Showing Posts For Klawlyt.6507:

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

If you people were not ignorant and played one you would know better. Do your slow butt a favor and hop into spvp/tpvp with a thief and see how you do. Because you will be smashed sooo hard you will never play the class again. I know some kitten is going to say but they have 1sec longer reveal and your right they do, but the fights are 5v5 not 20 v thief and you can see how op they really are lol.

Do us all a favor and take some screens at the end of each match so we can see your score k/d and so on…. thanks!

Seriously. When it comes to PvP, thieves are overworked. I rolled a Necro just to see how the other side lives. Man, all I had to do was keep painting circles on the point and let my pets do all the work. What I was doing could hardly be described as Player vs Player so much as Player vs Point. Then I head back to my thief and had to start working again.

And on a side note, I am so sick of hearing people complain about D/P perma-stealth. You know what you can accomplish while maintaining this transcendental, godly state? MOAR STEALTH! It’s not like you go into stealth and wreck all who dare cross your invisible butt. It’s more like you go into stealth and… go into more stealth and… go into more stealth. WvW doesn’t score for kills for a reason. If the only thing your opponent is doing is perpetuating their own, lowly existence, then you’ve essentially beat them, as far as the rules are concerned.

Ok, so you can’t beat them to death while roaming? Well, you’re right, you get deprived of a bag. Almost like they… STOLE it from you. We should rename them thieves! The truth is, in sPvP and more so in WvW, getting your opponent to flee IS a win. And honestly, if you’re just roaming wvw looking for 1v1’s, loot probably isn’t your biggest concern. You could always do what I do when I’m looking for small-scale fights. Go to sPvP.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

For Science ... Supply Mastery

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Thank you! GLADoS will be pleased with your dedication to science.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Ascended Weapons and WvW

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

WoW 2.0

Grind PvE so you can PvP

Which would be an utter failure of Anet’s original manifesto and advertised design philosophy.

I would argue WoW and so many other MMO’s are more like “grind PvP so you can PvP effectively” due to the existence of a PvP-specific stat or two, but it’s still a bunk philosophy. (Unless WoW has done away with their PvP specific stat, I seem to remember there being one in vanilla. I know TOR, Rift and DCUO have PvP-specific stats. I also know that’s why I’m not playing any of those.)

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Adding a trinity to Guild Wars 2

in Suggestions

Posted by: Klawlyt.6507

Klawlyt.6507

The Control, Damage, Support trinity works just fine in WvW. If it worked that well in PvE, I might go back and do some some time.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Keep SAB in the SAB

in Super Adventure Box: Back to School

Posted by: Klawlyt.6507

Klawlyt.6507

I have a sneaking suspicion that SAB is going to be a let down like every other sequel in existence.

… The Dark Knight?

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Ascended Weapons and WvW

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

pretty sure they want to focus on rolling out the ascended crafting system.

I doubt theyd put the ascended weapons available w/ badges, unless they also put them on the laurel store.

maybe turning badges into t7 mats?

I never craft though. It was never required of me before. The pittance I can make in WvW was always still enough to get foods and oils. We know (or are fairly certain) that ascended weapons are going to require time gated materials like the quartz crystals. That’s going to keep prices fairly high. So now choices are going to be PvE enough to afford to craft from level 25-500, or PvE enough to be able to afford ~2 of these. Either way, I do feel a bit left behind as a WvWer.

Edit: Either way, I definitely feel like I have to grind. I’m thinking the devs once mentioned something about not having to do that.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

(edited by Klawlyt.6507)

Ascended Weapons and WvW

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Sadly my money is that they will be a large advantage. This is based on how anet has handled things in the past (poorly). Being forced to pve to enjoy wvw is a bad idea.

My goal is to eliminate the latter scenario. And I promise to do as much as I can to meet that.

Will ascended weaps be available via badges or some new, similar similar WvW based method? Can you at least tell us that much?

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

25000 WvW Kills for 10 Achievement points

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Thing here is that killing other players doesn’t require that you do anything special, you are not being asked to quit having fun and do something boring/less attractive.

Are we being asked? No. Is it all but necessary? Yes. And as Devon said just a few days ago…

Precursors do drop from the chests, but very rarely. I’d love to say you should be able to get everything ever from just playing WvW, but not only is that not going to happen, it’s not good for the game as a whole. We will continue to do what we can to improve the rewards available from WvW and there are some developments specifically relating to skill points that are coming soon to the game as a whole, but honestly if you want to get all the things in the game, you have to play all the game. Branch out, I suspect you’ll enjoy it. And WvW will still be there when you want to play it.

(emphasis mine)

That’s basically admitting that they have to cajole us back into PvE for whatever reason. Be it making the LS look more populated than it would be otherwise or whatever. Granted, this post was about getting particular shinies. Shinies which I have no problem going without, but it still betrays that the devs feel the need to push us back into PvE for some reason. It was kind of insulting (and as a general rule, I’ll defend Devon and the devs) that he was implying that all of us in WvW land had no idea what we were missing. I’d wager most WvWers got their $60 out of PvE and are sticking around specifically for the WvW. That would be, like, playing how you want to play.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Make "What Scarlet Saw..." a movie

in Lore

Posted by: Klawlyt.6507

Klawlyt.6507

Yeah, this info would have much better served the player base IN the game itself somehow. Especially in cutscene form. At least in the style of the opening cutscenes at character creation. In my opinion, the story took Scarlet from flat, cackling Joker knock-off-who-only-knows-the-first-couple-words-to Die Die My Darling, to somewhat interesting cackling Joker knock-off-who-only-knows-the-first-couple-words-to Die Die My Darling.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Sylvari.

in Lore

Posted by: Klawlyt.6507

Klawlyt.6507

I don’t know id it’s in lore or not, but I made a Sylvari necro as close as possible to my necro main from GW1 under this premise.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

PC Fixed Ready To Return

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

Did you last play more than 2 weeks before the 9th (the election?). If so, you missed that. Otherwise, everything that started running/availability on the 9th is still running or available.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Maxed Homogenization

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

Wikipedia

In addition to the small-scale, tactical combat described above, the game features “World versus World”, large scale combat taking place in a persistent world independent of the main world. Players are able to drop in and out “on the fly” and possess the ability to construct siege weapons, with rewards commensurate with their success.

I did find that last sentence kind of funny though, on an unrelated note.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

World Ability Points - why?

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

I’m thinking a week (or better yet, 6 days, 12 hours) cooldown on changes and 50 badges. You get one respec per matchup, and a small but not insignificant investment in badges. Also, put a respec guy in LA too, so we can use him while waiting for reset.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Snip

Woah woah woah woah. There’s a bit too much logic and rational thought in that post. I’m gonna need you to rage it up, and maybe make more emotional appeals.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

Oh yeah, Cantha. Can’t forget Cantha.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

The Flaws Of Zergplay

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

I can say with confidence that if you don’t enjoy zergplay GW2 is not for you. Everything from WvW, Champ farming, and living story events are all about zerging.

Hardly anyone is doing non zergplay activities now a day since all zerg farming give the most rewards.

Good luck finding a new MMO. I heard there is a couple that sound pretty promising. It is not too late to sign up for beta.

There’s a big difference between WvW zerging and PvE zerging. In PvE, the best option is generally to mindlessly follow the events, and spam down everything in your path. It’s pretty brainless. Extremely rewarding, not terribly involved.

In WvW, assuming you’re actively involved (ie on your server or guild’s VOIP of choice) you need to be listening to orders and acting together. When your commander says “Stabilities up… double dodge, avoid the melee train, burn down the back line!” it’s in your and your team’s best interest to listen. Of course there are folks who mindlessly follow WvW zergs, but there’s not much you can do except try desperately to get them to join the teamspeak.

As for not zerging? There’s always sPvP. And uhhhhhhh… dungeons?

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Your favorite thing you miss from GW?

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

Knowing there wasn’t going to be a higher tier of gear.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Dunno what you’re smoking. Unless you’ve got blinded status you, there’s nothing stopping you from hitting a stealth stomping thief with an untargetted skill. Two things that make the thief bail are untargetted CC’s or high untargetted damage. And most attacks in this game are untargetted.

Dunno what you’re smoking. You can only attack in the direction you’re facing when you were downed. So unless the thief decides to stealth and stand right in front of you, it’s GG, you can’t do anything. Of course that’s assuming you aren’t playing a necro, where none of your downed skills do anything, line of sight or no, unless you have a target. I swear most of the people who try to give out advice on the forums don’t even play this game.

I assume Dual.8953 was referring to allies using those skills, not the downed person. But I’m also not sure about the statement that most skill are untargeted. This is true for most melee skills, but ranged skills usually need a target unless they are ground-target skills. You aren’t likely to hit anything trying to use either ranger bow, a war longbow, pistols on any profession, or most scepter skills for any profession.

There are a fair number of skills that can hit the stealthed player, I just don’t think most skills fall under that category unless you are completely ignoring ranged weapons.

While you’re not wrong, this might be one of the few advantages of going melee. This game is severely lacking in reward for getting up close to your opponent. Actually having a chance to hit the stealthed could be perceived as one of those advantages.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

25000 WvW Kills for 10 Achievement points

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

I think WvW should be “rewarding” enough that we get the things we need in order to continue playing. I play WvW because WvW is fun. PvE has done this very strange morphing into nothing but an endless “reward” farm. I mean….do these people endlessly farming the same champion event over and over and over actually stop and think about what they’re doing? Like….really? All you’re left with is “why?”

How people think it’s worth it to spend hours and hours farming out worthless artificial currency while not actually having real fun….is beyond me. Yeah, it pays well (artificially), but it’s not….fun. WvW pays better than PvE at any level of rewards, because WvW provides real challenge and fun. Even if it’s a buggy, mostly neglected, mess, it’s far superior than what ANet seems to be investing most of their resources in.

What happens when ANet realizes that their game is nothing but farming and pulls things back to even half of what they added with this farm event?

This is a point I keep trying to make. Remember FPS games before they had XP? Remember when you played the next round of Unreal Tournament simply because the last round was fun, and the next one probably will be too? That’s what keeps me playing WvW and sPvP. Granted, I’d like to see a bit more evidence of development resources being poured into WvW, but for the time being, it’s still fun, and I’ll still play.

On the other hand though, all the farming that PvE enables does inflate the economy, and does make it harder for the non-farmer to afford some spicy mushrooms and weapon oil. In that respect, I think more if not most primary WvW players don’t want so much to be rewarded, as they want not to be left behind, financially speaking. As you stated, most just need it to be rewarding enough to sustain itself. It still kind of stings to see those who are into brainless farming rolling in gold while those engaged in something much closer to battle are rolling in comparative squalor.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Swapping characters in WvW

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Woah woah woah. That’s sounds like communism.

ANet want you to show your dedication to WvW by logging out and logging back in again.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

The Ability to Build Walls as Siege

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Not gonna happen for the same reason you can’t have body blocking: griefing. Now you don’t just have to deal with spies, you have to deal with spies who can use your supply to keep you out of your supply camp.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

World vs. World RP View

in Lore

Posted by: Klawlyt.6507

Klawlyt.6507

Here’s what everyone’s missing, this thread started as a take on WvW in-lore, and was added to with HoH from GW1. Now everyone’s just looking at the asura story. Between the implication that different servers are different version of reality, and all the infinity ball shenanigans, I think it’s pretty likely that GW2 lore has a multiverse.

Wooden Potatoes did an excellent video not long ago on the possible connections between the steam creatures, thaumanova, the aetherblades, and of course, the infinity ball.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

That last 5% of polish..

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

Wait, did I need to do something other than zerg around the map for 45 minutes(x5)?

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

As for getting rid of downed state, I`m all for that, or at least give us a suicide button so that we don`t have to waste time just laying there.

This part I’d be in favor of. Especially in sPvP where they can let you bleed out and miss a respawn. Then again, props to them for their tactical awareness, I ’spose.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

...and then something bad happened...

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

For the longest time, this forum was full of threads to the tune of “OMG so sick of parties! When something kewlz gonna happen!” This is a bit of a change of pace.

If nothing else, I’m betting nothing terrible’s going to happen for Halloween (barring the Mad King’s usual mischief, but that’s the heart of the holiday)

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Common misconceptions

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

1. The term “Guild Wars” does not refer to PVP; it actually refers to the PVE lore of old Tyrian guilds waging war against each other.

While you are 100% correct, it’s also very likely that the lore bit came after designing GvG. And even if it’s not, it’s still the name of the game. You can’t expect people to know that before they look at the box (or digital equivalent). It was ancient history in GW1, it’s even ancient-er now. It’s completely understandable that when someone picks up a copy of a game called Guild Wars, that they’d expect to see some guilds warring, and that’s not an unreasonable belief.

That being said, guilds DO war in this game, both in by-the-book WvW and the less official GvGs. THAT being said, I do wish there was a more official GvG format as well.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

What exactly did you hope to accomplish beside the last minute downing of an opposing, stealthed thief?

Low health opponents can be downed before they finish their stomp at which point you have about 50/50 chance of victory since you have slightly lower health but your 3 skill (which is pretty powerful on some classes) is also closer to coming off cool-down. Even if the opponent isn’t at low health, if another opponent nearby is about to die, you can interrupt the stomping opponent to buy yourself time to rally off the other near-death player. If you position yourself correctly near a cliff, fear/bubble can knock the player off and either kill them or buy you additional time to recover. Of course bubble is fine since it doesn’t require targeting, but fear does. I’m sure there are other situations where not having guaranteed death on down state because you are unable to do anything to players you can’t target would be useful, but I’m too lazy to think through them all.

If you could free aim, how often do you think you’d take down an opponent you can’t see once you’re limited to downed skills?

Even if there were no stealth stomps, wouldn’t he just run right back up to you after your bubble/fear/vapor/etc like everyone else does?

See answer to first question.

Thieves’ #3 skill is completely against another downed opponent. Really their #2 is just a very reliable way to avoid exactly 1 stomp attempt, so it’s pretty useless against another downed opponent. Who’s being unfair now?

If you’re near a cliff?! Like that happens often enough to be a factor in anything? I don’t think the game is balanced for PvP/WvW/WvW-near-a-cliff.

If you have a team mate nearby, why isn’t s/he doing anything to help? Why don’t they throw down a fear mark, or a guardian wall, or a static field, or aoe stealth… ?

It’s all if’s! The fact is, in most situations, not allowing thieves to stealth stomp just lets you die another way. Yes, thieves can stealth far more often than any other class can use stability. But, thieves also get no access to stability. (except while using Dagger Storm, and it’ll go away as soon as you stop using it, so no, you can’t Dagger Storm Stomp) So, like so many other things, it’s a trade off.

More often than 0% of the time.

Do you really think it would be by a statistically significant amount? Really? Do you have such a high rate of rallies that only gets ruined by the nasty thief who stomps you from nowhere? Do you get back up 9/10 times and that 10th one is always a thief? Because this sounds like a philosophical argument more than a practical one. And on the flip side, in a given week, what percentage of incoming stomps would you say are done by stealthed thieves? How badly are they ruining your WvW experience?

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Unfortunately I didn’t get the chance. Now that you mention it, I think you’re probably right about that part. I don’t remember thinking free-aiming in the downed state would have ever been any kind of useful though, so it never crossed my mind. What exactly did you hope to accomplish beside the last minute downing of an opposing, stealthed thief? If you could free aim, how often do you think you’d take down an opponent you can’t see once you’re limited to downed skills? Even if there were no stealth stomps, wouldn’t he just run right back up to you after your bubble/fear/vapor/etc like everyone else does?

But clearly, everything else I have said has been invalidated. You have won the forums on this day, good game.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Confidence is key, keep it up.

Here’s the thing people never take into account regarding downed state. It’s a group mechanic. In a 1v1, if you go down and the other guy doesn’t, you’re not supposed to have much more than a snowball’s chance in hell of getting back up.

But, you might say, we’re talking about WvW. That’s where the team comes in. And that’s where there’s no simple answer. On one hand, thieves are always being accused of being useless to zergs. On the other, here they have an excellent contribution to the zerg, finishing off enemy players. Perhaps you should adapt to the game and start making friendly with your server’s thieves, and incorporate them into your play. If you go up against a server who has a lot of these stealth stompers, perhaps you should adapt and start aiming for the thieves. They’re squishy anyway, they’ll make good rally bate.

But at the end of the day, my biggest argument is this. We’re on the WvW forums, so I’ll assume we’re chiefly concerned with WvW. Even if a thief is stealthed it still takes the full ~3 seconds to stomp (barring use of Haste, which isn’t terribly popular these days, thanks to what we used to kitten about thieves being OP for). How often do you survive those ~3 seconds without any other problems? Take thieves out of WvW entirely, and how much more often do you think you’ll get a rally? If there were no stealth, would you be here kittening about stability stomps simply because they’re the biggest barrier to you getting back up?

Each class has strengths and weaknesses. Most classes can do several things well. Thieves generally do one thing well: make people die quickly. Stealth stomping seems to fall in line with that philosophy nicely, don’t you think?

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Can we please get...

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

And wine! Can I get some wine?

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Stop raging and deal with it. Alot of classes are able to stability stomp which is basically the same thing.

I’m not aware of any perma-stability builds. If Anet wants to let players run around invisible all the time and let them finish you while invisible, at least give me a crosshair and remove the target requirement on my skills so that I can skill shot them.

If a thief was actually perma-stealthed, he wasn’t fighting you, he was restealthing. That’s about all you do in a perma stealth build. If someone really wants to heartseeker back and forth just outside a battle so that when you go down you have a 0% chance of stopping him, more power to him, I guess.

Also, there is no targeting requirement (outside of mesmer illusions). You can freehand to your heart’s content.

Basically what you’re saying is, lots of classes have really good ways to stomp you, and one has a really, really good way. Apparently, the latter is one really too many.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Rate classes in WvW

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Thieves are not only viable in zergs, they’re valuable. I’m not saying indispensable, but valuable. Constant blast finishers and dagger storm alone are enough to be useful to your zerg. You can also be doling out Vigor to your teamates, plus whatever else you steal. (Aim for stability). On top of all that, you can cause a mess of caltrops. A crippled zerg is a dead zerg. And if your zerg needs you to scurry off and scout something or tap a wp, you’re well qualified to do that.

Is a thief as needed for a successful zerg as a guardian or a mesmer? No, but they’re far from useless.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

new champion exotic loot. pistols ??

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

I have the Order of Whispers pistol. Until they put a suppressor on another one, it’ll be the only one I’ll ever need. * hums James Bond Theme to self *

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

How GW2 Appeals To The 'Casual Kid' In Us

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

I dont’ know….
the living story line talks about torturing people by cooking them in a pot.

I’m not sure that is meant for young kid.

Cooking people in a pot is a classic feature of bedtime stories for young kids.

The average 8-12 year old plays CoD/GTA, knows every single curse/racist slur in the book, and is probably no stranger to pornography. I severely doubt a mention of someone getting cooked alive with corrupt their pure souls. Welcome to 2013.

That ain’t no joke. Everyone should read your comment slowly, and give it time to sink in. It’s kittening sad.

Yeah, someone being cooked alive hardly phases kids these days when they’re seeing people get blown to bits by their grenades in CoD and banging prostitutes in GTA.

This really wasn’t much different twenty years ago.

I’m sure it wasn’t much different forty years ago.

Back in the 50’s kids just pretend to be blowing kitten’s up, instead of entirely fictional people. It was the Murican thing to do! For better or (much more likely) worse, we’re a violent society.

Edit: Really?! The actual, historical political party who followed Adolf Hitler and was largely responsible for WWII gets censored?!

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Wvw Overtaken by Childish Behaviors

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

I think we need more perma-stealth thieves in WvW.

The average thief is like a TSA Airport Security Screener just patting down servers for noobs. Protecting WvW from scrubs, 1 loot bag at a time.

…also much like those unsung heros of TSA they are hated and ridiculed by their peers…and also much like TSA they kinda deserve it…ya soulless little !&#$holes…

Your and my opinions don’t always line up, but I think I agree with you this time.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Scarlet's Voice

in Clockwork Chaos

Posted by: Klawlyt.6507

Klawlyt.6507

die die die die die die die die die die die die

I love that she starts singing old Misfits. I just wish she’d get to the rest of the song.

Also love that she trolls you throughout the invasion with her mini fake events. This is the first PvE update that’s I’ve been genuinely enjoying since probably the first Karka update. (I wasn’t playing for SAB, don’t shoot!)

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

What do you actually do in GW2 to have fun

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

WvW.

And sometimes, PvP.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Wvw Overtaken by Childish Behaviors

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Are you complaining about hacking? No? Then you’re not actually complaining about cheating. You’re complaining about people who play the entire game, and not just the parts you agree with.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Skill lag making EB unplayable

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Then hit up one of your borderlands! No matter your tier, I bet they need some love.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

The architect - rewarding upgrades

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

I like the basic concept, but it definitely would need tweeking to avoid abuse. As above, there’s motivation to mindlessly upgrade. Plus, a group could get one guy to start an upgrade, then they could all akitten the keep while the event goes on. It sucks that more “passive” but completely necessary play isn’t more rewarding, but if it’s too good, you’re just asking for people to abuse it. Look at escorting yaks at launch.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

WvW go broke or PvE get rich

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

With the current PvE chain of events, just PvE for 45 min or 1.5 hours and spend the rest of the days WvW-ing.

Your passion is in WvW but you need to fund that passion/hobby and PvE is the solution to that.

This is ~A GAME~ not ~A JOB~.

The fact that there are such blatant discrepancies in WvW’s ability to generate coin / gear, is absolutely appalling.

You might make 5g an evening, but you’re going to spend 1.5g+ of that on food & repairs.

GG.

I log in to play the aspect of the game I enjoy and because of that, I’m segregated and marginalized from any halfway decent Gear Skins and Achievement Point Progression (WvW Achievements are FK"N RIDICULOUS).

This exactly. While lot’s of us DO suck it up and grind PvE for a bit, there’s no reason after ANet promised us the sun and the moon and the stars that we SHOULD have to. We were told after all, that we wouldn’t have to grind to get to the good stuff. If PvE’s not your thing, then doing it at all is a grind.

I made more money doing invasions in the last day than I have in WvW all month. I’m not asking for absolute parity, but something in the neighborhood (or at least the same zip code) would be awfully nice.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

STEALTH stomping needs to stop.

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

I’m sorry, its totally and utterly kittened, many times where I would have won a fight while downed ruined by the IWIN stealth stomp, it pretty much counter anything you might do to stop them stomping.

Stealth should be broken on any kittening action taken while in stealth, be it healing, attacking or stomping.

Stealth stomping is the most insanely stupid kitten I have ever seen in any mmo.

I Completely Agree with you OP and you are not Alone in this long childsih mechanism uphill battle.

Only children plays this game.

A Real Man will show himself in Honor in Killing you.

Not “hiding behind the bush” which Cowards, and Children do.

OP, nearly 1 Year to Guild Wars 2 Anniversary and this is what WvW is all about, to those Individuals who chooses to play games instead of Fighing Like Men.

In other word, some of us, including you and I Op are Sick and Tired of playing thier childlike games.

Unfortunately,

As the saying goes, ‘when i was a child, i behaved and Acted like a child, now that *I’m a Man, I have No uses for Childish Games*"

Unfortunately

Many choose to otherwise

So I assume you don’t actually play Guild Wars 2, and spend your time in active warzones. I also assume you just stop by the forums every once in a while to remind us that we are children.

Sorry for not capitalizing every other word, hope you still understand.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

How GW2 Appeals To The 'Casual Kid' In Us

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

(1)Unlike the popular MMOs that came before, Guild Wars 2 does not depend on progression. You do not feel obligated to play, as you have no reason at all to sign in, unless you are signing in to get into the temporary content before it vanishes. No obligations, no responsibilities, and as much incentive to log into the game as there is to log into Farmville (actually, maybe less obligation/responsibility to sign into GW2 as there is to sign into Farmville).

Play when you want, as long as you want, take as long of a break as you want, and you miss out on nothing important.
—————————————————-
(2)Guild Wars 2 is easy. Because Guild Wars 2 lacks the ‘holy trinity’, there is much less responsibility in GW2’s PvE. Essentially, everyone is responsible for themselves, similar to how DPS classes play in other MMOs.

Save for the small handful of abilities, boons, etc that effect your party, unless you are going for a world record speed clear, PvE groups are more than capable bringing full Berserker geared, high-damage traited professions and literally faceroll through any dungeon in the game.

There are very little mechanics in PvE to worry about. Most of it consists of simply dodging in the right direction at the right time, or standing in the right place so the boss bugs out and can’t hit you, or simply running past a pack of mobs to leash them and therefore bypass multiple groups of mobs, and at times, huge chunks of the dungeon (Arah path 3, CoF path 1, various fractals, amongst others).
—————————————————-
(3)Remember when you were a kid, and everything was new, big, awesome, and wonderous? Guild Wars 2 is filled with wonder. Bright colors, flashy particles, scantily-clad fantasy armor, and huge raids of players all smacking one champion mob. The feeling is epic, and you definitely get lost in that sense of wonder.
—————————————————-
(4)Repetitive, easy-to-follow content. As stated in reason #2, Guild Wars 2 demands very little skill and thought, and mostly relies on fast reflexes (dodging, mob avoidance i.e. ‘running past’). Also as stated in reason #3, recent (and all foreseeable future) content is based around big zergs of people all smacking the same big zergs of mobs. Zero strategy, zero thought, zerg after zerg, hour after hour of farming and farming, and little to no responsibility, save for dodging at the right time.
—————————————————-
To summarize: Guild Wars 2 appeals very much to the ‘casual kid’ in all of us due to:
-Little responsibility (see last bulletpoint below)
-Little to no obligation to play (not missing out on content or any meaningful sort of reward)
-Lots of flashy colors and particles
-Huge epic zergs
-Easy mechanics for PvE (and drop in, drop-out system for PvP, which I didn’t get a chance to mention)

Hopefully that answers questions from people as to why GW2 is appealing to some people, and why people continue to play it! Thanks for reading

While everything you said is true, the irony is that it’s built around a combat system designed for hardcore pvpers.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

WvW go broke or PvE get rich

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

And all that extra PvE gold is inflating TP prices :-(

That’s my big problem. For the time it takes to use 10 Spicy Marinated Mushrooms and 20 of the master oils, I’m only netting 1g on a very good day.

Edit: That’s 10 hours of playtime, so it’s generally 2-2.5 days worth of logins, but you get the idea.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

(edited by Klawlyt.6507)

Is top-tier play getting old?

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

That^^.

Plus, most of the folks who think all zerging is mindless are people who just mindlessly follow the zerg. Granted, karma trains through EB aren’t unheard of. On JQ at least, if you hop in voice chat and actually get involved in the commanders’ communications, you’ll learn that different commanders have different approaches, and the good ones bother to communicate both what their intentions are, and what they expect of you following them. I was in Ehmery Bay at launch, and joined a JQ guild this summer. I haven’t regretted it once.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

World vs. World RP View

in Lore

Posted by: Klawlyt.6507

Klawlyt.6507

Is now the proper time to bring up Schrodinger’s Charr?

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

what are you going to do for us?

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Snip

That about sums it up perfectly.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

ANet, you broke my sons heart. <sniff>

in Guild Wars 2 Discussion

Posted by: Klawlyt.6507

Klawlyt.6507

He was the only mangy, no-good, cat I could ever even remotely stand. RIP buddy.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Make WXP boosters purchasable through badges!

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

Because there’s no real substance there. They “believe” these things. Devon doesn’t give any reason for their beliefs, just that they believe them. Why should we believe them too? Because Devon (or whomever is farther up the food chain) said so.

I would even accept it if they came out and said, “because making you re-earn your points on each character will help combat the power creep that we’ve introduced.” That would be an honest explanation.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.

Make WXP boosters purchasable through badges!

in WvW

Posted by: Klawlyt.6507

Klawlyt.6507

it’s quoted several posts above yours :rolleyes:

I do appreciate you putting in the bit about rolling your eyes. I might have mistaken you for being kind and helpful.

I’ve read that. I believe I asked for a good reason. The reason given amounts to “Because we wanted to give you kitten to grind for.” And the explanation is kind of counter to the system in place. If they really wanted to encourage experimentation, respecs would not only be available, they would be easily available. “Go level another character!” does not encourage experimentation.

And how does getting 5 characters to rank 50 show more dedication than getting 1 to rank 250? Furthermore, how does not having my already earned rank from one character showing on my alts help show my dedication? I suppose it would take a lot of dedication for me to log in to each character and show them off individually.

Don’t get me wrong, I get accused of being a cheerleader for ANet. I Love so much about this game. But stuff like this baffles me.

The possibility of physical and mental collapse is now very real.
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.