Ok if u think population is a huge issue and u want to change the subject of my thread from focusing on pips rewarded via rank, to which server is 1st, 2nd or 3rd and whether they should get pips and how many.
My opinion – no i dont think they should get more rewards for winning since population inbalance is rampant. If it was balanced then sure. It’s a nice idea and they are trying to make it so that people who cap a ton or win zerg vs zerg tends to win the weekly matchup. But when you throw in 2v1 collusion between servers and the fact that larger servers field zergs 24/7 then yah its not fair. so then make everyone get 2 pips for each tick as a baseline just for playing and problem solved.
You can’t even keep what you say straight.
You literally said you were fine with the warscore bonus. And looking from what server you’re on, it makes sense. You’re motivated by self-serving greed and nothing more. Go away.
@“The Complainer”
You completely avoided the comment, and used it as an excuse to keep on blabbing. Good one.
Im completely 100% fine w/ 1st place getting 3 pips, 2nd getting 2 and 3rd getting 1, im talking about pips awarded due to rank. and how there is no mechanic in game which gives bonuses for doing “nothing” due to having high play time, both concurrently or previously. (exept new wvw pip system/rewards)
happy?
And so simply belonging to a top scoring world is ok in your eyes? That’s exactly in the same boat as “do nothing” in terms of rank reward. You’re a spamming hypocrite.
It it bothers you so much, go play the game. And by that, I mean go kill the “autorun” guy before he does.
…..but that would make sense.
Funny they complain about the rewards as lots of us have played this mode for years without them. Ya come with fractals as a comparison, a new player still needs to have ascended armor and the AR needed, unfair!
Exactly.
What these whiny, self-entitled players are sobbing about is the equivalent of a WvW player going into fractals with no gear, no fractal level completion, no AR, and then coming on the forum and complaining how it’s not fair that other players are able to enter the level 100 fractal for the limited daily and get more rewards.
News flash….everbody gets access to the same rewards for the same effort.
Sorry wvw has hard-coded mechanics which allows veterans to obtain items which are gated behind tons of hours played. No such thing in any other game mode.
It also allows wvw players to hit the weekly ticket cap faster simply due to high rank. No such system exists in any other game mode. Saying you deserve it and that it’s justified is the definition of entitlement. Complaining about it like I am, does not equal entitlement.
kitten. Read the example listed here, and stop crying.
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Yes. better. For a lot of reasons that have already been explained I don’t know how many times.
Ranks aren’t timegated and you can grind them at your own speed. 1 rank = 1 rank no matter the time you spend on it. 1 chest != 1 other chest. The first few chests are very, very low in tickets and it would take years to take anything worthy.
AND higher ranks actually encourage active play instead of just afking camps.People are complaining about the fact that the weekly reset is ruining any chance of steady progress for new players or players who can’t put a job on it.
But sure feel free to think it’s all about crying and ignore all the arguments that were given.
No, not “better”. The ranks are not time gated, but the rewards are (for everybody). Get grinding the ranks to finish your weekly quota faster, if you feel you must. The mechanic is there for you to use, if you choose.
As mentioned before, this was a consideration put into the game by Anet to reward long time players of the game mode that did not reward players on par with other game modes. It does not penalize those that choose to pursue it from the ground floor. You can still earn the weekly maximum, but you have to put the effort in. Are you seriously going to complain about the player that has literally spent 1000’s of hours more than you in a game mode getting rewarded for that game play? Get out of here.
What’s next for you to whine about?
And what you guys don’t understand is that they’re not giving you more, they’re just allowing you to do it faster, and skip the brainless grinding.
Instead of fighting people who are fighting the grind, ask for better, more permanent rewards for your rank. New players are not responsible for the so called lack of rewards and it has nothing to do with the new system.
Ok, all new “PiP” related rewards are now tied directly to WvW rank. Better? No….you’d still be in here crying the same tune.
For PvE maybe add several levels of challenge modes to all the instances that offer increasingly better rewards than regular runs for anyone able to complete them.
What game are you playing? Because I’m playing Guild Wars.
Fractals, Raids, your mom’s cotton quilting contest?
What you fail to understand OP, is that WvW players have historically been under rewarded for their game time vs PvE players.
This is a nod to the dedicated players of this game type, and you have no right to complain about it.
wvw = pvp
pve = rewardsi really dont understand why people are so horny over some reward system, seems im one of the few who really dont give a kitten about rewards lol
Yet you obviously care enough to tell us. :P
I like WvW. I like rewards.
The OP is a bit of a spoiled brat, thinking that the rank bonus to PiPs is unfair.
However, a reworking of the loyalty pips and outnumbered PiPs should be looked at.
Give 1 PiP for outnumbered. 5 is too much, and makes the maps toxic with map hopping.
Give 1 PiP for each previously earned chest rank.
1 for wood through 5 for diamond chests earned the previous week. Also, the weekly cap on the tickets is just silly. Diamond chest ranks should be repeatable, with full ticket rewards. Problem solved.
So the choice was to bring it back for everyone and unbalance the whole game, let things stay as they were with a minority enjoying a huge advantage purchased relatively cheaply, or nerf it. They chose to nerf it. I wish they hadn’t, but that’s that.
It wasn’t “nerfed”. People that say this have NOT tested it properly, or misunderstand what they see.
The XP boosts were rolled into one. While it’s true, about 50% more candy corn are required to gain the same duration of boost, that new category of XP boost includes everything from killstreak to WvW bonus.
Coming from somebody that has used it extensively (69 level 80s), I understand the BUFF that has been applied to this item. Under the old system, the WvW only xp booster would proc at an insanely higher rate vs the xp only boost. Even more so vs the killstreak only boost.
Now, you get it all under the new single category XP boost for about a 50% increase in candy corn consumption. Heck yes please!
The rate now is 2:1 for the new xp : item booster which is also way better than it was previously for the old xp : magic find boost ratio. As for Karma? It’s almost exactly the same.
Just remember…
Anet goes fricking bat kitten crazy when “snowflake and exploit” are used in the same sentence.
No!
Because the flood of 10 extra green items in a couple days will ruin the economy.
-Anet logic
I like BDSM.
So does Anet. Why else would they call it “Heart of Thorns”? Some kink going on at central office.
i5 6600K is the way to go for a gaming rig.
I just built one after looking at the performance. The i5 performs on par with the i7 in games once overclocked to the same speed. Which it does without breaking a sweat….
It’s only ok if your pay-2-win activities include paying Anet exclusively.
I don’t think there would be an issue if the exchange wasn’t so heavily manipulated by Anet. If you believe them that the prices are purely driven by the players, you’re sadly mistaken.
If more people are buying gems to convert into gold……then the actual gold to gem rate should change in proportion (like they claimed it would).
It would also be nice if the exchange rate between the two exchanges wasn’t further manipulated by Anet to have a set percentage deficit between them. I think it’s at about 30 percent…when I last looked.
i.e.
If you buy $20.00 worth of gems to buy gold with, and decide you’d rather have the gems back…..you should get the $20.00 worth of gems back by converting the gold you just bought.
As it is, the “giant pool” model that Anet has claimed was in place is total smoke and mirrors. There’s a 30% exchange fee when going back and forth between exchange processes.
But, if crafting the precursor requires both more time, and more gold than simply buying one off the TP, why even bother attempting to craft a precursor in the first place? If you want to put continuous effort towards obtaining a precursor…don’t spend your gold until you have enough to purchase one.
Tell that to the forge jockeys that spent more in gold buying and tossing rares/exotics into the MF before getting one…or not at all. They too would have been better off just buying it straight from the TP.
What is wrong with Precursor crafting is that it costs more to craft than it does to just buy off the TP.
As it SHOULD.
Crafting a precursor is a surefire way to attain it. Buying one off the TP is also a surefire way, but it depended on RNG for the previous owner to obtain.
Crafting was never intended to be an easier way….. it’s merely a simple a way to put continuous effort towards one.
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if the refractor worked as an infusion rather than a jewel….. we wouldn’t have this problem at all.
These should be changed to act like the new ghostly infusion.
I’d also like these to be usable with the ascended amulets….
It’s very lame to settle for exotic level gear only.
In Tyu’s case, an Anet employee made a bold accusation based on automated flagging, without investigating the matter himself. While there was really cheating and/or other forbidden activity occurring on the account, he should have looked at the situation more carefully before accusing. The accusation was premature and unprofessional.
This was from a senior Anet staff member. The senior SECURITY lead did this. Not only that, but the support staff did nothing for this player. It took a massive heartfelt/desperate public appeal on reddit to even get this looked at. That’s disgusting.
There was no cheating occurring the account… The detected activity was on another player’s account entirely.
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lulwut?
Try getting a list of examples that number in the double digits before you start throwing around words like “culture of Anet employees harassing and bullying the players”.
So…I need an entire compendium of examples to defend what I say? There’s way more than a few. Instead of challenging the examples I brought up, you defend Anet’s stance and lack of apology or accountability?
@ Yasi….
The bigger picture is about accountability. Anet employees interjecting personal feelings/opinions have none.
A player with 8000 hours of commitment has zero defense against an Anet employee having a bad day, or feels they need to punish a particular player according to their own agenda. That’s fact. That’s the bigger picture.
Lost it at that part. This is too funny. You’re blowing this way out of proportion in your crusade to paint Anet as the ones in the wrong.
The tryhard is strong in this one. Keep trying.
Not a crusade at all. I’ve expressed my opinion. Gave an explicit example of recent similar behaviour to back it up as well. What more would you like?
This isn’t an instance of bullying. DnT was not entitled to anything that was taken away from them. Testing new content is a privilege, not a right.
I’m sorry, but you have no idea what you’re arguing about. This isn’t about something that was taken away…
Lost it at that part. This is too funny. You’re blowing this way out of proportion in your crusade to paint Anet as the ones in the wrong.
The tryhard is strong in this one. Keep trying.
Not a crusade at all. I’ve expressed my opinion. Gave an explicit example of recent similar behaviour to back it up as well. What more would you like?
ArenaNet has to put a lot of trust in you to unban your account. How do you know he wasn’t cheating? He could have easily been using a VPN to mask the other accounts and one day he accidentally logged in normally which got his real accounts flagged.
If it wasn’t for him getting called out, he likely would have never admitted to account sharing himself and support wouldn’t have revealed that fact. In his case, he’s lucky that happened.
….How about the offical update from the support team lead when they ACTUALLY did the work to look into it?
https://www.reddit.com/r/Guildwars2/comments/3rfdmt/hello_reddit_it_is_me_tyu_again_i_had_a_post/
Good enough for you?
it doesn’t surprise me this happened…they had a reputation for drama in WoW too
http://afkgamer.com/archives/2008/03/13/death-taxes-guild-drama/
publicly shamed one of their own guildmates back in the day
The bigger picture that nobody is paying attention to here is the the culture of Anet employees harassing and bullying the players. Despite the fact that team leads and people you EXPECT to be protecting the customers are the ones involved.
You really are spewing some amazing bull.
Oh…you mean like the security team lead calling out a player as a cheater flat out, without even looking into it properly?
https://forum-en.gw2archive.eu/forum/support/support/Account-Closures-2-November-2015/first
Dude was guilty of sharing his login info (a violation, yes…but you expect a team lead to at least look at the info before publicly shaming the guy.). He got his account back after the support lead actually did the work and investigated.
.
it doesn’t surprise me this happened…they had a reputation for drama in WoW too
http://afkgamer.com/archives/2008/03/13/death-taxes-guild-drama/
publicly shamed one of their own guildmates back in the day
The bigger picture that nobody is paying attention to here is the the culture of Anet employees harassing and bullying the players. Despite the fact that team leads and people you EXPECT to be protecting the customers are the ones involved.
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Anyone who thinks this was abusive on Anets part is obviously a pleb. DnT got exactly what they deserved. Its about time Anet stops rolling over for the sake of PR.
Well, I’m guessing you don’t know what a “pleb” actually means.
It’s average or common customer to which Anet owes the consistent treatment towards. The company should not be allowing employees to attack players or entire guilds worth of players based on personal satisfaction.
I think this is the part that people are missing.
They were invited to be a part of a prestigious testing opportunity and “rewarded” that extension from Anet by PUBLICALLY being elitist and unprofessional. And then Nike’s PUBLIC, extremely nasty responses on social media went way out of line. Perhaps an apology and clear-up would have sufficed, and Anets reaction might have been overkill. But after the way he behaved in the aftermath? Sometimes that’s JUST as important if not more so than the original issue. No grace. No humility. No respect.
It would be totally unacceptable, from a PR standpoint, for Anet to continue a relationship with DnT after that. It would be rewarding bad behavior. By publicly stating that this is not acceptable they are making it clear that they have standards for the people they place their trust into for their testing environments.
I think this was the right call. It sucks because I’m sure most of DnT are NOT like that, but that’s the nature of the beast in today’s very open internet-driven world. Appearances matter.
No, it’s an abuse of their position. Anet employees should not be attacking any player period. When they let their personal feelings override their job responsibilities there is a bigger problem at stake.
It’s not an attack. It’s making clear that his behavior was unwarranted and not tolerated. He chose to act like a jerk publicly on social media.
Now seeing that your a member of ZoS, and knowing who else is in your guild, I’m not surprised at your defense of Anet….
It was an attack, meant to punish a guy for actions outside of Anet’s responsibilities. If you don’t think it was an attack, start reading the comments after the employee posted it. It was meant to punish and harass and humiliate them.
No. I applaud ANET. DnT deserved the reaction that they got. Who cares that a guild that has been playing the content for a month can complete it? Now they know their place.
No, it’s an abuse of their position. Anet employees should not be attacking any player period. When they let their personal feelings override their job responsibilities there is a bigger problem at stake.
It is not ok to publicly shame or humiliate them, independent of what they did. Let alone an Anet employee doing it. Let alone Anet’s forum communication specialist doing it.
Poor form Anet.
Why are you naming and shaming an entire group of players on your forum? Handle this behind closed doors. There’s no need for this public shaming by your employees. You expect us to hold ourselves to a high standard while posting. We should expect the same from you.
It’s a good idea. If not taken too far. Something around 1-5 percent would be fine.
Simply have whatever guild you’re currently representing receive a certain percentage of raw cash drops and general merchant sales. Including a TP tax won’t go over well. From what I’ve seen, even in big guilds, it’s a tiny minority of the members paying for a majority of the upgrades.
No question about it….
Controller Companion on steam. It’s something like 3 dollars, and insanely good. Far better than xpadder.
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WvW players: Get out of our maps. Go K-train/level in Eotm. Good riddance!
WvW players: No! wait..come back!
You got it all backwards.
Its WvW that has outlived its usefulness.
Bingo.
EotM is where it’s at. The old WvW is tired and old, which is why it’s dying. It’s also why the hardcore “real WvWers” are starting to play EotM. lol
Enough of the paying playerbase would like to see it come back. So nuts to you OP!
Revved up like a deuce
Another runner in the night
What we should really be complaining about….something that I haven’t seen anybody mention:
The new guild buffs can only be used one at a time. You have to choose which buff is active. That’s a huge nerf.
Some feedback from my experience with the 64 bit client:
When HoT went live, I started getting OOM crashes whenever huge amounts of players came into view. Large EotM battles were a surefire way to crash. Some large PVE events would also crash. At the time of the crash the GW2 process had climbed to 4 GB give or take.
With the 64 bit client, I’ve gotten better framerates, and no crashes during massive EotM fights. The process is still a fat, bloated 4GB at times, but it does not CTD. Things are looking up. Keep up the good work.
How many? All 69! All level 80.
Yes, people do have more than 69. There is one player who posted here who had – I think it was 125 – a lot anyway.
Proof? The cap is 69.
Here’s a link. Check out Sinope’s post and it is actually 150 characters: https://forum-en.gw2archive.eu/forum/game/gw2/How-many-characters-do-ppl-have/first
The cap for one account is 69. Sinope has 11 accounts.
I have 13 accounts (full version paid ones). With the introduction of free-to-play accounts anybody could have a “crazy” high number. If that’s the criteria, they we should only count 80s. :P
How many? All 69! All level 80.
Yes, people do have more than 69. There is one player who posted here who had – I think it was 125 – a lot anyway.
Proof? The cap is 69.
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Good news, but I hope they are still working on the issue of the GW2 process using more…and more….and more memory as it runs. The OOM happens under the 32 bit process when it approaches 4 GB.
That being said, the GW2 process shouldn’t be getting anywhere near 4 GB of memory used. I fear the 64 bit client is merely a bandage on a deeper cut.
I think there might be a small point you’re missing:
Tyu did not share his account. People shared their accounts WITH HIM. This makes a huge difference.
Imagine a friend asks you to just log into the game for his/her dailies for a few days while they are away. You accept and help them out. New thing you know your main account is banned.
This is way too harsh! You catch a cheat? You can the account. You don’t ban all accounts that were recently played from that IP! I’ve worked at a game publisher before and this is a ridiculous policy to have. Imagine this IP was in a internet cafe or a PC bang. You’d be banning random people’s accounts. Or in this case someone who’s infractions are little to none.
I urge you to reconsider your stance here and simply ban the accounts you detected the cheats.
I don’t presume to know what’s going on with this specific user. What we do know, is that Anet’s game security lead has publicly declared this user as a cheater and that these 9 accounts belong to him. Gaile has said these bans were due to a specific cheat program.
Not much can be done if this is the case. Innocent or not. My concern with reading this thread was seeing the multi-boxing issue brought up and what (if any) association to multi-boxing there might be. Chris says it’s not a multi-boxing issue, so I’m not personally invested in this beyond the “ban all the accounts owned by the player” stance that I disagree with.
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