Highest dps, best mobility, stealth. All in one class. Broken.
Yeah that was maybe a few months back. Now, with the exception of stealth, warriors overtake theives by far in mobility and damage.
I hope AN is paying attention to this. No matter how much more you nerf thieves, you’ll always have guys like these.
Hello from PK. FR side, man up!
Are you sure this wasn’t in another game where stealth lasts until cancelled? Cause admitting that 8 guys got screwed by one thief in a game where chaining stealth is quite a feat espacially against more than 3 people, is kind of humiliating.
quote=959343;Arkensoth.8139:]
- Thief mugs for 1000
- Thief cnd for 1000
- Thief backstabs for 2000
- Thief hs for 1500
"Well reality is more like
- Thief mugs for 3000
- Thief cnd for 4000
- Thief backstabs for 8000
- Thief hs for 4000
Other player dies wondering what hit him as he still can’t see it and thief self deludedly wets hits pants thinking he can play and its not his ridiculously overpowered class.Bring on the nerfs please ANET.
Right, coming from a guy who constantly complains about thieves, rerolled a warrior and fails to even make a proper quote, this is amusing.
Your arrogance is truly breathtaking if you truly believe that people who hold different opinions to your own should be ignored.
It’s ironic you mention arrogance. Why don’t you read the arguments brought against mounts in this thread and see if you still feel that way about what I said and if you do, look up the word “arrogance”.
I’m gonna venture a guess here and the guess is that the OP is probably angry at some thief who D-Stormed away from him just when he was about to make that killing.
We may not be as dangerous as we used to be , but we are still kitten good at getting away. Welcome to the thief class!
I like how some people try to make it sound like warriors can be compared to thieves. That hasn’t been possible since they started nerfing the crap out of thieves.
I like how the same people try to make it sound like warriors are ok in PVP. They never were.
AN claimed warriors where exactly where they wanted them to be and that they need to bring the rest of the classes up to their level. Well that went to crap, concerning thieves. Nice one AN.
The thief is GW2’s kitten class. We will always be broken because if we get a fix, then everyone goes into a depression.
Kind of amusing to see theives nerfed so badly when you got warriors running around in their current condition.
But then again, Thieves were really OP when the game launched and they had to nerf them so badly to calm people down. The thing is, people seem to get agitated every time a thief hits them.
They decided to do this in SWTOR and it worked out badly. Now I know, out of all MMOs out there the SWTOR community is the worse, but their example is there to be taken.
At first there was the ongoing insult exchanges coupled with the occasional traitor runners who did nothing but flame their own side while leading the enemy to where his team was operating. Eventually, given the changes to the PVP planet, they used the chat to take turns on “claiming” areas.
So yes, while the GW2 community is nowhere near as scummy as the SWTOR one, I still see no point in a WvW cross-server chat system because it serves no purpose other than rage outlets, traitors and other nasty things.
Hope they’ll add them at some point. It’s clear it can be done looking at the Witch Costume which allows you to summon a broom to ride.
I expect mounts to be placed in GW2 at some point, the fact that some people are against it is not to be taken seriously, because looking at some posts of the people in question, you start to deduct their grasp on things needed in this game.
I honestly don’t care if mounts are simply a cosmetic feature, I wish, however, to have the option to get a mount if I want to.
The better question would be how many times did we deserve to be nerfed?
I don’t think they will give VS a double shot animation, simply because then they would have to have separate animations for P/D and P/P, which in turn would cause every other class to whine about not having unique animations.
And yes, I think the WotLK comparison to be fairly accurate. They will buff Thieves, but very slowly over a long time span. When it comes to MMO’s, especially ones with competitive PVP, the mentality is usually “nerf fast, buff slow”.
Sure it can be. We have attacks that use the right hand pistol individually and we have attacks that use the left hand pistol individually. How hard would it be the make these animations play in succesion? It won’t affect the P/D set up cause no animation is removed.
You know how i counter stealth? I wach where projectiles go and AOE the kitten out of that area. There’s always a way against every class, even against salad warriors using roots and 100b which is the most evil thing in this game in my opinion.
I think it’s clear by now that dodging is your best friend exactly like against any other form of damage from any other class.
Remember – stealth is not limitless and thieves are quite squishy.
The auto-attack needs a change badly (and an animation upgrade like using both pistols). And unload needs it’s damage increased by more than 5%. If they are gonna make a fix make it right.
But I have the distinct feeling this will not be fully fixed in the upcoming patch. If anyone here played World of Warcraft during the Wrath of the Lich King period, they sould notice that the thief has taken the Death Knight effect. Meaning they were too OP at launch and now, everyone is crying when they get a buff no matter how much they need it, and the developers are afraid of fixing their issues beceause it will certainly generate rage.
Real thief fights in close to mid range. If you want to be a sniper, play rifle warrior.
Considering theves have 2 full ranged weapon sets and considering full-ranged theieves are next to non-existant, you don’t have to worry about selling out to a combat style. Rather getting another tool to use when needed.
Or am I the only one carrying other weapon types in my bags for when it’s required?
1. Warriors aren’t a melee class, those designations don’t exist in GW2.
2. Thieves have 1.2K range options, I haven’t seen any compelling evidence that there is “a gap that needs to be filled” unless that gap is specifically “I want an option to sit on a wall half-AFK and shoot far away for low damage”.If you make your requirements specific enough, you can make arguments that every profession “deserves” access to things other professions get. The fact is that professions have to be evaluated on how well they perform on a case-by-case basis, not in terms of giving every profession the same toolset.
1. Warriors are melee-focused, yes they have ranged weapons but that does not make them a ranged class. I haven’t seen warriors running around with rifle&bow. Some use rifles most use 2h swords and shied + axe or some other 1h weapon, while changing to a rifle when it’s required. That’s pretty much all I’m asking, to have that option.
2. Then you haven’t been reading this thread and just responding randomly to my posts. And honestly, I’m not interested in trying to convince someone who refuses to be convinced. The rest of the classes have a 1.2k weapon, does that mean every last one of them is sitting half afk on a wall cracking ther ranged weapons without meaning? Cause if it were so then wall defense would not be possible. Stop pulling things out of your rear to make it sound worse than it actually is and we can have a proper discussion.
Plus, I’m not demanding a class-specific ability. I’m asking for thieves (the only class without a 1.2k ranged weapon) to be put in line with the rest using an apropriate weapon for the class with apropriate abilities.
So what are you so afraid of? If this ever comes true, it will be as optinal as any other weapon. Meaning you don’t have to use it.
But it’s ok for warriors to get a high damage long range weapon? If we are gonna apply logic to this then let’s use all examples. Do warriors really “need” the rifle? I mean they are a melee class, right? Built with survivability and mobility, why did they need a weapon that’s good enough to rival ranger damage? Obviously AN thought they did and everyone agrees. How does that change when it comes to the thief?
When and if we ever get a max range weapon, I do not expect it, or want it to be some half arsed crap tossed in there so thieves wouldn’t be the only class in game without a 1.2k range weapon. I expect it to be put there to fill in the gaps.
Yeah, no. Thief doesn’t need a 1200 range weapon. It would be insanely broken due to stealth. There’s a reason Arenanet did this.
Cluster Bomb alone gives us better AoE 1200 range in WvW than what other classes have. We don’t need an auto attack, and other skills, at 1200 range as well.
“Yeah, no” really? Do you talk like that for real?
Stealth is not godmode like in WoW. And from my experience in WvW we do need it, plus the experience of people who say it’s even more needed in PVE.
So yeah, we need a proper max range weapon with apropriate abilities, not half arsed shortcuts and other lazy solutions, as I said in my first post, stealth is no excuse.
And cluster bomb is a mediocre ability in open WvW. Funny how it’s considered the best we have right now.
(edited by Nemo.6295)
The rifle or long bow woul be better. Why mess with the crap we already have using lazy solutuons when they can just give us a proper weapon set that focuses on long rage.
P.S. Btw AN, using “kitten” to censor obscene words is fnny but give it a couple more months and kitten will have a new meaning in the GW2 player’s vocabulary. Way to kitten the kittens.
Can’t complain about the bow. It’s nothing next to a warrior’s rifle but I can appreciate what it can do. Still, not enough compared to the other classes. Pistols are relatively awful (and I hate saying that cause I love pistols) and the short bow is ok, only that it is so kitten slow, I can literally outrun my clusterbombs, still the fact that it has a 900 range kittens it.
Now I know many people on this forum go ape kitten when they hear thieves asking for something, I’m not interested in a flame war with them. All I want is to get my message across to AN and let them know that I, as a thief player, find the lack of a 1200 range weapon, quite an issue.
In order for people to be happy theves would need to be nerfed so they do 1% of everyone’s damage, take 100% more damage than anyone else. Have no utility, no burst, no escape.
You know, I could totally agree with people being upset over the backstab build, but that was then and this is now. It seems that every guy on this forum starts complaining whenever he loses a fight to a thief no matter how it went down.
Even if Pike goes up in points, they not only have to catch but put atleast 50 k on top of that to not drop a breaked.
Kinda hard to catch up seeing how every time PS gets better the other two servers become BFFs and down we go again.
And please don’t say it’s not true, I don’t play that much but every time PK pushes one server the other shows up and sanwiches them. That happen literally every time. And you know, first time is ok, second is a conicidence, but what follows is obvious.
We have plenty of ways to get out of danger, so I don’t think we need 1200 range. It’d, be convenient, but not necessary.
It’s mostly for WvW, sure there are other places where it can be useful but the lack of a 1200 range weapon becomes most evident there.
And speaking of necesity then please tell me how are both long bows and rifles necessary for a warrior? Just saying.
I’m not sure what Thief build you’re playing, but I don’t think we need the firepower of Warrior/Rangers with the same reach too, I believe that may in fact be a designed limitation.
It’s not that we need their firepower, it’s more that we need a max range weapon like the rest of the classes.
PW is weak mostly due to the fact that the damage difference between the auto-attack and PW itself is too small considering the fact that you are rooted plus the intiative consumption. We know that PW was nerfed because of PVP when what really had to be nerfed was Quickness. Personally, I think PW needs to be looked at, or totally removed.
As the title says, a 1200 weapon is needed. Stealth is not as effective so it could be claimed that thieves don’t need a 1200 weapon. It has been suggested that they give theves rifles, which, in my personal opinion, would be the best thing.
P/P is something you use when you either need to run around and get people up or the MOB is way too letal from up close. You can go for the SB too but, personally I can’t stand a stick with a string when I can shoot pistols like a kitten outlaw from old western movies. Your main source of damage is still melee, when you have to go ranged, it’s more of a choice between fighting like a gay elf or a cowboy!
And pistols aren’t? Try harder.
And why not? Or are we gonna go into that butthurt discussion about how theves are OP?
In case you missed it, thieves have issues in WvW because they lack a long range weapon.
I honestly don’t know what went on back then in GH but having fought them two weeks in a row, they don’t fit the description you gave, in fact it’s quite the opposite. Plus considering your post is a long whine about how you carried everyone but GH was bad and that drove you to move away, and laughably to one of the top ranked servers, I’m more inclined to believe you are full of crap, but you don’t really have to care about that, what you need to start doing is to develop some kitten manners and stop saying crap about GH cause for a server with such a disatvantage they do quite well.
GAM HAZ WAYPOINT NO MUNT
That’s the only argument brought to this discussion, aside the lore one which was just dumb but someone took the time to break it.
But the way I see it, waypoints are the worse here, sure it’s a nice way to travel, but there are just too many of them that it’s starting to look like Star Trek, or whatever sci-fi that involoves too much teleporting around. Besides, they built this big world, why not let players stride across it on mounts, which not only makes it more fun but it gives players, at least those who like this stuff, something else to focus on.
Contrary to what some people suggest here, mounts will not destroy the game especially if you make them purely cosmetic or increase movement speed silightly. How stupid is that?
1. Two-handed axes and lances for warriors and guardians
2. Crossbows for rangers and engineers
3. Rifles for rangers and thieves
I’m gonna repeat what I thold some peope moaning about this in LA yesterday:
Are you honestly complaining about new content?
I get it that you are upset about changing your pants or whatever, but the stat increase is minor, meaning you don’t have to put yourself through what you call a “HELL” and what the rest call playing an MMO cause this is an MMO, right?
It’s a strong utility yes, but what part of it exactly is overpowered?
Portals are strong vs bad/unorganised servers. There are only a limited number of places a mesmer can hide in a tower, stick your face in those and you’re golden.
If it’s a fight in the open ground, move away from the shiny pink disc, and aoe it.
If your keep/tower/SM gets taken due to a mesmer portal, thats all on you
He’s got a point.
But the fact that mesmers have the best utility in WvW, both in offense and defense thanks to these portals, does not change. Any commander can agree with that. What AN needs to do is to give other classes utility to balance things out.
I think whining about thieves has become a ritual here. You got outplayed, sorry the thief played smart, especially considering he’s using a bleed build.
I do agree that thieves need a backstab nerf, but nerfing stealth is not the way to go.
Sorry to hear GH is losing people. Personally they earned my respect for their ability to put up a fight against pretty bad odds. And after two weeks of fighting them (from Piken) and Abbadon’s Mouth, you start seeing the differences. I don’t mean to gloat or to offend, but AB, for their numbers and coordonation, are a tragedy in WvW.
Anyway, I hope they do something about server transfers. I think AN should really keep an eye on guilds that migrate like birds from server to server, and I’m not talking about the ones who do it because of long queues. It’s a shame to make WvW a kittenhouse for victory addicts.
It’s a way of denying skill less zergs satisfaction.
Is this what you tell yourself to get you by? So how should it be done? Maybe when a group runs into you they should all take turns at fighting you while giving you breaks between fight. Fair and skilled?
Like it or not, WvW is not about how skilled your zergs are, not about how good the players in that zerg, are, it’s about how good the commanders are and how developed the people’s listening ability is.
You think you are denying zergs something by quitting the game before death? You are wrong. With that many people around I doubt anyone would really care, I sure don’t when one of you guys does it.
And why would I? All of the ones I’ve seen doing this dirty deed are guys who run solo thinking they can be some kind of Rambos or whatever, which would explain why you find large groups so offensive. All in all, a guy doing this and getting shot back in the queue (which is always up at the hours I join WvsW) is a service to the overall quality of the battlegrounds, so please, do it as often as you like, aside being regarded with pity, I’m pretty sure you don’t get much out of it.
(edited by Nemo.6295)
Personally I hope they just nerf the damage of BS cause I don’t want to to have all theives suffer (non bs-specced) because the devs were too incapable to forsee that BS is what it is today.
Yeah good luck with playing a theif after they kitten up backstab too. I never played backstab and never will (S/P here) but how dumb is it that they had to wreck the entire class to get to this poing. GG devs, the guys for blizzard would be proud of you for your notion of balance.
I’m not saying backstab does not need a nerf, cause it does, considering what it can do, but for kitten’s sake, but give theves more options in weapons, don’t just take them away like you have been doing since launch.
Oh wow (as in expressing awe, surprise), how original. Let’s pretend the best MMO (with a subscription) does not exist.
So please tell me, for those who display that typical WoW hate, where does it come from? Your social skills got you banned from WoW? Did you feel you were not getting enoug attention from the people on your server? Could it be that the chick on your guild’s mumble or vent channel turned you down? Or maybe WoW just had sex with your sister and insulted your mom? Honestly I can’t understand where that dumb hate comes from.
But here’s some food for the thought – That game stayed on top for so many years for many reasons and it’s good to remember these reasons and debate them, unless you wanna see GW2 go down like EA’s MMOs (warhammer online and TOR ).
Honestly I was aware that thieves had certain OP sides to their class, but after the nerfs they are fine, in fact the Pistol Whip NERF was totally uncalled for. But now people just seem like they are out for blood. I had a guy complaining about the thief downed state too, leaving aside the moaning about HS, Initative, stealth, backstab and so on. I don’t think there’s ONE thing people have not complained about.
But yeah, few complain about warriors, I mean Bola+100 B tear kitten in PVP, yet PW got nerfed. I guess many complaining are warriors.
Guardians, ha! It’s just ridiculous fighting a guardian, on one side you got the ones that simply don’t die and the ones that can keep you pretty much stunlocked for half of the fight.
I think thieves are fine, mobie and deal great damage but they are really squishy, so they have a weak point, but yeah, I guess the quality of the typical PVP-er in GW2 preffers to complain instead of exploiting that weakness. And it’s so easy to do that…
Lookie here. It doesn’t mean that one attack does the most damage and you’re spamming it. It means that this attack is totally self-sufficient and you don’t need to use any utilities to set up your damage.
Over the top damage – no need for quick interrupts, one HS will outDPS his heal anyway. Low cost – just spam, no need to use abilities or careful timing to regenerate INI. Gap closer – no need to cripple/stun/dispel Swiftness, just spam. Leap finisher – triggers Stealth and all kinds of beneficial effects easily with no setback.
If you are as dumb as a mob then HS spam will probably kill you. PVP isn’t for everyone but HS spammers are typically noobs who haven’t figured out that ability was nerfed. Proper damage needs to be set up (backstab specs do that), but the thief, the whole class evolves around making one ability take prio over others for maximum effect.
One thing I really didn’t get was what A-Net had to say about the PW nerf… that it promoted a 1 button gameplay… yeah, fair enough, but when PW is the single damage ability (with the exception of the auto attack ) for that weapon set while others are more debuff/utility, how the hell do you expect players not to abuse it especially considering you play a hit and run class with high damage and low survivability.
A nicer fix to Qickness would be to adjust it to each ability. For example with PW it should work only once as it does now, but you can spike 2 of em in such a sequence that you butcher whatever you are hitting.
And IMO PW needs to have the starting animation delay reduced.
Yeah no offense man, but as a guardian you are the best suited class to take down a thief one vs one so if thieves give you trouble, I suggest you change profession.
If you are only refering to how thieves act in large battles then yes, they are hard to kill if they know their role and position. The thief is a thin glass cannon, so I suppose a lot of people playing thieves got good at surviving considering how fast you can go from 100% to 0%.
Oh come on. HS is spammed? Yeah ok, it’s a good gap closer but most thieves go for the backstab spec these days. That’s on the next complain list, right? Anyway, if you lose to a HS spammer you should probably not tell anyone if you want them to regard you as a skilled PVP-er.
But yeah, much like Pistol Whip nerf, we need to have the wrong abilities nerfed, right?
There is no mentality especially considering that 80% of the classes can’t do much against guardians one on one. I can understand a class countering another class. But holy kitten Arena Net, give me a fighting chance at least. It’s ridiculous what guardians are able to do at this point.
I don’t think guardians made a deal with Arena Net so they need a kitten team to be forced to retreat, or killed.