Showing Posts For Jezath.7395:

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

I think it would be best if legendary weapons offered a new elite skill. This way it’s not “game changing” and people wouldn’t go off about how OP someone is with legendary. It would still be an advantage, but one that is minimal and with elite cool down.

If devs read this, i want a legendary staff elite that lets me summon a phantasmal dragon!

I do like this as an idea as well as the entire skillset iea of my own, which was really not to make things OP just to add variety and different/additional skills.

The one skill change idea could have the following form at least in part…

Being a completly additional and unique once per 10 min use or somesuch with its own shotcut key. Any ideas which key would be fluid and easy to use that makes sense? Both ideas have merits in different areas and both can be setout in the finalisation.

Tis not what they can do for you
Tis only what you can do for all

magic find stat on hero panel

in Suggestions

Posted by: Jezath.7395

Jezath.7395

oh yes this is a nice idea and im all for it... I would like the ioverall percentage displayed for us so that we may more easily see what our total is and how different mf gear affects it and how the stacks yuou aquire in comnbat affect it.

Tis not what they can do for you
Tis only what you can do for all

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

I really am shocked that you think anet wont change there game to accomadate us... did gw1 have 400 plus skills when it released ?

more problematic than that is that the hope is so forlorn now that you dont beleive anet will listebn to our suggestions because the way the game is now is the way it will stay... Or is it just tio more skills that your against? or is it just to diff skills forlegerndary and named?

Tis not what they can do for you
Tis only what you can do for all

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

Ok, let me try and address some of your concerns, xCrusadentx.

Bad idea. I’ll play from level 1 to 80, adapting my playstyle to fit my weapon of choice. I then make a legendary, and bam, there goes my whole playstyle. Why would I want different skills for the weapon I’ve chosen and played with this whole time?

Indeed. I agree that you kind of get into a groove when you level from one to eighty, if that is what you were implying, but are you really telling me that learning one or 2 new skillsets per charcter is really gonna be that hard?
You could agree with me there surely, that its not all that bad. That it actually would provide alot more variety and choice for players, than in the current options and directions that can procceed in current personal character design?

One potential downside that just springs to mind in support of your case on this particular point however, is that if you were an avid Spvp player, it would become extremley hard to know just what a charcter is going to be doing to you (skill-wise etc). For myself however this would not be a downside, but a great way of fairly providing a unique combat experience, each and every time.

Not to mention this would cause inequality among people who use the same type of weapon that isn’t legendary.

I’m afraid that there is already inequality among legendary weapons when compared to standard white, or blue, or masterwork, or even rares! So this really isent something you should be worrying about, in my humble opinion. Legendary weapons and named exotics are extremley hard to come by(legendarys more so obviously)and the new skills should reflect that. So why not give them different skillsets?
Im not saying we should make them overpowered! that would be awful and no improvment at all..

And a gem store item? Really? No.

If im honest I dont really like the gem store idea but its a possible future way to make a little money if thats what is needed to pay the staff to work on this weapon and weapon-lore overhaul. Tbh it probably can be changed in the final draft to accomadate your idea.

Tis not what they can do for you
Tis only what you can do for all

(edited by Jezath.7395)

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

You’re kidding, right? First off, if it has a different power set that makes it a different weapon, so it couldn’t be transmuted. Second off, we’ll assume that’s not the case, where does the powerset reside? Is it in the look of the weapon, because I obviously want the look of the weapon, how else would anyone know I had it? Is it in the stats of the weapon, because I obviously want to keep those too since they’re best in slot stats as well… I’m running out of things to transmute away.

Ok lol you got me there! I made a mistake in saying transmute and im sorr for that. A new gem store item would have to be made and then sold for gems only perhaps to accomadate the skills transfer.

Tis not what they can do for you
Tis only what you can do for all

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

While I originally thought it might be cool if the legendaries have their own unique ability of sorts, this will probably not happen. At any rate, I would say to aim for getting unique skins for skills, as some legends already do.
Like if using Sunrise with a Mesmer, the laser-beam skill(forget the name) would turn into a ray of light, or something like that.

This is a nice idea and a good start dondagora on the skill names side. You see even though it may not happen i still dont think it a waste of time to excersise our imaginations on what we would like to see as skills or what we, as experienced mmo and gw1 and 2 players feel are more apprpriate. You see the awesome thing is you dont even have to be a vet of any mmo!! Perhap you just have a great idea!

Tis not what they can do for you
Tis only what you can do for all

(edited by Jezath.7395)

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

well you can always transmute to it. Therefore this woudent be a problem. C’mon you not got any ideas for any of the weapons?

Also if there are any "Weapon Effects" that you would like to see on named weapons that you feel are lacking please also give us those ideas. This is another area in this arena that can really do with some enhancement. I always felt that named weapons dont get the special spiffyness that i thought they deserved.
==========================================================

Dropping a different book of lore about each named weapon and maybe a statue and plaque (or rubber ones lol) for the legendarys in the library ingame would be really really cool as well.

Or maybe a loremaster "NPC" would be appropriate.
ORRRR!!!!
Have different loremasters, in hidden or non-hidden city residences, or in random locations, or that travel different routes in certain places in zones/dungeons/citys. These loremasters would bestow upon you a parchment that would update your new "Journal of Tyria". Maybe a random one or dare i say it two parchments! could be bestowed. These could be covering not only the named and legendarys lore but also beasts, enemies, races and plants, tutorial information and so on.
This would be in addition, to the acheivement section of the hero panel. It would have its own section within that menu, or maybe even it could be a book of knowledge that you can fill up kind of thing with its own unique panel like hero,mail,inventroy etc.

I think those named exotics and uniques need a bit of love, sorry for going of on a tngent there but this i think can be part of the same overall upfate plan i have in mind to present to the developers.

Tis not what they can do for you
Tis only what you can do for all

(edited by Jezath.7395)

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

well im not saying changing the "stats" im saying give them unique skillset thats different from every other similar weapon type in the game, because quite frankly, at the current time they are all exactly the same.

Alot of people are asking for more skills to be added. Alot of posts on the many and diverse skills of gw1, how the gw1 players feel a bit cheated by the lack thereof and this is one very cool way to alleviate that problem and possibly saolve it alotogether.

Also, maybe call me naive, but I think that if the entire community decided for some reason, that they wanted some change in the game and all agreed. They would change the game, beleive me. I’m not syaing everyone will agree to this idea by the way just an example.

So, please my friend if you think its a good idea and have some ideas for some of the named weapons then please p[lease do contribute. Dont let the idea that you cant the game with your ideas stop you.

"If no-one ever acts, nothing ever changes."

Tis not what they can do for you
Tis only what you can do for all

(edited by Jezath.7395)

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

reserved for later use

I think it would be best if legendary weapons offered a new elite skill. This way it’s not "game changing" and people wouldn’t go off about how OP someone is with legendary. It would still be an advantage, but one that is minimal and with elite cool down.

If devs read this, i want a legendary staff elite that lets me summon a phantasmal dragon!

Finalisation Idea B

The Bifrost as far as I know is the only available legendary staff.

Bifrost
1.

2.

3.

4.

5.

=. [Bifrosts Boon]
Summon a Phantasmal/Frost Dragon Hatchling that will have its own skillset health and also can either survive until killed or be on a 5-55 min timer. A 5-55 min timer is chosen to cause a downtime between special elite skill use for the bifrost. This is my poor attempt at balancing so the dragons stats and fine details are left up to the developers. (unless you as players want to affect the oucome and have your own ideas of the dragons abilities stats. )

Perhaps this dragon can have a chill 360 effect centred on itself.

[(Optional) Quest For Attainment of the bifrost special]
Obtain A sliver of the bifrost from hoelbrek.
player travels to hoelbrek and meets norns. norns want proof of players abilities proof of his honour and proof of his legend. ( maybe even have a reputaion bar for this that would need to be maxed however we kind of have karma so this might not be great, if this were to be rep bars for all factions anyway).

Player does additional quests.
Players has chopices and a 7 part quest chain is done to eventually retreive the sliver.

this is then taken to mystic forge along with legendary and some other mats maybe quest for those 2 and combined.

Tis not what they can do for you
Tis only what you can do for all

(edited by Jezath.7395)

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

reserved for later use.

Finalisation idea A

Sunrise:

1. [Rising Sun] or
[Ray of light]
call upon the power of the rising sun to burn your foe causing xxx dmg and a further xxxdps.
2.

3.

4.

5.[/i]

Frostfang
[i] 1.

2.[/i]

Tis not what they can do for you
Tis only what you can do for all

(edited by Jezath.7395)

Unique Skills for Legendary and Named Weapons

in Suggestions

Posted by: Jezath.7395

Jezath.7395

All weapons as we know have a different set of 5 skills and those skills sometimes differ when the weapon is held in the offhand. As we all know, this provides each class with a nice tight range of attacks and other skills. This is how it stands right now.

Every one-handed sword in the entire game, no matter how rare, what skin, what name, what type, what look and so on, has the same 5 skills. Every two handed sword in the game has the exact same 5 skills. Same with bows, focus, horn etc etc and so on and so forth...

Now, we can all see the obvious pattern im highlighting here..
My thoughts are, that we have the difficult to obtain and mostly cool lookin legendary weapons in a very special situation. The reason they are in this situation is mostly due to the plain fact that they have a different item name, sometimes special effects and unique looks. These can be given a special set of attacks and skills, that differ from the standard sets.

Named weapons, which are unique from the crafted and general loot table could also be given a unique set of skills and attacks/blocks. These weapons can cost an extroadinary amount time and resources to obtain. I feel that the unique skillset would be a really good driving force behind the players. This driving force being that, of choosing there own unique playstyle, and therefore set of weapon skills.

This I feel Would be a really great way of improving the diversity of combat and the uniqueness of each character, truly following the path, of choosing your own style of play at endgame. Greatly increasing the replayability of the mmo.

-----------------------------------------------------------------------------------------------------------

TLDR; Give legendarys and named weapons there own skillsets.

I would be eternally grateful to all of the comminty here if they would help me formulate a fair and diverse set of skills/abilities/attacks/blocks for the legendary and named weapons. I would like it if the ideas followed the lore of tyria but also the weapons legend and lore as well. Follow the looks of the weapon also if this is ok.

I will take YOUR ideas and contributions and use mostly those to choose the ideas for each named weapon and legendary in the game.

Tis not what they can do for you
Tis only what you can do for all

(edited by Jezath.7395)

Still getting errors d/c and bugged dailies

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

all workiong for me now.

Tis not what they can do for you
Tis only what you can do for all

Big thumbs up!

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

I agree thankyou anet, you warned us about there being not a great deal of content in this months patch and i was expecting less... Things that could be done vbetter is letting us know the actual eventsd start 29th not 28th, theres no info anywhere on this excepot looking through forums.

All in all though thanks for polishing the game alot more i look forward to how this arc pans out.

Tis not what they can do for you
Tis only what you can do for all

Chest from monster loot?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

its working on mobs in wayfarers and deissa, at least for me it is.

Tis not what they can do for you
Tis only what you can do for all

Chest from monster loot?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

yeh same they r much harder to notice abnd v small spoecially for a norn

Tis not what they can do for you
Tis only what you can do for all

Chest from monster loot?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

green and up is in chests. lil mini ones

Tis not what they can do for you
Tis only what you can do for all

Dynamic leveling patched you.

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

tbh i think were still OP in lower areas.

Tis not what they can do for you
Tis only what you can do for all

How to start the flame and frost story?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

OK, heralds will have the name heralds i suspect and they will appear prolly tommorow.

As for the information, i think its best if thats in the patch notes. Bit silly to have the whiole player base being confused and staying up till 3am to then come on forums and fin out they been wasting there time. anyway you got next patch to get that right i suppose.

Tis not what they can do for you
Tis only what you can do for all

ALL changes shown when patch releases?

in Suggestions

Posted by: Jezath.7395

Jezath.7395

alot of these patches are just maintenence and a new .exe is downloaded each time.

Tis not what they can do for you
Tis only what you can do for all

knock Backs over a cliff

in Suggestions

Posted by: Jezath.7395

Jezath.7395

Jefferey said it all. Make better AI, how would you like to approach making an Ai that can forsee knockbacks and avoid them? What if multiple people with knockbacks were fighting the enemy? It is too easy to exploit and not reasonable to “make better”.

Have you played a game where you can knock enemies off cliffs/edges for an instakill?

SWTOR, u can knock enemies of cliffs, its awesome! and auto loot makes sure u get the items u need. also if an enemie dies by falling his corpse is placed where the fall began not where he landed. it works fine no bugs that i saw with it.

Tis not what they can do for you
Tis only what you can do for all

Don't rez me I'm AFK

in Suggestions

Posted by: Jezath.7395

Jezath.7395

A simple fix for this would be to ask the player each time if they want to accept the rez.

Some sort of pop up button yes or no.

Tis not what they can do for you
Tis only what you can do for all

SIK the Sturdy Iron Key

in Suggestions

Posted by: Jezath.7395

Jezath.7395

yeah that maybe a little over the top the scroll thingy..

Tis not what they can do for you
Tis only what you can do for all

SIK the Sturdy Iron Key

in Suggestions

Posted by: Jezath.7395

Jezath.7395

hehe, yes it probably should be, but its more a general idea and discussion about these various things rather than an actual suggestion. I wanted to see how people felt about the idea. I actually obtained it from an old mmo i used to play called ashrons call

Tis not what they can do for you
Tis only what you can do for all

Did portal zoning kill some potential?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

If you want one of the first examples of a seamless world take a look at asherons call. turbine actually pioneered this form of game world back in the early 90’s and it was awesome...

Tis not what they can do for you
Tis only what you can do for all

SIK the Sturdy Iron Key

in Suggestions

Posted by: Jezath.7395

Jezath.7395

I think it would be awesome if you placed some very hard to get too sturdy iron chests in somemini dungeons, and some very rare drop rate unbuyable keys. These sturdy iron chests will give a small chance to drop precursor and other high value high stat loot, i mean make a new loot table for them specifically, maybe even these chests would give a hance to drop a scroll that teaches us a skill from another class.. You know it would be awesome because if u found one of those keys u could either sell them for the going rate at the time or save them for a maybe awesome chest pull… People would then be ttrading saying things like this item is going for 10 siks or 1000 gold, etc etc you get the idea..

Tis not what they can do for you
Tis only what you can do for all

Flame & Frost launch time

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

You know, we wouldn’t have this problem if our planet was a flat plane! The sun would hit all of us at the same time and hide for the night at the same time! kitten YOU EARTH, WHY ARE YOU ROUND!!!???

WTH are you waffling on about????!! Everybody knows the earth is flat and at the centre of the universe… psccchh some people need a proper education imo…

Tis not what they can do for you
Tis only what you can do for all

I hate Waypoints. (constructive cristsism)

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

waypoints I dont hate, however I would prefer if it gave us a horse or other animal to run from waypoint to waypoint and only some waypoints linked to other waypoints. It would make an adventure out of getting to a location not just pop and your there which is boring.

Tis not what they can do for you
Tis only what you can do for all

why do people hate magic find?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

Personally I only started using magic find a few days ago, did i miss out? probably but im not that bothered really. I decided that it wasent going away and i may as well get on the band wagon.

However my opinion has not changed even though i now use it. Call me contradictory if you wish but thats just how it is

Now my reason why I do not want magiv find in the game is that I feel the loot tables should be the same across the board with no hidden bonus to get more magicy loot. It kind of trivialises the finds for me. Its designed for games where loot is the all and only and overiding factor and reason for playing the game. Games like diablo etc. Imo it doesent belong in an mmo where loot is not the only driving factor and force.

Xp bonus i can understand as leveling is one of the absolute major driving forces behind mmo. the ability to progress your character no matter what he uses.

Tis not what they can do for you
Tis only what you can do for all

new mouse and keyboard. suggestions please?

in Players Helping Players

Posted by: Jezath.7395

Jezath.7395

imo gamepads are limiting and only useful for games designed to use them specifically

Tis not what they can do for you
Tis only what you can do for all

Thank you

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

Kinda snowy. I cannot go into details or the post may get removed. suffiuce to say new policy has been implemented to stop anyone esle getting there wrist slapped in that way.

Oh yeah I would enjoy a job at anet doing live events and quesation awnser circles ingame. Kinda like tha player guide system in EQ2.

Tis not what they can do for you
Tis only what you can do for all

new mouse and keyboard. suggestions please?

in Players Helping Players

Posted by: Jezath.7395

Jezath.7395

My setup that is plug and play, simple to use yet highly effective, is the logitech direction.

IMO there is no need to spend a great deal of cash on a mouse and keyboard unless you are an avid FPS player and want to do well in those arenas.

As for mmo my combination works awesomley and the rest of the additions you can get if you spend more cash are quite redundant in this sense.

First the keyboard. the Logitech G11 keyboard is fine for mmo and fps alike and lets you customise up to 18 different keys. It also allows you to press more than three keys at exactly the same time which is actually one of the major points you look for in a keyboard for gaming. I think this is no longer produced and has been superceded by the Logitech G110.

The mouse... Oh the choices that you have! Its a veritable candy shop isent it? I stuck with logitech for this choice and for myself because i play fps as well as rpg I highly highly highly reccomend the Logitech G500 The stats and specs on this thing are amazing and i doubt you will need a higher DPI than 5700 unless you design aircraft engines or circuitboards for nasa spacecraft. There are plenty of side buttons, A frictionless scroll wheel thats great for those long sprawling forum posts and it even has little weights so you can customise to feel like your old mouse in resistance.

The combination of these two peripherals along with the affordable price and advantage it gives you is a must buy imo.

Also overclockers is a decent site that has its own garuntees for its products and many other benefits.

Good Luck!

Tis not what they can do for you
Tis only what you can do for all

Thank you

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

Dear Anet,

I want to take this oppurtunity in thanking you for your investigation into the action taken against my forum post. I was extemley worried that things were becoming a little heavy handed and you have now assuaged any fears or doubts i may have had. The action was fair and its good to see you are learning as you go along and not ignoring important details. This I must say is how all humans learn naturally and is an ongoing process.

I really appreciate the time and effort it took to investigate this matter. The forums are professional and fair and that is a very very good thing and actually, very hards to accomplish without ALOT of hours. I appreciate all the hard work the moderaters put in to there jobs and am very aware that they also are on a steep learning curve.

Players, I want to say that issues do get resolved and mistakes, when made, are owned up to and mechanics are put into place to prevent the same occurance. This is already 70 odd percent more effort than you get from any other gaming company out there. Anet are still learning, some companys are doing alot worse and they are on there 3rd of even 4th mmo release!

So a big big thankyou and if I was around the corner I would come over with some of my special brownies for all of you ! Big kisses xxx

Tis not what they can do for you
Tis only what you can do for all

What do you want to see in upcoming updates?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

take away the annoying cliffs surrounding each zone....

Tis not what they can do for you
Tis only what you can do for all

devs dont you think HBs should be reworked?

in Warrior

Posted by: Jezath.7395

Jezath.7395

how about making the other weapon choices have better weapon skills so we stop seeing GS on every warrior I come across.

I use Axe/Sword/Longbow

I have always used it shying away from GS as i like to play fringe avant gaurde build charcters axe main and swrd off hand its really fun and good in both pve and pvp

Tis not what they can do for you
Tis only what you can do for all

50$ in gems later...

in Wintersday

Posted by: Jezath.7395

Jezath.7395

3 boxes one mini festive golem and one infinarium. oh and 2 mortars

Tis not what they can do for you
Tis only what you can do for all

Missing Cogs?

in Wintersday

Posted by: Jezath.7395

Jezath.7395

so make the unlimited transform tonics then, u dont need cogs for that i got the trouble of having 700 cogs and nout to do with them...

Tis not what they can do for you
Tis only what you can do for all

Guide to beating Toypocalypse very easily.

in Wintersday

Posted by: Jezath.7395

Jezath.7395

i agree hay wins the fight and only attack those that get thru to the dolyaks none others...

Tis not what they can do for you
Tis only what you can do for all

Ascalon longbow, glow animation

in Fractals, Dungeons & Raids

Posted by: Jezath.7395

Jezath.7395

I use the Captains commendation longbow from LA. not really seen the ghastly one or bothered to get it. sorry. its never appealed to me. get the LA one its got tassles and everything!

Tis not what they can do for you
Tis only what you can do for all

I will solo Kholor

in Fractals, Dungeons & Raids

Posted by: Jezath.7395

Jezath.7395

hes so easy you shouldent have a problem solo.. speaking as a warrior.

Tis not what they can do for you
Tis only what you can do for all

Skipping getting out of hand

in Fractals, Dungeons & Raids

Posted by: Jezath.7395

Jezath.7395

As for ascalaon catacombs, i never skip kholer, he is so easy that skipping is laughable, yur actually losing money for time spent doing that so i dont see the point. You gain a wapont and good loot comparativley for the difficulty. The wp is handy on path 2 when navigating the flaming stairway after retreiving the item u go into the library for.

As for watching them both fight. the troll and kholer... its fun to watch once ill give it that.. After once tho just kill them both seperatly its much faster...

The cavern where the sceptre peices r spread out... Ive done it both ways but this mechanic here seems set yup for running around picking up the peices. I dont feel you meant to kill those, or it would be in seperate rooms that open as u collect each peice... as in the rest of the dungeon..

Tis not what they can do for you
Tis only what you can do for all

Skipping getting out of hand

in Fractals, Dungeons & Raids

Posted by: Jezath.7395

Jezath.7395

I agree with you skipping in fractals mostly but other dungeons also to a certain degree is getting well out of hand.

All you can do is what I do but that still doesent garuntee a positive outcome. I sit there spamming LFG no skip fractal 1-18, but when you get 2 fractals in everyone thinks its late enough and they start skipping. I then report these guys for scamming and note all there names with a screenshot and start again.

I would say maybe that on the bright side 2 out of every 5 runs is a positive experience where id omnt end up getting left for dead and/or having to leave the instance and try again. usually on maw as it happens.

Tis not what they can do for you
Tis only what you can do for all

Providing too many details is slightly ruining events for me

in Wintersday

Posted by: Jezath.7395

Jezath.7395

hrmmm i think the toys will maybe be minis? or maybe a moba style game with them? hrmm

Tis not what they can do for you
Tis only what you can do for all

Wintersday Jumping Puzzle Thread

in Wintersday

Posted by: Jezath.7395

Jezath.7395

I love JP’s ive done every one in the entire game including the event ones.. Love em love em love em... I even wish there were jump puzzles at the end of the old dungeons with chests at the end.. Anyway, I just hope they have learned fromn previous evwents and that there are no exploits

Tis not what they can do for you
Tis only what you can do for all

About enemies resetting/invulnerable...

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

the reason for invuln i think is to stop people perching and power levelling that way.. Its been in mmo since its idea first began in EQ and AC.. People have mostly just copied this idea ibnto there own mmo with a few suibtle changes but basically the same... You see in those 2 games when it all started it turned to quite a huge problem..

Tis not what they can do for you
Tis only what you can do for all

Survey: Who wants 2h Battle Axes?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

yeh i would like 2h axes, with different skills than the GS but similar

Tis not what they can do for you
Tis only what you can do for all

What do I do with Victory Pact Token?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

go to the trinity fort in ORR, then u go to trahearnes headquaters.. Its the same place u went when u finished the story.. So over the submarine hatch thing and turn left to go to the closed doot, u should get an option to go to an instrance. then you talk to the qautermaster.

Thanks for the fast response!!

no problem

Tis not what they can do for you
Tis only what you can do for all

What do I do with Victory Pact Token?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

you see it was bugged but they made a fix for it. go back there and try again you should get in.

Tis not what they can do for you
Tis only what you can do for all

What do I do with Victory Pact Token?

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

go to the trinity fort in ORR, then u go to trahearnes headquaters.. Its the same place u went when u finished the story.. So over the submarine hatch thing and turn left to go to the closed doot, u should get an option to go to an instrance. then you talk to the qautermaster.

Tis not what they can do for you
Tis only what you can do for all

About enemies resetting/invulnerable...

in Guild Wars 2 Discussion

Posted by: Jezath.7395

Jezath.7395

I suppose all we can do is be patient and await more fixes.. At least we know these things WILL be fixed and ARE being worked upon.. It just matter of when :S

Tis not what they can do for you
Tis only what you can do for all

AC runs

in Players Helping Players

Posted by: Jezath.7395

Jezath.7395

message me ingame in dont mind helping you, but i wont exploit or skip so bear that in mind

Tis not what they can do for you
Tis only what you can do for all