Showing Posts For Hot Boy.7138:

Why no Range indicator for portal ?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I would also like a timer on it cause at the moment I just have to judge how long I think 60 seconds is if I’m trying to wait for the right moment to use the exit portal.

What pets would you like to see added?

in Ranger

Posted by: Hot Boy.7138

Hot Boy.7138

kangaroo with an AoE knockback

PvP 3 wishes -what do you want most in PvP?

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

These are my three desires for this game.

1. All of WoW’s battleground maps and gametypes. (warsong gulch, alterac valley, etc)

2. Death Match arena for 2v2 and 3v3.

3. No more mandatory traits. Traits that are mandatory should be baseline for the class.

If you want all what is wow.. got and idea.. play wow.

worry about yourself, homie

PvP 3 wishes -what do you want most in PvP?

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

These are my three desires for this game.

1. All of WoW’s battleground maps and gametypes. (warsong gulch, alterac valley, etc)

2. Death Match arena for 2v2 and 3v3.

3. No more mandatory traits. Traits that are mandatory should be baseline for the class.

Seer Armour

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

“Hey guys, look at my mesmer!”

…lol

Mesmer vs. Mesmer

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I find fighting mesmers is all about control. He who controls the fight, wins.

Keep that in your head. Fighting a GS mesmer? get up in his face and start blowing the crap out of him, put him on the defensive.

Fight starts stalemting out? switch tactics, try playing like a phantasm mesmer, or like a shatter mesmer, vica-versa

This is pretty much how I deal with everyone lol. Just get up in their face and dance around them so they have to keep turning around to face you to attack.

Why no one run dungeons in GW

in Fractals, Dungeons & Raids

Posted by: Hot Boy.7138

Hot Boy.7138

gw2lfg.com if you go there you’ll find a group easily

Mesmer as an Alt?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

Denial won’t make my statement less true…

Yeah, except that it’s a false statement to begin with. Have you tried experimenting with other trait setups? Its that kind of perspective that reduces build variety in any class. Maybe a 30-point shatter build works best for you personally, which is great, but is nowhere near mandatory for every Mesmer to be viable.

iPersona is very good, but its far from “required.” Hell, 5 points in illusions is arguably more important. There are a whole plethora of builds, and even a podcast listed on these forums that prove the versatility of the Mesmer class.

^I can’t even keep up with all the builds that have been posted. There are so many.

Mesmer as an Alt?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I’m sorry, but you won’t find any build variety on mesmer.

There are many ways to play a mesmer. There is a lot of room for creativity in choosing a build and weapons to go with it imo.

Playing an inferior pve class

in Fractals, Dungeons & Raids

Posted by: Hot Boy.7138

Hot Boy.7138

In this game, high damage is meaningless in the grand scheme, except for one boss in the entire game. There’s no content that 5 glass canons can do that 5 bunkers can’t do. Just takes a little longer. And there are no enrage timers in this game on any of the fights. In WoW, your dps needs to be pushing a certain amount otherwise the boss enrages and wipes the whole group after a certain amount of time. As long as the boss dies, who cares?

This shows a serious lack of understanding of the game mechanics and of what speedclear groups are trying to achieve. Look, anyone can complete a marathon, meaning that generally any human being can traverse 26 miles on foot. But it takes skill and practice to beat the marathon records. Yes, any random assortment of skill levels with a random assortment of classes can complete any PvE content in this game. But it takes certain classes with certain builds and skill to maximize damage in order to minimize time spent on the dungeon run. Not every group can do that, and you’re not a bad person if you can’t do it or don’t want to.

But there’s nothing wrong with people who can and do.

I agree with this completely. It’s as you said, just depends on the people who run with. If they are capable and want a speed run, or they don’t care so much for it.

Playing an inferior pve class

in Fractals, Dungeons & Raids

Posted by: Hot Boy.7138

Hot Boy.7138

When I lead dungeons, I could care less about which weapons someone is using and if their dps is low because of it. I would probably care if skills were all the same across all weapons so it just makes sense to use the one with the highest damage, since they’re all the same. But each weapon type changes your playstyle. I’d much rather have people play the way they want, using the weapon they want, regardless if it’s making the boss takes a little longer to die. Actually, it annoys me so much when others try to control how another person plays his/her character. If I met a guardian who decided to use only staff all the time, that’s his preference and I wouldn’t tell him change his weapon or get kicked.

In this game, high damage is meaningless in the grand scheme, except for one boss in the entire game. There’s no content that 5 glass canons can do that 5 bunkers can’t do. Just takes a little longer. And there are no enrage timers in this game on any of the fights. In WoW, your dps needs to be pushing a certain amount otherwise the boss enrages and wipes the whole group after a certain amount of time. As long as the boss dies, who cares?

Control role needs strengthening

in Fractals, Dungeons & Raids

Posted by: Hot Boy.7138

Hot Boy.7138

I agree. Control is pretty worthless against bosses. It only removes defiance stacks and you’re luck if one of the CC actually gets through at a time when it’s actually crucial. Promotes unskilled gameplay in most pugs to just spam any CC they have available on every cd in hopes one goes through.

Without the Trinity, We can still have roles

in Suggestions

Posted by: Hot Boy.7138

Hot Boy.7138

You don’t need trinity, you just need content designed with the this combat system in mind. Look at monster hunter, the bosses are epic and require skill. The mobs in gw2 should be more like dark souls / monster hunter, not mindless mmo mobs that just run at you.

I totally agree with this. One thing that attracted me to this game was that the combat, in a way, resembled the combat in Monster Hunter Freedom. The creatures in Monster Hunter Freedom have a really good AI. And fighting them with a group of my friends ALWAYS felt intense, scary, and fun at the same time. The fights always got my adrenaline pumping.

Playing an inferior pve class

in Fractals, Dungeons & Raids

Posted by: Hot Boy.7138

Hot Boy.7138

and sadly most of the people I see running the harder dungeons like arah asking for, “very experienced only” are usually scrubs.

You’ll call us scrubs the day you do decent arah runs in the first place. If you’re part of all these groups who range lupicus you’re a scrub just like the rest of the people you’re calling scrubs.

I don’t see how being ranged or melee has anything to do with it. But if it matters to you, I’m 100% melee in everything I do.

Playing an inferior pve class

in Fractals, Dungeons & Raids

Posted by: Hot Boy.7138

Hot Boy.7138

Even as a mesmer, I’ve been kicked from groups for not being a heavy. I’ve learned to stay away from all groups asking for, “heavies only”, “zerker warrior only”, “guardian only”, “speed run”, “farming”, “no noobs”, “____ or you will be kicked”, “ping gear”, and sadly most of the people I see running the harder dungeons like arah asking for, “very experienced only” are usually scrubs.

Groups like those are usually started by people who aren’t fun to play with, and usually attract players who aren’t very good to begin with. I think good players know any dungeon can be completed by any mix of classes/builds, and even a group of mostly first timers in a dungeon can have a smooth run if someone is willing to fully explain the dungeon mechanics.

I understand why people want warriors for farm runs, their damage are just off the charts, but farm runs are usually for only CoF path 1. and it blows my mind how some people can act elitist over the easiest path, in the easiest dungeon, in the entire game.
anyways, this is just my opinion on the matter.

Chasing down opponents?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I also have this problem. I made a video about it a couple weeks ago. Sometimes, if I’m super bored I’ll chase them even though I know it’s pointless, but most of the time I don’t even bother. Our slow speed makes sense to me though and I think it’s fair, even though it can be frustrating at times. But I think someone mentioned it above me, but I used to use centaur runes and focus for farming cursed shore, and I think mesmers are probably one of the fastest classes with that combo, it’s pretty much 100% swiftness uptime.

Why there is no 1v1

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

I honestly don’t care about using duels as a way to test balance between the classes. I simply enjoy dueling. 1v1s are fun. Especially in the open world with a friend. Even while waiting for a dungeon group to start, it would be fun to duel outside of the instance, or even in the instance if waiting on one person who is afk.

So uh...when is phant getting nerfed?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I may be in the minority with this idea, but I honestly wouldn’t mind having my phantasm’s damage reduced and my auto attack’s damage buffed to compensate. I don’t know if it’s even possible for a trait to be available in the future that would allow this, but having more of my damage transferred directly to my sword would make me happy.

I think that would be taking away from our lore a bit. Mesmers are illusionists. Look at any other MMO or any kind of RPG. Illusionists always deal damage indirectly. I happen to always play these kind of characters if they available so I am slightly biased maybe. I simply do not like that idea though.

The OPs post in the Thief forums is hilarious. Calling for a nerf on bunkers because Thieves can’t kill them. ^^ I did face my first bunker/regen ranger in PvP last night while on my shatter build. Great freakn fight. ^^

Yeah. you’re definitely right about the lore. it’s not that I don’t love phantasms, because I do, but I just had an experience where I wished my sword autoattack wasn’t sooo weak. I was in arah path 2, fighting the last boss and the sole survivor of the group cause the rest all stood on circles and died >< But all illusions do 0 damage in there and it felt like the longest fight of my life hacking away at that boss with just the sword attacks. So even though I love phantasms, the option for a more direct approach for our damage appeals to me also for times like that.

So uh...when is phant getting nerfed?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I may be in the minority with this idea, but I honestly wouldn’t mind having my phantasm’s damage reduced and my auto attack’s damage buffed to compensate. I don’t know if it’s even possible for a trait to be available in the future that would allow this, but having more of my damage transferred directly to my sword would make me happy.

Never thought I'd grow bored of WvWvW

in WvW

Posted by: Hot Boy.7138

Hot Boy.7138

All we ask is for a one up, one down system… not difficult… actually easier than the current system. Winner of the tier at the end of the week goes up a tier, loser goes down a tier… only the mid server stays put.

Every week will be different opposition… sure there will be a few times where it is play the same server every two weeks… but on the whole it will mix things up a lot more.

At the moment it is getting really boring…

I really like this idea

no privacy

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

But what’s the issue with having an option to toggle having your build viewed on or off? Who don’t mind sharing their builds can leave it on. Who do mind can leave it off. Doesn’t matter which side you take, this option works for everyone. Blows my mind when people disagree with an option that works for everyone.

You aren’t allowed to mind sharing your build. When you signed up for GW2, you accepted that the Dev’s wanted PvP to be neutral ground – it was designed so that there is no advantage in PvP besides skill alone. Part of that is not being able to make some super secret build and squirrel it away, because it has nothing to do with your skill in playing said build. Like I’ve already said, if you want to play a game where there are differentiators other than skill alone, go play your standard gear treadmill MMO. Then you can feel great in your T8 gear trouncing players in their T1 gear because you put in so much more time than they have.

Furthermore, you’re not doing anything people won’t dissect and copy in a week anyway, especially if your build is any good.

How does having a custom build create unbalanced gameplay? Whether someone knows your trait set up or not, everyone has access to the same races, professions, weapons, sigils, runes, traits, etc as everyone else. I don’t understand how you equate wanting to keep my trait build to myself with wanting to play game with a gear treadmill. They’re two totally different things. Having gear that another player doesn’t have access to is a clear imbalance. Having a custom trait build, that everyone has access to is somehow creating a disadvantage? This is part of a fair, competitive environment. Given the same tools, lets see what players do with them. Some players will be very creative and others not so much. An option to toggle it off and on doesn’t give anyone an advantage or put anyone at a disadvantage.

And yes, pvp is a competitive environment.

The simplest way I can explain this is as, imagine a girl getting ready for prom. She goes to a tailor instead of buying her dress in a store and asks for a custom made dress. She gets her dress, goes to the prom to see that everyone is wearing the exact same dress. Sure she looks beautiful still. It doesn’t take anythign away from her, but still, everyone is wearing the exact same dress. That’s the simplest way I can explain it.

Keeping one’s build to oneself creates no disadvantage. We’ve been playing without seeing each other’s builds for the first 8 to 9 months of the game, so what’s the problem with an option to turn it off for those who want it that way? I still don’t see what’s there to disagree about. You’ll still have the option to leave yours on.

Players better than you (and me, for clarification) will gladly go and post builds equal or (most likely) superior to yours online, and give everyone a detailed description on how they work, what traits they use, and the general playstyle, all in the name of healthy competition. All you’re doing by insisting that you’re build have the option to be kept secret it let everyone know how petty and possessive you can be about a video game.

If you’re cool with that, by all means keep insisting that you keep your virtual baby safe from prying eyes. In the meantime, get used to the current meta and have some fun, if you can through your possessiveness issues.

But you don’t know anything about me, so what are you talking about?

no privacy

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

if I look at an engi and see his utilities, cooldowns, health, boons and watch him play for 15 minutes I can give you a build with 95% accuracy.

Spectator mode isn’t going to unveil some super secret uber leet build no one knew about. I hate to say it, but most good players can dissect your build in a single fight against you, let alone actually watching you play. Why not make it easier for nubs? It’s only a game and it helps new players.

This.

This isn’t corporate espionage people. You’re not some super secret spy, and your spec shouldn’t fall apart if someone else can see exactly what it is. Similarly, you shouldn’t want to keep your spec a secret – everyone has equal footing in GW2 gear wise from the getgo because its supposed to be about skill – go play one of the other dozen MMO’s with gear treadmills if you want a non-skill based advantage over your opponents.

You should be encouraging new players to get into PvP. New players need something to start with – trial and error only goes so far. If you keep demanding the game be so insular and exclusionary, PvP will become even more of a ghost town than it already is.

If none of that sways you, your point is likely moot anyway – I’m willing to bet Anet, like nearly every other MMO in the past 8 years, has a clause in their ToS which states that your character isn’t your possession; you’re in fact probably “leasing” it from ANet, who retains full ownership. Since (its likely) Anet owns your character anyway, they can do whatever the kitten they want with the spec you built on the character you lease from them.

But what’s the issue with having an option to toggle having your build viewed on or off? Who don’t mind sharing their builds can leave it on. Who do mind can leave it off. Doesn’t matter which side you take, this option works for everyone. Blows my mind when people disagree with an option that works for everyone.

You aren’t allowed to mind sharing your build. When you signed up for GW2, you accepted that the Dev’s wanted PvP to be neutral ground – it was designed so that there is no advantage in PvP besides skill alone. Part of that is not being able to make some super secret build and squirrel it away, because it has nothing to do with your skill in playing said build. Like I’ve already said, if you want to play a game where there are differentiators other than skill alone, go play your standard gear treadmill MMO. Then you can feel great in your T8 gear trouncing players in their T1 gear because you put in so much more time than they have.

Furthermore, you’re not doing anything people won’t dissect and copy in a week anyway, especially if your build is any good.

How does having a custom build create unbalanced gameplay? Whether someone knows your trait set up or not, everyone has access to the same races, professions, weapons, sigils, runes, traits, etc as everyone else. I don’t understand how you equate wanting to keep my trait build to myself with wanting to play game with a gear treadmill. They’re two totally different things. Having gear that another player doesn’t have access to is a clear imbalance. Having a custom trait build, that everyone has access to is somehow creating a disadvantage? This is part of a fair, competitive environment. Given the same tools, lets see what players do with them. Some players will be very creative and others not so much. An option to toggle it off and on doesn’t give anyone an advantage or put anyone at a disadvantage.

And yes, pvp is a competitive environment.

The simplest way I can explain this is as, imagine a girl getting ready for prom. She goes to a tailor instead of buying her dress in a store and asks for a custom made dress. She gets her dress, goes to the prom to see that everyone is wearing the exact same dress. Sure she looks beautiful still. It doesn’t take anythign away from her, but still, everyone is wearing the exact same dress. That’s the simplest way I can explain it.

Keeping one’s build to oneself creates no disadvantage. We’ve been playing without seeing each other’s builds for the first 8 to 9 months of the game, so what’s the problem with an option to turn it off for those who want it that way? I still don’t see what’s there to disagree about. You’ll still have the option to leave yours on.

no privacy

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

if I look at an engi and see his utilities, cooldowns, health, boons and watch him play for 15 minutes I can give you a build with 95% accuracy.

Spectator mode isn’t going to unveil some super secret uber leet build no one knew about. I hate to say it, but most good players can dissect your build in a single fight against you, let alone actually watching you play. Why not make it easier for nubs? It’s only a game and it helps new players.

This.

This isn’t corporate espionage people. You’re not some super secret spy, and your spec shouldn’t fall apart if someone else can see exactly what it is. Similarly, you shouldn’t want to keep your spec a secret – everyone has equal footing in GW2 gear wise from the getgo because its supposed to be about skill – go play one of the other dozen MMO’s with gear treadmills if you want a non-skill based advantage over your opponents.

You should be encouraging new players to get into PvP. New players need something to start with – trial and error only goes so far. If you keep demanding the game be so insular and exclusionary, PvP will become even more of a ghost town than it already is.

If none of that sways you, your point is likely moot anyway – I’m willing to bet Anet, like nearly every other MMO in the past 8 years, has a clause in their ToS which states that your character isn’t your possession; you’re in fact probably “leasing” it from ANet, who retains full ownership. Since (its likely) Anet owns your character anyway, they can do whatever the kitten they want with the spec you built on the character you lease from them.

But what’s the issue with having an option to toggle having your build viewed on or off? Who don’t mind sharing their builds can leave it on. Who do mind can leave it off. Doesn’t matter which side you take, this option works for everyone. Blows my mind when people disagree with an option that works for everyone.

Is this how the class is supposed to be?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

A lot of people compare gw1 mesmer to gw2 mesmer and says that anet went in the wrong direction. I never played guild wars 1. I had no interest in it. I love my mesmer the way she is now. Then again, I really don’t know anything about gw1 mesmer but I’m very happy with this direction that mesmer is in.

The OP makes valid points. But every class has it’s strengths and every class has its weaknesses. I’ve met players of all classes, even warriors believe it or not, who are so exceptionally good they make the class they’re playing seem overpowered in every way. That doesn’t mean the class is unbeatable…. people are beating thieves; people are beating mesmers, guardians do lose duels, too. Just because you’re not beating them, doesn’t mean they’re impossible to beat. Practice makes perfect, my brother. Mesmers have a lot of tools at their disposal, but the class isn’t unbeatable.

And if you’re losing to every single mesmer, whether they’ve been playing for 1500 hours or 1 hour, I think the problem rests with you. Cause I see a lot of bad bad bad mesmers, and thieves, and guardians…. and rangers since they’re the new topic this month for people asking for nerfs. I agree that’s easier for an inexperienced player to have success in pvp with a class that is able to stealth, or do a lot of healing to themselves, but even with those mechanics, it won’t mean much against any decent player if they’re simply not good at playing the class.

no privacy

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

You all make valid points. But the issue doesn’t change. It doesn’t matter if someone has an OPed build or a scrub build, if they want to share it, that’s their prerogative. I could be a terribad player and have a build with no synergy whatsoever, but if I want it hidden from spectators, I should be able to. It has nothing to do with being good or bad, or even believe that no one will be able to figure it out if they study me. If someone thinks they have it figured it out, then so be it.

Many may not agree with this, but I don’t think it’s a good idea to copy anyone’s build. If you so happen to come up with the same build as someone then that’s fine. But in pve, there is usually a strict rotation and very obvious traits to use to maximize dps. The route to success in pvp isn’t so simple. Everyone reacts differently in combat because we all process information differently. For instance, someone might want to block an attack that I’d normally think to just dodge, or vice versa. That’s a very simple example. But the point is because everyone plays differently, I think everyone should take time to choose traits that specifically suit their style of playing the game. Read the traits, see what looks interesting and what could be useful, play with it, tweak it, and repeat till you have a build of your own. Like I said before, if you and someone else just happened to come up with the same build, then that’s fine. If you can look at someone’s play and have an idea of what build they’re running, then that’s fine. But not everyone wants to hand their build over on a silver platter to everyone to look at and dissect. And I for one just don’t want to hand my build out to anyone just looking to copy it. That’s just my opinion on the matter. I don’t look down on anyone copies builds, I just don’t do it.

Delay on sword skill activation.

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I’ve noticed a delay this week while doing arah path 2 a couple times while fighting the abomination boss. I’ll hit blurred frenzy or the block skill to absorb one of his swings and nothing happens. I believed it to be lag though from the server since my internet is pretty good 99% of the time.

I’ve also noticed when I fight the first boss in path 3, the crusher. I used to be able to use illusionary riposte to block his hammer slam without fail, not it seems when i try to block it, I get hit by the hammer slam 50% of the time still. I couldn’t figure out the reason why it would work sometimes and not other times.

Is this how the class is supposed to be?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

Everything he said is true. My mesmer is a God.

Legendary sword Bolt effect not always showing

in Bugs: Game, Forum, Website

Posted by: Hot Boy.7138

Hot Boy.7138

I was crossing my fingers for a fix to this in the last patch… still crossing my fingers this will be fixed in the next one. This issue was first reported 6 months ago….

Mesmer and a Sheild?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

i really think it would be awesome if every class that the option to use every weapon type in a unique way. So I think shield would be awesome. Someone mentioned a bow earlier; I think that would be amazing as well. I like the idea for a hammer also. There was a cute, little light armored character in this game called The Legend of Dragoon that wielded a hammer and I thought it was pretty awesome. I don’t see any reason why in the future, every class shouldn’t have every weapon type available…. especially since each class wields each weapon differently

(edited by Hot Boy.7138)

no privacy

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Posted by: Hot Boy.7138

Hot Boy.7138

I agree with the OP completely. I posted about this maybe a couple days after spectator mode went live. I thought initially it would be up to each individual to show or hide their build, but you really have no choice in the matter. Most people that come to the forums come to talk about builds and share builds, etc. But then there are selfish people like me. I don’t care to share my build with everyone; especially since I spent months working on it to suit my playstyle perfectly.

There’s nothing wrong with anyone wanting to keep their build to themselves. And there’s nothing wrong with wanting to share a build with everyone. It’s just a preference. There should be an option to toggle this on and off to suit everyone.

The best Thief players

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

(i forgot to quote you when replying to this Arganthium)

I wanted to properly reply to what you said but I guess I went in a different direction. I wouldn’t call it a tragic story, i don’t take these things seriously. I was just surprised to see his name being listed as one of the best thieves. Well, even though Caed’s burst is definitely insane, I wouldn’t consider him someone playing at a high skill level because his playstyle seemed static to me. In my opinion being dynamic is important in pvp. I respect everyone’s build, whether it be glass canon all burst or bunker; so even though I respect his build, I wouldn’t call him one of the best thieves in the game because he seemed very predictable. Knowing a burst combo isn’t the same to me as being incredibly skilled.

Caed is extremely dynamic; he borrows from the short-term elements of a fight to create a long-term advantage. He uses specific combos at the correct time to wedge a large advantageous gap in his opponents. He has his cooldowns, positioning, and mobility mastered so that, in the long run, he can hurt the enemy team and reduce their health pools greatly. My main issue with his playstyle is that, while dynamic, he actually, contrary to what you said, doesn’t seem to take enough advantage of static advantages. That’s why I run builds that tend to look something like 0/0/X/X/X (although my current build doesn’t reflect this pattern; their’s 10 in DA, but none in CS). My playstyle focuses on abusing dynamic advantages to create long-term static advantages. Caed’s playstyle focuses on using dynamic advantages to create more dynamic advantages, and that’s where I think that his playstyle ultimately falters. He can’t use a small advantage to destroy opponents; he has to use large ones. Of course, large advantages are better than smaller ones, but smaller ones tend to be more safely secured and, in the long run, still have the same effect that larger advantages have. Furthermore, Caed’s very dynamic play allows him to create very large advantages very quickly, but at the cost of allowing his enemies to do the same to him.

That’s not to say that dynamic play isn’t important; it is, and in order to gain static advantages, you need to abuse dynamic opportunities. If anything, Caed is far too dynamic and not static enough.

Like I said before, I’m just saying what my experience playing with him was like.

The best Thief players

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

(i forgot to quote you when replying to this Arganthium)

I wanted to properly reply to what you said but I guess I went in a different direction. I wouldn’t call it a tragic story, i don’t take these things seriously. I was just surprised to see his name being listed as one of the best thieves. Well, even though Caed’s burst is definitely insane, I wouldn’t consider him someone playing at a high skill level because his playstyle seemed static to me. In my opinion being dynamic is important in pvp. I respect everyone’s build, whether it be glass canon all burst or bunker; so even though I respect his build, I wouldn’t call him one of the best thieves in the game because he seemed very predictable. Knowing a burst combo isn’t the same to me as being incredibly skilled.

(edited by Hot Boy.7138)

The best Thief players

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Posted by: Hot Boy.7138

Hot Boy.7138

Who do you think is the best player?

I know about Caed and Jumper, not sure about the other two.

I totally respect Jumper, especially after playing with him today. His abilities on a thief are… Absolutely off the charts. He’s incredibly skilled.

Caed… Eh. Not so sure. People hype him up a lot and all, but I know that he runs burstier stuff, and I’m not sure I respect that so much. So. No clue.

On slow nights I join dueling games to waste time until I’m tired. It’s fun and I don’t take it seriously. I found myself in a game with Caed a couple weeks ago. He was dueling another thief and was destroying him. Caed’s burst is insane. I dueled him also and he beat me three times in a row. It seemed like he was unbeatable for a moment. But I won the 4th duel and he got really nasty. Then I beat him again after that and he turned into a total kitten. I went afk for a bit and came back dead to see that he neglected all other duels to just attack my afk character so he could feel good about himself. Not to mention he doesn’t /bow before a duel to give himself the advantage of opening up on someone who is still waiting to see the bow.

To be one of the best players you have to be dynamic. If you use the same strat each time to beat someone and they finally learn to counter it, it’s time to do something a little differently. He couldn’t change his playstyle in even the slightest so he lost again and turned into a jerk. Also, you have to know that there is always room for improvement. Take a loss as a sign that there are still things to improve upon. Anyone can learn a burst combo in a a minute as someone stated above me, that doesn’t make you a good player.

I remember you, I killed you around 20 times in a row and, then you used thieves guild until you finally got me, and then proceeded to kitten talk me when you were running a duelist build. Saying I attacked you when you were AFK is also a joke, since you initiated every duel.

I really couldn’t care less about what you personally think of me but going on a forums to talk kitten about someone is fairly pathetic. Anytime you want duels I’ll duel you, just PM me.

Cheers.

How many people do you have this same problem with? I never used thieve’s guild. I don’t even have a thief. I just tell it like it is. This was my experience playing with you and that’s all there is to it. Also, in my entire time playing this game since launch, I’ve never talked kitten to anyone ever in an spvp game or over a duel, or a match, or anything pvp related. That’s beneath me.

The best Thief players

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Who do you think is the best player?

I know about Caed and Jumper, not sure about the other two.

I totally respect Jumper, especially after playing with him today. His abilities on a thief are… Absolutely off the charts. He’s incredibly skilled.

Caed… Eh. Not so sure. People hype him up a lot and all, but I know that he runs burstier stuff, and I’m not sure I respect that so much. So. No clue.

On slow nights I join dueling games to waste time until I’m tired. It’s fun and I don’t take it seriously. I found myself in a game with Caed a couple weeks ago. He was dueling another thief and was destroying him. Caed’s burst is insane. I dueled him also and he beat me three times in a row. It seemed like he was unbeatable for a moment. But I won the 4th duel and he got really nasty. Then I beat him again after that and he turned into a total kitten. I went afk for a bit and came back dead to see that he neglected all other duels to just attack my afk character so he could feel good about himself. Not to mention he doesn’t /bow before a duel to give himself the advantage of opening up on someone who is still waiting to see the bow.

To be one of the best players you have to be dynamic. If you use the same strat each time to beat someone and they finally learn to counter it, it’s time to do something a little differently. He couldn’t change his playstyle in even the slightest so he lost again and turned into a jerk. Also, you have to know that there is always room for improvement. Take a loss as a sign that there are still things to improve upon. Anyone can learn a burst combo in a a minute as someone stated above me, that doesn’t make you a good player.

Help Versus Ranger in WvW

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

When I fight roaming rangers, I try to stay right on top of them as much as I can. They’ll move to try to get away and get some breathing room, and while I chase i also try to kite the pet to make sure it doesn’t hit me while I’m dancing around the ranger. They usually try to make enough distance between me and them so they can heal out of combat, but there isn’t anything anyone can do about that. It’s impossible to catch them. If they run I consider it a victory. Also, I find rangers attacks to be slow and obvious and very easy to predict and evade. LOS isn’t always an option when you’re in the stuck in the field, but it shouldn’t be a problem if you can keep dancing around them, they’ll have to keep turning around to to face you to attack.

WvW Videos

in WvW

Posted by: Hot Boy.7138

Hot Boy.7138

I’m a pure Melee Mesmer solo roamer. I only started making vids last month so i’m still working on improving the quality and content of my vids. But here are a couple a like a lot and a link to my youtube channel. Anyone with an interest in how effective a mesmer can be only playing melee will be interested in my channel.

http://www.youtube.com/user/zero450571

About Gap Closers:

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Gap closers and gap openers increase the complexity of combat. It’s not a free ticket to a kill. You still have to judge when to use it wisely. For example. As a mesmer, I have blink. It could be used to create a gap or close a gap. I"m melee, but I generally use it for creating a gap if i need breathing room, but once in a while i’ll use it to close one. But when I’m fighting guardians, I know they will teleport to me. So if I use my blink too soon, I wont have anything to escape when they teleport on top of me. So either he uses his first and I counter by using mine right after, or I use mine first and he counters by using his right after. Or someone uses a knock back attack on me. I could quickly close that gap created by the knock back. But if that person waited for me to use my gap closer before knocking me back, he can control the fight so he’s always in a position to keep me at a distance and kite. It always keeps me on my toes and I have to always be aware of what my opponent can use to create or close a gap, and when is the best time to use mine so I can counter.

I think the combat in this game is to complex for some people. It truly is easy to play but hard to master. Doing away with gap closers/gap openers would only make combat less fun, more static, and no one would melee. And I could maybe see your point if in this game everyone was either melee or ranged. But everyone can be both. Someone gets in your face, switch to your swords or axes or w/e and start hacking away. Someone creates a gap and is kiting you, you can’t close the gap so switch to a ranged wep and shoot them far far. I love the complexity of the combat. I think it’s genius and genius is often times lost on some people.

Will Immortal Rangers ever be nerfed?

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

I like rangers the way they are. Good rangers are challenging and fun to fight. I don’t want to see them nerfed in any way. And I definitely enjoy fighting BM rangers. I do my best to kite their pets while staying close enough to the ranger to do decent damage. I play a pure melee build and I can tell you that it’s very hard for me to fight good rangers with their 1500 range, whilst my range is only 130. trying to go close a gap is very hard and once I do i usually walk right into a trap or something with the pet right on my heels the entire time. Greatsword and sword rangers are very mobile but I think their attacks are slow and very easy to avoid. But rangers give me some of the most entertaining battles so I would like to see them remain as they are. Even the bunkers, it takes a while to wear them down, but it’s not impossible…. unless they’re underwater lol, but that’s another story.

"Don't interrupt duels" the movie.

in Ranger

Posted by: Hot Boy.7138

Hot Boy.7138

i think my favorite fight that I recorded so far is me vs a roaming ranger. You can see he clearly wanted to run away, but had to much pride to. You see him in the video when he runs away and then keeps coming back to finish the fight. And then finally at the end he doesn’t even bother to run to, he just takes the stomp like a man. I liked it so much it was the first and only video i took time to edit and add effects to. I’m happy when I can get such a good 1v1 that goes uninterrupted because I record so many fights, and never use it cause at the end they always get interrupted.

"Don't interrupt duels" the movie.

in Ranger

Posted by: Hot Boy.7138

Hot Boy.7138

I’m a solo roamer. My best moments are when I come across another roamer and we both one of us isn’t leaving the area alive. Those epic 1v1 fights is the only reason I pvp. I hate it so much when someone comes along and ruins it by jumping in. I don’t mind if someone from the 3rd realm joins the fight and turns it into a free for all, but if it’s someone from my realm I wanna kill them myself lol. 2v1 isn’t fun and it makes me look like I needed help when clearly I had it under control. Usually at that time i just back off and let them 1v1 rather than 2v1 someone. Person on my realm then dies and proceeds to message me asking why I didn’t save him… But that’s part of the fun of world pvp I guess. Anything can happen, anyone can jump in and there really are no rules.

This will get thieves nerfed again.

in WvW

Posted by: Hot Boy.7138

Hot Boy.7138

Yeah really and no i don´t wear Zerker. Don´t believe nerevrmind I took the screens.
Thief is op as hell and nothing else

enjoy

I did enjoy. Great vid and music.

thief nerf required in www

in WvW

Posted by: Hot Boy.7138

Hot Boy.7138

I really like these “nerf thieves” threads. They give me a chance to promote my vids which otherwise would probably get no views lol. But thieves are fine the way they are in my opinion. I think the biggest issue with most people while having to fight a thief is the lack of anticipation. Because they’re in stealth, you can’t see them, so you can’t see where they are and what they’re gonna do. I feel like a thief in stealth is very predictable even though I can’t see him. Being able to anticipate what the other person might do in a fight is part of learning to pvp.

05/10/2013 NA Tier 2: DB/FA/TC

in Match-ups

Posted by: Hot Boy.7138

Hot Boy.7138

I will be live streaming tonight. In queue? You can still participate!

http://www.twitch.tv/captainquenta

Are you the one that has the awesome video of you guys killing 1 person at a time? I that video is awesome/funny but I can’t remember who posted it?

Yea, that was me. :-)

You must be talking about:

The most amazing fights in the history of GW2.

This video made my day. thank you

This will get thieves nerfed again.

in WvW

Posted by: Hot Boy.7138

Hot Boy.7138

I actually like fighting stealthy characters. I feel like i’m fighting off an assassination attempt by a ninja. Especially those thieves who only come out of stealth to attack. I don’t want to see thieves nerfed because they give me some of the more interesting fights as a solo roamer. Thieves, in general, seem more likely to engage me in combat without a zerg backing them up. I believe that’s because they’re able to reset a fight over and over until it’s in their favor. I don’t mind that though as long as they deliver on an epic 1v1 experience.

Super stealthy thief I ran into while roaming. Didn’t know it was possible to stealth quite so much.

(edited by Hot Boy.7138)

Met an Interesting Torch Mes Today

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I run a phantasm build and it’s nice to meet a build that is so dangerous. I was killed quite a lot before I was able to learn how to react to it and I improved my targeting skills to boot. So whoever you are if you’re reading this…thank you.

Basically there was lots of stealth via the torch, mass invis and of course decoy. He also used blink frequently. The idea is to stealth and then suddenly shatter when your opponent has no idea where you are.

I was able to counter by stealthing more often myself and using the mouse to target the mesmer instead of the “tab” key (I use “v” instead). This saves me precious seconds when I can tell who the real mesmer is but can’t target since I have to cycle through all the illusions/clones. Plus a healthy dose of blurred frenzy to protect myself from shatters.

I didn’t ask him exactly what traits he was using, but I assume it was max shatter damage. He used a staff as the other weapon set but not often. It’s surprising how quickly the fight can end if you’re careless.

Had a good time today.

I wonder if this is the person you dueled. His name is Twitchy Toes and he’s on Tarnished Coast. I was surprised by his playstyle also. He plays very well. the way you described the fight, it sounds a lot like this guy.

Nerf blurred frenzy?

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Here is short idea which came to my mind:

Instead of nerfing/buffing there should be a rework.

Imo the skill is based on terrible skill design. A spammable invulnerability skill with damage on top of it. It’s pretty obvious a lot of players will complain about that.

On the other hand Mesmers don’t want a good skill to be nerfed which is understandable.

Instead of relying on melee combat and invulnerability the skill should be ranged. There would be no need for invulnerability anymore and the Mesmer would still be able to deal damage without dying.

Problem solved.

Your suggestion is a good one. No mesmer is going to be arguing for it, however, as they are very much aware of the fact that they never engage in melee anyway and that they’d rather have a 2 second invul every 8 seconds to cover their bad positioning.

My mesmer is 100% melee. My mesmer is also my only character. I’ve never even wanted to make another character just to try out because I’m totally satisfied with this one. I consider myself a player at a high skill level so my perspective of balance would probably be different of someone playing at or a below an average skill level. In my opinion, every class is equal in different ways. I would argue that blurred frenzy is equal to necros death shroud and drain life, ele high boon uptime and water attunement, ranger regeneration and evasion, thief mobility and evasion, guardian high protection up time, etc.

I like my sword weapon skills as they are and don’t want to see them changed, except of course to fix the bugged pathing of skill 3. Blurred frenzy is no more an advantage in a fight than a thief able to reset every encounter until it’s in their favor. This is the flavor of the class, and many classes has a skill, or many skills that serves the same purpose as blurred frenzy, but in a different way.

Comparison is the thief of happiness. People on these forums always see the strength in other classes and only the weaknesses in their own class. There isn’t any class in this game I can undoubtedly say I can just pwn. I win and lose against bad players and exceptional players of all classes. Blurred Frenzy is very easy to avoid and there are many classes with skills that evade as they attack. You are the same people that complain about different classes being different. And you will be the same people complaining later that the classes are all the same.

Hide build from spectators

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Okay, so? if I answered my own question, what’s the problem? what does it matter who answers the question? I asked a question. I didn’t get a direct answer from anyone. After a few hours it was implied to me that there’s no way to go around it. So i responded and made that the answer. Anyone also wondering the same thing now doesn’t have to scroll through a post looking through indirect answers. So what exactly is your problem?

Hide build from spectators

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Why did you answer your own question?

He answered his own question in an attempt to make the question look legitamite.

Regardless, this is silly. If you’re worried that other people will use your build, then you just must not be very good with it. The effectiveness of a build is determined by the player, and good players have nothing to hide, as true skill can’t be merely copied.

I’m trying to make my question look legitimate? What exactly is an illegitimate question? And whether I’m a good or bad has nothing to do with it. It’s all a matter of personal preference. Some prefer not to share their trait set up; that’s all. And I don’t see what the issue is. Having the option to toggle viewing of traits off and on works for everyone.

It’s either you agree or disagree. But I don’t see why anyone would disagree with an option that appeases everyone. But I guess some people like to play devil’s advocate. And I guess some people got nothing better to do than to read too much into things to imply the person making the post must not be a very good player.

Hide build from spectators

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

The option to show your trait build and gear set up should be up to each individual. Not everyone wants to give out the secrets to their pvp success. There needs to be an option to toggle this off and on. On for those who don’t mind sharing their builds and off for people like me.

“Two rules to success in life. 1. Don’t tell people everything you know.”

I’m done with the Mists for now until this is addressed

Hide build from spectators

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

I only join dueling games. I’m tired of only one gametype so I don’t even bother with regular games. But I like to keep by build set up a secret. I’ll take Adaneshade’s advice and just refund my traits.