Showing Posts For Nike.2631:

Mystic Forge Exotic Weapon Recipes

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Posted by: Nike.2631

Nike.2631

We DO know these mystery recipies don’t exist, because you’d be able to seek them out by testing valid and invalid combinations of items. Same as the wiki had “we know this makes something, just not what” entries for a long time – because you can see when recpies start to come together from items you have.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Attention to the price of Dusk

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Posted by: Nike.2631

Nike.2631

I don’t discount them. I’m one of them. I’d sell probably 60% of the possible precursor drops to finance my Infinite Light project. Thing is that would still mean there are more than 230 precursors dropping per day to people who don’t want what they got – and I don’t believe that is true. The volume of Dusks changing hands is too high to be entirely – or IMO even “largely” – drop-based.

Now THERE is the magic question for John Smith, then number that would be profoundly illuminating:

How many Dusks were produced by the Mystic Forge in the last 24 hours?

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Attention to the price of Dusk

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Posted by: Nike.2631

Nike.2631

Why do you think this? Given the size of GW2 and the global nature of the trading post, 10 per day entering the market could be mostly due to drops. It’s possible we’re dealing with a hundred thousand active players at level 80 (maybe more, that’s only about 3% of the number of people who bought the game); when several million mobs are being killed every day (just 20 per 100,000 players hits 2 million), even one in a million odd drops will happen fairly regularly.

Because its 10 per day appearing in the hands of people who don’t personally need them for something. If it were drops, distributed randomly across the player landscape, I would expect most of them to be absorbed into use before being posted – “Wow, I got a Dusk. I guess I know what Legendary I’m making now…” Now if we’re seeing a surplus of every precursor entering the market on the order of 10 per day, then sure it might just be the game is filling up with a total of 230 precursors put up for sale every day (that above and beyond people getting the one they want or settling for the first one they get – 230 trading hands every day), and we’ll all have our precursor shortly…

…Or it could be that the ones that command the highest price are being specifically manufactured, since the risk appears to be the same for all of them, regurdless of the value.

Since I don’t get the impression there a 7200+ satisfied precursor buyers per month, I’m guessing that there are more Greatsword Precurrsors being created for sale than most other weapon types.

Maybe John Smith will offer some insight into the volume of transactions going on for the non-greatsword precurrsors. Until then we are all speculating .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Attention to the price of Dusk

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Posted by: Nike.2631

Nike.2631

Honestly, with 10 per day entering the market someone has figured out there’s a decent long term return to buying and flushing exotics and has found the rewards outweight the risks when you can sell the results for 700g. Or possibly its further down the supply chain and they are building exotics to flush.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Stop the undercutting -_-

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Posted by: Nike.2631

Nike.2631

Sadest thing is I over-price constantly, and its still sold by the following day.

Unless ther are 1000+ items at the lowest price, there is very little reason to undercut.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Attention to the price of Dusk

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Posted by: Nike.2631

Nike.2631

Depends who’s buying them. It could very well be gold hoarders buying up low priced Dusks just to flip them at a higher price later. If that’s the case, the prices will only continue to rise and people who actually want them for Legendaries will have a harder time acquiring one. Just speculation on my part, but I’m certain that at least some of the sales of Dusk are solely for the purpose of making money.

What number of Dusks-per-day would make the conspiracy mongering stop?

That 10 a day are added to the potential pool tells you that while there might be people of similar interest doing similar things in terms of investment (not manipulation, investment) nobody could strangle a 7-8 THOUSAND gold-per-day influx of product.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Loot Dro kitten ue Confirmed: Feedback Thread

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Posted by: Nike.2631

Nike.2631

I had never realized “X-files conspiracy” was synonymous with “we messed up” in Dev’s minds before now.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

How many laurels fair for a precursor?

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Posted by: Nike.2631

Nike.2631

I don’t think there is a good answer for me – while a precursor would be nice so I could fill in the hollow seal on my log-in page, with 13 character slots looking to get Ascended necklaces, there is no way I’m spending Laurels on precurssors when I can spend them on mechanical advantage I can’t get any other way. After I’ve gathered laarels for a year, if I still haven’t had a precurssor come my way by any other means… maybe. But I’m pretty sure thet there will be a scavenger hunt/reliable means before I’d be anywhere near ready to blow laurels on something so frivolous.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

1 dollar is not 1 euro

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Posted by: Nike.2631

Nike.2631

Are we assuming the overhead to run this game in Europe is equivalent to the US? That the cost of equipment, power, labor, floorspace, multiple language translation from source text, taxation, etc. are all identical?

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Ectoplasm, Salvage Kits and obfuscation.

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Posted by: Nike.2631

Nike.2631

My average for ectolplasms hovers around 1.5 per item. But it’s also clear to me that people are lumping together items that the GAME treats quite differently. I don’t believe for a moment that a 75th level rare and an 80th level rare return ectos at the same rate. I’m not convinced that 1-h and 2-h weapons return them at the same rate. I am also suspecious that gloves and chest pieces don’t return them at the same rate.

I think the calculation is deepy linked of the coin value of the item if it were sold to a merchant. Not all rares are created equal.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Stop the undercutting -_-

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Posted by: Nike.2631

Nike.2631

I undercut by 1 copper every time, and by the time I am done putting things on the TP, vast majority of them sold, with a few that sell with in a few hours to the next day. I will continue to do this because it is free crap that I don’t want anyways, and I make a profit every time.

If you’re more concerned with coin erned by the next time you log in, you might try this protocol~

  • Right click the item and hit “buy more from Trading Post”
  • Click on the item.
  • Examine the number of items being offered above the lowest for sale – in particular you are looking for a ‘clot’ of offers. They might be arranged as 2, then 5, then 4, then 817 as the prices go up. The clump is generally very easy to spot.
  • Now right click the item and hit sell on trading post.
  • If the item is something you are cofortable changes hands thousands or even tens of thousands of times a day, attach your to the clump or 1c below the clump – not whatever crazy sell it this second price is up. Its not unussual to see a price that is actually 1 left over item that someone offered to standing buy-order – and then there is a 10-15% gap between that one item and the rest of the standing sell offers. If you don’t read it out, you just pitched money down a hole.

Basically you’ll gain more profits buy gauging how many of them you think will sell by tomorrow- and then inserting yours into the stack as close to the END of that volume as you can, rather than the begining.

On higher end stuff I’m regularly able to squeeze out 10-12% more profit by reading the for sale offers rather than trying to jump to the front of the que. On lower end stuff you can get more like 20-30% better returns by ignoring the lowest sale-offer and realizing that the price for the item flutuates a couple of coins either way hourly. Its still all sold when I come back tomorrow.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Stop the undercutting -_-

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Posted by: Nike.2631

Nike.2631

As a heavy TP buyer, I just purchase whatever comes up first, I don’t care or wait for the price to go down if I need it right away. Many are doing the same as me.

If you are buying by accepting large quantities of sell-offer prices rather than placing buy-offers… You’re willing to pay such a premium for instant gratification that you really don’t get to complain that other people are using the TP in a way that makes their transactions fast. The guy underbidding you has placed an even higher premium on turnover than you have. Buyers and sellers more concerned with maximizing profits rather than response time IGNORE the lowest for sale offer.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Stop the undercutting -_-

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Posted by: Nike.2631

Nike.2631

The buyers suggest “stop trying to get more from me than other sellers will accept for the same thing”

If you are being undercut,you priced too high in the first place.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Do you identify dyes?

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Posted by: Nike.2631

Nike.2631

I used to buy them occasionally when I was feeling flush.

My excess coin goes to other, longer term projects now, but they are great for a little ‘retail therapy’.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Bad Economy

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Posted by: Nike.2631

Nike.2631

How does Final Rest even qualify as “in the game”? That it’s in the loot tables is trusted from Dev commentary, but all evidence is it has never dropped. BUT, when it does, it will have been acquired from normal play before it can poosibly be acquired via the TP.

Personally I find the current situation a bit musing even if I’m not a flipper at the top of the heap. I prefer to harvest, nad harvesting profits are up. Morso now that I have the Master Crafter title and can sell any crfting mat I wnt to. I keep the t5 stuff for making ectos, I keep the T6 stuff working towards a legendary, but its as simple as stolling out the south door of Lion’s Arch to pick 2-3 mature herbs and sell the corriander seeds for 5+ silver each in a matter if seconds. As a harvester the goal isn’t to make an instant sale, its to sell some time in then next day or so, and you can price quite bit above the lowest sell offer an know you’ll have your coin in hand by tomorrow on many, many items.

Harvesting profits are good. I add value to the economy. Dungeon runnign like a machine to generate coin… less so. Because its willfully driving inflation.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

What Is Up With Increasing Prices?

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Posted by: Nike.2631

Nike.2631

Out of curiosity, if you did want to lower the market price of an item in the game, how would you do it?

There is one maybe and one absolute -

Reduce the number of of those items necessary to execute a recipe. Like the drop rate concern, this could drive the price up as these items become more efficient as a path to a goal.

The absolute method – the market generates a limited number of new copies of the item and displays them via Sell orders at a lower price than players are currently asking AND fulfils a % of buy orders – basically new drops are introduced by ANet-manged bots that hide in the Tradeing Post itself rather than slogging all over the maps.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Please let us Salvage Ascended gear

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Posted by: Nike.2631

Nike.2631

So your solution is to ignore the problem? Gotcha. . .

Or to recognize the problem is they are so incredibly COMMON once you start doing higher level fractals that they cannot be compared to Exotics in terms of salvage value.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Share your data about perceived strange drop behavior here!

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Posted by: Nike.2631

Nike.2631

Still free of the DR… Finished a run through CoE, popped out. Took about 10 steps, killed the first skelk to get in my way (level 67) and it droped a level 80 exotic amulet roughly my 4th open world exotic ever. This along side several (3) rares on my level 67 hunter that was in the region earlier today. I’m actually allowed to make some progress on the 250 ectos needed for the Gift of Fortune. Its… pleasant.

If this is the drop rates people were seeing before Nov 15, and most people are still experiencieng the drop rate I’ve had between reaching level 80 and January 28th (when my DR seemed to just go away) I can see why there is screaming and gnashing of teeth.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Gold seller boasting about precursors

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Posted by: Nike.2631

Nike.2631

As for the psychology that you mentioned, I think your analogy is far off. Fear has very little to do with it.

Fear has everything to do with it. The prices on the TP have long since surpassed the point where people should be thumbing their noses at precurrsor sellers of all sorts and just settle in to making their own attempts to craft one. Paying for certainty is paying to avoid risk, and when you are willing to pay, you are more afraid of the risk than the cost.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Gold seller boasting about precursors

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Posted by: Nike.2631

Nike.2631

That comment wasn’t sarcastic. This thread is evidence of why they put precursors in their mail, because it makes you think about it. That’s how marketing works.

You seem to paint a picture that somehow all marketing is false or exaggerated. I’m pretty sure not all gold sellers are scammers. Otherwise they would’ve stay afloat for too long. Therefore I think my concern about them controlling atleast a part of the precursor market is legit.

You aren’t seriouly trying to string those statements into a logical argument, are you?

Its not a claim that all marketing is false, its an observation that this marketing has been successful – wether its true or not, it got under your skin and into your head.

He never once said Goldsellers are scammers. Obviously ones that are successful over time deliver on their transactions.

NEITHER of those things lend any credibility to the claim of sole control of the precurrsor market. With an added logic check of if a gold seller is offering a precursor, its not on the TP, and thus doesn’t impact the legitimate market whatsoever. And then there’s this strange detail that keeps ppping up… the guy you’re arguing with can essentially press a button and see where every precurrsor in the game is at and note every single time one changes hands without any obvious in-game finacial transaction. I THINK he might have some factual basis for his statments about how “controled” precursors are. Maybe.

Also, I doubt that this gold selling company’s idea was to highlight your shortcomings when it comes to economy and especially precursors, but that’s exactly what I thought when I saw the mail in my inbox.

Agent Smith’s ‘short commings’ being what? That you don’t have a precurrsor? Get over yourself.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

Gold seller boasting about precursors

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Posted by: Nike.2631

Nike.2631

The person who started this thread is advertising for the goldseller, inadvertently or not.

It’s a lot like reporting on terrorists: its what they want. Exposure and presence in the daily dialogue is the point.

To me the psychology is pretty obvious… Those who would buy a precurssor under any circumstances, be it from the trading post or a gold seller are motivated by fear. They are AFRAID of the odds of getting one to drop in high level play or of creating one through thet Mystic Forge. When you have a target audience you know is afraid, how to you motivate them: you scare the kitten out of them. Claiming sole control of the supply is ABSURD, but it’s just so insideously plausible to people living in fear…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

What Is Up With Increasing Prices?

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Posted by: Nike.2631

Nike.2631

I farm all my own T6 fine mats. I’ve never bought a single one from the TP (nor sold any of my stock). I have between 61 and 124 in the 8 categories, so I expect I will continue to farm all of them until I have my gifts of Magic and Might in another month or two.

As I mentioned, I’ve farmed virtually all my charged lodestones (I got 1 from a clover combine and 1 from a fractal chest)

I did basically plan to farm all my charged lodestones. The drop in prices on cores convinced me that it was a decent sideline to sell various t3 and t4 mats my alts were gathering to periodically buy cores. My t5s get crafted into rares and cracked for ectos.

I’m not in the habbit of buying other people’s risk in games where I expect to be around awhile. And I’d always prefer to generate goods rather than coin with my time, so I wander the endgame maps killing things rather than cranking out dungeon runs. I do fractals too, but mostly because the drops there are often excellent for me.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Final Rest, how do you get it?

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Posted by: Nike.2631

Nike.2631

“I can’t give away any spoilers, but I can confirm that I’ve looked at the loot tables, and it is in the game. It’s a very rare reward from defeating a boss in the open world.”

Cool. Good to know.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Gift of Mastery (Account Bound)

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Posted by: Nike.2631

Nike.2631

When ArenaNet made a Legendary weapon trade-able, they, by extension, made everything used to craft it trade-able, but in reality, they didn’t.

They made the “whole” trade-able, but not its pieces.

At this point, what difference would it make if ArenaNet made every piece of a Legendary trade-able? None.

They may as well do it at this point.

Except that the Gift of Mastery might serve as a requirment for a second wave of Legendary items that are account bound (such as Legendary Armor).

They’ve learned their lesson I think: laurels are nothing more than duplicate copies of Mystic Coins EXCEPT they are account bound. If they have recognized that some things that were up for sale should have been account bound, don’t expect things that they got right the first time around to suddenly go up for sale.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

What Is Up With Increasing Prices?

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Posted by: Nike.2631

Nike.2631

I really think they need to adjust lodestone drops.

Then the prices of lodestones would drop

In a virtually economy like this one, that isn’t necessarily true. Because of the ease of entry, it’s not uncommon to see an item become more common, more players receive the item naturally and enter the market, creating more demand and increasing prices instead of decreasing prices.

Looking at my pile of Charged Cores (22, most of them purchased at TP, a few from fractals), and Charged Lodestones (12, most of them farmed off of air elementals at Malchors Leap, none of them from TP)…

…then looking in the wiki at the recipie for Infinite Light… (250 )

…I for one am willing to risk it .

Its the sort of change that benefits the player willing to do the product farming themselves instead of pumping the economy full of mud-coin.

The Orrian Jewelry Boxes are an amusing concept, but I’d still like to see a somewhat more definite line of advancement from non-coin-currencies we have towards the Lodestones we want. I’d still buy boxes of random cores from the gem store in a heartbeat, enjoying that such a path would put a soft cap on the core prices (vs. spending that coin to buy gems and then buy the proposed random core boxes).

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

Final Rest, how do you get it?

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Posted by: Nike.2631

Nike.2631

One does not simply find “Final Rest”.

True, for afterwards you must also gloat with screen caps or sell it for 4 digits in gold.

Possibly both.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Final Rest, how do you get it?

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Posted by: Nike.2631

Nike.2631

They’ve said it’s in the open world, which rules out instances (dungeons, mini or otherwise).

Where have they said this? I’ve only seen 2 quotes on the topic and neither of those said that.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Choosing crafting for thief

in Crafting

Posted by: Nike.2631

Nike.2631

I would go with leatherworking. Its fairly forgiving on those occassions when you want to buy the basic materials. It’ll let you personally maintain many of you character slots.

One thing you’ll need to remember is as you are leveling up you’ll want to salvage rather than sell of anything that’ll give you cloth or leather. You’ll be breaking down not just junk armor but animal hides and any sort of clothing scraps you get in the process of playing.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Chef Starter Kit from Laurel Vendor

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Posted by: Nike.2631

Nike.2631

Now I’m hungry.

Thanks for the info!

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

More research on the new Spirit Weapons

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Posted by: Nike.2631

Nike.2631

So to sum up the Spirit Weapons now suck at 80.

Simplistic and unproductive. The spirit weapons are ridculously over-powered at the low levels – that points to an error in design execution, not a Machievellian plot to screw us. Someone forgot to carry the 3 somewhere. The sooner we can get their hit points & armor reviewed as bugged rather than shrieking at a deliberate nerf, the sooner we can look forward to spirit weapons being useful at all levels instead of plummeting from game-breaking to little more than visual chaff.

Its my belief that if the Devs coded the weapons to have force taunts, then they expected them to act a front line fighters, getting in there and mixing it up along side their owners. At low levels they do this brillintly. You can see the core of a good and fun gameplay option in the switch to them having HP. It just doesn’t carry through to the highest levels. At 80th level they need a lot higher armor value to be front line fighters that pull all aggro to themselves.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

More research on the new Spirit Weapons

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Posted by: Nike.2631

Nike.2631

Interesting post.

What I take away from it is that it became even harder to get the proper trait support for Spirit Weapons, since now you also have to put some effort into keeping them alive.

I also can’t help but think that the aggro thing was unintended.

Well, this game’s aggro mechanics are a little peculiar, but I don’t think an AoE forced-taunt is an accident. That feels a lot more like a bit that has to be deliberately flipped to me. Given how well the swords tank even up to level 43, I think the devs meant to make them more intersting and useful as buckets of extra hit points to help the guardian’s smaller bucket, but the math for the spirit weapons is boogered for maximum level play.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Final Rest, how do you get it?

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Posted by: Nike.2631

Nike.2631

This thread is impressive. It is interesting to see all of you working so hard trying to figure it out, but I feel you have put too much weight on an early comment. The info Anet gave you was probably incorrect to begin with and logically, the fact this game as with all MMO’s, doesn’t hold onto its secrets for very long. I doubt very much the weapon is even attainable. It is probably just some model that didn’t get implemented or one that has been constantly overlooked and will appear randomly in one small patch or another.

Wow, it’ like reading mail from the negative universe.

To the points highlighted above~

1) We had a second Dev come through and confirm the first Dev’s comment.

2) we have multiple direct statements it’s achieveable now.

Unless they are in the habbit of outright lying, not making a mistake, but actively decieving, we’ve pretty much been asured there’s a reason to keep looking.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

i think it was a mistake not to have a healing profession

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Thief is the only class I haven’t figured out how to turn into a servicable healer.

…Yet.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Ok big boys, let's brainstorm

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Posted by: Nike.2631

Nike.2631

Shut down the existing Mystic Clover recipe. Replace it with a new recipie that uses Mystic Binding agents (10 for 10 days) in the same role and proportions. Increase the chance of clovers being produced to 40%.

Never again will someone be able to buy out other people’s played time to fill this requirement. You must put in the time personally to advance this goal.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Ok big boys, let's brainstorm

in Crafting

Posted by: Nike.2631

Nike.2631

Add a new tier to weapon master deeds, requiring 25,000 kills (rather than the current cap of 5,000). Increase the precursor drop rate from the MF to 15% for an attempt with four 80th level exotics – but it will never drop if you have not completed the weaponmaster achievment for that weapon type. These “easy” (after you complete the achievement) precursors are account bound.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

Ok big boys, let's brainstorm

in Crafting

Posted by: Nike.2631

Nike.2631

Create a new instance where you do the combines that replaces the Mystic Forge for combining the key gifts. This instance is only accessible to characters whose account has completed at least 80% of all the Slayer accomplishments.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

Gem Price Plummet?

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Posted by: Nike.2631

Nike.2631

so… no one knows the exact reasons why prices fell? :o

There are people who know, but none of them are at liberty to say.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

I’m still experiencing an average of 2 rares per hour of chasing events in Cursed Shore. It’s kinda amazing – plus several Piles of Putrid Essence which are technically rares…

I evidently was under DR non-stop from when I hit 80 to the January 28 patch and now I’m free of the curse, FREEEEEEE!

X-files or not it was like a bloody light switch how my drops changed.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Mounts? What on earth?

in Guild Wars 2 Discussion

Posted by: Nike.2631

Nike.2631

Riding a Dolyak sounds slow and painful.

I believe the adjective you are looking for is “smelly”.

I could totally see Asura mounted on Moas… and having zero control over the direction it takes them…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

More research on the new Spirit Weapons

in Guardian

Posted by: Nike.2631

Nike.2631

I’m not so sure the last part is quite accurate. Didn’t the game get patched so that Players get priority over NPC types when it comes to heals and buffs? If the weapon does get healed/buffed over a player that means the player wouldn’t have gotten the benefit anyways since he wasn’t close enough to begin with.

I’m still looking into this. I think in a dungeon you are correct – player characters in a party are supposed to get priority over pets. But in WvWvW, the weapons are always “in your party” while players around you often are not – I’m not certain how Player vs Pet prioritization works in that cricumstance. I may be able to test it with volunteers in Lion’s Arch (less chaos than a real battle).

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Playing for the inflationary compensation

in Black Lion Trading Co

Posted by: Nike.2631

Nike.2631

The oddly straight lines we see sometimes are caused by bugs in the graphing, not a lack of trading.

  • tips head to one side *

Interesting…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Norn Thieves- Dude what?

in Norn

Posted by: Nike.2631

Nike.2631

A Norn thief doesn’t look nearly so big when you are relieving Jotans of their ill-gotten potatoes.

Humans and their silly obsesssion with being the center of the universe .

(actually I find fighting centaurs a completely different experience on my Human and Norn characters. To the Human they look rather intimidating. My Norns keep wondering whey they don’t have a button to just pick up and carry the pony off draped over one shoulder…)

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Lodestones

in Crafting

Posted by: Nike.2631

Nike.2631

Because the rate of acquisition is very steady even if you run the loop for hours in a single sitting.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Guardian Spirit Weapons were OP, apparently.

in Guardian

Posted by: Nike.2631

Nike.2631

It pretty much rips all other builds to shreds (pre-patch) as not many people can avoid 2 spirit weapon that cause burning and knockdown + knock back with doubled durations. Seriously if you try the build in pvp now you can see a glimpse of what it was like back in the days.

20
20
10/ 0
0
20 /30

Spirit weapon last 50% longer, Spirit weapon cause burning
Spirit weapon does not break when commanded, Spirit weapon recharge 20% faster
100% burn chance when block / justice burn area. Virtue of Resolve remove condition.

Use it right? Enjoy being able to hold an entire node against 3 + by yourself.
(in the old days. Nowadays consider yourself luck if you survive 2)

You might be interested in my thread here~

https://forum-en.gw2archive.eu/forum/professions/guardian/More-research-on-the-new-Spirit-Weapons/first#post1391581

Optimal trating for Spirit Weapons may now include a number of tricks that don’t say “Spirit Weapon” right on the tin.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

More research on the new Spirit Weapons

in Guardian

Posted by: Nike.2631

Nike.2631

Since my experience with spirit weapons has been quite a bit different than many people are reporting, I took some time to examine what is happeneing with them.

First off, my main guardian (level 80) has Battle Presence in her build, the 46, 16, and 8 do not. I’ve been using the Spirit weapons on all of them and the higher level ones have ventured back into lower level areas so I can compare performance of on-level vs. down-scaled.

Lots of interesting-bits discovered, but here’ the improtant one up front:

The Biggie: The sword & hammer both forced-taunt their targets. I can beat a target half-to-death at melee range, pause to summon a sword, and the target turns on the spirit-sword the instant it is summoned – before the sword has even attacked. Hammers seem to force-taunt on their first hit. The mob will typcally get one more attack off directed at me before changing targets to the hammer. Bows will also pull aggro, but seem to do so much more slowly and not always obviously associated with their shooting animation. The shield did not show any obvious signs of auto-taunting. It rarely took aggro from me. So… it not surprising that some of the weapons get pulped- they jump to the top of the aggro list and soak all available damage until dead. I’ve seen signs that these forced-taunts are AoE – the hammer or sword swings once and everything in the area turns on it. This explains why it’s frequently possible (at lower levels) to self-heal from downed while a sword is out – you stop getting hit by anything in the immediate area until the sword is dead.

Weapons are people too: Weapons draw buffs like party menmbers. They gain the benefits of battle presence (which can dramtically change their longevity) and benefit from the buffs propegated by cashing in virtues via inspired vitue and for standing in symbols. I suspect some people’s main weapon choice greatly affects how long their spirit weapons last (hammer users dropping symbols of protection and their weapons naturally gravitating into the area to be buffed). Weapons hovering in a greatsword user’s symbol of wrath are getting the retaliation effect, etc.

Scaling is not favorable: Whatever scaling is used to set either hit points or armor values for spirit weapons (possibly both) it does not keep up with with the damage being pushed by mobs. At level 6 a spirit sword is an unstoppable tank – summoning one is near automatic victory against low-level events. At the other end of the spectrum level 80 standard mobs are killing them in 3-4 auto-attacks unless buffed.
If nothing else, we need to get the Developers to re-examine their choice of curves for these two values. I doubt either of the extremes is producing the desired outcome.

Using what we’ve got: the new weapons interact with a lot of our trait choices in ways they didn’t before. They benefit from our group-friendly buff options, meaning that a “Spirit Weapon master” now has far more potential choices to enhance their little friends. Strength in Numbers may be a very useful compliment to them, as the hp/armor ratios are so poor at higher levels. On the down side the sprit weapons are probably a poor choice for group play – they almost certainly count towards the 5 target limit on most area buffs, which means in a worst case scenario a sword or shield could soak up a much needed light of deliverance because the weapon was closer than the person you were trying to heal.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

to the both man who sells SPARK on black lion

in Black Lion Trading Co

Posted by: Nike.2631

Nike.2631

It’s different people.

You don’t have the tools to check that.

An astronomer, a physicist and a mathematician were holidaying in Scotland. Glancing from a train window, they observed a black sheep in the middle of a field.
“How interesting,” observed the astronomer, “Scottish sheep are black!”
To which the physicist responded, “No, no! Some Scottish sheep are black!”
The mathematician gazed heavenward in supplication, and then intoned, “In Scotland there exists at least one sheep, at least one side of which is black.”

Agent Smith is in a position to at least determine it’s different accounts. I’ve no doubt he has enough information from the security built into this game’s log in procedures to the strongly discredit the idea those acounts are owned by any single person not found in the cast of a John La Carrie thriller. That is probably a strong enough proof for most people to go farward.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

Deflation of level 80 exotics?

in Black Lion Trading Co

Posted by: Nike.2631

Nike.2631

I think you can get rares/exotics from the laurel vendor now, maybe this is why there is a drop in the demand for them from the TP.

I highly doubt many people are deciding to waste their laurels on the hope of getting a rare/exotic from those boxes.

While my first 40 laurels are already commited (SyZyGy + kharma boost), I am considering doing a few rounds of sampling the Necromancer box before starting a second Amulet for my other 80. I have some faint hope the Final Rest was included on it’s loot table.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Playing for the inflationary compensation

in Black Lion Trading Co

Posted by: Nike.2631

Nike.2631

Really? Its that complicated?

The primary function of the Gems Market is to entice the purchase of gems with real money. Is it so hard to guess that the system automatically gradually increases the gold given per gem when the current price is failing to entice buyers? To me that slope looks like a maintenance period where no one could buy gems and the automated process ran undistorted by market action. Its possible that there was zero activity over that span and it just drew a straight line between the end points of a null activity gap. Market closes at A, reopened at B, and the slope was drawn between them.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Are Legendary Weapons Symbols of Achievment?

in Black Lion Trading Co

Posted by: Nike.2631

Nike.2631

if it’s a shiney useless item, why are you bothering to post here about it? it shouldn’t affect your gameplay at all whether or not someone within viewing distance has a legendary.

Because ultimately this thread is about reviewing what has happened in the trenches vs. what the Devs have clearly stated they set out to do. And there are a lot of forms of discontent in the tenches. There is evidence the Devs are not happy with the situation either. In fact they said they were not happy with the situation when the gold costs to side step the legendary task of getting a precurssor was half to a quarter what it is now. They’ve succeeded in making a system where people are so AFRAID of trying to create a legendary via the Mystic Forge that they are forking over huge sums of gold literally 10 times a day per precurrsor (on an ordinary Monday…). Its hard to see the heroism in an economy of fear.

We have the vision statment for Legendaries. In my opion the implementation doesn’t come even close. Its my hope that when the term Legendary expands to include other slots, the process is completely revamped. I’m not looking at a rebuild of the weapon legendaries (beyond the scavenger hunt which they inded to do) – that horse has left the barn. But I hope there are lesons learned that are applied to any future waves.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

Are Legendary Weapons Symbols of Achievment?

in Black Lion Trading Co

Posted by: Nike.2631

Nike.2631

One legendary? No. Everyone and their mother seems to be roaming Lion’s Arch with one. TWO legendaries? I’d say that’s impressive.

I think many folks find that less impressive – because now there is absolutely no questions that at least one of them was in large part bought.

I got three, I guess I bought em all off the TP?

You know that’s not what I’ve said.

But if you haven’t bought one wholesale (and my estimation of you from posts is that you are far too capable of a Trade Post user to fall for that sucker’s bet ) by definition you’ve bought the mystic coins to make make the clovers and from my own experience harvesting the t6s off the landscape you’ve bought at least the majority of the 3rd round of Might and Magic.

The funny thing is from you post history I do respect your contributions to the game both in exploring and optimizing your use of the trading post and being a rationalist about what goes on there, along with being one of the guys that took the hit for science to test out mystic binding agents. But knowing that, I also firmly believe you’ve spotted some of the weak points in the Legendary acquisition scheme and have beat them with a solid gold stick. Trust me, I apprciate that you have three – but only as open mockery of the Dev’s design goals for the things.

So, if mystic coins had been acount bound, could you estitimate how may you’ve generated by doing dailies, and consequntly how many legendaries you’d have right now?

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.