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Revert Maim The Disillusioned

in Mesmer

Posted by: MailMail.6534

MailMail.6534

math

Well let me give you my numbers that I’m currently seeing:
4-Clone Mind Wrack
8s Torment = 623 (stationary) 1245 (moving)
5s Confusion = 136 (skill-use) 291 (dot)
You for forgot to add in the additional blind since we’re talking a 4 clone shatter. It’s 6.75s btw with a 391 dot.

Illusionary Counter
10.75s Torment = 3,889 (stationary) 7,778 (moving)

But before I go any further, here’s your pitfall and probably the reason why your numbers are leading you to believe that confusion isn’t strong in maim: confusion applies conditional damage. In your math, how many skill uses are you calculating: 1, 2, 3 or maybe a Rapid Fire? You’re not calculating the full potential of being able to stack confusion. Let’s be honest, high stacks of confusion is probably one of the best conditions in the game, because it’s extremely hard to not use skills when you are in a pvp setting. This is why confusion was nerfed in the first place.

Again, comparing scepter 2 and your condition application on shatter doesn’t seem to be of any value to me. The former awards you for blocking an attack that is EASY to avoid as well as easy to dodge. The latter are offensive… and you have 4 of them. There’s no reason why scepter block should be inherently “weaker” than your shatters.

The extra blind and confusion from Ineptitude and Blinding Dissipation doesn’t matter because Scepter 2 blinds anyway and will add that extra stack of confusion as well.

False. You choose either to block for the torment or counter spell for the blind. You don’t get both. It will not add any extra confusion unless traited.

Confusion is a poor substitute for torment, even with it ticking without an enemy using their skills. I’d rather lose blinding dissipation and ineptitude and have 2 torment stacks back.

For someone who hasn’t tried the most optimal Maim build currently available, I think you’re being extremely short sighted in your assertions. In my experiences, confusion has definitely compensated for the 50% torment nerf. Losing both Blinding Dissipation and Ineptitude would make thief our hard counter again. I don’t think you mean for that to happen…

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“The jealous are troublesome to others, but certainly a torment to themselves.”

(edited by MailMail.6534)

Why I Refuse to Shatter

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Posted by: MailMail.6534

MailMail.6534

I just have to say, Warriors pay a similar price. There are several traits tied to how much adrenaline they have and so it is not “free” to just throw it away and get nothing (missing burst skill blow all adren) now have less healing, less crit etc… Same type of trade-off.

They also have to use skill/utility/heal or get damaged to get adrenaline.

Yes, a huge number of warrior traits are tied into adrenaline. There are a lot of things adrenaline can be used for. Condi cleansing, burst damage, and even restoring itself. My point is that even if warriors never trait anything for adrenaline, they will still have those skills available to use when the time comes.

Anet has never said “We want warriors to use adrenaline” – duh, why would they! It’s obvious that adrenaline is a huge benefit to a warrior. Yet Anet has said more than once “We want mesmers to shatter more”. There is a reason for that. A reason why mesmers use their class mechanic less than all other classes.

No disrespect, but effing DUH! That’s the entire point. That’s why our shatters have been so immensely buffed with all of our baseline stuff as well as the ability to trait for multiple shatter traits… It is now VERY lucrative to shatter no matter what build you’re playing in most cases. There is a lot less drawback from shattering than there was before the revamp. That is a fact.

Personally I don’t think Anet should worry about what playstyle people choose to have – all they need to worry about is balance. If as a mesmer I never shatter, that should be none of Anet’s concern. I feel uneasy when they talk about imposing a particular style of play on me.

The class mechanic is to shatter. It’s not about playstyle, but more about basic design. It is inherently bad design in and of itself if for whatever reason, we are discouraged to shatter. For 3 years now, we have been discouraged to shatter. Even our best build (power) was limited because of the design.

What they’re imposing on you 3 years later is what it should have been at the start. Sorry you’re having trouble adjusting.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Why I Refuse to Shatter

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I just have to say, Warriors pay a similar price. There are several traits tied to how much adrenaline they have and so it is not “free” to just throw it away and get nothing (missing burst skill blow all adren) now have less healing, less crit etc… Same type of trade-off.

They also have to use skill/utility/heal or get damaged to get adrenaline.

Yes, a huge number of warrior traits are tied into adrenaline. There are a lot of things adrenaline can be used for. Condi cleansing, burst damage, and even restoring itself. My point is that even if warriors never trait anything for adrenaline, they will still have those skills available to use when the time comes.

Anet has never said “We want warriors to use adrenaline” – duh, why would they! It’s obvious that adrenaline is a huge benefit to a warrior. Yet Anet has said more than once “We want mesmers to shatter more”. There is a reason for that. A reason why mesmers use their class mechanic less than all other classes.

No disrespect, but effing DUH! That’s the entire point. That’s why our shatters have been so immensely buffed with all of our baseline stuff as well as the ability to trait for multiple shatter traits… It is now VERY lucrative to shatter no matter what build you’re playing in most cases. There is a lot less drawback from shattering than there was before the revamp. That is a fact.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

And yet another Mesmer nerf

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Posted by: MailMail.6534

MailMail.6534

Reminder that these nerfs were given priority over the engineer grenadier bug that is giving you a literal one shot skill on a 30 sec cd.

Bolded for emphasis.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Revert Maim The Disillusioned

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Posted by: MailMail.6534

MailMail.6534

I’m glad your build has been effective. If you think I’m complaining for no reason, please test with those weapons (without scepter or pistol) and you’ll see it has been severely neutered compared to before the patch. I wouldn’t complain about a balance patch unless something really got to me, and it was the build I was enjoying the most by far. To have that rendered mostly harmless is difficult to swallow – I’m actually thinking of going back to power shatter which hopefully I’ll find fun enough that I can forget about MtD in the meantime.

I would prefer condition application to be shifted in some way – for example reduce Scepter 2 to 4 stacks for 6 seconds because I find it a joke that one scepter block can deal more torment for more duration than a 4 illusion shatter.

I’ll pass on testing sword. I believe you. And I’m not saying there’s no reason to complain. I’m just saying that as a build, there is some viability there despite the 50% torment nerf. It’s similar to how there was only 2 shatter specs (classic and double ranged). I imagine only 1 or 2 at most maim builds will emerge as “viable”.

Also, shatters don’t just apply torment. It also applies confusion. You’re looking at it without proper context in that example. One Scepter Block = 5 stacks of torment. One full melee MindWrack = 4 stacks of torment + 4-5 stacks of confusion. I’d rather stop seeing the Scepter2 comparison, because it’s inherently deceiving.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Revert Maim The Disillusioned

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Posted by: MailMail.6534

MailMail.6534

Well I’m sorry your specific version of Maim has been allegedly nerfed to the ground, but I’m going on record to say that my maim build has been highly effective and deadly in soloq ranked play thus far.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Why I Refuse to Shatter

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Posted by: MailMail.6534

MailMail.6534

I plus +1ed your post, but I don’t see what the intent was. I do think each class should have a certain flavor, and that flavor is mostly designed around the class mechanic. Mesmer is inherently a higher risk higher reward profession. This is irrefutable based on the state Mesmer has been in the last several years. If anything, this revamp has made Mesmer less of a high risk high reward profession based on the survivability we have received.

That being said, I see no issue with them enhancing and encouraging us to use our class mechanic. Lastly, phantasm builds are in a great place post-patch for pvp. Check out the build in my link, Hermetic Inscriptions. I rarely shatter if ever unless it gets hairy and I need an interrupt or distortion.

There are plenty of ways to play phantasm, and I’m sure you’ll succeed in finding something that is a good fit for you. Feel free to message me ingame or on the forums if you’d like to chat about it!

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Revert Maim The Disillusioned

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Posted by: MailMail.6534

MailMail.6534

It is awful how little burst pressure you can put on an opponent now by shattering.

I keep trying to run Sword/Torch + Staff and it sucks so badly compared to pre-patch.

I think your issue is that you’re using torch. Unless you’re using sword, I see very little use for torch in general (unless you’re running PU). Take a look at my build linked above, and try it out. I was chatting with pyro last night and explained why imo pistol is much better. You have better bleeds (even more when pistol trait is fixed) and the stun helps to land shatters more often.

I’m very happy with my maim build as of right now. I’ll record some vids of ChoKawaii being cute and rekting faces in ranked solo q.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmers out of control

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Posted by: MailMail.6534

MailMail.6534

Mesmers are only “out of control” because this is the first time in 3 years Mesmer has had any amount of survivability that didn’t include needing to be baby sat by his entire team. lol The only rebalancing I think is needed for Mesmer is Confounding Suggestions. I think it needs a much longer CD to prevent stun-locking without counterplay. And also, the icd should be based on individual targets as to keep in line with Mesmer having group CC. https://forum-en.gw2archive.eu/forum/professions/mesmer/Confounding-Suggestions-Suggestion/first#post5209372

Even as a Mesmer purist, I’m confused as to why they buffed PU. In the meanwhile, at least you can enjoy the fact that the devs have been nerfing everything on Mesmer that they shouldn’t be nerfing since 4 hours after the revamp. By the end of next week, we’ll be back to our usual pitiful state. Just be patient!

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Grenade Barrage Bug

in PvP

Posted by: MailMail.6534

MailMail.6534

if on Mesmer would of been patched in 4 hours…

Oh wait…

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Why Burst Meta is Bad.

in PvP

Posted by: MailMail.6534

MailMail.6534

PvP should always be about skill, but it shouldn’t require you to go Berserkers because tanks don’t work in the current meta.

I stopped reading your post after the first sentence, because the first sentence is factually incorrect based off of my experience. I’ve had the most success in this “current meta” using a clerics support tank Mesmer.

Also, I wish people would stop referencing the “current meta”. People are quick to forget that the meta is changing at an alarming rate and will continue to do so for a while.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Grenade Barrage Bug

in PvP

Posted by: MailMail.6534

MailMail.6534

It is not generally called an ‘exploit’ when it is right after a major patch being introduced. Major patches always have bugs, and this is just one of them. Give it time….it’ll be fixed. Don’t take pvp so darned seriously and enjoy the craziness until then.

I’m glad engineer gets time to have their exploitative bugs fixed. Mesmers get their nerfs and “bug fixes” hours after the patch debuts.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Revert Maim The Disillusioned

in Mesmer

Posted by: MailMail.6534

MailMail.6534

SPOILER ALERT - incoming change of heart.

I spent the evening play testing Condition Shatter. Yes, I’ve found a new love with my signet support mesmer and I’ve enjoyed bursting noobs down to dirt with my power signet shatter… but I couldn’t help but give Maim another shot considering it’s what I’ve been my main for months now.

The build I’m running: http://intothemists.com/calc/?build=-R3SZ;1VPV1187wW-71;9;4UTW;0258238056;4TwW6U;1hoHAhoHA2G

Pre-revamp, as pyro would say, confusion was an “idiot-tax” in Maim builds, but confusion has been excellently buffed in pvp in its current state. I now understand why they thought 1 stack of torment would be enough. The AOE confusion application even without Confusing Combatants is really strong. At this point, I would consider torment a tax, but not an “idiot tax” since it’s pretty difficult to avoid moving during battles.

I still need to get with my pvp guild to do organized 5 person play, but I have literally been rekting in ranked solo q… 1k confusion ticks have been very common due to the following:

  • Evade/Block —> blind --> 7s 10sICD
  • Chaos Armor —> 5s
  • Chaos Armor —> Blind --> 7s
  • Magic Bullet —> 3rd bounce Blind --> 7s
  • Magic Bullet —> 4th bounce 8s.
  • Counterspell —> 7s
  • Confusing Images —> 6 stacks 12s.
  • Signet of Midnight —> 7s
  • Shatters all will cause at least kitten stack of confusion (2 for F2). Enemies in melee range will receive an additional 7s stack from blind.

This is all to say that you will have a constant stream of stacks of confusion on your enemy and similarly to how torment works, it’s a “pick your poison” type of way to receive damage. I don’t know guys. After testing things out, I’m not as upset about the end result of the maim nerf.

That being said, the nerf to maim is STILL representative of what I previously said. And I can’t say it enough, so I’ll requote myself:

And just for the record, I don’t see anything majorly bad about the Power Block nerf. I also didn’t see anything too bad with the Staff nerf except you over-nerfed it when 3% would have been more balanced (basic math proves this). The biggest issue is the maim nerf, because it simply reinforces the trend that has happened with Mesmers since the game came out.

Rinse wash repeat with the devs:

  • Quick to “fix bugs” that lessen Mesmer effectiveness.
  • Quick to fix bugs on other classes that boost their effectiveness.
  • Slow to fix our bugs.
  • Quick to nerf our traits/skills.
  • Slow to nerf traits/skills of other classes. See Healing Signet & Turrets.
https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

(edited by MailMail.6534)

[Forum Specialist] Specialization Update

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Posted by: MailMail.6534

MailMail.6534

1. Mesmer is definitely easier to play now that we have more defensive capabilities at our disposal without having to completely hamper our offensive ones.

2. I don’t think there’s a single gm that is lacking in usefulness in some shape or form except for perhaps malicious sorcery. I’ve heard it doesn’t even work yet. Gms I haven’t used yet: PU, Mistrust and Malicious Sorcery,.My absolute favorite gms in order of most to least:

  • Deceptive Evasion (this doesn’t count lol duh), Chaotic Interruption, Power Block, Illusionary Inspiration, and Ineptitude.

3. I haven’t used PU yet in the new patch, but I really don’t understand why it was buffed in the first place???

4. I’ve tried out the Powerblock/Chaotic Interruption build, and it’s really good!! Though if I’m playing shatter, I’m going with signets and Mental Anguish instead for the bigger single-target burst.

5. LOL hell yes. I’m running four builds at the moment:

  • Signet Support (Dom/Chaos/Ins) PvP
  • Signet Power Shatter (Dom/Due/Ill) PvP oops I guess this one doesn’t count?! lol
  • Mantra/Glamour Tank (Due/Chaos/Ins) PvP
  • Phantasm (Dom/Insp/Ill) PvE

6. I thought the Staff CD was a bit overpowered initially. Now that it’s underwhelming. If I’m taking it, it’s for the protection, not the CDs. I haven’t used torch at all yet.

7. I keep meaning to try it, but I haven’t been able to. I’m currently trying my hand at condi shatter again with Arcane/Blink & manipulation CDs. I was gonna go for Mimic, but I’m liking the 20% condi duration from S. Midnight in conjunction with Nightmare Runes! In theory, mimic sounds pretty amazing though. I’m sure I’ll get around to it at some point.

8. My thoughts on Timewarp: it’s like having sex without lube, and your enemy is on the receiving end… Sorry, that was really declasse of me, but Time Warp is amazing!! I’ll always use this trait unless I’m using signet trait with S. Humility. And even without traiting Time Warp, it’s still very very VERY good. The resistance and super speed are just icing.

9. Maybe I’m just a noob, but I’ve always had a tough time facing other Mesmers. The stun locking has been kind of overkill though. That being said, I know when to spot a good Mesmer and a bad one. I don’t believe the ratio has changed since the revamp. The good ones are really good, and the bad ones have a lot more survivability before they eventually get stomped anyway.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

The Robert Gee Appreciation Thread

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Thanks Robert Gee. Lyssa has always shown us her vengeful side of chaos up until this point when it comes to Mesmer balancing. Her benevolence with this trait revamp is simply glamourous!

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Consortium Workplace Writing

in Lore

Posted by: MailMail.6534

MailMail.6534

I LOVE all the lore associated with the Consortium. <3

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Patch Seems to have Halved Build Variety

in Mesmer

Posted by: MailMail.6534

MailMail.6534

With inspiration and chaos rework, support mesmer seems quite viable as well.

Yep, but that would fall under the interrupt/phantasm/shatter. There’s different ways to support!!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Patch Seems to have Halved Build Variety

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Also…

Before, there was just one viable power shatter build. Now, you can tweak your power shatter in many different ways. Maybe you want the lockdown capabilities in Chaos for extra boons. Or maybe you’d like more survivability by going into Inspiration. You could specialize into signets or even give a go with the reflective capabilities of manipulation traits. Before, all of this variety under each core playstyle was impossible!! The same goes for Interrupt and Phantasm builds.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Patch Seems to have Halved Build Variety

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I disagree completely with your assertions. Mesmer has always had 3 styles of gameplay at its core and continues to have them now:

  • Phantasm (power or clone death)
  • Shatter (power or torment)
  • Interrupt (power or condi)

You had the option of going 100% into any of these three styles, but you could always incorporate varying amounts of each element into your build. Here’s the kicker though: only one build was arguably viable, and that was power shatter.

That simply isn’t the case as of right now. Yes, a lot of the above 3 core playstyles are intermingled, but I don’t think that’s a bad thing. Literally the only build you can’t play is clone death. Condition builds were severely nerfed as well, but you still can play them. Would you like me to send you a list of potentially decent phantasm builds? Give me a private message, and I will. I’d rather have less diversity with more viable builds than more diversity with 1 viable build.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmer is not as fun anymore.

in Mesmer

Posted by: MailMail.6534

MailMail.6534

@PyroAthiest

I’m angry that Pyro is advocating nerfs. Sure, you may be a great Mesmer and find the class too easy to play now.

On the other hand, I’m finally having some fun playing shatter. Please don’t advocate nerfs. I think you’ve really lost perspective Pyro.

Hey can you Mesmers stop attacking those of us who are trying to be fair? It’s not calling for nerfs. It’s about trying to reach a point for BALANCE.

It’s the developer’s job to find balance… Our job is to present our side of the coin not to ask for nerfs.

Wait, so it’s not our job to help developers find balance?? Our job is to only “present our side of the coin”? What does that mean: to not acknowledge when our traits are over powered and to only acknowledge when our traits are underpowered? What about people who play all sorts of classes and have no main? What’s their job? Can you answer any of these questions?

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmer is not as fun anymore.

in Mesmer

Posted by: MailMail.6534

MailMail.6534

@MailMail

I don’t agree. Your wording, “you Mesmers” implies that you are not a Mesmer. Historically, Mesmer has been over nerfed for a long time. So if you wish to be “fair”, you would do well not to advocate nerfing Mesmer now.

Bad wording on my part. It’s as obvious as the sun is bright that I’ve been a Mesmer purist since day 1. You are factually wrong on the last part. Being fair isn’t about anticipating what the devs will or won’t do in terms of balance. It’s about suggesting the fair and balanced thing for all classes period. Just to be sure, this is what you “don’t agree [with]” correct?

It’s not [about] calling for nerfs. It’s about trying to reach a point for BALANCE.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmer is not as fun anymore.

in Mesmer

Posted by: MailMail.6534

MailMail.6534

@PyroAthiest

I’m angry that Pyro is advocating nerfs. Sure, you may be a great Mesmer and find the class too easy to play now.

On the other hand, I’m finally having some fun playing shatter. Please don’t advocate nerfs. I think you’ve really lost perspective Pyro.

Hey can you Mesmers stop attacking those of us who are trying to be fair? It’s not calling for nerfs. It’s about trying to reach a point for BALANCE.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Eles and mesmers are too strong.

in PvP

Posted by: MailMail.6534

MailMail.6534

There’s a few things that need to be nerfed on Mesmer, but the nerfs we’ve received thus far have been unreasonable. They need to revert Maim back to something workable. They also need to put the Staff recharge at 3%. I don’t know why they buffed PU in the first place as it was perfectly fine before.

The solution to Confounding Suggestions: https://forum-en.gw2archive.eu/forum/professions/mesmer/Confounding-Suggestions-Suggestion/first#post5209372

Mesmers now have more survivability and other classes don’t know how to handle it… As a Mesmer main, I will say I think ele/thief/guard are counters to us now (guard/ele being more so than thief even). Those have been the most threatening to me.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Most Rewarding Track

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Posted by: MailMail.6534

MailMail.6534

I think Dry Top is nice for the clay pot crafting (buy clay with geodes). They’re going for ~10g. I think it’s one clay pot per track just about.

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“The jealous are troublesome to others, but certainly a torment to themselves.”

So how do you deal with Mesmers now? o.o

in PvP

Posted by: MailMail.6534

MailMail.6534

So why on earth is warlord – a mesmer main – asking for mesmer nerfs?

The mesmer community is the most apologetic bunch of people i’ve seen. Who is going to speak for mesmers if even they ask for nerfs to themselves. And i don’t care about “balance” or whatever simply because the balance will come if the non-mesmers point out what they feel too strong and mesmers point out what certain nerfs would do.

But if everybody is crying for nerfs, even the mesmers themselves then anet will happily use the nerfbat and you can’t even complain afterwards because you asked for it. Smart.

There’s nothing wrong with me and other Mesmer mains asking for nerfs on our own class when we find it appropriate. The difference between Mesmers and other professions is that for the most part we strive to have balance among all classes. As the class that’s constantly getting the short end of the stick, we’re not asking to be OP for years to come. Balance should always be the focus. Not favoritism and bias.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

(edited by MailMail.6534)

So how do you deal with Mesmers now? o.o

in PvP

Posted by: MailMail.6534

MailMail.6534

First off, Mesmers are the best duelers in the game bar thieves. This game isn’t balanced around duels. I would say practice some more duels and then get into some organized team play. The burst on Mesmers is significant, but there’s a dramatic decrease in overall dps after their initial burst. Learn the rotation.

Second, maybe you just need more practice. As an experienced Mesmer player, I must say after this patch, I have the most difficulty putting the nail in the coffin of eles/guardians. This is more so the case now that we have more defensive measures against thieves.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

And yet another Mesmer nerf

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Told ya. They buffed us to make us happy and go preorder HoT. Give them 1-2 weeks and we’ll be back to … well yeah.

Like someone else said, lucky for me, I didn’t pre-order HoT.

I can do without Chronomancer if this is the balancing experience I have to look forward to.

I told you so Anet. You should have tested your stuffs before you give-out candies to greedy folks. They would have pre-order HoT if you do the balance right at launch, not giving too much, so no need to nerf any of them either, and they’d be as happy as when you released the OP version of it.

Human are born greedy, so if you let them expose to wealth, there’s no turning back anymore. They would not be able to endure poverty anymore after they taste the wealth first. You shouldn’t have spoiled them in the first place. Bad move Anet!

There’s nothing greedy about wanting fairness in the grand scheme of “balancing”. You sound utterly ridiculous. #shill

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“The jealous are troublesome to others, but certainly a torment to themselves.”

Medic's Feedback

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Most likely an intended unannounced nerf.

I can understand bumping it up a bit, but 32?

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

And yet another Mesmer nerf

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Told ya. They buffed us to make us happy and go preorder HoT. Give them 1-2 weeks and we’ll be back to … well yeah.

Like someone else said, lucky for me, I didn’t pre-order HoT.

I can do without Chronomancer if this is the balancing experience I have to look forward to.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

And yet another Mesmer nerf

in Mesmer

Posted by: MailMail.6534

MailMail.6534

And just for the record, I don’t see anything majorly bad about the Power Block nerf. I also didn’t see anything too bad with the Staff nerf except you over-nerfed it when 3% would have been more balanced (basic math proves this). The biggest issue is the maim nerf, because it simply reinforces the trend that has happened with Mesmers since the game came out.

Rinse wash repeat with the devs:

  • Quick to “fix bugs” that lessen Mesmer effectiveness.
  • Quick to fix bugs on other classes that boost their effectiveness.
  • Slow to fix our bugs.
  • Quick to nerf our traits/skills.
  • Slow to nerf traits/skills of other classes. See Healing Signet & Turrets.
https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

And yet another Mesmer nerf

in Mesmer

Posted by: MailMail.6534

MailMail.6534

They’ll probably never mention Confusing Combatants again.

Mind you, yes, the combination of “You and Illusions proc bleed on crit” and “You and illusions proc confusion on crit” felt really strong. But also really awesome. And honestly, I’d rather proc confusion than bleed, bleed is such a… a pleb condition! :P

Just to be clear, there was a 33% chancing of causing confusion only IF you got lucky enough to crit in the first place. That’s two hoops to jump through before you get the confusion proc.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

And yet another Mesmer nerf

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Wanted to clear something up:

As for Maimed, we wanted to address it before the build went out but we ran out of time. I agree that it would have been better to have adjusted it before you guys got your hands on the new build, but there just wasn’t time. Sorry about this.

Hope that addresses a few of your questions.

Night!

Except you didn’t address anything in reference to Maim and you still haven’t addressed anything in reference to Maim after your post. I disagree with you that it needs to be adjusted at all and would absolutely love some reasoning as to why it was necessary on both a micro and macro balancing level from a dev stand point.

And just to be clear: by macro, I mean, how is this balance justified in reference to other classes.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

PB damage "fix"

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I guess this makes Mirror of Anguish more competitive. lol

But seriously, why the drastic nerf from 5% to 2%? It did seem like my skills on Staff were recharging quite a bit, but if pyro can do some quick math to show how ineffective 2% is, why can’t the devs?!

eta – 3% seems like a better number to me. Even though it doesn’t give a flat 20%, it rewards skillful comboing to get chaos armor. Keep in mind we also get a reduction on Phase Retreat from going into Illusions.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

(edited by MailMail.6534)

PB damage "fix"

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Lmao I hope you guys who wanted your nerfs are happy. Idiots.

You say this as if these are the nerfs we wanted or that they weren’t going to nerf us already with or without “our approval”…

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

PB damage "fix"

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Let me guess, this was another balance change that only effected Mesmers or did we see nerfs elsewhere this time?

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Blinding dissipation

in PvP

Posted by: MailMail.6534

MailMail.6534

The blind is applied around the Mesmer in melee range. It’s not tied to the clones being shattered. Try dodging.

eta – Must be a bug. Does S. Midnight cause blind against evading enemies? Maybe it was intended to work like that though that’s a bit too strong imo.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Maim the Disillusioned Nerf QQ Thread

in PvP

Posted by: MailMail.6534

MailMail.6534

I don’t know why PU was buffed at all. Was that necessary? No. I am completely saddened by the gutting of Maim. Condition Mesmer is back to square one: letting clones auto attack and not shattering ever.

I guess I’ll just have to shelve my condition Mesmer completely now since I’ve never found PU to be fun in the least bit.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Inspiration: Still the Lackluster

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Just wanted to use Illusion of Life & Mimic on this thread to say THANKS DEVS FOR MAKING THE INSPIRATION LINE…. INSPIRING! Bravo to the devs. Sometimes you guys are right on the mark!! What a truly great revamp to the Inspiration line.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Nerf Confounding Suggestions

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I haven’t even experimented with MoD yet, but I agree with your overall sentiments. My suggestion without having done much thinking on the issue:

  • Increase the icd to 15 seconds.
  • Change the icd to work per foe similarly to Ineptitude.

Head over here and voice your support to the idea:

https://forum-en.gw2archive.eu/forum/professions/mesmer/Confounding-Suggestions-Suggestion/first#post5204814

+1

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Confounding Suggestions Suggestion

in Mesmer

Posted by: MailMail.6534

MailMail.6534

+1 to this awesome suggestion.

I like the idea of 10s. I only suggested 15 earlier because Mesmer has access to at minimum 1 daze in every single build up to 4 maximum. And that’s not including other forms of interrupt (GS5, Focus4, S. Domination etc).

I think the OP’s original suggestion is very fair in theory and something I think everyone could rally behind.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Inspiration: ...A Unicorn Tho?

in Mesmer

Posted by: MailMail.6534

MailMail.6534

A Unicorn can kill you with its head (i.e. its horn) … I don’t see the problem.

how much damage does the unicorn do on a golem, tho?

3k base damage. Also causes 25 stacks of torment.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Inspiration: ...A Unicorn Tho?

in Mesmer

Posted by: MailMail.6534

MailMail.6534

See, hasn’t this become quite the educational thread?

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Nerf Confounding Suggestions

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I haven’t even experimented with MoD yet, but I agree with your overall sentiments. My suggestion without having done much thinking on the issue:

  • Increase the icd to 15 seconds.
  • Change the icd to work per foe similarly to Ineptitude.
https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Mesmer is not as fun anymore.

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Thank you teegees. Make mesmer difficult again so others can go back to their other professions.

Translation: Make Mesmer completely unviable on all gaming formats again.

How this is something people want, idk. Frankly, I’ve been having a lot of fun on my Mesmer. I still get ganked by a Thief if I’m not careful, though I feel like the match up isn’t as lopsided anymore. Guards/eles have emerged as consistently being highly threatening. Engis are still engis. Our necro match up isn’t as strong as it was before.

I finished off playing some power shatter, and we are still as have glaring weaknesses that any class can take advantage of.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

[Build] Phantrupt or Die (New + Vid)

in Mesmer

Posted by: MailMail.6534

MailMail.6534

YAY Ross!! Excited to check this out when I have some time!!!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Revert Maim The Disillusioned

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I’d sooner delete PU from the game (yes I’m biased) if it meant getting 2 torment stacks on MtD back.

+1

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Please close.

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Before attempting to bargain with the devs, I’d first like an explanation of why the MtD nerf makes sense to them on both a micro (looking just at Mesmer) and macro (looking at MtD compared to other classes) balancing scale.

This literally makes no sense to me. It pushes things back to condition passive play, and even that is sub par at this point…

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Ele's are the new Mesmers counters

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Here are my experiences based on the two builds I’ve heavily played with since the patch, which were a pre-nerf Condition Shatter build using interrupts/blinds/pistol (Dom/Due/Ill). The second build was Signet Support Tank, which has a lot of healing. My thoughts:

  • Ele had a lot of condition clears. More so than before? I’m unsure.
  • The burns were more deadly than before. Usually, I wouldn’t panic, but I had to worry about it more often.
  • I felt like Ele had more survivability. I saw eles attuned to earth more often than I used to.
  • Still easy to rip most of their boons away when on condi shatter.
  • Ele is more susceptible to interrupt traits than before (or maybe everyone is since we can take multiple). I noticed that when I got a good Powerblock/CI off on my signet tank, the ele floundered.
  • I noticed that eles behaved kind of like Mesmers at times (when I was on my tank). This is to say they went through a long burst rotation, and when they couldn’t finish me off, the dps dropped and they sort of retreated before re-engaging. This was most strange, because my tank isn’t super threatening except for when I interrupt. When I was on condi shatter, most eles were aggressive throughout the entire engagement.

Overall, Ele seemed to be a more difficult opponent than before. special mention goes to guards who also seemed to be very threatening to my two builds.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

[Vids] Testing Boonshare - Chaos Maestro v2

in Mesmer

Posted by: MailMail.6534

MailMail.6534

Don’t have time right now, but I’m SUPER excited to contribute to this thread and see what awesome work you have going on with boon share!!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

Inspiration: ...A Unicorn Tho?

in Mesmer

Posted by: MailMail.6534

MailMail.6534

I know I’m gonna get flamed to death for this, but could we get some icons that are more gender-neutral. I feel a smidge of insecurity every time I look at my traitlines.
(inb4: “suck it up, buttercup!”)

I’d like to use other phrases to describe your post, but since I like you a lot, I will oblige to withhold the biting commentary in my head. Either you need to:

  • Check the tinted/dirty lenses you look through to see the world you live in. Translation: have some self-awareness. OR
  • Take the lenses off. Translation: change the way you think about the world you live in.

Everyone do yourself a favor and do some research (google is great!) on the mythology behind unicorns. You’ll maybe find that the unicorn is a perfect representation of the Inspiration line for Mesmers. Maybe we can all then be spared of offensive comments about unicorns relating to gender/sexuality.

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”