Showing Posts For MailMail.6534:

told you so

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Posted by: MailMail.6534

MailMail.6534

Some of the things I’ve even heard in regards to Rubi have just been… off-putting.

Yeah, there’s been some pretty disgusting stuff. Rubi is in a tough spot. She’s an absolute and unmitigated disaster at the specialization reveals, but she’s obviously been told to do them by some higher-up at anet that doesn’t know the first thing about good public relations, so she doesn’t really have a lot of choice in the matter.

Of course. While 95% of me in gw2 is focused on Conquest PvP, the other 5% is a huge lore fan which happens to be Rubi’s actual forte. I’m an actual fan of hers! She’s not a pvper in any sense of the characterization. Do I think she enjoys doing these pvp heavy features all the time? Definitely not. Could she do a better job at faking it? Maybe. Sometimes I just wish people would leave the personal vitriol for during matches when your pug team double caps home at the start.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

PvP: Alternative condi shatter, with signets

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Posted by: MailMail.6534

MailMail.6534

Hey guys,
Was just playing around today making up some builds and made this condi shatter build that uses signets, feedback would be appreciated, and any suggested changes as well. PU is most likely wayy better but I just want a fairly viable build that I made myself :/

Thanks in advance
http://intothemists.com/calc/?build=-RZ-3l;0k2l61Q7oWF71;9;4TSW;0138247256;43pH4U;1jwmAjwmA2z

When giving feedback, I always try to keep with your original flavor and feel. Thanks for reaching out to the community! I love condi shatter builds, and I love signets, so here is my advice:

Change Torch to Pistol

  • My fellow condi shatter friends and I go back and forth about this, but I have always preferred the more active control pistol gives you. The biggest difference between power and condi shatter that many people don’t point out is that it’s significantly harder to actually land shatters on a condi build. This is because we aren’t typically using sword immob, Mirror Blade, MoD stuns or iWave. This gives enemies a better opportunity to dodge shatters. That nifty pistol 5 stun helps to set up plenty of other condi “bursts” whether it be an unloading from pDuelist, Confusing Images or an F2 shatter.
  • I don’t have the numbers on this, but surely after the pistol trait is fixed 2 years from now, pistol will offer more overall dps than torch. The biggest thing you’re missing out on is the stealthing capabilities. This goes without saying, but my other suggestion is to take the pistol trait instead of DD. You’ll get more phantasms for bleeds and shatter fodder as well. You’ll also want to change the torch trait to either of the other adept traits. I use Compounding.
  • Condition builds are already lacking in “burst” potential. I think Pistol is simply a lot more aggressive than torch for obvious reasons.

Take Power Block

  • I don’t think Mental Anguish effects condition dmg unless I’m just a ignorant noob.
  • This trait is too good not to take if you’re running 4 interrupts. You will understand this when your heal goes on CD for 15s.

Other

  • There are some other changes that I would make to my build, but it simply comes down to flavor. I prefer condi duration + movement speed from travelors. I also always have energy on both weapons. The other two have wiggle room but I go doom on both.
  • Overall, your build looks pretty on the tanky side considering you’re taking undead and S. Inspiration. If you want to take more of an offensive role (as much as a condi shatter build can be), I’d suggest picking a different rune like Krait and switching out S. Inspiration for S. Illusions.

Good work on the build and come back with more questions after trying things out!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

[Idea] Skill type concept: Illusions

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Posted by: MailMail.6534

MailMail.6534

Love these skills! I’ve seen you post about these before. I like them a lot. Future specialization perhaps?! Great job really!

Your elite reminds me too much of Moa/Humility, which is in essence very similar.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

told you so

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Posted by: MailMail.6534

MailMail.6534

While I agree with the sentiments, I don’t think correspondence should be more direct than it already is.

Online communications are a cesspool. I wouldn’t want the devs to be treated any worse than they already are. Not saying they don’t deserve constructive criticism and feedback because they deserve HEAPS & MOUNTAINS of it, but people online tend to go overboard on more than a regular basis. Some of the things I’ve even heard in regards to Rubi have just been… off-putting.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

[Build] - Dominating Inscritpions

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Posted by: MailMail.6534

MailMail.6534

Everyone knows I love a good signet build. Good work here friend.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmer buffs.

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Posted by: MailMail.6534

MailMail.6534

Anyone had any thoughts on utilities that could do with a buff?

Mantras should go back to the “bugged” CD recharges they previously had. Add an increased CD on all the mantras to compensate for them simply being automatically charged in more cases than not.
Feedback Make it ground targeted.
Veil Increase stealth duration to 6s (this is in conjunction with nerfing PU’s bonus duration).
Mass Invisibility Increase stealth duration to 7s (this is in conjunction with nerfing PU’s bonus duration).
Portal Add a timer for both Entre and Exenut.
Illusion of Life Grant revived allies Resistance. Or… totally revamp it to just give allies illusion of vengeance for 30s+. Killing enemies doesn’t fully revive them. Now that’s a true illusion of life.

I think most of our utilities are in a good place. They’ve always been decent in theory, but in practice, the issue of survivability has always made us have to choose Blink/Decoy or simply gtfo.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

told you so

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MailMail.6534

Oh HoT will be so awesome, we’ll get to see in what creative ways they’ll nerf Chrono into uselessness 2 weeks after release!…or maybe even before it ships!

They’ll decide that F5 and Alacrity were too powerful and remove both without adding any other features.

They’ll just add it to Elementalist instead of Chronomancer.

And add a bunch of damage modifiers because eles were complaining they might have to sacrifice damage for utility like the pleb classes.

GASP, the thought of an Elementalist having to do such an uncouth thing like that. Why I’ve never! clutches royal pearls

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

told you so

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Posted by: MailMail.6534

MailMail.6534

Oh HoT will be so awesome, we’ll get to see in what creative ways they’ll nerf Chrono into uselessness 2 weeks after release!…or maybe even before it ships!

They’ll decide that F5 and Alacrity were too powerful and remove both without adding any other features.

They’ll just add it to Elementalist instead of Chronomancer.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

told you so

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Posted by: MailMail.6534

MailMail.6534

Devs nerfing everything on Mesmer except what needs to be nerfed. Predictable.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Malicious Sorcery Bug

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Posted by: MailMail.6534

MailMail.6534

@Angel

That’s kind of what I had in mind, except a 10% cap is really low for condition damage. I think 20% would be a better fit.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Malicious Sorcery Bug

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Posted by: MailMail.6534

MailMail.6534

All I’m saying is that I never expected the trait to effect anything but scepter attacks. I say this because, attack speed and clunkiness is something Mesmers have complained about in reference to scepter for a loooooong time.

We shall see. I’ll test it for a bit (didn’t get a chance to play tonight), but long-term, I still think Ineptitude will be leagues better.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Yay more nerfs! /dance

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MailMail.6534

Illusionary Elasticity’s effect is actually most pronounced in condition builds with Staff Clones AA-ing. IE was always in tough competition with other traits in the master line, but it was only a “must-have” in condition builds going into Illusions.

What you are saying is completely irrelevant to what I’m saying. Double Ranged Shatter is a power-based build that saw tourney play. Condition-based Mesmer builds are for hot-join heroes. We’re not even discussing on the same level here.

Double Ranged Shatter & Classic Shatter sucked in tourney play. Other builds put in 50% less effort and got 50%+ more reward. The fact that it was present at all is irrelevant to this particular discussion in which you claim IE was only taken for Double Ranged. I’m just here to inform you once again that IE is most potent in condi builds. Have tougher skin, darling. It’s not that serious.

Other builds classes take care of that effort reward which has no bearing here. If that was the case where was this condition build in top level tourney play? Seems if it was an option we would have seen it. Hot join hero stuff if cool but not relevant. The ramp up time is 4ever hence the lack of high tier condition staff clones aa. It was taken in power builds even if using sword torch it is a big boost in damage.

Quoted for biblical accuracy and truth.

Saying that IE’s main and best use was for Double Ranged Shatter while also implying there was no competition with Illusionary Invigoration is a factually incorrect statement. I know internet scholars don’t like the bitterness of #TruthTea sometimes, but my statement wasn’t meant to incite an unnecessary argument.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Malicious Sorcery Bug

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Posted by: MailMail.6534

MailMail.6534

Yeah, let’s please not delude ourselves into thinking that a gm trait for scepter CDs was meant to increase the movements of all our skills.

I’d rather not even get used to playing with such an obviously bugged trait. I don’t think 15% attack speed increase is even worth it for scepter alone. Bring back the 50% additional torment dmg or make it an interesting trait similar to Fencer’s Finesse.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Yay more nerfs! /dance

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Posted by: MailMail.6534

MailMail.6534

Illusionary Elasticity’s effect is actually most pronounced in condition builds with Staff Clones AA-ing. IE was always in tough competition with other traits in the master line, but it was only a “must-have” in condition builds going into Illusions.

What you are saying is completely irrelevant to what I’m saying. Double Ranged Shatter is a power-based build that saw tourney play. Condition-based Mesmer builds are for hot-join heroes. We’re not even discussing on the same level here.

Double Ranged Shatter & Classic Shatter sucked in tourney play. Other builds put in 50% less effort and got 50%+ more reward. The fact that it was present at all is irrelevant to this particular discussion in which you claim IE was only taken for Double Ranged. I’m just here to inform you once again that IE is most potent in condi builds. Have tougher skin, darling. It’s not that serious.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Yay more nerfs! /dance

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Posted by: MailMail.6534

MailMail.6534

ArenaNet: “Actually, we’re gonna take it away from Mirror Blade which is the only reason it was taken in the first place for Double Ranged Power Shatter builds. Now you don’t get it baseline for this skill, and you can’t even trait it either.”

Illusionary Elasticity’s effect is actually most pronounced in condition builds with Staff Clones AA-ing. IE was always in tough competition with other traits in the master line, but it was only a “must-have” in condition builds going into Illusions.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

So Malicious Sorcery.

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Posted by: MailMail.6534

MailMail.6534

I haven’t tried it, but I don’t think the attack speed boost is going to be that great.

Ineptitude gives you a heck of a lot of survivability against multiple targets as well as spreading out some dps. Malicious Sorcery only gives you bonus dps onto a single-target. I guess it makes the torment block harder to dodge.

I liked it better when it buffed torment damage. Or make it similar to the sword trait that gives you some type of buff when you or a clone hits an enemy with scepter. Additional condi duration for example?

I’ll test it tonight.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmer buffs.

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Posted by: MailMail.6534

MailMail.6534

Rending Shatter Inflicts 2 stacks of Vulnerability.
Furious Interruption Strips 2 boons on interrupt.
Duelist’s Discipline Actually procs bleeds.
Mistrust Inflicts 3 stacks of confusion.
Chaotic Dampening Gives a recharge bonus of 3%.
Persisting Images gives phantasms and clones 20% more health.
Protected Phantasms Phantasm spawn with distortion and gain Aegis for 8s every 8s. (The secondary trait is too similar in concept to the Chronomancer trait that gives shattering clones super speed).
Healing Prism Has no internal CD and heals allies 15% of what you heal yourself. Hey Anet, how about you actually fix specific issues (i.e. Vampiric Aura) instead of slapping legit traits with a nerf bat??? obviously still bitter about this
Temporal Enchanter Grants 3s of superspeed

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Yay more nerfs! /dance

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Posted by: MailMail.6534

MailMail.6534

All the QQ..

This, exactly this, your reactions and tears, is why, when i discovered that mantras and so many other things were bugged in our favor, i chose to test and make a new build that did not rely on a broken system that was bound to be fixed.

While it was great when it was present, its never good to assume a good bug will go unchanged and use it as a point of power in your builds or your play style. As Mesmers you should all know this by now.

Need i remind you of the Bugged Power Block from last year and the glorious 6 hours of use it got?

Or when Confounding Suggestions was bugged with Chaos Storm. OMG THAT WAS GLORIOUS! People were stuck in Chaos Storms for DAAAAAZE!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Yay more nerfs! /dance

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Mender’s Purity: Fixed a bug that prevented this trait from working with the last charge of Mantra of Recovery.
YAY!!!

Imagined Burden: This trait now grants might only while you are in combat.
Makes sense. Fair.

Malicious Sorcery: Fixed a bug that prevented this trait from properly applying its increased attack-speed effect.
YAY!!! Ineptitude is still loads better me thinks.

Blinding Dissipation: This trait no longer penetrates through defenses such as block and evasion.
Makes sense. Fair.

Confounding Suggestions: Fixed a bug that caused this trait to function improperly with some runes and sigils.
? idk what the issue is here, but I haven’t been using this trait often enough to notice. Probably fair.

Ineptitude: This trait no longer penetrates through defenses such as block and evasion.
Makes sense. Fair.

Mirror Blade: Reduced number of bounces from 4 to 3.
This would be one logical way of decreasing overall DPS. I hope they’re also implementing changes to other classes and not just Mesmers. Fair.

Mantras: Fixed a bug that caused mantras to begin recharging as soon as the preparation skill was complete instead of when the last charge was expended.
:( Anet you tricky developers. I doubt this was an actual bug… Glad I haven’t been using mantras enough to have gotten used to this QOL change. Hard to say whether this is a fair change or not since they are veiling the decision under “bug fix”. My gut is telling me to say this is an unfair change.

Mantra of Distraction: Reduced this skill’s recharge from 30 seconds to 20 seconds.
YAY!! With the stun-locking somewhat nerfed due to mantra recharge being changed back, this is a nice little rebuff. So essentially, we can chain stun lock someone at max 3 times in 15s, then they have 22s of a reprieve. Fair

Harmonious Mantras: Reduced the damage bonus per stack of this trait from 4% to 3%.
Seeing as though I never really saw anyone running MoP, hence the unlikelihood of consistently reaching 5 stacks, I’m seeing this change as less than fair. Now you’ll only be seeing around a ~9% dmg boost which is just OK. Fair??

I need to see what they did to the others, but overall, I’m not too bothered by these changes. Nothing too drastic really unless you count the Mantra recharge change. Still waiting for pDuelist to be fixed…

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Reaper Tempest Chronomancer or DragonHunter?

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Posted by: MailMail.6534

MailMail.6534

Easily a Tempest. Those Shouts and AOE effects would come in handy for an escape or to support you in sniping the enemies down one by one.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Are mesmers really that OP?

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Posted by: MailMail.6534

MailMail.6534

A few (2) traits need to be re-balanced (I use this word over “nerf” or else my fellow Mesmers will apparently lynch me). Mesmer is not god-tier. Damage is OP across all professions.

/thread

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Rant on Portal.

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Posted by: MailMail.6534

MailMail.6534

I totally understand that viewpoint, but I see nothing wrong with certain mechanics of an MMO giving players an incentive to play in organized teams. I think it’s totally healthy overall for the game with very few drawbacks. More communication typically leads to better results which leads to more fun.

By chat macro, do you mean by speaking into a mic and it typing into your chat? I have very thick skin, but I know a lot of people who would be very uncomfortable with essentially in-game team speak. The potential for verbal abuse would be absolutely horrific for some…

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Rant on Portal.

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Posted by: MailMail.6534

MailMail.6534

I think there are several quality of life changes that could be made to Portal. That being said, I honestly think Portal is one of the strongest pvp utilities in the entire game. Having to use a little communication isn’t that high of a cost imo.

I typically always tell my teammates when I drop a port. Sometimes I tell them specifically who should take the port, but if I can’t type, I pray to Kormir that they use common sense.

The only thing I’d like to see is a red ring around enemy portals. I’ve noticed that other Mesmers are getting friskier with using portal in pug matches like myself. It’s a good thing though.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

The 4 Most Underestimated Traits

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Posted by: MailMail.6534

MailMail.6534

From a PvP Perspective:

Temporal Enchantment Maybe I’m biased, because my main build revolves around glamours, but I must say the support this give your team is very impactful. This goes very well with Medic’s Feedback, which gives you a very powerful rez and a 8s Feedback bubble. That’s a long time for AOE reflects on top of a point… It also makes NullField pretty punishing for those standing inside. And a 12s Time Warp usually means death to your enemies. The Superspeed is just icing on an already sweet cake.

Ineptitude is another trait that I use a lot, but I don’t see a lot of praise for it. In any condi build, yes this does help to keep confusion spread around, but the highlight of this trait is the blind every 10s. When you combine this with Blinding Dissipation (which is a highly rated trait for good reason), you have alot of survivability via blinds. Dare I say, this trait is more useful in dps shatter builds over MoF’s Diversion & Distortion buffs?!?! I’d really only take MoF if I were using a signet build.

Restorative Illusions This is a very strong trait even without taking any amount of healing stats. I can see now why they nerfed its AOE capabilities before being released. The on-demand condition clearing is the single biggest reason why I haven’t been negatively impacted by Ele/Guard’s OP burning capabilities. This trait combined with Blinding Dissipation makes battling in Melee range not such a terrifying thing!!

Mender’s Purity I’m not exactly sure if this is underrated or not. You don’t hear much about it, because it’s a minor trait now, but oh is this wonderful! The fact that it AOE cleanses means you are supporting your team. Taking this along with Restorative Illusions solves a huge issue of Mesmer’s being so kitten weak against conditions.

TL:DR -
The Chaos, Domination and Dueling lines are obviously great in pvp right now, but I think the hidden gem is truly in the Inspiration line. Unicorns rule!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

[PvP] Will you use Shield?

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Posted by: MailMail.6534

MailMail.6534

Yes, I will be using Shield in some of my PvP builds. Mainly in support specs and condi builds. Offhand shield isn’t meant for high burst dps shatter builds. Other weapons, in general, are just better for those purposes.

As an aside based on your last few paragraphs, I think offhand pistol is superior to torch for condi shatter builds.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

You Don't Know What You Have...

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Posted by: MailMail.6534

MailMail.6534

What now? I’m most likely going to roll the underdog class. Play a non-SA thief till mesmers get nerfed again.

Have fun and hope to not see you too soon.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Ineptitude is Inept

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Posted by: MailMail.6534

MailMail.6534

I think you must be misunderstanding how this trait works, because otherwise, you’d realize how kitten amazing this trait is. Even for power-based builds, I’d considering taking this over MF 40% of the time.

This shines in crowded group play where you’re dodging multiple attacks, essentially blinding enemies and mitigating a lot of dmg over time. The icd being based on individual targets is amazing. Definitely one of my favorite gms after the revamp.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Which Two Mesmer Builds Would You Take?

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Posted by: MailMail.6534

MailMail.6534

PU Shatter Stun-Lock
+
Glamour Support Shatter (Null/Port/TW/Medic); I’m biased towards condi shatter, but you can go double ranged Dom/Due/Ins or Classic shatter with Due/Ins/Ill.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

[PvP] Bad timing for a new Mesmer player

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Posted by: MailMail.6534

MailMail.6534

I’m going to guess that you’ve never played ele, warrior, thief, engineer, or guardian competitively.

See, how the Mesmer feels now is how all of those classes have felt for years. Mesmer has for a very long time been the epitome of high risk, high effort, and low reward. Sure it feels good when you manage to squeeze out victories from that disadvantage, but lamenting a set of changes that brings Mesmer in line with the risk/reward of all the other classes is basically Stockholm syndrome for gamers.

Keep playing, I’m sure you’ll manage to get past your misgivings of playing a viable class. You could always go play p/p thief or something if you really want the rush of playing an unviable build…

+1

Considering this reply to the OP is all that is necessary, I’m not going to perusethrough the rest of this thread.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

When Did I Start Cheering for Thieves??

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Posted by: MailMail.6534

MailMail.6534

no kitten, but not every thief knows how to chain, the simple CnD F1 Backstab combo on DD is too hard for most of the thieves i know

And here is something I’ve always said: most thief players are bad players period.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Dungeon Reward Tracks

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Posted by: MailMail.6534

MailMail.6534

I think they should encourage players to do all types of content across game modes. That being said, you are not forced to PvE in order to do dungeon tracks. They are on a rotation system.

Furthermore, story mode is painfully boring/easy in pug groups.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

When Did I Start Cheering for Thieves??

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Posted by: MailMail.6534

MailMail.6534

As an aside, what is this condi thief build everyone’s referring to? Got a link to a build or video?

Just based on my encounters and comparing how well their respective teams do during matches. Next time I encounter one, I’ll ask them about their build.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Anyone using the Inspiration line?

in Mesmer

Posted by: MailMail.6534

MailMail.6534

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Anyone using the Inspiration line?

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I tried using inspiration. I really did. I tried using it with mantras, and without mantras. Well it is just so boring. And it still took forever to kill anything.

If having self-sustain on a zerker build is boring, I’ll take it!!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

When Did I Start Cheering for Thieves??

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Posted by: MailMail.6534

MailMail.6534

I don’t get the point of this thread. I still don’t feel sorry for thieves and never will.

I don’t use PU, because I dislike the playstyle but that doesn’t change the fact that thief has been an OP class and one that HARD-countered power Mesmers for the entirety of this game’s invention until June 23rd. This is to be celebrated.

That being said, do not fear my fellow Mesmers. We’ll be nerfed back into the ground where other classes gain more with 50% less effort put into their builds.

^thief hasn’t been OP for a long time, and in it’s current state the thief is just pathetic, why do you think so many ppl are leaving the thief to play mesmer or smth else, it’s not just about thief vs mesmer, thief in general was kittened with the patch

Thief hasn’t been OP since June 23rd. In it’s current state, I think at best it’s mid-tier. Having 2 thieves on a single team = auto loss based on my experiences. I agree that thieves got nerfed a lot in this recent patch. They’re totally replaceable with PU zerk Mesmer… However, condi thief is very underrated right now and might be the strongest spec currently.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

When Did I Start Cheering for Thieves??

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Posted by: MailMail.6534

MailMail.6534

I don’t get the point of this thread. I still don’t feel sorry for thieves and never will.

I don’t use PU, because I dislike the playstyle but that doesn’t change the fact that thief has been an OP class and one that HARD-countered power Mesmers for the entirety of this game’s invention until June 23rd. This is to be celebrated.

That being said, do not fear my fellow Mesmers. We’ll be nerfed back into the ground where other classes gain more with 50% less effort put into their builds.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Anyone using the Inspiration line?

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Back on topic though, Inspiration is awesome and also balanced, so it’s unlikely to be the target of any direct nerfs.

Healing Prism says hello.

I won’t be holding my breath when it comes to my trust in Anet’s balancing.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Ranked PvP Mesmer Gameplay

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Posted by: MailMail.6534

MailMail.6534

I also use the arrow keys for movement. We are a very rare breed.

Also, nice video!!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Can we cut timewarp in half?

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Posted by: MailMail.6534

MailMail.6534

I think Time Warp is fine the way it is really. However, I think the glamour trait should affect time warp’s cooldown as well. Would be fair in my opinion and not OP at all. 144 sec (or something) is still a lot.

+1 This

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Can we cut timewarp in half?

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Which can lead mesmer to not using it more than once in a pvp match

Cutting the cooldown as well as the duration in half would fix this and make timewarp much more usable without losing the usefulness. A slight increase would be achieved by 3s more resistance every 90s when traited which imo isn’t too crazy.

First off, you typically wanna use Time Warp in the opening battle. This is sometimes the single most important engagement of the entire match. After that point, you have plenty more chances to use Time Warp. I typically use it 3 times per match. Other points where I use Time Warp:

  • Evenly matched large team fights.
  • When I’m 1v2 and know I can down an enemy and get the stomp off.
  • When I’m 1vX and need to bunker a point long enough for support to come. This is rare, but sometimes you get close matches where disengaging and losing the point could lead to a loss.

You do propose an interesting change. My problem is that you’d be watering down TW’s impact. Cutting its duration and CD would simply make it feel more like just another utility. Maybe I’m just spoiled by the 12s Slow in my build.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Current Class Tier List

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Posted by: MailMail.6534

MailMail.6534

The current Mesmer is God of death in any +1 situation, able to quickly spike down any target in a +1 situation with stun lock, instant burst, boon removal and such. It is also good in 1 on 1 thanks to the buff in all kinds of manipulation skills, access to cleanse currently, and long lasting instant on demand stealth.

Just to clarify, a Mesmer can’t have all of stunlock, strong condition clearing and PU in one build unless they give up the Dueling traitline which… no one does unless they’re running bunker/support.

Top Tier – Ele > Mesmer >> Guardian
Mid Tier – Warrior >> Thief > Engineer
Bottom Tier – Necro >> Ranger >>>>>>>>>>> Revenant

Fixing bugs across all classes, toning down burning and toning down overall dps will bring things closer to balance. Then, they should focus on maybe re-balancing Ele/Mesmer/Necro/Ranger.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmer/ele nerf on Tuesday?

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Posted by: MailMail.6534

MailMail.6534

This really doesn’t need to happen.

when tanks drop like nothing yes something needs to change

The fact that Bunker Guardian is a part of the current meta disagrees with you, sorry.

+1

Bunker Guardians are in a great space based on what I’ve seen out of them.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Why are we the self defeating community?

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Posted by: MailMail.6534

MailMail.6534

strange community indeed, when good buffs are given, you guys want nerfs? Seriously, is there a medical condition that describe this strange behavior?

A functioning sense of fairplay isn’t pathological.

+1

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmer/ele nerf on Tuesday?

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Posted by: MailMail.6534

MailMail.6534

This really needs to happen badly.

Burning, overall damage application and bug fixes need to be TOP priority over class-specific nerfs.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Anyone using the Inspiration line?

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Posted by: MailMail.6534

MailMail.6534

inspiration is winning the day due to it’s stellar team support and individual sustain it offers on any amulet.

fixed.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Opinions on the new BURN

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Posted by: MailMail.6534

MailMail.6534

Burn is definitely OP.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Anyone using the Inspiration line?

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Posted by: MailMail.6534

MailMail.6534

Inspiration is my favorite Trait Line right now. Temporal Condi Shatter rekts 1v1. It supports your team in a more classic GW1 way in that your utilities/skills have dual effects, negative for enemies and positive for your team.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

What is the real deal with BD?

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Mesmer’s Biggest defense? What?

Stealth, Invulns, Ports,

Because that worked so well against thieves, warriors, elementalists, engineers and guardians prepatch…

Fixed. No thank yous necessary, Pyro.

What? okay realtalk here, warriors? eles? engineers? Are you joking?

Thieves are the only ones giving mes a hard time pre patch, Medi Guardian a close second.

If stealths, invulns, ports do not work well against classes for you then I have no idea what to say anymore.

No, I am not joking. In a typical conquest match, those classes all bring more to the table for far less effort than Mesmer. I didn’t know this was a fact up for debate. Purely talking meta builds, Mesmer couldn’t 1v1 and burst down any of those classes on point except for maybe the warrior. By the time you whittled any of them down (we’re talking cele classes here…) they would have team-support while your blink is on CD.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Poll Vote - Grading Meta Builds

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Posted by: MailMail.6534

MailMail.6534

I’ll bite anyway. I currently maim Temporal Condi Shatter. I’m known in OMFG and the forums for being decently knowledgeable on the condi shatter playstyle. I have had a ton of success using this build.

Physical DPS F- – Using Rabid amulet, there isn’t a lot of power to this build. against really squish enemies, pDuelist and Confusing Images will tickle them at least.
Condi DPS B+ – Large team fights show moderate AOE torment/confusion pressure. Longer fights typically mean higher stacks as you can outpace healing/clearing over time. Single-Target condi dmg is moderate-high with the varying sources of confusion typically ticking on average for 1k+. Intensity of the condi dps gets higher the lesser amount of enemies you have.
Control B – Point-denial via long-lasting Nullfields/TimeWarp makes enemies choose between suffering the negative consequences of the utilities or leaving the point. Soft CC via a multitude of blinds prove to mitigate a lot of dmg for your entire team, especially since this is a melee build that fights on point for the most part. Ineptitude/BlindingDissipation/ChaosArmour (glamours) are the highlights here.
Mobility B+ – Travelor’s Runes & Blink are more than sufficient. Helps to + 1 fights when your team has enough support without your assistance.
Disengagement A – While there is no stealth in this build (imagine that, a decent Mesmer build without stealth!), the on-demand melee blinds, condi clear and ~1k+ healing helps to disengage freely without concern. I’ve even used Nullfield’s Superspeed/Resistance in dire situations to escape 2/3v1s that I knew I’d lose after wasting their time on far.
Sustain vs. Physical A – Pretty simple to sustain power-based dmg on a point since melee range is this build’s strongest position. The constant AOE blinds, condition clearing/immunity and healing makes it a hard build to crack. Time Warp literally guarantees you the 1v1 and even a good portion of 2v1s depending on the power builds you’re facing. I’ve won many an engagement vs a dps thief+non-guard.
Sustain vs. Condi B- – The sustain here is a bit trickier. You’re definitely able to sustain a good condi burst from an engi or necro with one simple NullField as it gives 3.5s of Resistance, clearing 3 condis before the rest of them even affect you. This doesn’t include the shatters that clear condis as well. That being said, it can be hard to juggle your defensive measures and offensive ones against similar tanky condi builds. It is more difficult to defend against constant condis after popping your initial Nullfield. Bunker Necro is a stalement. Anything not using Rabid/Settler’s outside good Trap Rangers are trash against this build.
Team Support Synergy A+ – Us lovely Mesmers have discussed the role of Condi Shatter builds, and some of us think with the 50% torment nerf, it’s better to serve a more supportive role since our ability to “condi burst” is non-existent now. This is where it shines. 7s Nullfield works to remove tons of conditions while also giving Resistance for 3.5s . The super speed is icing. In my experience, Time Warp has won 95% of the engagements where I used it. I don’t think I’ve had similar statistics using Moa on my Glass Dps Mesmer builds even! If I’m able to get to a downed ally, Medic’s Feedback proves to be really effective at rezzing: 8s projectile-reflection, 3.5s Resistance to mitigate poisoned allies and AOE blinds from my on-demand shatters typically leads to a high success rate of rezzing. This trait was nerfed from a 10s ICD to 32s ICD to match the actual Feedbck utility, so multiple rezzes back to back are more difficult.
Effectiveness as a Primary Engager B– This build is excellent at 1v1 skirmishes and punishing weak home-point defenders. The problem comes from the fact that it’s hard to build up enough pressure as quick as a dpser, but the logner the fight goes on, the more likely the battle is to fall in your favor. Tacking a cele amulet on it would probably push it to an A-.
Effectiveness as a Point Holder/Bunker B – Does decently well at holding points. Because of the condi resistance, toughness and self-healing, you can definitely 1vX for a bit of time before needing support. The issue comes when you’re being attacked by 2 classes that are purely condition based. Time Warp helps a lot to really give you 12s of defense and point-denial before allies come or you need to run away.
Effectiveness as a Peeler +1’er C– This is definitely not a burst build in anyway. While it does an OK job at +1ing fights, your bursty teammates would serve a better job. That being said, you can maintain a lot of stacks of confusion and will rekt those who don’t have condi clear.

Overall, I think the build is above-average in most categories and has a highlight in team support, disengaging and self-sustain against power based meta builds.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Poll Vote - Grading Meta Builds

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Posted by: MailMail.6534

MailMail.6534

Asking for strong, accurate and un-biased feedback on the general PvP forum? And the thread started by somebody who openly dislike eles and mesmers?

http://m.c.lnkd.licdn.com/mpr/mpr/p/8/005/0b8/33c/24ca621.jpg

lolyes

Besides, I hardly think we’ve settled into a meta at this point. There are bound to be varying opinions with little proof to back them up since I’m sure people are having different experiences. This is still a pretty fun idea.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”