Showing Posts For Jim Hunter.6821:

Where should I spend my wvw ability points?

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

applied strength and/or applied fortitude, supply mastery, put 3 in ram mastery and by that point you’ll have an idea of where you want to put the rest. You might want to start off with supply mastery since it costs so little.

Also known as Puck when my account isn’t suspended
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Looking for a LB+GS build

in Ranger

Posted by: Jim Hunter.6821

Jim Hunter.6821

Please don’t be a glass cannon bearbow. This is why rangers have a bad reputation and are specifically targeted first.
I main an engie but needed a break from it. At the beginning of the week I dusted off my ranger that I made at launch and threw together this build http://gw2skills.net/editor/?fNAQJATRnMqQvgWyCusAVLGYPoWGAFAzLYEcvFHRTfiCsmK-TlSBwA7U/xsSwrK/i8AA6cEAIu/AedAo0Es4QAA4CAQKA9EGB-w

I’m no where near done tweaking it but so far in a week of roaming I have lost to 1 person in a 1v1 fight and won at least a couple dozen fights including some 1v2’s. I can’t flip camps as fast as I can on my engie or necro but they still flip in under a minute.

The perma speed and regen from guard are fantastic, especially if you want to roam with some of the slower classes like necros or mesmers and it makes your pet a lot more useful and survivable thanks to the stealth, protection, regen and swiftness

Also known as Puck when my account isn’t suspended
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(edited by Jim Hunter.6821)

Suggestion: LEVELING COLLEGE

in Guild Wars 2 Discussion

Posted by: Jim Hunter.6821

Jim Hunter.6821

The trip to 80 IS boring. The trip to 80 in front of a crafting bench may be boring, but it’s boring for less time. Not to mention if you find a lot of this stuff boring, then it’s probably you getting bored of the game.

I am bored of the pve side of the game, it is grindy and the enemy ai is terrible. I still somewhat enjoy WvW and would like to have more characters on rotation without having to grind them to 80 in pve.

And I know you can level in WvW but being an uplevel hurts your server. In gw1 I could create a character and have him fully leveled and geared in a day, I shouldn’t have to spend weeks doing stuff that I’m burnt out on to play the parts of the game I enjoy.

Also known as Puck when my account isn’t suspended
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Feedback/Questions: MegaServer

in Guild Wars 2 Discussion

Posted by: Jim Hunter.6821

Jim Hunter.6821

Just bring back the district system from GW1. If we are running something like Guild missions or temples let us be able to choose an empty district so we aren’t tripping over random people.

You had a system in place that worked wonderfully 9 years ago. Quit beta testing the “new and improved” garbage systems that are riddled with problems in a live game.

Also known as Puck when my account isn’t suspended
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Looking for info on lag in WvW

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Seeing the same thing on AR. All the same issues with rubberbanding and low fps when the zerg is around, but the skill lag is constant, even on the nearly empty bl’s.

Also known as Puck when my account isn’t suspended
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What Bronze servers gained/lost people?

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

I’d say even for AR or slight net gain, but nothing too crazy so far

I don’t know if it’s kain xfers or if ET fell apart that badly but kain seems to be doing a lot better as well

Dr’s gains seem like an over exaggeration – we’re fighting them right now and it doesn’t seem that much different

I agree, it feels like AR has come out with a few more people.. It also seems like what we lost were zergers and what we picked up were people itching for a fight. All in all I think we’re in a better place.

Also known as Puck when my account isn’t suspended
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How to fight thieves in WvW

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

here’s how to actually take thieves down (based on what I know about professions)
mesmer: use illusionary counter and stay out of the thieves way using stealth, then use illusionary counter again while spamming illusions.
guardian: binding blade and whirling wrath + relentless attacks
ranger: run away and have a guardian/ warrior save you.
thief: sit and wait until they’re not in stealth, then backstab

warrior: if you see a thief, go afk and get a drink, come back 5 minutes later and decide to check facebook. Then click on guild wars 2 and start checking what’s happened while you’ve been gone, once you’ve done this, spam /laugh a few times then whack the thief with a hammer twice and jump up on down on their corpse while the healing signet regenerates all of your health that the thief took down (about 5000)

You forgot engi… which is basically just run bomb kit and laugh at how squishy thieves are.

Also known as Puck when my account isn’t suspended
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The feature patch will destroy WvW

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Plus, the zerg can spread out as well and still has more buffs and higher concentration of condition AoE, no longer limited by any cap.

You understand the condition cap and aoe cap are two different things right? Condition builds actually would become viable in zerg warfare because people wouldn’t be standing on top of each other, but it doesn’t mean 25 people would all be able to apply their conditions to one person.

Zerg battles would be more like multiple havok squads fighting together instead of two blobs auto-attacking. The more skillful, coordinated groups would be able to wipe out larger groups. God help the groups trying to rez dead players if you could just aoe everyone sitting in the same spot.

Even Ret would be less of a problem because if you are hitting one group with Ret and you had no way of stripping it you could just switch targets. Right now Ret makes it so the only option for certain classes is to not attack at all because even though your damage is being spread out amongst their blob you are receiving damage every time.

Removing the aoe limit would force people to play smarter rather than just rolling around in the biggest blob they can find and PvDing doors.

Also known as Puck when my account isn’t suspended
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Anvil Rock - Full of Potential

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Posted by: Jim Hunter.6821

Jim Hunter.6821

No one ever told us running away was an option.

With the way we are usually outnumbered running away isn’t an option. If we turn we are just attacking in a different direction.

Also known as Puck when my account isn’t suspended
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The feature patch will destroy WvW

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

I keep hearing remove the aoe cap but I dont think you guys really have thought out the consequences of doing so

When you remove the aoe cap it just benefits the zerg more not less. I know you all think that a 5 man ground of zerker eles can dominate but consider this: a 40man zerg with 15 warriors would be able to heal 30k hp instantly just by the use of 1 shout, most hammer warriors run 2/3 shouts so you are looking at doing 60-90k hp regen just from the wars. Even assuming you poisoned them all, thats still 40-60k healing in 2 instant cast shouts, and this doesn’t even include the guards or eles.

They would have 100% protection uptime and almost unlimited condi cleanse so with all the buffs, to down that 40 man zerg you would have to hit each of them with almost 80k direct damage in less than 1 second and make sure you down them all at once, because if you don’t, they will instantly heal back to full hp.

The removal of the aoe cap would make spike damage the meta. It would encourage the instant kill classes that every mmo has discouraged because theres no real flow to combat or time to make any decisions to react. To remove the aoe cap, you would have to seriously redesign every class’s game mechanics from scratch, which we all know Anet will not do.

or as some people have suggested only remove the damage cap but keep the healing/boon cap in place…but that seems completely unfair to the support classes imo.

Plus, the 25 remaining necros in the 40 man zerg will not have their aoe’s capped anymore and therefore melt down the 15 man group quickly…

Finally at least someone understands that removing the AoE cap will do the exact opposite of what people hope for. It will only encourage even larger zergs.

Only if those 15 people are standing on top of each other. The counter to aoe that has worked for years in every other game is a little skill called spreading the hell out.

Also known as Puck when my account isn’t suspended
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The feature patch will destroy WvW

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Please ANET, just do it….

#RemoveAOECap

They said they can’t do it because of some technical issue. I’d love if they found a way to overcome this. I think removing the AoE cap could do wonders for this game’s WvW.

They also said they couldn’t fix culling for the same reason, because there would be too much lag. They’ll keep using this excuse as long as people will let them get away with it.

Also known as Puck when my account isn’t suspended
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The feature patch will destroy WvW

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Posted by: Jim Hunter.6821

Jim Hunter.6821

What version of WvW are you guys playing that conditions are good? In my version of WvW there are 20-30 AOE cleanses per second. I don’t think i’ve ever managed to even get 3 stacks of bleed on someone for longer than 2 seconds. Conditions are SO bad in WvW that you would literally be better off not attacking at all because many times the conditions get converted into boons…

In my version I roam on my own or with a couple other people. Yeah conditions aren’t a big deal when you are running around in a zerg ball, but they are devastating when you don’t have 40 other people carrying you.

Power builds for roaming were already handicapped, conditions don’t need an even bigger advantage. Anet needs to just split the game modes and stop giving WvW the short end of the stick with ”balance” changes.

Also known as Puck when my account isn’t suspended
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Anvil Rock - Full of Potential

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Just want to say I’m really impressed with some of the new faces I’ve seen on AR. It seems like everybody that is transferring over appreciates a good fight instead of just zerging up. I know numbers are important but I’ll take quality over quantity any day.

Also known as Puck when my account isn’t suspended
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Grenade/Tool Kits. Crit Damage or Condition?

in Engineer

Posted by: Jim Hunter.6821

Jim Hunter.6821

I personally love rampager gear for roaming. I mix it up a little with trinkets and food to add crit or condition damage depending on what I need.

I’ve found that most people I run into are either real strong against conditions or direct damage, so if you pick one of these to speck into you are going to have a real easy fight about half the time. By specking into direct and condition damage you might not down them as quick but you will down them.

Plus it’s fun to see them freaking out about clearing conditions while you burst them down real fast.

Also known as Puck when my account isn’t suspended
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is solo roaming like spvp?

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Also keep in mind that if you want to actually do something useful while roaming you have to make a build that is good for flipping camps as well as fighting other roamers.

I personally like using my engi for roaming. Perma swiftness, decent self healing and a crap ton of aoe for quickly flipping camps.

Also known as Puck when my account isn’t suspended
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Mesmer+Thief = easy recap ?

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Just make dead for a minute = forced respawn.

Also known as Puck when my account isn’t suspended
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Ascended Gear for 1000 Badges

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Posted by: Jim Hunter.6821

Jim Hunter.6821

1,000 badges =‘s aprox 167 flame rams… @ current market of 3.6s that’s about 6g @ npc price of 6s ea that’s about 10g… too cheap.

However, there should be some way of getting them through badges + laurels.

Which would also keep them time gated because lord knows everything in this game should be tedious as possible

Also known as Puck when my account isn’t suspended
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Ascended Gear for 1000 Badges

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

“I refuse to pve but i want my gears pls pls pls”. Bunch of cry babies. Want gear ? Go farm it.

Most of us don’t want the gear. if they would give ascended the same stats as exotic in WvW I wouldn’t care less about that ugly gear. The problem is the only place that stat increase really makes a difference is in WvW, especially when fighting several people at once.

I think most people here would be a lot happier if they quit trying to shove pve crap into WvW, but if we have to have it then they should at least give us a way to acquire bis gear without doing brain dead pve champ farming, out making us sit at a stupid kittening crafting station for hours.

I play to have fun. kitten me right?

Also known as Puck when my account isn’t suspended
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Ascended Gear for 1000 Badges

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

But the best and easiest solution:

Upgrade exotic-stats to ascended-stats while in WvW.

I mean every lvl 1 is upgrade in WvW to lvl 80, why isn’t equipment?

That works too. I would actually much prefer this as it would give me a chance to get armor with different stats so I could explore different builds without worrying about gear creep. Now if they would just add an armor locker, or player housing, or something to the gem store so I could store my stuff somewhere.

Also known as Puck when my account isn’t suspended
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Ascended Gear for 1000 Badges

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

2000 badges and 2000 bloodstone dust. Sounds like a deal to me.

yeah I have no problem with that, I’ve got bloodstone dust coming out of my ears.

I actually think it would be a good thing for it to be a little easier to get ascended through WvW. People might play it and find they really enjoy it which would give them a reason to log on everyday. Crafting would just be for the people that are completely opposed to PvP.

Also known as Puck when my account isn’t suspended
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Ascended Gear for 1000 Badges

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Yes! Please! I understand you want to make people grind for it to keep people playing everyday, and you want them to spend gold on the gold sink that is crafting, but those of us that WvW already have a reason to log on everyday, and between food, siege, armor repair, etc. WvW is already a huge gold sink.

Please don’t make us waste time in a part of the game we hate to remain competitive in the part of the game we enjoy. Handicapping me in WvW because I abhor crafting isn’t something that will keep me logging on.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

The convenience to engage-disengage + spammability + everything else tied up with stealth (condition removal, hp regen, initiative regen, speed increase, backstab damage) all together adds up to a broken mechanic.

The effort-reward scale is tilted and off-balance.

like people have stated many times, thieves don’t suddenly have all those abilities when they stealth, they have to trait for those, which means they can’t have all of it at once.

Nothing in this argument changes the fact that many people in this thread, the op included, have said they kill thieves 1v1 all the time. If so many people are easily killing thieves then what you are complaining about isn’t that they’re over powered, just that you find them annoying.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

The thief don’t “disengage”, he remain in combat and you too, stealth regenerate a lot of initiative,

No, they don’t, you haven’t played your thief for a while it seems. When traited to they get 2 initiative on entering stealth. Another trait will give them 1 inititative 3 seconds into stealth, and then every 10 seconds.

and they have a lot of health regeneration and condition removal from it.

Oh dear, they’ve imrpved the 30/30/30/30/30 build to a 30/30/40/30/30 build. You can only pick three majors, you already had two for the initiative, now you want two more for condition removal and healing. Maybe you want the regen trait as well, and the blind trait.

You only can guess where they are or when they gonna strike, blowing your aoe damage cooldown in guessing positions. They haven’t CDs.

If you know how to move, they’ll be guessing when you’re turning. And don’t just blow AoE, use them to control their movement (nobody likes running around in circles inside AoE’s).

you just count to 2 seconds and dodge if a thief tried to stealth using black powder and hs. if they used shadow refuge that has an obvious animation, they can stay on stealth for 14 secs. i dont think a lot of people here have that much problem about countering a thief 1v1. it’s about how a thief can spam stealth that annoys us. it’s a broken mechanics and should not exist in this game.

So now it sounds like you’re saying that it’s clearly not over powered, just annoying…

Man if we want to talk about annoying things in this game that will be a long list.

well, bp+hs gives a thief a free out of battle card too if they wish to disengage. as a ranger i dont have that ability to disengage when i’m getting ganked by three players. i could only stealth using my longbow (i need to hit someone to pull it off) and use RAO and hope i get far enough from my pursuers. it’s not fair that a certain class can disengage much better that most of the other professions.

So now it’s OP because it let’s them run away? Can you decide what it that you actually want to complain about please?

You don’t have that ability to disengage because of the build you are running. Use your cc’s and add some swiftness. Through natures voice you can give yourself perma regen and swiftness. It sucks that it takes rangers 30 trait points to get something that is so much easier for other professions *cough warrior cough, but that is because rangers need to be reworked bad.

yeah, you’re right i need to change my build to be able to do that while you just need to use a certain weapon set. it’s really fair, dude. i get you.

First off I have already stated several times that I don’t even have a fully leveled thief. I made one and played it in WvW do better understand how to fight them.

Secondly….. No, you know what, keep doing what you are doing. Just play your zerk ranger and expect the game to change to make things easier for you rather than adjusting your build to overcome things you are having problems with

you dont see this type of argument from the pvp subforums AT ALL. people dont go tell somebody to change their build to counter a class. you are only making yourself obvious that you are defending something broken.

What game are you playing… no that’s not right, how do you live your life if you don’t adapt to problems to find solutions? If you try pulling on a door that you need to push to open do you just sit down and cry until someone opens the door for you?

i’m talking about class balance and you say crap like that. is this how people in wvw think? so much lameness.

Lameness? You aren’t making a coherent argument much less a valid one. You are playing a class that anet has admitted is broken because it is so tied into the broken pets, but you say you still have no problem killing thieves using the build you call op.

Do you understand why this doesn’t make sense? If not I don’t know what else to say to you because I am breaking this down as simply as I can.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

And you keep saying broken. I don’t think that word means what you think it means. You can’t even decide what the problem with stealth is. They are to hard to kill.. but I kill them all! They can run away and I can’t… I mean I could but it’s not fair that I should have to change my build to do it!

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

The thief don’t “disengage”, he remain in combat and you too, stealth regenerate a lot of initiative,

No, they don’t, you haven’t played your thief for a while it seems. When traited to they get 2 initiative on entering stealth. Another trait will give them 1 inititative 3 seconds into stealth, and then every 10 seconds.

and they have a lot of health regeneration and condition removal from it.

Oh dear, they’ve imrpved the 30/30/30/30/30 build to a 30/30/40/30/30 build. You can only pick three majors, you already had two for the initiative, now you want two more for condition removal and healing. Maybe you want the regen trait as well, and the blind trait.

You only can guess where they are or when they gonna strike, blowing your aoe damage cooldown in guessing positions. They haven’t CDs.

If you know how to move, they’ll be guessing when you’re turning. And don’t just blow AoE, use them to control their movement (nobody likes running around in circles inside AoE’s).

you just count to 2 seconds and dodge if a thief tried to stealth using black powder and hs. if they used shadow refuge that has an obvious animation, they can stay on stealth for 14 secs. i dont think a lot of people here have that much problem about countering a thief 1v1. it’s about how a thief can spam stealth that annoys us. it’s a broken mechanics and should not exist in this game.

So now it sounds like you’re saying that it’s clearly not over powered, just annoying…

Man if we want to talk about annoying things in this game that will be a long list.

well, bp+hs gives a thief a free out of battle card too if they wish to disengage. as a ranger i dont have that ability to disengage when i’m getting ganked by three players. i could only stealth using my longbow (i need to hit someone to pull it off) and use RAO and hope i get far enough from my pursuers. it’s not fair that a certain class can disengage much better that most of the other professions.

So now it’s OP because it let’s them run away? Can you decide what it that you actually want to complain about please?

You don’t have that ability to disengage because of the build you are running. Use your cc’s and add some swiftness. Through natures voice you can give yourself perma regen and swiftness. It sucks that it takes rangers 30 trait points to get something that is so much easier for other professions *cough warrior cough, but that is because rangers need to be reworked bad.

yeah, you’re right i need to change my build to be able to do that while you just need to use a certain weapon set. it’s really fair, dude. i get you.

First off I have already stated several times that I don’t even have a fully leveled thief. I made one and played it in WvW do better understand how to fight them.

Secondly….. No, you know what, keep doing what you are doing. Just play your zerk ranger and expect the game to change to make things easier for you rather than adjusting your build to overcome things you are having problems with

you dont see this type of argument from the pvp subforums AT ALL. people dont go tell somebody to change their build to counter a class. you are only making yourself obvious that you are defending something broken.

What game are you playing… no that’s not right, how do you live your life if you don’t adapt to problems to find solutions? If you try pulling on a door that you need to push to open do you just sit down and cry until someone opens the door for you?

Also known as Puck when my account isn’t suspended
LGN

Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

The thief don’t “disengage”, he remain in combat and you too, stealth regenerate a lot of initiative,

No, they don’t, you haven’t played your thief for a while it seems. When traited to they get 2 initiative on entering stealth. Another trait will give them 1 inititative 3 seconds into stealth, and then every 10 seconds.

and they have a lot of health regeneration and condition removal from it.

Oh dear, they’ve imrpved the 30/30/30/30/30 build to a 30/30/40/30/30 build. You can only pick three majors, you already had two for the initiative, now you want two more for condition removal and healing. Maybe you want the regen trait as well, and the blind trait.

You only can guess where they are or when they gonna strike, blowing your aoe damage cooldown in guessing positions. They haven’t CDs.

If you know how to move, they’ll be guessing when you’re turning. And don’t just blow AoE, use them to control their movement (nobody likes running around in circles inside AoE’s).

you just count to 2 seconds and dodge if a thief tried to stealth using black powder and hs. if they used shadow refuge that has an obvious animation, they can stay on stealth for 14 secs. i dont think a lot of people here have that much problem about countering a thief 1v1. it’s about how a thief can spam stealth that annoys us. it’s a broken mechanics and should not exist in this game.

So now it sounds like you’re saying that it’s clearly not over powered, just annoying…

Man if we want to talk about annoying things in this game that will be a long list.

well, bp+hs gives a thief a free out of battle card too if they wish to disengage. as a ranger i dont have that ability to disengage when i’m getting ganked by three players. i could only stealth using my longbow (i need to hit someone to pull it off) and use RAO and hope i get far enough from my pursuers. it’s not fair that a certain class can disengage much better that most of the other professions.

So now it’s OP because it let’s them run away? Can you decide what it that you actually want to complain about please?

You don’t have that ability to disengage because of the build you are running. Use your cc’s and add some swiftness. Through natures voice you can give yourself perma regen and swiftness. It sucks that it takes rangers 30 trait points to get something that is so much easier for other professions *cough warrior cough, but that is because rangers need to be reworked bad.

yeah, you’re right i need to change my build to be able to do that while you just need to use a certain weapon set. it’s really fair, dude. i get you.

First off I have already stated several times that I don’t even have a fully leveled thief. I made one and played it in WvW to better understand how to fight them.

Secondly….. No, you know what, keep doing what you are doing. Just play your zerk ranger and expect the game to change to make things easier for you rather than adjusting your build to overcome things you are having problems with

Also known as Puck when my account isn’t suspended
LGN

Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

The thief don’t “disengage”, he remain in combat and you too, stealth regenerate a lot of initiative,

No, they don’t, you haven’t played your thief for a while it seems. When traited to they get 2 initiative on entering stealth. Another trait will give them 1 inititative 3 seconds into stealth, and then every 10 seconds.

and they have a lot of health regeneration and condition removal from it.

Oh dear, they’ve imrpved the 30/30/30/30/30 build to a 30/30/40/30/30 build. You can only pick three majors, you already had two for the initiative, now you want two more for condition removal and healing. Maybe you want the regen trait as well, and the blind trait.

You only can guess where they are or when they gonna strike, blowing your aoe damage cooldown in guessing positions. They haven’t CDs.

If you know how to move, they’ll be guessing when you’re turning. And don’t just blow AoE, use them to control their movement (nobody likes running around in circles inside AoE’s).

you just count to 2 seconds and dodge if a thief tried to stealth using black powder and hs. if they used shadow refuge that has an obvious animation, they can stay on stealth for 14 secs. i dont think a lot of people here have that much problem about countering a thief 1v1. it’s about how a thief can spam stealth that annoys us. it’s a broken mechanics and should not exist in this game.

So now it sounds like you’re saying that it’s clearly not over powered, just annoying…

Man if we want to talk about annoying things in this game that will be a long list.

well, bp+hs gives a thief a free out of battle card too if they wish to disengage. as a ranger i dont have that ability to disengage when i’m getting ganked by three players. i could only stealth using my longbow (i need to hit someone to pull it off) and use RAO and hope i get far enough from my pursuers. it’s not fair that a certain class can disengage much better that most of the other professions.

So now it’s OP because it let’s them run away? Can you decide what it that you actually want to complain about please?

You don’t have that ability to disengage because of the build you are running. Use your cc’s and add some swiftness. Through natures voice you can give yourself perma regen and swiftness. It sucks that it takes rangers 30 trait points to get something that is so much easier for other professions *cough warrior cough, but that is because rangers need to be reworked bad.

Also known as Puck when my account isn’t suspended
LGN

Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

The thief don’t “disengage”, he remain in combat and you too, stealth regenerate a lot of initiative,

No, they don’t, you haven’t played your thief for a while it seems. When traited to they get 2 initiative on entering stealth. Another trait will give them 1 inititative 3 seconds into stealth, and then every 10 seconds.

and they have a lot of health regeneration and condition removal from it.

Oh dear, they’ve imrpved the 30/30/30/30/30 build to a 30/30/40/30/30 build. You can only pick three majors, you already had two for the initiative, now you want two more for condition removal and healing. Maybe you want the regen trait as well, and the blind trait.

You only can guess where they are or when they gonna strike, blowing your aoe damage cooldown in guessing positions. They haven’t CDs.

If you know how to move, they’ll be guessing when you’re turning. And don’t just blow AoE, use them to control their movement (nobody likes running around in circles inside AoE’s).

you just count to 2 seconds and dodge if a thief tried to stealth using black powder and hs. if they used shadow refuge that has an obvious animation, they can stay on stealth for 14 secs. i dont think a lot of people here have that much problem about countering a thief 1v1. it’s about how a thief can spam stealth that annoys us. it’s a broken mechanics and should not exist in this game.

So now it sounds like you’re saying that it’s clearly not over powered, just annoying…

Man if we want to talk about annoying things in this game that will be a long list.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

me having played tpvp in a long time helped me a lot in killing thieves in wvw 1v1. seriously, you arent one of those professions that i would avoid facing 1v1. you cant nuke me with conditions and i can use knockback to avoid your heartseeker spams. i can also dps you to death in seconds before you can react. so dont go tell me l2p because i dont have any problem dealing with your class.

So I’m missing the part where thieves are OP…

Also known as Puck when my account isn’t suspended
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Stealth Spammers

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Posted by: Jim Hunter.6821

Jim Hunter.6821

It’s not guessing. You know they are going to HS through their BP, and you know they are going to try to position themselves for a backstab. Most thieves are built so a strong breeze will put them in the down state so just AoE or cleave where you know they will be.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Thief is the counter to zerkers, so bring more toughness and vitality and watch that 7k backstab transform to a 3-4k…

What counters a zerker thief abusing D/P?

did you not read his post? Bring more toughness

Also known as Puck when my account isn’t suspended
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Stealth is it over powered

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

And really thieves aren’t any better at resetting a 1v1 fight than a warrior is. I get a lot more annoyed by a warrior who is almost completely immune to cc, conditions, and can run like Usain Bolt than I am by thieves disappearing on me.

Also known as Puck when my account isn’t suspended
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Stealth is it over powered

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Well the easiest thing to do is lay some cc when they use black powder. They are going to be leaping through it to get stealth, if they can’t make several leaps through it they will only have a few seconds of stealth and then be revealed for another few seconds.

You said you play a thief so you should know that it’s not like they are magically not there anymore, or have become invulnerable. Just because you can’t see them doesn’t mean you can’t hit them. All you need is aoe or a weapon that cleaves.

Also known as Puck when my account isn’t suspended
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Stealth is it over powered

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

You will never convince thieves who want it easy. Some of us thieves appreciate a challenge and don’t rely on perma stealth. I suggest that those of you who think perma stealth and stealthing while in combat is badly broken continue to send respectful but firm and frequent feedback to anet. When other games come out and threaten this one, they will have no choice but to take action.

I can’t wait because thieves will never get other things fixed while we are the most op class in wvw.

Do you just copy and paste the same 2 things in every nerf stealth thread?

I didn’t even finish leveling my thief. Stealth is just something you need to learn how to fight against. If all you want is a punching bag to stand still and soak up hits then this games pve is perfect for you

Also known as Puck when my account isn’t suspended
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Stealth is it over powered

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Posted by: Jim Hunter.6821

Jim Hunter.6821

And yet there are tons of people who have no problem fighting them. all you have to do is play as one for a few weeks to understand how they work and you’ll stop getting your kitten handed to you.

half the people calling for a nerf seem to be under the impression that cooling is still keeping them invisible for the duration of the fight. They have weaknesses, learn them.

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Stealth is it over powered

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

stealth needs a rework asap. that .2 sec out of stealth is unacceptable.

yeah, .2 sec is ridiculous. They should really bump revealed up to something like 3 or 4 seconds.

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how to fix rangers and thieves in wvw...

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Same with pets, people think that their pets should be used as damage sponges, therefore they try out different pets, realize that oh, my dog/cat/bird/moa/drake cannot tank as well as i though, dang it, bear it is.
That is wrong, you do not use the pet just as a damage sponge. It is a utility. Many forget that, and treat the pets as fire-and-forget. Yet the pet is designed to be a part of your combat ability, neglecting it is like neglecting your own character in terms of armor and weapons.

So until people can learn, be it the hard way or not, that a Ranger is NOT AN ARCHER, AND NOT MEANT TO BE, then they will fail with it. Until people learn to use pets for the right reasons and occasions, they will fail as a Ranger. Therefore, it IS a L2P issue in most cases.

A third issue is that WvW players seem to think that the ranger must fulfill the criteria of being as durable as a warrior, with the group support of a guardian, the utility mechanics of a mesmer, while spamming codies like a necro and having the direct damage of a thief. In the end, it cannot, and no other profession there is, can fulfill all those roles. Yet, that is what the “Pro WvW players” seem to believe the ranger must do to be viable.

I think people would be happy if rangers could do any one of those things. The problem is the ranger can’ do anything better than another class and they have the handicap of being saddled with a broken pet on top of it.

Pets are a utility but they don’t work well. Their active utilities don’t cast when you want them to, they can’t hit a moving target, they aggro random mobs putting you in combat, get wiped out by aoe, etc.

Rangers aren’t useless in WvW, they make decent roamers when played right and sadly numbers are more important than skill in a zerg fight so having a little extra weak dps is better than not having anyone at all. But don’t try to defend them and say they are just as viable as the other professions or anet might listen and never fix the class.

Also known as Puck when my account isn’t suspended
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how to fix rangers and thieves in wvw...

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Remove pets from ranger ability, and apply buff to the ranger when running without it. It’s insane that my ranger has 3500 attack and still hits like a wet noodle.

This. And don’t tie so many traits and utilities into the broken pets. Do this and the ranger will suddenly become viable in not just WvW but the rest of the game as well.

I love pets. In GW1 I always ran with pets. In GW2 they are broken and anet is unwilling to fix them.

Also known as Puck when my account isn’t suspended
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Stealth is it over powered

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Another topic Stealth is overpowered and I cant resist post again.

Its L2P!!! Yeah of course you dont like to hear that. But its true.
My main is Thief(over 1400hrs). I was running D/P, but after Dec10 switch to D/D.
With D/D I have more burst, cause of Cloak and Dagger. I love it.

But my point is, I also made warrior and mesmer for roaming and I can kill, or force them to run, 9 of 10 thieves. Why? Cause I play one as my main. I have tricks like count/dodge etc.

I wont tell u my tricks, stop crying, make Thief for yourself and play him two weeks.

I am going to respect your opinion of “l2p” when you roam with a non-op class. And surely you run a PU mesmer too. And of course, i haven’t problem vs thief with my warrior, when i roam and there is a lot of thief i am forced to change to my warrior to continue roaming. Is not L2P, is counter with another broken class.

Even I have no problem with d/d thief, the problem is the d/p one, the constant reset of the fight in long term they win it, maybe after several tries.

That bs of “they run away” is a lie. No thief run away, they going to try over and over until win, they have nothing to lose, a well played d/p thief never die.

So what class isn’t broken? I have no problem with thieves on my engie thanks to all the aoe I can lay down, Necro is the same. Guardians are pretty darn tough and a good one should be able to take a thief, so what’s left? Rangers and eles, 1 of which was nerfed in to the ground and the other has been broken from the start.

You all should learn to ask for them to buff up the classes with problems rather than nerf something that you have a hard time fighting against.

If you look at the other thread on the exact same topic a keyboard turning, skill clicking, zerker ranger apparently has no problem killing thieves. If they are so OP why is it that what is arguably the worst profession in the game, running the the most obvious build, being played in the least effective way, is having no problem killing them?

Also known as Puck when my account isn’t suspended
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Stealth Spammers

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Thieves are only OP to uplevels and people running around in full zerker gear because they don’t have the health or armor to survive the quick burst.

To put out that kind of damage the thief also has to build extremely glassy.

Solution is to use this new thing called situational awareness and lay down some damage, or better yet some aoe, and collect bags.

I’m not saying you will win 100% of the time but that has less to do with stealth and more to do with some players are just going to be better than you. This goes double for people that handicap themselves by clicking and keyboard turning.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

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Posted by: Jim Hunter.6821

Jim Hunter.6821

How is it being abused? Stealth is what the thief is built around. It is their best source of damage, damage mitigation, healing, condition removal, etc.

This whole thread would be like if thieves were complaining that rangers used pets. Instead of calling for nerfs to other classes why don’t you try to get yours buffed so it is viable for something other than roaming. Maybe ask to get the broken pet ai fixed, or at least give you better control over them. Hell GW1 gave you better pet control.

I thought steal is Thief’s class mechanic.

Did I say class mechanic or did I say what they are built around. They have a ton of traits that require them to go into stealth to activate, hell they have attack skills that only work when in stealth.

You can’t call for removing stealth, like so many people in this thread have been doing, without completely rebuilding the profession. If they are going to rebuild a profession they should start with the broken kitten ranger. I’d much rather see spend time sorting that mess out rather than wasting time on thieves that really aren’t that hard to fight.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

How is it being abused? Stealth is what the thief is built around. It is their best source of damage, damage mitigation, healing, condition removal, etc.

This whole thread would be like if thieves were complaining that rangers used pets. Instead of calling for nerfs to other classes why don’t you try to get yours buffed so it is viable for something other than roaming. Maybe ask to get the broken pet ai fixed, or at least give you better control over them. Hell GW1 gave you better pet control.

Also known as Puck when my account isn’t suspended
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Gift of Battle rank requirement update

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I absolutely agree the PvEers shouldn’t be forced into WvW for their flashy items. That being said WvW should have it’s own way of getting top gear items without having to PvE or craft. That or just scale ascended and legendary stats down to exotic in WvW.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

Sure, coz WvW full of incredible noobs, who didnt even understand how to play their own class, but they thinks they can decide what to nerf in the anothers

Let’s take d/p thief. He puts pistol 5 field and start heartseeking there… and? noone, NO F ONE will put at that field some another AOE-DPS field or just control to this place. The same with the “house” skill – noone CCing that place or placing AOE there.

It’s easy to understand if you have played thief (I have 2 thieves: direct-DPS and condi-thief), but ppl so lazy – sure, whining at forums is far easier ><

I know right? 90% of the time that is how I killed them, I see them lay black powder and I spam attacks there and then watch as they pop up in the downed state.

Also known as Puck when my account isn’t suspended
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Stealth Spammers

in WvW

Posted by: Jim Hunter.6821

Jim Hunter.6821

A couple months ago I was pretty annoyed by thief stealth spam. My main is an engi and I killed maybe about 75% of the thieves I came across while roaming.

After getting my butt handed to me a couple times in a row I decided to level a thief in WvW to better understand the mechanics. I haven’t lost to a solo thief since then. Heck, I soloed 2 thieves roaming together on my uplevel warrior yesterday.

The reason people keep saying l2p is because that’s exactly the problem. Once you understand how a thief works than they will only beat you if they are legitimately better than you.

Also known as Puck when my account isn’t suspended
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We want capes [merged]

in Guild Wars 2 Discussion

Posted by: Jim Hunter.6821

Jim Hunter.6821

But if I’m wearing a cape how would I show off my engineers oh so popular hobo pack?

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Commander pet: the Bugler

in Guild Wars 2 Discussion

Posted by: Jim Hunter.6821

Jim Hunter.6821

And what makes a Cmdr from opposite server come and pull their pet and mess up with your pet

Trying to understand what you are saying here. Are you worried that only one active pet would be allowed on the map at any given time? Or are you saying when two zergs clash that the buglers should have to fight it out? (Which would be awesome to see)

Also known as Puck when my account isn’t suspended
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"Most fun class" poll

in Guild Wars 2 Discussion

Posted by: Jim Hunter.6821

Jim Hunter.6821

I voted Engie because it is the most fun overall but Thief needs an honorable mention for how easy it is to screw with people in WvW.

Also known as Puck when my account isn’t suspended
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Reason for ascended gear?

in Guild Wars 2 Discussion

Posted by: Jim Hunter.6821

Jim Hunter.6821

Ugly skins with higher stats= gem store purchases so you can transmute the appearance and a grind to keep people logging on. Not to mention making crafting the only way to get the new gear is a huge gold sink.

This is all supposed to be good for the health of the game but in reality all they are doing is kittening people off and driving them away to the new games being released this year.

Also known as Puck when my account isn’t suspended
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Commander pet: the Bugler

in Guild Wars 2 Discussion

Posted by: Jim Hunter.6821

Jim Hunter.6821

Sure. Fix the kittening game so that aoe can hit more than 5 people, leave it where you can only buff 5 people, and adjust ret so that a player can only take it from 1 source at a time. Implement these changes and I will be all for people blobbing on each other, it would be hilarious.

Also known as Puck when my account isn’t suspended
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