Showing Posts For Lumpy.8760:

25 stacks of bleeding = deep wound

in Suggestions

Posted by: Lumpy.8760

Lumpy.8760

i think it would be interesting to see deep wound and cracked armor make it into guild wars 2; perhaps when something reaches 25 stacks of bleeding or vulnerability respectively and reset the stacks.

any ideas on what each would do in guild wars 2? maybe a burst of damage, or a new condition? i think this could improve the viability of conditions with multiple players

when food buff ends, character exclaims "i'm starving!"

in Suggestions

Posted by: Lumpy.8760

Lumpy.8760

it would require more voice acting but i think it would be an amusing and perhaps informative addition to hear my character say “so hungry!” or some variant when the nourishment buff ends

Scepter is faster in melee

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

i made a thread in the suggestions section because this issue is being overlooked as a bug and may be an intended feature

Theorycraft- Improving Clones and Confusion

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

ether clone does not inflict confusion and never did. the clone’s attacks used to cause confusion during beta, but that is no longer the case

Forging the Pact is still broken

in Personal Story

Posted by: Lumpy.8760

Lumpy.8760

i tried this mission; it was stuck at the last escort before trahearne was supposed to summon elite minions. tried it again and took it slow; i completed it without a problem

Mesmer's Scepter attack rate should be consistent

in Suggestions

Posted by: Lumpy.8760

Lumpy.8760

i would like to propose that mesmer’s scepter ether bolt chain continue consistently regardless of the target’s proximity. as it is, melee range is superior in terms of attack rate and damage per second. i think this change would make using the scepter as a mesmer more fun

Attachments:

Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: Lumpy.8760

Lumpy.8760

last run was day before patch

45 tokens from first twilight arbor run, 1 other got 45, 3 others got 60
30 from second run, different path everyone’s tokens were diminished by 15
15 tokens from honor of wave butcher path, everyone’s tokens diminished by 15 except 1 person who got 60, she was new to our group

Scepter is faster in melee

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

is it by design that the mesmer’s ether bolt combo is more responsive while in melee range?

Attachments:

remove resurrecting downed illusions

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

i think it adds a layer to the interesting choice you have to make when you go down; to 2 or not to 2.

i think it’s a fun feature that goes well with the mesmer’s repertoire. i am always impressed when people figure it out and revive the correct one, and amused otherwise

Post Your Build Thread

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

10 dom
15 duel
25 chaos
0 inspiration
20 illusions

mirror, blink, mantra of resolve, signet of inspiration, time warp

whatever weapons i feel like using, they’re all fun

rampager gear

blink out of stuns and quickly get to someone to revive

mantra of resolve to remove mean conditions instantly

use signet of inspiration to double a staff guardian’s empower to give your team 24 might then time warp

Mainhand Pi-- Ah screw it, you know what I'm going to say!

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

i would like to see throwing daggers for main hand