because gratitude is a burden and revenge a pleasure.”
because gratitude is a burden and revenge a pleasure.”
It’s been like this nearly forever…
because gratitude is a burden and revenge a pleasure.”
30 chests and nothing. RNG hates me.
because gratitude is a burden and revenge a pleasure.”
It needs to go. Like a week ago.
because gratitude is a burden and revenge a pleasure.”
There’s one thing I noticed – while spectacting there’s no way to tell which team put down combo fields, timewarps etc. Having a team-colored stroke around them would help here.
because gratitude is a burden and revenge a pleasure.”
Guys is there a block function on these forums?
Could reaaaaaaally use it.
because gratitude is a burden and revenge a pleasure.”
I got some fused gear from PVP tournament chests.
Anyone know if you can craft these?
You probably mean Gauntlets, that’s the only Fused reward you can get from chests. For weapons you gotta hope for black lion chests RNG.
because gratitude is a burden and revenge a pleasure.”
Why do you people have to make 50 threads about the same thing? Like one wasn’t enough.
because gratitude is a burden and revenge a pleasure.”
It’s standard D/P combo. I think the reason HS doesn’t break stealth is because it’s the same HS that’s used to gain stealth in the first place. I think the system only supports one thing at a time – as in attack which grants you stealth can’t put you out of stealth at the same time.
because gratitude is a burden and revenge a pleasure.”
Thoughts post patch, everyone?
I’ld say…
Tier S:
None
Tier A:
+ Ranger
+ Mesmer
Guardian
Elementalist
Tier B:
+ Thief (Well played S/D)
Necromancer
Engineer
Thief (Other Builds)
- Warrior (Better than before, but still not quite there)
because gratitude is a burden and revenge a pleasure.”
Top players arent joining hotjoin…
You’ld be surprised.
because gratitude is a burden and revenge a pleasure.”
Hey, does anyone know how do I unlock jetpack in PvP? Do I have to get it from dungeon boss and convert to PvP like some other skins, or is it avaliable from PvP itself?
because gratitude is a burden and revenge a pleasure.”
On the other hand I have 1 more suggestion: Brighter colors for player icons on minimap.
I think it should apply to whole PvP, not only spectactor mode. On zoomed-out minimap class icons are nearly indistinguishable. Maybe make them slightly bigger as well.
because gratitude is a burden and revenge a pleasure.”
People run mending still? I thought it was decided 6 months ago that the heal was too small compared to healing surge and the condi removal was negligible at best.
If you have poison on you, even with full adrenaline you will heal for about the same amount as Mending. With no adrenaline… well…
And you’ll still have the poison after.
because gratitude is a burden and revenge a pleasure.”
I think it’s click twice on the nameplate (in the UI).
because gratitude is a burden and revenge a pleasure.”
“Heal remove Conditions” – Lies again, heal remove only 1 condition (25 sec CD) and only if you trait for it.
http://wiki.guildwars2.com/wiki/Mending
Just sayin’
because gratitude is a burden and revenge a pleasure.”
Devs seem to do quite a bit of stuff based on popular demand (look at last SotG).
I’ve gotta say it’s been quite a while since I’ve seen anyone asking for this change, so can’t be surprised it didn’t happen.
I wouldn’t rule out this change, but I don’t expect it to happen if the community doesn’t push for it.
because gratitude is a burden and revenge a pleasure.”
Now that you mention it… yeah, Warrior as a whole seems to have a bit more delay than all the other classes. Played some Engi and Ele recently and they both seem to be much more responsive.
because gratitude is a burden and revenge a pleasure.”
Current class forums are not a good place to discuss classes in PvP, as they are mostly dominated by PvE and WvW players. Players coming from diffirent game modes have completely diffirent views on class balance, which makes discussion much more difficult. Most PvPers make their class-related threads on this forum, making it quite cluttered.
I’ld love to see a setup similar to GW2Guru, where PvP class forums are separated from WvW/PvE ones.
Adding some extra subforums is a simple change, and I believe it’ld benefit PvP community greatly
because gratitude is a burden and revenge a pleasure.”
I always wondered, what’s the diffirence between complete invuln and evade, mechanic-wise?
because gratitude is a burden and revenge a pleasure.”
True.
By 2 new you mean the banners? They deposit just fine.
because gratitude is a burden and revenge a pleasure.”
Works for me just fine.
because gratitude is a burden and revenge a pleasure.”
I think it’s only F4 distortion. At least that’s what they said in SotG.
because gratitude is a burden and revenge a pleasure.”
I remember this from another game(dead game only 100 players are still playing it) where you had teams of 16 vs. 16 fighting and each team 1 commander with rts view and he had enough time to “command” and he also could draw at the mini map.
Savage 2, hm? Fun game, though good commanders were rare :P.
because gratitude is a burden and revenge a pleasure.”
For this patch: drawing on the minimap is working.
thats good, but how can i draw on minimap when i have shift binded to something else? i dont want to dodge everytime i want to draw… how about configurable setting?
Story of my life.
because gratitude is a burden and revenge a pleasure.”
Nice improvement, but I still say quick commands (like in TF2) would help a lot.
Even more so once you guys get the solo que done.
because gratitude is a burden and revenge a pleasure.”
This… explains a lot.
because gratitude is a burden and revenge a pleasure.”
Which would prolly take a year or even more considering you need like 200k per level xD
My guildie has 64 or 65 rank ;p
and 2830+ hours into the game
So Less than a year is very possible for Rank 70 ^^
If you mean Clik, he’s 66 now.
because gratitude is a burden and revenge a pleasure.”
Ooooh, this made my day!
But seriously, something has to be epicly wrong in a game when a class gets not playable anymore in tPvP just with a debuff on one single utility. Or are we wrong?
I can live without Frenzy. I’m not logging in until they bring back Reverse Bladetrail though.
I guess Warriors are out of PvP for the next 1-2 months.
I can’t say I’m surprised though. PvP players are minority. Warriors are monority within the minority. All ten of us can Rampage on the forums, Kick walls and poke devs with Banners, but I seriously doubt we’ll achieve anything.
I wonder if they’ll show up on April SotG. This will be interesting.
because gratitude is a burden and revenge a pleasure.”
sPvP rank proves nothing, you can get to any rank by spamming 2 on a thief.
Obviously this is a major nerf in PvP, I played 1600 hours on my War and I perfectly know we’re very reliant on spiking and HB helped finish off people.I could go ahead and suggest many ways to fix this, but after today I’m 100% sure the balance team has never and will never implement any of the changes we suggest.
I’m also 100% sure no one of those 3 guys can play a Warrior, I bet all my money I would win a 1vs3 against them because if they think Rampage/Kick is the way to PvP as a Warrior it’s clear they never tPvP’d with one.
This.
+1 Good Sir.
because gratitude is a burden and revenge a pleasure.”
can u make a arnold version by lowering the pitch using software
Like this: http://www.youtube.com/watch?v=fGuSfbkgmus !
because gratitude is a burden and revenge a pleasure.”
We’re not surprised. Anyone with half a brain cell (or test server access) knew it was coming.
The real problem is HOW they went about it. Frenzy has been reduced to ‘PlzKillMeNao’ button.
Also, they did nothing to bunkers to compensate for it, so quickness nerf is an indirect buff to them. As if they weren’t strong enough already.
because gratitude is a burden and revenge a pleasure.”
1) I am calm. And no, thank you, I’m not interested in PvE.
2) Again, I couldn’t care less about WvW. Zerg vs Gate game mode is incredibly boring in my opinion. I’m also perfectly capable of observing changes to overall meta. Quickness nerf is an indirect buff to all bunkers. PvP is about to get a whole lot more boring, as meta will move into heavy bunkering. Also, Warrior was hurt more than anyone else with those nerfs. We’ll be doing half the damage we used to during the Frenzy, while taking double damage for extra second (or 2.25 with trait).
3) Another playstyle, you say? I can say you never did any PvP. There is no ‘another playstyle’ for Warrior, sadly. Even if there was, I’m a sucker for giant swords, can’t imagine playing anything else.
4) With 1000 hours on Warrior, I don’t need a few days to say that today’s changes have completely killed class in PvP. Up till today there were about 5-10 people who refused to give up and still played Warriors in high level PvP. After the patch? There’s a good chance you won’t see a single Warrior in tPvP for the next month.
Please OP, refrain from posting on matters you clearly have no idea about.
@Detcelfer Hey, you can use Reverse Bladetrail with Leg Specialist to immobilize people and give yourself a chance at escaping. Oh wait, they destroyed that too. I guess we’re ****ed.
because gratitude is a burden and revenge a pleasure.”
If they knew about the haste change why didn’t they say anything about it? Did I miss that part too? Seems like a very important part of the “state of the game” much more so than buffing underused builds like turrets and banners.
No idea. Maybe they didn’t want to face follow-up questions that would surely arise. Maybe there wasn’t enough time, after all Karl had to spend 20 minutes describing the classes to us, since we obviously have no idea what they do.
because gratitude is a burden and revenge a pleasure.”
Yes, Quickness nerf was created prior to SOTG.
because gratitude is a burden and revenge a pleasure.”
I’m not sure what the patch did to this ability. Does it no longer go through targets or something? I’m at work so can’t test it out.
You used to be able to perform Reverse Bladetrail, aka. throw it at someone behind you while moving forward (away from your target). It was very useful if you tried to escape and had someone chasing you, since you could cripple them, and with Leg Specialist immobilize them for 2 seconds.
With this patch, if you try to throw Bladetrail at someone behind you while moving forward, skill won’t activate and go on 4 second cooldown instead.
because gratitude is a burden and revenge a pleasure.”
(edited by Harrier.9380)
@Larynx Yes, Frenzy is a joke right now (Stance trait extends the debuff but not the quickness btw), but I played quite a bit without it, and I’m not as dependant on it as most Warriors.
Reverse Bladetrail with Leg Specialis saved my hide like a thousand times though. I find this change to be much more damaging.
Just a personal opinion though.
Anyway, I’m off to play Dragon Age. See you guys when they revert those stupid changes.
because gratitude is a burden and revenge a pleasure.”
(edited by Harrier.9380)
Bladetrail skill: Can no longer be fired at enemies behind the player.
I call for a minute of silence to honor the death of our best escape/disengage tool.
Because clearly, Warriors have too many escape tools, right? Other class should envy us our disengage capabilities and overall tPvP viability.
…
Can someone who still has some functioning brain cells reverse this change?
because gratitude is a burden and revenge a pleasure.”
If that’s true at least get to find out who the biggest nerd basement dwelling no lifer with one millionglory points who that person is. I don’t think I would be very proud to be on the top of the leader boards if that was the case. I would be quite embarrassed.
We already know who that is. And he’s not embarrassed.
because gratitude is a burden and revenge a pleasure.”
Your 2 maps are about the size of 100 our maps though. Just saying.
because gratitude is a burden and revenge a pleasure.”
Never happened, roflmao
Translation into 72 languages takes time. You have no idea hard it is to find experts on ancient egyptian, goa’uld and krogan these days.
I can’t wait for the patch. It’ll either give me a reason to stay or uninstall and never look back.
because gratitude is a burden and revenge a pleasure.”
You can use excess materials to craft dyes.
because gratitude is a burden and revenge a pleasure.”
As for cluttering the screen, I assume you haven’t seen Shark finisher yet.
I like OP’s ideas. But they won’t get implemented, this game is PEGI 12.
because gratitude is a burden and revenge a pleasure.”
Getting 0.15 in an app where you wait for a button to light up and click it is nowhere near revelant here. It might matter a bit more in FPS games, but for sure not in GW2.
because gratitude is a burden and revenge a pleasure.”
I agree with idea of queing from anywhere.
Correct me if I’m wrong, but I think there was an option to join game from anywhere in the world in beta (at least hotjoin). Not sure why it was removed.
because gratitude is a burden and revenge a pleasure.”
Well, OP got some point…
Wow, so many high ranks, it’s impressive. Thief is really overpowered, and this screenshot just proved it.
It’s not a discussion whether thief is op or not. Can’t deny there’s a kittenload of thieves and mesmers in hotjoins though.
Talking about mesmers, here’s another one:
because gratitude is a burden and revenge a pleasure.”
And 100b, but you probably gonna hate me for mentioning that.
Kinda everything on Warrior benefits from being in meele range. Well, except rifle and longbow.
I wish there was alternative to 100b. Would love to see it replaced with Guardian’s GS #2. But that’s for another discussion.
because gratitude is a burden and revenge a pleasure.”
A new hope!
because gratitude is a burden and revenge a pleasure.”
Well, OP got some point…
because gratitude is a burden and revenge a pleasure.”
Well, you can always do it with beer.
because gratitude is a burden and revenge a pleasure.”