Just popping in to say I don’t mind the grind really. So long as it’s for marginal stat increase (ascended gear) or cosmetics, yeah ’s fine by me.
What I don’t like is excessive RNG. I would rather grind for something I know will, for example take me 20 hours to complete, rather than something random that’ll take an average of 15 hours, but might also take 50 hours if you’re unlucky. When effort does not match reward, things be unfair.
Looking at you precursors.Yeah this has always kittened me off, and it’s why I liked Guild Wars more than Guild Wars 2. At least in Guild Wars, you had a really good chance of getting Dhuum’s Scythe if you ran UWSC for 4-6 months. Speedrun dungeons, WvW, PvP or even MF gambling for 4-6 months in this game…gives you no good chance at anything, really. It’s a crying shame that you can’t work for your rewards.
Part of the reason I went casual is I spent over a year speedrunning dungeons just to get Dusk to no avail. Money to buy Dusk was acquired and I still never saw a precursor. I spent a year trying. That just seems at a certain point to be unethical in the way they designed RNG. Hell, I still don’t have Sunrise to go with it because I can’t be bothered to buy Dawn or farm against the treadmill anymore. Much like the precursor hunt, though, if there were some sort of way for me to get a reward for my effort rather than banging my head against the wall praying to RNGesus, I will enjoy this game a lot more.
I’m thankful they’re finally coming to grips with replacing RNG with provisional grind.
This is a little strange statement. "Part of the reason I went casual is I spent over a year speedrunning dungeons just to get Dusk to no avail. Money to buy Dusk was acquired and I still never saw a precursor. ".
So if you love grind so much, what was then the problem? You grinded the gold? And the fact that it’s not possible to work directly towards the item you want (other then the gold-grind) is what I talk about all the time. These items for example do indeed drop but with such a extreme low drop-rate that you can’t work towards them anymore leaving grind (for gold) as the only real viable option to get them.
So what you say you dislike results in what you say you like. Reasonable drop-rates lets you also work towards an item. Just as putting items behind specific content does like chest, or putting them behind challenging content or in fun crafts. That are the types of things I am asking for. But would decrease the grind.
You say you are happy with more grind because that allows you to work towards something.. yes in the same was as it already does ‘grind gold, grind gold’ but at the same time you say you like the ‘change to grind’ because you dislike the current RNG system… that results in grind.
So what is it? You liked it that you had to grind gold for your legendary and want more of that? Or you dislike the grind and want less of it???