@dirtyklingon You have posted this video before, and are you talking about when MVP TFO and ANV were all on AR? You are referencing something that happened when the game first opened STILL. You do realize that most likely none of those people you refer to are on AR anymore, and I have yet to see AR spawn camp set up siege and sit there waiting .. hoping .. dreaming to get to shoot players that run out of a gate with a balista. You can’t possibly defend spawn camping with 8 balistas, possibly as many arrow carts and a treb man, that is just poor over all sportsmanship. If anything, albeit imbalanced, we at the very least had a little class in this tier over the last few weeks, and a group of your players is doing their best to remove that from the tier too. You have had other servers do this to your server, and you know how mindless and classless it is.
I have to agree with Kodiack on this one, I have lost a great deal of respect for BP players at this point. Spawn camping with siege is something players with limited ability and skill do to get kills because they only have the ability to get kills by out manning the opponent and/or using siege weapons to get kills because they have failed to build or gear their character to do so otherwise.
And yes there are three exits out of each spawn, but why would I go out there when I can just send a pet in to break the siege with zero risk of being killed? Hope the guys camping enjoy the bill.
@Hakato Yes, you got us, since we are unable to get first at this point in the match AR will be shooting for second.
No, but you don’t see AR to the north hitting targets while you have a third of you 166 slots attacking a tower. Yes you can steam roll a target, but you are going up a tier, how well is that going to work for you when the other 2 servers can do the same, and do it better.
Look at the timer, you already lost the points on the tower, this group would have been better off hitting AR keep at the time for the next point tally if steam rolling was the intent, at least it makes better sense for over all points.
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I call this picture EBays answer to 4 defenders in a tower:
Never mind, no this guy is definitely speed hacking, just saw him moving faster than anyone I have ever seen. Funny, this is the first one I have ever seen. Can’t be fun zipping around a map at 100 miles an hour getting freebie kills.
No, you edited while I was posting. No I am not in that guild, and why would you play for last?
If that helps you get through the day.
I would like nothing better than to have a fairly even third opponent in our matches, and since the one week matches AR has never had that. At least BP got to play down in the bottom tier and experience a week of what it feels to be a big server, AR has not had that since day 1. If you want to sit back and make excuses as to why you aren’t in second place, and blame the big mean Anvil Rock (almost spit out my drink on that one), that’s fine. You have people on your server that are saying AR players are inferior to your players, that AR is playing for second, etc. Fact is, both servers lack a basic thing, over all coverage. If the best excuse you have for coming in dead last every time you go up against AR is that we are playing for second, then why, oh why, mighty oracle, don’t you play for second as well??
But will I physically see the character flying at me like that? That’s where I am more confused than anything else. And I know for a fact that Steal wasn’t in the combat log. It was 2 of the same attack followed by backstab.
I personally enjoy fighting thieves when they are played well, but I didn’t think that what this guy did was in your normal utility belt, if he had dropped into stealth at any point in the fight, then maybe, but he never went stealth.
The reason I am asking is because I have fought multiple thieves before and after the last patch and never have seen anything like this, I run signet of stone as an emergency button exactly for that reason. And I have never seen a thief move that far that fast and do that much damage on my ranger until today.
I can definitely say that Steal wasn’t in the combat log. Just 2 5000 point hits then a 9700 point Backstab. He was outside SB range, my icon was red, so over the 1200 range mark, he was moving far faster than I have ever seen a character move before.
This was literally less than half a second, no time to roll or dodge, or use signet of stone.
I play a ranger and just ran into a thief who was out of bow range, never went into stealth, flew across that 1200 range hit me with abilities I though you needed stealth for out of stealth and dropped me from 18000 health to zero in 3 hits, I run 1600 toughness and all this happened in literally less than half a second. I have a sneaking suspicion that this wasn’t in the thief normal arsenal and there may have been some game tampering on the players part.
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Who wants to get stomped by NSP next match?
How about a day one picture instead.
I’m just stating facts, BP consistently attack AR out the gate then cries when they get hit on both fronts. I am tired of hearing excuses from some, and I emphasize some, of BP’s players, I am tired of hearing “playing for second” when you know darn well, that both AR and BP are outmanned most of the time.
You can continue to live in a fantasy world where there is some huge AR conspiracy to take you down, it just is nonsense. There is no secret board room, there is no grassy knoll, AR attacks you because you are there, but it doesn’t explain why you attack AR when the match resets, and have done so repeatedly.
Oh you mean kind of like BP and EB both attacking at the Anvil keep in Eternal, glad that never happens, oh wait, it just did. Sorry, but it will happen a lot when you have 3 servers playing. Tired of hearing how if AR just hit XX server from some BP players, the last 2 matches we had with BP they are running strong in AR borderlands on day 1 going for the AR orb. It happened this week, and last week. You cannot continue to say “if AR only hit green” but continue to attack AR targets on a regular basis and expect to not sound a little hypocritical. Sorry it’s war, and targets that get hit get hit, if two armies show up in the same spot, I’m pretty sure it isn’t because it was planned that way, it just happens. It just happened with BP and EB and I am quite sure there was no coordination between the two servers.
If you look at your Wv3 map on day 1 next match I can guarantee you will see a lot of red in AR BL again, but very little attempt from AR in BP’s BL in the first hour. That’s what has happened the last 2 rounds, and history is bound to repeat itself again.
Sorry we don’t just hand you the keys to our keeps and towers while we ignore you and go after green.
Pic below shows how hard AR is hitting BP, wait that’s red in AR BL, and no blue in BP BL. That’s odd…
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@Ralathar I know the feeling, seems a lot of days AR is out numbered, never bothers me, I go out and have for weeks soloing camps. And yes, I am the crazy AR ranger that you will see doing my best to take a supply camp alone, and stay even when people arrive to stop me. Why? I just figure that it’s 5 more points on the board if I can grab it before the counter rolls, and why don’t I bail when people show up? Eh, why should I give up? Sometimes I get the camp even when the opposition arrives.
Now I can’t even be impressed by the 3 lifetime posts. Sad day.
No, they aren’t, because they are the only mobile siege weapon in the game.
I want a fair fight too, so tell your people in EB that when they have a 3 to 1 advantage to stop running, I want to kill all three of those lady boys. Here on Anvil, we consider 3 on 1 a fair fight.
If one of the primary features of GW2 was supposed to be event scaling, then why is it that there is no type of scaling in Wv3? If one person tries to take down an objective, then the “event” should be where it is now, but if 40 people try the same “event” shouldn’t it scale up?
Danelon in EB is also very good for choke points. 2 people can hold that camp pretty well with a few balistas and an arrow cart. 2 or 3 balistas on the top of the hill in the back, the actual siege you are using in with the NPC guards. Amazing how many people will charge the balistas in the back when they finally get through the initial choke point.
Well, you don’t see the same thing on the EU servers that you do on the NA servers this week. Otherwise I would consider people taking a break and/or server transfer. This phenomenon is just on the NA servers this week.
I just noticed, the top 5, yes 5 tiers. all are complete blow out matches (NA). I for one am now happy to be in the lower tiers.
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I have to admit, overall this has been a decent match and a good time, although I have noticed a few things. In the BL’s Sorrow’s does seem to do very well, stays tight and organized, and those are really good up and back battles, but in EB there is an incredible zerg mentality that was not present the first few days of the match. All I see in EB is a massive, to the point of ridiculous, zerg that just wanders around, not stopping or defending points. While it is impressive to see 40 people take a supply camp, we just wait the timer out and cap it before it hits zero just to edge out a couple extra points on the board. Not criticizing the tactic, because SF holds all of EB most of the time, but we take those back with 2 or 3 people because they are pretty much left unmanned. We took AR keep with a team of 4 because it wasn’t upgraded and no one was inside during NA prime time. We have held keeps and towers against the SF zerg for extremely long periods of time because they were upgraded and siege was set to defend, even push a decent sized group of around 20 back before an even larger force came, by that time we were running out of supply for repair, and we knew the 4 people holding the keep were not going to be able to counter the 30+ outside, but it was fun trying.
Hopefully SF gets some of the kinks worked out for their next match, because the server populations the next tier up are a bit larger and more consistent than they are facing here right now.
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@Bunzy Nope, you’re #19
And yes, I can see a different Anvil Rock almost every day, we lack consistency but we never, NEVER lack heart. Some may turn tail and run when faced by outrageous odds, and we run in, daily.
Borlis, anything I have ever said about you guys negatively, or construed to be negative in the past, know that I have nothing but respect for you guys, I know how hard it has to be for your server. I applaud you guys for sticking to your guns and your server. I really think overall this has been the most fun/enjoyable battle AR has been in for a long .. long time. My hats off to all you guys, and Sorrow’s as well. You guys can bring some pretty impressive numbers to a battle. Once again, nothing but respect for both servers, keep up the good fights, and we will see you on the battlefield.
I think AR may start believing they can win too. Last weeks fight made our players harder, meaner, and more battle ready than they have ever been. Took us until last night to figure that out, but regardless of the forum chatter last week, fighting DH made AR better, so I have to thank you for that.
No , just happy to see your server playing hard for second.
BP control your population, repeatedly attacking Umber and then attacking Bravost while we are trying to defend Durios isn’t really a good faith move on your servers part especially when you don’t have 2 of your own towers and supply up north.
You are STILL in our BL and still attacking our corner of EB. If this is how we both servers attack green, by AR hitting green and BP hitting AR, I think I may change my map chat over to hit red first, and only red instead of the opposite.
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Best thing that both AR and BP can do is to agree to keep commanders/real forces out of each others BL’s and section of EB and try to pincer green between the two sides. I think it’s clear with the number of fronts they can hit, it is in both servers interests, regardless of placing to do this. As long as representatives from both sides can pass the message to their respective servers. I would, but I am just one guy in a small guild that does runs on camps and the occasional tower. However, I can try to make AR aware that we are only going west off EB and staying out of BP BL. No assurance from my server mates, but I am more than willing to keep my guild from hitting red or red sections.
So, then you didn’t right out the gate go after only AR targets, maybe the WvW map was broken… you always spout about AR playing for second, you did the last time we were matched, and you are now. If you wanted to ally against a larger sever population, your servers initial attacks on AR pretty much destroyed any hope of that. I understand that you guys did very well in the bottom bracket last week, and think what you have to look forward to next week.
For instance, attacking a supply camp where you have no resources on the map, cutting supply for AR towers while we are fighting green, like you are doing right now in EB.
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@dirtyklingon you crack me up man, your server hits AR targets right out of the gate, and is at AR orb in the first 10 minutes of the match and you are complaining AR is attacking you. I really don’t see why that would even remotely be a surprise. If you didn’t then why is the first pic I posted showing BP in only AR areas?? Yes we are going to attack you if you cannot help but come after us, why the heck wouldn’t we? Playing hard for second beats playing extra hard for last.
@Crawford Your server claimed we did this the last match. If your server did not actively attack all the AR targets out of the gate and leave the green team alone, then maybe you wouldn’t be fighting on both front like we were at the start of the match. We didn’t team up against BP last time we faced you, nor did we this match. Now I am sure you are going to say, what? we didn’t do that, but look at the match up thread and the pic I posted after the first few hours, you have no ground to stand on.
@iii I agree that if BR and AR worked together then this match will be very close, BP actively came out of the gate and only hit AR BL and the AR third of EB, and for the life of me, I do not understand why. Some BP players may deny that, but if you look at the screen I posted in the other thread, there really is no denying it. Same strategy put them in the basement tier last time, and looks to be doing that again. I’m just waiting for the posts that tell us we should be working together, but why if they cannot control their server enough to do that.
Well, we have 2 options, we can dwell on it, or rise above it.
@Exedore AR has fun regardless of whats going on in the match, and that’s probably why we have been in the same position week after week. We are Anvil, we can survive the beating, even though there is plenty of swearing in our voice chat.
Not sure why this would be a surprise to you, almost the exact same tactic they used the last time we were matched against them.
And hopefully BP can figure out how to attack green targets … because if they haven’t noticed, green has no issues attacking them.
I can tell you this, I did see SF wearing our outmanned buff. That’s our buff!!
So far, great match, doesn’t appear one server holds a major upper hand. This is very nice considering the last three weeks where the match up system has been questionable at best. But we shall see what happens in the next 8 or so hours, far too early to tell where this one is going.
Honestly events should scale like they are supposed to do in PvE, you attack a keep with 100 people, then the guards should scale up. People would tend to keep the groups to a size that fits the objective then.
Don’t get me wrong, auto balance, if there are 100 people in that said keep, then the guards should remain the same.
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@Arius I have no issues with DH, or legit players here, you just have a certain commander that really needs to take a good hard look at where he is, and not be confused about thinking he is in some top tier match up. Look, you guys are usually fielding better numbers, and that is great for your server right now, however, if 30 of your 166 slots on a map are taken up by botters, you are going to need to fix that before your next match up, because you guys are going to need “real” people in the next round. I have had some really good experiences in the last few days, and very few poor ones. And sometimes I do get wrapped up in the heat of war. But no, I do not demonize DH, and I really do wish you the best of luck in the following weeks, but you guys clearly do have a few major problems in your WvW community that need fixing if you are going to move up and stay up there.
I’m pretty sure that’s the gate up to the spawn, and I am also fairly sure you are dancing there, I’m also pretty sure that there are several people behind you. Kinda looks like camping the spawn to me, and against FC, that is just shameful.
On a side note, if you don’t go there, then they can’t hit you..
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Sorry, we will have to agree to disagree, I have zero respect for anyone that spawn camps. Personally I think the only one that is being humiliated and showing how bad they are is you for trying to kill someone that you know is invulnerable.
And please, don’t be so impressed by yourself, both are servers are in the second to last tier. I’m certain your superior tactics put you there.
15 seconds, 30 seconds, you can’t be honest on the boards. Yes, I would have flanked, sure. But do not be impressed that you killed a small group of up arrows (I actually did find the screen shot, and we had 6, yes SIX people) and maybe 3 true 80’s with 30 people. And you are half naked because you can hide behind your zerg over built seiging and bs. I’m having a blast in WvW and have a ton of respect for a large percentage of the DH population. I just recognize a poor sport, and expect when the going gets tough, you will be the first person to throw in the towel. You don’t look for tactics, you look for easy kills and overwhelming odds. One of the main reasons people aren’t playing against your server is because of greifers like you, otherwise we may have had people actually playing the game instead of having one big DH pve zone. I understand that you do not get that, and don’t expect you could even if it were spelled out for you.
I was in several maps today, I head count regularly, and if you saw a 40 person zerg off an enemy, you must have transferred servers, we never had more than 25 people at any given spawn. But you can’t admit that, and I feel really sorry for you.
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@iii there were maybe 10 people in that supply camp, I was the last guy to go down, and you had how many from both directions? No idea what the heck that group was building the balistas for though, gotta admit.
You had to take how many people off your maps to take out a group of 10 people? 30, because the even numbers couldn’t hack it, even with the orb buff, even with people that don’t know how to PvP and have bad equipment. Weak leaders prefer overwhelming numbers to tactics, and you prefer overwhelming numbers. You have already proven yourself to be a poor sportsman by your screen shot posted earlier, you have shown that you enjoy spawn camping players, and now openly admit to needing 30 people to take out 10 with no skills and poor gear. I’d hand you a shovel, but you are digging a decent enough hole for yourself. All I need to find out now is that you promote botting in your guild and you sell gold on the side.
Your server has a recruitment thread and people cannot transfer to your server because it is full, all the time, and your server still feels the need to recruit. Look forward to your future postings next week.
A thief complaining about not being able to hit an opponent, where the heck am I, the Twilight Zone?