(edited by EliteZ.1682)
You don’t have time to log out? Really? all you have to do is press f12 and character select. That takes what? 5 seconds? I’m sure the world isn’t going to end if you do something 5 seconds later.
Anyway on to the OP. If they did they should make it optional, I don’t want to click to click accept every time someone revives me, or what if you click decline by mistake then what happens? You’ll have to pay for WP fee because of a little mistake
(edited by EliteZ.1682)
28th of January is the date for the update
I have 30+ fine transmutation stones and never brought a single one (I’ve also used 6 to get my T3 looks on my exotic gear).
So basically what you’re saying is, your friend would rather quit a game then pay less then 5g in game to get the look he wants? If you go and play WoW or any other MMO with a transmuatation system, you’ll have to pay in game gold there, so what’s the difference? None.
Why do we need this? It’s basically the same as transmutation stones just reworded. Once you get exotic gear then you only have the find the armor you want then transmute it, therefore not needing to keep re-transmutating it.
Even if you’re the type of person that keeps changing their mind about what gear you want, transmutation stones are easy enough to get and if you need them instantly, you are able to buy them from the gem store. I don’t see how making certain armor types “harder to get” but change your appearance is going to be any better then the current system
When you guys (the devs) fix the 280 degree cone bug with the final boss of the AC dungeon, please change the attacks of the Graveling Scavengers. There is no need for them to be allowed to get 3-4 “free hits” when they knock someone down. That almost always end up in certain death. This is pretty annoying, in my opinion for what its worth.
They don’t need to ruin their own game beacuse people don’t understand the basic combat system. Those scavengers should never even knock you down if you know what you’re doing. It’s so easy to see when they’re charging the ability and all you have to dodge is dodge. Simple, no knockdown, no damage nothing. If for whatever reason you can’t dodge, use an interupt, most classes have them. You can also use any block/evade spells (shield stance for warriors for example). If that fails, then use a CC to stun/blind the target. If you still can’t manage that, use a stun breaker when you get knocked down and bam you’re back up again with no death.
Now if you can’t manage any of those, there are 4 people people in the group that have ways to get you out of that ability too if they choose to, so if you play with a group of friends just have them know when you’re down, if it’s a pug then they most likely wont care about keeping you alive anyway.
But having a mob that actually has a chance of killing you isn’t broken, it’s not the games fault if players can’t don’t understand the combat and can’t preform 1 of the 5 things i listed above.
I think skipping 75% of a dungeon is a joke and the fact that Anet don’t even seem to care about it enough to change it is even worse. It makes dungeons have a bad feel about them.
Yeah some of the trash mobs are horrible and so boring for the rewards you get, but allowing people to skip boses like the second boss in AC is pathetic. AC path 2 requires you to kill the Spiders, the trash group after, then run straight to chains event, run straight to final event, kill those adds and kill boss. That’s 5 fights in a single Exp path, now tell me that isn’t making these dungeons look like a complete joke. If this is really want Anet want from their dungeons then I fail to see any hope for them in the future.
People will always skip the trash unless you make them kill them (which imo should be the case). What’s the point in doing a dungeon if you can skip it all and Anet themselves don’t even care about it.
I think we should have a system that doesn’t let you start the boss event untill atleast 75%ish of the trash leading upto that boss is killed, but lower the drop rates slightly, the fact that you can do 3 exp paths and not get a single rare really isn’t encouraging people to event look at the trash
How about they add a WvW monthly instead. PvE and WvW fans should not want WvW to be in the PvE monthly. I don’t like WvW but I go there each month to kill 50 people and leave. It affects WvW players as surely you’d much rather have people actually playing WvW not joining just for the ach each month, we’re not really helping out our server and we couldn’t care less where we go what we do aslong as we get our 50 kills. I’m sure there are many others like me that join just for monthly when instead another player who’s actually going to play WvW could be in our place
Open world events will never be on par with raiding. Why? Beucase open world basically means anyone can go there. How can Anet add interesting and challenging boss fights in open world where any randomer can walk by, die and moan “OMG NERF THESE MOBS!!!”. The whole point of making it an instance is so only the people that actually want that type of challenge can get it. If you as a player doesn’t like that type of game style, then simply don’t do it. It will have rewards equal to other aspects of the game maybe with afew new armor/weapon skins to show off (which is what other aspects of the game have already so nothing better about the rewards). It would NOT force people into raiding, it would not force people to stand 3hours a night in it unless you actually want to. I could say now, i don’t like SPvP so I think Anet should remove it from the game. Or i’m not a fan of WvW because i’m not in a big WvW guild, therefore Anet should either remove it, or make it more casual. No, so why should anet not add features to their game just because some people (who would never even have to enter it) don’t like the idea.
Everyone who also says “If you want raiding go elsewhere” you guys will be the death of GW2 and any MMO you all play. GW2 has lost alot of members since launch and although they have alot of members still, they could do more. Not adding a massive feature like raiding to an MMO will limit the ammount of players interested in the game. I tried to get a group of my friends together to play GW2 when it was released, but without any real PvE like raiding in the game they didn’t want to. If anet tells every player that wants features add to this game, to make it better, to go away just because afew people cry on the forums about it, then they’d lose alot of players that they would be able to otherwise draw into buying their game.
Let me ask aswell, what’s better? 15 members of your guild doing a boss alone, or having an extra 10-15 random people getting in your way and then when you kill the boss, it doesn’t feel like a personal guild achievement because it wasn’t you who killed him.
And to all of those that say “Anet didn’t promise raids”, Anet have never once said “There will be no raids”. They was asked about raids in an interview and they replied “That’s somthing we are still talking about, but currently have nobody working on it”. So no, they have not said they will add raids, nor have they said they won’t.
With the upcoming “expansion” anet have already confirmed there are no new classes or races
I’m pretty sure that they have a suitable reward system coming in place for Ascended gear in WvW, remember February has many new features and improvments that are going to be released to improve WvW.
It doesn’t take very long, the spells also have an impact, like you say you have to manage your health and while I can’t remember all of the spells, one of them fakes a drink which makes the enemy take a drink (Think this is correct). It’s better then all of the other quests which consist of kicking aload of mobs. I thought it was something different and alittle fun. I wish that after you would stay drunk and make you fall all over the place while runing away
Correct me if i’m wrong but i’m sure the medium CoF armor chest peice hides the shoulders for every race as the chest has the flames where the shoulder armor would normally be placed
A. A fair point. However, I counter this by saying that the charr are pretty much all about war, but this does not stop them from doing other things. And as we have seen from sources (Ogden, and that one dwarf in the artwork fighting alongside humans against Risen) dwarves are capable of doing things other than fighting Destroyers – And if they are introduced in a Destroyer expansion they will be doing exactly that, fighting Destroyers, and once the Destroyers are gone and Primordus defeated the dwarves can then move on to fighting other dragons and their minions. The player character going around the world leveling up can be explained that due to circumstances he has more independence than the rest of his/her/its race, and that could even be part of the dwarves’ personal story – Finding a way to break dwarves out of their mold and let them go on and do other things.
B. Another fair point, this could be solved by a suspension of disbelief in regards to leveling. Or the dwarf character becoming more experienced in fighting other things rather than just Destroyers.
C. There are indeed other races that can be playable. Personally I am of the opinion it would be cool if there was a playable race for each dragon. Which would mean Tengu = Bubbles(?), Kodan = Jormag, Elonian Undead (Example) = Kralkatorrik (He’s in Elona now). This leaves Primordus for dwarves.
D. I don’t think it would ruin the experience, it evolves on the lore point that the world is fighting back against the dragons – As the dwarves are essentially made out of the ‘world’ now, having them return reinforces this to an extent. It also would give the current races a boost, having an elder race join their ranks is a huge boon after all. Ogden is the only one on the surface, true, however in Arah Explorable he says the rest of the dwarves are still fighting Primordus and the Destroyers. Also, this quote implies that only Jalis and his Vanguard charged off into the Depths, the rest of the dwarves when they turned to stone guard the exits:
“They act as guardians of the Depths of Tyria, fighting off the minions of Primordus and denying them passage to the surface. As such, they are hardly ever seen.”
A. Charr are not focused on War, the Charr don’t want war with Norn, Asura, Slyvari and they don’t really care about those races. They don’t like human because humans took ascalon from them, therefore they have a reason to hate them. The only real “war” between charr and human was ebonhawke and that’s because it’s the last human city in ascalon which the charr don’t like. The charr never promised their life to a war with the humans and nothing else. Comparing the conflicts between Charr and Human and the Dwarves are completely different. Again, the fact that you say a players story can be trying to change the dwarves minds, the dwarf WANT to be that way. They underwent the rite willing, nobody forced them. So who’s to say that all of a sudden now they want to change the way they are, maybe they’re happy down there constantly fighting the destroyers in which case I see no real story besides the one you stated, if Anet want the dwarves to be like that.
B. The dwarve already know how to fight everything else, it’s not only destroyers that they had faught before turning to stone. So again unless Anet came up with some new way to create “new” dwarves that didn’t have any fighting experiance I don’t see a way around this. Unless they wanted to do something similar to how WoW did Deathknights, but I don’t see that happening.
D. In my opinion I believe having the dwarves as a playable race would take away that elder race feeling of them. How they’re so “epic” that they’ve been off defending us from the destroyers for 200+ years. I think it’d be much better to be fighting besides them, then fighting as them. Like when I first came across Ogden again during my story mission, it was such a great feeling to see him after all these years since GW1 it felt like a special moment. If anet opened them up as a playable race I think that’d turn into “Heh, they’re just another race to play with nothing special about them” which isn’t true. Others disagree and that’s fine, but that’s how i feel.
This has already been brought up and no what would be the point in that. What Anet need to do instead is to add new elite skillsthat are actually much better then standard skills.
There is also an Arena in Rata Sum with a Portal that doesn’t work yet for example. If you look around there are tons of places in Tyria that still miss content.
I agree, Anet also have the ability to change the world at any time to fit something in. If at some point they want to add a massive hole in Black Citadel they could. All they have to do is add abit of lore behind it. We’ve already seen this with FoTM, LA’s statue how it’s slowly getting repaired.
That’s my POINT.
Destiny’s Edge don’t know that because in lore servers don’t exist. Therefore the total numbers of dwarves and other races over all the servers does not matter. It is the population on an INDIVIDUAL server that matters.
YOU were the one that started going on about player numbers, until then I have only been talking about LORE, the fact you have not countered my lore points in any comprehensible fashion, and not had them shot down by me replying, simply tells me you have run out of arguments.
Omg really? I wish you could see what you’re saying from adifferent point of view.
LORE WISE THERE HAS TO BE ENOUGH DWARVES, NOT SERVER WISE. Every server is a CLONE so that everyone isn’t in one place, that doesn’t mean you can double the amount of dwarves because there are 2 servers. If the lore says there are 200 dwarves left alive, doesn’t mean you can turn around and say there are 400 because there are 2 servers. There is still only 200 dwarves as each server is just a copy of the real world. So if GW2 has a million players across so many servers in lore there are 1 million players not less because some of them are on a different server which as you already stated yourself, is not real and is not in lore.
You can not turn around and say, there are 100 dwarves left alive in server A. 400 left alive in server B and 1500 left alive in server C just because the servers have different population
I wish someone told Destinty’s Edge that there are different servers with clones of themselves, would have been able to kill kralkatorrik then, they could have just borrowed another Logan from adifferent server to fight with them. Though saying that maybe kralkatorrik would then get hundreds of elder dragons to fight with him.
No. Lore wise there is ONE Logan, ONE Eir, ONE Rytlock and ONE queen. They have hundreds of them for all the different servers so that every server has them. We are talking about LORE though. In real world there isn’t “servers”. In lore logan can’t just say, hey yanno what, i’m going to move server tomorrow to see myself.
(edited by EliteZ.1682)
I’m sorry, but how can you base it off serperate servers? So are you telling me there are infact hundreds of Logans? Hundreds of Eirs? Hundreds of Rylocks? No, because lore does not go by seperate servers. There is only 1 queen of the human race, Queen Jennah and she is on every server, doesn’t mean there are hundreds of queens. While I do not know how many people play GW2, I remember back towards launch they said they sold over 2 million copies, so i’ll guess about half of those left by now and so around 1million left? I’m also sure you can guess most accounts would have a dwarve character, others with more. So there will have to be around 1million + dwarves in tyria not just in Desolation
(edited by EliteZ.1682)
How could there possible be playable dwarves when they can’t procreate?
Procreation is not a requirement for a playable race, me tinks.
Of course it is. You have to have an in-game explanation for your character’s existence after all. Mr. and Ms. Norn had sex and had my Norn character. How would you explain the creation of your dwarf? You can’t just have the population of this dying and finite race of beings just explode.
Don’t even try and have that argument with him, his too blind even though it’s been stated so many times already that in order to allow millions of players to be a dwarf, there needs to be well over 1 million living dwarves, which there isn’t, there wasn’t even that much in GW1 let alone the amount that have fallen to the destroyers, which again I go back and say I personally think The Destroyer of Life would have killed a number of dwarves himselve. So unless they have a way to carry on creating more dwarves every time someone creates a character they can’t be a playable race! You can’t have 1 million players playing a dwarve when there was only 5000 dwarves alive, do you even have any common knowledge?
And when I was saying would every race get one, I mean it’s kinda showing favoritism if humans get a dungeon in their home city, while other races get diddly. EX: Charr could explore the closed off sector of the Flame Legion by the ruins of Rin, Norn could do something in the SoS quarter, not too sure how Asura or Sylvari could get one.
It’s really sad how people think like this. “If they get one then I want one blah blah QQ”. It’s sad every time a new event happens and people moan “Well why doesn’t norn have an event”. I could moan norn has keg brawl in their city, why doesn’t every other race? Jesus it’s not like the dungeon will be for human only and the other races wouldn’t be able to enter it.
Or what would you prefer? For Anet to never release another big dungeon because it might favour one race over the other and instead they should just stick to fractals because they have no story or lore. Or actually shall i moan saying “Charr and Asura have a fractal based around their race, why doesn’t slyvari”.
And i’m not stating this personally at you, but it’s all you see whenever one race gets something over the others like it’s some kind of competition
I agree have a cooler looking dungeon armor that takes ages to get and not afew days like the current dungeons. However, they do not need to have better stats at all unless they bring it out as a way to obtain ascended gear when they’re all released, but then they’d have to make it very hard to get.
I don’t understand? So you want to be able to waht? Swap the 1 skill to the 5 skill? The 3 skill to the 4 skill? How is that going to help your movement? Either way there are still going to be 5 skills in the same place just in a different order, you’re still going to have to move your mouse just as much regardless. You can also bind the slots to other keys that are easier for you to access such as 1 as q ect ect
Firstly, it has been brought up before, infact there is a topic about it on the 5th page although it only has 3 replies. However, the way I see it is, the idea is nice and yeah one day should be made, but at the moment there are enough bugs and problems with the feature in the game let alone making a app without any. If anet make an improvment on it ingame maybe they can start thinking about making stuff like app’s.
As for not being able to play can’t you just send a message out of game to someone through forums or any other method?
I agree, I don’t like doing WvW and just anet find it an amazing idea doesn’t mean they should try and force everyone into doing it. Yes monthly is optional and nobody is forced to do the monthly, but if you want to do it you’re forced into doing WvW – which may I add isn’t even PvE. Again with FotM, the fact that you have to do it every month if you want the monthly is so boring. Change all 4 of the tasks not just 2, make the monthly more fun
Using W,A,S,D is awkward Onshidesigns, because you’re probably just terrible at using W,A,S and D.
With a controller I have better movement and can cast magic while moving. While keeping the target in-front of me the whole fight.
You have to stop moving to cast magic. Unless you are using a mouse for movement. But even then your have to re-position yourself to to cast ranged attacks.
Really? Did I actually just read someone say you have to stop moving to cast magic? No wonder you like a controller, i’ve never personally found an issue with pressing “W” and “1” at the same time, but I see now it must be a difficult task for some..
I don’t see how on earth playing an MMO with a controller can be easier then a mouse and keyboard, especailly with lack of buttons and the fact that you still have to use your keyboard for 50% of the features ingame anyway (Invo, menus, heros panel pretty much everything else). If people actually find it easier to use though hey, each to their own. However, Anet have much bigger things to worry about then wasting resources on creating this such as Culling as someone else already mentioned.
Okay i’m just wondering is it me or are the forums extremely laggy at the moment? It’s not my interent connect as I can load every other website instanly, even the GW2 website. However, as soon as I click on the forums link it starts going extemely slow. I mean 5 mins to load a single page that’s if the page loads without getting 502 error “Web server received an invaild respone while acting as a gateway or proxy server”. I try and write a comment on and when i click reply it just errors. It’s been like this now for a day or two.
Is anyone experiencing this at the moment?
Oh yes because I think the roles in GW2 are lacking at the moment and the fact that I have played WoW before obviously means I want to go play it. It never amuses me how much people rage as soon as they see the words “wow”. NO making roles stronger in this game would NOT make it a WoW clone. GW2 has roles yes i agree, but they are not strong enough at the moment. I didn’t even say i want the holy trinity back, all i’m asking for is Anet to rethink their roles and tweak them abit because at the moment (especailly in pve and dungeons) there really is no need for roles untill you’ll get up to the higher fractals and then you need everyone to go near full supportive because the damage is too high for a single supportive class.
Oh yes because I think the roles in GW2 are lacking at the moment and the fact that I have played WoW before obviously means I want to go play it. It never amuses me how much people rage as soon as they see the words “wow”. NO making roles stronger in this game would NOT make it a WoW clone. GW2 has roles yes i agree, but they are not strong enough at the moment. I didn’t even say i want the holy trinity back, all i’m asking for is Anet to rethink their roles and tweak them abit because at the moment (especailly in pve and dungeons) there really is no need for roles untill you’ll get up to the higher fractals and then you need everyone to go near full supportive because the damage is too high for a single supportive class.
Oh yes because I think the roles in GW2 are lacking at the moment and the fact that I have played WoW before obviously means I want to go play it. It never amuses me how much people rage as soon as they see the words “wow”. NO making roles stronger in this game would NOT make it a WoW clone. GW2 has roles yes i agree, but they are not strong enough at the moment. I didn’t even say i want the holy trinity back, all i’m asking for is Anet to rethink their roles and tweak them abit because at the moment (especailly in pve and dungeons) there really is no need for roles untill you’ll get up to the higher fractals and then you need everyone to go near full supportive because the damage is too high for a single supportive class.
Seriously? I’m trying my hardest not to be rude here, but seriously?
Okay let’s go you disagreeing that a playable race has to have a very large number or a way to reproduce to fit in with lore. Now let’s say there are 50,000 dwarves left? Now you’ll need a good portion of those to be non-playable NPC characters. So let’s say that’s 1000, leaves us with 45,000 living dwarves left. Now let’s think back to when anet announced they had sold over 2 million copies, but not all of those will still be playing so let’s say 1 million players. Now how on earth can 1 million people play dwarves if only 45,000 is left? What when someone crates a character does another dwarf just magically pop up to be played. Stones can not reproduce and therefore they need more then 2 million dwarves to be left alive. Which I highly highly doubt. Now surely even you can understand that? Just to make it clear… You can only play as a dwarf if there is one alive, if there isn’t enoung dwarves you can’t play as one without throwing realism and lore out of the window.
Did i once say they had to die instantly? Nope. I like how little faith you have in GW2. Look at GW1, still going 7+ years later. The end of the elder dragons will highly doubt be the end of GW2, when the elder dragons are destroyed i’m sure Anet will come up with some expansions with new story and keep it going. So what happens then? Say all the elder dragons are destroyed but anet keep on releasing content for the game, realisticly how long is it goes to take dwarves to fade away? Days? Weeks? Months? Years? You have to think long term aswell.
Onto your out of context quote which really makes me wonder if you can actually read or not (No offence) but seriously? PLEASE FOR THE LOVE OF GOD re-read the paragraph! Because no that paragraph does not state i’m saying anet will never make them a playable race. It quite clearly states no matter how much argueing about it you do it will not make anet release them just because you refuse to let anyone say otherwise.
Here to make it easy for you i’ll even copy the paragraph again:
“Before you post again trying to attack everyone who says their opinion. Please READ their post as you obviously didn’t read mine well enough. Then once you’ve done that, think about the fact that everyone is entitled to their own opinion. Then think about the fact that Anet will not add dwarves as a playable race just because one person refused to let anyone else on the forums think otherwise. You look like a desperate child who can’t stand to hear anyone disagree with him.”
Did you get it that time?
anyway argue with yourself from now on because you’re blindness, although it is quite amusing, is getting very boring and pointless. We’ll see what Anet want to do with the idea.
Oh yes because I think the roles in GW2 are lacking at the moment and the fact that I have played WoW before obviously means I want to go play it. It never amuses me how much people rage as soon as they see the words “wow”. NO making roles stronger in this game would NOT make it a WoW clone. GW2 has roles yes i agree, but they are not strong enough at the moment. I didn’t even say i want the holy trinity back, all i’m asking for is Anet to rethink their roles and tweak them abit because at the moment (especailly in pve and dungeons) there really is no need for roles untill you’ll get up to the higher fractals and then you need everyone to go near full supportive because the damage is too high for a single supportive class.
They already have this where you type /rank. It’s can only be used in SPvP though and I don’t see why we’d need people showing off their SPvP rank in the rest of the world where it’s completely irrelevant besides maybe WvW
Yeah and i agree there should be a system which encourages people to play with first timers, but triplling the rewards for everyone isn’t the right idea. And as for half the gear, helm,gloves and boots all cost 180 tokens, so that’s all 3/6 of armor from doing all 3 paths of a single dungeon now if you look at how it takes about 60-90 mins to do all 3 paths of both AC and CM thats 540 tokens for an hour and a half.
I disagree with what you say about fist timers runing out. There are always new people joining, always people lvling up alts. Most lvl 80’s are off farming FoTM anyway instead of farming the older dungeons. So In my opinion it’s just as easy to get first timers in the group then lvl 80’s.
Yeah I do like working for my gear not get it handed to me on a plate because it’s stupidly easy. I got 3 different dungeon armor sets and i farmed for all of them because I don’t mind working for my gear, they’re already easy enough to get now we don’t need to go and tripple rewards and make them a joke.
I don’t state that any of my reasons are fact, I’ve just given my opinion on each of your ideas and suggestions as to why that idea would not work. Everything I have said on this topic has been backed up with reasons aswell, so don’t act asif i’m simply saying “that wont work”.
I assume you’re passionate about dwarves coming being a playable race, but passion doesn’t stop someone from adknowledging others opinions. Be passionate about it yes, but don’t make it seem asif nobody else has the right to think you’re ideas wont work. Maybe Anet can come up with idaes as to why they will be a playable race and fair enough to them, but to me and many others as you can see that’ve disagreed with you. You’re suggestions in my opinion are not enough. Honestly, I don’t mind if they find a way to bring them in that’ll fit with lore and have enough story to cover them with. I wont play the class anyway as I find the idea of runing around as a stone quite boring and ugly, but each to their own.
I have not said they can not be a playable race, all i’m doing is giving my opinions as to why i think your suggestions about the idea wont work and you should be able to accept that and say “fair enough that’s what you think maybe Anet can come up with something better then I have” not to try and force your ideas on everyone and if they don’t agree argue untill the end of the world, or untill they agree with you.
Right. Please i’ll ask you again, read my comments. It’s not too much to ask is it? I have never said they can’t be a playable race in GW2 because of Gw3. If you actually read my comments you’ll see that. What I am saying is that if you use the idea you suggested that the dwarves fight every elder dragon before fading away then the dwarves will fade away during GW2 time zone, not after. It has nothing to do with GW3. If Anet plan to kill off every elder dragon by the end of GW2 (which i’m sure they do unless they wont their game to be somewhat short) then the dwarves will fade away after which will still be in GW2 time peroid.
Don’t worry, the next 3 months patches are suppose to be focused on making aspects of the game better instead of adding new areas ect
“This isnt so people will earn their gear quickly but to motivate experienced players to teach the new players who lack the experience.” Really? So if someone wants gear straight away do you think it’ll be hard for them to say “LF1M for AC Exp must never have done it before”. that’s all you’ll see. Yeah give rewards like karma for doing it with someone who hasn’t done it before, but giving someone half of the dungeon gear within as little as 2 hours? Now seriously you can’t think that’s the right way about it? There is no need to be so drastic to go and tripple the rewards. Increase it abit but not that much, or atleast don’t increase the ammount of tokens you get, just the actual mob drops
“This isnt so people will earn their gear quickly but to motivate experienced players to teach the new players who lack the experience.” Really? So if someone wants gear straight away do you think it’ll be hard for them to say “LF1M for AC Exp must never have done it before”. that’s all you’ll see. Yeah give rewards like karma for doing it with someone who hasn’t done it before, but giving someone half of the dungeon gear within as little as 2 hours? Now seriously you can’t think that’s the right way about it? There is no need to be so drastic to go and tripple the rewards. Increase it abit but not that much, or atleast don’t increase the ammount of tokens you get, just the actual mob drops
“This isnt so people will earn their gear quickly but to motivate experienced players to teach the new players who lack the experience.” Really? So if someone wants gear straight away do you think it’ll be hard for them to say “LF1M for AC Exp must never have done it before”. that’s all you’ll see. Yeah give rewards like karma for doing it with someone who hasn’t done it before, but giving someone half of the dungeon gear within as little as 2 hours? Now seriously you can’t think that’s the right way about it? There is no need to be so drastic to go and tripple the rewards. Increase it abit but not that much, or atleast don’t increase the ammount of tokens you get, just the actual mob drops
An alternative suggestion to this, as I’d rather not have two auto attacks, would be to add an off-hand attack as part of your slot 1 chain. So for example, if you have sword and dagger, the third attack in the slot 1 chain would be a dagger strike.
They don’t need to add an extra attack. All they have to do is add animation to the offhand when using the auto attack. We don’t want the spells to change at all as they don’t need to. Other games attack with both weapons on the same auto attack so why can’t we have that here. It’s so horrible just seeing your off hand do nothing for 75% of the fight
I’d love it if your character moved your offhand weapon when auto attacking too. Dual wielding in this game is so ugly because only the last 2 spells actually use your offhand. If you’ve got two axes in either hand surly you’d use them both to attack the enemy not use the second only every so often. It makes that second weapon look pointless just hovering there doing nothing or most of the fight.
(edited by EliteZ.1682)
They could do it so that it only damages you when you’re the one who removes the cond. If a friendly removes the cond on you then it won’t do any damage. This would stop it from being over powered as if it does constant damage while you have the cond and every time you remove it would be abit over powered. However, by allowing team members remove the cond for you without taking damage would lower the strenght of the cond abit, but still strong enough to make you worry about it. It would also add that extra bit of teamplay when it comes to the cond as you’d have to reply on party members removing the cond from you instead of just caring about their own.
“The only hard dungeons are lvl 80 anyway.”
I saw that and then saw the username and it made sense.
As for the rest, why don’t we just ask for a Farmville type of game , since farming is what most people seem to want to do.
And what does that mean ay?
There is abit of a difference between intensive farming and giving out triple rewards just because people cry about not being able to get a group for a dungeon. I lvled up one of my alts purely doing dungeons and I never was once told sorry you’re too low lvl. So no, why should they tripple rewards for people just because they group with someone who hasn’t done the dungeon before. It’s a stupid idea.
What do you suggest for FoTM when they release the change that someone on lvl 1 can do lvl 20 fractal aslong as someone in the group has unlocked that lvl? Give out tripple rewards because they are parting with a lvl 1. No. So why would exp dungeons need it.
No. Trippling the rewards is a horrible idea sorry. It’s already way too easy to get dungeon armor we don’t need another reason for content in this game to get boring too soon. 180 tokens for 1 path? Really? That’s 1 part of your armor straight away. Then another part for path 2 then a third for path 3. That means 3/6 dungeon armor within a space of as little as 2 hours for some dungeons?
I think you find it abit hard to find a group and take it too personally. It’s hard for everyone to find exp groups now adays and trippling rewards wont make it any easier. Nor is it impossible to get a group for a exp as a “first timer”. If by first timer you mean the same lvl the dungeons unlocks then maybe alittle harder, but you’ll find only about 1/3 will actually care if you’re lvl 80 or not. I don’t think i’ve ever been told i can’t do a dungeon because of my lvl. The only hard dungeons are lvl 80 anyway.
However, if you class a “first timer” as someone who just has never done it before regardless of lvl, well that makes this idea even worse. A dungeon like Arah where it takes upto 2 hours for exp and you get a fair amount of money anyway, you want to go ahead and tripple those rewards just because it’s someones first time doing it? Or AC where it takes around 60-90 mins to complete all 3 paths which already gives out about 1-2g for doing all 3. if they was trippled that’d be 3-6g and 540 tokens just for spending 1 hour doing AC with a “First timer”.
This idea sounds to me a quicker way of farming dungeons instead of actually trying to help players get a group.
(edited by EliteZ.1682)
While I agree with the Op in that this game is sadly missing something, I am not sure what it is. I don’t think raids are the way forward, as IMO it will attract more grind elements in the way of rewards, armour etc.
All I know is that all the games that copied WoW sadly disappear sooner or later.
I agree that most games do sadly fade away, however, GW2 brings somthing else to the party that other MMOs have not, graphics are a lot more superior just for a start.
What is wrong with having abit of grind? It’s one of the issues Anet have in GW2 imo. Grind is what gives people motivation to do stuff. Lack of grind is what makes people bored, feel like there is no content to do because none of it is rewarding enough to do it anymore than once and therefore leave because of being bored. Grind is what keeps players playing. It’s what gives people a reason to do content often instead of “I’ve done that before so there is no point to ever go back and redo it”. The dungeons in this game are good (Besides the zerg fest) but once you’ve done it once there is no reason to redo them, ever. Unless you want gear from that dungeon vendor but then even that only takes a week to aquire.
However, grind doesn’t have to mean better rewards. Just do the same as dungeons atm with it’s own armor and weapon skins that you can only get from that raid. That way nobody is forced to do raids and only have to do them if they want to get the skins or if they enjoy doing the raid itself.
(edited by EliteZ.1682)
Yes you’ve answered most of them before, but guess why? Because they are the reasons that they can’t be a playable race to other people. Apparently you’re too blind to see past your own ideas though like you’ve got to be right. What happens if Anet say no sorry dwarves won’t be a playable race ever, what will you do then? Attack Anet because they don’t feel the same way you do.
Okay… A. Are you Anet and decided the fate of the dwarves? Nope. Did Anet say that dwarves was striped of ALL purpose and personality besides fighting the destroyers? Yes. Maybe afew was able to keep their personality like ogden, I highly doubt a few million managed it or else anet wouldn’t have said the dwarves lost it in the first place and instead would have said some dwarves lost it. Yeah the Charr don’t like the human race and they want war with them, they choose to be that way themselves, the dwarves wasn’t, they can’t just change their mind a month down the line to actually, I don’t want to fight these destroyers anymore. Infact why don’t afew million of us just leave the destroyers to it and go roam tyria instead, hey lets go to the mists and battle the other races instead. Somehow, I don’t think that was part of the rite. Charr have their own mind, their own personality to decide what they want to do with who, dwarve on the other hand no longer have that ablity. You say they can reproduce a personality. How? for over 200 years all they have cared about is fighting destroyers what do they do? Wake up one morning thinking actually, I don’t want to fight these anymore. Instead i want to go and explore ascalon. If all they’ve been doing for 200 years is fighting destroyers even if they reclaimed their personlity they’d still have no feelings for the rest of the world, they’d still want to focus on just killing destoryers.
Seriosuly please think about what you’re saying and stop trying to make every single person who says their opinion about why this wouldn’t work to be wrong. You seem so desperate to attack every other commenter on this topic it’s quite pathetic.
Anyway, back onto topic. I didn’t say one or two destroyers, The Destroyer Of Life. The second champion to the elder dragon after The Great Destroyer. Now do you honestly think the dwarves who are focused on stoping them reach the surface would just let the champion reach it? Maybe afew destoyers yeah fine other people can kill them off, but the champion. Somehow I think they would try extra hard to stop it and as they couldn’t, I suspect they lost quite a few numers from it alone. Therefore reducing dwarven numbers even further so the posiblitiy of them having enough numbers to be a playable race even thinner.
Your whole reproducion process for the dwarves is never going to work and is possible the worst lore I’ve ever heard.
Yes i read your first post, but did you even bother to read mine?. GW2 is about destroying each of the elder dragons and as i said unless Anet decide to keep some of them alive for a GW3 (which as you’ve already stated is hundreds of years away lore wise i highly dount the elder dragons would just sit around and wait) so by the end of GW2 all of the elder dragons would have been destroyed (Unless anet come up with some secret unknown elder dragons to fight off in the future). However, just because the elder dragons get destroyed doesn’t mean that the game ends, servers shut down and anet close the game for good. No, the game will still be open and you’ll still be able to play the game once the elder dragons have been deafeated and therefore dwarves could not be a playable race anymore once they all fade away.
Before you post again trying to attack everyone who says their opinion. Please READ their post as you obviously didn’t read mine well enough. Then once you’ve done that, think about the fact that everyone is entitled to their own opinion. Then think about the fact that Anet will not add dwarves as a playable race just because one person refused to let anyone else on the forums think otherwise. You look like a desperate child who can’t stand to hear anyone disagree with him.
(edited by EliteZ.1682)
A. For the idea of giving everyone every title of build that their class can be. You don’t have to show a title and thus making this suggesstion near to pointless. Also, people can lie if they think you’re looking for a certain build type or if they’re using full magic find they could easily show a different title (If they even choose one at all as you get a choice if you want to display a title or not)
B. For the idea of giving you a title depending what trait you max. Well for a start not every build even has 30 points in a single trait and other builds have 2 traits maxed out. So what do they do? Even if you say give them both titles, this doesn’t show what armor they have. They could have 30 in toughness but use full magic find, this doesn’t make them anymore of a “tank” as anyone else and therefore making their title useless.
C. For the idea of giving you a title depending on what stats you have equip. Now i’m no game developer here, but i would assume this would be a pain to add to the game. If it went by your over all stats then maybe not so hard as it can read your top stat and give you a title for that. What happens if you have 2 of the same? Or 3? Does it give you the title for each one? Then unless there was a way to show all 3 titles at once this wouldn’t show people what build you’re actually using, just a insight into your build. Your main stat could be prec and you use a prec title, you could then actually be a cond build or a burst build.
It would be nice to see what kind of build people are using as this would not be the same as an inspect feature where people could be like “No you don’t have this gear you can’t join” as i don’t see a group saying “Sorry you have too much power we don’t want you” as all builds are somewhat equal anyway. But i don’t think that any of your ideas are well thought out enough and will will actually function as intended in game.
I really hope anet never get the idea of bring dwarves back as a playable race especailly if your ideas are anything to go by. Firstly, i’d like to say YES the amount of players needs to be near to endless if you’re going to have it as a playable race, How many players does GW2 have? Now if there are lets say only 500 dwarves left, how can over 500 players be one and still have npcs? Hmmm… this makes so much sense.
As for your idea of rebuilding more dwarves, please don’t make me laugh. They’re hell bent on fighting off the destroyers (Although i’d assume there has been a great loss in dwarves as the Destroyer of Life managed to roam surface for some time) Surely if the dwarves was causing so much trouble for primordus then his own champion the destroyer of life would have gone to fight them, not sit in tyria waiting to attack rata sum. Anyway, back to creating new dwarves. I think if they’re fighting the destroyers then where do they find the time to create these stone golems and somehow magically manage to give them the soul of a dwarve (Pretty sure even Asura can’t do this and they’re suppose to be able to do everything, but instead they’re lucky enough to use power stones – or did the dwarves suddenly become smarter then asura?) Then even if by some crazy chance they was able to forge stone golems, give them the spirit of a dwarve, how do they then get them to think like them? (oh and a stone golem would not be a dwarve so if this is how they get their numbers, i’m sure it’d be a race of golems not dwarves?) The stone dwarves have no feelings, personalities now which i’m sure would not also carry over into the created stone golem (dwarve) and therefore would not be the same.
Furthermore, if the dwarves have no personalities I think they’d be a very boring class to play. Also, without personalities, they would not care about how they look compared to other dwarves they’re using all they have to keep back the destroyers. I doubt they’d care too much if another dwarve looks the same as them and therefore would run to the surface to buy a new robe and as another person already stated armor has to be a factor when creating a new race. I’m not sure about you but I wouldn’t want to see a stone dwarve running around in a pretty red robe shooting fire from his rocky hands.
Finally, if we go with your idea how they can then turn to face all the elder dragons untill they are all destroyed what happens to them then? Do they suddenly stop being a playable race when they all fade away? Unless Anet intend to drag the elder dragons out into a GW3 I don’t really see how it could work out. Maybe they all get turned back into flesh, again this would be impossible if thousands of players are playing a race of stone dwarve and not flesh dwarve.
(edited by EliteZ.1682)
Putting the poor grammar aside, I agree with a few of your points.
WvW is pretty much a “rush in and kill” type of system, but the issue with comparing GW2 to WoW, is that WoW still revolves around the “Holy Trinity” whereas GW2 does not. You can’t take out “healers” and win, because everyone and their pets(Literally) are healers.
PvE I disagree with you greatly. You don’t need a huge zerg to take down all the bosses and to complete events. I am more of a solo player to start with, I find it more relaxing, unless I’ve got a nice group of friends on Skype then we can go take on AC or whatever dungeon someone is out for at the moment.
Being a solo player, I can still complete most events and Bosses by myself. Even if it takes some time, the point is; it can be done. Strategy is a huge thing. Use NPCs to your advantage, if you’re near a town. Let other Mobs go after the boss too. Everything helps.
I’m not talking about DE’s. I’m talking about dungeons, at the moment, apart from afew fractals, they are a simple zerg. Kill the boss before he kills you. there are no mechanics to them, no real tatics that makes you do certain things. It’s a simple dps fight to kill that boss which is boring.
While people might moan and say “Go back to WoW then blah blah blah” I don’t really want to. I love this game as I loved GW1 (Which also had healers and roles). It’s a beautiful game with really good ideas and great potential. I just hope that Anet can come up with some ideas to change the game so that it is about more then just zerging everything that gets in your path just with having more players.