the options menu:

1) Turn on fast cast for less button mashing and faster grenading.
2) Turn on auto loot to save yourself many headaches.
3) Turn off the camera autocorrect so you can run away and toss grenades at same time.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

The TANKCAT build. Prybar some faces!

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Posted by: Destroyer.1306

Destroyer.1306

“prybar” count: 14

“prybar them in the face” count: 7

Build approved.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Favorite Grenadier WvW runes?

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Posted by: Destroyer.1306

Destroyer.1306

It’s a half-truth. Kit damage does scale with level, and doesn’t get the stats or damage from your equipped weapon(s). Their damage does scale with the stats off of your armor, trinkets, food, etc.

This is accurate. Aside from weapon stats and weapon Sigils, engineers’ kit damage should benefit from Power from any other source (armor, rune, food, jewelry, Might, etc.)

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Engineer highest dps class

in Engineer

Posted by: Destroyer.1306

Destroyer.1306

I tried OP’s Might build. I couldn’t get it to dps anywhere near as well as a proper Static Discharge build. It’s going to be pretty hard to out-dps a 3-4k nuke every 8 seconds that’s off the global cooldown. /2 cents

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Favorite Grenadier WvW runes?

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Posted by: Destroyer.1306

Destroyer.1306

However if Power doesn’t scale up my damage… maybe i should rethink?

What did you mean by this? I thought that’s exactly what power does. Did I miss something?

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Favorite Grenadier WvW runes?

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Posted by: Destroyer.1306

Destroyer.1306

I was reading that people like to stack Might and Might Duration in a 30/0/0/30/10 build. I think I might try that out. For that, I think Strength runes might be really useful.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Favorite Grenadier WvW runes?

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Posted by: Destroyer.1306

Destroyer.1306

I’m trying to decide which I like the most for a glass cannon engineer grenadier. (I figure the 1500 range and my enormous damage are my best defense.)

Scholar gives 10% more damage while above 90% health, which is often but not always.

Centaur used to give infinite group swiftness buff by spamming healing kit — does it still? I used to run with this and enjoyed it.

Pack gives a ton of stats. This is what I’m currently using.

Ogre is interesting — I understand those Rock Dogs are serious business.

Does Vampirism give infinite life leach if you have the dexterity to switch to healing kit between every attack?

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

Week of 11/16: SBI vs JQ vs SOS

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Posted by: Destroyer.1306

Destroyer.1306

The real T1 match starts next week.

Naw, I don’t think you’ll fall to Tier 2 this week.

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.