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Anarii gave a great answer. Condi is excellent, but for open world HoT bonfire can be a pain to land because the enemies tend to be very mobile and have strong anti-melee range capabilities (think the hylek that will kite you and drop lethal poison in melee range). You’ll figure it out if you want to use it though.
I started out in sapphire because I decided not to waste people’s time lasts seasons by playing professions I don’t know. This season I’m doing that, and not doing well, playing against experience opponents on classes I’ve barely played. I want to get that legendary, being massively behind in the achievements despite the number of divisions I’ve crossed.
Am I going to regret throwing a bunch of games playing these classes, and therefore never be able to play ranked PvP again? That seems like a really messed up system. Or does it take into account that I have no idea what I’m doing?
Edit: I’m just getting kittening obliterated against bad opponents, this can’t be good for my future teams, they’re going to think I’m beyond terrible.
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Why must anet be so utterly incompetent?
Edit: I’m totally predicting a return to the 7 reaper 2 mesmer meta, only this time with warriors. Anet = totally incompetent; has no idea how to see obvious problems.
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I salvaged my ascended weapon, which I replaced with the precursor until I finish the legendary. I tried burning off a few of the 10,000 rings I had, but that quickly got out of control price-wise. The salvage rate for jewelry seems to be atrocious.
“Roy does not giveth and Roy only taketh away.” -The Holy Nerf Book.
Roy gaveth us the one true profession, revenant.
There are some definite similarities to a demi-god in that profession…
I am thinking along the same trait lines, but I don’t think you have enough defense. Next time I am able to do some PvP I plan on trying rabid with generosity. Not sure if dolyak or soldier runes are the better choice, but since we have so little damage I think I’m dropping staff for the weapons you have listed. Might give SB a whirl.
Also I have many dozens of posts over the years about why I don’t think traps are very good for PvP, so I won’t repeat myself. I think you’re better off with shouts or signets or WS or anything else. Looking at your build my first 4 thoughts to replace traps, in no particular order, are SoS, SoR, SS, QZ. All 4 of those have some much needed defense, with WS providing more offense and signets providing even more defense.
We’re not getting any buffs. These nerfs make no sense, and aren’t going anywhere till next season, if even that. This is what we put up with for 4 years; they gave us a glimmer of hope and then obliterated it update after brutal update. Let’s not forget the previous update also removed S&R from the game again, shortly after it became viable for the first time in the game’s history.
I really wish anet would make a statement on why they hate rangers so much. Someone and I have no idea if this is Roy or if he even works on balance (I was under the impression he did not, but I don’t know) just does not understand rangers or PvP at all, and/or has an irrational dislike towards rangers.
Tens of thousands of their players enjoy rangers, and anet has tried diligently for 4 years to put an end to that with no explanation.
And still kitten , revenants have been barely touched. So many this is Roy afterall.
So I’m too depressed (and angry even) to look at the rest of the patch notes, but did they also kitten all over the other elite specs? I’m assuming this is not a well thought out attempt to tone down the power creep and is instead just anet despising the fact that humans play their creation of ranger, like the good old days.
Dear lord, wtf? Why would they so savagely gut druid?
To be fair I have a subwoofer hooked to my PC, so guard staff sounds like I’m suddenly in the middle of a nightclub in Soho. Great if you’re on ecstasy, not much fun when playing GW2.
Mesmer GS sound is tied with guard staff for most annoying SFX in the game. They’re both deafening and extremely repetitive.
I don’t mind the druid staff, it’s fairly quiet. I can’t really hear it/notice it unless I think about it.
It’s difficult to shove 1 armor set into every possible role, but I definitely agree with prophet berserker’s is the closest.
For PUGs, it just picks a “team leader” and that is also irrelevant. That feature is really for when guild teams fight, then it will say “The Tigers” vs. “The Lions” or whatever the guilds are.
It’s irrelevant. Just look at your results.
Wow! I can’t believe they allowed it to be released in that state. I am currently working on the axe and know how much time and money it takes. To have it be just look like crap when you’re all done…
Semi-related note, in GW1 there was an undead called “kitten ed cleric” and the profanity filter bleeped it out. So you’d get “You have called a target on * cleric.”
What if I do not take BM?
Any reliable pets in terms of what it can offer as a whole? Not just DPS.
The blind on raven is insanely useful. I don’t think I’ve touched a raven since HoT came out, but it’s a solid pet.
I feel like I’m repeating what you already know since you’re an experienced ranger, but dog, wolf, spider, raven, owl, and river drake are all solid pets. And there are a few others for people’s personal preferences, like alpine wolves or hyenas. If you’re looking to switch things up, hyenas might be a good place to start since no one runs them. I think you can get 3 out at a time with BM.
https://wiki.guildwars2.com/wiki/Special_Forces_Training_Arena
Will tell you everything.
Was there any build in particular that was “relative complete garbage”? I am curious
I mean it’s slightly exaggerated, but your builds 1) tend towards the extreme in defense. And I get it, if you’re playing against Toker on glass revenant, you don’t want to be running glass LB. Your “pure offense” builds are along the lines of marauder staff, doing something like 1 DPS.
I dunno, there are just a lot of things you run that are utterly incompatible with PUGlyfe. It’s hard to name too many examples. I find it more funny than like “eura has no idea what he’s doing”. People run what they need at the time.
Edit: And fully realizing you also pug a lot, I ran into you on your rev the other day in puglyfe. It’s just your tournament ranger builds get all the attention.
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I find that at some level any reasonable build with a stun breaker and condi clear is just as effective as any other and it’s effectively impossible to to tell the difference between builds and skill.
For example, Eurantien, a pro league player, plays a bunch of builds that I consider relative complete garbage. Like he consistently puts up pure crap builds, but he performs on them at a level far beyond mine because he’s high skill and it fits his particular need.
I see the same in my builds, which I realize probably no one (expect perhaps ironically Eura? I haven’t watched the past couple weeks of pro league but last I saw he was interested in quick draw again which I’ve been the solitary advocate of for like half a year) find optimal, and Tragic Positive’s builds, and so on. Etc. Etc.
TLDR: Take a stun breaker, be decent.
Easy melee professions = warrior, guardian, revenant, ranger. In that order.
You should also try not to dislike an entire weapon because it plays differently on every profession. For example a staff on an ele could be a magical AoE glass cannon, a staff on a druid is a healing machine, and a staff on a revenant is a PvP evasive melee bruiser.
Take a bear and drake or something along those lines. Stand behind the enemy and SB it to death.
Just the vial.
I use wolf for the double(/triple with taunt) CC (and cripple isn’t bad.) It’s not a steady damage pet, but if you use it for its abilities it does excellent. Every now and then we get a thief posting here that ate a swapped-to-wolf’s brutal charge and wonders why he died.
You can cover the AF generation from regen and the speed boosts via other means, but the real benefit is WHaO and SotP are so incredibly strong.
If you’re not using those, 1) I think you handicapped yourself slightly, and 2) you need to have another traited heal at minimum, and ideally elite. Which basically leaves TU + entangle. Traps are sort of blah, but you could go skirmishing/druid/BM and take HS + SotP.
I don’t agree that because you have one ascended weapon of non-cele stats that you’d not want a second ascended weapon of the same type in cele stats. For example you may want a zerk staff for daredevil and cele staff for druid and ele.
Cele weapons are best used on professions that do a lot of things, so NOT daredevil, and maybe yes on engi, ele, or druid. So if you use one of those 3 characters a lot…
Or if you just have a main, you can always convert the weapon in the MF. I turned a knights weapon into viper for my burn warrior.
I actually just made a post asking about timegates for Astralaria a few days ago, and quartz never came up. I am halfway done with part III and the quartz vial was the only thing I noticed that used charged quartz, so unless the actual legendary requires it, I think that’s it.
The main takeaways from my thread and actual experience are ascended mats (you need a LOOOT, like 35 steel ingots or something) and passion flowers are a minor note, needing 25 and they are less than a gold each on the TP. Of course I’m only like 75% through so maybe I’ve missed something else.
I think she’s yawning, if we’re thinking about the same NPC. There is a ridiculous amount of random grunts, laughs, yawns, and other guttural noises in the background chatter.
~Don’t go for healing power if you don’t intend to progress 80+ fractals or Raids
~Both Berserker and Viper are viable.
~For any group content you want Druid for GotL and Glyph of Empowerment, spotter, and frost and/or sun spirit
~https://forum-en.gw2archive.eu/forum/professions/ranger/PvE-WvW-Bleed-druid this might end up being your best friend for solo, which is a totally arbitrary good build I, tragic positive, personally like. There are few dozen other equally good solo builds.
Made a few edits in bold.
NPCs should have their dialogue words pooled and then randomly assembled when you talk to one. So for example you’d get “I pray by Ogden’s challenge, but the looking spirits have a right to rarely grow rich violence! I answer I’ve taken leave of my help. Greetings.”
That should keep things nice and fresh.
Good lord, didn’t realize it was that much! This is going to be close… hopefully my mat storage takes me through the homestretch.
Edit: Just realized you mentioned the cost in your first post.
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This weapon is staggeringly expensive. Oh well, burned too much gold to stop now.
I think I have an utterly obscene amount of crests, shards, and I know I have something like 15k WvW badges. But you bring up a good point, I’ll take a look at some of these currencies and see what I’m lacking. I think I may be short on geodes since I believe I had been deleting them and haven’t really played drytop since the wallet (question mark? I’m going to kick myself if I’m short on those.) It should be a little more manageable now that I’ve finished the book collection and can see my actual goals in-game instead of on a few dozen different webpages.
Thanks for the replies. The flowers and ascended mats caught my eye as well, so I’ve started working on those.
http://wiki.guildwars2.com/wiki/Armor_set
Karma, WvW Badges, dungeon tokens, crafting, or gold on the TP.
Using a combo of everything is a decent option.
I have 1 day left on the first collection (stupid books), and I have looked at the other 3 collections on wiki but it’s an enormous amount of links. I am wondering if anyone made it and has a “oh you need to get started on this” kind of story.
I have kitten tons of money and mats so I’m not worried about that, but I guess mostly if I missed a time-gated collection like the books from astralia I.
You have to chain CC, that’s literally the only way. They have too many defenses if you don’t take away their character controls.
too many other good games are getting released around the same time.
“GW2 is Dead because of _” post: Check!
As opposed to the majority of the PvE game pressing 1?
I’m a WvW/PvPer.
I enjoy it. It is a nice change of pace when I don’t feel like putting in much effort into what I am doing.
Fair enough. It’s a Zen thing; I don’t think you literally enjoy pressing F . I still think any material price crashing is a good thing.
I don’t really know what you’re talking about, but I assume someone intentionally crashed the price of wood because a kitten ton of people want wood for legendaries. The community at large benefits from this, as we all get cheaper crafting prices and the 30 people farming wood suffer.
Farming mats is not enjoyable for anyone, and I can’t imagine many people want gold badly enough to keep things like this secret.
traps are not a waist. i use spikes and snake traps and they help out a lot. every now and again i kill a thief with just the traps
I can kill people with traps too. The posted build can definitely kill someone by taking them surprise, but they are a pretty bad PvP build once you get past beginners. I saw an article by Storm the other day that polled a bunch of pro-leaguers and they collectively rate trap DH “F” for totally unusable.
In addition to the problem I mentioned of people simply not walking into your traps, the posted build also has no stun breaker when AF isn’t up, and is missing out on key utilities that do something other than damage. If the other team calls out “trap ranger” in team chat, you’re pretty much a free kill the rest of the match. And that compounds itself as you keep respawning with no AF and no BM to help replenish it. The build also doesn’t have swiftness outside of combat, speaking of lack of BM line.
Adding damage via utilities just doesn’t compare to skills like PM, Guard, GoT, GoE, SoR, LR, SotW, etc. etc. etc. Not when I can get damage from weapons, traits, and pets.
I stand by my statement that more than 1 offensive trap is a waste. And even 1 trap better have solid reasoning behind it, like using spike trap as a defensive CC on a berserker LB build or something along those lines.
Edit: The one thing that is good about the build is the amount of stealth. However this is a negative in PvP. You certainly would have trouble in 1v1s, and team fights are too dangerous for this type of build, at least in the thick of things where the traps can be used. Using traps as a disengage while fighting at max LB range is just not a winning strategy, especially on a condi build.
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For leveling winter’s bite (AoE) isn’t an option, and bonfire is on a big CD. It’s just splitblade and flame trap pretty much. And for doing hearts or whatever, you aren’t going to consistently be hitting 5 targets, more like 2.
In practice, power is going to have more AoE, and the axe even makes more use of it by stacking enemies for you. However this is totally irrelevant since open world is so trivial . If I were recommending speed clearing hordes of trash, I’d definitely recommend power, but condi is fun for leveling for a change as OP rightfully pointed out. And it’s an excuse to use SB for something.
Also, conditions hit more stuff in AoE.
Eh, berserker probably has more AoE in the grand scheme of things. AoE for conditions is bonfire and splitblade and some utilities, probably only flame trap. Power has melee cleave, barrage, potentially offhand axe (new a5 is amazing!), and eventually arrow piercing. Not really a big deal either way, but power does have AoE.
I think you answered your own question.
Right I should clarify. That build will do ok up to a point, but I don’t like it. I would take a different build with a different amulet.
It is required for you to learn the major attacks of other professions. Go to metabattle.com, load the top PvP build from each profession and tinker with it on the golems for 10 minutes each. Notice the animations of the “death blow” type attacks and then watch for them in live PvP matches when you’re back on your main.
If you dodge randomly you will probably lose.
If you want to take it a step further, find someone from your guild to duel repeatedly and you’ll have a MUCH better understanding of how to beat that profession.
Right now you’re flailing in the dark, you need to actually understand what you’re doing, and then it’s suddenly fun.
Looks reasonable, but traps are a bit of a waste of utilities for PvP IMO. DH had the same problem, no one past emerald is going to walk through your traps. 1 offensive trap is the most I’d go, then add a stun breaker or SoR or etc.