Anyone else having trouble getting bags of loot on their bunker/healing characters?
Seems pretty dumb for support players to receive less loot.
Is TC going to complain about spawn killing now?
-695 ppt
Are you serious? Complaining about SoR spawn camping?
If there is nothing else to attack you SPAWN CAMP. Ever heard of a Breakout Event? That SoR zerg stopped one. Now stop complaining about tactics that are necessary to win.
Etiquette and class, interesting standards for an mmo.
It’s more about having standards as decent human beings who all want to have a modicum of fun while playing the same game. Griefing and spawn camping generally discourages people from enjoying the game.
Complaining on the forum does too.
So he is trap inside the wall with your whole zerg there. If they res him, y not just kill him again for free badges?
He isn’t trapped inside the wall. He is on the inside of the tower right next to the gate -
The point is it shouldn’t be allowed and we shouldn’t have to leave ANYONE on his body just because he is exploiting.
Seriously SoR? Camping the TC entrance on SBI borderlands.. 1 treb, 1 cata, 2 ballista, 1 golem and 40+ people….are you serious.. I thought u had more class than this.
Are you guys really at the point you have to Grief us to have fun?
I just lost all respect I had for you guys.
That’s what happens when you try to res a dead mesmer inside our tower through the gate.
An enemy Mesmer was inside our tower and he was going to die so he ran right next to the gate before he died. Soon after he died, his zerg came by and started ressing him from the outside (while he was inside//through the gate).
I could have recorded this and reported it, but the dead player can’t be targeted so he wouldn’t get banned anyways.
What Runes/Sigils should I use?
Gear: Full PTV
Runes: Dolyak
Weapons: Sword (Stamina)/Focus (Hydromancy) + Greatsword (Hydromancy)
Trait Line:
0
10 i
30 ii/iii/xii
25 ii/viii
5
Build:
Portal Bombing, Staying Alive, Hiding inside towers/keeps
Got any suggestions on changes?
TC EB group keeps running away from us in open field combat
– SoR
I would like confirmation if this is or is not an exploit.
The server has received a ton of new members. Consider joining before it’s too late! We are preparing for tier 1!
Negativity? People are exploiting. Are we suppose to be positive about this issue?
We are trying to make something of this so we can get it fixed.
TC is constantly porting zergs inside Lords room of SMC to take it over and over and it is IMPOSSIBLE for us to find the thief/mesmer to stop it from happening.
Edit: BTW they just did it for a 3rd time in 1 hour.
Edit: I just reported the Commander if ANET wants to look into this.
(edited by Pvp.2758)
Whatever. TC players can exploit a bug all they want. They are still going to lose by twice their score.
sigh… you guys would have a really bad time in t1, this a common practise over there that’s why you never leave a dead body alone….. especially if its inside your keep… common sense
THATS NOT THE POINT. lol It takes up time and players to sit their and camp something that SHOULDNT be possible.
I honestly don’t know what to say. If a thief is using the smoke field with HS combo and you can’t find him maybe you should play some PvE. I hear it’s more friendly. Anet mentioned something about an auto-waypoint on death after a short time in the live stream anyway, so chill out. I’m sorry you watch animations, that bull’s rush combo must hit you a lot.
That’s not the problem. Long duration stealth is currently possible by spamming C&D on a wall piece as it does not always apply “revealed” as it should.
Exactly. I love how they argue and tell you to go PVE, but they don’t even understand. Typically forum replies.
You guys are missing the point. It shouldn’t be possible for a thief to be perm-stealth inside a keep while a mesmer waits to be ressed. So for 30min 2 people waste the time of 15 players.
Edit:
you mean you didn’t stand near the dead body watching for a res so you could aoe the heck out of the area?
He wouldn’t res him all at once, just 2% at a time over a long period of time.
So you let the mesmer out?
Blink, invis. Heard of it?
Only takes one player…. Just have a S/D thief camp there and and prevent rezz.
You can’t prevent the res. You can’t kill the thief fast enough for him to go invis again and regen to full.
It will take at least 5 players and still the only way is to stun lock or MOA him.
You guys are missing the point. It shouldn’t be possible for a thief to be perm-stealth inside a keep while a mesmer waits to be ressed. So for 30min 2 people waste the time of 15 players.
Edit:
you mean you didn’t stand near the dead body watching for a res so you could aoe the heck out of the area?
He wouldn’t res him all at once, just 2% at a time over a long period of time.
So you let the mesmer out?
Blink, invis. Heard of it?
you mean you didn’t stand near the dead body watching for a res so you could aoe the heck out of the area?
He wouldn’t res him all at once, just 2% at a time over a long period of time.
Enemy zerg wipes inside your keep, mesmer stays dead, perma stealth resses him while zerg comes back, mesmer ports them inside, and they take the keep.
+1 Thieves
Edit: If they fail. Rinse. Repeat.
(edited by Pvp.2758)
In addition to, if not included with^
Some major problems that most people don’t know about because it hasn’t happened to them. Please bump this thread by inputting feedback so this is fixed.
Eternal Battleground
Map Siege Cap – Some servers can’t even build rams to take towers or siege to defend what they have because the entire map is siege capped for the server. People are putting/building TOO much siege in random places and can’t be stopped from doing so.
My suggestions for the solution of population/siege cap in EB:
Don’t count the player/siege count built in the jumping puzzle.
Destroy unmanned siege OUTSIDE Camp/Towers/Keeps/Castle radius after 15 min of unmanned.
Give the ability for players who SET the siege to because to also destroy the siege.
Jumping Puzzle – I am not sure if EB JP population is linked to EB or not, but if it is then I’m sure the siege is too. Which is doing 2 things: Taking up player count in EB thus adding a queue to a WvW map & people building siege in the jumping puzzle contributes to the siege cap. One major problem is some guilds, mainly PVE guilds, taking a ton of members to ‘camp’ the jumping puzzle for fun, which is fine, but it hurts the server when they do this.
Solution: Unlink the JP from EB if it does count toward the population count.
Upgrades – Anyone can upgrade places owned by their server. Which allows trolls and bad (uninformed) players to queue upgrades thus wasting a ton of supply which in some situations makes it so the server loses that place. For example: A server having the Castle, Reinforced with 1500 supply, no camps, and is being pushed really hard. They are trying to bunker down and hold it with the supply in the castle long enough for reinforcements to come (primetime to end for the opposing server) or for players to log in. If a random person were to queue Merchents or Fortify, that would drain the entire supply count out of the Castle which makes it a lot easier for the opposing server to cap. (Spies/Alternate accounts can do this and it is impossible to find out who upgraded it too).
Suggestions: (Not really sure how to fix this)
Only allow Commanders to upgrade or the Guild that claimed it.
Random Siege Dropping
Trolls/Spies often drop siege down to siege cap certain places/map siege cap or to drain supply from zergs/towers/keeps/castle.
Uninformed players also do this because they are trying to help out and the problem is players will actually build it, thinking their commander placed it.
Solution: Allow everyone to see the NAME of the player that placed the siege down so they can either be informed on why they shouldn’t have done that//reported.
If you have any other suggestions please note them below.
We are currently in 5th place and going to be 4th place next week so we will be the next server to be pulled into tier 1.
Our NA crew is unstoppable, but we lack Euros/Oceanics.
Our current Night crew is NA players staying up all night. We are looking for Oceanic or Night time players to transfer before payed transfers.
We use a server Team Speak with over 10 different guilds and hundreds of people on at all times.
Contact me in game if you are interested.
(edited by Pvp.2758)
I understand Siege cap in the borderlands, but why in EB? The map is so much bigger… we can’t even put siege to defend what we have.
Use the commander squad chat (yellow chat), just tell the people following you to join your squad and you can talk as much as you want to a large group of people.
The problem with that is not all of them will join so half the people don’t see my commands.
Well if they can’t follow instructions enough to join your squad when you tell them, then chances are they won’t be following any of your other instructions either.
They do. They just get distracted easily.
Use the commander squad chat (yellow chat), just tell the people following you to join your squad and you can talk as much as you want to a large group of people.
The problem with that is not all of them will join so half the people don’t see my commands.
well let the randoms join your TS WvW channel and if they dont well dont bother with them
We tell them everyday to join our Team Speak, but most don’t. It is impossible to get 100% of the people to join, and the problem is about the people that won’t join.
Use full sentences and try and contain more than one order per sentence? Also try to switch the wording out. Otherwise, as an extremely vocal commander, I never have this problem.
You still get suppressed.
set up a TS for your guild/server to use or a free mumble.
My server/guild uses a TS. I’m talking about leading the players that aren’t in TS.
VOIP.
6789012345
Got one.
Anyone else annoyed by this?
I ALWAYS get suppressed while trying to lead zergs. I constantly have to type “follow”, “build”, “rams”, etc… If I don’t then the people won’t listen and will get distracted easily. Can there be an exception for Commanders when it comes to being suppressed?
If you were to remove the ability to get suppressed while using Commander IN WVW then it won’t be a problem because Gold Sellers be abusing it and players can just report players if they actually abuse it.
Watching SoR guild The Sickness [TS] trying to walljump into Greenbrair tower. Very disappointed. Reported.
You mean the wall that you can run half way up, but doesn’t let you jump inside?
Glass Cannon is the only viable build IMO.
I don’t think they can be blamed for having a lot of active WvWers in their guild.
I’m not blaming them for having a lot of people. I’m just amazed that so many people are interested in doing what Pain Train does.
I guess someone’s got to do it though.
Just because Choo has 30 man zergs doesn’t make them a zerg guild. Zerg guilds are guilds that mindlessly run around and try to take everything just because they have the numbers to survive.
Choo has high coordination and can easily kill zergs x3 their size. Something tells me they wiped you one too many times.
Blackgate’s PvDoor style.
Right after we flipped their full supply/fully upgraded Castle.
BG, You aren’t getting Bluebriar. I have a golem for defense.
To the 10 TC in Blackgate BL’s Garrison.
I am so sorry for pulling you all to your deaths.
-Sincerely, SoR Mesmer.
Choo’s stack of 20-25 players holding off 40+ is amazing.
EB JP Sneak attack by SoR!
LOL Took them 5 min to kill me and they never found the 2nd mesmer
BG BL is cozy… I think I might put a waypoint in their garrison.
BG is only winning because they PVE WvW all night long, hitting +650 ppt for hours.
SoR is a better server than BG, they just lack the night crew.
We killed him and he came back. He is under the map and I am recording video now.
TC Mesmer hacked inside our Bay in BG BL.
Not going to say the guild name because one player doesn’t represent the entire guild and we didn’t take pictures of him when he was in the hacked spot.
What would you pick and why?
Anyone else name their pet Tbag?
3 Months later and Lick Wounds still doesn’t work.
When is it going to be changed?
Playing the same servers over and over and over and over and over and over and over, and… over again gets REALLY old.
Maybe make it 1st place moves up, 2nd place stays the same and 3rd place moves down?
At least it will change it up constantly and put some variety into WvW.
Also, fighting on the same color every week is pretty dumb. Especially since Green (first place side) is the best side in EB.
It’s my goal to go hunt down at least 5 people in the jumping puzzle tonight now.
How do I go about reporting this? I’m recording a video now.
There is also one to jump inside Green Garrison from the outside.
(edited by Pvp.2758)
I do it all the time.
Thief Opens, Protect Me, Knock Back, Barrage, Kill.
I used Fire on LB and Air on SB, but I really got tired of swapping to stack Bloodlust then dying and having to go kill mobs to stack it again so now I just use Bloodlust on my SB.
Air does like 1-1.5k damage
When are they being removed?