Showing Posts For No Walking.6349:

[Merged]Mini Watchknight missing after patch

in Bugs: Game, Forum, Website

Posted by: No Walking.6349

No Walking.6349

So many people on my server seems to have had their mini watchknights removed from their bank… the patch just deleted them.

Everyone check your banks. Pretty big bug, considering they were a Meta reward…. How you going to fix this Anet?

(edited by No Walking.6349)

Deadeye Guardian Farming

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

Nevermind, found a video on YT. Here is it for anyone who is interested.

Deadeye Guardian Farming

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

Anyone have a build or a setup for doing this? I want to farm it, but don’t have a lvl 80 thief. Thanks for any help.

Ember Farm Solution

in Suggestions

Posted by: No Walking.6349

No Walking.6349

Anet has stated that they don’t want to nerf farms like the ember farm spot, but they want an incentive for people to complete the event. So how about this:

  • You get no chest drops for every champ you kill that spawns BECAUSE of the event, and instead get all of these chests at once, once the event is completed.
  • If the event fails, you don’t get any of the chests.
  • You no longer have to do a lot of damage to get credit for a champ kill, but just have to tag them like normal.

I think this will make completing the event very rewarding, as well as make it more challenging because of having to actually complete the event after burning some of the time farming

Liadra WTF , my patient is run out.

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

and i didnt use google translate.because i am chinese

Wait, you’re Asian and you can’t beat a hard boss in a game?

Something is very wrong here…

WvWvW lag

in Bugs: Game, Forum, Website

Posted by: No Walking.6349

No Walking.6349

  1. It’s not WvWvW, it’s just WvW
  2. I don’t ever hear of anyone having lag who has an okay gaming computer. Sounds like a computer issue and not a game issue.

One-Time Event inc!!!!

in Clockwork Chaos

Posted by: No Walking.6349

No Walking.6349

There will not be a one time event in the next release.

Well that solves that

/thread

What am I going to do with 8 Mini Jennahs?

in Clockwork Chaos

Posted by: No Walking.6349

No Walking.6349

What am I going to do with 8 Mini Queen Jennahs? Go back to what you used to do, where you would get a random mini out of a new set of minis every year plz.

If you have Zenith Weapons: read this!

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

This may save someone from accepting the same reward twice to get 2 daggers or the like, or from using a fine xmute stone on them.

It’s always nice to see people helping others! Thanks for the pro tips.

Also, just so you know, you physically can not accept the same reward twice. Once you pick a weapon, it no longer appears in future chests to choose from

Ah I didn’t know that. For a while I was thinking about accepting the axe twice in order to get 2 of them for my warrior, but it’s good to see they build in a failsafe lol.

If you have Zenith Weapons: read this!

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

All skins should be treated in the same way.

I totally agree with you here. Maybe add them to your vendor in the Hall of Monuments or something. Kind of a rip off that we only can cover 1 weapon per ticket that we get Doesn’t seem fair.

If you have Zenith Weapons: read this!

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

I just wanted to inform people who may not know (like I didn’t know until a little bit ago) about these things concerning zenith weapons.

  • Once you have unlocked them, you can “withdrawl” as many of then as you want to from your achievement window with the withdrawl button. This may save someone from accepting the same reward twice to get 2 daggers or the like, or from using a fine xmute stone on them.

Just wanted to put this here to same some people trouble if they didn’t know Luckily I didn’t get the same skin twice, but I did use a fine xmute stone on one of them :/

Liadri Slayers Club - Finally I did it!

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

The reward is not worth the time.

Typical young gamers…..the challenge is what makes it worth the time….

Please nerf Queen's Gauntlet

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

Nope, it’s perfect the way it is Love the difficulty, very rewarding.

Do you cringe seeing "amongst"?

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

It’s a real word….. You’re getting on someone’s back about using a real word?

High Stakes Gambler

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

So how did you do it?

I’ve been trying it on Deadeye Dunwell on my ranger, but no luck so far.

Masticus. Seriously?

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

Collect the orbs……srsly….you couldn’t figure that out?

Gamers these days

ranger guide for Liadri the Concealing Dark?

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

It’s really easy as ranger IMO. Just gotta be good at dodging lol.

Is There a Reason for this?

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

Is there a reason that this normal yellow item costs 200 sprockets AND 10, that’s TEN, gold? Why are these items this cost when you can get the same items for free with karma? Is there a reason that they’re this high that I’m not seeing?

Attachments:

Queens gauntlet trivialized by zerker

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

Yeah there should really be no 1 shot kills….maybe an attack that leads to another attack that leads to a 1 shot kill if the other 2 hit you. Would make vit and toughness mean a lot more

Announcer Voice Actress

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

It’s like the Jedi Consular male from SWTOR, and the human male in GW2 are the same voice actor. Made me very happy

Watchnights are Gonna go Terminator

in Queen's Jubilee

Posted by: No Walking.6349

No Walking.6349

Just gonna go ahead and call this now……

If you're here to cry about M/S - Gs read...

in Warrior

Posted by: No Walking.6349

No Walking.6349

Anyone able to link the build?

Please make new fractals like Dredge fractal

in Cutthroat Politics

Posted by: No Walking.6349

No Walking.6349

Universal popularity???……That’s a terrible fractal that takes freaking forever. Nobody likes it.

Trying to solo T4, duration Bleed bug or...

in Cutthroat Politics

Posted by: No Walking.6349

No Walking.6349

2 man it.

  • both be zerker
  • 1 person takes left
  • 1 person takes right
  • right person be able to pull
  • win

This makes it very easy. Was able to complete T4 for both sides only needing 1 practice round.

Manifesto Clarification

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

You all do know the manifesto was written over a year ago right? Funny that people keep forgetting that.

Why even have racial elite skills...

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

Only good one I’ve some across is the Sylvari elite where you root and grow turrets. That ability is freaking awesome, and OP IMO. You’re invulnerable for 3 seconds and you grow 4 turrets that attack your enemy.

All the others are pretty lame though lol.

Door from LA to Obsidian Sanctum is Needed!

in Suggestions

Posted by: No Walking.6349

No Walking.6349

The setup at the moment is that, since it’ s a JP in WvW, some WvW action is needed to get to it (capture a keep in EB). Split this JP from WvW alltogether, and it’s just a PvE jumping puzzle (with some limited player killing)?

That’s what it should be. A PvP JP separate from WvW totally. Either we should be part of WvW (and get WvW map chat back in the JP), or be totally separate. We shouldn’t be kitten by queues when all we want to do is PvP in a JP, and not the zergfest that WvW is.

Door from LA to Obsidian Sanctum is Needed!

in Suggestions

Posted by: No Walking.6349

No Walking.6349

You separated us from WvW because people were QQing about people running the JP and taking up spots for people who could be zerging about instead. Now we still have to wait in the WvW queue even though we’re not WvW’ing? Give us a door straight to the Obsidian Sanctum so we don’t have to wait forever just to run our loved PvP JP. It’s not a part of WvW any more (no spots taken, no siege allowed), so let us go straight to it please. Waiting in a WvW queue when I’m not going to WvW is annoying.

Also, make more PvP JPs, they give the best PvP in the game by far!

For Gnashblade Haters

in Cutthroat Politics

Posted by: No Walking.6349

No Walking.6349

We get to relive the fall of Abbadon from GW1….that’s the only reason I’m supporting him lol.

Andul Irongut

in Bazaar of the Four Winds

Posted by: No Walking.6349

No Walking.6349

So surprised to see people tried beating him for HOURS and HOURS with no wins….I mean what were you guys doing? So much QQ about him. I beat him on my 3rd try. Just save your belches and waters for when he uses his special ability, rest of the time just bluff constantly. Use sig ability when your HP is low…….easy as pie.

Hi, yes, I want to complete obsidian sanctum

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

My server didn’t hold the top

I got to the kite in 2 tries, only dying once

took about 20 minutes

L2P people…..srsly…..this isn’t Skyrim or something..

How does "defeat" work....

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

47 levels into GW2 on my ‘main’ and I still don’t get how “defeat” works.

This pretty much sums up this whole post….. Doesn’t know the game but is complaining about a mechanic.

Spawn camping needs fixing at EB JP

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

The only place in the ENTIRE GAME where we can have REAL gank PvP because all the QQers and carebears forced it out of this game…..and you want to change this too???? Go away and run dungeons.

The pinnacle of PvP is killing people in loading screens and spawn camping.

Never killed anyone in a loading screen, or been killed in a loading screen. Always been able to get past spawn campers too, even if it took a try or two. People like you seem to like to QQ rather than L2P..it’s sad.

So...where the elder dragons be at?

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

Who cares, TESO will come out before the next dragon does, so it’s not like any of us will still be playing GW2

Spawn camping needs fixing at EB JP

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

The only place in the ENTIRE GAME where we can have REAL gank PvP because all the QQers and carebears forced it out of this game…..and you want to change this too???? Go away and run dungeons.

You have 1 billion of $ only to invest on GW2

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

I would buy out Anet and then sell it for money I could actually spend…

Anet planning to support the Oculus Rift ???

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

They don’t even have first person yet, even though it’s easy to add in….you think they’ll be adding Rift support rofl.

[Challenge] Legendary Tutorial Defender

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

Lol…………no

Hard Mode Zones

in Suggestions

Posted by: No Walking.6349

No Walking.6349

I think GW2 Hard Modes would be better if they followed a style similar to GW1.

  • Instanced zone (can join with parties, but not open world).
  • If anyone left the party the instance would continue (so we don’t have “host” issues).
  • No mob respawns (until you leave/re-enter).
  • List of Dynamic Events with only a certain amount happening for each map. Each different Dynamic Event will be 1-X points, and until Y points have been reached, Dynamic Events will occur. (No repeats, unless a chain was failed and has the potential to start over.)
  • If there is a world boss, it will (or may) appear after the map has been vanquished.
  • All mobs difficulty scales up.
  • Harder Down Penalty (it stays on you until you kill mobs, reducing it’s effect slowly).

More great ideas

Hard Mode Zones

in Suggestions

Posted by: No Walking.6349

No Walking.6349

@No Walking.6349

While the idea of having an hard mode is certainly challenging you are approacing it without considering the many problems involved in it, as in: other players.

Back in GW1 we could join parties to do hard mode instances (which could obviously use your ideas for dungeons), but now it’s way different, I mean, don’t get me wrong I’m here to contribute to the topic so I’ll list problems and solutions with your ideas:

Entering a zone in hard mode: selecting hard mode BEFORE entering a zone is plainly difficult to implement in this game, instead I’d have a “button” that “activates” hard mode and becomes disabled for X minutes (as 20-40mins) to avoid exploiters (they’d just skip content in normal mode to travel faster to farming spots).

5-men parties: because of how Champions are built and the amount of people it takes to take one down in a “decent” amount of time it’d be way too hard, but to top this you also have to consider the number of events bound to one zone, in GW1 hard mode zones meant clearing such zones completely from every single mob, but with so many events constantly changing (which is actually the main theme in GW2 and its purpose) and so many areas, hidden areas especially, it’d simply be impossible to achieve 100% in an area, unless you mean POI, vistas and such but then… how’d you teleport? Especially considering it resets every week?

Mobs upgraded: As you clearly thought this with a 5-men party idea I’ll change it accordingly to what I mentioned earlier (game already built for another purpose): rather than having 5 people clear an area of higher level mobs I’d gladly accept all online people around there, but the previously mentioned “hard mode button” cripples YOUR stats instead of buffing mobs, while granting obviously better rewards in order to meet risk/reward ideas (and developers as well… do you know how much work/time it’d take to make 2 versions of every single monster and balance it? I’d simply program better AI and make monsters in general more competitive/smart).

Better rewards: while I agree with you as previously stated for risk/reward, I’d also remind the devs to completely rework the rewards AND the reward system, I think it’s so messed right now… especially after they said they’ll be releasing time-limited content more often than ever.

How do you plan to keep a track of ALL the events? I’m sure you know how the event system works… as not only they are chains of events, but also multiple chains for a single zone/status at that, as in: if the event X fails it triggers event Y, but if it is completed it triggers event Z instead… there’s way too many to keep track…

The zone for your group resets every week/month:
And… what does “your Group” mean actually? there’s no way the servers could keep track of that much info if a whole guild (all guilds) is playing and even then, would that be only accessible to guilds (as that would make more sense)? Or is it truly party-bound? constantly leading to players lacking content completed and thus not able to join parties?

Also… why would a guild decide to complete Queensdale rather than Orr an infinite amount of times?

All mobs are lvl 80: that is plenty understandable but downscaling’s already working and again, MAKING all those mobs… AND making all those mobs APPEAR for everyone, now that’s a feat….

From a developer perspective I’d say those ideas need complete rework or refinement in order to function properly, feel free to use my suggestions.

It would act like an instance, like a dungeon. There would be no other players, and progress for a group could be tracked easily like for a raid, many MMOs do it. And all mobs should be lvl 80 cause it’s content designed for lvl 80s. You would have a “check list” of sorts for keeping track of everything you need to do to finish the area, much like the daily or monthly check list. That would make keeping track of events easy.

(edited by No Walking.6349)

Hard Mode Zones

in Suggestions

Posted by: No Walking.6349

No Walking.6349

Don’t think it would be that hard….all the areas are already built, they would just have to populate them with difficult mobs.

New Achievement Point Rewards

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

Anyone have a link to where any of these skins look like? Not sure if they’ve been released yet.

Hard Mode Zones

in Suggestions

Posted by: No Walking.6349

No Walking.6349

I don’t think it would flood the market with rares, people are already able to get rares VERY fast by farming meta events.

Where do you find baby quaggans?

in Players Helping Players

Posted by: No Walking.6349

No Walking.6349

They’re also in a couple Quaagan villages…not sure which ones specifically though.

Where do you find baby quaggans?

in Players Helping Players

Posted by: No Walking.6349

No Walking.6349

Coddlers Cove JP. They rez you if you fall

Hard Mode Zones

in Suggestions

Posted by: No Walking.6349

No Walking.6349

Hard mode zones were in Guild Wars 1, and people LOVED them. They provided a huge challenge, and were a great goal to set for yourself. I believe that HM zones should come back in GW2.

  • When you enter a zone, you can choose to enter it in hard mode, if you have 100% completion in that zone.
  • All mobs are upgraded with more abilities, normal become vets, vets become silvers, etc.
  • Build for 5 or more people, much like a dungeon. Champ mobs become purple mobs, and are the same as a dungeon boss.
  • Increased rewards, more drops and money rewards
  • guaranteed yellows for beating bosses and group events
  • at 100% hard mode completion, guaranteed exotic item drop, and some gold. To get 100% completion you need to do all hearts, POIs, vistas, SPs, and all events.
  • The zone for your group resets every week/month.
  • All mobs are lvl 80, no lvl scaling.

This would be AMAZING! And provide a great monthly challenge for people

New Achievement Point Rewards

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

So now we need to farm and achievement points? Just great.

Lol, they’re giving away free stuff, quit QQing

Tying the achievement points to exclusive rewards is absolutely disgusting. You call it QQ, I call it an opinion.

Those who have played more, get more stuff…this is 100% fair. Stop expecting handouts.

New Achievement Point Rewards

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

So now we need to farm and achievement points? Just great.

Lol, they’re giving away free stuff, quit QQing

New Achievement Point Rewards

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349

That staff is SICK too. See this is why I don’t get legendaries….cause I want to be able to use the new skins and not feel bad that I’m banking an old looking legendary.

New Achievement Point Rewards

in Guild Wars 2 Discussion

Posted by: No Walking.6349

No Walking.6349