Arcane Trait changes: http://i.imgur.com/DH70jqk.jpg
Minor – Arcane fury useful as always, Lingering Elements should at least have its description changed so people know it only works with Soothing Mist and Stone Flesh. Arcane Precision giving a 15% reduction on all attunements is pretty darn cool since that will mean we get an 8.7 ICD on attunements with this minor in mind.
Adept : Arcane Energy- I don’t see this trait being used but who knows,
maybe this and Renewing Stamina together will make for a mean acrobatic Thei-I mean Ele.Renewing Stamina- Forever will be the go to Adept in the Arcana line… This should just become a minor trait IMO, replace it with lingering Elements?
Arcane Abatement – lol…
Master : Arcane Resurrection – I don’t see this being used in a serious build, but who knows maybe when comboing this with some earth traits to reduce DMG taken we’ll see some trollish Ele builds solely focusing on rezing
Arcane Shield – very underwhelming master trait, it would make for a great Adept trait if
Renewing Stamina became a minor trait.Elemental Contingency – I’m guessing if an Elementalist is still going to invest into the Arcana
line post patch, this will be the go to Master trait.Grand Master : Evasive Arcana – A great trait as all us Elementalists know
Elemental Surge – This is the Arcana GM trait which will probably be least used, if
the immob and chill durations were increased slightly and this skill somehow
sped up the recharge rate of the arcane skills then I could see this
being a valuable trait.
Elemental Attunement – The trait which has basically been the classes bread and butter ever since it originated as an Adept trait.
IMO THIS TRAIT NEEDS TO HAVE THE PROTECTION AND REGEN DURATIONS REDUCED AND THEN MADE A BASE PART OF THE CLASS, THIS TRAIT IS ONLY OVER THE TOP DUE TO THE HIGH PROTECTION DURATION IT PROVIDES COMBINED WITH ELEMENTAL SHIELDING-Astro Blackfire
Arcane line took a hard hit. I’m unhappy about these.
Minors: Arcane Fury, Lingering Attunements are the same. Arcane Precision sounds ok, however I feel like they want eles not to go into Arcana anymore.
Adepts: Renewing Stamina is the only reasonable pick there. Falling damage trait is not even worth to talk about. Arcane energy could find its use, but I don’t think it’ll be picked over perma vigor.
Masters: This is just all horrible. These three are just bad, so bad. I honestly don’t know what I would pick there. I might as well leave it empty. Res trait is complete trash, Elemental Contingency is bad, too. You don’t want to run into enemies to get procs, especially when you’re squishy. Final shielding has way too long cooldown to be worth taken.
Grandmasters: Elemental Surge is weak, not gonna be used at all. Like really? Conditions and ferocity in one trait? Not even mentioning going into this tree for dps is pretty sad. Then we have Elemental Attunement and Evasive Arcana competing with each other. I’m really really really upset about this. Especially when everyone knows that these two are crucial for eles. Elemental Attunement should be nerfed a bit (reduced duration on stab and rege) and moved to baseline. It’s not creating any more build options, it’ll just make eles going into Arcana be stuck with one useless major trait. This should be totally reworked.
Overall, very disappointed with Arcana. I hope they will reconsider these changes or might as well stop playing ele.


