Showing Posts For Hot Boy.7138:

Silver tier ranked matches - 26 lost matches

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Hey brother. I also play an off meta build. And I often get heckled by my team before the match even begins. Sometimes people will afk a match before it starts when I don’t respond to their heckling. So I understand. Do what is fun for you and if it’s fun for you I’m sure you can find a way to make it work for you.

With that said, every loss is my fault. I don’t blame teammates ever. I don’t blame the system. I just blame myself. I think of what I could have done differently. Now if you’re losing 26 matches in a row, my first guess is that you’re ranked higher than your skill level and eventually you’ll be placed in a bracket where your wins and losses are closer to 50/50. 26 matches is a lot to lose in a row. The one constant thing in all your matches is you. It’s gotta be your fault you’re losing 26 times in a row.

Is it me or is PVP decay a really dumb idea?

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Posted by: Hot Boy.7138

Hot Boy.7138

Decay is necessary.

Imagine if someone did very well in their 10 placement matches, placed in the top 250, then never play again after that for the rest of the season and got a title. Is that fair?

Decay is necessary.

They wouldn’t even be in the Top 250 because you’d need over 100 games played in ranked at that point.

It’s just a hypothetical. Sitting on on a high rank for a whole season that you obtain early isn’t fair. You should consistently be fighting to maintain your position.

Conditions supposed to be damage over TIME

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Protip: you can dodge/block/invul the attacks that apply conditions.

usually you right but condi builds mainly of necro and thief can put lots of conditions so even if you block, dodge you will get hit eventually after 10 sec with 5-10 conditions and even if you clean them they get back easily.

Don’t feed the trolls.

Is it me or is PVP decay a really dumb idea?

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Decay is necessary.

Imagine if someone did very well in their 10 placement matches, placed in the top 250, then never play again after that for the rest of the season and got a title. Is that fair?

Decay is necessary.

Conditions supposed to be damage over TIME

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Condition are too messed up at this point. I honestly think Anet is aware of the problem, but at this point the issue is too far gone and they have no idea how to fix it. It would require a total overhaul for all conditions, their applications, and their removal. There’s no way anyone would a good sense of game balance would think that conditions in their current implementation is in a good place. Conditions as they are now are good and necessary for PvE so it can be viable for killing bosses with tens of millions of HP. But outside of PvE, the same conditions are being used to kill players with 15k hp. To combat this, at one point, WoW introduced a new stat on gear called resilience. And all it did was reduce damage taken from other players. I’m not saying that is the answer for this game, but I think it’s a direction that is worth looking into.

More Body Customization options

in Guild Wars 2: Heart of Thorns

Posted by: Hot Boy.7138

Hot Boy.7138

I love my girls thick AF.

Can we get more body type options.
Nikki Minaj’s body profile would be perfect for humans, sylvari, and norn.

Thanks.

Everyone can say what body type they wish were in the game. Hopefully the devs will implement some.

Also, it would be great is sylvari had as many color options as there are dyes. At the very least, as many skin color options as there are hair color options.

Stop rewarding failure!

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Dota2 will penalize you for consistently playing terribly.

How? The only penalty is to be degraded in rank, which is useless in a game with so low population that oftenly pairs silvers and plats in the same match.

Low priority matchmaking pool

The game doesn’t put you in low priority because of bad gameplay, it puts you in lp because of excessive reports. You can intentionally feed every game and not end up in low prio.

Yes, that’s what i mean though, there’s an avenue of options to deal with exceptionally bad players/troll players. How is that not better than what we have currently

Because telling new players they shouldn’t pvp because they’re noobs is always productive for a healthy pvp environment.
sarcasm

They have unranked to be bad in.

Being bad or good doesn’t matter. Everyone can and should do ranked matches because the rewards are good. The only difference between ranked and unranked is the rewards. And it’s really not for you to worry about if a people are bad or good. There is a system in place that will rank them. MMR works and people will always end up playing with people of similar skill level if they play enough games. Despite the outcry of MMR being broken, it isn’t.

Stress Test: Mirage Open world

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I’m still feeling pretty positive that mirage will be an amazing spec. Maybe not on release, but definitely by the end of the year with some more tweaks if necessary.

For my playstyle, it’s amazing for Pvp.

But, mirage doesn’t seem like it will be a good dps spec for pve. I really thought that this spec, whatever it was going to be, was going to be a high dps spec for mesmer. But I just don’t think that was the design idea for it. Like spellbreaker, mirage may just be really good in pvp and pvp alone. But who knows. They’re working on it. Have faith!

Serial idler with god among mere mortals

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Unpopular opinion, but I think it’s okay for a person to idle a match if they were being harassed in the match by teammates. They shouldn’t have to play with anyone like that. But the person OP is describing, i don’t know the situation, so of course I would have to say that person is wrong and deserves some penalty.

Give us more game modes

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

We need more game modes instead of new maps for the same game mode.

Please don’t release any more conquest maps. Put that energy into a new game mode.
I am so sick of conquest. It’s been 5 years of conquest.

I know there is stronghold, but it’s the game mode no one asked for or wanted.

Give us a capture the flag mode please.

Stop rewarding failure!

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

i think the system is good at it is. Everyone who plays gets rewards. Games are more fun this way. This isn’t esports. There is no professional scene. This game is very casual. Pvp in this game is very casual. Stop trying to make it into something that’s more hardcore than it actually is.

Stress Test: Mirage Open world

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

During the elite spec beta weekend I just figured that axe wasn’t a good pvp weapon. But now having tested it for pve during the stress test, it didn’t seem that great for pve either. Underwhelming for sure.

Why is this even possible?

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

It’s not about wins and losses. It’s about WHO you win against and WHO you lose against. That person probably won against higher ranked players that you have yet to face.

PSA: Don't do ranked on Sunday

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Umm, if all of you are losing on Sunday, then that means someone sure is winning alot! Maybe I need to play on Sunday more often.

exactly lol.

Non-meta broken builds

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

I always thought confounding suggestions was blockable until today.

Uhhh it really should be. Unless something triggered your block and you were stunned following it, the evade is only 1/2 second… If it’s a bug might need further testing… that said you might want to double check the evade on offhand sword because that could be bugged too.

Nothing else took the block because it was the start of the match. I grabbed home and he came to take. so just a 1v1 at the beginning. I immediately saw the purple fire and stealth, you know what that means. Some big burst is coming. I wait a bit then use off hand sword block. Off hand’s sword block is relatlively long. 2.5 seconds compared to shield’s 1.5 second. So i’m sure the block was up when I was blown up. I even typed in say chat after saying, “what is block?”. Cause really what is block if it does nothing to mitigate that kind of burst.

I don’t want to dwell on the block though. The point I want to make is that this particular burst combo is broken and shouldn’t even exist even if it is a non meta build. Power shatter gs mesmers can blow up anyone 20k hp and under in 1/2 a second or less from stealth. This build goes under the radar because it’s not used in tournaments that I know of. Nonetheless, burst combos of this scale just shouldn’t be possible.

And I have some pretty crazy burst myself. But it’s through a series of well timed interrupts. And i’m not looking down on players that take this build. The fault is not with them for playing “smart”. The fault is with the people that balance traits, skills, and builds, and classes in general.

Are you sure a thief didn’t share basi venom with the mesmer? You can essentially do your burst combo of mirror blade into mind wrack and mind stab without having to worry about blocks, only invulnerable and evades.

Mesmer as far as I know doesn’t have an unblockable stun or daze, I agree the burst from stealth is cheesy and not fun but then if that fails they’re mostly done for with very few ways to keep up pressure and down a ton of utility if they blinked in.

Also @ the person saying they received a dps buff, they did for PvE but not really in PvP. They got a damage increase at the cost of deceptive evasion but 15% of FA is still FA and still relies on crit chance.

I’d be happy if the burst was toned down and the mesmer given more reliable pressure damage, that would necessitate a redesign of the class at its core to remove phantasms though.

Yeah, it was most likely basilik venom. I didn’t think of that.

Nonetheless, I’m still very much against any combo that can 100 to 0 a person in under half a second.

These players are hurting Anets PvP.

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

What’s the problem with farming PIPs in pvp? Aren’t we all getting PIPs in pvp just from doing pvp? I don’t see the issue. If the issue is that you don’t think these people are trying to win, then worry not. They will move down and if you are a good player you will move up. You get the most PIPs for winning so it makes sense they are also trying to win. Maybe you assume they aren’t because you are looking for a reason for your losses? Someone to blame, maybe?

If you read the thread, it’s about people who afk in base from the start of game or after the first fight.

I don’t put people who PIP farm in the same category as people that AFK. AFKers are entirely toxic.

I assumed they are PIP farming, otherwise I don’t see any logical explanation as to why they would bother queuing.

I just did 3 straight matches with an engineer that went AFK. They first raged extremely hard at the team for not winning mid. Then they said they were going to afk because they didn’t care about the match anymore. And they put a smiley face up afterwards. I’m pretty sure that person cared about the match more than anyone because they were the only one raging, and raging very hard at that. And then tried to play it cool by saying they were just farming. She wasn’t just farming in the sense that she didn’t care about winning. She cared the most. She just was a bad player and tried to play it cool, but it was too late. SHe had already flipped out so putting up a front and tryign to be cool after that is pointless.

My point is, some people will try to act cool and say they don’t care about a match and that they are just farming as an excuse to AFK. They are actually going AFK, not because they are jsut farming pips, but because they are toxic, lack sportsmanship, and don’t know how to control their rage. So they attempt to frustrate the team because the team isn’t carrying them. So she defintely wanted to win, but was just putting up a front about farming.

I did 2 matches with her after those 3 matches. She was on the opposite team and she fought me very hard for a point. But she couldn’t take it, but she was fighting extremely hard like she wanted to win badly. She lost that match, and the one after. SHe was the reason all her teams were losing that night, but her rage was directed at her teams and not herself. So she went AFK and tried to be cool and said she was farming.

My point is that she was trying to masquerade as a farmer to play it cool that she didn’t care. SHe’s not a farmer. She’s just very toxic. And I think other people act the same. I’ve seen it in real life and ingame. People who try to be cool after raging, but they just look crazy lol.

I hear what you’re saying, but i’m telling you that PIP farmers are not the same as AFKers. Maybe some AFKers try to be cool and act like they are jsut farming. But they’re not. They’re really just very toxic and lack any kind sportsmanship-like qualities.

It’s a fair perspective but there really needs to be some sort of small dishonour for things like these… Even some sort of automatic system where 3 reports in a single game could mean 10 mins of dishonour.

The report feature in pvp doesn’t work.

With that said, I agree with you. People that go AFK, imo, should be banned for 3 days for their first offense. Then a week.

People that verbally abuse their team should be muted for a 3 days, then a week, then a month. Muted from all chat channels. I don’t think anet cares to punish the community for toxicity because the community is so small already. But I think it would actually be better for the game if they did.

U must be new to pvp, its impossible not to flame in this game’

First , players want to win, and its normal to get nervous or mad when u r competing

Second, with this match making its really impossible not to flame, i kid u not, just had a game that i was far 1vs 2 for over a minute, rest of my team wiped and lost all caps, then they have 5 men mid and we just have 4 cause our ranger is afk close

Its just impossible not to flame, and if they would ban players for days like u are saying, players would just leave, simple as that.

Nah, i’m not new. I’ve been playing this game since beta. I’ve done almost 7,000 games in the last 5 years. Last season alone i did over 600 ranked games. And I always get to low plat, which is not amazing, but i have a good understanding of competition.

I don’t rage because as a kid I was taught about sportsmanship. Win some, lose some. either way it’s a GG WP. I don’t expect to win every match. I only expect to win half of my matches. If you are winning half of your matches, then MMR is working well. If you are losing half of all your matches then MMR is doing its job.

So many people have no understanding of sportsmanship or MMR. I’m not saying you, but there are people that really expect to win every single match, and if they lose they’re throwing a tantrum at their own team. In all honesty, it’s just very childish to me to see that kind of behavior in this game.

I understand feeling frustrated with this game, but my frustration is only ever with the class balance team and never with my teammates. I don’t expect anyone to always play a perfect game and it’s likely that a game i’m in could be a game when someone plays less than perfectly. It’s okay. Win some and lose some. Even when my rank falls from a streak, it always bounces back up to where it was at the next day. I don’t sweat it.

Non-meta broken builds

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

I always thought confounding suggestions was blockable until today.

Uhhh it really should be. Unless something triggered your block and you were stunned following it, the evade is only 1/2 second… If it’s a bug might need further testing… that said you might want to double check the evade on offhand sword because that could be bugged too.

Nothing else took the block because it was the start of the match. I grabbed home and he came to take. so just a 1v1 at the beginning. I immediately saw the purple fire and stealth, you know what that means. Some big burst is coming. I wait a bit then use off hand sword block. Off hand’s sword block is relatlively long. 2.5 seconds compared to shield’s 1.5 second. So i’m sure the block was up when I was blown up. I even typed in say chat after saying, “what is block?”. Cause really what is block if it does nothing to mitigate that kind of burst.

I don’t want to dwell on the block though. The point I want to make is that this particular burst combo is broken and shouldn’t even exist even if it is a non meta build. Power shatter gs mesmers can blow up anyone 20k hp and under in 1/2 a second or less from stealth. This build goes under the radar because it’s not used in tournaments that I know of. Nonetheless, burst combos of this scale just shouldn’t be possible.

And I have some pretty crazy burst myself. But it’s through a series of well timed interrupts. And i’m not looking down on players that take this build. The fault is not with them for playing “smart”. The fault is with the people that balance traits, skills, and builds, and classes in general.

Non-meta broken builds

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Mesmer’s stun/daze (confounding suggestions) is not unblockable. Mind Wrack is not unblockable. Mind Stab is not unblockable

I didn’t say mind wrack or mindstab was unblockable. I said gs#2 because it is unblockable. And I said the daze/stun because it definitely interrupted my block.

I always thought confounding suggestions was blockable until today.
I was blocking with offhand sword. It blocks and immediately follows into an evade frame. Nothing was blocked and nothing was evaded. I was just stunned and blown up. My only guess is that the daze/stun interrupted my block first and all attacks hit after.

I didn’t test the daze on the block after, but this is what happened.

Offhand Axe mid range Power skills?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I’d love an offhand axe just for aesthetics. An axe really only looks good with another axe.

Non-meta broken builds

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Non-meta builds often are overlooked when it comes to balance. The general consensus is that if it was overpowered, it would be in the meta. But just because it’s not in the meta, doesn’t mean a build can’t be broken. There are at least a few broken builds in non meta: Overtuned for burst combos or near-immortal bunkers.

Bunker Rev is in my strong opinion overtuned for sustain. I don’t think Revs overall are overpowered, but this particular build is broken.

Condi thief is overtuned and broken.

And I strongly believe the burst combo from power shatter GS chronos are way overtuned. And what makes it worst is that the burst combos is often done from stealth and preemptive blocks won’t save you, but the opening daze is unblockable. It interrupts blocks to stun you while blocking, and then GS#2 bounces to you and back to you is also unblockable. And all of the damage hits in about 1/4th of a second, through blocks and while you are stunned.

This burst combination is broken. Whether or not, GS mesmers are in meta or not, these type of burst combos is unhealthy for the game. It takes no skill because anyone can memorize a burst combos and use from the safety of stealth, or use a macro which is often the case.

Here is a pic of me getting blown up, while i was blocking, from stealth, in 1/4th of a second. My amulet also has 560 toughness, but I might as well had 0 toughness against this overwhelming burst combo.

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(edited by Hot Boy.7138)

Absolutely dislike the new fractal.

in Fractals, Dungeons & Raids

Posted by: Hot Boy.7138

Hot Boy.7138

I love the new fractal. I actually never liked fractals until the last 2 new fractals were added. Since they were added to the game I’ve been doing fractals everyday. I hope anet keeps up with it.

[Concern] Will Anet actually fix the Mirage?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

Mirage doesn’t need much fixing. Just a few tweaks to skills and redesigning a trait or two and it’s good to go. I’m not worried. Some people are acting like it was a horrible experience. It wasn’t that bad. I was doing great with it when I played and I had a lot of fun.

But I will say that beta should have been back in June, not a month before release.

These players are hurting Anets PvP.

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

What’s the problem with farming PIPs in pvp? Aren’t we all getting PIPs in pvp just from doing pvp? I don’t see the issue. If the issue is that you don’t think these people are trying to win, then worry not. They will move down and if you are a good player you will move up. You get the most PIPs for winning so it makes sense they are also trying to win. Maybe you assume they aren’t because you are looking for a reason for your losses? Someone to blame, maybe?

If you read the thread, it’s about people who afk in base from the start of game or after the first fight.

I don’t put people who PIP farm in the same category as people that AFK. AFKers are entirely toxic.

I assumed they are PIP farming, otherwise I don’t see any logical explanation as to why they would bother queuing.

I just did 3 straight matches with an engineer that went AFK. They first raged extremely hard at the team for not winning mid. Then they said they were going to afk because they didn’t care about the match anymore. And they put a smiley face up afterwards. I’m pretty sure that person cared about the match more than anyone because they were the only one raging, and raging very hard at that. And then tried to play it cool by saying they were just farming. She wasn’t just farming in the sense that she didn’t care about winning. She cared the most. She just was a bad player and tried to play it cool, but it was too late. SHe had already flipped out so putting up a front and tryign to be cool after that is pointless.

My point is, some people will try to act cool and say they don’t care about a match and that they are just farming as an excuse to AFK. They are actually going AFK, not because they are jsut farming pips, but because they are toxic, lack sportsmanship, and don’t know how to control their rage. So they attempt to frustrate the team because the team isn’t carrying them. So she defintely wanted to win, but was just putting up a front about farming.

I did 2 matches with her after those 3 matches. She was on the opposite team and she fought me very hard for a point. But she couldn’t take it, but she was fighting extremely hard like she wanted to win badly. She lost that match, and the one after. SHe was the reason all her teams were losing that night, but her rage was directed at her teams and not herself. So she went AFK and tried to be cool and said she was farming.

My point is that she was trying to masquerade as a farmer to play it cool that she didn’t care. SHe’s not a farmer. She’s just very toxic. And I think other people act the same. I’ve seen it in real life and ingame. People who try to be cool after raging, but they just look crazy lol.

I hear what you’re saying, but i’m telling you that PIP farmers are not the same as AFKers. Maybe some AFKers try to be cool and act like they are jsut farming. But they’re not. They’re really just very toxic and lack any kind sportsmanship-like qualities.

It’s a fair perspective but there really needs to be some sort of small dishonour for things like these… Even some sort of automatic system where 3 reports in a single game could mean 10 mins of dishonour.

The report feature in pvp doesn’t work.

With that said, I agree with you. People that go AFK, imo, should be banned for 3 days for their first offense. Then a week.

People that verbally abuse their team should be muted for a 3 days, then a week, then a month. Muted from all chat channels. I don’t think anet cares to punish the community for toxicity because the community is so small already. But I think it would actually be better for the game if they did.

These players are hurting Anets PvP.

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

What’s the problem with farming PIPs in pvp? Aren’t we all getting PIPs in pvp just from doing pvp? I don’t see the issue. If the issue is that you don’t think these people are trying to win, then worry not. They will move down and if you are a good player you will move up. You get the most PIPs for winning so it makes sense they are also trying to win. Maybe you assume they aren’t because you are looking for a reason for your losses? Someone to blame, maybe?

If you read the thread, it’s about people who afk in base from the start of game or after the first fight.

I don’t put people who PIP farm in the same category as people that AFK. AFKers are entirely toxic.

I assumed they are PIP farming, otherwise I don’t see any logical explanation as to why they would bother queuing.

I just did 3 straight matches with an engineer that went AFK. They first raged extremely hard at the team for not winning mid. Then they said they were going to afk because they didn’t care about the match anymore. And they put a smiley face up afterwards. I’m pretty sure that person cared about the match more than anyone because they were the only one raging, and raging very hard at that. And then tried to play it cool by saying they were just farming. She wasn’t just farming in the sense that she didn’t care about winning. She cared the most. She just was a bad player and tried to play it cool, but it was too late. SHe had already flipped out so putting up a front and tryign to be cool after that is pointless.

My point is, some people will try to act cool and say they don’t care about a match and that they are just farming as an excuse to AFK. They are actually going AFK, not because they are jsut farming pips, but because they are toxic, lack sportsmanship, and don’t know how to control their rage. So they attempt to frustrate the team because the team isn’t carrying them. So she defintely wanted to win, but was just putting up a front about farming.

I did 2 matches with her after those 3 matches. She was on the opposite team and she fought me very hard for a point. But she couldn’t take it, but she was fighting extremely hard like she wanted to win badly. She lost that match, and the one after. SHe was the reason all her teams were losing that night, but her rage was directed at her teams and not herself. So she went AFK and tried to be cool and said she was farming.

My point is that she was trying to masquerade as a farmer to play it cool that she didn’t care. SHe’s not a farmer. She’s just very toxic. And I think other people act the same. I’ve seen it in real life and ingame. People who try to be cool after raging, but they just look crazy lol.

I hear what you’re saying, but i’m telling you that PIP farmers are not the same as AFKers. Maybe some AFKers try to be cool and act like they are jsut farming. But they’re not. They’re really just very toxic and lack any kind sportsmanship-like qualities.

These players are hurting Anets PvP.

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

What’s the problem with farming PIPs in pvp? Aren’t we all getting PIPs in pvp just from doing pvp? I don’t see the issue. If the issue is that you don’t think these people are trying to win, then worry not. They will move down and if you are a good player you will move up. You get the most PIPs for winning so it makes sense they are also trying to win. Maybe you assume they aren’t because you are looking for a reason for your losses? Someone to blame, maybe?

If you read the thread, it’s about people who afk in base from the start of game or after the first fight.

I don’t put people who PIP farm in the same category as people that AFK. AFKers are entirely toxic.

These players are hurting Anets PvP.

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

What’s the problem with farming PIPs in pvp? Aren’t we all getting PIPs in pvp just from doing pvp? I don’t see the issue. If the issue is that you don’t think these people are trying to win, then worry not. They will move down and if you are a good player you will move up. You get the most PIPs for winning so it makes sense they are also trying to win. Maybe you assume they aren’t because you are looking for a reason for your losses? Someone to blame, maybe?

Traps should recharge only once triggered

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

I’m sure this has been stated a million times already.

Traps should only begin recharging once triggered. Include an trigger flip over skill once the trap is laid if they want to destroy the trap and begin recharging to drop a new one in a new place.

WP video for mirage is too misleading

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I watched the whole video and it was a good introduction to the mirage spec.

What Procs Arcane Thievery

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

it definitely bypasses all blocks.

Mirage Power Build, anyone?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I strongly feel that power mirage is better than power chronomancer when it comes to running dual swords. It covers almost all of the weaknesses of chrono melee fighter.

Mirage Power Build, anyone?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

i only run dual swords. I liked it.

What Mirrage is.

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I agree that Mirage is pretty awesome. I love it. Nonetheless, it could be improved. There are some issues but they aren’t a big deal and will likely be an easy fix for the devs.

Remove energy cost from weapon skills

in Revenant

Posted by: Hot Boy.7138

Hot Boy.7138

I never liked rev, and have barely played in the last 2 years. I’m pretty sure I would have liked it a lot more and played it much more if the skills didn’t have an energy cost AND a cooldown.

What Procs Arcane Thievery

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

maybe you don’t have anything targeting. It’s not affected by blinds on the caster and it doesn’t have any limit requirements for boons or conditions. it always works fine for me. I always use it.

Mirage needs some fresh ideas:

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

A trait to have clones trigger aoe cripple and weakness on death would be ideal for me in the mirage tree.

Why bother with ranked?

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

Rewards in ranked are amazing. That along is worth always doing ranked and never doing unranked.

Mirage is not the solution

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

It’s not a secret in this subforum that I love mirage and will definitely make that my main spec when xpac goes live. But even still, I have to tell you that mirage is not the solution to having to summon new clones for every mob with a short life.

A new expansion is the best time to add new skills to the game. I don’t think you should miss this opportunity. So I just wanted to take this time to reintroduce an earlier idea I posted to greatly improve the QoL of mesmer.


New Elite Mantra

Mantra of Command
Meditate, charging a spell that will command illusions to attack a new target. Gain swiftness when this skill is fully charged.
Number of Casts: 2
Recharge Time: 5 seconds
Activation Time: 2.5 seconds
Range: at least 900


The difference between this skill and Illusionary Ambush and Axe#3 is that clones and the caster don’t shadow step to the new target. When used, illusions attacks are interrupted and they run over to the target the normal way. The caster also has to move him/herself to the target because there isn’t a shadowstep. The swiftness will make moving from mob to mob easier. The biggest difference is that all mesmers will have access to it. That is the point.

I expect this elite to be most used by most mesmers in any event that doesn’t require them to bring strong CC or timewarp, which are both on 3 minute CDs, such as open world events and doing personal/living story, as well as some other boss encounters. In pvp some may use it, but like in PvE, depending on the situation and a person’s style of play, the other choices may be more attractive.

I don’t believe this skill competes with Axe#3 or Illusionary Ambush either. Those two skills are only available on mirage, while Axe#3 is only available for condition builds in Mirage. Secondly, Axe#3 is on a short cd and does solve the issue of retargeting illusions, but only for condi mirages. Power mirages and all other mesmers simply won’t be using an axe. Illusionary Ambush is a good skill has situations it’s good in, but the long CD means the skill has missed the purpose for needing to retarget clones. Mesmers need to be able to retarget clones for mobs that die quickly. A 30 sec cd just doesn’t cut it in world events, and personal/living story, farming, or anything really that involves switching to mobs that don’t live long.

i dont want to be that guy

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

i don’t even know how many seasons it has been since people have been complaining about Condi thieves. So many balance patches have come and gone and condi thief remains overtuned. I strongly think that build is overperforming, but anet thinks condi thief is in a good place. One of the reasons this game’s pvp population is so small and continue to shrink, despite the game being free 2 play is the because of the class balance. It’s wonky. But I still try to have fun regardless. Don’t take pvp in this game seriously. just try to have fun and acknowledge that class balance in pvp is just not a priority.

Arcane Thievery - ammunition?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I’ve always used arcane thievery in my pvp set up and I think the skill is pretty good at it is. But i’m definitely not going to say no to a buff. Any buffs to one of my favorite skills will be welcomed.

One change I would like to make is for it to use the original caster’s stats when transferring boons to me and conditions to the target.

I use arcane thievery smartly and wait for a number of damaging conditions to send it back to the original caster of the conditions, and they damage they conditions do is laughable and easily ignored. It’s not impactful at all because it uses my stats that is zero condition damage.

A wild Non-Mirage post appears...

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I find support chrono in raids to be very relaxed. As a support chrono, I never have to go up to cannons on sabetha, or worry about eating on sloth, or worry about killing mortars on trio, or the chess pieces on overseerer. Just have to do my rotation and chill out. And support chrono is the best support in the game since it’s essentially a bard. A buff spec where all you do is maintain boons on the whole party.

I just want to add that as a support chrono, no one really cares about your dps unless you’re doing a speed clear and/or trying to set a record. So you can go full minstrel, or half minstrel if you want. You will be able to ignore mechanics if you feel like it cause they won’t be able to one shot you. Like matthias hadouken will never get you below half health if you don’t feel like dodging, or if you don’t feel like gettingin Cairn’s green circles, that won’t kill you either. Can just chill out and just maintain your rotation. If the bare minimum is your goal and just relaxing, i think support chrono is a good way to go.

(edited by Hot Boy.7138)

Spoiled by Mirage

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

Hot Boy sounds like a Fan Boy at this point.

At this point, I really am. I’m hyped for mirage. I’m definitely a fan. No denying it.

Spoiled by Mirage

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

lol Fan Boi.

Scourge was good. I didn’t try it myself, but I did fight a lot of scourges.
My friends that all main necro are bored of current base necro and reaper after playing scourge. they all love it.

I don’t know anyone that mains guardian that would have been excited about firebrand. I did fight a coupe, but not a lot. but it doesnt excite me at all. I’m more into scholar classes than anything else.

Spoiled by Mirage

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I can’t have any fun in pvp anymore going back to Chrono. I played mirage the entirety of the beta weekend and it was the most fun I’ve had in pvp. Now i’m going to be bored AF until the expansion launches because I can’t do chrono anymore after having a taste of mirage.

Mirage has it’s issues but it is the most compatible build for my playstyle.

Anyone else bored by the current elite specs after having played any of the newer ones in beta?

Shadowsteps should use Legendary Effects

in Guild Wars 2: Heart of Thorns

Posted by: Hot Boy.7138

Hot Boy.7138

As the title states, Legendary weapons can and should affect more skills in the game. Shadowsteps seem like the biggest missed opportunity for legendary weapons to shine.

What I have in mind is for shadowsteps to leave a trail of the legendary effect for just an instant.

For example, Having Bolt equipped should leave behind a trail of lighting for an instant. I wanted to find an example to show everyone, but the best I could find is Sasuke’s fight with Kinshiki in the Boruto movie.

15 seconds to 30 seconds is what I have in mind.

https://youtu.be/GuezaLrlbso?t=15

But it would be great for all the legendary effects to have an effect. A trail on the sword 3 skill for revenant would also look really good since it makes the rev shadowstep from target to target quickly.

But imagine a fire trail from incinerator, or a streak of the sky from astralaria, Twilight or sunrise. It would be cool and I don’t think it would add to much visual clutter since it will appear for only an instant.

My inspiration for this was because I played Mirage this weekend. It has a lot of shadowstep skills.

Positive Feedback

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I think one “take-away” message for Anet should be to realize that all the complaints about Mirage show that there was/is a great interest in the Elite!

Even if people’s (probably unrealistic) expectations weren’t met during their the BETA weekend experience, and they’re voicing that concern in often overwhelmingly negative posting on a large anonymous forum, the fact is there is a ton of interest and basically we’re all excited!

We want to see this Elite succeed, and we see it’s potential, but we are all a bit mortified by the gaping deficiencies we encountered. Truth be told, I think Anet purposely tuned many aspects of Mirage way down —possibly even knee jerk after that silly video proclaimed Mirage to be grossly over-tuned based on Golem testing-- to build it up slowly.

Let’s be honest, this Elite has a load of potential to be OPd, and many of the suggestions for “improvements” I’ve seen on this board the past couple of days are clearly OPd! Many many more, however, are spot on and I still have enough trust in Anet to want to sell copies of the expansion to believe there will be MUCH tuning coming up.

Remember DH in the last beta weekend before HoT? OMG! People were lighting up the boards proclaiming it’s uselessness, not fitting Guardians, and that it was the worst of the Elite’s etc? It took ONE single patch to change that to screams and cries about OP! OP! OP! WAH! (25x Vulnerability trap? lol!) DH went on to rule low-to-mid scale PvP for a large part of the past 2 years…so yeah I’m optimistic that Mirage will turn out to be a great spec.

That is not to say it will be for everyone! I believe it’s pretty clearly a Thief-like spec and will simply NOT give the utility we’re accustomed to from a Mesmer/Chrono.

I fully expect that a Mirage will turn out to be a high mobility, high survivability (from a combination of deception and stealth), and a strong sustained single-target condie burst class. (yeah that’s a bit of an oxy-moron, but I mean a strong condie burst that can be repeated often enough to overwhelm single targets very quickly.)

Also I have to say, I feel that Power Mirage is in a lot better shape than people are making it out to be. You can do some pretty crazy CC->Bursts with Dom/Duel/Mirage and MH Sword. Lastly, as much as GS Ambush sucks, the ability to Mirage Cloak->Mirror Blade someone in the face without taking damage is not exactly bad either. (Generating 2 clones with DE, and shatter in the face.)

I’m also not downplaying the MANY deficiencies of Mirage, but I do believe there is time and will for Anet to tune this thing to be a pretty awesome elite!

I agree completely. Very well said.

Which mount are you most excited for?

in Guild Wars 2: Heart of Thorns

Posted by: Hot Boy.7138

Hot Boy.7138

I’m very excited for the jackal. I never bought glider skins, but I definitely will be buying mount skins. I want a fern hound skin to go with my sylvari.

[Feedback] Mirage aesthetics

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I really like all the shouts of the mirage.

I really like the animations.

Deception Skills effects:
When a legendary weapon is equipped, the shadowsteps and backward rolls should leave a legendary effect trail. For example shadowstepping while having Bolt equipped should leave a lightning trail. It would be beautiful to see.

Poll: Would you refund PoF?

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I’m actually 100% sure i’m buying expansion because of Mirage. I liked it that much. So i definitely would not want a refund.

Positive Feedback

in Mesmer

Posted by: Hot Boy.7138

Hot Boy.7138

I’m a little worried that my positive feedback will get lost among the dozens on dozens of complaints. I’ve given some constructive negative feedback on a few things, but there are also many good things about Mirage. And I’m not trying to discredit anyone’s complaints either. I’m sure most people’s issues with mirage is valid. But I think the issues will be easy to fix and not something to worry about.

So some things I like about mirage.

1) The theme is awesome. I love the idea of being a desert traveling-gypsy-thief-illusionist. I’m excited thinking about what my wardrobe will look like in the expansion.

2) I think axe is an awesome weapon for pve for people like myself who have always wanted to try a condition build but didn’t because we don’t like scepter. I’m already working on my condition set because I can’t wait to be able to tell my guild i can run an awesome condi build that will actually be fun for me with axe.

3) Axe’s animations are beautiful!. I saw a video of the animations with astralaria and it’s spectacular. So now I’m working on making astralaria.

4) Sword’s ambush skill is amazing. I love it! As a dual sword user, getting kited or creating space was always a problem ever since the removal of the clone death traits. But now I have a wonderful gap closer with interrupt. And the animation is pretty cool the way i just lunge over.

5) The trait that breaks stun and removes condition on dodge is amazing. I don’t know if i can even go back to playing without it after having a taste of it all weekend.

6) The cleanse on the elite skill is also wonderful.

7) Mirage Cloak is my new favorite thing about mesmer. It really fits the whole theme very well and the way my character says aloud that she wonders if she is the illusion all along. It’s such a profound thing to say and I plan on turning it into a deep discussion in the future with some of my friends about what it means to them on a philosophical level.

8) I feel like the swordsman I always wanted to be with Mirage. Weaving between foes easily and quickly. Almost like in an anime with a ninja fighting multiple guys at once. I actually had a 1v4 in a match earlier where i was able to kill 3 guys, but the 4th downed and killed me. I was just all over the place and they couldn’t really keep up. They were also probably new players lol. Nonetheless, it was so much fun.

9) I love the idea of having so many shadowsteps skills and I look forward to their improvements for release. I fought the best pvper in my guild in an epic match. He was a deadeye. The duel between us was so epic that it felt like a scene from the anime Fate Stay Night (2014 version). I was able to keep up with him even though he was disappearing and reappearing always opposite of where I was standing.

10) I secretly love that a lot of people prefer Chrono to Mirage. I want to be the only mirage lol. But i’ll settle just for less people loving it as much as I do.

The build and the playstyle is not for everyone. But Anet you’re going in a good direction with this spec and I can’t wait to play it in the expansion. I’m 100% buying the expansion now because of mirage. I can’t imagine myself not playing it.

I encourage other people to use this thread to post about what they do like about this spec. There are tons of other complaint threads, so please don’t pollute this thread with it. I’d like to keep this one purely positive feedback.

Chrono outshines

in PvP

Posted by: Hot Boy.7138

Hot Boy.7138

I’ve always played dual sword power builds. Mirage outshines base mesmer and chronomancer for me. I gained so much more in combat mobility, cleanses, and CC with mirage that I would never go back to Chrono or base mesmer if I could help it. Mirage definitely outshines Chronomancer for me and I’m dreading tomorrow when beta ends. Mirage has some issues, but I’m confident it will get fixed. But as it is now, mirage is still a much better spec for me than any other I’ve played in the last 2 years and I enjoy it a whole lot.