Showing Posts For Durzlla.6295:

Mini concealing dark

in Queen's Jubilee

Posted by: Durzlla.6295

Durzlla.6295

but thats just your fault, not exactly your ability fault.

The logic behind this one, assuming there is any, is so utterly surreal as to be genuinely scary.

Let me get this straight: It’s not your fault, it’s your ability’s fault… ? It’s not that you’re not good enough, you’re just not good enough…? What…? How…? What the hell does that even mean?

If you’re not good enough get better. You don’t deserve a prize just for trying and failing.

But my mommy and daddy say I should get an A for effort!

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mini concealing dark

in Queen's Jubilee

Posted by: Durzlla.6295

Durzlla.6295

Look on the bright side Rimu, if you keep failing horribly this entire month and can’t beat her you can always train for a year and kick the kitten out of her next time!!

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Killed Liadri...Did I Cheat?

in Queen's Jubilee

Posted by: Durzlla.6295

Durzlla.6295

Be proud you beat SNK at their own game.

Don’t feel cheating, this is cheat:

I feel dumb what are you trying to show?

2 Guys in the same arena figthing Liadri at same time. And both, of same guild. I’ve sayed they I would report, and he called me idiot and some other things. Then.. I reported twice, one for cheat, other for agressive verbal abuse.

Which is why I think that being able to be in a party while entering should be considered an exploit.

Being in a party doesn’t magically pull a second person in there…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Medkit- Make it more supporty?

in Engineer

Posted by: Durzlla.6295

Durzlla.6295

For #1 Medkit
Place a Medkit
Single Heals 1500
3 Charges renews every 20 Sek

For #2 Syringe
Place a Syringe
Regeneration 5 sek
3 Charges renews every 20 Sek

For #3 purging Tinkture
place a small Field that removes Conditions, pulsing every 2 seconds for about 4 sek (waterfield) 1 min Cooldown

For #4 as it is now only give Speed to surrounding friendlies

Toolbelt
as is

I’d say make #5 the #3 you suggested and then maybe slap something else onto the #3, but I like your idea a lot more than the current one!!

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Killed Liadri...Did I Cheat?

in Queen's Jubilee

Posted by: Durzlla.6295

Durzlla.6295

Be proud you beat SNK at their own game.

Don’t feel cheating, this is cheat:

I feel dumb what are you trying to show?

2 Guys in the same arena figthing Liadri at same time. And both, of same guild. I’ve sayed they I would report, and he called me idiot and some other things. Then.. I reported twice, one for cheat, other for agressive verbal abuse.

Don’t you just use portal to get the other guy into there? I forget…

@OP: I see nothing wrong with your strategy, I’m just more upset your pets get to work but my ranger ones don’t =(.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Beating Liadri as a Ranger - Video

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

After 300 tries (sad but true) I gave up and switched to my FULL MAGIC FIND GEAR Warrior. Did it in my third try. No Bufffood.

I don’t want to say that I’m a great warrior player – I just confirm, that Rangers are once again ******** hard in the behind by Anet.

Friend wanted help from me on this fight, so he had me get on his warrior, killed her first try in his Knights gear.

I’m on try like 123 or something like that on my ranger… kitten you Anet…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Spirit Rangers are OP!

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Seriously, these guys can keep distance, they’ve stealth, deal tons of damage, have area denial and can soak an ungodly amount of damage.

There’s no hard counter to them and even the spirits take forever to kill.

Please reduce nerf either their damage, the spirit health, their cc or stealth.

Grenade/Bomb Engi, Minion Master, Current Necro Meta Buiild of AoE condi death, any CC heavy build, like a mace/shield + GS warrior (god it’s just sad watching them fight that combo), just about any ele build minus fresh air (unless they’re using a more AoE focused version, i’ve yet to see one yet), phantasm mesmers, shatter mesmers.

Learn to Build Wars.

Ah but you forget Durzlla, whether it’s pve or pvp, there will always be the ‘I play how I want!’ mantra chanted throughout the corridors of mediocre players. These are the people who expect to run the same build and win no matter what, they wont change up to counter something, they’ll just get mad and cry OP till it’s nerfed so they can continue on playing how they want.

Oh god i know, and then they seem all surprised when you say something like “This build can’t beat yours” and so you change up your build and stomp them.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Spirit Rangers are OP!

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Seriously, these guys can keep distance, they’ve stealth, deal tons of damage, have area denial and can soak an ungodly amount of damage.

There’s no hard counter to them and even the spirits take forever to kill.

Please reduce nerf either their damage, the spirit health, their cc or stealth.

Grenade/Bomb Engi, Minion Master, Current Necro Meta Buiild of AoE condi death, any CC heavy build, like a mace/shield + GS warrior (god it’s just sad watching them fight that combo), just about any ele build minus fresh air (unless they’re using a more AoE focused version, i’ve yet to see one yet), phantasm mesmers, shatter mesmers.

Learn to Build Wars.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

(edited by Durzlla.6295)

Need a few reasons to level up my Ranger

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

I spent a good long while trying to think of what Rangers are better at.

Dodging.

To bad mesmers and thieves have us beat, half of a thieves skills evade, and they have the best endurance regen + management in the game, and then a Mesmer with a sword will have perma vigor so long as they are offensive and will have a REALLY long evade on a short CD.

What rangers do best would probably be Surviving in downed state, underwater combat, ranged damage (if pet can fight too), getting kitten in PvE, and I gotta say they’re REALLY good at aggressive defense aka “you come to the place I’m guarding and you’re going to die.” Only thing that really beats them there is a turret engi, but those only work in a 1v1 against non pet users.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

I don’t think that at all about spirits. I think that they deserve to be targeted and focused. My only issue is that they punish players for playing against the build properly at times, which is honestly an unfair mechanic (no matter how much I love watching them melt). So I guess Nature’s Vengeance is what I have the problem with.

You’re completely right though, the shoutcasters could remedy the problem for spectators entirely with a general build setup rundown, which they always seem to just skip over.

I’m personally extremely biased against passive mechanics though. That really isn’t going to change. Damage bonuses don’t bug me, but being able to every 10s just go “hey, you built for precision, here’s a free burn” just adds to the crazy amounts of spam, and there’s no way to counter that.

I’m not sure if it already works like this, but if the trait was set to proc for a certain attack, and that attack misses or is evaded, do the procs still go on cooldown? I don’t think they do, which is why I don’t like it, but if they do go on cooldown even if they miss (like Sharpening Edges, etc), then that’s fine. If they don’t however, that would be the change I push for after this conversation.

They do not go on CD (at least the engi burn crit one doesn’t), and one thing they said when they made the game was they wanted crits to do less damage per hit than power stuff, but they wanted crits builds to have a bunch of added effects to compensate, the 2 they used regularly as examples was applying bleeding and blinds, only bleeding is common…

That being said I’d love to see more traits that are essentially X Y and Z moves now also do W. would be more interesting than “all crits burn people!”

And I’d rather then just make spirits work like minions, drop the CD down to like, what? 30s? But make the duration last until they die and make it so your spirit CD only starts when they die. This is when the spirits unbound trait is active btw, otherwise leave them as is.

That was a suggestion I saw over on the spvp forums that I wouldn’t mind, for the spirits.

I understand what they want crits to do and all, but I think that if a player dodged or avoided damage, especially damage that had a crit proc attached to it, that it should still go on cooldown, especially with the 100% on crit skills. You shouldn’t get an infinite amount of tries to land your crit proc til it finally activates, if you got dodged and your stuff activated, it should go on cooldown.

I don’t see that as being a bad global change, but I could be wrong. It would really only punish spammers more than anything, since they would just keep throwing stuff out there and losing their procs for being reckless with their abilities.

Actually it’d just reward random dodgers because there’s no way I can guarantee an attack will or won’t crit, so idk how they’d even implement it, it’s not like your crits cause your next attack to do something, it’s a bonus you get for actually landing a crit.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

I don’t think that at all about spirits. I think that they deserve to be targeted and focused. My only issue is that they punish players for playing against the build properly at times, which is honestly an unfair mechanic (no matter how much I love watching them melt). So I guess Nature’s Vengeance is what I have the problem with.

You’re completely right though, the shoutcasters could remedy the problem for spectators entirely with a general build setup rundown, which they always seem to just skip over.

I’m personally extremely biased against passive mechanics though. That really isn’t going to change. Damage bonuses don’t bug me, but being able to every 10s just go “hey, you built for precision, here’s a free burn” just adds to the crazy amounts of spam, and there’s no way to counter that.

I’m not sure if it already works like this, but if the trait was set to proc for a certain attack, and that attack misses or is evaded, do the procs still go on cooldown? I don’t think they do, which is why I don’t like it, but if they do go on cooldown even if they miss (like Sharpening Edges, etc), then that’s fine. If they don’t however, that would be the change I push for after this conversation.

They do not go on CD (at least the engi burn crit one doesn’t), and one thing they said when they made the game was they wanted crits to do less damage per hit than power stuff, but they wanted crits builds to have a bunch of added effects to compensate, the 2 they used regularly as examples was applying bleeding and blinds, only bleeding is common…

That being said I’d love to see more traits that are essentially X Y and Z moves now also do W. would be more interesting than “all crits burn people!”

And I’d rather then just make spirits work like minions, drop the CD down to like, what? 30s? But make the duration last until they die and make it so your spirit CD only starts when they die. This is when the spirits unbound trait is active btw, otherwise leave them as is.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

Okay, from a ranger player standpoint, no, I personally would prefer to have my opponents not see the lifespan of my spirits. But I also don’t agree with their potential to have 100% uptime in PvP (it can stay how it is in other content, and actually needs to for dungeons). I’ve been playing the build for awhile now, and I can say that it just requires zero tactics. You are a walking, persistent banner.

Is there counterplay that allows opponents to kill the spirits? yes. But if they are unlucky with cooldowns, they will waste all that energy and still not have anything to show for it. Which is why I’ve been advocating for spirits only having a 45 second lifespan in pvp.

But besides the point, for passive procs, I’ll go 50/50. Maybe the opponent shouldn’t be able to see when dhuumfire or something else is going to proc. But why can’t it be visible the same way spotter is? I mean, it is persistent when in combat, it is something that is always active. I’m not saying for every persistent proc, but on things that raise stats or increase damage and give additional effects, I don’t see why there can’t be a UI indicator there.

I hate trying to watch LoL by the way. I honestly know nothing about the game, and when I watch I really can’t follow whats going on other than when somebody burns a cooldown. It’s an extremely dissatisfying experience, that makes me shy away from even trying the game, especially since I generally try to watch top player footage to learn and progress into a game and get better.

So that’s my compromise on the subject. If dhuumfire or spotter or whatever is active, then it should have a UI indicator that it is active (this is actually EXACTLY what the spirit buff is, which is a good feature already imo). It doesn’t have to disappear when it goes off, but there should definitely be some indicator. Especially since it’s kind of nice to KNOW what’s doing the damage to you.

I don’t really feel like I’m asking for much. Just to be able to use a little bit more of my UI for some effects that should make some features of combat more visible, like how my opponent has the potential to passively damage me.

Then they’d have to display like their entire trait choice which is just cluttered UI, I don’t need to know every single one of my enemies trait choices, all I know is “Necromancer burned me, he has 30 in spite” or “I just got feared when I CCed him he has that trait” most players (that are playing) will KNOW the enemies tricks (traits at least) after the initial encounter. And then spectators can view the actual builds, and see every single detail behind them, which is up to both the spectator and the shout caster to get that info to the spectators.

And luck plays a big role in ALL of PvP, IE: I use Elixir U, I could get super freaking lucky and end up with that silky QZ debuff which does nothing to hurt me so I slaughter my enemy with that nearly cost less quickness, or I can take the worst possible scenario and end up getting Frenzy and end up being destroyed by the 25% damage increase I can’t mitigate. Or I drop a chaos storm and I get a lucky daze + aegis securing an enemy stomp and saving an allies death at the same time… Or get a poison + swiftness and lose them both.

Or to bring it closer to home, I could be using spirits and just need that one more tick of burning to proc to kill the thief before he can re stealth and backstab me, but it doesn’t go off and he puts me into downed state.

RNG is good, especially in the scenarios -you- are talking about because its not actually random. And spirits are fine, tbh if I start killing my enemies spirits and they all start dying due to the CD I’m ecstatic because that means he’s going to be useless the moment he tries to summon them up again and I can take advantage of that by either securing a kill or interrupting him.

The ONLY reason spirits are “OP” in PvP is because everyone and ther grandma seems to think they should be able to ignore every summoned creature and just smash their face into their Keyboard and be able to kill the summons owner. That doesn’t work against spirits, or minions, or turrets (in a 1v1 god those things suck in team fights) or phantasms, or BMs. Notice how 4 of those builds were “OP” for a long period of time? (minions still are strong, no one uses them though because condi necro hard counters the current meta)

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

@JC I’m not saying that the OWNER of the spirits shouldn’t be able to see their lifetime, I still would like to see a ring or something around the spirit skills that will Deplete as their life goes out, make it like a dark grey or something so it can be seen easily, I don’t think ENEMIES should be able to see it however.

And for things like Dhuumfire an audience who doesn’t play the game doesn’t need to know when every little thing procs, they just need to know “that’s a necromancer, and he will throw every dot in the game on people.” They don’t need to know every minor detail. EX: when I watched LoL (friend would have me do it) and when I watch champions I don’t play/play against, I don’t need to know every little detail they have IE there’s mysteries that make your crits boost your attack speed with a CD, do I know that? No, do I need to? No, I just need to know X champion does damage and their skills do X, Y and Z. The minor details like Crit procs are things actual players want to know CDs of so they can dodge them better, yet Anet has said repeatedly they don’t want you to know exactly what your enemy is doing which is why we don’t have cast bars.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

Actually, my bird did some damage. At the start of phase 2 I swapped to the eagle and got a little burst in (probably 6k or so) before BOOM HAHA PET DED NOOB. Silly visions of mortality—I think my pets get all hypno-eyed and just walk right into them.

CHUCK DONT GO INTO THE LIGHT!!!!!

I don’t think those actually kill the pets unless they blow up on you and the pet is close… I know my pets are clearly not seeing the red circles and moving… Maybe they’re color blind?

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

Ranger was my main for 6 months until the nerfs every week by ANet. R.I.P ranger.

Ranger was my main through that, it got shaky granted but still my main, Liadri though… I draw the line there, if our mechanic (and thus reason I play ranger) is useless In “challenging content” I see no reason to play the profession when all the others I enjoy are unphased

Not to brag (yes totally bragging), I beat Liadri in 7 tries today. I lost to her in about the same amount of attempts, maybe a few less, yesterday. So overall it took me probably 15 or so attempts.

Obviously, the pet wasn’t worth jack kitten. But ya, with that gear prysin sent you, I know you can do it. After all that talk of carrion I just said “meh, screw it, I’m going in zerker”. I’m pretty sure the sigil of purity on the shortbow helped a lot. Shortbow is clutch in so many ways in phase 2. LR is clutch for orbs: breaks stun and destroys orb all in one instant skill.

Yeah I can totally do it in zerker I only tried her twice in it (both times I kittened up due to the blind, just gonna turn off post processing) but got her to 25% with little issue.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Well dhuumfire is on crits, and I think rock paper scissor balancing is 100% ok so long as its not X class will beat Y class which beats Z class, as long as its builds/roles and not classes I think it’s fine.

With the dhuumfire, I know, but just the passive stuff in general (I think he said similar to how sigil of doom gets an indicator that the next hit will poison). It already exists with the passive procs that are visible when people are affected by spirits. Right now though, the only visible “countdown” skill I think is the updated mesmer portal (they get some sort of UI indicator when they use portal now).

If things like that were applied to summons in general (not just spirits), there would be nothing to complain about. The build would still function, but there would be counterplay ability by having that much more transparency. Things like “oh, their Elite spirit is about to go down, hold off downing him, save your burst” or “look, that spirit ranger just summoned his spirits, lets focus him down first.” As it stands now, it’s guesswork. “Well, I could kill his spirits now, but what if they are close to being off cooldown. Then I’ve wasted time and probably won’t get the kill because he’ll get his procs on me then summon the spirits again.”

That wouldn’t nerf the build at all, it would just add a tool to be able to play against it.

I don’t think you -should- know when their stuff is about to come off CD, I mean why would you? Next people will be asking to know when my PBR is off CD so they know when it’s safe to stand near a cliff or when they can close the gap on me in a team fight without it being the last thing they do. Or when my Mesmer can CoF + MW for massive AoE confusion so they can prepare for it.

And spirits aren’t exactly difficult to take out, especially if you’re AoE based or in a team fight, those things will be gone in a matter of seconds, try fighting an ele (any ele really), or most engi builds, or a condi necro, or a shatter mes, or a condi thief(they do exist and they hard counter silly pet builds by making Leaping Death Blossom into infinite life steal via malice sig), etc etc. even with their doubled health it just makes it so they can not be slaughtered mercilessly by a stiff breeze, it doesn’t save them from anything really apart from maybe Melee cleaves.

And the counter play to the elite spirit is killing it and denying them that passive, I have no idea why you’d allow that thing to live for an entire minute unless you were disengaging from the fight. Or better yet, launching it away from the spirit ranger when he’s downed guaranteeing that under NO circumstances it’ll be picking him up.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Well dhuumfire is on crits, and I think rock paper scissor balancing is 100% ok so long as its not X class will beat Y class which beats Z class, as long as its builds/roles and not classes I think it’s fine.

As for the spirits I play ranged, and thus never eat their actives on death unless I kitten up big time (staff/scepter mes and a pistol/shield engi with rocket boots and PBR, good luck getting in Melee and staying there) and I also tend to just stop them from resummoning due to the sheer amounts of CC I tend to have, that and screwing up even just one spirit cast can be enough to kill them or force them into healing (especially when you pack the amount of confusion my Mesmer has or the hard CC my engi has)

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

(edited by Durzlla.6295)

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

I wish they’d just let builds get countered like in GW1, EX: my ranger had a build that absolute DEMOLISHED casters, did it stand a chance against sins and warriors? kitten no, but the casters (mostly monks and eles) would be destroyed unless something happened.

There’s scenarios like this in GW2, condi necro vs Low vit condi builds for example, but god forbid those stay as is…

And I’m not saying “Anet better not nerf ranger at all!!” I’m more saying “overall it better not be negative.” Because in all honesty I’d say rangers need more buffs than nerfs. Especially outside of PvP, and what “cheese build” does a ranger have that’s “OP”? Is it the spirit builds? Because those things are kitten against any heavy AoE build and the only thing they counter is a turret build and bad players.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

And I’m here to say “why can’t we have both, and let the builds dictate which way people decide to play?”

Because ANet took that choice away.

I never even felt like we had that choice. I feel like (but cba to crunch the numbers atm) rangers have just about the lowest count of direct damage increasing sources in the game. Little to no might stacking, 5 % damage increasing traits, and then nothing else besides Spotter. No boon rips, relatively low burst damage potential, and only a single trait for condition builds that even increases procs, and it’s one of the worst crit procs in the game comparatively.

Rangers only have 1 thing going for them besides their now middle of the pack constant health regen; dodges and evades. Thieves may do that better, but that’s only one class, and if this makes it better for anybody else; rangers look cooler when they evade imo.

90% of the traits still feel like they are in beta compared to the other classes I play (warrior and necro), which I guess makes sense, since those 2 classes have received the most work to date, but ANet is basically one balance patch away from either keeping their audience or loosing another portion of their gaming community because things are just stagnant, and not changing for the better quick enough to maintain player interest, from ANY aspect of the game (PvE, PvP, WvW).

Mesmers with high crit (read any viable Mesmer build) have perma vigor in combat, engi kit swap builds have perma vigor and swiftness, scepter has equal regen to a ranger, probably better if they can crit cause I think they get perma vigor like mes via crits.

The only thing that keeps rangers above sub par in dodging is their Evades on several attack skills, but even then it’s an “iffy” advantage at best…

If by “iffy” you mean stronger on point in spvp than in other content in the game then yes lol. Dagger 4 is pretty amazing utility though. Nice long poison that lasts the entire cooldown of the skill with a nice long evade time. Good stuff.

Warriors and necros got a big focus last time around though, let’s hope that this time around rangers will see some love (after PAX that is). Statistically, 25% chance of it being a ranger heavy patch? fingers crossed

Yeah I was using “iffy” more because I’m not sure if those dodges make them on par/ahead of the profs with perma vigor (there’s a lot) I think mesmers with a sword may be better off, but they’re supposed to be elusive so w/e.

I swear to god though, if ranger gets nerfed this upcoming patch I’m done holding out… ESPECIALLY our spirits…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Note - There is no RNG with Liadri

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Posted by: Durzlla.6295

Durzlla.6295

“will my pet magically dodge the AoEs in P1 and live longer than one auto in P2?”

Forget the pet. The pet is dead. It’s just how it is. You can still DPS her down without it in the given time. (Though I do agree it’s a little unfair to Rangers here)

“will the vision kill me for no reason as its in the middle of the vortex? Or will it become a crystal like its supposed to?”

Why are you standing IN the vortex? Don’t do that.

I did forget the pet, it’s why I don’t play my ranger anymore since Anet likes to make BS to kitten them every patch.

And I don’t stand IN the vortex I stand on the far side (or push them in, but that’s never killed me) and sometimes they will walk all the way through the vortex to my side, kill me, rally me, and leave a crystal…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

And I’m here to say “why can’t we have both, and let the builds dictate which way people decide to play?”

Because ANet took that choice away.

I never even felt like we had that choice. I feel like (but cba to crunch the numbers atm) rangers have just about the lowest count of direct damage increasing sources in the game. Little to no might stacking, 5 % damage increasing traits, and then nothing else besides Spotter. No boon rips, relatively low burst damage potential, and only a single trait for condition builds that even increases procs, and it’s one of the worst crit procs in the game comparatively.

Rangers only have 1 thing going for them besides their now middle of the pack constant health regen; dodges and evades. Thieves may do that better, but that’s only one class, and if this makes it better for anybody else; rangers look cooler when they evade imo.

90% of the traits still feel like they are in beta compared to the other classes I play (warrior and necro), which I guess makes sense, since those 2 classes have received the most work to date, but ANet is basically one balance patch away from either keeping their audience or loosing another portion of their gaming community because things are just stagnant, and not changing for the better quick enough to maintain player interest, from ANY aspect of the game (PvE, PvP, WvW).

Mesmers with high crit (read any viable Mesmer build) have perma vigor in combat, engi kit swap builds have perma vigor and swiftness, scepter has equal regen to a ranger, probably better if they can crit cause I think they get perma vigor like mes via crits.

The only thing that keeps rangers above sub par in dodging is their Evades on several attack skills, but even then it’s an “iffy” advantage at best…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

Ranger was my main for 6 months until the nerfs every week by ANet. R.I.P ranger.

Ranger was my main through that, it got shaky granted but still my main, Liadri though… I draw the line there, if our mechanic (and thus reason I play ranger) is useless In “challenging content” I see no reason to play the profession when all the others I enjoy are unphased

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Beating Liadri as a Ranger - Video

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Posted by: Durzlla.6295

Durzlla.6295

@krug it depends heavily on the condi build, some condi builds (like necro and engi) absolutely destroy her, and then others like thieves, and mesmers I know have some trouble and it’s pretty RNG on whether they get the damage they need or not, I have a feeling rangers will be in the later group.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Note - There is no RNG with Liadri

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Posted by: Durzlla.6295

Durzlla.6295

The Orb/Rifts have timing patterns but you’re incorrect to deny there is no randomness or luck to the fight whatsoever.

Whilst the orbs have set spawning locations, which one of them it spawns in seems to be entirely random. Combine this with the AoE field with set positions and sometimes the orbs will kill you, sometimes they’ll actually pull you to safety and save the fight.

Because of the nature of their spawns, it’s entirely possible for an orb to spawn on the other side of the room during Phase 2 when you can’t easily cross and then to activate it’s pull just as the AoE is detonating underneath it.

The orbs not spawning in the same set locations compared to everything else seems an oversight on ANet’s part. It is something that is genuinely down to luck in an otherwise well designed and pattern based fight.

I’m pretty sure it also depends on what gauntlet arena you go to. If you stick to one, the orb pattern tends to be the same

I’d heard the pattern of the pools is exactly the same as long as you remain in the same arena but I’ve not heard this about the orbs.

You could be correct however, I often changed arenas due to queues when I was fighting Liadra so it may have seemed more random to me than it actually is.

I always fight in the arena with the human ringleader (I like his top hat), and the orb spawn location is random between 3 of the 4 locations each time, this even happens at the start, sometimes the orb will spawn right next to me, sometimes it’ll spawn across the room, sometimes it’ll spawn under the first explosions etc.

Not to mention that there’s also the RNG of “Will you be obstructed this time!?” And “will my pet magically dodge the AoEs in P1 and live longer than one auto in P2?” Then there’s also the whole, “will the vision kill me for no reason as its in the middle of the vortex? Or will it become a crystal like its supposed to?”

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Beating Liadri as a Ranger - Video

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Posted by: Durzlla.6295

Durzlla.6295

kitten ,looks like the ranger has it tough for this fight.

lol actually… I found it quite easy on Ranger. xD
Once you get the patterns down and practice enough it’s surprisingly not too bad for us assuming you can dish out enough damage.

in short Zerker or GTFO

I did it and my only Zerker piece is my Shortbow.
But I am built with a similar concept in mind so really…
Zerker or GTFO indeed!
lol.

Yeah i tried it repeatedly with support oriented gear and just kept running out of time (barely with buffs and the off chance i got some good pet burst in there), so dumb Anet…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

The "Beast Cannon" build

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Posted by: Durzlla.6295

Durzlla.6295

…just showing the opposite side of the coin to raven bashing this weapon/armor setup.

i said the weapon/stat setup only works in a group. you said you run around in a 5> man group and have never encountered more than 5 on your ranger. that really doesn’t contradict anything. I agree with you on the thief point, I made the same point in my first post.

generally, being able to win a reasonable percentage of 1v1’s is a hallmark of a pvp setup. this setup won’t, and its important to highlight that distinction. Thats not to say everyone needs to run 3000 armor and 1000 healingpower to outlast any possible enemy, but typically a pvp spec will have at least 2400ish armor so that it can at least beat some people if challenged alone.

Well seeing as how it works in 1v1’s on a regular basis in s/tPvP i’d imagine it’d do the same in WvW. Not sure about this build exactly but the one i ran that was 30 marks 30 BM did fine. And unlike what you’re saying it actually LOST effectiveness when it was in the team because of how squishy it was (would do alright so long as you could stay out of the fray).

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Beating Liadri as a Ranger - Video

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Posted by: Durzlla.6295

Durzlla.6295

kitten ,looks like the ranger has it tough for this fight.

lol actually… I found it quite easy on Ranger. xD
Once you get the patterns down and practice enough it’s surprisingly not too bad for us assuming you can dish out enough damage.

in short Zerker or GTFO

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

"Challenging" PvE Content vs Ranger Mechanics

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Posted by: Durzlla.6295

Durzlla.6295

Well, it’s an embarrassing argument, but, being Chopps, I have to throw it out there: it takes you a little time to kill the pet, right? Leaving you open to attack for a small window of time? lol, it’s all I got man

What normally happens is a warrior will either Kill Shot or Eviscerate it which kills it instantly, thief will backstab it, again killing it instantly, we AoE condi the ranger and the pet, causing it to die almost instantly once EB kicks in, or I, the more supporty build, burst it down killing it pretty quickly and denying the ranger a huge amount of damage, survival, and CC.

Granted if they’re using something like a bear or a pig (or another nearly useless pet) we ignore it entirerly, cats, birds, and canines though? That thing will be dead in seconds.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

"Challenging" PvE Content vs Ranger Mechanics

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Posted by: Durzlla.6295

Durzlla.6295

Coming up on the game’s first anniversary and this issue has basically gone nowhere. If anything I feel like it has gotten worse as they’ve tried to make harder and more interesting enemy encounters.

I feel like the only answer is a drastic redesign of the pet mechanics. The content is simply not designed to support them.

I think simply making pets have an AoE reduction, dropping their aggro levels in areas needed (EX gauntlet your pet won’t pull Agro unles you stealth first thing), and make pet death CD 20s regardless of if they were alive or dead (or give us the option to kittening Rez them back!!) and it’d be fine.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

The Unacceptable pet name Gmork

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Posted by: Durzlla.6295

Durzlla.6295

I was heartbroken that I wasn’t allowed to name my river drake Dopey.

Lol my River drake in BwE1 was named Dopey and I was so outraged not being able to name him that after that event I’ve never used a river drake since xD, Sir Oinks A Lot the piggy took his place in BwE 2&3

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

It’s a lot harder to range and he does more attacks than he normally would because you’re at range (tooth is one I can think of). In short, I think you are probably, possibly, making it harder on yourself…

Not that hard to range really, and he does the fire tooth (assuming path 2) regardless of where you are, and if it’s a path where he does the spike trail? My god me and the other ranged member are always the only ones up lol. The reason you stack in Melee on path 2 is because for whatever reason the ice spikes won’t activate if their circles overlap. So then you don’t need to move out of the ice spike into the earth one/avoid it completely and just stand there DPSing.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

"Challenging" PvE Content vs Ranger Mechanics

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Posted by: Durzlla.6295

Durzlla.6295

Dude I’m a huge whiner, just ask Durz or Prysin or Bri. My biggest thing right now is that there is a 1 min penalty on double pet death in pve. I think that sorely needs split and is a good solution. Anet and many others disagree. So there’s one thing, and, yes, it is implicitly admitted there that occasionally pets are less than adequate.

I guess I get annoyed when I see people complain about sword because I think it’s nearly perfect, despite all the so called issues. That’s my opinion, I’m allowed to have that, right? I get annoyed when people ask for things that I don’t see as beneficial to the profession. And I get annoyed when I see a lack of discussion on things that are going well or improving on ranger (remoresless/valkryie build for example is effective yet extremely unpopular). So that’s why I come from where I do, I hope that makes sense.

No it needs to be fixed everywhere, me and my friends in PvP (being a ranger/former ranger myself) butcher the pet first thing, poor kittens don’t get to live very long against me and my friends and it shuts the ranger down in so many scenarios we can literally ignore them once we’ve firmly kicked their pooch into a grave.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

I don’t know, I only PUG dungeons. Most people know how to run CoE. It has been farmed almost as hard as CoF. Subject alpha—seriously—isn’t challenging with 0 in BM even—so long as you melee and don’t range. It’s only a hard fight if you range it to be completely honest. Do bad things happen? People make mistakes, pet AI going out of control here or there? Sure, it happens. But, like I said, I only PuG.

Right now, the hardest thing about coe is the console and convincing new players that 1, fight inside room, then 4 on console with one person strong aoe guards the console is actually the best way to do it. Also, the lasers mess new players up pretty badly.

Ranging is what me and one of our thieves do, everyone else is normally Melee and we don’t have many issues with it, just gotta dodge the circles, fire ones are a minor inconvenience, can literally just walk out of it.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Keybindings: What is your layout?

in Engineer

Posted by: Durzlla.6295

Durzlla.6295

I use the default, however I also have my Elite bound to my Mouse Button #4, but don’t use that one too often…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Personal Battering Ram doesn't feel right.

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Posted by: Durzlla.6295

Durzlla.6295

Make PBR a whirl finisher, that hits 360°. Update animation with multiple gloves that spin. Problem fixed, now a gadget worth using.

This may be the greatest thing Ive ever imagined lol, so many launches… So little time…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Hunter's shot stealths enemy on reflect

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Posted by: Durzlla.6295

Durzlla.6295

Also keep in mind you can use this to your advantage, I’ve made so many people drop the orbs in spirit watch by stealthing them lol, and I’ve also abused this heavily on my engi and Mesmer lol.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Entropy + Genesis, Thank you Anet

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Posted by: Durzlla.6295

Durzlla.6295

Aetherized Pistol was cool, dragon pistol was cool, fused pistol was cool. Pistol has had its share of cool skins.

I’m personally a huge fan of the AC pistol and the Aether Pistol.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Entropy + Genesis, Thank you Anet

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Posted by: Durzlla.6295

Durzlla.6295

I was heavily disappointed by Genesis, but that’s more because my friends told me, “omg this hammer skin fits you perfectly!!” So I was thinking “oh a cool plant themed hammer skin!”

That being said Entropy makes me sad that I can’t have a necro using a hammer… So much awesome in one little weapon + class combo…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Subject alpha isn’t an issue—if the people know what they’re doing and stack and dodge at the right time, alpha melts. Spirits and the pet live just fine. If alpha isn’t melting, you’re doing it wrong and in for a world of pain.

Source: myself, full rampager set from CoE as well as four weapons. I still have a ton of knowledge crystals left over from when I was farming out cores for Bolt earlier this year.

Unfortunately, I don’t have access to a pro team of 3 wars and mes to run with every time to melt alpha. I end up bringing my warrior if we only have one on the team, and that happens much much more often than me bringing my ranger. So, I can do everything right, but Alpha will still not melt and my pets still die 90%+ of the time because I don’t run in optimal groups because they are simply unavailable.

In my BM build I can keep my pet up for 80% of the Alpha fight pretty easily, and I don’t run wih any warriors or mesmers unless we find a pug, my group comp (friends) is a guardian (rerolled to ranger now) and 2 thieves, and then me as a ranger (currently leveling my engineer) and we pug the last one.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

@Nuorus Well if you mainly PvP on your ranger than there’s no real issue because in PvP the ranger does fine and is actually one of the better profs, the problems arise when you go into PvE and WvW.

- fixed :P

lol sorry i always figure WvW is implied when i say PvE xD, i don’t know why i always bunch those two into one category…. Because seriously, they aren’t that similar lol.

@Malpractice Um…. Traps do not bring control, they bring damage with the exception of ice trap whose control is actually pretty good, and perma might is useless, what you need are large amounts of might, which frankly we don’t do, which is fine. We can bring perma fury, swiftness, and regen though which does make us pretty useful.

I too, have never been kicked from a PUG in PvE (i normally am the guy who kicks people because they skip stuff lol), but that doesn’t make us not kitten compared to everyone else. We’re ok, but we’re useless compared to other profs in scenarios where we have no pet, like Liadri…. (Not impossible, but when compared to other profs, it’s just sad).

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

(edited by Durzlla.6295)

More content like Liadri needed

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Posted by: Durzlla.6295

Durzlla.6295

Never want content like this in the game again. I just beat her, but that was a harrowing two days. Don’t want to put myself through it again.

Of if you are, then stage it in the heart of the mists without penalties, no armor breakage, and the ability to choose any setup you want.

What, so you can complain about Anet favouring PvPers all of a sudden? No, nay, never.

Wha? How does anyone lose by having it in the heart of the mists. You know all gear and traits are free right?

Yep, I know that.
However heart of the mists is for the PvPing players, since you’d be bringing PvE content in there, we’d suddenly have PvE players there, and since we all know PvE players enjoy finding the most minor concerns and shine the worlds brightest spotlight on them, we’re bound to have someone complain about how positioning the gauntlet in the mists would be favouring PvPers.
Perhaps it’d be because they’re already logged out in there and thus have no additional loading screen?

Idk about you, but being a PvPer who still does PvE content i’d much rather have it in the mists so i can easily adapt to each encounter. The only reason Liadri hasn’t been disposed of yet is because my choice of PvE gear (Magi, AKA i don’t give a kitten and this set looks nice) just flat out doesn’t work against her. Not to mention my only lv 80 is a ranger who is kitten in her fight, and if i could just bust out my mesmer (who i essentially only PvP on) it’d be easy as hell.

Sure you’d have some lifeless kitten holes complaining about “But now you don’t work hard enough!!” or some BS about that because you didn’t either 1) luck out on the gear you needed or 2) didn’t have an insanely large amount of gold just sitting around so you can buy a new set of gear effortlessly.

If Anet is going to make content clearly favoring other professions and requires you to “adapt your build” to each fight it should be in an area where you can actually take advantage of that and not be boned by the flaws of the PVE system.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Liadri is imbalanced

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Posted by: Durzlla.6295

Durzlla.6295

Dude pls. Talk about your "hardcore wow " past somewhere else.
We KNOW boss mechanics.
We KNOW the tactics.
We can beat this boss.

The only problem is randomness that instantly kills you without any hope. Lethal pulls, spawn of visions right in front of you.

What’s even worse is when your losing because you weren’t in gear that could do enough DPS… over and over… and over…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Liadri

in Queen's Jubilee

Posted by: Durzlla.6295

Durzlla.6295

remove those rifts from second phase, random lethal pull under shadow fall isnt funny.

They shouldn’t be removed, but that kittening obstructed bug should…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Watchwork permanent?

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Posted by: Durzlla.6295

Durzlla.6295

Steampunk != high technology and the Ausran lore has been engrained with high technology that is based in High Fantasy magic, not pure mechanical power. And if ANY of the nations should be based around steampunk it should have been the Charr as the industrial nation. Instead Humans which have never relied on technology all of a sudden have steampunk tech because… well just because.

Because it made little sense for Humans to remain technologically backwards to a point worse than what the Asuras were at 200 years earlier?

Yet the Norn who have been around even longer remain in the stone age of social and technological advancement? Makes sense…

Not every nation needs to be on the cutting edge of technology to exist.

Yeah, but the Norn don’t give a rats kitten about technology as is very apparent in everything they do (granted there’s clearly some Norn out there who do). Not to mention that in GW1 Norn were pretty solitary and didn’t even really group up for anything, so why would they have started technology when they are JUST NOW making villages and starting to be less Nomadic?

Not to mention that Humans actually try to be Technologically advanced, just look at Divinity Reaches Garden, and the Circus,. They’re just kinda bad at being at the bleeding edge of tech, they’re not only behind teh Asura but are also behind the Charr, and hell even the Sylvari (according to the Asura) are better off than the humans when it comes to advancements.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

(edited by Durzlla.6295)

Finally got "Light Up The Darkness"

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Posted by: Durzlla.6295

Durzlla.6295

Alright, cool. I was thinking bleeds for damage when I’m not attacking her. I’ve got like, what, 80% bleed duration? Sounds like I might need to toss in some rabid and knights pieces though. Shoot, I might as well go full carrion then or else full rabid/traps, right? Of course, I could go knight’s or zerker

I’d say try going with Carrion ARMOR and Weapons, and then go with Rabid or Rampager Accessories, unless your crit focused, then try ramp armor and weps with Rabid accessories.

The main reason i say try Carrion is because it gives you power, which will take advantage of the vuln that gets applied to her.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Beating Liadri as a Ranger - Video

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Posted by: Durzlla.6295

Durzlla.6295

I don’t know if this has been mentioned but lightening reflexes is good for killing orbs after a pull (LR does damage!). Offhand axe is good for pulling a vision into the pool. Torch is good for orbs too.

I always use my LB to launch them into wells, Vision Corner Pocket!!

Can the visions survive the axe#4 pull? this might be a better option if they’re taking too long to run to you

Yes, the visions are pretty tanky kittens, only things i’ve seen kill them are the pools and then staff eles tend to kill all the visions off as collateral damage.

@Krugash, i still think there should be an achievement for defeating her on a Ranger or Necromancer (who are equally boned by this fight due to kittenty endurance gain and Death Shroud being useless against most of her stuff) called “Never Tell Me The Odds!”

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

@Nuorus Well if you mainly PvP on your ranger than there’s no real issue because in PvP the ranger does fine and is actually one of the better profs, the problems arise when you go into PvE.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Ranger bad main?

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Posted by: Durzlla.6295

Durzlla.6295

What’s on your mind, Castalea? I found ranger incredibly useful in the Aetherblade Retreat, then the Candidate Trials, and now the gauntlet. I’ve been happy and successful. Maybe I can help?

Then everything changed when Liadri attacked, but when our pet was needed most, he vanished….

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

High Stakes Gambler Achievement - Easy Mode

in Mesmer

Posted by: Durzlla.6295

Durzlla.6295

Stealth can work to avoid the cast (found that out due to luck granted) which leaves him useless for a while so if you figure out how to tell when he’s about to head shot you there’s that…

PS: you should probably not take tremors, I could see that one being problematic!

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

When is the next pet overhaul happening?

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Posted by: Durzlla.6295

Durzlla.6295

Oh three months? That’s when I tried and failed to solo Lupicus. Remember the conversation we had after you lost to Liadri? That’s the exact conversation I had with Bri after I lost to Lupicus. Bri has since moved on to main guardian. Bri, if you’re out there, I miss ya!

Lol the steadfast rangers are falling to other profs, so chopps when do you change your main? And I remember Bri telling m about how awesome guardian is xD

I was thinking about rolling an Asura ranger, does that count? I’m hopelessly in love, Durz, you can’t save me from myself!

All you need to do is roll an alt lol, my friends “Assassins Creed” thief build is pretty fun, can have up to 6 thieves (maybe it’s only 5 now) out at once, which kittens kitten up.

I have a thief, Kris Lang. She’s mischievous. Aaaaaaand level 5.

Lol nothing is fun that low lv!!

Yes huh…I just realized she’s level 12 because I fell in love with thief sword last week. How I wish ranger had a main hand like the thief’s sword. Boon stealing and shadow stepping? I have a new love!

I prefer pistol whip on thief but then again I’m the guy who loves to CC people lol, so you’re a thief, I’m a Mesmer, and Bri is a guardian! I wonder what the other rangers of old are changing to…

PS: the easyness that is killing new players as a Mesmer is kinda sick and twistedly hilarious.

I take it back! Thief is an infatuation! I swear!

Thief is essentially a petless ranger , aka really strong anywhere (keep in mind I play with high acro instead of high stealth, evades make people more angry than stealth).

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna