You lose a pip if you or someone in your party DCs; it’s considered a desertion. In my case I got a desertion even though I reconnected and won the game.
If a random teammate DCs and you win, it’s still a win. Edit: Or if a non-partied teammates DCs and you lose, it’s no change to your pips. I believe it still breaks your win streak though.
(edited by Fluffball.8307)
Your pet will do the same damage regardless of your stats. So going full berserker is simply not efficient.
It’s not in PvP, but in WvW your pet damage is complete peanuts compared to what you can do in full ascended berserker with consumables. WvW is much more instagib than PvP is, you can kill a thief with a single maul.
Black Diamond is Viper not Sinister.
You will need the same amount of Black Diamonds.
Yup, ascended Viper’s is “expensive” more because of the map-specific ascended mats, not the black diamonds. Well black diamonds are expensive of course, but the ascended mats are why people use the MF.
I do run with 3 stun breaks as my default set up (CA, GoE and PM) as well as SotP. Giving up GoT is not something I would consider, it is just way too versatile.
Duels don’t mean too much by themselves. Conquest is still a PPT + PPK game. It requires good rotations, good dueling, and good teamwork.
I’m curious what level of competency we’re talking about here. I am not familiar with the OP and it seems like a lot of people think she’s a terrible player.
Those who dismiss me as simply a bad player have some crow to eat.
I’ve got to be honest, from your own descriptions it sounds to me like you are. I’m willing to be proven wrong though, are you online and wanting a duel? I realize you have nothing to gain but I’m just curious. I’ve had 5 beers and this can be purely off the record.
Win two pips. Lose two pips.
Win two. Lose two.My GW2 life right now in a nutshell
If you’re in my position (mid sapphire) I think this is probably a good sign. We’re riding the front of the wave, which means we can slowly work our way pretty much to the top. There aren’t a TON of players in ruby or diamond at this point so we’re basically in legendary. I’m rocking a, like, 1.65 steps forward, 1 step backwards rate.
The DC thing IS enraging. I wish they could at least tell when anet servers are the reason you disconnected. I got a crucial winning streak (would have advanced a division) broken because of anet. While I click frantically for me to reconnect to a game we had in the bag, I browse the official forums with no lag. Enraging.
Get out that black bear aoe weakness !
There was a time when things like weakness or fury or whatever meant something, not in this meta. Everyone has all the boons and all the condi cleanses and everyone gets everything and everyone is a Greek God.
Why doesn’t anyone use lfg for pvp? It would give would-be solo q’s a chance to form a ragtag team prior to matchup. Every time I look in pvp lfg it’s empty, and if I advertise, no one joins…
You have no idea what the individual MMRs are, and being in a party doesn’t automatically equate to better communication. It’s likely you’re worse off in a party than on your own. TS can make a difference though.
The broadcast PvP does highlight problems though, for example the pro league match where someone rage quit over the bunker meta. It’s a kind of chicken or egg thing, pro league highlights chronobunker, everyone emulates it and it becomes this massive problem, but pro league doesn’t dictate balance.
I don’t recall running into a single chronobunker before Helseth ran that in a broadcast match, although I’d heard people theorycrafting about it. Next week, you had 6 per match.
Revenants won’t be nerfed for a looong time. They’re the golden child of HoT. Until then, everyone else can suck it (except scrappers).
Cynz is right, NA primetime has significantly higher skill levels than off primetime. I assume that’s because college kids and what not are playing all evening, and at like 5am it’s a 50 year old single dad trying to get in his dailies before he has to go to work.
Also a bigger player pool means the game finds what it wants instead of giving up and pairing you with a complete idiot.
PvP regularly gives tomes of knowledge. If I didn’t have all my characters at level 80 already I’d have like 800 levels stored up.
It’s a great way to make gold, do dailies, and have fun, and you get the levels as a side benefit. So if you want to do it anyway it’s perfect. It’s probably not worth it as a pure level farm though.
And this is exactly what has happened to decent players who have come into this season and had unlucky matchups – perhaps against whole teams of pro-leaguers – in their first few games causing their MMR to tank – thus putting them on even worse teams.
I ran into pro-leaguers twice on the first night, probably one of the few on this forum that can claim that since there aren’t a lot of them statistically, and they progressed quickly. I lost both those games. And I’ve won pretty much everything since. Losing a few games isn’t going to put you into a never ending death spiral, people just thought they were better than they actually are. MMR is not so fragile that losing a game tanks it.
Resetting MMR isn’t the solution though, then you have people on their first game playing on the same team as pro leaguers. It takes forever to sort out because people are getting carried hard, and everyone is miserable because for most of us, your teammates are almost guaranteed to be significantly worse than you are.
The way it is, you progress based on your own merit and we don’t have to deal with newbies.
@Fluffball – Season 1 is relevant… where do you think you got your MMR from?
I got it from years of PvP. The season itself was irrelevant, obviously a game is a game though.
Anyone care to explain if I’m missing something?
You’re not missing anything. It pairs you (your team) with people of your own MMR and season 1 is totally irrelevant.
The sky is falling. Don’t check though, just trust me bruh.
You’re confusing MMR with league division. You could be a legend from last season with a horribly low MMR, or be a pro-league player in last season’s amber fighting other pro-league players.
Sinister isn’t discovered, it’s bought from the vendor in the Silverwastes in the Pact camp.
https://wiki.guildwars2.com/wiki/Recipe:_Sinister_Intricate_Gossamer_Insignia
Personal scores are tallied in a tie.
He’s saying the comps in the pro-league don’t drive balance as much as what the actual player base is doing in ranked/unranked (I’m suspicious, but whatever.)
No one is saying PvP doesn’t influence balance; it definitely does.
(edited by Fluffball.8307)
I don’t understand your point, Ardenwolfe. Of course PvP influences balance, no one has said otherwise as far as I can see.
- First, seeding of veteran players so they don’t slow the progress of in people in Amber, or take pips off of Emeralds.
I wonder if the complaints would stop if below-average players got through amber and then hit a brick wall in emerald? Or sapphire? I think no matter where you stop them, the ones complaining loudly are going to be upset.
However a player being honest with themselves is going to look at this season as pretty much the first chance we’ve ever had to see how good we are in comparison to everyone else, and then accept the results whatever they may be. I’m aiming for diamond at the moment, but I’ll be fine with Ruby and happy to hit legendary. I would be disappointed if I can’t make it out of sapphire, but that would tell me I need to rethink some things.
I don’t think it’s worth sacrificing an entire pet slot just to use a bear in team fights. Guard works really well with normal pets in 1v1s and 2v2s (or even 1v2s to an extent.)
Ephermeral, there are definitely enough PUGs to get you 500 tears quickly. Maybe even in a few hours if you’re lucky. I see them all the time (on NA).
That said, yes they are soloable, but considering you likely weren’t a dungeon runner back in the day it probably would be a miserable experience for you. You need to learn all the mechanics perfectly, and in that time you could have pugged 10000 tokens.
I recommend opening the dungeon LFG anytime you remember to do so. You’ll find groups often enough, and you only need to do like 8 runs or something.
The ladder isn’t set up to put low skill against high skill, it’s set up to give you a team equal to your own skill. Mathematically speaking, in your case, it’s low skill against high skill since most players are going to be more skilled than you (I’m assuming this based on your continued losses.)
The overwhelming majority of people I run into are solo players.
Based on your continued losses well past when the initial herd of experienced players moved out of amber, you are likely significantly below average skill, which means you may not be able to get out of, say, emerald. This is ranked play which is basically a ladder. You can’t expect to climb higher than your skill allows. You can play unranked for more balanced matches, but ranked is a competition this season. Or wait until the vast majority of players have moved on and then try playing against the bottom tier players. What your goal would be then, I’m not sure.
1) You don’t do anything with them. They’re may be used for future elite specs (my own guess, not official.)
2) I imagine you already know this, but you get spirit shards for completing dailies. You also get them for using tomes of knowledge on a level 80, and those are frequent rewards in PvP. They’re also contained in PvP loot boxes.
I thought they removed dishonor from mid-match swapping. I’ve seen Chaith swap on his stream a dozen times to get his profession achievements. And I don’t blame him, if you’re not already good enough at professions to multi-class, ranked isn’t really the place to be learning.
Sieran > Tybalt
Nice semi hidden advertisement for your twitch channel^^
He’s had that sig for as long as I can remember,
Off the top of my head, you two could have gone far when you saw 3 go home, you could have waited for the two guys covering home, or you could have talked about the plan before the match.
In addition to you making a terrible decision, did you watch what the rangers were doing? It’s pretty common for people that aren’t point-fighters like a scrapper to cover home for crossers and then cover mid from the cliff, essentially “going mid” at start.
Mid won’t be capped, you should wait for their support.
You are right I just fear that putting passive condi clear into a line that is already strong is too good. I’d much rather see empathic bond reworked and something more active pop up in one of the other lines (skirm or mm). Like GM skirm: transfer 2 condis on initial trap trigger damage or poison volley now transfers a condition for each hit or something.
Oh hell ya, that would be fantastic. When I made my post last night about making EB not be a grandmaster, the first thing that popped into my mind without putting any effort into it was swapping the placement of EB and predator’s instinct. EB could change to 1 condi every 10 seconds to make MM somewhat appealing and PI could be like gain 20% damage when your opponent is bleeding or something.
Totally random ideas, but the biggest problem with everything right now is the handful of traits you take for PvP are too non-negotiable.
I think Eura’s point is we can’t have build diversity this way because it would make the meta druid completely immune to conditions.
A long time ago when we got stuck with all of our condi removal in a single trait line, I suggested they rework some condi traits to not be a grandmaster, and could therefore fit in other lines. For example evasive purity is fine to stack with other condi removal because it’s not going to make a crazy OP build.
Since no one like EB anyway, I think it’s a great time to just redo it somehow.
BTW I just beat you on your mes, stickerhappy, like 15 seconds ago.
Last season set a (terrible) precedent, because anyone could get to legendary just by grinding.
You’re not going to reach the top of any game’s leaderboards without getting really, really good at the game. Are you a top 10 ranked Star Craft player? I doubt it.
The forum is full of complaints and Season 1 is the reason why. If we’d started with Season 2, people would realize “maybe I am only as good as Sapphire.” There is no shame in not making it to legendary, wherever you wind up stalling out is how good you are. Afterwards, go back to unranked if you want.
If you continue grinding in Season 2, all you’re going to do is make yourself unhappy.
Ya I just don’t bother with the armor anymore, not worth not going to pee over.
I’ve seen the continued popularity with staff/LB and it doesn’t necessarily lack anything and I can perform consistently well with it, so I figured I’d include it.
Oh I agree, I prefer LB, I just don’t like it without QD. The build you listed has PW, which I would consider for a GS build. LB I play “fancy” and GS I play “smashy” for lack of better terms. With the LB, like you I prefer a shout glyph hybrid for maximum CC annoyance. I also use a wolf. That will decap a point from nearly anything except a GS druid.
It is hopefully clear by definition to new players that ranked games are going to be more intense, and progressing will mean going up against harder and harder opponents. If I were a new Star Craft player I would not hop into competitive play and expect to climb the ladder; I’d get slaughtered.
Thus: unranked (and practice/hotjoin for wehatever that is worth.)
http://wiki.guildwars2.com/wiki/Damage
This should get you started. The short answer is:
Damage done = (Weapon strength) * Power * (skill-specific coefficient) / (target’s Armor)
I don’t think LB is worth using without quickdraw. If I’m not taking QD, the movement on GS makes more sense. With QD, LB becomes incredibly useful for decapping or holding, and it doubles up for mediocre damage on mid from a cliff or something.
As I understand it the game is trying to put you with teammates of your own skill level. And at the same time you’ve got people who belong in legendary currently fighting their way out of amber. I myself ran into pro league players twice last night.
Give it some time to get the initial chaos out of the way. If you’re naturally a sapphire skill cap, you’re going to lose a ton of matches initially.
Woah, this nerf seems minor, but it’s actually huge. :/
Ya, it hurts.
The league is more like half a bell curve because everyone starts at the beginning and don’t all play the entire season. The lack of backwards progress in the divisions also changes the distribution.