Showing Posts For Geikamir.6329:

I hate personal stories. Did I fail the game?

in Personal Story

Posted by: Geikamir.6329

Geikamir.6329

him dying to cleanse orr would have been a great end!

The characters with the most personality all died (basically for no reason) and Trahearne is prolly going to fall in a pit somewhere and become a god…

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Final Rest - Current Theories

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

I Have found that programmers use there own bot programs to do testing
. . . . . . . On this basis. . .

Destroy the fire elemental created from chaotic energy fusing with the C.L.E.A.N. 5000’s energy core
Trivia
The event was balanced in the 15 November 2012 update. Prior to this, low level players would die instantaneously from boulders falling from the sky or the mass of Embers that spawned. This often resulted in a mass burial grave of players and players employed kamikaze zerg tactics to take the boss down.

The elemental is in a starter zone lvl 1-15 (but low lvl characters were getting one shotted- so it makes me think that the event (allthough in a low zone) is more geared for high lvls) BUT i consider it one of the more challenging meta events- more difficult than the shaman and behomoth (both soloble)
i think emberspire drops from the ogre yet no named from the elemental

Emberspire can be made in the mystic forge by combining rares or exotics, so it’s not unique to a specific mob/chest/event like Final Rest is.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Guild Wars 2 on Playstation 4?

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Posted by: Geikamir.6329

Geikamir.6329

I hope not.

Communication is key in games such as this. Consoles lack good options for this. Last thing I want in an MMO is group members who can’t speak when asked something.

Already solved: http://www.amazon.com/Play-Wireless-Controller-Keypad-Playstation-3/dp/B004GGZ8PG

Just because it exists doesn’t mean that people will use it. It would have to actually come with the console for the average person to have one.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

What would you pay for Mjolnir?

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

I personally think it’s the coolest looking weapon in the whole game. If it had the body effects of Bolt and the legendary icon on the character screen, I’d already have it.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Final Rest - Current Theories

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

I’m also on Gandara and also up for the same thing. Pretty much anytime I’m online and not doing a guild event, send me a PM and I’ll be there.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Final Rest - Current Theories

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Just a quick note—I said the odds of it dropping was closer to .005 than the 1 in a million or so that was tossed out. Those aren’t the exact odds, but if my math is correct, 10 players running the event every day might expect one staff to drop after about 7 months. (And we haven’t been out that long.)

So about 0.05%.

Er….with a drop rate that low, I think it should be an Ascended tier weapon minimum to be perfectly frank. That’s extremely rare for just an Exotic tier weapon to be.

0.5%, not 0.05%

It would be about .5% if only 1 player was used in his example. But he said 10 so it really is .05%.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Final Rest - Current Theories

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Jeffery I have a request for the future!

First, I love scavenger hunts and mysteries so I hope more of these are put into the game later.

However, could you guys put in hints and clues around the world for these items so we can have things to find/discover/learn from. With such a low drop rate and not having any clues to go on, we could be doing the wrong event for dozens of months and not be any closer to the weapon.

Lore related clues involving books, codes, hidden messages, and secret passageways would be amazing.

Thanks for your hints you’ve given us so far, though!

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Please Explain The Ratings

in PvP

Posted by: Geikamir.6329

Geikamir.6329

Today I was in a group with 3 rank 20ish, 1 rank 30ish, and 1 high 40.

We played 4 paid tournies and all of them had teams with no lower than mid 40. One team even had one guy that was almost rank 60. Three of the four times the queue popped instantly. Once we waited about 2 minutes. Seemed to not effect the rating match-up at all.

Do the ratings pick the highest of your team to match you or what? Because it definitely doesn’t average out the whole party.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Colin said: “Just a reminder, blue is the absolute minimum champs can drop, they have much better odds of dropping good loot than regular mobs, and once you’re properly getting kill credit for them hopefully this becomes more visible.”

I don’t understand why green can’t be the absolute minimum for champions. It takes so long to kill them, that it’s far more efficient to do almost anything else in the game for rewards. Why set up a system where it’s more profitable to kill trash than champions?

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

It’s not “injust” at all. It is a long-term goal but a lot of people think that a long-term goal means 1-4 weeks.

You just invented that time frame as a way to straw man this in a different direction.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

3- If an NPC sold precursors for 10k gold and that was the only way to obtain them, it would be better than it is now. It would be a long term goal that doesn’t change when a player gets close. And everyone gets it at the same price.

Just want to mention on the subject of the price inflation of Precursors… i.e., the moving target issue. Everything inflates over time. This means that anything you farm that isn’t a direct money reward or an item to be vendored also increases over time. So, suppose approximately half of your income from farming comes from the TP and half from the vendor. Then you can expect that the inflation will benefit that half of your farming income that benefits from the inflated prices. I.e., your rares and T6 mats will keep pace with the inflation of Precursors.

And if you are wise enough to hang on to your TP-able items until the moment you are ready to spend the gold (as opposed to constantly exchanging those farmed items for a devaluing currency), you will be even better off.

I’m just saying this so those losing hope over farming for Precursors don’t feel disheartened. It’s a moving target, yes, but your farming time is gaining value over time as well — though at a slower pace due to vendor trash.

It’s not natural inflation. John Smith has said many times inflation is not rampant in this game. The prices for things like exotics and rares fluctuates with the price of ectos, but stays at a similar rate as near launch.

Precursors are different. They are controlled specifically and directly by the players. The price increases happen far faster than a LARGE majority of players could ever obtain the gold to buy one.

No one likes the goal post to keep being pushed out of their reach. Except for the sellers.

I’m not going for a legendary. I have enough money to buy one right off the TP at this moment, easily. That’s not the point. I have a problem with the design for the people that do want one.

If you’re not going for a Legendary, then why do you even care? This part of the game has zero impact on you, but you’re complaining about it?

That doesn’t even make sense.

Not everyone has to be a victim to see injustice.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

^ Thanks for helping me point that out.

The game doesn’t NEED anything technically. I’m just claiming that it’s not fair nor fun. Both things of which I should be required to make a good game.

Also, it’s not about working harder. Chance has nothing to do with working harder.

If there was an NPC with a set precursor price your point would be valid.

  1. Name a game where the best gear cannot be grinded for as the only method to get it is fun. Now, if you can do that, tell me why you aren’t playing that game.
  2. Chance has everything to do with working harder. If you have a 1/10 chance of getting something, are you going to give up after failing once?
  3. There is an NPC. He sells Precursors for 10,000g. Why waste your gold when you can buy it on the Trading Post.

1- Any non-MMO. MMO’s do it incorrectly. Which was one of the main selling points of GW2. Fixing the mistakes of the past.

2- Chance has nothing to do with working harder. If you get rewarded the first try and I don’t get it after 10, did you or I work harder?

3- There is not an NPC that sells precursors.

  1. Any? I seem to recall Skyrim having a terrible conversion rate. Also, this IS an MMO… therefore it’s comparable to other… MMO’s.
  2. Neither of us worked harder, however are you going to stop because I did? That’s where working harder to achieve it comes it. If you give up, that’s your call, however you’re not supposed to give up until you achieve what you want or are done.
  3. There is.

1- If you want a normal MMO, there are hundreds. This was supposed to be the refuge and it was marketing as such.

2- If one person gets a reward far faster than someone else for the same effort, one worked harder than the other. By denying this, it’s proving that you are just being argumentative.

3- There is not.

  1. You’re still avoiding the question. This game has lower RNG than any MMO I can name. If you can name one that has less than GW2, again, please NAME THEM don’t just avoid the question.
  2. And for every one person that wins, there are hundreds that lose. It’s a gamble in a game, what do you expect? You keep saying you know it’s unfair, so what do you want done? You want a fair method? The fair method is to buy it with gold. Oh, it’s outrageously priced? Then take the gamble. Oh, it’s unfair? Then don’t get a Legendary.
  3. Well, what would you do if there was an NPC that sold Precursors for 10,000g? You keep going back to an NPC that will solve all of the problems, but it really won’t. It won’t solve any problem unless it was priced at a price that would force Precursors (and Legendaries, in turn) to become worthless items. Next, you’re going to want an NPC to sell Giant’s Eyes since they’re such a rare drop… oh and Lodestones, because we need those, too.

1- If I shot you with a pistol instead of a shotgun, would you suddenly enjoy it just because the dmg was less? No, it’s still painful.

2- I don’t think there should be such extremes with the gamble. That is the entire problem. Small terms RNG is able to be dealt with. Extremely large risk for extremely large reward is ONLY fun for the very small select few that are lucky. That is not fun for the majority of the playerbase. Hence: it’s bad design.

3- If an NPC sold precursors for 10k gold and that was the only way to obtain them, it would be better than it is now. It would be a long term goal that doesn’t change when a player gets close. And everyone gets it at the same price.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

^@ Geikamir, just wanted to address your #2, but…

If someone gets lucky, he got lucky. But he also had to deal with the risk of gambling too.

Unfair? Perhaps. But the fact of the matter is that person had to take the risk. That is a gutsy decision especially when compared to the certainty of buying it off the TP, because while you can get lucky you can also get unlucky.

I work. I save up a little each day. I will never be as wealthy as those Powerball winners though. Do I think it’s unfair?

Not really, because for every winner, there’s millions of losers. I’m happy to stick with my slow progress and certain rewards. When you talk about RNG, you have to talk about both the winning side and the losing side.

Yes, it’s unfair. And that is my entire point.

Also, people that bought a precursor at a cheaper rate before got their legendary for significantly less money than someone just now coming to the game. That is also unfair and not fun.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

The game doesn’t NEED anything technically. I’m just claiming that it’s not fair nor fun. Both things of which I should be required to make a good game.

Also, it’s not about working harder. Chance has nothing to do with working harder.

If there was an NPC with a set precursor price your point would be valid.

  1. Name a game where the best gear cannot be grinded for as the only method to get it is fun. Now, if you can do that, tell me why you aren’t playing that game.
  1. Chance has everything to do with working harder. If you have a 1/10 chance of getting something, are you going to give up after failing once?
  1. There is an NPC. He sells Precursors for 10,000g. Why waste your gold when you can buy it on the Trading Post.

1- Any non-MMO. MMO’s do it incorrectly. Which was one of the main selling points of GW2. Fixing the mistakes of the past.

2- Chance has nothing to do with working harder. If you get rewarded the first try and I don’t get it after 10, did you or I work harder?

3- There is not an NPC that sells precursors.

  1. Any? I seem to recall Skyrim having a terrible conversion rate. Also, this IS an MMO… therefore it’s comparable to other… MMO’s.
  2. Neither of us worked harder, however are you going to stop because I did? That’s where working harder to achieve it comes it. If you give up, that’s your call, however you’re not supposed to give up until you achieve what you want or are done.
  3. There is.

1- If you want a normal MMO, there are hundreds. This was supposed to be the refuge and it was marketing as such.

2- If one person gets a reward far faster than someone else for the same effort, one worked harder than the other. By denying this, it’s proving that you are just being argumentative.

3- There is not.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

The game doesn’t NEED anything technically. I’m just claiming that it’s not fair nor fun. Both things of which I should be required to make a good game.

Also, it’s not about working harder. Chance has nothing to do with working harder.

If there was an NPC with a set precursor price your point would be valid.

  1. Name a game where the best gear cannot be grinded for as the only method to get it is fun. Now, if you can do that, tell me why you aren’t playing that game.
  1. Chance has everything to do with working harder. If you have a 1/10 chance of getting something, are you going to give up after failing once?
  1. There is an NPC. He sells Precursors for 10,000g. Why waste your gold when you can buy it on the Trading Post.

1- Any non-MMO. MMO’s do it incorrectly. Which was one of the main selling points of GW2. Fixing the mistakes of the past.

2- Chance has nothing to do with working harder. If you get rewarded the first try and I don’t get it after 10, did you or I work harder?

3- There is not an NPC that sells precursors.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

It is most definitely unfair. The lottery is unfair, so using it as an justified example it how you think something is fair doesn’t make sense.

Two people can work with exactly the same amount of effort and be rewarded differently. That is exactly: Unfair.

So what’s the problem? It’s a system meant to be difficult. You’re playing against the house. It’s meant to be unfair. What do?

Again, random chance doesn’t equate to difficulty.

Also you say “It’s meant to be unfair”. So you are advocating for game designers to purposely make video games to be unfair? Let’s give people with red hair 100g at the beginning of the game. Or tall people a legendary on character creation. It’s great game design!

So, name one video game (MMORPG) that isn’t unfair. Please, do tell.

Every video that has items that can be purchased for a set amount. Every game has this. Some games also have unfair elements, as well. Such as this precursor fiasco.

Stop stepping around the question. You’re trying to say that this game NEEDS to have a[nother] method to get a Precursor. Why?

If you have proof that it works, give me that proof in a video game (MMORPG) that has no unfair qualities. Please. Do tell, I’ve been wanting to play that game for over a decade.

RNG by itself is not the problem. It’s the level of achievement granted to those that are lucky and those that are not. If you don’t get an ecto from a rare salvage you are out only 40s and you have a GOOD chance to get an ecto the next couple times.

If you gamble for a precursor you can spend often 600+ gold with no success. The chance is too small and the reward is too large. It’s just not conducive to fun for anyone but the lucky.

Who said anything about getting a Legendary is fun? The more and harder you have to work for it, the more rewarding it is. You can keep crying to make it easier, but it won’t be an achievement if Arenanet just says: “Oh, everyone who’s played the game 1,000 hours since release and/or spent $50 on gems and/or obtained Dungeon Master and/or obtained 500g shall get a free Legendary! Why? Because it’s too hard!”

The game doesn’t NEED anything technically. I’m just claiming that it’s not fair nor fun. Both things of which I should be required to make a good game.

Also, it’s not about working harder. Chance has nothing to do with working harder.

If there was an NPC with a set precursor price your point would be valid.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

RNG by itself is not the problem. It’s the level of achievement granted to those that are lucky and those that are not. If you don’t get an ecto from a rare salvage you are out only 40s and you have a GOOD chance to get an ecto the next couple times.

If you gamble for a precursor you can spend often 600+ gold with no success. The chance is too small and the reward is too large. It’s just not conducive to fun for anyone but the lucky.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

It is most definitely unfair. The lottery is unfair, so using it as an justified example it how you think something is fair doesn’t make sense.

Two people can work with exactly the same amount of effort and be rewarded differently. That is exactly: Unfair.

So what’s the problem? It’s a system meant to be difficult. You’re playing against the house. It’s meant to be unfair. What do?

Again, random chance doesn’t equate to difficulty.

Also you say “It’s meant to be unfair”. So you are advocating for game designers to purposely make video games to be unfair? Let’s give people with red hair 100g at the beginning of the game. Or tall people a legendary on character creation. It’s great game design!

So, name one video game (MMORPG) that isn’t unfair. Please, do tell.

Every video that has items that can be purchased for a set amount. Every game has this. Some games also have unfair elements, as well. Such as this precursor fiasco.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

It is most definitely unfair. The lottery is unfair, so using it as an justified example it how you think something is fair doesn’t make sense.

Two people can work with exactly the same amount of effort and be rewarded differently. That is exactly: Unfair.

So what’s the problem? It’s a system meant to be difficult. You’re playing against the house. It’s meant to be unfair. What do?

Again, random chance doesn’t equate to difficulty.

Also you say “It’s meant to be unfair”. So you are advocating for game designers to purposely make video games to be unfair? Let’s give people with red hair 100g at the beginning of the game. Or tall people a legendary on character creation. It’s great game design!

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

Imagine you worked a job and at the end of every week instead of having a wage you rolled a die and whatever it landed on you were paid. Now imagine that your friend rolls 10,000 multiple times in a row, but for the past 6 months you’ve only rolled a 10. And you both do the exact same work.

It’s not fun, fair, or work. People that are unlucky are not lazy.

Imagine that you and your friend work the same job and got the same wages, but at the end of the week you routinely go to a unique gambling establishment. The rules for this establishment are that the worst you’ll walk away with is 25% of the buy-in, and the best is about 1,100 times the buy-in. You don’t know all the odds, but estimates say you have about a 20% chance of coming out slightly ahead, better odds if you game the system a little.

You can gamble, and your buddy can save up. It’s the same result either way.

What’s unfair about this?

My post directly above yours addressed the TP side of things.

If there was an NPC that sold precursors for a SET amount, this whole issue would already have been alleviated already.

There is an NPC. It’s called the Trading Post and he sells it for 800g.

Sarcasm aside, you realize that the analogy being made to yours had no unfairness. If you spend your money gambling… you’re gambling. Get over the fact that you lost money.

If you buy a lotto ticket every week, you aren’t guaranteed to win the lotto.

If your friend buys one lotto ticket and you’ve bought one every week since the beginning of the lotto, and your friend wins the lotto, is that unfair?

It is most definitely unfair. The lottery is unfair, so using it as an justified example it how you think something is fair doesn’t make sense.

Two people can work with exactly the same amount of effort and be rewarded differently. That is exactly: Unfair.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

Imagine you worked a job and at the end of every week instead of having a wage you rolled a die and whatever it landed on you were paid. Now imagine that your friend rolls 10,000 multiple times in a row, but for the past 6 months you’ve only rolled a 10. And you both do the exact same work.

It’s not fun, fair, or work. People that are unlucky are not lazy.

Imagine that you and your friend work the same job and got the same wages, but at the end of the week you routinely go to a unique gambling establishment. The rules for this establishment are that the worst you’ll walk away with is 25% of the buy-in, and the best is about 1,100 times the buy-in. You don’t know all the odds, but estimates say you have about a 20% chance of coming out slightly ahead, better odds if you game the system a little.

You can gamble, and your buddy can save up. It’s the same result either way.

What’s unfair about this?

My post directly above yours addressed the TP side of things.

If there was an NPC that sold precursors for a SET amount, this whole issue would already have been alleviated already.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

Lazy has 100% NOTHING to do with this argument.

Imagine you worked a job and at the end of every week instead of having a wage you rolled a die and whatever it landed on you were paid. Now imagine that your friend rolls 10,000 multiple times in a row, but for the past 6 months you’ve only rolled a 10. And you both do the exact same work.

It’s not fun, fair, or work. People that are unlucky are not lazy.

That’s a terrible analogy. It’s more like, you can choose to put part of your paycheck into a die roll.

It’s lazy to just avoid the system altogether. You’re saying that the system is bad because you’re forced to use the Trading Post. You are, in no way, forced to use the Trading post. It’s lazy of you to ignore a method and say that you HAVE to use a different method and that it’s a stupid method.

You have three methods which you can choose. If you don’t like any of the three methods, that’s your opinion, so you can choose to not get one, or to bear through it. Regardless of your choice, they are still the choices available. I don’t see what the problem is at all.

Ok, to analyze the second part of the process: the TP.

Now imagine that you work at a company with millions of employees. Some of the employees that rolled really high numbers in a row have bought out your stock in the company, which is your only wage. To receive the stock, they get to decide how many hours you have to work for it. Not only do random employees get to decide your pay, but they keep adding on extra hours to the agreement every time you get close.

Keep in mind that they work the exact same job as you.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

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Posted by: Geikamir.6329

Geikamir.6329

It’s an unfair and frustrating punishment for those players that did nothing wrong but be unlucky.

Simply not being lucky does not make oneself unlucky.

Think about it. Also, stop trying to rush it. If you want to rush it, take the trading post route and stop complaining. Sure, it MIGHT be getting manipulated by a few people, but you know what? If you had the money and the knowhow, you probably would too, especially if people would be willing to buy [into] it.

Heck, I’d do it if I knew I was making a profit simply because I know people are [grudging yet] willing to buy these items.

The majority of the community complains about getting Legendary [precursors]. Why? Because it does not conform to their lazy ways. If you stop being lazy and stop thinking about it as something you can get *NOW*, life becomes so much easier.

It’s a goal. Think of it as such.

Another goal, as an example to how you should think of goals, is 100% Achievements. Do you expect to have that done in a month of playing? Do you expect to be able to do that on one character?

If we’re arguing about things that can’t be done in an easy manner, let me complain about 100% Achievements. Why can’t I complete all the achievements on my one character? Why do I have to re-roll for race so I can complete my achievements? Why do I have to pick a different Order to complete my achievements? Why do I have to re-roll for profession so I can complete my achievements (weapon slayer)?

Hmm? Hmmm? Hmmmmmmmm?

Lazy has 100% NOTHING to do with this argument.

Imagine you worked a job and at the end of every week instead of having a wage you rolled a die and whatever it landed on you were paid. Now imagine that your friend rolls 10,000 multiple times in a row, but for the past 6 months you’ve only rolled a 10. And you both do the exact same work.

It’s not fun, fair, or work. People that are unlucky are not lazy.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Attention to the price of Dusk

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Posted by: Geikamir.6329

Geikamir.6329

I’m sorry if you don’t understand, but it is SUPPOSED to be a long, slow, arduous process. If it was simply You put in X hours into this game, here’s a Legendary. it wouldn’t really be that amazing because everyone would get it after a few X hours of the games release.

It being a long term process is not the argument. It’s that the goal post keeps changing based on the whim of a select few of the player base.

That or it’s a completely random venture that doesn’t reward equally. Some invest 5 gold and get a precursor and some invest 500 and don’t. That’s not a fun process, an adventure, a journey, or any other mutation of the truth. It’s an unfair and frustrating punishment for those players that did nothing wrong but be unlucky.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

AoE auto attack missing from Melee.

in Necromancer

Posted by: Geikamir.6329

Geikamir.6329

I’m extremely new to the necro. I have 6 level 80’s and now working on Necro. As I’m playing it in PvE I notice the lack of AoE daggers and axe auto attack have. Why is that? Every other profession gets it, but not Necro? It’s not like the damage is super high or anything.

It’s a fun class so far, but seems so much more limited because of this. Do you guys think it should/will be changed?

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Young Karka

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Last I heard, they can.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Final Rest - Current Theories

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Battle in the Vault has a very small chest. I did it yesterday and feel pretty confident that it’s a dead end.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Final Rest - Current Theories

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Neither of those. They have both been looted millions of times (individually speaking).

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Final Rest - Current Theories

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

If the dev answers no other question, I’d like them to answer if there are any clues in-game that we can search for to help us. If not, it’s completely random. A riddle is only fun if there is something to “solve”, not just getting lucky and stumbling upon the answer.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

New map question- is orb a bundle or a buff?

in PvP

Posted by: Geikamir.6329

Geikamir.6329

Does Mesmer portal work?

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

I don't believe the scavenger hunt

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

On the first point, I’m confused. So you ARE agreeing with me that the conversion IS the gold sink?

The Gold -> Gem conversion is a gold sink, yes. Of course. I’m still wondering what your point is though.

How does McDonalds make money off of coupons or commercials? They market to you. They get you to go into the store and spend more money. It’s marketing.

They’ve already made a ton of money off bank space. It’s been 6 months since release. If they were just trying to be nice, they’d have given unlimited space since launch. Trust me, everything they do has been heavily thought out and planned. Ever single thing they change to the game gets passed through several departments several times to ensure that it fits into their business model.

By the way, the term greedy is your word. I am saying that they are a company trying to maximize profits and you are implying that they are just trying to be our friends.

Mmmmm…

At the most fundamental level, we agree. They’re a company, of course they’re trying to maximize profit.

I guess what I’m getting at though, is Anet is willing to look at the long-term advantages of player happiness as opposed to nickling and diming you to death, ala Nexon.

From your perspective, you see it as a company maximizing profits through player satisfaction. Which, okay, I can see it. But there’s quite a difference in company cultures between companies that really do care about customers (and believes that will eventually pay off), and companies who just want to make money off customers.

Through their actions, I firmly believe Anet is the former. And I’m glad to be playing their game, and get annoyed at attempts to portray the company as the latter.

If this makes sense to you.

Some companies try and make “a quick buck” in the short term, by cashing in on their customers immediate needs to make the highest profit early and then get out and move on to another venture. Some companies try to appease customers for a longer period of time by building customer loyalty and getting repeat purchases. And ofc there are plenty of other models, but for the ease of this conversation, I’ll just use these two.

I agree that Arena Net is likely trying to maximize profits via customer loyalty. It doesn’t mean it’s anything other than purely a business move. That doesn’t mean it’s wrong or evil. It’s business.

However, some of their decisions have not been conducive to this strategy (imo). Sometimes they make very odd decisions that lead to lots of players upset or feeling let down. I’m sure they have an over-arching plan with these moves, but from an outsiders perspective, they are very odd and counter-intuitive.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

I don't believe the scavenger hunt

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

There are gold sinks in the game to combat the farming in the game (TP tax, WP costs, Repair, ect.) The gold sink to counter balance selling gold to players it to take it from other players.

Yes. You’re completely correct. However, I struggle to understand your point. There are in-game gold taps (vendoring items, monster drops), in-game gold sinks (TP, WPs, repairs), BLT gold tap (Gem -> Gold), and BLT gold sinks (Gold -> Gems).

We have all that. So…….?

They take gold out the economy and use it as a selling point of the game. “You can get stuff in the gem shop without ever paying a dime!”. It’s marketing and a gold sink wrapped into one profitable package.

Yea. So how do they make money from players buying gems with gold again?

The answer is, they don’t. I somehow doubt that the players who won’t purchase the game because a Gold -> Gem exchange doesn’t exist (remember, I don’t think this idea didn’t even exist before anet. I highly doubt this influenced many purchasing decisions) outweighs the potential profit you get from disallowing the gold – > gem conversion all together.

By the way, you’ve completely ignored my other point that I made originally. You can purchase bank space with gems. However, they’ve recently expanded the bank quite a lot, for free. If this isn’t discouraging players from purchasing bank space (with gems) I don’t know what it is. If Anet were so greedy for our money, why would they do that?

Of course they’re a company. Of course they want to make money But they’re very generous about a lot of things.

On the first point, I’m confused. So you ARE agreeing with me that the conversion IS the gold sink?


How does McDonalds make money off of coupons or commercials? They market to you. They get you to go into the store and spend more money. It’s marketing.

They’ve already made a ton of money off bank space. It’s been 6 months since release. If they were just trying to be nice, they’d have given unlimited space since launch (or something to that effect). Trust me, everything they do has been heavily thought out and planned. Every single thing they change to the game gets passed through several departments several times to ensure that it fits into their business model.

By the way, the term greedy is your word. I am saying that they are a company trying to maximize profits and you are implying that they are just trying to be our friends.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

I don't believe the scavenger hunt

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

It’s not out of thin air BECAUSE of the algorithm. Just because Arena Net is the market maker doesn’t mean that they don’t need to have the gold sank in some way to make up for the extra coming into the economy.

I’m confused. It is created out of thin air. Just like how gold is created out of thin air. And items in this game. And we’ve already discussed why this doesn’t create rampant inflation (because Gem/Gold ratio has been pretty steady, which means conversion both ways is pretty steady.) And why I believe more gold has been converted to Gems in the long run (general overall upwards trend since launch)

There are gold sinks in the game to combat the farming in the game (TP tax, WP costs, Repair, ect.) The gold sink to counter balance selling gold to players it to take it from other players.

It’s just like trading in used video games for store credits. Do you think GameStop does it because they are nice guys? No. They are a company. Everything they say or do is designed in a fashion to increase revenue. They use your old game to resell for greater value than they paid. The fact that you can turn in your unwanted items to purchase items that you do what is all part of the plan and is a mere byproduct of the initial intent. It’s then used to market the service in hopes of getting more customers from both ends of the transaction.

Gamestop what it does because they can re-sell these old games for greater value than they paid. They have every reason to give incentive to people turning in games, because they profit from each transaction.

What can Anet do with the gold players turn in for Gems? There is no profit to be made, and there’s actually a LOSS in the sense that the player just used in-game gold to buy something with gold rather than real money.

They take gold out the economy and use it as a selling point of the game. “You can get stuff in the gem shop without ever paying a dime!”. It’s marketing and a gold sink wrapped into one profitable package.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

I don't believe the scavenger hunt

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

The gems come from players who have spent cash and traded them for gold in the first place. It’s why the price fluctuates. Without this distinction, Arena Net would just be ‘printing money’ to give to gem->gold conversion purchases. Which would cause tremendous inflation.

No, you’re wrong. The gems/gold that you get from converting each other are created from thin air.

The reason why the price fluctuates is because they have an algorithm, whenever a player converts Gold -> Gems, the Gem/Gold ratio increases (Gems more expensive) and whenever a player converts Gems -> Gold, the Gem/Gold decreases (Gems become cheaper)

The reason why you don’t see this massive inflation you talk of is because transactions both way are balanced. If you look at the currency exchange, you see that it’s pretty stable. Which means the amount of gems being converted to gold is about the same as gold converted to gems.

Overall though, I think more gold have been converted to gems, just because of the general upward trend of the Gems/Gold ratio since launch.

It’s not out of thin air BECAUSE of the algorithm. Just because Arena Net is the market maker doesn’t mean that they don’t need to have the gold sank in some way to make up for the extra coming into the economy.

Anyway, it’s irrelevant how they balance the economy to prevent inflation. The entire point is that gems are there for profit. Anything additional that may be added to the game play is just more of a marketing tool to use.

It’s just like trading in used video games for store credits. Do you think GameStop does it because they are nice guys? No. They are a company. Everything they say or do is designed in a fashion to increase revenue. They use your old game to resell for greater value than they paid. The fact that you can turn in your unwanted items to purchase items that you do what is all part of the plan and is a mere byproduct of the initial intent. It’s then used to market the service in hopes of getting more customers from both ends of the transaction.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

I don't believe the scavenger hunt

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

(heck why include an option to buy gems with gold in the first place?)

lol… um… to make money… ?

If you think it was included for any other primary reason, you are truely delusional.

I don’t get it. How do they make money from players who buy gems with gold?

The gems come from players who have spent cash and traded them for gold in the first place. It’s why the price fluctuates. Without this distinction, Arena Net would just be ‘printing money’ to give to gem→gold conversion purchases. Which would cause tremendous inflation.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

I don't believe the scavenger hunt

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

(heck why include an option to buy gems with gold in the first place?)

lol… um… to make money… ?

If you think it was included for any other primary reason, you are truely delusional.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

New player: too many coats as medium armor

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

As I ranger I don’t feel very “rangery” in my medium armor choices. I think it would be great to see some more variety and options.

I see a lot of light armor wearers in cities and they seem to have a lot of options with the dyes that look really nice.

And I’m a female gamer and female ranger. Gimme some fur lined bustiers and some leather pants and small, form fitting boots please. Maybe a leather vest. Or viking inspired leather stuff. Give me something to use all these great dyes on.

Just don’t give me trench coats or coats of any kind please.

Maybe this next patch will have some new armors to work towards. I really hope we don’t have to wait until an expansion pack. Who knows when that could be.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

New player: too many coats as medium armor

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

i actually like the medium armors.

Well the question isn’t whether or not some players like coats, because of course some people do. The issue is how little options (almost none) there are for people that don’t.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

New player: too many coats as medium armor

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Light armors > Heavy armors > Medium armors

I really wish I could use some of the light armor models for my medium wearing chars.

Light armors suffer the same problem for males. There are only 1-2 actual pants. Everything is robes that look like dresses.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

A foolproof way to make us happy.

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

I play a support/heals mesmer. I’ve always veered towards tanking or heals. If there’s one thing I’ve learned, there are two types of mmo’ers.

The selfish, rock star dps, who demands the spotlight, and the tanks/heals who really keep the ship afloat. If dps is the lead guitar, then tanks are the drummers, who set the pace, and heals are the bass, who hold down the line and keep it going.

Point being that I highly suspect that all the Traherne haters are rock star dps types, and they so hate sharing the spotlight. They so hate that anyone but them could save the world, and that in fact it takes actual cooperation and unity in order to dominate.

Eat rocks dps, cry me a river. Be ressing you soon.

http://en.wikipedia.org/wiki/False_dilemma

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Minis getting forgotten

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

https://forum-en.gw2archive.eu/forum/game/suggestions/Mini-Pet-Slot-1/first

Show your support for this function in that thread.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

WvW discussion: The Focus

in Elementalist

Posted by: Geikamir.6329

Geikamir.6329

You forgot to mention that churning earth is also a blast finisher. When you chain ring of fire- dagger(earth-4-5) you get 6 might right before hitting aoe with your highest hitting attack. That’s amazing synergy that you completely miss out on when you equip a useless though very shiny focus.
I think the focus was meant to be combined with the scepter but even then….

Yeah, you’re right.

It makes you wonder, do they think this is properly balanced?

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Legendary Armor

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Whatever they do, I hope they don’t require a 800g Precursor.

It’d be more like 500g per armor piece for the precursors. That’s if you get lucky from the forge, of course.

With the ways these are going now with precursors, I’m sure Anet will be smart and not have it tied to gold.

How are we now getting precursors that don’t require gold? Unless you are making wild assumptions that the elusive, distant scavenger hunt won’t have money or RNG in it.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

New player: too many coats as medium armor

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Now get a similar look on a male (with no coat). GL.

Not really my type of thing, but vive la difference and all that

Yeah, you shouldn’t have to have that look. Just like I shouldnt have to wear a trenchcoat.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Laurels. Thoughts?

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Once you realize that it’s just an artificially gated time-sink to hold you over until actual content is introduced, you get really upset at first and then learn to accept that there’s nothing you can do about it.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

New player: too many coats as medium armor

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

I don’t know, I think my thief is the best looking character I have. And yes, I do like norn females…

[IMG]http://i555.photobucket.com/albums/jj462/human106/gw011.jpg[/IMG]

Now get a similar look on a male (with no coat). GL.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

New player: too many coats as medium armor

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Yep, it’s depressing. Heavy armor is plagued with butt skirts and light armor has only like one or two pair of pants total (for males). Everything else looks like a dress.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Riding Broom: Why does it only last 3 min?

in Black Lion Trading Co

Posted by: Geikamir.6329

Geikamir.6329

See: Costume Brawl

The riding broom has no skills.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

Legendary Armor

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

Whatever they do, I hope they don’t require a 800g Precursor.

It’d be more like 500g per armor piece for the precursors. That’s if you get lucky from the forge, of course.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

What's your favourite Jumping Puzzle?

in Guild Wars 2 Discussion

Posted by: Geikamir.6329

Geikamir.6329

For new JP’s added to the game, would it be possible to add a one-time reward to each one that was unique or themed like the JP? I know that might be a lot to ask, but the general idea of a nice reward for the first run of a JP I think would be really cool.

I would love to do that. But then we have the problem of driving those who hate JPs to do them so they can get the goodies. And we don’t want people to feel like they have to do stuff they hate in the game.

It wouldn’t be anything other other than skins though. It’s to show that you’ve accomplished something. It’s the same as Legendaries only being PvE or the suggested changes to WvW and sPvP to offer rewards unique to that format. I understand not wanting to alienate people, but it’s unique rewards that really matter the most to the average MMO player (imo, ofc).

Plus, you guys already do this with the karma vendor at the pirate one in LA and everyone seems to be completely fine with that.

Toons: Foreseer, Geikamir, Rapscallion, Specimen, Scythian, Zeau, Ärtifact, and Replica.

(edited by Geikamir.6329)