Showing Posts For Lumpy.8760:

Boon Duration Cap and PvE Chrono Builds

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

skill facts round up. actual duration, on the other hand…

Winter wonderland (JP) done 2660 times.

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

if that’s what you care about cool!

Winter wonderland (JP) done 2660 times.

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

hey i mean.. whatever you enjoy doing!

Chronomancer build for Raid

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

a mesmer’s damage is balanced with phantasms in mind, and phantasms are not affected by force and accuracy.

air and fire have a cooldown period, which means it’s irrelevant whether phantasms can trigger them.

so yes, air and fire are superior

Artists, I challenge you!

in Community Creations

Posted by: Lumpy.8760

Lumpy.8760

DO NOT WORK FOR FREE

the time you spend, the energy, and the very culmination of your entire LIFE that leads to how YOU create; it is worth SO MUCH

when i want to play a courtyard match i can't

in PvP

Posted by: Lumpy.8760

Lumpy.8760

it is difficult to get a hold of a real courtyard match! why isn’t it in the hotjoin rotation? even stronghold is

What roles do your alts play?

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

to be there when i wanna play them

What do I do with excess hero points now?

in Players Helping Players

Posted by: Lumpy.8760

Lumpy.8760

i wonder if specialization releases will be reserved for big expansions every 3 years

Suggestion: Mounts [Merged]

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

*imagines a community manager telling colin about this thread and he starts laughing*

Scepter Skill AA - Rework

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

this isnt even the problem with mesmer’s scepter, it’s that the ether bolt chain is slower the farther away you are from your target. THAT is what needs a “rework”

why are people mean to thieves

in Thief

Posted by: Lumpy.8760

Lumpy.8760

whenever i play thief, people say mean things after they defeat me. only very rarely happens with any other profession

Endorsement of bad drinking habits...10.000!

in Guild Wars 2: Heart of Thorns

Posted by: Lumpy.8760

Lumpy.8760

another desperate attempt to nix drunkard 2.0

I've always wondered why Human Female...

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

you’re all hypocritic sex shamers

Any chance for Spears used on land?

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

guys guys, none of the legends are dead; you can still pop in to guild wars 1 and check’em out! and then kill them. or watch them die. over and over

Why is GW2 GURU dead?

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

the only official forum GW had was for support only

............build templates

in PvP

Posted by: Lumpy.8760

Lumpy.8760

viability would actually improve when people feel more comfortable trying another build knowing they can easily return to their old one

Most Common Mistakes Made by SoloQers

in PvP

Posted by: Lumpy.8760

Lumpy.8760

sharing tactics is great if you wanna get predictable teams to win against

sharing info just means you’re gonna lose to creative players :/ why would anyone wanna do that?

just make a clickbait thread about the Top-5-Mistakes-that-YOU’RE-Making and you’ll never lose again!

Charr stopping animation after running

in Bugs: Game, Forum, Website

Posted by: Lumpy.8760

Lumpy.8760

when charr stop running forward while out of combat with weapons stowed, they abruptly stand up (holding W then releasing)

however, when charr stop running while running and strafing, they do the correct animation of stopping while on all fours, and getting up naturally (holding W and E then releasing)

let's talk polearms.

in Guild Wars 2: Heart of Thorns

Posted by: Lumpy.8760

Lumpy.8760

overdue.

oh the entitlement

Now that there are pure healers...

in PvP

Posted by: Lumpy.8760

Lumpy.8760

GW had dedicated healers and removeable healing buffers

Most Common Mistakes Made by SoloQers

in PvP

Posted by: Lumpy.8760

Lumpy.8760

6. accept the fact that you’re playing with 4 other strangers and anything can happen

in which case, this thread is unnecessary

Controlling that chaos is what this thread is about.

option 1: be at peace accepting the fact that anything can happen
option 2: attempt to control complete strangers and stress out when they slightly deviate

Most Common Mistakes Made by SoloQers

in PvP

Posted by: Lumpy.8760

Lumpy.8760

6. accept the fact that you’re playing with 4 other strangers and anything can happen

in which case, this thread is unnecessary

Winter's Presence Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

(Spoilers!!!) Trahearne (by a non-hater)

in Guild Wars 2: Heart of Thorns

Posted by: Lumpy.8760

Lumpy.8760

it was obviously fan service. or at least responses to popular criticism:

  • the final fight with mordremoth is way more involved and personal than zhaitan
  • THE PLAYER kills trahearne
  • tybalt is glorified

i’m just sad that trahearne died before we got to see a cleansed orr. he was a noble soul who did all the work that i didn’t wanna do

Guild wars 1?!

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

The source code should be open to the community so that it can be modded. We could add jumping and new textures/models/animations. I honestly would go back.

that would be like adding jumping to diablo

You’re not thinking big. First you add the jumping mechanic. Then you mod in random boxes strewn across the land. Boxes that you can jump unto. And once on the box, you can jump again to jump even higher. It’s only the beginning… Reach for the staaaarrrss!

who needs pathing anyway

Guild wars 1?!

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

The source code should be open to the community so that it can be modded. We could add jumping and new textures/models/animations. I honestly would go back.

that would be like adding jumping to diablo

State of condi Mesmer

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

it is a huge problem how slow mesmer’s scepter ether bolt chain is from a distance; it is SIGNIFICANT!

the only way to minimize it is to use a different skill after each skill in the chain: (example: ether bolt > phantasm > ether blast > confusing images > either clone) or get really close to the target

Chronomancer build for Raid

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

stop using runes of force/accuracy they don’t affect illusions

Any suggestions to replace force for raid environment.

fire and air

Illusion Summon Comletion w/o LoS

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

Why does every mesmer illusion summon skill still complete when the target is either out of line of sight or moves out of it. It’s probably the most frustrating thing about playing a mesmer. Why can’t they just not activate at all or even go through an interrupt cool down. It seems many skills on other classes don’t even suffer from this issue.

This has been so annoying since the very day the game released and it seems like we just accept it. A foe moves behind the corner of a wall or just over a small elevation change on a path and the skill still completes and does nothing, it doesn’t skill cancel with a slight longer CD.

It doesn’t even matter if the target moves out of LoS, casting the skill when there’s no LoS to begin with still completes the cast with no summon. while out of sight still makes the skill complete regardless of whether it moves into it or not.

Even the illusions that get summoned on the mesmer itself go to completion without summoning anything

Other professions don’t even seem to suffer from this issue.

Has to be the #1 most frustrating thing about mesmer.

fyi phantasms used to be able to be summoned regardless of line of sight, like how clones are now

but yea there are a lot of skills that work this way? no LOS = miss. in fact, some skills fail because they’re projectiles and can be sidestepped, or worse: reflected!

Verdant Brink is...

in Guild Wars 2: Heart of Thorns

Posted by: Lumpy.8760

Lumpy.8760

i look forward to your thread about tangled depths

Chronomancer build for Raid

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

stop using runes of force/accuracy they don’t affect illusions

Shatter-free phantasm build?

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

with signet of the ether and continuum split you can get 3 phantasms right off the bat :x it’s fantastic damage, but you will lack alacrity and your group will suffer

[OMFG] Official Mesmer Forum Guild

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

official? arenanet acknowledged your guild?

vote to reverse the steal targeting changes

in Thief

Posted by: Lumpy.8760

Lumpy.8760

you really think steal was intended to be used without a target just to trigger some traits? this kind of change has happened to several professions and for good reason, i.e mesmer’s Imagined Burden. Spatial Surge is useless without a target, but a trait made it beneficial and was changed to only work in combat. same thing!

frankly, i think it’s better this way; impossible to accidentally waste steal now. bad feeling when a target suddenly goes invisible as you use it

Condi War and Break Bar

in Warrior

Posted by: Lumpy.8760

Lumpy.8760

they meant "multiple ":p

anyone use LB in pve anymore?

in Warrior

Posted by: Lumpy.8760

Lumpy.8760

condi warrior with burning arrows and king of fires is GREAT

Sadly I dislike HoT! (Spoilers)

in Guild Wars 2: Heart of Thorns

Posted by: Lumpy.8760

Lumpy.8760

i get really upset when my character scolds someone, let alone TALK

the PBAOE shatter effect

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

shattering from a distance feels wasteful; even with a greatsword i feel compelled to close distance into melee range to achieve a full shatter. why does it have to be this way??

what if—instead of baseline Illusionary Persona—using a shatter would always create a clone that instantly starts running from the mesmer’s position to go shatter the target?

it doesn’t necessarily have to replace one of your existing illusions, it would still be instant in melee range, and it would be effective even from afar.

it’s really tiring having to constantly close in with a scepter or staff!

Raid strategy- condition or DPS?

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

the seekers block the duelist’s attack way too often so i’m thinking swordsman, avenger and berserker phantasms are the way to go

Improved XP Booster nerfed into oblivion

in Account & Technical Support

Posted by: Lumpy.8760

Lumpy.8760

hmm? that improved booster is 100% each kill. 50% xp booster includes ALL xp sources, including events and stuff!

64-bit Client Beta FAQ

in Account & Technical Support

Posted by: Lumpy.8760

Lumpy.8760

before the 64 bit client i was crashing on the hour

after the 64 bit client instead of crashes my game freezes for about 10 seconds before resuming normally

What each class feels like in GW2!

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

mesmer is always the punchline

Guild tax idea

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

make it a voluntary thing that can be publically seen in the roster

Visual nerfs [Merged]

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

i don’t think the projectile was the problem, it’s when bosses are engulfed with particle effects as a result of skills

ferry, not taxi

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

A ferry (or ferryboat) is a boat or ship (a merchant vessel) used to carry (or ferry) primarily passengers, and sometimes vehicles and cargo as well, across a body of water.
If there is no body of water involved, it should be a Taxi.

ferry’s definition is a lot more flexible than that, unlike taxi. how about taxi when payment is expected, and ferry when it’s free

Runes of the Undead bonus capped or bugged?

in Bugs: Game, Forum, Website

Posted by: Lumpy.8760

Lumpy.8760

all effects that derive from a percentage of your attributes never include bonuses from traits or skills

ferry, not taxi

in Guild Wars 2 Discussion

Posted by: Lumpy.8760

Lumpy.8760

behold Guild Wars jargon of old: http://wiki.guildwars.com/wiki/Ferry

what even is taxi? taximeter? have i been forgetting to pay my fare?

short for taxicab.

a boat or other means of transportation used to convey passengers in return for payment of a fare.

taxi is kind of immersion breaking.

ferry, on the other hand, actually matches the description of what we’ve been doing:

transport from one place to another on short or regular trips.
“helicopters ferried 4,000 men into the desert”

actually how about we just eliminate the need for ferrying/taxi-ing; hunting LFG just to join and leave for a filled map is awkward, and players who aren’t “in the know” get left behind. should this really be necessary??

Got 100% map completion on VB, no reward [Merged]

in Bugs: Game, Forum, Website

Posted by: Lumpy.8760

Lumpy.8760

so what’s the workaround? can i get the map completion reward on a new mesmer character if mine already has world completion?

my revenant can get map completion rewards from magus falls, but my world completed mesmer cannot

HUGE BUG

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

does it happen with adrenal mushrooms too? :p

clone replacing third phantasm

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

with illusion-death traits gone, there is no benefit in replacing a third phantasm with a clone, and it just feels bad when it happens. if i want to keep 3 phantasms, i feel limited to fewer skills, and have to be careful with a scepter or just not use it at all.

is there any reason to continue having clones replace the third phantasm?

could a new effect occur instead of replacing a third phantasm, like teleporting your furthest phantasm to where the skill would normally create a clone? something else??