hahah i don’t think I wanna solo roam anymore.
Your bags are full.
That guy in southwest tower on SoR BL has been sitting on that AC and cannon and ballista for hours, just switching between the three and shooting at small groups lmao.
Every time you go close to an objective tonight some clown was standing there waiting to shoot you with something. Maps are so small when you start factoring in the huge siege ring around each objective.
I believe that was a scout. Someone please teach these magugus the basic of scouting in T1. They seem to be surprised by the number of our scouts and their little pastime activities.
All servers have tower humping siege monkeys, not just T1. Tonight was just particularly invasive.
I am always one of those monkeys you’re talking about.
As I said, every server has them.
However, any of you build fanatics or “roamers” will find that SOR is a server who has a large diverse base of players. I use the term “roamer” loosely as you seem to think that entails overwhelming your opponent with larger numbers.
BG seems a lot more diverse than SoR so far. SoR is more like JQ.
That guy in southwest tower on SoR BL has been sitting on that AC and cannon and ballista for hours, just switching between the three and shooting at small groups lmao.
Every time you go close to an objective tonight some clown was standing there waiting to shoot you with something. Maps are so small when you start factoring in the huge siege ring around each objective.
I believe that was a scout. Someone please teach these magugus the basic of scouting in T1. They seem to be surprised by the number of our scouts and their little pastime activities.
All servers have tower humping siege monkeys, not just T1. Tonight was just particularly invasive.
That guy in southwest tower on SoR BL has been sitting on that AC and cannon and ballista for hours, just switching between the three and shooting at small groups lmao.
Every time you go close to an objective tonight some clown was standing there waiting to shoot you with something. Maps are so small when you start factoring in the huge siege ring around each objective.
Great fight we had with you earlier AoN near NW tower on SoR BL. You guys rock! Sorry if there were any adds but that’s how it goes in this T1 craziness as Im sure you know. SoR came flying in there not long after lol.
/salute
Was great fun. SoR ruined more then a few good fights tonight with their blobs running in, hope you guys escaped towards your spawn when they came flying in.
AoN is an excellent group of players, when we used to scrimmage them when they were on FA the fights ended up being 50/50 between the both of us. ONI however did not use any “required” or “optimized” builds.
I think your statement is miss-leading.
ONI was never 50/50 in 5v5 play against AoN. Maybe in 2v2 we were 50/50, but not 5v5. No disrespect meant, ONI were great opponents, but we were optimized for group play while ONI was more a bunch of great solo’ers teaming up.
AoN does not have required builds and our optimizations rarely have anything to do with OP meta because our builds are based on group synergy more than individual effectiveness. As far as I know in group play we have not used any of what is being discussed in this thread, nor have we ever ran a hammer train, no warbanner spam, no stacking bunker groups, no perplexity, never stacked classes, etc. I wouldn’t say AoN is even optimized for an even fight, we are built around the idea of hitting larger forces and there are better ways to optimize if 8v8 was the norm.
You’re running it because you’re a bad player and need broken cheese builds to carry you.
Israel is a great player. There is a difference in being carried by a cheese build and maximizing effectiveness.
I mean there’s literally 0 scouts inside of any of your structures lol…
Every day I log in to WvW and think “god, know what I really want to do right now? Sit on siege.”
Careful, with that mentality you might actually end up winning a match!
What does that get you? PPT decoder ring with a holographic dolyak?
Oh please let it be from all 24 servers! That would be so awesome.
If it is not all servers it will just become a lopsided matchup that mirrors the current match that people are in. Spreading it out for all the servers means that it will have a chance to balance out.
Here is hoping ANET listens in this regard, the first version was matchup only
Every video of zerg play is pretty much the same
Every rugby game video for me is pretty much the same. Just because I’m not versed in rules, meta, tactics details etc. Every zerg video otoh for me is quite different though.
I spend most nights 7v20-30 and I am not versed in the game enough to understand zerg play videos… carebear central is to pro for me I guess.
What map does AoN usually play on during the week?
It really depends. Generally a BL, more often then not either SoR or BG, but we tend to move a lot to try and keep on the map where we are outmanned and our other organized groups are not running. We like EBG but until after the weekend its too laggy for precision play.
~TLDR most often SoR or BG BL.
In this situation red = most skilled, blue/green = most blobs.
Quoted for truth.
You’re right, true winners play for 3rd place!
You’re right! True winners transfer to the most stacked server they can! And because they can’t take any individual pride in their own accomplishments, they associate their identity with that of the thousands upon thousands of people who share the same server as them and take credit for their population’s achievement. That way, they can feel accomplished without actually making any kind of real effort, using any skill, contributing in any meaningful way, or having to actually learn to take responsibility in their own play!
Winners, indeed!
Well what does winning matter to you guys anyways? You don’t even play for PPT, you gave up before the match even started, & (from what I’ve seen) you aren’t really into fights that much either. I mean there’s literally 0 scouts inside of any of your structures lol…
^ PPT Champion
Sigh. You don’t get it. A lot of people zerg in large groups because they enjoy it. No one forces people to do it. If you don’t enjoy it, don’t do it.
Also, if you think a zerg is just stacking and spamming, you play with the wrong commanders.
Every video of zerg play is pretty much the same, follow commander and do as told, he might as well be multi-boxing. Folks like zerging for the same reasons my kid liked training wheels when she learned to ride her bike, it is safe and less scary. This is a good thing, having that type of environment is incredibly important for new players.
The issue is in GW2 the game rewards zerging in so many ways at the expense of all other game play, that folks are not taking the training wheels off. This make for a game with an extremely low skill cap and horribly boring meta. I cant think of another wvw style MMO where blanket use of PVT wouldn’t be ridiculed, yet here is it encouraged.
Enjoy your training wheels.
o.o spvp is casual. you can join one fight, and then go sleep. tpvp might require some a little bit more than casual gaming, but the wvw community is better x 100 than any other gw2 community besides Role players.
for one to trully enjoy spvp/tpvp – one must have every character to choose – just like aeon of storms or storm of the imperial sanctum. And that’s the only investment you need.
There is no progression.
Having no progression does not mean your characters need to play different, just that they have max gear/stats by default. IMO it is a poor design decision.
IMO it’s not the stats/balance but the options of type of battles we get to play in. Sure capping objectives and moving on is okay, but a lot of players just want to battle it out like football – pick a home field, and learn it, how to manipulate it best and take your team against the opponent. They don’t want to go ‘capture point A,B,C’ five times over in a match…. well some, but it’s jusst not as enjoyable as smacking someone in the nose.
Well you can ignore objectives in spvp as much as wvw
I can understand doing so beforehand or afterwards but this is what most hardcore WvW players have been looking forward to since this format was announced. To just “take a break” 2 weeks into it is just weak.
I have a hard time reconciling this statement with reality. Why would anyone actually hardcore about WvW, and I assume this means the PPT part of WvW, be looking forward to league play, a league where population/coverage is the driving factor of victory? Even T1, the mecca for the PPT crowd, was tossed into a frenzy by a bad schedule and transfers. Seems like this situation was pretty obvious to anyone that would consider themselves ‘hardcore’.
o.o spvp is casual. you can join one fight, and then go sleep. tpvp might require some a little bit more than casual gaming, but the wvw community is better x 100 than any other gw2 community besides Role players.
for one to trully enjoy spvp/tpvp – one must have every character to choose – just like aeon of storms or storm of the imperial sanctum. And that’s the only investment you need.
There is no progression.
Having no progression does not mean your characters need to play different, just that they have max gear/stats by default. IMO it is a poor design decision.
Regardless of Tier that you are in I feel like Anet really just geared us all to be casual gamers and didn’t really give us that one thing that we really want deep down inside, that’s the instant gratification of being able to chest thump against another team that you had beat them. GW1 offered that to the fullest. It’s a shame that, that mechanic was never truly implemented here on GW2. You can get them going in sPvP, but for whatever reason it’s not the same?
In my opinion ANET expected all the serious PvPers to do spvp and all the casuals to do WvW, so now we are stuck with WvW being a blobbers paradise. Very short sighted in my opinion given the history of DAoC 8v8 scene.
Perhaps if my character played in spvp the same as it does in every other aspect of the game I would play spvp more, like in warhammer where everyone would join a battle ground whenever action got slow out in the rvr lakes.
Well I suppose HzH isn’t all that bad.
appropriate emblem
Fighting JQ necro and warrior 1v2, they run to the nearest tower where a third is waiting with a superior ballista, just to be safe. GG CNM, SF, and SOL. You guys are amply demonstrating why JQ has the lowest individual skill of any server I’ve fought.
I thought you said that was TC 3 weeks ago. Get yer story straight man
In fairness, between TC and JQ, it is a tight race for the bottom.
Or how about you transfer to bronze league and stop being such a whiney kitten about the play style of gold league. Mag really does only belong in silver, huh?
So are you admitting that gold league is just blobbing?
If there is a tie, each server will be awarded the rewards for that place. e.g. if NSP and IoJ tie for 8th each will receive 8th place rewards.
It would be better if you rewarded people by their own effort. You have almost zero control about how your server is doing in the league even if you play 24/7 in WvW.
And how exactly would you measure that?
I know you guys have received a whole heap of transfers over the past 2 weeks so you guys will surely be stronger. We’ll just have to see whether FA can keep up, since they won’t have the pve’ers to back them up next time.
I’m not sure I would call it a “heap” of transfers. It’s been 3 guilds of about 25-30 each.
Do you guys make wagon noises when you run around the map?
i solo roam and can barely find people willing to fight without odds in their favor. It’s not just jq players who wont fight 1v1.
three [PiNK] thieves were in ruins on jqbl and if i managed to get one to wander off from from the other 2, he/she would cloak and dagger off an animal and run back to his buddies.
Don’t put your servers on some high pedestal because you think you fight unfair odds.
Please dont put your server on that same pedestal this is all I found when Roaming JQ BL during NA Prime time and Ocx times.
1st pic Ocx time
2nd pic NA time (I think Ganking Guild would fit better)Cheers
Guilds that actually that I’ve seen so far is that [KoS] guy in the second pic and the Guild [Ark] guys I guess I will keep looking for all those other roamer guilds.
Have to agree. I was roaming on Mag on ele and saw the normal few JQ/TC that wouldn’t engage in a 1v1. Finally found a ranger to 1v1 at ruins which turned into a 1v2 and then a 1v3 which was too much for me. Then next I found a fun duel vs a p/d thief and things weren’t looking good for him but it was interrupted by a Mag guardian so he refuged and ran.
Same stories a couple more times so I just went to EB and to k-train/badge train between SM and blue keep. I guess this t1 1vx roaming has to be handed on thief or else in groups of 5-10… zzz
I’ve found that, when facing T1 servers any trickle of 1-2 players is usually a bad sign. Almost no one on these Tier 1 to Tier 1.5 servers run in groups of less than 10, so seeing a few people running around usually means there’s a roaming group or zerg somewhere close by that they’re trying to get back to, or are running ahead of.
This is particularly relevant of players from a few guilds you never see running blobs of less than 40, PiNK and HzH immediately coming to mind.
You do realize that PiNK runs 25-30 on reset (+ pugs if they decide to tag up) and maybe 20-25 during the week, at best, right? The guild used to be able to field 50-60 mans on the reg, but that hasn’t happened in quite a while.
I think he more meant running in a blob vs being an entire guild blob. You just do not find PiNK/HzH players roaming around, so when you do… blob nearby.
If you think you’re so good, please come out and fight us. We have people rolling out there almost every night, some raids, some roaming, some havocking.
Folks are out there fighting you or they wouldn’t be posting about it.
40 is not a blob, its a large zerg. A full map queue sitting on a pin is a blob (~65-70), and is so often so big that it’ll lag you into oblivion. The below image is what a true blob of players looks like (both servers had 50+ in that fight), thats not 35-40 people.
Everyone has their own definition, but 40 is a blob to me as well, though not always. Blob is more about play style and in general there is rarely any difference play wise between a 40 or 80 man group, so most of the time they are both blobs. I am sure there are exceptions, just like you can have a 20 man playing like a blob.
Arrow Cart
Stacking a server would ruin the fun folks were having, who would have thought?
As I raid with 25-30 most of the time, I try my best not to gank roamers, but this time was an exception.
The group I run with usually ganks roaming groups we pass. 9/10 times I just keep running with the commander or just stand away.
Few exceptions based on guild tags/emote spam
You’re in [NOPE], we watched your stream, you guys were calling for backup against a small group you out numbered. Please don’t spread lies on the forums.
because one event totally represents most if not all other events, yes?
Patterns emerge after awhile though.
You guys also run a very boon oriented team which means you probably run Cavs armor(sometimes mix armor) which makes you able to take on those larger groups but most of the people that I see roam are not usually running semi group oriented builds. This is just what I’ve noticed when seeing you guys fight.
Not sure anyone runs cav, def more zerkers than cav.
While we are at it, can we designate bandwidth based on server population in the area? This way when T1 servers blob past me causing skill lag it effects their bandwidth and not mine.
For a server that pushed for gold, at least 75% of those that pushed haven’t touched his league hardly at all other than reset. Did you all get your achievements and decide to quit, which is quickly becoming the MO for baguuma? Or did you just want gold because the Pvf is better? Thanks for ruining WvW for 7 weeks morons.
Perhaps you should take the opportunity to transfer to T1, they care about these things there.
Wow, this thread is dead as kitten.
Yea all need to learn something from the BG/SoR/SoS thread.
What’s that? Pay for a large blob guild to come to our server and start drama?
I don’t understand why people just want “open field even number fights in a controlled ready-set-go” fashion anyways. Idk…to me that’s just boring. I prefer to be outnumbered slightly in one way or another…or hit with a surprise attack. These things actually hold my attention. It’s why during reset I LOVED fighting my old guild mates, kh. They didn’t outnumber us, but they’d do surprise attacks, or you know…use TACTICS. Not: "Stand _ paces apart and face each other, then on “GO” slam into each other".
I believe the suggestion of GvG is merely a statement of ‘put your money where your mouth is’. I expect they would be open to alternative suggestions.
You’d be shocked.
Seems like you could then point that out when it gets brought up.
Honestly its probably been deleted by now, and I’m not willing to sift through the 2 or so pages of trolling. You’re free to look yourself.
Is that the vague, future promises of a GvG if they are nice to you?
I don’t understand why people just want “open field even number fights in a controlled ready-set-go” fashion anyways. Idk…to me that’s just boring. I prefer to be outnumbered slightly in one way or another…or hit with a surprise attack. These things actually hold my attention. It’s why during reset I LOVED fighting my old guild mates, kh. They didn’t outnumber us, but they’d do surprise attacks, or you know…use TACTICS. Not: "Stand _ paces apart and face each other, then on “GO” slam into each other".
I believe the suggestion of GvG is merely a statement of ‘put your money where your mouth is’. I expect they would be open to alternative suggestions.
You’d be shocked.
Seems like you could then point that out when it gets brought up.
I don’t understand why people just want “open field even number fights in a controlled ready-set-go” fashion anyways. Idk…to me that’s just boring. I prefer to be outnumbered slightly in one way or another…or hit with a surprise attack. These things actually hold my attention. It’s why during reset I LOVED fighting my old guild mates, kh. They didn’t outnumber us, but they’d do surprise attacks, or you know…use TACTICS. Not: "Stand _ paces apart and face each other, then on “GO” slam into each other".
I believe the suggestion of GvG is merely a statement of ‘put your money where your mouth is’. I expect they would be open to alternative suggestions.
I’m hoping T2 servers are seeing this matchup. It’s showing that they can take on SoR on a serious level. SoS has been ticking above SoR quite a few times through the day.
Why would a T2 server care? Well I suppose TC might, but they are T1 wannabes and always have been. Only thing that matters to Mag is how many of your respective players are not blobbing trashcans.
I can’t comment at this time as we haven’t finalized anything. In addition, you should look at it this way, if people flee lower league servers to get into the top leagues, it opens the opportunity for people to move to those lower leagues and finish 1st or 2nd, rather than being in the top league and finishing 6th or 7th. The rewards for finishing 2nd in the Bronze League will be markedly better than the rewards for finishing 6th in the Gold league.
Good old Devon, entirely missing the mark again. Reward stacking, punish those that are entirely outmatched coverage wise.
As for the question there really is no way to properly measure an individuals contribution as most of the achievements reward those that zergball/wxp train around the maps. The league is an unbalanced mess with a slapped together schedule. The reward seems like the least important of the issues.
Server pride went out the window when they left transfers open for so long, plus WvW is a system that rewards stacking to T1. How do you have pride when most of your server is from other servers and most of them will transfer off the moment the wind shifts.
A word to anyone who does care to fight us because we do intend to GvG when we can make the time to organize it, those who are rude and carry a “GvG me bro” attitude will never GvG us. If you want to fight us fine, but if you stamp your feet and act like spoiled children we won’t give you our time.
Typical TC. Like it is an honor and privileged to fight you that you can wave it about like a carrot. Reminds me when Jayne used to post that if we were ‘nice’ on the forums we might get some duels… lol.
So I have a simple question, will my total swiftness uptime be improved or made worse ?
Worse by up to 50%, unless you stand still waiting for the pulses. Its another Anet nerf.
This skill is very powerful in SPVP for your team, that’s why you nerf it. WvW should not be affected with this change, guardian already lack of speed in comparison to other class.
Its not that powerful in sPvP and why not just make the change sPvP only? Why hurt WvW/PvE?
Guardians DON’T have a lack of speed, the skill is used to help out other classes move faster, like Mesmers for example…
If a list of most used skills was compiled in WvW, staff 3 Symbol of Swiftness would probably be no 1 most used skill by a distance…so HUGE nerf.
Wont this make it more powerful in spvp where standing in circles is part of the game play? You are far more likely to stack up more swiftness then you could have originally in spvp.
Guardians do have a lack of speed and mobility in many builds. The only class that is more likely to get caught than my guardian in a long kite is a necro.
In WvW where you are moving all the time, specially when you might need swiftness it is a huge nerf. As far as I know SoS is the only swiftness in the game that can also put/keep you in combat, is 4s of swiftness worth the risk of not getting out of combat sooner or putting yourself in combat?
(edited by Jaxs.5830)
Bye, TC. ILU still, but heading for pastures with shorter queues and smaller blobs. <3
You could have helped make T3 more balanced by moving to YB or BP. You could have had far more fights and target rich environments on the other servers. But you select the SBI bandwagon… good to be carried I guess.
This is just as boring for us on JQ as it is frustrating for you guys on Mag and TC. I don’t think you’ll find a single person who doesn’t want the 3 T1 servers to be in there own seperate league.
you poor thing
it is tragic
Really? JQ is a server that likes good fights.
There is nothing about JQ and how they play that leads anyone else to believe this statement. Not to say there are not individuals on the server that like good fights, but as a collective the server is a poster child for coverage wars.
It shows that you know absolutely nothing about JQ. We’re a T1 server. All our main guilds (NS, HzH, DA, SF, EMP, RQ, WvW) have zergs and try to have havoc squads for BL. Good fights aren’t 15v15… you want to do that crap; go gvg. Good fights are hour long zerg keep/sm or 5man havoc BL fights. If you can’t do those then that’s not our fault. Don’t run around keeps and towers with 10 people and expect it to be a good fight when a zerg comes to cap/defend.
Outside of NS your list of guilds is lacking and if you think they ‘bring the fight’ you have no idea what a fight is.
mag #1 most hated server lets b real
Sorry, that would be SoR, by a LONG shot.
Haven’t played SoR in awhile, but I find it hard to picture a server worse then JQ and TC.
Well just imagine an 80 man zerg chasing down one upleveled roamer in the open field far away from any objectives, slaughtering him with spam, then doing /sit on his face having all 80 people spam /laugh in chat then bragging about it on the forums. That’s SoR’s idea of a good fight. And yes this really happens.
I have always believed if I kite a zerg for as long as it would have taken them to respawn and get back, then it is just like wiping them.
If you find emotes offensive, just turn them off. I personally do not.
mag #1 most hated server lets b real
Sorry, that would be SoR, by a LONG shot.
Haven’t played SoR in awhile, but I find it hard to picture a server worse then JQ and TC.
Sounds like all, we are on JQ BL.
yea we have lots of folks getting the black screen crash
good change to symbol of swiftness but can we have pure of voice removes 2 condi back?
I wouldn’t hold your breath waiting for that one.
- How is the change to symbol of Swiftness any good? So many classes move much faster then Guardians. If you want to nerf this, give us an Adept trait, that gives us flat 25% movement spead, like Warriors have it.
In many cases the symbol of swiftness change is actually a buff and not a nerf. Currently it will only apply the initial large portion of swiftness if the target does not currently have any swiftness on them. If they have swiftness on them or after that first pulse it will then add 1 second of swiftness per pulse. This is very awkward and clunky.
The change makes the spell apply a consistent 4 seconds of swiftness per pulse without the strange hidden mechanic. Basically. if you already have swiftness on the people which you using the symbol on or if you take the time to stand in the spell for the full duration then it will just be a buff. =)
But for anyone using symbol of swiftness on the move, which would be a lot more normal than standing around in a circle to gain swiftness, it is a nerf and given that the symbol often puts you in combat it is really not worth using for 4s of swiftness. Is there any chance it can apply 4s of swiftness on entry and pulse? This way if you place properly you get the same 8s as before AND remove the old clunky mechanic?