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I don’t think the Tempest (or any other elite spec) was meant to supplant meta builds across the board. It’s a niche thing, like all the other builds.
There are people that are playing right now, that are stuck in one game mode and they tried Tempest and its likely the game mode they play doesn’t require a tempest. So, they play their game mode with an off spec, and the whines pour down like rain.
What is the role of the Tempest anyway? For me it seems like its meant to be an AOE specialist that is meant to ramp up. You can build up, overcharge, and keep sending out lots of small AOE’s but the moment you swap gears you have to start building up over again. That to me, seems what Tempests do well that not other build really offers. Staff has plenty of AOEs but you can still spec a Tempest with a staff. I tried all the weapons while in Tempest spec and I feel like not all of them are made equal.
That being said, it makes no sense to have such a high expectation that Tempest is meant to be THE BUILD for whatever you are doing; PVE, PVP, or WvW. Even If speccing into Tempest was supposed to be the ultimate endgame for elementalists, it still wouldn’t translate to every aspect of the game.
Lately, its just seems to be herd mentality to snapshot little quips out there like “omg tempest sucks, lackluster, etc..” without even giving the context of the gameplay, or mode they used it in. It just looks like click baiting.
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In other words you don’t know what the hell you are talking about because you didn’t read. Great, so this is just contrived ignorant nonsense because you literally have no idea what you are talking about.
Thanks Obama.
LOL. I read your pseudo intellectual vomit just fine. But, you’ll have to excuse me while I flush it, because that’s all that whining was good for.
Reading a bit of teaser information is not empirical proof of anything, must less comparing that hazy bit of information with whats already in play. There are still far too many unknowns. And, solid data in play is STILL subject to change as the design evolves. So basically you’re crying about spilled milk before the cup even touches the table.
That’s why its contrived nonsense. That’s why its flushed.
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(edited by Ramethzero.3785)
@OP: “After reading such and such about X” I stopped right there.
Making grand assumptions about something that hasn’t even been in the players hands is purely contrived nonsense. Reading a blurb doesn’t make you an expert on something. This goes double for anyone who has no actual experience with the say a thing handles on the live servers.
The only thing that would have made your post even more of a salty whine would have been to add ‘Thanks Obama’ at the bottom. Cheers to you for not being part of that crowd.
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My condi ranger disagrees with your impression of Ranger Torch.
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I have a Norn thief. But, just because your a thief, doesn’t make you truly tied to being the stereotypical role-playing trope of a thief. Some are pirates, corsairs, highwaymen, bruisers, enforcers, scoundrels and ruffians of the entire spectrum.
Thief is but one word, I wouldn’t take it so literally.
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I don’t trust people who don’t like big butts. They lie.
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All its missing now is the sparkly hollywood hype.
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All the primary weapons feel chunkier. Dagger, staff, and scepter have their uses but I still think that Dagger will remain a primary choice for me, liberally sprinkled with conjures.
As for what line I would level on? I think that portion of the game is quite possibly the smallest part of the elementalist experience, but I do believe its the first impressions we cut our teeth on. I’ve leveled fire staff, air dagger, and earth scepter. As for my latest ele levelling experience (ive made a fourth one now) the jury is still out. I cannot untrain my need to stick to a single element as I go on. There’s too much benefit to swapping attunement.
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(edited by Ramethzero.3785)
I’m torn. I am enjoying it, but I know this won’t stand for long. The amount of damage from burning, and burning stacks is insane now among many many classes. Burning is its own meta now.
Other than that, its precisely how Zelyhn puts it.
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I have no idea what the hype is about. There has been relatively little evidence to link elementalists to either warhorn OR sword. Yes these things could be interesting and fun to add to an already existing tool set, but I see a lot of projections in this forum already and the only difference between them is which is the popular chew toy of the day.
Also, as an owner of multiple swords and blades, I can tell the OP with absolute confidence that a sword is not ‘just a longer dagger’. I can also point out that Greatsword is a very often applicable weapon to multiple builds and professions. And then lastly, since the devs are starting to look at weapons being used in a multitude of platforms ( like the difference between thrown hammers, thrown daggers, and melee staves ) I find the assumption even more glaringly ignorant.
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(edited by Ramethzero.3785)
Well, he even said in the video that in terms of PVP and WvW content, that this particular build would not be well received by others and such. It was outlined quite plainly as he started to describe it. Yes, its a suicide build, and yes it blows everything up in PvE. Even in a dungeon scenario the build would suffer for a large portion of ele players due to a lack sustainability. That being said it is a fun build ( I swapped my condi ele to it only a few item replacements ) and I find it rather interesting to be able to destroy entire groups of veterans with a few keystokes. Interesting, YES! Is it a meta build? Solidly no.
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To OP: That’s an odd sentiment for me to conjure. I’m a roleplayer on Tarnished Coast, and I can’t wait for DR to be destroyed. I saw we take off and nuke the entire site from orbit. It’s the only way to be sure.
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I’ve got a condi elementalist that uses a modified version of Diva’s stone heart build in PVE. I was pleasantly surprised how effective I felt it was for a large chunk of the open world content. It worked out pleasantly well in WvW, so I just decided to spread it out a bit.
I don’t recommend condis in every situation, and certain not every profession. I do like my condi elementalist quite a bit. She is versatile and pretty tough. I know people are gunna wax poetic about how more effective that zerker builds are in more situations, and they aren’t incorrect. One things I did notice in the cold war between power and condi build pros is that unlike glass builds you don’t see hardly any write ups for rotations/tips for condi bulds. I think this needs to change, and now even more so now that condis are getting some much needed enhancing.
I’d also like to add that its not a garanteed thing that speccing for condi’s is going to make someone a better player no matter what theatre of the game you play in. It’s just in how you use it.
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(edited by Ramethzero.3785)
Understood. Waste of time. check. :/
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Heya.
Today I went back to secure a few more levels in my hall of monuments track, and I managed to unlock a few. Upon returning to GW2, I went right to my portal stone and went to retrieve my new skins and such. Only, when I click on Kimmes the Historian, it gives me an error message stating this content has been temporarily shut off.
Skimming through some threads, I noticed this has come up before. Is there a fix anytime soon? I would love to be able to unlock my newest three skins, and unfortunately if this is a systematic problem that isn’t going to be resolved in any meaningful timeframe, I’m just not going to bother upping my track further.
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Quick answer: Yes, there is.
Everything at that level equally sucks, even warriors. Have a little history with your profession before you judge it unfit. I can clear a starting zone roughly in a half hour. That’s not nearly enough time to really get a feel for an elementalist, much less one that sticks to D/D.
I’ve leveled 3 warriors, and 3 elementalists to 80. I like both professions quite a bit. But, they are two completely different animals, even in various setups, and in varying environments. The most glaring difference between the two professions is that Warriors have a stupidly low skill cap, and Elementalists have a ridiculously high skill cap.
Pro-tip: Use your conjures as you level in PVE, they will hit harder than daggers and don’t require constantly flipping through your attunements.
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(edited by Ramethzero.3785)
Is this a real question?
Rangers are fantastic in melee.
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I have made several ele’s and lately the best weapons to level with seem to be the conjures. They just seem to do better damage.
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Nope. I’m right there with you.
./insert kevin hart face.
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I personally don’t trait it, despite having a second ele that runs primarily staff. The reason being is that I find spreading out the blasts of Meteor Swarm really sucks the life out of that skill, as there tend to be more misses. One any of the others, they are fine. Its just that one I use the most. Quite frankly, I’d rather have that AOE a little more concentrated than widened.
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…..and I bet it gets nerfed.
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Same as Mtpelion. I have two, power ranger and condi trapper full sinister.
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The only downside of running full condi is not all the mobs are husks and you might not tick enough dps to get tags on mobs that aren’t husks.
Has not been a problem for me. Using the burst skills at appropriate timing during non-husk fights seems to work fine for me. I’m not saying its for everyone, or that its entirely meta. I’m only positing that I have a decent amount of success with it. Come to think of it, I don’t think I’ve ever had a problem tagging mobs at all even with other classes/builds. I’m not sure that just because its condi means that applies. However, I’ve never taken a condi necro in there, so I can’t speak for them if they have a plight for condi’s there.
The only condi setup I try not to take in there is my thief. I don’t do very well there with him. My full sinister ranger axe/axe + shortbow Trapper however, does way better than my warrior.
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I do wonders in there with sw/sw + LB full rabid. As long as you have good condition clearing, I burn down mobs there pretty easy as a solo player.
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I believe I watched it here: https://www.youtube.com/watch?v=A2KNO4I3c4M
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Wooden Potatoes thinks it will be a sword. That classifies as a rumour, yes?
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Given the title, I expected a hardcore troll post, but this was amazing
Given the video, I’d stay trolling was intended.
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I want my Blue Reef Crab from gw1.
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Kurn Ghostblade:
I train devourers and I do not care what targets they are commanded to fight, be it ghosts of humans, undead humans, or living humans themselves. That is the concern of the legion. What I care about is how WELL they do their job. If there is a treaty, then so be it. It’s not like pieces of tenuous inky paper last long in the hands of honeytongued politicians anyway. If you want peace. This is okay. I’ll have a few weeks of rest and maybe some hunting to do. And, there’s ALWAYS catch-up work to be done.
But if its war then I suggest you mind your feet. Our ranch trains the best kitten devourers in all of Ascalon. They aren’t known for their kindness towards the skittish, and they will even take down Giants like a colony of poisonous ant drones crawling over an invader. So yes, mind your feet.
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None that you can see, because if they had every single mob that’s died since the game launched sitting on the ground your computer’s performance would be murdered. Things die all over the game, constantly, its not hard to believe there is nearby dead material to use.
Maybe throwing around assumptions is okay for you. There’s nothing inherently wrong with that, in a video game sense. But I can’t be persuaded by just mere assumptions. I’d need some sort of tangible proof, and they do code in corpses here and there in some zones. I’ve seen them. So, its well within their coding power to add that in, and in a way that doesn’t cause hardware issues.
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This is not too different to real life. For example, it is common in the Jewish culture for funeral services to cleanse a dead body before burying it.
See: https://en.wikipedia.org/wiki/Ritual_washing_in_Judaism#Death
Thank you for taking the time to come up with a non-fictional angle. Honestly, I get pretty tired of running into people that just keep citing ’INSERT EVIL SCARY BLACK MAGIC STUFF" as their only means of justification for necromancers.
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I’ve always felt that necro minions were just basically shaped ectoplasm. They used to come from corpses in gw1, but now they come from nowhere. So, where does all the flesh and blood and parts come from? My guess is the ether.
(Insert wrong answer buzzer noise) they are simply created by using dead crap that’s all over the place. The corpse mechanic was removed because it was highly limiting and created bad gameplay, not because minions are not still created from corpses.
Except that doesn’t actually explain where minions actually come from when there are NO corpses or dead things around you. If you’re going to use the example of bad gameplay, then I’d starting thinking a bit more universal about the applications of bad gameplay.
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I would love this option in game.
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The necromancer RPG trope that is ‘evil’ is just that. A trope.
Historical necromancers from ancient greek civilizations were actually formed out of honourable ideals, ie – giving a family closure about death and the dead.
People seem REALLY quick these days to play up the Trope and completely be ignorant of its historical counterpart.
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All very possible. We don’t know how many Norn cultures there are either. There may be Norn in other parts of Tyria, or even beyond.
It was said in the beginnings that Norns were called ‘Norngolians’ at one point in time. My elementalist is in fact a Dark-skinned (more swarthy than dark) that seems to look slightly asian/altaic look to him.
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Except not all Charr subscribe to the Legions. Marriage can happen, but I must admit its somewhat rare.
I have a Charr Warrior that is descended from an Iron Legionnaire, but grew up to be a pirate and then later a Lionguard.
So if you are outside of the Legion system, any number of things can happen.
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My first Charr I made was called Nine Devils. Not exactly a lore based name, and it didn’t lend itself to a warband name at all. It’s really more of a nickname anyway.
However, my ranger Kurn Ghostblade came across several other people who had either Ghost or Blade in their name, and things sort of took off from there. It wasn’t an often thing to see, but I made it a point to intoduce my ranger to anyone who’s name potentially fit the warband.
My fiance made her Charrdian Tesh Whiteblade, and that helped too.
I had not intended to actually create a warband for my Ranger, but hey – kitten happens, and I rolled with it. I think it was a good thing.
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to put it in perspective: When I think Charr, I think this because this is what was marketed: http://wiki.guildwars.com/images/4/46/Charr_concept_art_2.jpg
Instead we got this: https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/56421/1336826363271.jpg
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I was really taken aback by how much sissification of the Charr happened by a number of players who took the Charr to be nothing short of yiffing domestic housecats.
I went out of my way to distance myself from that image when creating my own characters. I don’t mind so much when lore gets broken, but the hows and why’s really kinda irritate me.
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I too have a sneaking suspicion that when Rytlock was “researching” how to cleanse the curse, he saw a ball of yarn and got distracted. Therefore, he missed out on some vital information because he was all like "meow purr purr*.
I would love to know what about Rytlocke has given you the impression that he is as soft and fluffy as a common housecat.
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…his intention in the ceremony was to completely end the curse on all ghost, yet he failed to do so, managing only to remove some when he meant to banish all; I’m not saying he didn’t do a good thing, but he certainly failed at destroying the curse.
You could be under the impression that his ‘testing phase’ of the ritual of banishing was supposed to have instant and long term results.
Not everything is so black and white and here and now. There are plenty of actions that require time to see completely unfold. I wouldn’t be so quick to judge it. That’s why he was ‘testing’ in the first place.
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(edited by Ramethzero.3785)
Are you sure he really failed? This could lead up to some other part of the game that hasn’t been released yet. We could have another Rytlocke’s Challenge, except now he’s in the underworld.
I also feel that the Flame Legion could be involved. I really don’t see any resemblance to Rytlocke at all in that screenshot where it shows a flamey charr. The reason I think the Flame Legion could be involved is because they probably rely on the Ghosts of Ascalon to put continuous pressure on the Black Citadel. If the ghosts are forever gone, then Smodur can levy a huge chunk of pressure onto the Flame Legion themselves. They would have every reason to involve themselves and thwart that plan.
I mean we can all speculate, but let’s be honest here. I don’t think he failed anything. He just may not have accounted for all the probabilities that could happen. When asked he says "It’ll work because I say so… " Well, it’s not hard to establish that Rytlocke can be full of himself.
I’m not saying this is what’s going to happen, only that it exists in the realm of plausibility. Unlike lots of other folks who are just trying to tell how it is like they got inside information on it.
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Another friendly bump here!
This is a great guild for people who aren’t too serious to laugh at themselves. We’re fun, friendly, work well together, and we like to make messes.
If you do too, this could be the guild for you!
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I’m amazed I keep coming back to this thread and people are still thinking its a serious topic.
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I’m just failing to see your point no offense. Some guy uses the knockback all the time….. and so this causes you to become enraged? Whats your point?
Going to tiptoe past this one.
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I do so enjoy when I’m roaming with my warrior friend to pbs people out of his hundred blades. he still loves me though
Heh. A good friend, indeed.
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It often surprises me how often I see passive aggression in forums for just about every game I play. I make one here and Whoooooooooooooooooosh.
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So you’re suggesting that every attack of the ranger should knock his target back?
That’s a little more general than my proposal, but that’s the basic gist. Yes.
An alternative option is that they remove the cooldown on PBS entirely, and effective immediately.
Because I’m getting the sneaky suspicion that the current state of Point Blank Shot must be a constant source of broken frustration to them. As a ranger myself, it blows my mind how quick these cunning skillful folk seem to enjoy spamming that particular button, no matter where the actual location of the mobs themselves are; Be it at close or mid range, or in some cases where the need is dire – right out from under the noses of melee classes.
I’m sensing the other buttons must be somewhat meaningless by comparison.
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(edited by Ramethzero.3785)
Noting the popularity of Point Blank shot by the generally ignorant Ranger PvE crowd, I think we can help all of those smarmy one button wondermonkeys by making every attack on the longbow be Point Blank Shot.
This way, I can stop asking myself if its worth it to target the same mob they do, and I can just ignore the entire lot altogether.
EDIT (for the witless): If you consider this a serious suggestion, I hope you die horribly.
EDIT2 tl;dr: Monkey press button make bad guy go away. Yay. All button must make bad guy go away. Make many happy for me. Make longbow better by making all bad guy go away. All time. Every time. Why everyone hate me now?
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(edited by Ramethzero.3785)