Showing Posts For Phaeton.9582:

About spvp pro leagues

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Jeez Grouch why spend time constructively helping people participate in tournaments, when you could be arguing with self entitled brats over why they are being beaten 1v1.


Phaatonn, London UK

Please disable snap ground targeting in Spvp

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Clearly this is a non issue, that’s cool. Everyone can be a pro with engi nades now – and that auto targeted DH trap is sure to brighten your day!

Altogether great stuff guys. Could I suggest we have an auto dodge mechanic too – just the option would be good as new players will otherwise need to learn this. Tks.


Phaatonn, London UK

(edited by Phaeton.9582)

Let's talk about balancing Dragonhunter!

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Posted by: Phaeton.9582

Phaeton.9582

Becareful of what you ask for. When Anet nerf things, they tend to destroy builds. Players will always use the best builds. If it’s not Dragonhunter, it’ll be Burn Meditation Guardian again. I hate to see classes get nerfed to the point that players switch their main, like what we are seeing with Warriors. Players complain about Hambow, then adrenaline nerfed happen, then shoutbow, another nerf to shouts, then it was rampage warrior complaints, well that’s nerfed too. Now warriors got nothing left. That’s why I don’t support nerfs, I want them to buff other professions and give them means to counter. I rather all professions have many viable builds to use, like mesmers do.

Arena should focus on making must-have traits baselines so that it free up more build diversity.

Totally agree, i am not playing Dh but the nerf is not the way. If guard enjoy Dh is fine. anet has to work on the others elite spe to balance all the game then people will enjoy too their respective elite.

This just leads to power creep (not a huge problem unilaterally) but more importantly a saturation of QoL skills/traits in the game.

In order to establish balance its better to nerf cooldowns and establish fair counterplay to QoL mechanics, not simply add to the QoL (Quality of Life) pile indefinitely. This just leads us to the stage we’re almost at, where players mearly need to endlessly cycle through mitigation and sustain skills, wearing each other out through sustain attacks as a high risk dps strategy is too frequently negated by the unpredictable hard mitigation players are cycling through (evade frames are a prime offender here on other classes, but guards look like one of the worst as guard already had a substantial amount without new virtues).


Phaatonn, London UK

Let's talk about balancing Dragonhunter!

in PvP

Posted by: Phaeton.9582

Phaeton.9582

The problem isn’t traps. It’s that DH can build for heavy damage while having an obscene amount of utility and survivability which doesn’t take much effort to use and has limited counter-play. If trap-spam DH died as fast as it killed people, it wouldn’t be more than an annoying glass cannon.

Things which need addressed:

  • [Bug] Traps sometimes are invisible once they trigger.
  • Wings of Resolve (F2) is an almost 4,000 heal (with 0 healing power) on a 30s cooldown (less with Virtues specialization). It’s almost as good as some heal slot skills. This value needs reduced significantly or the cooldown increased. Remember that Renewed Focus resets it. For reference, the core is 1625 on a 50s CD.
  • Spear of Justice (F1) is 1200 range, 0.25s cast and almost instant flight (so not realistically avoidable) and unblockable. That was fine originally, but with the addition of the chain ability, you can use it to pull from 1200 range – usually into a pile of traps. That style of CC with little counter-play is terrible for the game. The general idea of a pull into traps is good.
  • Shield of Courage blocks attacks from a very large angle, so it’s very difficult to hit them in melee.
  • Pure of Sight grants an unconditional 7% damage bonus inside 600 range. Similar traits only grant a damage bonus conditionally. This was a knee-jerk reaction to the old version of 10% at over 600 yards, which didn’t fit as a minor trait.
  • Boons on trap placement were overkill, especially with such long durations. Many didn’t need them.
  • Heavy Light is terribly designed, giving DH too much CC against melee. Since it’s a proc, dodging attacks only delays it. It should be tied to a specific ability, something guardians have been saying since BWE1.

It’s sad that random forum ppl can analyse accurately these classes and mechanics so effortlessly.. makes be wonder about the testers that the devs are using…

+1 anyway… Please PLEASE don’t sit on this for a year guys..


Phaatonn, London UK

Dragon Hunter DPS

in PvP

Posted by: Phaeton.9582

Phaeton.9582

People defending DH traps need a shave in real life..


Phaatonn, London UK

Please disable snap ground targeting in Spvp

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Although its a fun way of taking a break from having to aim skills – I can use my right hand for other things while playing now!


Phaatonn, London UK

Celestial Amulet

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Posted by: Phaeton.9582

Phaeton.9582

*

Attachments:


Phaatonn, London UK

We want Zealot Amulet for HoT

in Guild Wars 2: Heart of Thorns

Posted by: Phaeton.9582

Phaeton.9582

I want spoilers RIGHT NEOW


Phaatonn, London UK

We want Zealot Amulet for HoT

in Guild Wars 2: Heart of Thorns

Posted by: Phaeton.9582

Phaeton.9582

+1 for zealot.


Phaatonn, London UK

New Elite OPness Ranking

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Posted by: Phaeton.9582

Phaeton.9582

This is what I’ve seen.

The top:
Rev, scrapper (if they fix gyros, this is going to be crazy OP), reaper, chrono, druid

The middle:
tempest, berserker

Thanks for coming:
dragonhunter, daredevil

I had the most fun on Daredevil (both GMs are great fun in their own way), but it was feeling a little UP by BWE3 when up against Rev and Reapers that just ate everything.

It seems like a lot of NA players have been praising scrapper. I didn’t see it that much on EU to great effect, but might of just been chance matchmaking. I didn’t run anything like that hammer HGH build when I was testing it so maybe I was just theorycrafting UP stuff that wasn’t braindead enough…


Phaatonn, London UK

Stuck in PvP match/queue [merged]

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Posted by: Phaeton.9582

Phaeton.9582

I’m stuck….. :/


Phaatonn, London UK

Less-Drama, More-PVP

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Posted by: Phaeton.9582

Phaeton.9582

Drama sells.

A lot of not so real reality TV manufacture some form of drama news to make it more interesting to viewers.


Phaatonn, London UK

thanks...

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Posted by: Phaeton.9582

Phaeton.9582

  • Fixed an issue that caused dodging to break the player out of daze.

thanks


Phaatonn, London UK

Taking October 23 off from work/school?

in Guild Wars 2: Heart of Thorns

Posted by: Phaeton.9582

Phaeton.9582

I’ll be taking the weekend off work to play.

Oh wait…

You win this time!

;) Well, I couldn’t resist.

That’s just cruel.


Phaatonn, London UK

SOLO Q OR RIOT

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Posted by: Phaeton.9582

Phaeton.9582

Unranked needs to remain unrestricted however..


Phaatonn, London UK

Bring back solo queue [merged]

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Posted by: Phaeton.9582

Phaeton.9582

Anyone quoting helseth loses all credibility almost instantly.

People that judge ideas based only on their impression of the person who said them. That is one of the fundamental problems with society.

Which society?

Jeez Henry why you got to be a fundamental problem? We’re trying to optimise guild wars 2 matchmaking here..


Phaatonn, London UK

(edited by Phaeton.9582)

Sick Of The Disrespect To NA Teams

in PvP

Posted by: Phaeton.9582

Phaeton.9582

55 dragons crushed TCG yesterday..

unless you mean the old tcg in cologne. It’s split into two..


Phaatonn, London UK

Free to play PvP

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Posted by: Phaeton.9582

Phaeton.9582

Let me make this easy for you, the arguments you guys have been making are terrible. There are a lot of variables you guys are clearly ignoring.

Ah ok thanks for clearing it up – sometimes it just takes a superior mind to point these things out!

I haven’t once argued against the idea. My goal here was to show you why it will never happen.

k also understood


Phaatonn, London UK

Free to play PvP

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Posted by: Phaeton.9582

Phaeton.9582

Think about this, even though LoL is smaller in scope why does riot have 1000 employees. having a standalone f2p system is not easy or cheap.

…k

None of you guys seem to have the basic business training to understand why it will never happen.

….k

thanks again internet


Phaatonn, London UK

Free to play PvP

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Posted by: Phaeton.9582

Phaeton.9582

i don’t think you understand the gravity of what would happen if GW2 went F2P.

Nobody is suggesting GW2 goes F2P..


Phaatonn, London UK

Mesmer Tourettes Syndrome

in Bugs: Game, Forum, Website

Posted by: Phaeton.9582

Phaeton.9582

brilliant


Phaatonn, London UK

PVP unranked temple DCs

in Bugs: Game, Forum, Website

Posted by: Phaeton.9582

Phaeton.9582

I’m locked out of the game from a temple DC in ranked too.


Phaatonn, London UK

Free to play PvP

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Posted by: Phaeton.9582

Phaeton.9582

does it? where does this money come from then? advertisments during tournaments? entry fees?… that needs to be substantial for them to consider losing point of sale.

It should be apparent from the comments that a lot of these suggestions are ignoring the business aspect. They ignore the fact that making PvP f2p devalues the game. They are ignoring a lot of important variables, so I wouldn’t argue too much with the people here.

I’m not ignoring the business factor believe me.

if a F2P pvp game gets popular it will make way more money than the add value of an instanced pvp to the wider game package. They’re spending hundreds of thousands promoting the competitive game, but this is what will take them to where they want to go from a business perspective here.


Phaatonn, London UK

Free to play PvP

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Posted by: Phaeton.9582

Phaeton.9582

Free2play… Are you for real? It’s a £30 game for life… If this was subscription based I might agree with you but it’s not so I don’t. End of did.

HotM only free to play. Because more players translates to more viewers, which means bigger competitions. And more competition.

And that means much more money for Arenanet. So everyone’s happy.


Phaatonn, London UK

Free to play PvP

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Posted by: Phaeton.9582

Phaeton.9582

Separated world, hmm that’s not even a bad idea but how about a small plus, if they get rank 40 (at those lvl peeps are already know the basic) let them play with everyone else, no1 wana troll away an acc with like 600-700 serious match.

Also F2P players get a separated reward track, similar to the old skin system where we only got blue / green etc.. skins out of the matches? I mean setting up simple restictions wouldn’t be hard.

By having a reward track only providing BoA items(no trash), and no access to currency (ie wallet) items, there would be no issue providing F2P players with regular gear.

Non-trash (removal of everything except exotic)reward tracks should be an option for regular players too, but that’s a separate issue.

And yes guesting privelages with higher ranks would work well.


Phaatonn, London UK

(edited by Phaeton.9582)

Free to play PvP

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Posted by: Phaeton.9582

Phaeton.9582

F2P should offer no access to market, or player trading by making all items BoA and disabiling all currency types.

HoTM only.

There needs to be far stricter dishonour rules for the F2P crowd, and the ability for B2P players to opt out on all communication with F2P players (essentially a global ignore feature) as well as F2P players put on seperate servers with restricted guesting privelages.

With a model like that I can’t see how people will lose out…


Phaatonn, London UK

It has to be said: THANK YOU Helseth!

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Well tell me why even top players seems to play GW2 kind of badly? I often wonder do they even look what boons enemy have and so on.

First post: There are no pro players in Guild Wars 2. All players are average or slightly below for Guild Wars 2.

The only reason why they are the top is due to actually staying on a team. When there is literally only 5 teams around chances are none of them are honestly great at the game.

No one takes this game’s pvp seriously and it most likely never will be taken seriously as a esports due to who runs it. Anet has done a fantastic job at screwing themselves side ways in this department. Their new pvp map after three years is.... a two lane pve intensive resource driven raid... It is not based on the interaction of players with players but with players and NPC. It is a joke.

What a horrible, misinformed post.


Phaatonn, London UK

Ele, Burning and after Meta is not bad

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Posted by: Phaeton.9582

Phaeton.9582

Nerf Burning base damage, buff Bleeding and Poison damage, and maybe throw some buffs to condi Guardians and Engis to compensate for the significant DPS loss that they’ll experience from the Burning nerf? Would that be a good compromise?

No they just need to nerf the only OP build that uses burning.

Condition specs are subpar even burn guard and ele have faded only condition mesmer seems noticeable but bleeding and poison are pretty weak they failed what they tried to accomplish.

I meant cele ele :o


Phaatonn, London UK

Engineers

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Posted by: Phaeton.9582

Phaeton.9582

Sorry I can only present ‘anecdotal’ evidence senpai, please carry on with your discussion about viable builds against ‘organised teams’…


Phaatonn, London UK

(edited by Phaeton.9582)

Engineers

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Posted by: Phaeton.9582

Phaeton.9582

Like I said that list was just my opinion of what works in the current meta at a competitive level, and right now for necro, you need to build tanky in order to do well for the most part. Yes some people have made power wells work, but you can’t deny that its a bit outdated right now. I have friends that have made power signet builds work much better than wells, simply because wells are quite easy to avoid when they’re not used as downcleave.

Burn Engi I do consider to be bottom tier, simply because its frail as hell and completely dependent on blowtorch and Incendiary ammo for 80% of its damage. It poses no serious threat to a coordinated team. HGH cele engi is very weak to focus fire and totally outclassed by mightstacking builds on ele and necro.

What I listed as Bottom tier, and between Mid and Bottom Tier, the differences between those two are pretty slight, I just view those in between mid and bottom tier as slightly more viable than bottom tier. While the build I described as bottom tier can work in solo queue or casual ranked play, I don’t think they provide serious value at an actually competitive level. They may be viable, just not optimal. Meanwhile other builds that aren’t even listed, I wouldn’t even call viable.

Literally just come out of this match. Rabid engi.

Attachments:


Phaatonn, London UK

Ele, Burning and after Meta is not bad

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Nerf Burning base damage, buff Bleeding and Poison damage, and maybe throw some buffs to condi Guardians and Engis to compensate for the significant DPS loss that they’ll experience from the Burning nerf? Would that be a good compromise?

No they just need to nerf the only OP build that uses burning.


Phaatonn, London UK

Engineers

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Posted by: Phaeton.9582

Phaeton.9582

Once they tone down ele engineer will be fine.

Rabid is fine. HGH rifle is fine.

Anyone calling it bottom tier hasn’t been encountering good engis


Phaatonn, London UK

Ele, Burning and after Meta is not bad

in PvP

Posted by: Phaeton.9582

Phaeton.9582

burning doesn’t need a nerf. Ele needs a nerf.

If you’re having trouble with engi/guard/warrior burning it’s a l2p issue. No class lacks a viable way to deal with conditions after the patch. Nerfing burning would just make condition setups for these classes even less viable.


Phaatonn, London UK

Ele, Burning and after Meta is not bad

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Burning from what?


Phaatonn, London UK

Sigils of Air and Fire stealth nerfed

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Posted by: Phaeton.9582

Phaeton.9582

Return, return…


Phaatonn, London UK

blinds blocking transfers

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Pro troll? There’s a minor amount of counterplay to passive and/or instant conditransfer, and you complain about it?


Phaatonn, London UK

blinds blocking transfers

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Pro troll? There’s a minor amount of counterplay to passive and/or instant conditransfer, and you complain about it?


Phaatonn, London UK

(edited by Phaeton.9582)

League of PvP

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Posted by: Phaeton.9582

Phaeton.9582

LOL classic


Phaatonn, London UK

Simplest Way to Reign in D/D Eles

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Posted by: Phaeton.9582

Phaeton.9582

Reduce burning output

Nerf stop drop and roll.. why should a random dodge shut down Condi pressure..


Phaatonn, London UK

Mesmer balanced?

in Mesmer

Posted by: Phaeton.9582

Phaeton.9582

If they nerfed stop drop and roll too there might even be counterplay for conditions…


Phaatonn, London UK

Mesmer balanced?

in Mesmer

Posted by: Phaeton.9582

Phaeton.9582

balance-wise, it was IMHO a very good step.

…..

You


Phaatonn, London UK

So mesmer/ele nerfs today?

in PvP

Posted by: Phaeton.9582

Phaeton.9582

They nerfed necro instead of ele. Necro been tearing it up I guess

I know Henry.. I know

Sadly most of the people on these forums, and the developers seem to have other ideas, so there’s hardly any point expressing concerns.

When I get this much dumbness from people at work it’s actually embarrassing to have to state how they’ve gone wrong…


Phaatonn, London UK

Am I The Only One? [Class Difficulty]

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Posted by: Phaeton.9582

Phaeton.9582

Ele is so easy to play at higher levels, it will make you lazy.

At high levels of play how to do you consistently beat Necro’s, Thieves and DPS Guardians? Especially Necros?

Only necro could be a problem 1v1 (it’s not very one sided either) but there’s tonnes of ways your teammates can counter a necro for you as you faceroll everything else.. thief mesmer being the most obvious choice.


Phaatonn, London UK

(edited by Phaeton.9582)

Academy Gaming: Disaster

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Whatever was said, ac is casual.. it has no designs to be esports just to introduce players to the tournament format, coupled with generous rewards.


Phaatonn, London UK

Am I The Only One? [Class Difficulty]

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Ele is so easy to play at higher levels, it will make you lazy.

S/f about 2 years ago was hard, but this D/D meta? It’s just the same rotations, occasionally combined with lightning flash.

I don’t understand how you’re struggling to kill.. Every 10 seconds there’s fire attunement, which stacks burning, and there’s air AA to combine that with (strongest AA scaling in the game?).


Phaatonn, London UK

You're kidding me?

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Oh wait, people on the PvP forums don’t want logic, they just want to complain and have people agree with them.

Is that what you want?

Sorry for troubling your great analytical mind with such flawed and misinformed statements. Condition immunity is an entirely subjective balance matter and should not be dismissed on principle alone

which will likely just be Chill, Immob and Cripple.

It’s a little premature to say “X hardcounters Y and Z is totally useless” seeing as most of this probably isn’t even finalized. Everyone’s just looking for things to complain about.

Is there a source on this? I’ll delete the thread then.

Otherwise you’re being far more speculative than me trying to create a fair scenario for a fandamentally unfair mechanic ‘Necrotize’


Phaatonn, London UK

You're kidding me?

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Oh wait, people on the PvP forums don’t want logic, they just want to complain and have people agree with them.

Is that what you want?

Sorry for troubling your great analytical mind with such flawed and misinformed statements. Condition immunity is an entirely subjective balance matter and should not be dismissed on principle alone


Phaatonn, London UK

You're kidding me?

in PvP

Posted by: Phaeton.9582

Phaeton.9582

“……reduces the duration of incoming inhibiting conditions by 100%…”

(The worst mechanic still in in the game)

“The tempest cannot be stopped; your enemies cannot endure. Press forward!”

Well FYI I WILL endure, as I am currently having to endure the D/D Ele build that will father this ess aych one tee…


Phaatonn, London UK

Gray out the HP for future condition damage

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Posted by: Phaeton.9582

Phaeton.9582

This game is easy enough without it telling you when to cleanse…


Phaatonn, London UK

Warrior in pvp is no hacking.

in PvP

Posted by: Phaeton.9582

Phaeton.9582

Thank you for the information.

Now that the warrior has been confirmed ‘no hack’, I will inform my wider guild, linking this thread for further details. I hope such a misunderstanding does not occur again – it must be frustrating!


Phaatonn, London UK