Showing Posts For Obsidian.1328:

BG and SoR fighting each other again

in WvW

Posted by: Obsidian.1328

Obsidian.1328

what if a pve’er wants to play with irl friends and they play on t1 server?

They can guest.

What if that group of friends want to WvW for a night?

They can’t. It would be insanely easy for servers to abuse that function.

Obsidian Sky – SoR
I troll because I care

Guild Wars 2 Geared for Older Audience?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

I’d actually somewhat agree with the OP. Its designed for people too busy to grind an MMO, and for kids too young to be attracted to a typical one.

Bingo.

The game was made for older gamers who want a casual, light-hearted experience AND for said gamer’s children.

ANet is trying to bypass the 20-somethings entirely(perhaps they feel that crowd is too hard to please or too flighty idk) and grab the “bookend” market. It’s an interesting tactic actually.

I and every one of my 20-something friends play this game and enjoy it. I think the average age of our guild is something like 28-30 yrs old. I’m pretty sure Anet designed a game to be enjoyed by everyone except hardcore players. Age is irrelevant.

Most hardcore players are in that 20-30 bracket though, are they not? The hardcore players we’re here at launch, but they left before the new year.

Obsidian Sky – SoR
I troll because I care

Guild Wars 2 Geared for Older Audience?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

I’d actually somewhat agree with the OP. Its designed for people too busy to grind an MMO, and for kids too young to be attracted to a typical one.

Bingo.

The game was made for older gamers who want a casual, light-hearted experience AND for said gamer’s children.

ANet is trying to bypass the 20-somethings entirely(perhaps they feel that crowd is too hard to please or too flighty idk) and grab the “bookend” market. It’s an interesting tactic actually.

Obsidian Sky – SoR
I troll because I care

Why do people stop playing GW2?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

GW1 had Vertical progression as well, and the grind in that vertical progression was far worse than what we have in Guild Wars 2. There was vertical progression in skills, and the better more poweful skills had a very long grind to get them, and they made previous skills weak and not useful anymore.

To be fair, those EotN skills weren’t that hard to max out, and the stat progression in those skills was tiny. It’s true some of those EotN skills eclipsed some older skills in efficiency if you maxed them out, but it was a handful.

Keep in mind that the devs that produced this game are the same ones that gave us Heroes and those EotN skills you referred to. Most of the people that created and produced the core Guild Wars game were gone by the time EotN came around, and those grindy skills were not in the game before that. The shift started with Nightfall. You can see the change in direction taking place even then, you just have to look for it.

But the factions and lightbringer skills were hard to max out…or at least took a long time.

Really Vayne??

The lightbringer stuff was in Nightfall. 1-2 skills per class, and they were most useful only in Nightfall lands. The Sunspear skills were 1 per class, though they were very good skills.

The Factions allegiance rank was a single skill per class.

So…2 skills per class, and 2 general skills. That’s around 20 skills if you really wanted to be maxed out in every secondary class.

Out of what…a thousand?

Please.

Yes, really. Let’s start with Lightbringer. DOA was one of the hardest and most popular of the elite content, which lightbringer ranks helped with enormously. If you didn’t have a high level lightbringer rank, certain groups wouldn’t even take you along. And if you happened to be a paragon and you wanted to run the imbagon build, one of the builds that were sought after for doing DOA, you had to get your Luxon Kurzick rank up for “Save Yourselves”.

There were, over time, many builds that required many skills. And you’ve completely ignored from your calculations salvage bonuses and lockpick retain bonuses that you got from the grindiest title tracks in the game.

I played Guild Wars 1 with a whole lot of people for a whole lot of years, and I know many who went out of their ways to max the Luxon/kurzick title track, as well as the Lightbringer title track. I know I did.

And you’re ignoring my earlier post where I said the grind in GW1 wasn’t an issue until Nightfall. Even so, it was minimal.

If groups were not letting you in DoA because you weren’t max rank, then they are royal a-wholes for doing that. Just find another group that isn’t so hell-bent on elitist speed-clearing. There were certainly plenty of skills to choose from. Don’t use other players’ unwillingness to compromise with builds as the basis for your argument.

And I didn’t ignore the salvage/lockpick track, they don’t matter. If you really went out of your way in that game for a small % increase in farming then that’s your fault, not ANet’s. The kinds of players that were stubborn about those two titles are the same ones that achievement hunt in this game. They only do it because it’s there, not because it matters. Bad argument.

And if you went out of your way to max the Factions/Nightfall tracks, then, and I hate to use this ridiculously overused trope, but you’re doing it wrong. They were put in as a tiny bonus to players who kept playing. Yet some people saw that tiny gain in skill power and thought “omgihavetomaxthatoutfordungeons” It was the same with the Norn skill “I Am the Strongest.” Great skill, but focusing all your time on maxing it out so you can do other content is backward thinking.

Just because something is there, dangling in front of you like a carrot, doesn’t mean you need to go after it.

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

traps in the crit-tree?

in Ranger

Posted by: Obsidian.1328

Obsidian.1328

Welcome to Ranger traitlines.

Obsidian Sky – SoR
I troll because I care

Why do people stop playing GW2?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

GW1 had Vertical progression as well, and the grind in that vertical progression was far worse than what we have in Guild Wars 2. There was vertical progression in skills, and the better more poweful skills had a very long grind to get them, and they made previous skills weak and not useful anymore.

To be fair, those EotN skills weren’t that hard to max out, and the stat progression in those skills was tiny. It’s true some of those EotN skills eclipsed some older skills in efficiency if you maxed them out, but it was a handful.

Keep in mind that the devs that produced this game are the same ones that gave us Heroes and those EotN skills you referred to. Most of the people that created and produced the core Guild Wars game were gone by the time EotN came around, and those grindy skills were not in the game before that. The shift started with Nightfall. You can see the change in direction taking place even then, you just have to look for it.

But the factions and lightbringer skills were hard to max out…or at least took a long time.

Really Vayne??

The lightbringer stuff was in Nightfall. 1-2 skills per class, and they were useful only in Nightfall lands. The Sunspear skills were 1 per class, though they were very good skills.

The Factions allegiance rank was a single skill per class.

So…2 skills per class, and 2 general skills. That’s around 20 skills if you really wanted to be maxed out in every secondary class.

Out of what…a thousand?

Please.

Also, you didn’t need to max them out. They were kinda like the stat increase from exotic to ascended in GW2. Minimal at best.

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

Why do people stop playing GW2?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

GW1 had Vertical progression as well, and the grind in that vertical progression was far worse than what we have in Guild Wars 2. There was vertical progression in skills, and the better more poweful skills had a very long grind to get them, and they made previous skills weak and not useful anymore.

To be fair, those EotN skills weren’t that hard to max out, and the stat progression in those skills was tiny. It’s true some of those EotN skills eclipsed some older skills in efficiency if you maxed them out, but it was a handful.

Keep in mind that the devs that produced this game are the same ones that gave us Heroes and those EotN skills you referred to. Most of the people that created and produced the core Guild Wars game were gone by the time EotN came around, and those grindy skills were not in the game before that. The shift started with Nightfall. You can see the change in direction taking place even then, you just have to look for it.

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

Rank the Boons in Order from Best to Worst

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

1. Stabo

2-9. take your pick

What the hell is a stabo?

Stability

Obsidian Sky – SoR
I troll because I care

Rank the Boons in Order from Best to Worst

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

1. Stabo

2-9. take your pick

Obsidian Sky – SoR
I troll because I care

Will People Play Content They Don't Enjoy?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

They explained why they opted to go with 2 week updates. Basically it boils down to the people that do have oodles of time to play stop playing it in a short period of time, the average players take a little longer, and then you have the really casual players that take even longer.

They went with two weeks because they realized that was the sweet spot for players to get hyped about new content without the last content patch getting too tiresome. It’s a simple marketing mechanic. I read it from an ANet interview awhile back but for the life of me I can’t find it.

The problem is that they can’t just leave everything in the game forever.

Why in the world not??????

Obsidian Sky – SoR
I troll because I care

Another empty patch...

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

They havent done anything for sPvP besides add a solo que lol. Anet is so bad when it comes to releasing stuff in a timely manner for PvP. Its embarassing.

You do realize that GW2, while being touted as a PvP juggernaut during pre-release, has slowly but surely regressed to a PvE focused game unlike GW? If you want better PvP then go back to GW and play some GvG, HoH, TA, etc.

I fixed that for you.

Obsidian Sky – SoR
I troll because I care

we want GvG !!

in Suggestions

Posted by: Obsidian.1328

Obsidian.1328

Guildwars was just a lore thing, had nothing to do with GvG.

They’re building an arena in the Obsidium Sanctum for GvG.

GvG won’t be directly supported because it’s against what the PvP team are trying to with e-sports, and it violates the WvW team’s game mode.

ANet would be happier if GvG just died and you all went to PvP.

Regardless, it’s a regular occurrence in W3. It’s pretty astounding ANet refuses to accept GvG as a legitimate form of PvP. It’s like they refuse to open their eyes or something.

Adjusting Obsidian Sanctum to fit a GvG in seems like a token response to get us off their backs about it. Why is this so hard for ANet to implement? Or more importantly, why do they not want to?

Obsidian Sky – SoR
I troll because I care

Why do people stop playing GW2?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

GW2 has very deep-seated issues that are a natural consequence of many different game mechanics and design decisions made (intentionally or not) during development. I will always give this game credit for having wild ambition (and for being the wonderful Mesmer’s second outing) but it is frankly impossible to ignore GW2’s gaping flaws.

Damage output across the board is much too high (probably as a consequence of ANet refusing to split PvE/PvP). This and a lack of cast bars on otherwise poorly-telegraphed attacks also leads to tremendous amounts of block and evade uptime to keep the TTK ratio from becoming completely obscene. Since every class has to have a bit of A and a touch of B, conditions like burning are completely trivialized and end up becoming this constant source of blind pressure damage like so many other passive factors.

Skills have little situational use, and thanks to the lack of a mana system there’s often a low (to non-existent in the case of “condition” builds) opportunity cost, meaning many are just chained off cooldown. For the Mes we really lost the ability to control and set up spikes as well as dominate the direction of a team engagement, in exchange for gimmicks like stealth which don’t carry to competitive-level play. The lowered skill ceiling hurts the natural drive players have to better themselves at their class.

What it boils down to, though, is that because of the way a lot of things interplay in this game — because of the existence of certain equipment and specs — there’s really little difference in effectiveness between an average player and a skilled one. I confess that myself and many friends have had trouble guessing whether a particularly effective decision was made by a player intentionally or just through sheer dumb luck. In my view events in this game tend to be due to the latter more often than not.

Specs are so simple to play and so strong right out of the box that someone new to said spec can toy around for a couple hours and achieve comparable results to someone who’s been playing the same class for six months. This cold truth effectively natches competition and quells any desire to log in for practice, and so players eventually just don’t log in.

^
This is a very good critical review. I don’t agree with it all 100% but I found myself nodding my head at every paragraph. Thanks for this.

Obsidian Sky – SoR
I troll because I care

Seasons in Tyria.

in Lore

Posted by: Obsidian.1328

Obsidian.1328

When anyone here says “It’s football season!” we all know it’s Autumn as well.

Football fever is a tradition that happens during a nature season(Autumn). They call it a “football season” because it mimics the time and duration of an actual season.

In Tyria of olde, the humans held all the nomenclature cards…so to speak. Now, the other races probably should have their own names for the seasons that reflect their own cultural identity. Different names of the same thing, but a Norn calling Winter by it’s Norn name would make sense, for isntance. There’s no reason other races can’t develop their own way of saying things.

I would argue it would have been a lot cooler had ANet actually invented different season names for the races. But instead, not only did we lose the old human way of saying it, but now it’s just the same names as our real-life seasons. :/

And then there’s that whole 360 days in a year thing. Or is it 365 now…

Obsidian Sky – SoR
I troll because I care

20+ second immobilize (movie)

in WvW

Posted by: Obsidian.1328

Obsidian.1328

That’s because ranger’s aren’t a threat to anyone lol

Obsidian Sky – SoR
I troll because I care

More wings!

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

It’s not disingenuous at all, that robot “tron” stuff you refer to is new. The Asura used to be a talented, if absent-minded, race of magic-users who specialized in golems. Now everything they do is either a hologram or a laser. The beginning of this game isn’t the beginning of the Guild Wars Tyria. Not by a long shot.

But all that stuff has existed for as long as GW2 has been out. Or are you saying that it isn’t just the wings but the entire asura aesthetic that doesn’t fit?

The Asura, they way they are portrayed now, don’t really fit in no.

You’re misunderstanding me. It’s not just the wings that are out of place, it’s everything else you’ve stated. Those flaming armors and glowy backpacks shouldn’t really be in there either.

They make as much sense as anything else existing openly in the world though. I run around and see fortresses made of ice, people that look like they’re made of magma, 50 foot tall flaming wooden effigies, floating rock islands, giant undead dragons, cities made out of glowing plants, etc. All those flaming armors and glowy backpacks actually fit pretty well within the high fantasy context of the setting.

Fortresses made of Ice isn’t all that odd in a Tyria if you look at its history. Neither are the others if they have some anchor in lore.

Now take the Quaggan backpack, any Quaggan who saw one of those would probably have a heart attack or attack you. How would you feel if you saw some dude walking around with a stuffed “you” on their back? It’s meant for “out-of-context” fun and silliness, it has little to do with the game setting. Just because there’s some flaming stuff around you, doesn’t mean all flaming items are thereby fair game. It’s supposed to make some sense as to why it’s there.

It would make more sense to have backpack items that actually were feasible in Tyria. Like one that uses chaos magic to store items infinitely like some kind of Bag of Holding. Or one that is burnt and charred because it was made from the hide of a Flame Legionnaire. Or one that is Sylvari-themed and made from sinewy bark with leaves dangling off it.

A lot of the stuff they have now they just threw in there “cuz it looks kool” and didn’t bother with making it legit to the setting. It’s just eye candy meant to satiate the players who just want cool stuff to look at.

It all comes back to my original point about the hackneyed references to “immersion” that people make. Flaming armors are consistent with a world where there are magma covered guys that shoot streams of flame, people who can make fire swords out of thin air, shamans that turn into fire and anthropomorphic winged flames float around. If you don’t like that stuff, that’s perfectly fine, but it’s certainly a matter of taste as opposed to a matter of it fitting with the world (full of wild kitten flaming stuff) that they’ve given us.

Shamans turning into fire makes sense if that’s what that particular creature does. Like Flame Legion stuff; they are trying to invoke the powers of their old Titan gods(or w/e), usurp the Charr leadership, and take over Tyria. They use fire magic to do that. It has a purpose. Slapping random wing designs onto a players back with no thought to where it came from or why it’s there is lazy and, yes, kills immersion.

It’s extremely nerdy to argue the point, I realize that, but ANet has about zero ground to expect anyone to appreciate Tyrian lore with the hundreds of things that were put there “just for looks” and no real reason besides that. It cheapens the story and world to the point where no one should pay attention to any of it apart from cosmetically. It’s just a glam fest.

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

Living story in WvW please remove

in WvW

Posted by: Obsidian.1328

Obsidian.1328

Appears these threads tend to get removed rather than answered.

I think according to the Forum Rules you’re only allowed to post positive feedback so it’s nor surprising.

LOL…Wuuutttttttt??

Obsidian Sky – SoR
I troll because I care

Server v Server and Server pride

in WvW

Posted by: Obsidian.1328

Obsidian.1328

:/

The JP’s aren’t considered part of W3 though. That’s one of the reasons they made them instanced in the first place.

Obsidian Sky – SoR
I troll because I care

More wings!

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

for the love of good taste and immersion…

Ugh. I really wish “immersion” was a censored word that got “kittened” out.

Why?

Because the term is consistently thrown around in a pretentious and hackneyed attempt to give some objective sounding validation to one’s personal taste.

The term should be used when talking about consistency in a setting and one’s completely subjective feeling about how that consistency involves one in the fiction’s lore but instead we get people talking about how things that are completely consistent with a broadly inclusive fantasy setting are breaking the “immersion” of the game. Holographic wings and the like are completely consistent with a fantasy fiction that includes magic holograms, glowing armors, magically flaming weapons, giant cat people, little miniature pet dragons, etc. If people don’t like the wings, it sure as kitten isn’t a matter of versimilitude or consistency in the setting and thus should not be an issue of “immersion”, only personal taste. It would like hating facial hair, and despite the fact that it makes perfect sense for there to be men with beards in the game, you claim that “immersion” is broken whenever you see them.

Umm…but that’s exactly why wings shouldn’t be in the game. Not only do they serve no purpose besides aesthetic value, they make no sense in Tyria. I wasn’t talking about my personal tastes at all, I actually like one of the wing sets. I was talking about how they don’t fit into the world.

Um, if we as human beings had the ability IN THE REAL WORLD to accessorize with functional holographic or realistic flapping wings on our backs, a large percentage of the population (especially anime and sci-fi folks) would try it out and love it. The sheer fact that wings on your back does not break immersion in the REAL WORLD negates any argument about it not fitting into a fantasy world where the technology is possible. Yeps.

Technically, that technology should not be possible in Tyria.

Answer me this then, what is a thing like Mjolnir doing in Tyria? It’s from human Norse mythology…

Also…if you think a large % of the world’s population would go to work everyday with holographic dragon wings if they could…you might need to get out more.

Also…Guild Wars is not anime nor sci-fi.

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

More wings!

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

The wings fit perfectly with the glowing blue magical holograms, “tron” armor and magic robot aesthetic that the asura have presented from the begining. To claim that they have no place in Tyria is to pretend that an entire core race never existed. Idk what set of wings that you like and which ones you don’t, but to say they don’t make sense in the context of pre-existing lore is a bit disingenuous.

It’s not disingenuous at all, that robot “tron” stuff you refer to is new. The Asura used to be a talented, if absent-minded, race of magic-users who specialized in golems. Now everything they do is either a hologram or a laser. The beginning of this game isn’t the beginning of the Guild Wars Tyria. Not by a long shot.

As for Teq wings… we have necromancers with monstrous pets, a bunch of giant undead dragons and a whole kingdom of undead humans. Someone having undead wings seems pretty congruent with that established style.

Actually that still doesn’t make sense.

Yes, the world is chock full of flaming armors and glowying weapons and glowy-rock-backpacks and so on. It seems like wings are perfectly consistent with the established aesthetic of the game then.

You’re misunderstanding me. It’s not just the wings that are out of place, it’s everything else you’ve stated. Those flaming armors and glowy backpacks shouldn’t really be in there either.

Obsidian Sky – SoR
I troll because I care

More wings!

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

When you decide to think about game lore too long, anything can become immersion breaking. Taking a game “seriously” is just a matter of perspective, and deciding to do so is at one’s own risk.

Well…it’s a give and take. Like I said, I’m not asking for 100% immersion in a game-world, we all are “make-believing” after all. On the other hand, I don’t think anyone wants a circus-tent world where anything goes. There’s a fine line between the two where playful fun and engaging content can live side-by-side. This game doesn’t do that, it’s cosmetics galore. Which is fine if everyone’s on the same page with that. But not only is it different than its predecessor in this regard, it dilutes the game setting and story to a point where none of it really matters anymore. It’s just fancy wallpaper at the carnival.

That said, I think many of the suggestions here would not be immersion breaking at all, as many of them fit quite easily into the medieval/steampunk/fantasy hybrid setting this game is based in. Heck, they excused away mini-pets by saying they’re toys made by Asura craftsmen. I’d rather ANet offer options beyond armor for visual customization since so much of this game is cosmetic.

“medieval/steampunk/fantasy hybrid”…those are two different settings and one genre. As for your last comment, Guild Wars actually used to have substance ya know. I’d rather they get rid of 80% of the cosmetic fluff in the game and devote all of their energy into 3 things:

  • Storyline – real storyline, not this LS fluff
  • Class Balance – actually admit that they might not be able to have PvP, PvE, and W3 all use the exact same skills/traits while keeping it balanced.
  • Expansions – Cantha and Elona need to be on the drawing board. Now.
Obsidian Sky – SoR
I troll because I care

More wings!

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

for the love of good taste and immersion…

Ugh. I really wish “immersion” was a censored word that got “kittened” out.

Why?

Because the term is consistently thrown around in a pretentious and hackneyed attempt to give some objective sounding validation to one’s personal taste.

The term should be used when talking about consistency in a setting and one’s completely subjective feeling about how that consistency involves one in the fiction’s lore but instead we get people talking about how things that are completely consistent with a broadly inclusive fantasy setting are breaking the “immersion” of the game. Holographic wings and the like are completely consistent with a fantasy fiction that includes magic holograms, glowing armors, magically flaming weapons, giant cat people, little miniature pet dragons, etc. If people don’t like the wings, it sure as kitten isn’t a matter of versimilitude or consistency in the setting and thus should not be an issue of “immersion”, only personal taste. It would like hating facial hair, and despite the fact that it makes perfect sense for there to be men with beards in the game, you claim that “immersion” is broken whenever you see them.

Umm…but that’s exactly why wings shouldn’t be in the game. Not only do they serve no purpose besides aesthetic value, they make no sense in Tyria. I wasn’t talking about my personal tastes at all, I actually like one of the wing sets. I was talking about how they don’t fit into the world. The things you wear/see/hold/interact with should generally fit into the context of the game. Granted there are exceptions for holidays and festivals and such, those are supposed to be fun and sort of “removed from the norm” so to speak. But the sheer quantity of over-the-top and out-of-place things in this game is astronomical.

So, yes, it’s immersion breaking.

Not because I don’t like it mind you, but rather because it absolutely kills any notion of taking this game-world seriously. If they don’t want us to take it seriously, then ANet shouldn’t complain when we don’t give one iota about the Living Story.

They can’t have it both ways.

Obsidian Sky – SoR
I troll because I care

Server v Server and Server pride

in WvW

Posted by: Obsidian.1328

Obsidian.1328

SoR is my home. If my guild left for w/e reason…it’d be a hard pill to swallow, but I’d stay.

Obsidian Sky – SoR
I troll because I care

20+ second immobilize (movie)

in WvW

Posted by: Obsidian.1328

Obsidian.1328

They should just get rid of immobilize entirely. It’s redundant to actual hard CC’s in the game…which aren’t conditions, and require an actual stun-break. But stun-breakers don’t work on it because it’s a “condition”…yet they work on Fear. Go figure.

Think about how lovely a world both PvE and PvP would be with this condition entirely gone.

Obsidian Sky – SoR
I troll because I care

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Obsidian.1328

Obsidian.1328

I was being somewhat sarcastic…

Obsidian Sky – SoR
I troll because I care

Thinking of coming back. How is WvWvW now?

in WvW

Posted by: Obsidian.1328

Obsidian.1328

They fixed culling. Many people said it would never be done but they were wrong.

Now they just have to work on optimizing the game and fixing the lag.

They didn’t “fix” culling per se, they just got rid of it. “Fixing” it let you see a lot more players, but it also increased the lag.

kitten ed if you do, kitten ed if you don’t. :/

Obsidian Sky – SoR
I troll because I care

More wings!

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

for the love of good taste and immersion…

Ugh. I really wish “immersion” was a censored word that got “kittened” out.

Why?

Obsidian Sky – SoR
I troll because I care

More wings!

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

^

I have no idea what you meant there but rofl’d anyway. =D

Obsidian Sky – SoR
I troll because I care

Seasons in Tyria.

in Lore

Posted by: Obsidian.1328

Obsidian.1328

If leaves are changing color in Ascalon, snow is an option. Ascalon is a temperate climate, judging by how it looks and the kinds of plants there. Kryta is more Mediterranean, so I wouldn’t expect it there.

Obsidian Sky – SoR
I troll because I care

Will People Play Content They Don't Enjoy?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

I don’t play for rewards at all. Well…material ones anyway. I don’t do LS(or PS now). I don’t farm Orr/Frostgorge/Fractals/Dungeons. I don’t Champ farm. I don’t even have any crafting to 500, and only 3 at 400.

All I like to do is hang out with my server/guild mates in W3. That’s usually all I need to enjoy this game. The downside is I’m perpetually poor. 3k+ hours playing; never had more than 60g, never had a precursor, never even set foot in CoE yet lol. And my Fractal lvl is 6.

This may sound arrogant, but when I see players running around completing achievements like trained monkeys, I feel sorry for them. They all play right into ANet’s hands, mindlessly chasing meaningless titles and events. The farmers aren’t quite as bad, at least they are making money…which is useful. But it’s still depressing.

What a deluge of nonsense players have fallen into…

Obsidian Sky – SoR
I troll because I care

A question about human nations in GW2

in Human

Posted by: Obsidian.1328

Obsidian.1328

^

What Zax said too. Check out old concept art of Kryta from GW1, it looks kinda SE Asian.

Obsidian Sky – SoR
I troll because I care

Do you remember?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

I rather enjoyed the story in GW2 and feel very many did.

I’m afraid you’d be in the minority then.

Obsidian Sky – SoR
I troll because I care

Do you remember?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

If they can do kites, they can do capes.

Except that kites aren’t quite the same. They aren’t attached to you. Don’t need to flow fluidly with your movements. Don’t have to take a million possible clipping collisions into consideration…

The kite flows with your movements, just not against your back. I played a F2P game 5 years ago with worse graphics than GW2, and their capes looked amazing. They flowed with your movements perfectly. There was only a little clipping, which brings me to…

Oh boy…the clipping issue again. What in the heck is the big deal with clipping? The screen has a million things going on and people /rage over a tail that obstructs a piece of cloth, or a piece of armor that covers up a portion of a focus. Good grief, how can anyone not expect that to happen? Does it really ruin your game if your hairdo doesn’t still look perfect with that new hammer skin you got? /rollseyes

Obsidian Sky – SoR
I troll because I care

Why PvE(LW) events on WvW?

in WvW

Posted by: Obsidian.1328

Obsidian.1328

PvE has and always will exist in WvW get over it, move on.

It really hasn’t though. Those little npc camps were specifically designed to influence supply logistics. Just because there are npc’s around, doesn’t make it PvE. In the thousands of hours playing W3, not once did I or anyone else I know consider it PvE. Realistically, It has never been PvE… until the achievements and LS additions started up.

If you think it has been, you’re fooling yourself.

Wasn’t 100% sure to respond or not after looking at your sig and then rereading mine but I decided to take a stab at it just for rangers and giggles. I’m sorry if that’s how you’ve perceived my statement, but the fact is players have been able to engage targets in WvW that are part of the environment since the launch of WvW. Also I never said WvW is PvE, I said it has existed in WvW even though you have never considered it. Most if not all of the WvW’ers in these threads had at one time asked for the achievements and something to work towards (rank/AP) so you can partially thank the community for that. I think the one thing we can agree on though is this game needs more Charr

Lol, well I’m a rabid Ascalonian…so you’re last statement I’d have issue with.

I see your point, but it probably boils down to how you define PvP. Had this discussion with Ricky yesterday, but there are many forms of PvP. He took a more “pure” approach to it, meaning strictly players and zero npc’s or mobs. I take a more holistic view, meaning PvP can have many different modes and environments.

W3 is basically an instanced, open-world PvP area…if that makes sense. It’s purposely separate from the normal PvE environs, and it was made specifically for PvP. The fact that there are npc’s and mobs around you have to kill doesn’t negate that fact, they are just part of this particular PvP mode. For me, PvP can include certain PvE things and still be PvP. But if PvE has even one iota of PvP, I don’t consider PvE anymore. /shrug

Also, a lot of us asked for something to work for in W3, I would take issue with that being achievements though. Achievements are the lifeblood of PvE right now, most PvPers don’t really care for them. What we really wanted was better drops, better rewards, etc.

Obsidian Sky – SoR
I troll because I care

Do you remember?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

If they can do kites, they can do capes.

Kites…

Obsidian Sky – SoR
I troll because I care

Do you remember?

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

^

Wow…it’s hard to write a post that is both angry and intelligent.

/hatsoff

Obsidian Sky – SoR
I troll because I care

More wings!

in Guild Wars 2 Discussion

Posted by: Obsidian.1328

Obsidian.1328

This game has way too many ridiculous skins, I can’t walk 10 feet without some immersion-killing backpiece or weapon in my face.

All they really need are guild capes.

Obsidian Sky – SoR
I troll because I care

Please stop making me play your mini games

in Living World

Posted by: Obsidian.1328

Obsidian.1328

They should just stop making achievements. Period.

Obsidian Sky – SoR
I troll because I care

Why PvE(LW) events on WvW?

in WvW

Posted by: Obsidian.1328

Obsidian.1328

Letting towers fall so you can recapture them isn’t “PvE”… it is an appropriate response to the current state of WvW. You almost always get more ranks that way. You also usually get more points for your realm being on offense than defense, as the only time defense is both useful and fun is if you have the numbers and are in the area…and sitting around waiting for those cases to show up only works during prime WvW times.

(But that’s not what this thread is about….)

Getting more ranks is subordinate to controlling your map. Points are best acquired through stomping now, but simply recapping everything doesn’t serve your strategy much. The purpose of keeps and towers is more than the point value. Waypoints alone make them invaluable assets, the supply banks and siege platforms/denials of towers also play a role in the overall map strategy.

But then again, I don’t really play for points. I play for territory.

Obsidian Sky – SoR
I troll because I care

Why PvE(LW) events on WvW?

in WvW

Posted by: Obsidian.1328

Obsidian.1328

^

Right. We all should just accept what’s given to us and never question anything.

…said no one ever.

Obsidian Sky – SoR
I troll because I care

Why PvE(LW) events on WvW?

in WvW

Posted by: Obsidian.1328

Obsidian.1328

PvE has and always will exist in WvW get over it, move on.

It really hasn’t though. Those little npc camps were specifically designed to influence supply logistics. Just because there are npc’s around, doesn’t make it PvE. In the thousands of hours playing W3, not once did I or anyone else I know consider it PvE. Realistically, It has never been PvE… until the achievements and LS additions started up.

If you think it has been, you’re fooling yourself.

Obsidian Sky – SoR
I troll because I care

Why PvE(LW) events on WvW?

in WvW

Posted by: Obsidian.1328

Obsidian.1328

^

Well, the solution we would like is zero PvE events in W3.

I’m guessing that’s not an option though. :/

Obsidian Sky – SoR
I troll because I care

Suggestion about skimpy armour imbalance.

in Suggestions

Posted by: Obsidian.1328

Obsidian.1328

Again: I am not calling for no skimpy armour. I am simply requesting that there are more non-skimpy options for those who want them, and for where armour sets for female toons are designed as skimpy, for those sets to also be (as) revealing for male characters (and vice versa, where an armour set is unrevealing, it is unrevealing for both sexes).

Two things:

1) I agree with you there should be more options in that regard.

2) Dudes just don’t look as appealing showing skin.

Seinfeld clip

Obsidian Sky – SoR
I troll because I care

I have no more hope for WvW

in WvW

Posted by: Obsidian.1328

Obsidian.1328

I’m not leaving the server I’ve been on since beta, regardless of what tier we are in. I could use the same logic on you guys too:

Get off your desolate, noob server. Change servers.

See how ridiculous that sounds?

Then if you don’t want to move, advocate for your server to stop paying for transfers to come and fill up warm-body spots for 24/7 coverage.

You do realize that SoR’s goal is to have 24/7 queued BLs right?

You do realize that we’ve never paid a guild to transfer here right?

The coverage issue is a product of the scoring system, not of the tier. ANet’s scoring is a 24/7 affair, we can’t change that.

Any other ideas?

If you don’t think certain private deals are being offered by individuals/particular guilds on SoR than you are quite naive.

Meh, perhaps. But no one’s fessed up to it in 15 months. Try asking a guild like IRON if we paid them to come over and see the kind of response you get.

Obsidian Sky – SoR
I troll because I care

I have no more hope for WvW

in WvW

Posted by: Obsidian.1328

Obsidian.1328

it’s metrics for the win – highest score wins – metrics show vanity loves high scores – guess what happens next when it’s easy to stack a server to ensure a win ?

Well…to be fair, not all scoring is rubbish. Professional sports teams use scoring, and almost everyone agrees it’s a fair system.

It’s just the type of scoring. Making it 24/7 pretty much assured the stacking situation we have now. It was inevitable.

Obsidian Sky – SoR
I troll because I care

I have no more hope for WvW

in WvW

Posted by: Obsidian.1328

Obsidian.1328

I’m not leaving the server I’ve been on since beta, regardless of what tier we are in. I could use the same logic on you guys too:

Get off your desolate, noob server. Change servers.

See how ridiculous that sounds?

Then if you don’t want to move, advocate for your server to stop paying for transfers to come and fill up warm-body spots for 24/7 coverage.

You do realize that SoR’s goal is to have 24/7 queued BLs right?

You do realize that we’ve never paid a guild to transfer here right?

The coverage issue is a product of the scoring system, not of the tier. ANet’s scoring is a 24/7 affair, we can’t change that.

Any other ideas?

Obsidian Sky – SoR
I troll because I care

A question about human nations in GW2

in Human

Posted by: Obsidian.1328

Obsidian.1328

Elonian would probably be the best match. Or maybe Luxon? /shrug

GW1 didn’t really have Indian-styled themes(I assume you mean India and not Native-American). But Arabic would probably be closest, i.e. Vabbi.

Obsidian Sky – SoR
I troll because I care

I have no more hope for WvW

in WvW

Posted by: Obsidian.1328

Obsidian.1328

I’m not leaving the server I’ve been on since beta, regardless of what tier we are in. I could use the same logic on you guys too:

Get off your desolate, noob server. Change servers.

See how ridiculous that sounds?

Obsidian Sky – SoR
I troll because I care

I have no more hope for WvW

in WvW

Posted by: Obsidian.1328

Obsidian.1328

If your problem is long queues, then just transfer to a different server. There are plenty out there that have shorter or even no queues that could use the people.

Its hard to have sympathy for these posts as long as there is even one server with little or no queue.

A lot of people view their servers like their guilds. They are family to them.

It’s like asking you to leave your real-life home and find another family with more rooms to spare.

Obsidian Sky – SoR
I troll because I care

Suggestion about skimpy armour imbalance.

in Suggestions

Posted by: Obsidian.1328

Obsidian.1328

The whole idea of skimpy + armor is silly. These armors are supposed to protect you from fatal injuries… why leave sexy bits exposed to blades and pointy sticks? It makes no sense, and it’s just sexist and stupid.

Well…to be fair, it’s not supposed to make sense. Immersion only goes so far in MMO’s. If they wanted to make it as realistic as possible, they’d have to go all in. That means no skins like SAB, Greatsaw, etc. No party boxes. No tonics. No minis. Nothin’ that either doesn’t make sense or blatantly disregards the laws of physics.

I thought all of this “fluff” was just part of the MMO experience. Isn’t that what skimpy armor and flaming weapons are all about? It’s eye candy, and not meant to be taken seriously.

Obsidian Sky – SoR
I troll because I care