Showing Posts For Jimmy JimBob.2801:

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Personally, I am one of those guys who cherishes the objective-based “World-v-Worlds part” of WvW.
….
But, currently, I am still under the impression that they are a vocal minority that want to play a very different game like the rest of us on the very same map, and they maybe even want to play quite a different game than the one ANet intended WvW to be.

Yes sorry I worded that badly.
By “fun” I should have put “Fights”. Those players who prefer to roam the maps looking for x vs y battles and improving themselves individually. If there happens to be a good fight available by taking a structure they’ll go for it.

By “points” I mean those players who will do whatever they an to keep/take the objective. So while defending they may well get a much better fight by pushing out of the tower, but there is the risk that they will wipe and hence lose the tower so they don’t. Of course the players who play this way enjoy themselves, or they wouldn’t play anymore

Myself I am somewhere in between. Come Friday there aren’t many better feelings than looking at the score and seeing you’re leading/holding 2nd by just a few thousand points, and you know its been a really god job well done that week.
But while playing I much prefer to fight in a great battle or partake in an epic siege attack/defence than pvd through a bl.

I think the balance should be found depending on the scores. If you’re running away with the win or have no chance of changing position then you get alot more license to actually enjoy the fights instead of turtling inside. On the flipsie you’d end up annoying 3/4 of your server if in a really tight match you lose a T3 structure because you were too busy fighting near the centaurs to get back to defend it.

I wasn’t there, but I think this in not completely a matter of “easymode” oder WXP
….
Doing so, your own part of the makitten afe (<— m.a.kitten .a.f.e, rotfl), and you are winning tick-by-tick.

Thanks for your response

That answers the question perfectly. And yes I do agree that often the best form of defence is attack. This is something that is alot more viable in the lower tiers where your enemy can’t fill all 4 maps. So often the best way to end a long siege of your T3 hills/bay is to send a team to flip the northern keeps an towers on their map.

Nevertheless, breaking into an undefended T0 tower is far from epic, and not really a satisfying experience. The fight that you remember most are the sieges that last for hours, where your success comes in very small steps (and is sometimes waging back and forth), and only by organizing to cope with the parallel side objectives leads to the final victory. And the fun thing is, these battles are memorable regardless whether you are on the winning or loosing side of the siege.

~MRA

Agree with you 100% there and i don’t think you’ll find many that don’t. One of my most memorable moments in recent matches was in one of our Dz/RoS battles. We just managed to push a big Dz force out of our inner hills and we didn’t have much supply to put on the walls/gates. However it was about 98% fortified, and I think Dz realised this so we ended up having both zergs trying to protect/kill the dolyaks coming out of water / astral. Fortunately in the end we managed to get two in from water while they were tied up in combat in a 3way north of hills.

(quotes shortened for char count)

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Had alot of fun last night with the Asuran army. We would have bought more… but we got a queue

I did learn two things last night:
1) Thieves are boring to play in comparison to my warrior
2) Radiation Field is my new favourite skill

Hope the PS guilds didn’t mind the blob we bought and enjoyed our mini loot bags. We were mainly uplevelleds (alot <10) or on alts we don’t normally play so there wasn’t alot of ability in our group haha.

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

If I see a small fight ill generally wonder over and /sit. If they then attack me well fine then ill join in if not then ill just watch the fight or, if ive somewhere to be move on.

A change to the way Badges of Honor work?

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Good idea, but then they’d have to do the same for all the dungeon tokens too.

Badges are the wvw equivalent of a dungeon token

The game is becoming a Grind

in Guild Wars 2 Discussion

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I think the games been a grind since day 1. Every map is the same:
Exploring it is great, but the heart quests are all the same. Either press F on this, or kill that. Getting 100% map completion was the worst thing I’ve done in GW2
The PvE end game is then dungeons, which are good for a while, or Farming Orr/CoF – more grinding.

This is the reason I’ve moved to wvw.

GW1 had the best PvE content i’ve seen on any game, and all the stuff they introduced as time went on bought me back. Here I’ve not bothered with much of the living story in this because it’s not engaged me at all, and the idea of doing the whole 1-80 thing through PvE again is horrifying. Until they move the pve side closer to what it was in gw1 I won’t be doing much of it

Strange, I much prefer the PvE here to the PvE in Guild Wars 1. I find it infinitely more engaging. I mean at least here I have to pay attention sometimes. In Guild Wars 1 in PvE, I really didn’t.

It was good for the first week, but I liked the fact that in Gw1 the objective was to run in a full party and fight mobs instead of here in Gw2 in most zones you run solo fighting a handful of enemies at most. PvE here really doesn’t encourage you to party up. (I know GW1 became merc central and heros really broke the MMO style a bit, but in prophecies I struggled to play a mission hencies only)

PvE here is much better when partied up. I party up all the time. Maybe that’s why you’re not quite enjoying it as much.

There’s no reason to party up ouside of the 80 zones though. The only time I enter PvE now is with my rl friends or guildies. It becomes alot more fun yes, but its still the same grind at heart so there’s only so much I can stomach.

GW1 you could get good fights against different types of mobs that required different builds to counter. I never change my build in GW2, its all the same

The game is becoming a Grind

in Guild Wars 2 Discussion

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I think the games been a grind since day 1. Every map is the same:
Exploring it is great, but the heart quests are all the same. Either press F on this, or kill that. Getting 100% map completion was the worst thing I’ve done in GW2
The PvE end game is then dungeons, which are good for a while, or Farming Orr/CoF – more grinding.

This is the reason I’ve moved to wvw.

GW1 had the best PvE content i’ve seen on any game, and all the stuff they introduced as time went on bought me back. Here I’ve not bothered with much of the living story in this because it’s not engaged me at all, and the idea of doing the whole 1-80 thing through PvE again is horrifying. Until they move the pve side closer to what it was in gw1 I won’t be doing much of it

Strange, I much prefer the PvE here to the PvE in Guild Wars 1. I find it infinitely more engaging. I mean at least here I have to pay attention sometimes. In Guild Wars 1 in PvE, I really didn’t.

It was good for the first week, but I liked the fact that in Gw1 the objective was to run in a full party and fight mobs instead of here in Gw2 in most zones you run solo fighting a handful of enemies at most. PvE here really doesn’t encourage you to party up. (I know GW1 became merc central and heros really broke the MMO style a bit, but in prophecies I struggled to play a mission hencies only)

The game is becoming a Grind

in Guild Wars 2 Discussion

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I think the games been a grind since day 1. Every map is the same:
Exploring it is great, but the heart quests are all the same. Either press F on this, or kill that. Getting 100% map completion was the worst thing I’ve done in GW2
The PvE end game is then dungeons, which are good for a while, or Farming Orr/CoF – more grinding.

This is the reason I’ve moved to wvw.

GW1 had the best PvE content i’ve seen on any game, and all the stuff they introduced as time went on bought me back. Here I’ve not bothered with much of the living story in this because it’s not engaged me at all, and the idea of doing the whole 1-80 thing through PvE again is horrifying. Until they move the pve side closer to what it was in gw1 I won’t be doing much of it

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I never understand why people post screenshots of them reducing someones tick to zero. Clearly that’s a result purely of you having vastly more numbers than them at that time and is no reflection of any skill?

Did he mention anything related to skill? I don’t think so.

Hmmm, I thought it was one of those standard “haha we got your tick to 0 GG” posts.

If not… well I didn’t quote him so my comment can just be taken in the general case

Have to say out of the two servers we’re facing.

I like Riverside better, much better attitude to the game.

There is something to admire about Riverside’s “we will play the game how we enjoy it, and there isn’t anything you can say to stop us” attitude. A big fat middle finger to the elitest guild attitude you so often see on these boards.

Having said that I do prefer the 25 v 25 man fights… anything more than that and I start to lag. And it is highly frustrating when you gather everyone you have on the map in once place and RS still outnumber you 2 to 1.

A genuine question to those RS who steamrolled our borderland late yesterday afternoon. Do you actually enjoy romping over half your number in easymode capping of T1 structures? Or, like me, does it leave a rather stale taste in your mouth and you do it purely for the easy Wxp and points?

My take on this matchup so far. When they run on their own, the Piken guild groups are more fun to fight. But RS zergs are more effective. Guess it comes down to the fun vs points mentality.

What GW1 feature would you bring to GW2

in Guild Wars 2 Discussion

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Not read all the replies in here so I imagine I’m repeating a fair bit but:
1. Guild Halls. So much they could do with this to hire.
2. Instanced based replayable storymode missions.

1. Super agree!
2. Don’t we have that now with dungeons being the story of Destiny’s Edge, and then our Personal story? Also Fractals tells stories from long ago.

The storymode dungeons aren’t your story though. It’s you helping out Destiny’s Edge get over themselves.
The personal storyline isn’t replayable and doesn’t encourage you to play in a team. I did my entire personal story solo until I got to Arah.
The GW1 way of running the campaign was superb. It encouraged you to party up *(certainly in prophecies before Heroes) and adding the bonus allowed you to just skip through it if you wanted “quick mode”, or complete it if you wanted the full shabam. They also got progressively harder as the campaign went on meaning they were actually a real challenge… something I didn’t find with this story. Remember Gate of Madness? That was such a pain when I got there first time round.

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I never understand why people post screenshots of them reducing someones tick to zero. Clearly that’s a result purely of you having vastly more numbers than them at that time and is no reflection of any skill?

Unfair matchups

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I think we need to give it more than 1 week to see how this new matchup system works…

@OP – yeh it must suck for both FoW, & Vabbi but with your population as it is you’re going to be outmatched by any other server. And it’s not fair to servers like BT to be stuck fighting two servers which they massively outnumber either. It’s just an awful situation

Who would you like to face next week?

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Gunnars Hold:

Ideally I’d like to face Dzag and RoF – both very friendly servers with a good playstyle and similar levels of coverage and strength.

Would be interesting to play Far Shiverpeaks too… we had a great rivalry back in the day, and this week has shown that the server really unites in the face of a strong enemy.

Yeh FSP would be good. They look to be a slightly easier proposition now too looking at MOS but who knows.

Who would you like to face next week?

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

From Gunnars…

Wouldn’t mind seeing a repeat of the old GH/RoF/Dz matchups,

Though really I’d like to be the middle server again where we can push a slightly better server for the win. Maybe UW & RoF, or DL & Dz.

Had a blast this week but its hard work when you’re so outmanned so anything slightly more equal will be good

What GW1 feature would you bring to GW2

in Guild Wars 2 Discussion

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Not read all the replies in here so I imagine I’m repeating a fair bit but:
1. Guild Halls. So much they could do with this to hire.
2. Instanced based replayable storymode missions.
3. Hard Mode/Vanquishing – this could easily implemented by having someone to talk to in each area which puts you and anyone who wishes to join you in your party into an instance of the map
4. More customisable builds
5. UW/FoW/DoA

World vs World Cup

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Sounds like a terrible idea. Would result in some serious mismatches which are no fun for anyone. The prize of winning for the big servers would result in them not easing up when fighting the smaller servers so they would be stomped by population alone.

A fair way to reward winning

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Why not just RNG reward a server, because that is pretty much all the OP is suggesting. If you get a good roll on the RNG matchup system you gain points, if you do not, you lose points.

The issue overall is thakittens all about population and coverage and any reward system you use will eventually just be about rewarding coverage and population. Fix the underlying problem, then worry about rewards.

Did you even read the OP?

On Gunnars we got a bad roll. As a r20 server we’re now fghting r8 and r10 servers… yet from the OPs point of view we’re “winning” this matchup.

All this despite having far less numbers, and far worse coverage.

A fair way to reward winning

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

1) Shorten WvW to 6 days, making Thursday an off day. On that day the WvW maps convert to PvE versions of themselves and each server gets access to their Borderland map. The winning server is also granted access to a PvE version of EB.

Why on earth would you want to do that?! If I wanted a pve map… I’d go to all the other readily made ones out of wvw…

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I would like to extend a few thanks after tonight.

Firstly I’d like to thank Anet for their timely patch sparing us with all the doors down in hills, and garrison watergate also down…

Secondly, after commanding in two stints on our bl tonight, most of that time with the outmanned buff I’d like to thank all the Gunnars players who played tonight. We lost bay, and garrison, we got them back, we lost them again. We were hit by 30+ man groups, we were hit with multiple guild groups and we were involved and hugely outnumbered in 3-way battles. Yet despite all this the morale was as high as I’ve seen it. Everyone was laughing and enjoying themselves on comms and not once did I get flamed or hear complaints when things went badly (apart from Svart, ofc). Very proud to be a Gunnar right now…

Thirdly I’d like to thank the enemy groups that came to our borderland for the good fights and the loot. We were outmatched sure but I had a great time regardless. Got a couple of rares for my troubles too (though certainly not from the wxp chests!)

(edited by Jimmy JimBob.2801)

A fair way to reward winning

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I think this is a fairly decent solution tbh.

Personally I don’t care if there are rewards or not but this looks like a decent way of bringing them in for those who really want them

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Meh, both matchups have their plusses.

We were more competitive against RoS obviously but I’ve loved fighting the Piken Guilds

How Zergy is your server?

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

since when did 25 people become a zerg???

its an average guild size..

50+ is a zerg and 80 is a blob

Depends what tier you find yourself in. In T7 EU that could be considered a large guild group

Bring back RoFvsDzagVsGH! Perfect matchup!

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I reckon we’d win it but that doesn’t really matter does it?

And yeh we lost FIRE but gained FURY so I don’t think that will matter much

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Mh… rolling over one single player with 30+ and then start to laugh and dance… You must be really really maaaaaaaaad on Gunnar ^^

We have 30 people online at this time?!?! Hallelujah!!!

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Looks like Piken have discovered T7 offpeak coverage.

Dusted off the old commander badge for an hour or so this morning and tried to put a halt to Piken’s rampage over our borderland. Not really gone to plan though :p

Bring back RoFvsDzagVsGH! Perfect matchup!

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

This would be an excellent matchup. It is now possible with the new system too so here’s to hoping

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Great afternoon/evening fighting. ALOT of loot, and we even hit a +245 tick at one point \o/.

In the end it all got a bit blobby in RS bl, we must have been somewhere between 30 and 50 at our highest. So much skill lag.

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Good to see VII are still playing. Still have nightmares from when we fought you guys last.

@FourthVariety… why would you just play for points when you can play for fun?

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Not crying :/ Just being realistic

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Even if we can compete at primetime (where I hope we can get some good fights) our offpeak coverage is nonexistant – even by T7 standards – so we have no chance of competing with PS on points.

But that’s to be expected so we’ll just do what we can. Play like we did against RoS when they got their mass transfers and just look for fights and not objectives

T9 : Vabbi - FoW - RoF

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

:( Have to say I feel for you guys. Here was me praying for a T7 Dz vs RoF vs GH matchup only to wake up this morning to find Gunnars in T4 and RoF in T9.

Maybe next week!

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

LOL @ Gunnar’s fair-weathers. This proves once again that you (at least the players on the forums) don’t like any challenge.
If I were against these two servers, I would play more than ever. And so would be doing most likely the whole Ruins of Surmia.

What on earth are you talking about? Most of the people posting here ARE playing.

Also is this the same ruins of surmia that was asking people to let them win?
Maybe the same one who after losing one week (Very close matchup) had people from their server posting that they need 2 more guilds :S?

I’m not quite seeing the challenge in either of the above.

I think everyone is fully aware that GH is going to lose, We don’t have the coverage. That doesn’t mean we’ve stopped playing.

Mate dont give him the time. RoS have been too kitten since we beat them to see anything other than what they want

Gunnar/Piken/Riverside - 31/5

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Piken! I think ill be spending the week when im on hunting down Deedlez :-D

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Don’t get the wrong idea though, this event had nothing to do with Riot specifically. It was about pushing Dzag borderlands, and you guys happened to be there.

Yeh Dz have hit us hard all week so this was about repaying the favour while having a bloody good time. Rolling the RiOT/VcY/FRS/DEX blob was just the icing on the cake

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

wish i just kept my mouth shut now! :/

I think you gave us more satisfaction than intended :p

Any news on the return of Orbs?

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Orbs provide a tactically valid reason to upgrade and defend your corner in each bl. Without them its just become a karma/wxp train downgrading everything before moving onto the next objective. Yuck

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Tier 1 much?
Server event or not, we are not gonna partake in it.
If this is how you want to win, by all means. PRXM, Cry Havoc, FURY, MARA, NOX, very dissapointed that serious guilds intentionally reduces the game to this.

Bye then. See ya round

WvW Resets

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Friday 6pm GMT if you’re in Europe

Any news on the return of Orbs?

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I bet most of them have never pressed ‘B’ and seen the bonuses though :p

It would be more widely publicised here. And if it’s not then that’s your servers fault

Any news on the return of Orbs?

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I hope they bring back the mechanic but not the boost. Getting an orb on another server’s BL was some of the most exciting WvW I’ve played and I hope they do something to bring it back.

Ex: per orb
WXP boost (5%)
MF boost (20%)
Better loot from level up chests – say 5%

This is an excellent idea. Also maybe things like Karma, Xp, Crafting, Mf boosts for the world in general. A good way to get people into wvw to defend your orbs if they feel they will lose them if they dont.

Though guesting might make this a little less effective

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Are you alright?

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

You find open field fights all the time, the ac patch didn’t change much. At least in my experience the last two days were nothing but blobs and lag. There were no “good fights” to be had, unless you teamed up with other guilds or put your commander tag on. Nice to see that others enjoyed.

It’s been fairly zergy all matchup imo. Even the antiblob guild groups have been spotted running together.

Green dots everywhere not a blue in sight

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

I saw a bunch of orangey-brown dots the other night in Ogrewatch. Turned out I was seeing the enemy. Looks like something is amiss with the dotage.

I had that a couple of months ago, and someone talked about them getting it on map chat a few weeks later. Guess that’s just a random anomaly

My first Wooden Loot Chest

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Don’t care about autolooting but definitely up for loot bags not despawning.

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

We did lose fair and square last week, the crashes impacted on score, but GH stuck it out and credit to them for doing so.
Just as this week its fair and square with RoS leading (for now).

But who cares about scores anyway? Its been another fun week and thanks again to Dz and Gh for some good fights.

I personally loved the no seige bug, we had some great open field battles, particularly last night when both Gh and Dz pressed us back into our spawn, one zerg from each server on either side of the tower… Both of which outnumbered us, but we stuck at it and somehow when the dust cleared we were left standing looking at a sea of loot bags!
But we’ve also had our fair share of wipes too.
Its not about ‘winning’, although we all like to, its about having fun.

I for one will be sorry to return to ACwars, as the openfield fights against gh and dz have been very fun whoever emerges victorious.

Good post is this.

I have to say I do like siege because it gives you a chance to hold something with much less numbers. I think alot of Gunnars gave up when we lost T3 hills on Dz bl. Alot of effort went into keeping and upgrading that so it’s very frustrating to lose it partly due to not having any siege. We were just rolled over by a much bigger group.

Me… I stopped playing because it was far too laggy

Oh, how I miss defending :[

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

Yeh. Though saying that it’s not exactly difficult to one or two man a keep lord

Oh, how I miss defending :[

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

As for hacking that wouldn’t be a problem if there was a decent system in place to permaban anyone who used them…

Or if they just, say, required the lord to be dead to be removed from the altar.

Yeh, though a mesmer could still hack in and portal in a zerg. Would obviously mean he either pretended to have hidden there, or have a pretty dodgy server/guild group

Oh, how I miss defending :[

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

If they could find a balanced way to bring back the Orbs of Power that would be a step

Sadly Orbs of Power were removed because of 2 main reasons. First they gave the server that had all 3 orbs a definitely unfair advantage over the other 2. (a 15% stat boost is really significant) Second was because of how irresistible the orbs of power were to hackers. Hackers would pull out all the stops to get those orbs of power for there server, teleporting with the orb across the map, teleporting into enemy keep to steal the orb, and so on.

Aye they were removed for good reason… They’d have to rebalance the buffs they gave before bringing them back in, but they were excellent in nicely balanced matchups.

As for hacking that wouldn’t be a problem if there was a decent system in place to permaban anyone who used them…

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

The only reason Gunnars is loosing now is because we cant Place siege! This bug doesnt affect the other servers!!!!!

(See what i did there?)

Clearly because we’ve seen the biggest hit to our points income since the problems started we’ve been worst affected and hence the matchup should be void.

#surmianlogic

Oh, how I miss defending :[

in WvW

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

If they could find a balanced way to bring back the Orbs of Power that would be a step

5/24 Dz-RoS-GH

in Match-ups

Posted by: Jimmy JimBob.2801

Jimmy JimBob.2801

So much action across all maps this evening… loads of fun. Good job all