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Dual Wielding Greatswords

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Posted by: JoakimFA.4713

JoakimFA.4713

If we could, our 50 blades would turn back into 100 blades.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

Oh a bad range spec. Yeah, I’ll just sit here and laugh when any other class destroys you with a tiny amount of cc.

Then feel free to write your own guide to show an actual viable build (in your eyes anyway). Please leave the link when you’re finished.

:) xx

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

(edited by JoakimFA.4713)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

You’re zero armor makes me think any class will just murder you. This is rather glass cannon and you got no stability at all only 1 stun breaker on a 90s CD. Also your melee capabilities are rather poor so a melee thief will eat you alive. I’m hesitant on using a bow since I think you can just move left/right quickly and all your autoattacks will miss (I do this to rangers).

I think your build only works if you play ranged only while letting your teammates tank everything but alone you will lose to everyone.

I wholeheartedly agree with what you’re saying, but thieves need to be in melee range to attack in which they are forced to stay within my Combustive Shot. And that alone is enough to do a LOT of damage. Yes, as mentioned, this build is quite squishy and isn’t easy to play. This build is not a melee build so I don’t know why you think so. If you are referring to Mace and Shield, that setup is purely for defensive purposes only. Again, as mentioned above (if you read the whole guide) I state that this build does purely rely on defensive cooldowns or utilities to survive, but how well we are able to time our CCs and when to use them at the correct moment.

As I also mentioned in my guide, it is possible to swap out a couple of things which you would prefer to use. In other words, this build is very flexible. For example, if you want more stability, you can swap out Signet of Stamina for Balanced Stance etc. etc.

Only used thief as an example, but I’m talking about general melee classes will be able to get in your face and you don’t have much melee threat for them to back off. I’ve always looked at shield to be used as a gapcloser and to create openings (shield bash). The shield itself has no way to give you some breathing room, your mace burst does but that just gimps your bow’s one. I haven’t mentioned this but wouldn’t you lose to other ranged class? Bow’s burst is incredibly unrealiable since you need people to stand in it for the entire duration for it to be effective? I know most people will just dodge roll out and take only a bit of burn damage, I’ve always liked rifle because there is no dodging, all the shots are fast and only dodgeable by running behind terrain or dodging. Rifle also lets you maintain good position, you can snipe on a cliff and smack people back down when they run up to you with rifle 5.

If a melee class gets in my face, I circle kite?
What you just think I sit there with my mace bashing them? lmao.
THIS IS NOT A MELEE BUILD. ITS A RANGED BUILD PLAYED IN A SHORT RANGED MANNER. IN THIS SENSE YOU ARE AT CLOSE RANGE BUT YOU ARE NOT WITHIN MELEE RANGE TO GET HIT.
When it comes to ranged classes, I always try and get within melee range with them. Why? So they are either forced to kite (which hinders them from outputing as much DPS as possible), and makes it so much easier to rely on positioning to help me survive. i.e dodge rolling through them and circling them etc. Either that or they sit in the Combustive Shot. Most pure ranged classes will suffer in a melee situation unless they are built for situations like those.
It’s a really odd way to play, I know, so it’s not surprising to see concerns.
The only real problem I have is against shortbow Rangers. But now a days, who doesn’t :/

But out of curiosity, have you even tried this build?

p.s. I’d rather be roaming and taking over nodes than sitting on a cliff picking of stragglers . Camping on a node is a no-no, cause as we both know, once you get focused as a Rifle warrior, its game over.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

You’re zero armor makes me think any class will just murder you. This is rather glass cannon and you got no stability at all only 1 stun breaker on a 90s CD. Also your melee capabilities are rather poor so a melee thief will eat you alive. I’m hesitant on using a bow since I think you can just move left/right quickly and all your autoattacks will miss (I do this to rangers).

I think your build only works if you play ranged only while letting your teammates tank everything but alone you will lose to everyone.

I wholeheartedly agree with what you’re saying, but thieves need to be in melee range to attack in which they are forced to stay within my Combustive Shot. And that alone is enough to do a LOT of damage. Yes, as mentioned, this build is quite squishy and isn’t easy to play. This build is not a melee build so I don’t know why you think so. If you are referring to Mace and Shield, that setup is purely for defensive purposes only. Again, as mentioned above (if you read the whole guide) I state that this build does purely rely on defensive cooldowns or utilities to survive, but how well we are able to time our CCs and when to use them at the correct moment.

As I also mentioned in my guide, it is possible to swap out a couple of things which you would prefer to use. In other words, this build is very flexible. For example, if you want more stability, you can swap out Signet of Stamina for Balanced Stance etc. etc.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

So you are a cluster bombing thief without any of the stealth/mobility/utility and with hard cooldowns?

No, but I am a Warrior. A class that’s considered to be of the lowest tier in PvP.

Sorry my build does not meet your standards, Sir.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

You might also swap Mending for Healing Surge, which in my experience removes the need for Signet of Fury.

You can get back the condi cleansing that Mending provides either with Runes of Lyssa, or Shake it Off, or both.

That Stronger Bowstrings thing sounds really interesting o.O (but it’s just a bug, no?)

I personally do not like running Healing Surge simply because I cannot use the adrenaline gaining feature when I really need to. Some (or usually most) situations I want to gain all my adrenaline, but the need for a heal is useless. So either wasting a heal to gain that adrenaline, or using the heal cause you need to but are already at full or close to full adrenaline is kinda pointless imo. But the idea of running Divinity runes is for the increased critical damage which this build needs since it runs Rampager’s instead of Zerkers.

I’ve tried running a longbow warrior, but I have difficulty in 1v1 scenarios, especially against bunker builds. Perhaps it’s because my offset was sword +warhorn.

How do you handle those situations? Do you go defensive and try to regroup with your teammates quickly? Or do you find you can 1v1 very well with this build?

Thanks!

If anything, I absolutely LOVE 1v1 situations :P
(Sometimes I come out victorious from a 2v1 situation because my AoE burns just eat both players alive as I kite them around)
Your offset might possibly be the reason for less survivability, but in general Longbow Warriors are tricky to play well. The idea is to pump out as much damage as you can.
From my experience, the longer the fight is the more of a chance you have of losing, so try your best not to drag out fights. This is simply because of the lack of sustaining skills we have. So once all our defenses are used up, you either have to survive the 20 or odd seconds (assuming you are running Sheild) or even up to 90 for Endure Pain.
While I agree, Bunker builds are usually very difficult., but still very possible.

Just keep practicing!

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

Just wondering if you have tried hammer for the other weapon set instead of mace/shield and how’s the combination between Longbow and Hammer

Hammer is not a bad combo either, however running with this build means the only damage negating skill you have is Endure Pain. While hammer does a lot of damage as well as very good CCs, I don’t think its worth the sacrifice of what Shields have to offer.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

http://gw2skills.net/editor/?fIAQNAT5ejgOBvtQ+OMxBCThicekEqQe1D70G5A;TsAg1CnoqxUjoGbNuak1s+YQxGBA

Is what I’d do for a condition dmg split.
Flurry is just clutch for landing the full fan of fire and arcing arrow, you get another leap for the fire field too. 3 stacks of confusion for 6.5s on interrupt is just a personal thing, shield bash and ‘fear me’ both applying it is useful since both are solid, solid interrupts.
Of course, doom sigils is just wonderful to keep pretty constant poison on the guy and the vuln on crit for more cover conditions.

But yeah, flurry/fan of fire/arcing arrow hits like a truck… flurry can top 2k phys dmg on a medium target, fan of fire about 1.3~k, and arcing arrow roughly the same… that’s like a 4.6k phys dmg and 7~k in condi dmg. All on 10 or shorter second CDs.
It’s an entertaining spike.

Sounds great really. I might try running with Sword more and give it a go when I find time to log on and test things out. But I think I’ve become too stubborn to change Mace. I’ve fallen in love with it already

Not sure if the link to the build is correct, but the build you linked takes me to Calamity :/

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

[Longbow tPvP] Yoshioka’s guide to: Calamity

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

I have a couple questions:
How does rampager amulet compared to berserker amulet? Would you say the additional condition damage outweighs the crit damage you get on the berserker amulet? (also if you run zerker, would 30/0/0/10/30 be a better option then 10/30/0/0/30)?

What’s the benefit of running mace in your second set instead of sword? Mace has a block, but sword has a leap along side better condition performance.

Overall nice write up!

Zerker amulet is not a bad decision overall. But, I prefer having a nice balance of condition damage as well. From what I’ve ran though, Rampager’s is more beneficial simply because of the higher Critical Chance which this build is based upon.
Zerker would mostly support a 30/0/0/0/30 build with 10 being your own preference, assuming you want to go all out power haha.

As for a Mace over Sword, Mace Burst skill is honestly just amazing. This build has very little defensive cooldowns so being able to CC the opponent as much as possible is certainly useful. Switching to offset in this build should usually be done when CCs are needed or you need to play defensive. Very rarely do I switch to Mace to deal damage. The damage output of Longbow is steady enough, in my opinion, to run without the need for a second offensive offset. Chaining Mace with Shield CCs is a highly effective technique not just for solo play, but also in a team battle where you want to focus on, lets say, a bunker. Being able to lock that bunker out from his skills = no defensive skills used = death.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

(edited by JoakimFA.4713)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

Tips and Tricks
Arcing Arrow (as mentioned many times) when used in a combo field will give anyone in that field 3 stacks of Might. Use this as often as possible. Set Combustive Shot on the enemy area (works better if against a melee class) and run towards the AoE radius just enough so that you consecutively:
1. Are out of range from melee attacks
2. Inside the radius of Combustive Shot to grant yourself Might
3. Able to damage your enemy when using Arcing Arrow

Sometimes using Signet of Fury to gain a 3 bar Mace Burst is good. Chaining your defensive CCs is a lockdown technique which unsuspecting enemies fall to. The combo usually goes something like:

Signet of Fury (or don’t use it if you already have 3 bars of Adrenaline) >
Shield #4 > Keep bashing Mace #1 while waiting for duration of stun to end >
Mace Burst > Keep bashing Mace #1 while waiting for duration of stun to end >
Mace #3 > Weapon swap back to Longbow

Closing Statements
As imperfect as this build is, I just wanted to share it with the rest of the population of PvPers out there. By no means is it meant to be an ultimate build, but I have found it quite useful and good for tPvP roaming and point capturing. It is capable of strong damage in 1v1 and 2v1 situations, but the lack of defensive stats means you need to rely on timing and evades to stay alive in a battle. It is not an easy build to run. Anyway thanks for reading this guide and of course, leave any feedback which may help not only me, but other people reading.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

(edited by JoakimFA.4713)

[Longbow tPvP] Yoshioka’s guide to: Calamity

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

Playing this build
I’m going to quickly point out the main things you should know, in case there are new people reading this guide.

1. Don’t back peddle when kiting. Use strafe to run away from the target. It’s still possible to shoot while strafing at a certain angle from the enemy so use that to your advantage.

2. Key-binding allows better circle strafing. CIRCLE STRAFE WHILE KITING GOD kitten Don’t infinitely kite away in a straight line. This is especially important when fighting on a node.

2.5. Don’t use your kitten keyboard to turn. Enemies can get behind you easily and destroy you. Use your mouse!

3. Use your defensive cooldowns wisely. As obvious as this is, one misuse of Endure Pain and that is the end for you. This build doesn’t rely on defensive skills (as much as we have) and is somewhat squishy.

So yeah, to the playstyle.
This build is a medium ranged to close ranged damage build. While of course it is always good to stay as far as possible from the opponent to avoid getting hit, staying within a close proximity (just outside of melee range) is helpful to Arcing Arrow yourself (explained above) for that extra Might. Staying in close proximity also means that melee classes will have no choice but to fight you in that area without the need to chase after you.
USE THIS TO YOUR ADVANTAGE.
If you use Combustive Shot and you constantly kite the enemy inside of it, they sit in the full duration of it and get cooked like KFC. Of course it takes practice to be able to kite only just within a range that avoids melee attacks but is also of close length to the enemy, but practice makes perfect.

Initiating and Fighting Battles
You want to use Signet of Rage as soon as it’s up, all the time. Swiftness is great for roaming points (No, don’t even try bunker with this build, let alone this class. Leave it to the Guardians.) And the duration of the buffs last for a very long time.

When engaging fresh – that is, all cooldowns are up and you have 0 adrenaline, you want to use Signet of Fury at the start of the battle. But be careful, if you are not considered “in combat” your adrenaline will fall gradually.
Using Signet of Fury right of the bat will allow you to use your Combustive Shot straight away.

I don’t want to say there is a rotation in this build, rather than a set of priorities for what skills to use. This list is as follows (#1 being the most important):

  1. – Combustive Shot
  2. – Pin Down
  3. – Arcing Arrow
    #4/5 – Fan of Arrow or Smoldering Arrow (Situational)

Pin Down deals a lot of damage and the immobilize will force the enemy to use a condition remover otherwise he will not only cop the bleeds you applied to him, but he will be stuck in your Combustive Shot for as long as he is immobilized.
Arcing Arrow is a strong muddakittena. When it crits, you can easily deal 3-4k.
Fan of Arrow and Smoldering Arrow should be used whenever it is up. It act’s as a filler between cooldowns of your primary hard-hitting skills.

Surviving Battles
If you find yourself in the need to go defensive immediately switch to Mace and Shield. Depending on the situation, you can either use Signet of Stamina, go straight into Shield #5, or use both. When Shield #5 runs out you can use Mace #2 for that extra block. From there if you are capable to continue with DPS, you can switch back to Longbow.
You may have noticed I didn’t say to use Endure Pain.
SAVE ENDURE PAIN FOR DIRE SITUATIONS.
For example, when a Theif initiates his burst combo. Use it then.
Don’t just use Endure Pain at any time you want. Honestly. I can’t stress how important timing is with this skill.

Controlling your opponent
With this build, it is possible to make an opponent completely useless for a long amount of time. Shield #4, Mace #3 and Mace Burst can be chained together in order to interrupt and stop any attacks being dealt. It also puts a high amount of pressure which could force them to use a stun breaker.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

(edited by JoakimFA.4713)

[Longbow tPvP] Yoshioka’s guide to: Calamity

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

Calamity

Build:
http://gw2skills.net/editor/?fIAQNAT5ejgOBvtQ+OMxBCThicekEqQe1D70G5A;TsAg1CnoqxUjoGbNuak1s+YQxGBA

Overview:
I will start of with the Amulet and Runes as this is what I feel is the most important part of this build. Rampager’s Amulet is honestly an absolute monster. It doesn’t provide as much condition damage as Carrion or Rabid, but the insane amount of Precision it gives makes up for that small loss. Furthermore, it gives a nice boost to Power as well as Vitality. The Berserker Jewel is added primarily for the 5% increased Critical Damage but the Power obtained from it is also really helpful.
Divinity Runes are used because it’s a perfect all rounder rune to use, and the increased Critical Damage is essential.

Traits
[Strength: 10]
Adept Minor: Whatever, it’s not essential but take it for what it’s worth.
Adept Major V: By running with Sigil of Fury, uptime on Adrenaline is usually really, really high. Plus with 30 in the Discipline tree, Burst skills will cost less hence a guaranteed 3% damage increase.

[Arms: 30]
Adept Minor: The best minor trait in this whole tree.
Adept Major III: I CANNOT STRESS HOW IMPORTANT THIS IS. Yes, Caps Lock was necessary. 50% increased duration on bleeds is epic. If the opponent has no condition removals at the time, Pin Down will eat them alive. Furthermore applied bleeds from the Adept Minor (and it will proc often due to the insane Precision offered by Rampager’s Amulet) will last longer and will be easier to stack.

Master Minor: That’s reaching almost 80% Critical Chance with Signet of Rage for your Combustive Shot. And believe me, Combustive Shot hits hella hard.
Master Major V: Not exactly an essential in the tree, but it’s always nice to have a few stacks of Vulnerability applied. It is possible to swap it out, but to be honest, there isn’t much choices that are available.

Grandmaster Minor: Hell. Yes.
Grandmaster Major XI: With the insane amount of Critical Chance in this build, that Adrenaline bar will be filling up and since its coupled with Strength Adept Major V, it leads to MOAR DAMAGE!

[Discipline: 30]
Adept Minor: More Adrenaline? Yes please. And with this build you should be finding yourself weapon swapping often.
Adept Major VI: If you haven’t looked at the build already, it runs 3 signets. A reduced cooldown on them means:
1) Faster complete condition removals
2) Faster uptime on Burst skills and full Adrenaline
3) Very high uptime on Might and Swiftness thanks to Signet of Rage

Master Minor: I cannot stress how good this trait is. Fast weapon swaps means you can easily weave in and out of defensive skills and your Longbow when needed to. It also means more Adrenaline due to Adept Minor.
Master Major V: Pretty good I suppose. More Critical Chance cannot hurt, but it is possible to swap this one out if you find it not as beneficial as something else.

Grandmaster Minor: Might. Is. Always. Good.
Grandmaster Major XII: One of the best traits in this tree. This means that when using your Burst skill on 3 bars of Adrenaline, it will only consume 2. This not only makes it easier to build up Adrenaline again (if Signet of Fury is on cooldown) but it also means a 100% uptime on both Strength Adept Major V and Discipline Master Major V. Brilliant trait this is.

Weapon Setup:
Longbow of [Air]: Well, it’s a Longbow build so… yeah…
Sigil of Air is used as this build has high Critical Chance. This means that it will be proccing often. The damage from this Sigil is nothing to laugh at.
It’s possible to swap it out for Sigil of Fire, but I think Sigil of Fire does less single target damage as it is an AoE effect.

Main Handed Mace of [Energy]: Mace is certainly a really epic weapon. The Burst skill of mace is orgasmic and with high uptimes on Adrenaline, it’s possible to be using this often. Mace #3 is also a really fantastic skill as interrupts are always good.

Off handed Shield of [Paralyzation]: I’ve been playing the Warrior class in PvP for as long as I can remember, and I always find it essential to run with a Shield. Shield #4 and #5 are just so useful when playing defensive.
Sigil of Paralyzation is used to increase duration on Shield #4.

Utilities
#6 Mending: Best heal for Warriors. Any sort of Condition removal is good.
#7 Signet of Stamina: It is possible to substitute this for something else, but to be honest having a signet that wipes out all conditions on use is essential. Warriors are already struggling with the fact that we get absolutely destroyed by conditions so why not?
#8 Endure Pain: You’d be a fool to run without it.
#9 Signet of Fury: Insta 3 stack Adrenaline. With a lot of damage coming from Combustive Shot, you want to keep it up as much as possible. This signet makes it possible.
# 0 Signet of Rage: Cause the other elite skills of Warrior are garbage.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

[Longbow tPvP] Yoshioka’s guide to: Calamity

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Posted by: JoakimFA.4713

JoakimFA.4713

Yoshioka from Sea of Sorrows here with a guide of my main build which I run as a Longbow Warrior (Calamity is simply the name I’ve given to it haha). I felt I might as well post up my build since a lot of people I play against ask me what my setup is etc. etc.
I was never originally planning to post my build because I want to keep the uniqueness in my character and playstyle, but by the looks of the state PvP is in, I do not think I will be continuing to PvP often, let alone play GW2.

Before I get into things, I just want to point out that by no means do I consider myself a “pro” of any sort so don’t expect anything too perfect ^^

Why play a Longbow Warrior?
Longbow, from what I’ve seen so far, is not exactly the first choice weapon used by Warriors in tPvP. After the Haste nerf, I’ve seen a large amount of Warriors (as little as there are in tPvP) running Hammer. Of course there is the occasional Longbow and Sword Warrior, but I’ve rarely come across those.

So what’s the point?

Longbow warriors offer a good amount of AoE damage solely from the Combustive Shot AoE. A lot of people really underestimate the power and damage of it, and before the know it, they’re being burnt like chicken.
“DON’T STAND IN THE FIRE”
Furthermore, Arcing Arrow provides a 3 stack of Might when shot through a combo field which not only helps your team, but if needed, you can easily gain those 3 stacks by shooting it at yourself. Longbow Warriors offer a decent amount of burst capabilities, but depending on how you’re built it can be very situational.

Where this build shines:
This build utilizes insane Critical Chance levels and Increased Critical Damage while still maintaining a good amount of Condition Damage.

Where this build lacks:
Primarily in defensive stats. Toughness and Vitality is fairly low so you will be somewhat squishy. It also forces you to use a 3 signet utility setup. So if you are a fan of Banners, Shouts and Stances, then you may not enjoy playing this build haha.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

(edited by JoakimFA.4713)

Heart of the Mists looks boring..

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

I dont personally mind the looks.
In all honesty (and I’m sorry to have to mention this game) but if you’ve played WoW you’d know about Durotar and Stormwind (?) dueling areas. Although not particularly pleasing to look at, it was probably one of the most entertaining hangout place simply due to the fact that there are people dueling.

Im not saying mists need to have dueling, but maybe activities or something people can do while we just chill and watch them.

Dunno, just my 2c.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Why do you still play the Warrior?

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

And besides, there is this charming feeling playing the underdog class and still achieving top scores etc. etc. ^^

Scores mean nothing, go to hotjoins and stand in the back then do AoE and you get insane scores. Builds, classes, and skill play very minimal roles when just trying to get player points.

But hey if thats what pricks your pickle then who am I to say anything? lol

Well so-fkin-rry Mr.Elitist.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Why do you still play the Warrior?

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

Because I’m too stubborn to play another class in PvP.

And besides, there is this charming feeling playing the underdog class and still achieving top scores etc. etc. ^^

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Bulls Rush = Even more bugged?

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Posted by: JoakimFA.4713

JoakimFA.4713

Yeah i’ve noticed this too and it’s really fuarkin annoying.
Most of the time i rush through them so miss my next attack; don’t know what the hell happened to it but i’m sure it wasn’t like this before ><

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Healing as a warrior (Complaints)

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Posted by: JoakimFA.4713

JoakimFA.4713

There is no need for the Warrior class (or any other class for that matter) to have to be babysitted by another just to be viable in a fighting situation.
Every class has their own ways of healing and are enough to be able to sustain themselves in most situations without the constant backup for another teammate; assuming you aren’t being outnumbered.

Warriors just have the low end of the deal when it comes to healing. We have #6, but then what.

Banners? Hah, that’s a funny joke. Banners are not viable or provide enough help to the team to be considered viable in a tPvP team. And the fact that you have to carry banners around to be able to buff your team? LOL.

den y dun u pleh bunker warrior lulzlz u n00b

‘cause if I wanna bunker I’d play Guardian.

lul den just play shout/condi build so u can remove conditions and heal urself

‘cause running a full shout build is a good idea?
That’s new news to me.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

A new viable tpvp build+video

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

I hate you.

/15char

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Let me teach you how to s/tPvP :)

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

Tested this build and to confirm, it IS possible to reach 17k crits. But in order to do so you need:

1) A medium or light wearing opponent (haven’t tested on heavy so not sure yet)
2) Rifle’s vuln shot to be added as well as On My Mark
3) A clear shot of the opponents back. I don’t know if its just me, but shots seem to do more damage to the back than the front of the opponent.

I managed to hit 17k on a theif the other day. It was hard, but needless to say it was very, very, very enjoyable.

On a side note, it sucks in tPvP. lol.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Funniest omg moment as warrior?

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

I was soloing Svanir when another Warrior came and 100 blade-combo’d me (yes, this was before the Haste nerf). So yeah, with Svanir smashing my face and this other Warrior up my kitten I eventually downed. However, that Warrior never finished me off and started on Svanir in hopes to steal the kill.

I laid there patiently waiting…
…waiting…

When the moment was right, I knocked the warrior down with my hammer (downed #2) and threw a rock at Svanir (downed #1) and killed him. I literally laughed so much that I had to stop playing cause I was laughing too much.

The Warrior spat out profanities and carried on his merry way.

This was single-handedly the greatest PvP moment not just as a Warrior, but in my GW2 PvP career.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Custom Arena's today?!?! Look at Gem Store!

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

off topic, but the map chat in that picture made me lol

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Shake It Off (Lyrics)

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

Sing with the style of Mariah Carey’s “Shake It Off”

I gotta shake it off
‘Cause you keep on dottin’ me
Runnin’ ‘way like a pussay
You condition stacking theives

I gotta shake, shake it off
Just like the Bull I’ll come rushin’ like
With 100 blades, stacked with dots
So I’ll just die

I gotta shake it off
I’ve got constant bleeds
Necros poisonin’ me
While I sit there tryna’ remove it all

Boy I gotta shake, shake it off
Gotta do what’s best for me
Gotta press that keyboard key and just
shake it off

By the time I press my heal
It’s gonna be too late
So don’t bother saving me
‘Cause I’ll be on my way

There wasn’t really much I could do
With 25 stacks of bleeds
I shoulda pressed that button
Hate to say, "I was too slow "

Well at first I didn’t know
But now it’s clear to me
Warriors suck at condi
removing props ANet, GG

So I packed up my Orrian Gear
Jumped on my doylak in fear
You’ll never ever find a warrior
Who’s #1 in PvP

I gotta shake, shake, shake shake, shake it off
Shake, shake, shake shake, shake it off
Shake, shake, shake shake, shake it off
Shake, shake, shake shake, shake it off

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Spirit Watch: Pro PvP tip!

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

Here is my super secret PvP tip for Spirit Watch, I only decided to share this with everyone cause it seems not many people know of it. SO HERE IT IS!!!!


/end sarcasm
If your team is being 3-capped (or in danger of being), don’t continue to rush orb.
Re-cap those empty nodes.

Believe it or not, there is in fact, some instances where having possession of more nodes is more beneficial than rushing mid trying to gain power over the orb.

I’m kind of sick of having a good start to a game, the rest of the team gets kitteny and only focuses of orb leaving the enemy team to capture all our nodes. I can’t defend them all myself.

And yes, I’m talking about solo/duo ques in tPvP.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

warrior movement speed in combat.

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

As a LB warrior, if we get the same running speed in and out of combat I will be a very happy man. A very happy man indeed.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Human Cultural

in Guild Wars 2 Discussion

Posted by: JoakimFA.4713

JoakimFA.4713

Am I the only one who feels as though Humans are the only ones with very plain looking cultural gear? Compared with all the other races they seem quite boring, especially the weapons. The cultural armors are okay but they are nothing really extravagant or amazing (in my opinion anyway). The weapons are quite boring (T1 and T2 being skins you can find in the TH) and there are a few weapon models that are not Cultural that have the same skins as T3. A friend of mine has a shortbow with the T3 skin.

This isn’t a hate thread, but I just want to know what other people think of the Cultural Armor/Weapons for the Human Race.

Edit: I forgot to mention I was being specific to Plate.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

(edited by JoakimFA.4713)

Twin Shot (PvP)

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

It would be really nice to see Twin Shot apply a bleed stack similar to the Sword #1 skill. As a LB warrior, having to rely on Pin Down to make up for a lot of my damage is a bit annoying. One miss, dodge, evade, block what have you, and most of our damage output is negated.

It doesn’t have to last for a long time, but just enough so that LB #1 is actually worth something…

Thoughts?

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

experience from spvp, why not?

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

I absolutely agree with this. Not just with exp, but it would be nice to see maybe a small amount of money being awarded for tPvP 1st place winners. Not only will it allow PvE players to try out PvP, but it creates a huge incentive (the most important thing in entertaining consumers) to continue playing.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Please read. 10 Things this game needs now

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

4.) PvE/Gem/Gold rewards for winning tournaments

This. This. THIS

A million times this.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

PvP Warrior Woes

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

Not really sure how you are dying really fast.

I’ve never really had any survival problems, and most of the fights are equal in terms of damage output. It’s usually just skill which separates me from losing or winning.

The most I can say is to try and anticipate when your opponent is going to burst and hopefully use shield block beforehand. I usually save my Endure Pain only when the opponent is bursting. Other times I just rely on Shield Block and evading.
If you are desperate enough, use it at the start if your initiation if thats where you find yourself losing the most HP.

Another thing I notice is that people use their healing skills very late in a battle. Although it isn’t good to use it early, you never want to save your heals only when you’re about to die because it isn’t worth it can you can be burst down easily. Try use it as soon as possible but efficiently enough to not waste any health.

It is also important to note how important knockdowns and stuns are. I usually run with bullrush even though I use a Longbow because the knockdown is amazing. Bullrush can be used for so many situations. Gap closer/Distancing yourself, knockdown, interrupt etc. etc. And a well timed knockdown can be your saving grace.
Shield Bash = amazing. With the sigil with the increased stun, you can use that to your advantage.

By the looks of the way you’re built, I don’t think tanking damage is the way to avoid dying. In your and my case, we need to rely on dodging and skills to evade and negate as much damage as possible and maintain a good output of damage. If we sit there and try tank it we will get smashed.

my 2 cents.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

A Little Love for Longbow (CD Reduction)?

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

Agreed.

/sign

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Longbow Warriors in PvP

in Warrior

Posted by: JoakimFA.4713

JoakimFA.4713

Yo ho,

So for about a couple of days I’ve been running Longbow/SnB and I’m finding it to be very, very enjoyable. The build I’m running so far is pretty decent (I created it through trail and error xD) and I can output a lot of damage, both AoE and single target. However, sometimes I feel myself struggling in fights more than I should be. That doesn’t mean I lose, but it just means that a fight as a Longbow warrior is a lot more tough to handle. Since it’s very rare to see other Longbow mains (another reason why I love using it ^^), It’s difficult to compare my playing ability to another who has mastered it.

That being said, I would like to ask everyone who plays a Longbow warrior in PvP to leave some guides, tips, hints, builds, whatever you want which will not only benefit me, but anyone else who stumbles upon this thread.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

(edited by JoakimFA.4713)

New PvP class for me.

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

To be honest, I’d stick with a Mesmer. They are so much fun to play and play a big role in tpvp. As mentioned above, you can also try out Necromancer. They are interesting and are also enjoyable. But just stick and practice with a Mesmer and learn. It’s the only way to get better no? Haha.
And, who cares about what your friends say? Use what you want mang.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

How do you counter Mesmers?

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

Mesmers can be quite tricky. If I’m (A Longbow/SnB Warrior) against an okay mesmer, most of the time I’m able to beat them if my timing is right. You really have to utilize your evades and/or defensive cd’s when against those bursty mesmers. If you are able to negate a good amount of damage from their burst, thats the time you want to start pressuring them into forcing them to use their own.
The worst thing is to have a mesmer vanish after you popping everything and then wasting it…
Against good mesmers, its a 50/50 with me, if not they usually defeat me more than I defeat them.

I highly suggest not aiming any of the clones of a mesmer. Always focus on the mesmer him/herself. Rely on your defensive skills and well timed evades to dodge the burst, and keep as much pressure up as possible. Mesmers are fairly squishy so you dont need “mega warrior-frenzy-HB” style burst to do a good amount of damage.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Repetitive after level 30?

in Guild Wars 2 Discussion

Posted by: JoakimFA.4713

JoakimFA.4713

Agreed.

My Warrior is Lv.34 and I honestly dont feel like continuing to level her up anymore. I have all the skills I need, and the sense of progression is so minuscule that I feel it’s not worth leveling to 80. I had leveled to 80 before on a Mesmer, and to be honest that wasn’t too bad. But it was during the period when this game was still crowded with players. Now, leveling is even more boring as 95% of the areas are barren and there is hardly anyone else playing in the same area.

Well, I spend most of my time in PvP anyway, but at the back of my mind it still bugs me that I haven’t reached endgame with her yet.

…if Lv.80 can be considered as an endgame.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

end game?

in Guild Wars 2 Discussion

Posted by: JoakimFA.4713

JoakimFA.4713

What is this “endgame” you speak of?

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

In my view, the Trinity Needs to Come Back

in Guild Wars 2 Discussion

Posted by: JoakimFA.4713

JoakimFA.4713

Before I say anything I just want to state that just because something works, it doesn’t mean that it’s good.

But moving on,

Without any designated role in parties everything is more or less a mess. Or if you want me to put it in a more nicer term, a zergfest.
Everyone does whatever they feel is correct at the time and there is hardly any structure.

Now yes, challenge me on that by saying that there is teamwork and coordination and that every class has his/her own speciality to help towards the team. But in the end the person next to you can be doing the exact same thing.

You don’t feel special for contributing to something because someone else can easily be doing the same thing. No dedicated roles (through classes, or in this case, Trinity) only leads to less specialization and overall makes the PvE experience somewhat… lacking.

Sure there are people who enjoy this style of play and I’m not here to challenge you on this. But it certainly isn’t correct to bash the OP for his own views just because they differ from what seems to be the majority of the GW2 fanboys.

As for my opinion, I’d have to agree with the OP. I’ve honestly never felt so bored in a PvE experience before in the years i’ve been playing video games. Most of the time im mashing buttons and dodging things not really paying attention to whats going on. And guess what? It works. It works with no problem. Why? Because I know the person next to me is doing the exact same job I’m supposed to be doing, so whats the point in me giving my 100%? To clear the dungeon faster? Yeah sure. But it’s tedious and not special at all.

But that’s just my opinion. And from what i’ve seen in this thread, it looks to be that opinions aren’t really welcome here.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Hairdressers.

in Suggestions

Posted by: JoakimFA.4713

JoakimFA.4713

Make it happen.
For the love of god, please.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Trait Skill Reset

in Bugs: Game, Forum, Website

Posted by: JoakimFA.4713

JoakimFA.4713

I dunno if anyone else is getting this problem, but every time I leave and re enter Heart of the Mists, the trait skills reset.

Not really a huge problem but sometimes i forgot it happens and I end up pvping without essential trait skills :/

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Mesmer sPVP Woes

in Mesmer

Posted by: JoakimFA.4713

JoakimFA.4713

Go Greatsword and never go back.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

The whole idea of creating a Mesmer was stupid, here's why

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

Dunno bout you, but I thought the whole concept of illusions was to confuse the enemy, so that they aren’t SUPPOSED to know how we play, and where we are.
We are masters of deception.

This is coming from a Greatsword Mesmer too.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

The Incentive to PvP

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

Nice to see a broad vision on peoples point of view. A common misconception floating around is that my idea of PvP would be to have an advantage over people.

NO.

That is not the point im trying to make. The point im trying to make is that there is very, VERY little character PROGRESSION when you dedicate yourself to the game of PvP, which in result, may end up with people getting bored easily.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

The Incentive to PvP

in PvP

Posted by: JoakimFA.4713

JoakimFA.4713

Am I the only one who sees none when it comes to PvP?

I mean don’t get me wrong, its not that I don’t like GW2 PvP. I just feel that there is not enough reward for actually spending time to PvP in this game as opposed to other games.

For starters, all gear is handed to you, and the gear you get later on is just cosmetic. I know this is to provide an overall balance, but I mean whats the use in grinding hours on end for glory? To look pretty?
The lack of game types is not really a HUGE issue, but after playing the same couple maps over and over again with the same objective of capturing nodes can get quite dull.

I don’t really want to turn this into an essay, so yeah.
Anyone else feel this way?

PS: Again, I want to state, IM NOT SAYING PVP IS BAD IN THIS GAME. So people who wanna flame me, lol@u.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)

Mesmers and Greatswords

in Players Helping Players

Posted by: JoakimFA.4713

JoakimFA.4713

So I’ve been browsing a lot of the forums and various other sites which offer different types of builds for both PvP and PvE. But I’ve noticed that most, if not all, usually consist of 1H/1H or a Staff build.

No greatsword builds?

I personally love using the greatsword, but at times i can feel that it really isn’t packing the punch that it should be. But nonetheless, I would most likely stick with it.

Am I the only one feeling this way? Is there hope for improvement with this class and this weapon?

PS: What they did with mind spike really sucks. If it isnt bad enough that the spell has to be ground targeted, if you miss (or even hit the target) I don’t think that long root afterwards is worth the use.

Yoshioka [YUI] | Sea of Sorrows | Human Warrior. And a good looking one at that.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)