Showing Posts For Ravenmoon.5318:

Ruby division makes people hate PvP

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Im sorry, but I have to disagree. Those players that will leave, are those players that are pretty toxic for pvp anyway.

Not really. Good players are toxic too, e.g helseth.

PvP are deceives people

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Posted by: Ravenmoon.5318

Ravenmoon.5318

who plays stronghold anyway <o>

This is what its come too...

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Posted by: Ravenmoon.5318

Ravenmoon.5318

I don’t understand.

Your team has an ele, gaurdian and a thief. If they had played remotely well, they would have carried the team easily.

You guys had access to a lot of condi clear and healing, two classes that can kill necro in less than 3 seconds (even faster if they had focused), and you have a moa that can nullify their emergency DS…

They run stronghold builds, not conquest.

FOTM -> mesmer again

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Posted by: Ravenmoon.5318

Ravenmoon.5318

they were a bit nerfed.

a bit?

Let’s not complain or ANet would nerf it like the thief. And boost the auto-attack afterwards as a fix to the nerf pls man

FOTM -> mesmer again

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Posted by: Ravenmoon.5318

Ravenmoon.5318

It’s funny because mesmer became fotm without any buffs in the past few months. Infact they were a bit nerfed.

What’s happening actually is that condi can’t be countered, especially with class stacking. The moment you cleanse (which is the only counterplay, e.g. condis are unaffected by armor/toughness/blocks/invulns) you get the condi stacks right back up

Or a lot sooner than your typical condi cleanse cooldown.

Meanwhile the skills that apply conditions deal decent damage.

ANet should either nerf those to the ground and accept that they are broken in theory and in practice or add some actual counterplay to condis, be it using environment or skills (e.g. modify skills to cleanse a lot more condis a lot more frequently)

Either way, condis are not fun.

P.S: The least you could do is grey out the part of the healthpool that is going to be lost to conditions.

Chill needs to be looked at, again. You kittened it up when you buffed it the last time. Fix it.

P.P.S: Writing this while fishing in BDO relaxingly.

(edited by Ravenmoon.5318)

Damage and CC = Good PVP ?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

i have a question : bunker meta is kitten, damage meta is kitten becouse it is too fast to see, condi/cc meta is kitten …. so … how should it be ?

There was nothing wrong with damage meta. People just didn’t know how to play against thieves. I think it was the best meta with the power shatter and berserk thief.

It has only been going downhill ever since.

F.U.N.

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Posted by: Ravenmoon.5318

Ravenmoon.5318

BDO is kinda nice. My girlfriend and I are playing now. Didn’t appreciate being matched with idiots against diamonds in the last tier of ruby (2 times versus the same TEAM) sooooo i took some time off. Hope it doesn’t affect your queue times guys. <3 Keep up the good fight.

Suggestion to ANET: Weeell if you could remove class dailies that would be great. I don’t appreciated win-loss-win-loss-win-loss because someone decided they need the majestic daily reward :c It’s not even that great T_T

(edited by Ravenmoon.5318)

How do you kill a condi mesmer?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

At some point you have to pick your poison. I choose to dodge leap and Tides, I have to eat some shatters.

If they stow moa on you, they certainly won’t continuum stow if as that would waste it. But at some point continual stowing the skill it will eventually hit you as stow cd is 3secs and dodge cd is like 10 seconds. But I think about this. If they are stowing it and you don’t see the evade, you got a few more seconds of dps.

Mesmer is mind games, I know. You just have to try and out mind game.
I know it is possible on necromancer at least.

Had a match where it seemed like the mesmer saved moa soley for me when i entered reaper shroud.

If you’re a reaper and there’s a mes on the enemy team, beware.

I do this evritiem.

I’m a simple man … I see shrouded necro I click moa <3

That’s what reapers are for right :O getting moa!

Ontopic though, it’s one of the few counters to this stupidly op class these days. Same for clerics ele that does nothing else but sitting onpoint and bunkering it for few minutes. Which reminds me….

DEAR ANET! If someone is invulnerable on capture point, pls make them lose that capture capture point, instead of you know, beating the living kitten out of someone who’s out for it. I mean … when I click distort i lose the point. So i have to think twice when/if im going to use distort. Seems fair no?

P.S: Also, some portal range indicator would be godly, tyvm! I mean … i know your balance and QA teams are like … 1 person? buuut you don’t have to shoehorn nerfs like that. You fixed thief’s steal! It doesn’t trigger without target now BRAVO!!!! Now pls … do the same with portal.

P.P.S: If you could make necro’s skills less unblockable, that would be great. I mean … plague signet is cool and all buuut being unaffected by blindness too? pls …. this is clearly your agenda against thieves but it makes baddies one-upping the thief. Having all marks unblockable is kinda silly too. Why would I even proc blocking ability against necro? It makes no sense. They hit me just as well through blocks. Kinda silly. That’s not how you bring a class from the gutter into meta. This is power creep and its stupid.

^ I’d sell my kidney if you make moa unblockable those revs and scrappers are gon cri so hard xD Also if it could hit through obstructions that’d be godly but rather not because this forum would be onfire. It’s not like I want to make moa like every mark ever hitting through walls and whatnot. Fun times.

Ahh trolling ANet’s balance is just too easy.

(edited by Ravenmoon.5318)

Ruby division makes people hate PvP

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Posted by: Ravenmoon.5318

Ravenmoon.5318

The only viable fix for this trainwreck of a season is … if your team is supposed to win (e.g. its the team with the higher MMR), but instead loses (i’m sure it has happened) the losers should lose so much MMR that they’ll have to win at least 3 to 5 games to get it back.

This way we’ll have equal games midseason. Where every self-proclaimed pro will be placed with the rest of the plebs because they failed getting carried by the MM system. Instead they got what they deserved for being given an opportunity and freaking missing it by a mile.

Also, I would like to suggest removing class dailies while there is active season. Teaming me with people “just for the daily” is stupid. They can get their stupid dailies in unranked but they don’t do it. I’m don’t deserve these kittens in my team. Neither do i deserve to be matched with DHs against 5-man reaper team or 4-man with am ele because it just so happens to be guardian/necro daily winner.

^ This is bullkitten. And it kittenes me a lot more than losing to a flawed matchmaking.

Why am I being matched with the scrubs of the society with 54% winrate (used to be 60% before I started soloQing this season)

(edited by Ravenmoon.5318)

So you think you can Legendary?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Also I don’t know why people keep bringing helseth up. Yes he’s good. Kinda. He has never won any tournament though. Go and ask him how he carried his team in the last WTS against Abj. Got Carry Bro?

That’s how viable his suggestion is. His then team had members of Rank 55, who actually won the pro league and put Abj to shame.

Got Carry Bro? Mad?

Anxiously awaiting his carry prowess to be in the last place of pro league again.

He’s the Trump of high tier PvP players. He’s loud, boastful, controversial, and just good enough to be in the pro leagues. Because he’s always grabbing all the attention, people tend not to notice other great players as much.

He also loves to blame ANet for problems, which will always make you friends. Remember how he said that mesmers were dead after the last balance patch?

10/10 greatest comparisonDD

So you think you can Legendary?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Also I don’t know why people keep bringing helseth up. Yes he’s good. Kinda. He has never won any tournament though. Go and ask him how he carried his team in the last WTS against Abj. Got Carry Bro?

That’s how viable his suggestion is. His then team had members of Rank 55, who actually won the pro league and put Abj to shame.

Got Carry Bro? Mad?

Anxiously awaiting his carry prowess to be in the last place of pro league again.

A message from mesmers

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Posted by: Ravenmoon.5318

Ravenmoon.5318

I guess it must be really frustrating for you to be a thief, blowing all those cooldowns on the right target and the said target just teleports 5000 range away from you. Long enough for you to be left out and unable to catch with a simple steal (that doesnt even look in the right direction).

I get it))))) I’m thief main in PvP too, it gets a little bit frustrating but thieves are in a really sad state atm. Nerfing mesmer to the level of warrior won’t change that.

How do you kill a condi mesmer?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Currently power hammer engi is in a very good spot to duel condi mes successfully. It requires more effort but it’s possible. The passive sustain the engi has allows them to prolong the fight and tilt it in their favor because the mesmer can make a mistake in a longer fight.

Win Ratio Formula question

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Posted by: Ravenmoon.5318

Ravenmoon.5318

What if i dc for like 2-3 minutes and come back and turn the game into comeback?
Because i’ve had such games, especially on foefire. They should give me a freaking award for this. Its harder than it sounds.

I agree with you…but at the moment this is what we have in terms of rules.

My advice:

If you expect to take more than 1 min and half to return to the game, don’t. At least you avoid making your team mates lose a pip if you can’t turn the match around.

If you have a bad internet connection, start your gaming session with an unranked game and check the stability of the connection, if it holds go to ranked.

Hope this helps

Edit: fixed my English (not my primary language, sorry)

I have stable connection. I get DCs every single day if I play for longer than 1.5 hours. Past Sunday when I farmed ruby with my team (from kitten t6) we all dced at one point or another.

Talk about random events and consequences all you want but we don’t even live in the same country. Austria, UK, Czechs and others. We all DCed .. one by one at different times. Managing to come back into game right away. Although it took me 2 minutes because I panicked :c and confused my account and other things.

P.S: It would be nice if my account is in match to load directly into the game. I don’t need to load HotM first and THEN the map. That’s lazy.

Why is T 1 considered a curse word and replaced with kitten?

A message from mesmers

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Posted by: Ravenmoon.5318

Ravenmoon.5318

If you’ve gotten me to 1800 hp and forced me to use moa on you to save myself, I can guarantee you that all my “enless defensive abilities” are in cooldown.

Even if you deal 300 damage per hit, that’s 6 hits you have to do.

Sometimes people in moa do decide to attack me and they get me so low I run away and do not stomp them for some time. Because I’m like … 200-300 HP left.

^ With that in mind, you tell me if its good idea to 1on1 one of the best duelist builds in the current meta? Because with those numbers i just told you, as a mesmer myself, i’d remove myself from the point in the pressence of a second player. I won’t wait for them to attack me.

I almost never do 1on2 unless I really know my enemies are baddies and I can kite them all day long. Then i do it to scratch my ego but yeah, this doesnt happen a lot in ruby.

Win Ratio Formula question

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Posted by: Ravenmoon.5318

Ravenmoon.5318

What if i dc for like 2-3 minutes and come back and turn the game into comeback?

Because i’ve had such games, especially on foefire. They should give me a freaking award for this. Its harder than it sounds.

So you think you can Legendary?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Eh, NA is not half as competitive as EU. I don’t mean to offend you or talk you down OP, what you are doing is great. However I think most ruby players are on par with NAs legendary. Most NA players complain of queue times being of 30-40 minutes and I hardly see this in EU ruby/diamond. Even when I queue as a 5-man premade (i supposedly play against 5-man premades too, not soloQ guys)

I also watched one member of team PZ on twitch to carry people up to legendary (well not the whole thing), but while he was in Emerald, idk it seemed like that guy can take on the whole enemy team alone. They were that bad. I was emerald in EU, none of the teams were like that. And even then, someone in chat asked him about his input on the matchmaking and he did say that matchmaking is flawed in the way that it groups lower tier players with higher tier players, effectively giving the higher tier players a better chance at winning.

So I take this with a bit grain of salt. Would love to be proven otherwise.

IMO if you are in a match where you were supposed to win but you lose, you should lose more pips. And receive a greater hit on your MMR. Pretty sure most legendary players are ez in 1v1

Yeah no I’ve watched EU streamers and NA streamers who switched regions to play on EU. EU players are just as bad. The only place where they “have more competition” is the pro league.

Which division of EU have you seen? Because at the last tiers of sapphire things start to get rough and even more so at ruby and diamond is basically what you can expect in legendary there’s literally no difference currently.

I’ve seen all divisions. Watching Leeto fight through ruby and diamond was just sad. I mean… Helseth constantly calls you guys peasants and shows his whole chat the simple mistakes his pug teammates are making. EU is just as bad.

The fact that we have more pro league/wts/esl/whathaveyou teams than NA and the finalist is never the same team over and over disproves your statement, don’t you think?

I mean … an year (or two?) ago oRNG rocked the scene (however never with 100% winrate like Abj) and currently the landscape has changed immensely. At least on the EU side. Abj is still the best in NA with no team insight to dethrone them. GG

A message from mesmers

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Posted by: Ravenmoon.5318

Ravenmoon.5318

its silly how a profession with a 20 sec daze skill and the ability to be in 2 places at once (while also being able to instantly transport their team between 2 points) is also able to stand evenly against other classes in combat

i mean 3.5 years ago before people figured out the game it was borderline acceptable, but now that people finally realize how to abuse mesmer’s advantages to the max its becoming ridiculous

Because of the crybabies portal was “nerfed” “overnight” and it shows. They added a range but forgot to add any indication whether you are in range or not. What’s even more fun is that you actually do open the portal from outside range … but you can’t really use it.

I thought they’d fix that when they fixed the mistrigger of thief’s steal but nope (putting it in cooldown while having no target etc etc). Still there.

Also to call you on your bluff … it’s not a daze. You handicap yourself. I can’t count the times when I’ve moa my opponents at ~1800 HP left and heal on cooldown and they ran like chickens.

I would’ve died in 4-kittens if they went for autoattack….but yeah. It’s shocking how much people panic in moa.

I have not been killed while in moa for awhile now. Regardless of class. 90% of the players in this game do not know how or don’t want to kite properly. And even less chase you down once you start kiting.

Disabling melee attacks while climbing on the gravestones at mid is tons of fun too.

(edited by Ravenmoon.5318)

So you think you can Legendary?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Eh, NA is not half as competitive as EU. I don’t mean to offend you or talk you down OP, what you are doing is great. However I think most ruby players are on par with NAs legendary. Most NA players complain of queue times being of 30-40 minutes and I hardly see this in EU ruby/diamond. Even when I queue as a 5-man premade (i supposedly play against 5-man premades too, not soloQ guys)

I also watched one member of team PZ on twitch to carry people up to legendary (well not the whole thing), but while he was in Emerald, idk it seemed like that guy can take on the whole enemy team alone. They were that bad. I was emerald in EU, none of the teams were like that. And even then, someone in chat asked him about his input on the matchmaking and he did say that matchmaking is flawed in the way that it groups lower tier players with higher tier players, effectively giving the higher tier players a better chance at winning.

So I take this with a bit grain of salt. Would love to be proven otherwise.

IMO if you are in a match where you were supposed to win but you lose, you should lose more pips. And receive a greater hit on your MMR. Pretty sure most legendary players are ez in 1v1

Yeah no I’ve watched EU streamers and NA streamers who switched regions to play on EU. EU players are just as bad. The only place where they “have more competition” is the pro league.

Which division of EU have you seen? Because at the last tiers of sapphire things start to get rough and even more so at ruby and diamond is basically what you can expect in legendary there’s literally no difference currently.

A message from mesmers

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Mesmer not much going? Portal and Moa alone make the class OP.

Is this why before June thief nerf last year the mesmer profession was sidelined so hard it was worse than warrior today?

Ah good times, when thieves managed to rekt mesmers with 2 blows and y’all didn’t need to deal with illusions because the thief forced everyone into bunkering. Glorious times \o/

10/10 would love to have such powerful thief again.

It’s clear as day that this game should be balanced around hard counters and not 1on1 prowess. However, some builds have >> 0 << counters other than outnumbering.

(edited by Ravenmoon.5318)

So you think you can Legendary?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Eh, NA is not half as competitive as EU. I don’t mean to offend you or talk you down OP, what you are doing is great. However I think most ruby players are on par with NAs legendary. Most NA players complain of queue times being of 30-40 minutes and I hardly see this in EU ruby/diamond. Even when I queue as a 5-man premade (i supposedly play against 5-man premades too, not soloQ guys)

I also watched one member of team PZ on twitch to carry people up to legendary (well not the whole thing), but while he was in Emerald, idk it seemed like that guy can take on the whole enemy team alone. They were that bad. I was emerald in EU, none of the teams were like that. And even then, someone in chat asked him about his input on the matchmaking and he did say that matchmaking is flawed in the way that it groups lower tier players with higher tier players, effectively giving the higher tier players a better chance at winning.

So I take this with a bit grain of salt. Would love to be proven otherwise.

IMO if you are in a match where you were supposed to win but you lose, you should lose more pips. And receive a greater hit on your MMR. Pretty sure most legendary players are ez in 1v1

(edited by Ravenmoon.5318)

How do you kill a condi mesmer?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

How do you kill a condi mesmer who puts confusion and tormenting on you, im a rev and have no condi cleanse, i can survive the first wave of condis with glint heal. But after that im kittened, condis 24/7 and cc on that. And dont says time your cc and nuke him down, cause that is impossible, atleast for me.

Condi mesm is the best metabuild for duels, so dont engage a1v1 against him

^ What he said. Been playing Helseth’s variation of the build. This kitten rekts. I can hardly lose a 1on1 but that’s only because the way condis work. Oh you wasted your high cooldown condi cleanse? Well please … have few more /o/

The only thing you can do 1on1 vs condi mes is delay him and thus slow down the enemy rotations. A good mesmer however will avoid 1v1s that take more than 15-20 seconds .. moa included.

On the other hand, with all the aoe and passiveness, its a bit hard playing mesmer in a teamfight HOWEVER! You do the mesmer a great favor if you stick together in a team fight. This way 1 shatter can spread cancer to your whole team. If you have brains however you’d force the mess to focus on a single target, minimizing it’s effect. They’ll die to the AoEs eventually if they are stubborn.

Either way, mesmer’s ranged pressure is bad. It’s slow and it doesn’t stack things well. If they have a vantage point the clones they spawn bug out or pick the longest possible path and they never reach you, or at least never on time, even with superspeed.

So yeah, force them into teamfights, spam your aoes, you’ll get them eventually. See if you can chain CC them after they blink. That’s your win ticket.

Immobilize helps a lot. Sometimes druids get me with a lucky immob while im in stealth and I get bombed with everything on cooldown.

Ah forgot to mention. As with every other build, condition pressure is the way to go. Because it hits through blocks. It’s kinda bad that condi has little to no counter play. But I guess this is what amuses anet. So we have to adapt to it.

Which reminds me that it is actually a good idea to grey out the part of the HP pool that will be decimated by condis unless you cleanse. The least it would do is make people create threads with screenshots of their whole HP bar greyed out thanks to condi pressure

(edited by Ravenmoon.5318)

Ruby division makes people hate PvP

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Posted by: Ravenmoon.5318

Ravenmoon.5318

@Evan … match me again with totally clueless people in the last freaking tier of ruby, or a guy with 500 ping and come here and tell me how your matchmaking works and is fully about prestige.

In a division where everyone learned to carry, carrying 4v5 is not really an option.

Also luck trumps prestige in the current matchmake. It’s all about whether you get braindead teammates or skilled ones based on MMR. And since YOUR mmr so poorly represents skill, you are most likely to get baddies on your team versus people who are given a free pass to farm (people who logically sticked to PvP and have superior MMR).

Now … I play this game since headstart. I know the ins and outs of it. There’s nothing that surprises me pvpwise. Even when I lose I know why i lose precisely without even looking at the breakdown (though its always fun to check the 30-40k chill damage yo). My point here being … I’ve always played this precise account. I’ve tested builds on it. I’ve lost … a lot. And now this season starts and i have the kittenty MMR that I do and im constantly, CONSTANTLY matched with bad people. People who see no issue going 1v3 or 1v4. They are bunkers right /o/ they can hold the enemy for like …. 10 seconds. Yaaaaay \o/

^ That’s my soloQ experience. Meanwhile I try to rotate as hard as possible, buuut nobody uses my portals, unless i’ve shouted that the portal is for a lord rush, then everyone hops in, at least that \o/ But what I really wanted to say is that … I +1 fights, a lot. It’s something I learned from my thief on which i have the most games on. Now … imagine this scenario … there’s 2on2 on far node, I know about it and i know there is a guy bunkering mid, so I go far make sure one of the enemies dies and the other has tons of condis I place a portal entry and I start running toward mid to portal bomb that bunker. Solid strategy yes? Well not really, because the 2 guys i went to help died to the one remaining guy, usually a reaper btw. Guess I had to moa him before leaving. But then again I keeped it for the bunker on mid. F&*# me right? I’m a noob that can’t carry \o/ According to your system at least.

P.P: Was last tier in Ruby, 3 pips shy of diamond, now im T5 and 1 pip. Gee thx matchmaking

(edited by Ravenmoon.5318)

How to save pvp

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Posted by: Ravenmoon.5318

Ravenmoon.5318

In a game where build matters more than skill (or better put, a single build can cancel out player’s abilities completely) … I think build diversity is a bad option.

I mean … I’ve had games where the other team had so cancerous comp that nothing we did could make a dent in them.

Would’ve been nice knowing their builds beforehand so we could’ve acted accordingly. Otherwise it just ends up in a brutal blowout. And no superior rotations doesn’t count when you can’t win a single teamfight. Especially on a map like foefire. Basically if you bunker down mid and close early in the game .. the enemy team can kiss the win a goodbye. They can see you coming from a mile away.

I would love more maps with no vantage points … as in … not a single point that can observe the whole map. With more travel time between points so that it actually makes sense to bring a speedy class like thief rather than a bruiser.

Oh and eles need some sustain nerf.

(edited by Ravenmoon.5318)

Is anyone having trouble getting past ruby?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

People are somehow not mentioning the elephant in the room here.

People who progress division quickly play in coordinated team comps on voice chat. When you solo que you are gambling. Some days you may land in many teams where players are playing the right classes and they are on their mains. Some days you may get unlucky and land in many teams with warriors & thieves who are players just trying to gain achievements. Solo que is a gamble and the MMR system is designed to keep you at a 50/50 win rate.

If you want strong pip progression past late ruby/early diamond, join a team, form a proper team comp and start using voice chat.

Kinda makes me sad reading this. But only because it’s so much true.

F2P Legend

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Posted by: Ravenmoon.5318

Ravenmoon.5318

I’m curious how the OP did ranked games on f2p account. Wasnt it a requirement to have few ranks below the belt?

And if it isn’t, is this why I was being matched with braindead people back in sapphire?

when will you fix moa?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

180 seconds is a massive cooldown. (moa)
90 seconds is a massive cooldown. (split)

In Gw2 terms this is quite massive cooldown, given most skills are within 30 seconds on cooldown.

Can you please give us a list of this “most” elite skills within 30 seconds cd?

https://wiki.guildwars2.com/wiki/Elite_skill

I said most skills, not most elite skills. And even in terms of elite skills moa has one of the highest cooldowns there is. Only the warrior’s banner has more and bunch of others never-ever-used racial skills. As for elites, most are within 60 seconds and can be traited for less.

Meanwhile casting moa without alacrity is tons of fun.

If moa is as strong as all baddies claim it is, you’d never see gravity well mesmers. Which is simply not true. That and teams of 5 mesmers just spamming moa left and right if it is the iWin button you all claim it to be.

It’s kinda tricky though, because skilled players tend to press #5 and kite away.

If ANet keeps statistics they can release how many times i’ve died to moa in the past month.

And I’m an average player.

And thanks to the poor balance efforts of our lovely ANet devs … moa is the only real counterplay to the bruisers.

Bunkermeta is still pretty much alive. Bunkers just traded survivability was changed for a bit of condi damage.

You are pretty locked down tight if you can’t kill fast enough. An engi and tempest can contest a point for a minute against multiple power based opponents.

Reaper is even worse with the all the passiveness. Moa is the only way to take them down before they spin for the win and stack kittenton of mights and chills and bunch of other condis.

(edited by Ravenmoon.5318)

when will you fix moa?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Have you heard of Zeus in Dota? Yeah, that’s the character who’s ulti made a map wide damage. Needless to say with proper voip it killed half the enemy team in a teamfight. You couldn’t run from this skill or block it. Talking about of one trick ponnies

By all means, go checkout LoL and see if they only have autoattack as you assume.

Although you can argue whether moa is too strong or not on its own, that really isn’t the point of this thread. In Dota, Zeus using his ult means there won’t be another ult for quite some time (unless he got a refresher, but that means he farmed it and it also shows why you can’t compare GW2 to Dota). A mesmer whiffing his moa is a mesmer who can use it again right away or wait for the cooldown of his F5 shatter. Big impact skills should have a very long cooldowns, that is pretty basic stuff.

180 seconds is a massive cooldown. (moa)
90 seconds is a massive cooldown. (split)

In Gw2 terms this is quite massive cooldown, given most skills are within 30 seconds on cooldown.

And come on … if moa is that spammable and whatnot, why do we see teams of 5 reapers and not teams of 5 condiphantasmashatterwhateversillyname mesmers?

Even on mesmer daily you get 1 mesmer per team at best. Unlike necro daily which fills the stupid matchmaking to the brimm with necros.

P.S: Zeus’s ulti is on 90 second cooldown. Much like continuum split.

And if someone does double moa you, you should be happy. This means this mesmer will never use moa until the end of the game. That’s how much of a cooldown 180 seconds is.

(edited by Ravenmoon.5318)

STOP queuing us with the same people

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Posted by: Ravenmoon.5318

Ravenmoon.5318

again had to play against the same 3-man premade guild + a guy from oRNG while my team is full soloQ……… Im seriously losing my mind here….

Guild names are overrated. I had a [TCG] thief on my side once. Not only he didn’t read team chat but he was jumping left and right around the map while the other team mopped the floor with us 4vs5. Plus if they have bad teammates they don’t shine as much as they do in ESL.

STOP queuing us with the same people

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Yeah I think this is the other issue with the matchmaking system. More often than not it will match you with the same players versus the same opponents.

Last night we played 4-5 games against the exact same premade. They won the first game, we won all others. I felt bad for them, they were cool guys. We shouldn’t have cost them 3-4 pips. They stopped playing after this. We caused their loss streaks but they weren’t bad. None of those matches were a blowout. They deserved a pip in my opinion.

Anet should look into that. I doubt we were the only ruby premades last night. And even if we were. One premade shouldn’t be able to farm the other. That’s just stupid. Everyone is trying super hard for those pips and you guys just rig the freaking matchmaking.

Later on we were farmed 2 times by the same diamond team while we were ruby.

GG matchmaking. GG

when will you fix moa?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

As long as there’s moa (among other things), GW2 pro leagues will never be taken seriously. Free kills don’t belong in competitive esports. Everybody I know who came from a different game laugh at the fact that there’s such thing as moa in PvP. The game as a whole would be healthier and less of a joke if moa is removed, and mesmer be given a few more useful, game-changing skills to compensate. Skills that have proper counters and don’t render you useless for such a long time.

I know what you wrote may sounds logical to you, but trust me, it isn’t. Gw2’s esport future is shaky by a whole variety of things, none of them being the moa.

EDIT: Moa can be countered. You can also predict when the mesmer is going to drop the moa or if he is going to. It has this massive signet icon below the healthbar on top. Anyway.

Have you heard of Zeus in Dota? Yeah, that’s the character who’s ulti made a map wide damage. Needless to say with proper voip it killed half the enemy team in a teamfight. You couldn’t run from this skill or block it. Talking about of one trick ponnies

By all means, go checkout LoL and see if they only have autoattack as you assume.

(edited by Ravenmoon.5318)

when will you fix moa?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Basically the Moa make you 100% useless and vulnerable for 10 (TEN) seconds. Don’t need to be too smart to see how extremely overpowered it is. A rank 1 can kill the best player in the world with this elite.

Not really. The best player in the world would kite away.

Chances are a good player would shred a baddie before they get the chance to cast a moa.

It looks easier than it really is, between obstructions, invulnerabilities, blocks and blinds chances are you’ll fail to moa, many times.

I fail to cast it everyday. Some primo legends see me and manage to dodge it too. I’m like “OH! SNAP!” but yeah, juke that cast, wait 3 seconds, cast again xD The problem is sometimes i blew up my continuum shift in all this. A longer cast time would actually help to land moa to be honest. Your opponents will be wasting precious dodges and i get to juke the ability at the very end and recasting 3 seconds later. Forcing you to dodge like a monkey again and potentially blowing sustain cooldowns. A longer cast time would allow me to cast moa from further away given i can calculate how much time i need to get in moa range and you are fighting on a capture point. Moa is never an OSHI*CR*P button.

However, obstructions are terrible, especially on henge @ foefire. You never know when you’ll get obstructed.

(edited by Ravenmoon.5318)

We need a built in voice chat

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Posted by: Ravenmoon.5318

Ravenmoon.5318

It’ll be nice if there was some partnership with a free VOIP system to embed their VOIP in GW2 so we can just input the login once and connect automatically, but people may start kittening about which one is it. People is rather particular about which VOIP they like, and end up’ refusing using the ‘official’ one.

Another way could be ‘obfuscating’ it, so the login is provided by the system and people don’t even know we are actually using a third party VOIP.

I doubt we’ll get VOIP officially other way, it’ll take resources ANet probably doesn’t have.

Well, I’ve already preferred services where I can limit the volume of my teammates. Or boost it. Because some people have bad mics and others have super boosted mics on a headset and when they scream the whole neighborhood hears about it v.v

I think it’s logical to have such requirements.

Is anyone having trouble getting past ruby?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Am at last tier in ruby. Sapphire was a lot harder for me. Got matched up with braindead people 99% of the time. I seem to be losing only to voip premades. At this point im considering investing into teamspeak server so I can voip too.

when will you fix moa?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

It’s funny. Moa exists since the beginning of the game. Nobody complained about it for the past 3 years. And now bunch of baddies want a nerf to a class that has only one viable.

This looks and sounds like the complains that pushed thief out of meta so hard that it can’t get back up. The june update last year. Everybody was complaining about stealth and how it has no counter play and boom. ANet answered and made the class freaking obsolete.

Keep up the good work guys. Soon we’ll have 5on5 necro fights or some stupid comp like that.

I mean … learning to play is for losers right?

If you know how to kite, you can kite just as well with the moa. But that requires wits.

While we are at it remove the moa from the engi and turn that elixir x useless so that every engi could run a stealth gyro.

Which btw is infinitely better than thieves shadow refuge.

P.S: @Rodzynald – People are stupid and they don’t look. At least in ruby t4. I can open the fight with a moa and the enemies won’t evne bother to dodge.

This whole thing is a l2p issue. Maybe some of you don’t want mesmers in their comp because outside of moa its kinda useless and/or revenant fairs better in everything else. But you’re going to have to make use of one.

Actually that is wrong, there have been complains about moa SINCE launch, moa just became stupidly strong due to CD reset and current power creep introduced with HoT.

So do you agree that a slight tone down of power/condi output would balance the scales? I see no reason in butchering an ability because everyone else is super jacked up

i see no reason why anyone should be able to cast such borderline OP spell 2 times in a row

don’t think that condi output from mes initially is a bad thing, condi mes should be doing dmg after all

issue lies within certain traits and additional perks, a lot of them come from chrono ability to reset CDs and just generally nature of condi dmg relying on one one stat while direct dmg relies on 2 (it would require own thread i am afraid)

there is no denial, current shatter mes isn’t doing well, thing is i do believe all elites need massive nerfs, i think mes and quite few other classes (thief, war and co.) would have better standing then

edit: didn’t say you should immob before moa :P

I can agree with you that condi damage is off the charts. And its actually a viable tactic to “wait until you get even more condis before cleansing” because you are gonna get those condis no matter what.

Condition damage is too tucked on for a game that’s praising itself for having an action combat. There’s nothing action in kiting like a monkey while spamming fields of cancer. There’s only one boon that can help you against condi damage and its corruptable. Weakness doesnt affect condi damage and duration stack times are intense. Adding damage to chill and not the attacks that give chill is silly.

ANet need to take a very very deep look at conditions and their counterplay. Especially since reapers can passively do condi bombs these days.

Not to mention that no amount of armor/toughness is going to save you from condi damage … it just hits you, even when you are blocking. That’s just bullkitten.

Yes im getting angry as I type this kitten. They better make the game fun for season 3 or i’ll jump to some other game permanently.

It’s just terrible design.

Can we finally nerf revenant plz

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Adapt or die, let anet balance their game as they see fit.

when will you fix moa?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

It’s funny. Moa exists since the beginning of the game. Nobody complained about it for the past 3 years. And now bunch of baddies want a nerf to a class that has only one viable.

This looks and sounds like the complains that pushed thief out of meta so hard that it can’t get back up. The june update last year. Everybody was complaining about stealth and how it has no counter play and boom. ANet answered and made the class freaking obsolete.

Keep up the good work guys. Soon we’ll have 5on5 necro fights or some stupid comp like that.

I mean … learning to play is for losers right?

If you know how to kite, you can kite just as well with the moa. But that requires wits.

While we are at it remove the moa from the engi and turn that elixir x useless so that every engi could run a stealth gyro.

Which btw is infinitely better than thieves shadow refuge.

P.S: @Rodzynald – People are stupid and they don’t look. At least in ruby t4. I can open the fight with a moa and the enemies won’t evne bother to dodge.

This whole thing is a l2p issue. Maybe some of you don’t want mesmers in their comp because outside of moa its kinda useless and/or revenant fairs better in everything else. But you’re going to have to make use of one.

Actually that is wrong, there have been complains about moa SINCE launch, moa just became stupidly strong due to CD reset and current power creep introduced with HoT.

So do you agree that a slight tone down of power/condi output would balance the scales? I see no reason in butchering an ability because everyone else is super jacked up

EDIT: Also it’s tactically better to immobilize AFTER the moa, not before.

Here's what's wrong with Division system

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Posted by: Ravenmoon.5318

Ravenmoon.5318

I disagree. I meet baddies in ruby too. Granted a lot less, but still. And sometimes i get matched vs teams of baddies resulting in 500:50 blowouts without breaking a sweat.

Plus, I don’t see what’s so wrong with grinding. Grinding makes you play games. Playing games makes you a better player. If someone grinded 200 games to get to ruby then this person is better from where they started.

What I see wrong with the current matchmaking is that it matches people with probably bad mmr (mine) with completely oblivious people. I carried baddies throughout amber and emerald and most of sapphire. Which resulted in me being stuck in sapphire for over a week.

Anet should consider looking at numbers of matches played. I mean … some of the people I was matched with were terrible. They were riding the condimancer bandwagon and it gave them wins.

Balance is terrible and cheesy builds get good players killed.

when will you fix moa?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

It’s funny. Moa exists since the beginning of the game. Nobody complained about it for the past 3 years. And now bunch of baddies want a nerf to a class that has only one viable.

This looks and sounds like the complains that pushed thief out of meta so hard that it can’t get back up. The june update last year. Everybody was complaining about stealth and how it has no counter play and boom. ANet answered and made the class freaking obsolete.

Keep up the good work guys. Soon we’ll have 5on5 necro fights or some stupid comp like that.

I mean … learning to play is for losers right?

If you know how to kite, you can kite just as well with the moa. But that requires wits.

While we are at it remove the moa from the engi and turn that elixir x useless so that every engi could run a stealth gyro.

Which btw is infinitely better than thieves shadow refuge.

P.S: @Rodzynald – People are stupid and they don’t look. At least in ruby t4. I can open the fight with a moa and the enemies won’t evne bother to dodge.

This whole thing is a l2p issue. Maybe some of you don’t want mesmers in their comp because outside of moa its kinda useless and/or revenant fairs better in everything else. But you’re going to have to make use of one.

(edited by Ravenmoon.5318)

Can we finally nerf revenant plz

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Posted by: Ravenmoon.5318

Ravenmoon.5318

How many viable (outside of hotjoin/low tier pvp) zerk builds do you see beside revs?

Power shiro doesn’t run zerk.

Why the dishonesty on premades?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Oh come on. Quit crying. Most premades are just bunch of randoms that happen to not be braindead. Thanks to soloQ matchmaking being absolute trash I was forced to group up with bunch of people who I won once in soloQ. (Either that or uninstall Gw2 because I was being matched with trashy teammates versus skilled opponents)

We play together ever since, yeah sometimes we face enemy premades with voip while we do not use such a thing.

But do you know what so cool about that?
– No more blowouts.
– No more rage in losing because I know everyone is capable and they did what they thought was the right thing at the time
– No one talks back at me
– No one AFKs
– They all cleave and stomp and peel and ABOVE ALL ELSE
– They avoid outnumbered fights, instead they/we rotate somewhere else, even if it costs us a capture point.

After being stuck at sapphire T1 from soloQ I went up into ruby fighting teams of primo legends all the freaking time. But I kittening did it. Got me second tier in ruby, lost some pips, it got late. Will continue later otnight

Mesmer needs a massive nerf.

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Posted by: Ravenmoon.5318

Ravenmoon.5318

After my last match, where I was Moa’d 4 times, it can bleep right the heck off.

After my last match i was perma chilled 4 times because of reaper stacking.

Shall we nerf reaper freeze?

I’m not even going to bring up teh condi spam that was in there

Can we finally nerf revenant plz

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Nuking Retribution line would be a good place to start if they want to fix revenant. A lot of damage reduction modifiers, including a passive 50 % one on passive proc, which also stacks additively with protection. Additionally they got a pretty long passive taunt (notice a pattern here?) on a too short cooldown. And of course passive stability (Active Combat™) every time you dodge which is absolutely senseless as it allows for zero actual counterplay against CC.

With the amount of CC in this current meta 2 stacks of stability is paper.

Hell, even pulsing stability is paper. Everybody seems to be interrupting shrouded reaper.

Btw, stacking might by just swinging your AA in shroud without actually hitting something is pretty broken mechanic if you ask me. Even warrior didn’t stack might like that back in ROMpage days.

We need a built in voice chat

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Posted by: Ravenmoon.5318

Ravenmoon.5318

The game direly needs this. It’s the only advantage some premades have.

For those afraid of toxicity, there is always a block/mute button. It literally has no impact on you – please don’t dismiss the idea just because you don’t like it, many people want it and every serious PvP game has it. Also, keep in mind this is Gw2, not Cs:GO, which can sometimes truly be cancerous – especially since there are way more players involved in a match and it has an overall toxic community.

Even if a lot of people won’t use it, one player managing the others is a huge improvement. It can be done in WvW for groups of +20, it’s way easier for 5 players.

I really hope Anet will implement something simple, even if it’s a 3rd party addon or something.

Edit: Others have suggested simple keybound commands(decap far, assist mid etc), but unfortunately it wouldn’t work since every map has unique secondary objectives and we also have Stronghold.

Um …. why do you think Gw2’s pvp community isn’t equally toxic? o.O what gave you this impression.

You better play on your best 24/7 or boooy oh boy you are going to get a kittenstorm in your way.

Can we finally nerf revenant plz

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Ye exactly what I said. People consider revenant fine and they state that dragonhunter should get nerfed before.
That’s probably the reason every team did play duable rev instead of having at least one dragonhunter.
However, there is no reason to discuss with people who never played in a team or tried to do. Your whole experience seems to be based on low division soloq which is completly dominated by evil dragonhunters.
You guys are delusional.

The double rev team lost the Pro League finals though. Later on Phantaram said in his stream that he would be better off going as a mesmer and would’ve resulted in blowout against rank 55

Cool story though.

Anet please control

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Posted by: Ravenmoon.5318

Ravenmoon.5318

The teams of Necro’s and DH suggests that the the current PVP is in total disarray and if it is not addressed soon by ANET, then many people will leave the game, as it has become not enjoyable to play anymore. This has also created a very toxic gaming environment, which is understandable considering the absurdity of the OP classes.

That moment when you realize that reapers have no “Hardcounters” section on any of their builds @ metabattle

Just goes to show how broken condition mechanics are in this game.

We need a built in voice chat

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Have you ever played CSGO? Go ahead and do that. You’ll delete this thread on your own, I guarantee it.

DISCLAIMER: You’ll hear a lot of “cyka blyat”. No offense to our russian friends xD

Help ArenaNet balance the professions

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Posted by: Ravenmoon.5318

Ravenmoon.5318

GW2 player mentality:

“Wahhh nerf X and X and Y, but not my profession”

“Wahhh muh profession doesn’t need nerfs, only the weaker/unused stuff needs to be brought up to par”

“Wahhh arenanet what are you doing with all this power creep”

This is why balance is such a pain in the kitten .

The only balance ANet needs to register in their brains is that if you deal massive damage (direct, overtime or otherwise) you should go down fast.

I’m tired of seeing condi builds that deal up to 30k in condi damage be as tanky as bunker ele.

Also passive damage traits are not fun.

Power builds overall are severely handicapped compared to condi builds for the reaons

1) More bunker
2) Less resistance against condi
3) Everybody and their dog has MULTILPE block/evasion mechanics.
4) Dodge doesn’t pause condi ticks
5) Condi output should never be a build’s pedestal for a game that’s trying to be interesting to the viewer (eSports and kitten)
6) ^ Whoever thought this is fun is an idiot
7) I think i went too far.

Anet please control

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Posted by: Ravenmoon.5318

Ravenmoon.5318

This is getting out of hand. Fought alot of 4-5 man necro team. Obviously its getting out of hand. Not only that i am forcing to play a class that i dont favor. I hope you can actually fix this before season 2 ends. Its getting cancerous.

You dont actually think if you play a necro yourself you can win vs a premade with 5 of them right? The class stacking is something that should have been taken out long ago. Its a big problem in any game with pvp and I hate to see it esp when done with my own main.

PS: About Warriors. My reaper has been hit with 15k gun flame and 5×2k volley crits mutliple times in a single match. They are part of the meta

They are also paper in which a single thief triggers their passive EP in less than 5 secs.

I’m more concerned about DH/reapers. Way too many painful UNBLOCKABLE abilities. You can’t even dodge through the elite trap it always smokes you in and creates some weird circle that you can’t go out of. While getting passively damaged by ToF.

Same for reaper’s cancer spread upon entering shroud or various of other passive procs of cancer. I mean condi. Couple that with unblockable marks/wells and this game starts to look like a diarrhea.

To be honest, it would’ve been fine if there was no class stacking. But 4 reapers spreading AoE condi STACKS and chill by just pressing F1? :/ If you counter that you should seriously consider playing the lottery in that particular day.

(edited by Ravenmoon.5318)

People are complaining bout condi mesmers?

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Posted by: Ravenmoon.5318

Ravenmoon.5318

You know … if you complain about a condi thief you’re probably blown up to shreds by a D/P S/D thieves.

Because the current condi thief build is as skillful as the heartseeker spamming wannabes. And they are super ineffective.