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please nerf shattered strenght

in Mesmer

Posted by: Emanuel.9781

Emanuel.9781

Please don’t nerf it again. Check other classes’ and how they much/easy might they can stack and keep up(with or without sigil of the soldier, the 30% crit chance for might thing). A guardian buddy keeps boasting how he can consistently keep up 20+ stacks of might while giving like 10+ permanently to the group, too. I see warriors also run with 20+ stacks at all times easy, ele’s…whatever i don’t know much about other classes buffing capabilities other than warrior and guardian.

Also please do not change the “Active” effect of signet of inspiration, it is extremely good as it is right now. Don’t say the effect is Bulldoggie before you’ve actually tried it for yourself. I will try to record my next dungeon run to possibly show what good it is at the moment. Tip: It can basically double the amount of group buffs your party has(spread your boons to the party).

Example, 3 warriors use FGJ = ~30s of fury and 9 stacks of might

Use signet of inspiration next to them again, and the rest of your party will have 60s of fury and 18 stacks of might. This is how the signet works. 45s cooldown, wish it was a bit shorter, though, then i’m sure we mesmers could get close to guardian (boon)support.

Actually, how about “good” players of their respective class show what or how many buffs/might stacks they can build and keep up with a video/fraps recording? That’s what i’ll do in the near future.

Please do not nerf shattered strength, we needed something like that for a long time. Make it different/nerfed for !!!->SPVP<-!!!, but please not outside of it. This is one serious pve buff we needed for a long time, along with the buff/heal application change a few patches ago(buffs/heals prioritize player characters now, before, pets/minions/clones would simply eat and steal your heals, even if your party members were right next to you, it was VERY ANNOYING!)

The mantra cast reduction also allows us to heal a lot better(~20% faster), which means shout warrior don’t outclass us fully in that area anymore.

Also, if they moved Inspiration XII’s effect to either below X or into the Illusions(preferably into the 2nd tier VII-X), would increase pve survival by a bunch(~1k self heal every shatter regardless of number of clones used).

I hope this post made sense.

Rezardi [DnT] – Elite Playhowiwanter US
NemesisMMNecro [rT] – Trans-Transsylvanian RPer EU

(edited by Emanuel.9781)