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Does lore matter?

in Lore

Posted by: Risingashes.8694

Risingashes.8694

well the main issue is that if you were fighting the anomaly with her she’d most likely be dead because once that thing goes down the whole reactor blows.

That seems like a very strange issue you have there. You’re escorting her to the core to stop it from blowing up entirely. Something which didn’t happen originally because you weren’t there.

Originally Ceara stayed where she was, and got out of Dodge. But regardless of that, even if you pretended Fractals actually happened, she could easily get out from what the current setup was. Even if it’s just: “You fight the instability, I’ll try and deal with the reactor from the control room.”

Just a very strange issue. I’m more equipped to deal with “No, you’re idea is stupid because it’s stupid.”

Does lore matter?

in Lore

Posted by: Risingashes.8694

Risingashes.8694

Lines from Ceara escorting us through the instance:

“Red, I’ve always loved the color red.”

“Simply redefine the transmatter vortex. Mother have mercy, I really need to stop hanging around Asuras.”

“Careful there, I’m flamable. Because I’m essentially a tree.”

“Does anyone else have a sense of deja vu, or is that jamais vu? I don’t really know what I’m saying.”

“These really aren’t appropriate working conditions. We should form a worker’s collective.”

“This much power could really go to a person’s head. Get it- power. I’m hilarious.”

“You guys don’t seem like most Asuras, none of you have detailed your past accomplishments, or implied I’m an idiot- and it’s been at least five minutes.”

(edited by Risingashes.8694)

Does lore matter?

in Lore

Posted by: Risingashes.8694

Risingashes.8694

What if: Instead of Scarlet appearing for 5 seconds and monologue-ing at the end of the fractal we were escorted through the instance by a young Sylvari called Ceara. Fresh out of the academy we and Ceara battle through the facility to get her to the core, that she explains she has the knowledge to prevent from going supernova.

She helps us with tips for the puzzles, and explains why a Sylvari is in a place you’d expect only to have Asura (actually get some of that short story in to the game).

You battle the anomaly with Ceara’s help. She explains that the facility was built too close to magic laylines, and future facilities should be built as far away as possible.

You bid the helpful Sylvari farewell, and are able to talk to her after the rest of the party leaves for some backstory/foreshadowing.

Does lore matter?

in Lore

Posted by: Risingashes.8694

Risingashes.8694

Bobby, the issue is that you keep teleporting Scarlet away from things, and what you end up with is a lot of meaningless farewells and promises for the future. It makes the character seem ridiculous and annoying.

Give us meat, give us actual characterisation. Not everyone wants story so give it to us in an optional format that doesn’t involve rushing between mob pulls, because what you end up with is disjointed and empty.

Work out a way that we can actually communicate with Scarlet beyond her running away monologue-ing at us. Fractals was the ideal platform as we could have met her prior to her plans, but it’s still doable. Let us talk to pre-Scarlet, or let us see her making her alliances, or just give us something that let’s us see her in a situation other than “I’ll get you next time Gadget”.

We get it, she’s building a reactor, molten metal, toxic battery, aetherblade shielding. Thermonova actually confirmed a lot that people were theorizing about, but until you guys justify the character by actually showing (those that want to see) how Scarlet could actually do any of the things she’s supposed to of done, and/or what she was like before- most people are just going to be annoyed regardless.

Fractal portal only showing Story

in Bugs: Game, Forum, Website

Posted by: Risingashes.8694

Risingashes.8694

@Invictus.1503

I had the same issue. What fixed it was doing story again, with me as host.

What may be related is that in my first instance I got the achievement, but couldn’t loot the final chest as I wasn’t teleported to a glowing room after the final boss. I was able to get the proper popup after completing and looting the chest in the second instance.

Thaumanova reactor a wasted opportunity

in Fractured

Posted by: Risingashes.8694

Risingashes.8694

Abbadon’s fall was over 1300 years ago.

Sylvari did not exist.

That’s just how amazing Scarlet is. Didn’t ya know?

Silly, silly child. HAHAHA TEDEDEDEDE.

Bug: Daily Fractal Runner

in Bugs: Game, Forum, Website

Posted by: Risingashes.8694

Risingashes.8694

I’m also not getting credit for this daily, along with Toxic Gardener.

Should be Longest->Medium->Short

in Fractured

Posted by: Risingashes.8694

Risingashes.8694

While I agree the idea is good and makes sense, as pointed out, oo one would run dredge fractal and reroll until they get something easier/faster.

Then again that might be a good way for anet to balance fractals, see which one gets skipped and then make slight adjustments.

As opposed to now where no one will do any short fractal other than swamp?

Should be Longest->Medium->Short

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Posted by: Risingashes.8694

Risingashes.8694

The solution is not switching the orders, is fixing the fractals that people avoid so they are no longer a mere exercise of frustration.

Which is nice, but wouldn’t at all address what I’m saying.

Even with balance going long→med→short is the best option.

Should be Longest->Medium->Short

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Posted by: Risingashes.8694

Risingashes.8694

They won’t do this because then Dredge and Grawl will never be played.

If the entire playerbase purposefully avoids a level then that indicates you need to properly balance your levels.

Should be Longest->Medium->Short

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Posted by: Risingashes.8694

Risingashes.8694

People are tired by the third fractal, and putting the longest one at the end is just frustrating. Instead we should be getting the longest over with first, and then have things move from trash clearing to puzzle solving.

Instability: Poorly thought through

in Fractured

Posted by: Risingashes.8694

Risingashes.8694

Currently instabilities are based upon difficulty level, meaning people can skip instabilities altogether.

Potentially a person can do the same instability (level 50) 20 times, without ever having to deal with the others provided they’re grouping with level 50s.

This hardly seems what was intended.

The obviously fix is to make instabilities based upon personal level. So that potentially each member could be effected by a different instability.

This isn’t perfect, as I think part of instability balancing was that everyone had the same one. But it’s certainly better than people just choosing the easiest instability and doing that over and over again.

Missing from the TP: minimum increments

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

The previous lowest seller had to have undercut someone else, so why wouldn’t the person they undercut be upset that their sale was stolen?

This isn’t a la-di-da commune where we sing coom-bye-ya and howl at the moon. We’re all capatalists here. Competition is a valuable aspect of markets. If you get underbid or overbid then cry crocodile tears, them’s the breaks.

People asking for a change aren’t asking to stop undercutting. They’re asking to fix an area where competition is being limited by a market failure.

The person really hurt here isn’t the undercut person, it’s the person buying the item instantly, or the people selling items instantly. They’re paying more, or getting less than they should be if the market was operating properly.

If I really want something to sell and the market looks weak, I fill a buy order or price the item to move.

If the current sell price for an item is 500g, and you think “that’s silly”, I’m going to move this fast and sell at 450g to sell it fast. Everyone is getting items in the same way, there is no such thing as efficiency when it comes to item aquisition. So if you can sell for 450g and be happy with it, others are going to also think that’s profitable- not as profitable as 500g mind you.

So the undercutter will list at 449g99s99c, and they’ll have priority over you. It’s impossible for you to find a price point where it’s not just as worth it for an undercutter to list at -1c, because -1c is nothing compared to the total price.

There could be someone who comes along and buys 2 of the item, and then who cares? The point is the ‘could’. It’s uncertain, and that’s what the undercutter is doing, reducing risk for zero cost. He could never have his item bought, it could sit up there forever- and yours will too. But his had far less a chance of that happening, because his order gets executed first.

So what if the undercutters get sales if your item sells, which it will eventually if you priced it correctly?

I was talking specifically about an excess supply market, as per the quote above the section. The reason you would not expect to sell your item is that only some items are sold on the way down to the new price point. These items are inevitably going to be undercutters as they are first in line. If all items were sold we wouldn’t be in an excess supply market.

The reason it matters is that the undercutter is not giving as high a price as they would under proper competition, as in order to gain priority in a properly functioning market they would have to offer more than others.

I just think the FIFO/undercutting/overcutting argument is a poor justification.

and given how badly governments have mucked up real economies by trying to make folks feel better, I’m reluctant to support messing with something that is working OK (if not exactly optimally) economically.

It’s a poor justification because you don’t know how it would effect things and therefore shouldn’t be done?

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

It wouldn’t change much of anything. People will still just outbid you by the minimum required. TP flippers don’t care as long as there is a good profit to be made. If not, they just move to something better.

It would mean sellers who are in a hurry get higher prices, and buyers who are in a hurry don’t have to pay as much.

You all seem to be thinking about this in terms of underbidder and underbiddee, the person who is underbid is going to be underbid regardless. The real people missing out are the people entering the market without the benefit of competition, because some joker is able to come in and jump the queue without giving anything up.

The underbid don’t get any kind of royalty for their position, it doesn’t really matter whether they were overbid by 1c or 5s (other than being annoying). But it certainly matters to the person receiving or paying that amount.

Missing from the TP: minimum increments

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

But 1c is the minimum amount not some super fractional part.

Would you consider 0.0000001% super fractional? Because that’s the fraction 1c is if you bought 1/3 of a legendary. I’d tell you for a full legendary but my calculator gave me 3.0303E-08 because it doesn’t work with decimals that low.

even if it’s only 3 cents, sure, why not?

In my country? Because there is no such thing as a 1 cent piece, the government decided that they were effectively worth nothing and it would save everyone far more in time just to eliminate them entirely.

Just because something has a whole decimal value doesn’t give it value. Things are relative, and when you have a relative value that is 0.0000001% of the purchase value you’d be crazy to have that enter your thinking pattern at all.

If it took you 10 seconds or more to double check that the difference between the prices is indeed 3 cents, you would have used more than 3 cents worth of time at the US minimum wage.

DAE wish they knew the names of traders?

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Posted by: Risingashes.8694

Risingashes.8694

Putting aside simply trying to create duopolies, does anyone else really want to be able to communicate with the people they’re in markets with?

This isn’t a feature request, just sharing a feeling I’ve had.

I seem to have a lot more meaningful interaction with people I’m in markets with than the random I run yet another dungeon with for the hundredth time, yet I never get to actually communicate beyond revenge undercutting them.

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

Okay. But you are trying to distinguish a 1c difference from a 1s or 1g difference but more (or less) is still more (or less) regardless of the size of the difference. Is the aggravation going to be any less when someone under/over cuts you by 1%/5%/10% rather than 1c?

I’m sorry but the “it’s almost the same” doesn’t work for me because the prices are still different and the “buy now” and “sell now” price is better for the person choosing that option since they either spend less or get more.

Is 0.000000000000000000001c more?

Would you clip a coupon for 1 cent off a $20,000 car?

If deciding between a $2000 washing machine and a $2000.43 washing machine, would price be a factor in your decision?

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

The prices are all essentially the same, so if there is more demand than the supply being put on the market, all of those essentially the same price items will sell.

Let’s look at the payoffs. Undercutter: Saves time, lowers risk of market reversal, effectively equal payoff. Previous lowest bidder: Loses time (low amount in a demand surplus market), higher risk of market reversal, effectively same payout as undercutter. Buyer: Saves time (wants the item now, pays premium), no market risk, pays effectively the same price set by previous lowest bidder.

Now look at it with a reasonable bid measure in place.

Undercutter: Same but with a lower profit. Previous lowest bidder: same. Buyer: Same but pays price closer to the true value of the item.

Controls have nothing to do with the previous lowest bidder, they’re irrelevant unless undercutting by 0.1% or 5% or 1% or whatever a reasonable amount is would truly make the item unprofitable for the undercutter. What it does effect is the buyers, who now benifit from competition in the form of lower prices.

If there is more supply than demand, only a portion of those essentially the same price items will sell and the price should be dropping.

This is assuming an excess supply market drops without sales on the way down, but they don’t. Items do sell and those items are undoubtably going to go to 1c undercutters far more than people who don’t. So under both market states the 1c undercutters gain something, or a lot more, than others without having to give up anything.

There might be something to the idea that the price should drop in slightly larger chunks, but I think it’s better to err on the side of more granularity than introduce an artificial price bias.

Why is it better? What advantage does having a 1c pricing bracket have over a 0.1% price bracket? Because the group it’s benifitting are not normal sellers, or buyers. Sellers are having time stolen from them, and buyers are having money stolen from them, assets which I assume they both value.

What disadvantage or market failure are you worried changing price brackets to a percentage will have? Which group within the market will be hurt?

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

FIFO would only work if the buy and sell prices were fixed ahead of time.

You’re misunderstanding. FIFO doesn’t mean that the first bid regardless of price is executed. It’s offer price specific with the lowest offer or highest bid is always given priority and offers and bids grouped by price have FIFO applied to them.

The problem being that if the units offers and bids are measured in are ridiculously small FIFO effectively becomes LIFO as people can jump in to a lower price bracket with a 0.0000001% reduction in their offers/bids.

Think about if ANet allowed partial copper bids, so that you could offer your weapon at 0.00001c less than another person and get selling priority over them. Would this be okay with you? Because for higher priced items this is effectively what is happening.

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

The OP’s suggestion doesn’t work. If the limit is 5% of the selling price of say 1s, then it is only 5c. If 1c is not a significant increment, is 5c then a significant one? I don’t think so.

It works perfectly. 5c is significant on a 1s item. It’s 5% of an item, 5% regardless of the price is significant.

Just as 50g on a 1000g item is significant. Or 2c on a 50c item is significant.

You’re acting like just because an item exists where 5% is equal to 1c means that 1c is a perfectly fine limit for ALL items. That is complete nonsense, and is no way a flaw in the proposed system.

That being said, I think 5% is far too high. That would negatively effect some lower priced markets and is unnecessary.

Let’s work with 0.1%. With a 0.1% limit it wouldn’t effect anything up until 20s, and then would only raise the increment to 2c instead of 1c. For a 1000g item it would limit bids to 1g above the current highest (or any amount below or at the current highest) and the opposite for sales offers.

This would mean people have to give up something in order to get priority but would leave the majority of offers uneffected. Not much, just 1g on a 1000g item, but at least that’s 0.1% as opposed to 0.00001%.

(edited by Risingashes.8694)

Missing from the TP: minimum increments

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

The OP has many choices to take.

The OP has many choices, but all of them leave him being cheated out of time which the undercutters aren’t paying for, and doesn’t make up for the fact that under true competition the sellers would be getting far more for their goods than you are now (far closer to the ‘true’ value of those items).

That’s what competition does, brings prices closer to equilibrium. Overcutters that don’t need to actually pay a reasonable amount more to skip the queue are cheating sellers out of money, and buyers out of time.

As to your point on the irrelevence between 1c or 5s overcutting, the point is that the limit should be percentage based. If you undercut by 0.5% then that’s competition, complaining about that is just sour grapes. But currently the price of undercutting is 0.00000001%- that may as well be 0%, and that’s simply unfair.

Missing from the TP: minimum increments

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

Why should he be forced to pay so much more than you?

Remember that there is another side to this transaction: either a buyer is paying more than they would under proper competition, or a seller is getting less than they would under proper competition.

The 1c undercutter is taking money out of the other person’s pocket without giving up anything themselves.

You talk about normal traders like they’re somehow doing something wrong- like they should make huge profit sacrifices to reach some impossible state where undercutting by 1c will no longer be profitable. Do you get that doing so would require eliminating profit completely? Most likely even taking a huge loss on items?

The only way to stop 1c undercutting is to make your offer plus 1c no longer worth it, and no one can operate in such a system.

(edited by Risingashes.8694)

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

Especially in a market where there is low supply and high demand, you will most likely miss the more reasonable buy offers and asks because they will get snatched up quickly.

Only ‘especially’: only. The only markets that what you’re talking about applies to are high velocity markets where demand exceeds supply and so there is upwards price movement.

What we’re talking about is low velocity markets where demand and supply are approximately equal. In those markets you can very easily see which orders are being fulfilled and which items are being bought because the cost of listing is so significant in real money terms that relisting isn’t an option.

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

Let’s put it this way: Do you think the TP should be a FIFO system or a LIFO system?

Should getting a bid in first entitle you to priority? Because currently, for higher priced items, it’s effectively a LIFO system as people can get effectively the same profit and yet get priority by listing at 1c, or 0.00000001% the total price lower.

It’s not a queue at all. It’s a market.

The folks who get priority are the bids and asks that you never see because they get filled too quickly. You’re obsessing about the bids that you can see and ignoring the ones that are getting filled while the bids that are all within 10c of the wrong price aren’t getting filled.

They’ll probably get filled eventually when the prices shift, but I guarantee you that the person that just overbid you by 1c is still behind the potentially many other folks that are overbidding by significantly more.

You’re talking about high velocity markets. I’m, and basically every other post in the topic, are talking about low velocity markets.

The Copper Ore market isn’t a problem, 1c is a significant proportion of the total value, and the market moves so fast that individual undercuts/overcuts are irrelevent. The Dawn market is something different: 1c is nothing compared to the price and only a few are sold each day.

So instead of talking about a situation that no one was actually discussing, where worrying about 1c undercuts is certainly irrelevant, how about you instead address low velocity markets where your blanket denials don’t hold up as well?

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

It thus rewards only those with unlimited amounts of time and/or those who use software tools to assist them.

So what? That’s not a problem. Listen to what you just wrote … people are rewarded for giving their time and tracking the market. Why is this something you think is unreasonable? You don’t think that someone should be rewarded in line with their efforts in the game? Again, that’s not so much a problem as simply recognizing that’s how the market (should) works.

Let’s put it this way: Do you think the TP should be a FIFO system or a LIFO system?

Should getting a bid in first entitle you to priority? Because currently, for higher priced items, it’s effectively a LIFO system as people can get effectively the same profit and yet get priority by listing at 1c, or 0.00000001% the total price lower.

As someone who believes a FIFO system is preferable, I want this to end. I want competition to be a force for all items so that prices are lower and those who profit do so by providing value to the market.

Missing from the TP: minimum increments

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

I don’t find the things the OP lists as problems unless a person doesn’t understand how the market works. Annoying? Sure, but they aren’t problems. Don’t confuse competing for goods on the market as a casual shopper as a ‘problem’. That’s simply not how this market is set up in the first place.

I have a problem with a system that says “I match his bid but sell to me first”. And that’s what the TP is now. Topping my 12g bid by 0.00083% is NOT a real overbid, it’s just an attempt to skip to the front of the line for offerers.

While you have a problem with that, it’s not a problem. That’s just other vendors competing with you.

The intention of competition is to drive down prices. Allowing people to reap the benifits of competition without actually sacrificing profits is a market failure: it makes buyers and sellers worse off.

0.00000000001% is not an appropriate sacrifice. 0.000000001% doesn’t make buyers better off when competition should be giving buyers real price savings.

It’s not ‘annoying’, people complaining about this don’t ‘not understand’ markets. It’s a real problem that leads to non-equilibrium and destructive behavior.

Efficient markets in real life specifically combat this situation with reasonable limits.

Try going to a professional auction and bidding 1 cent more on a thousand dollar auction, or a million dollar auction. That’s what the TP currently allows.

Missing from the TP: minimum increments

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Posted by: Risingashes.8694

Risingashes.8694

Whether the minimum increment is 1c, 1s, 1g or 1%, there are people who will always top your bid by the minimum amount they can. It won’t stop the frustrations, in fact it will cause more frustrations because now instead of rebidding 2c higher you have to rebid 2g higher. Then another 2g when the same bidder tops you again, and again…

Let’s say that ANet follows your logic and decides to take it to it’s logical conclusion: Limiting bids to 1c is bad for competition. So now 1c can be divided down to .000000001c, enabled in an advanced options menu for power traders so as to not annoy casuals.

So you want to sell a green sword level 79 for 2s. 2 seconds later someone with the same green sword comes along and lists it for 1s99.9999999999c

Is this a properly functioning market to you? Is your advice for me to ‘price it properly’ to begin with? What price is ‘proper’, when the next person can take the same amount of payoff minus an amount so insignificant that it may as well not exist?

For a high velocity market this may work as you could luck out and have two people buy the sword and no other undercutters appear, but this still results in 1 undercutter getting more time and more profit than they should under proper competition, and 1 buyer who how to pay more than he would have under proper competition. Two people have been hurt regardless of the outcome to the benefit of someone providing nothing of value to the market.

But take a low velocity market such as precursors: now effectively the same situation occurs. Undercutters can list at 0.000001% less than the lowest seller. This is what leads to the gigantic gaps between buy and sell price for these items, no competition exists because sellers know their offers will be undercut regardless of how lowly they list their items.

Remove Keg Assists achievement

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Posted by: Risingashes.8694

Risingashes.8694

Over 500 games I’ve gotten 140 assists, and 120 of them was from farming them.

They simply don’t happen, either in the previous verision of Keg Brawl or the new one. The limitations on what counts as an assist are ridiculous, and it relies on you making it less likely for your team to win in order to get them.

If it turns out Quartz is used for Precursors

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Risingashes.8694

If it is used, I expect prices to rise further, if it isn’t, “express elevator to hell” time.

I’d say the opposite. Quartz has been consumed at fantastic rates for ages. If used in Ascended long term specs are going to fear a new source and dump. If not then it’ll stay with zero new supply and their stocks are going to retain value.

Compensation for getting reset to level 30?

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Posted by: Risingashes.8694

Risingashes.8694

words

Okay sorry Patrikan, and all others in this thread. People are reporting all my posts and I assume it’s automated because they’re all getting deleted.

No real point wasting my time. Hope you guys work this out.

(edited by Risingashes.8694)

Compensation for getting reset to level 30?

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Posted by: Risingashes.8694

Risingashes.8694

If you think a bit of compensation would be a nice gesture then many will support your respectful request. But not if phrased in terms of entitlement.

Want to bet?

Never mentioned revive orbs. Mentioned Maw exploits.

Which are equal.

I’m talking about the line-of-sight exploits that used to exist, and the OOC revival spots. Revive orbs were hardly the main method of progression.

Compensation for getting reset to level 30?

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Risingashes.8694

Risingashes.8694

2) People still want to be able to prove that they actually did the super challenging content.

I get that, but think about it from the majority of people’s perspective. People who played outside of the games rulesets will be rewarded for something which is no longer doable, for something which common sense would dictate that you’re not supposed to do.

So you’re annoying one of two groups regardless of what ANet does.

1) A group who supposedly did it just for the challenge and to know that they could.

Or 2) A group who played within the intended rules of the game, who played just as much as the level 80s- if not more- but just stuck to 48.

Personally I think it’s a no brainer. But we seem to disagree. I might not even care if the 80s did get a title, but I certainly understand if ANet didn’t want to do it, and they are certainly in no way entitled to it.

3) you expect some kind of compensation and appreciation for your accomplishment.

I might be being harsh, but I really find it hard to feel sorry for people who either a) wanted to push their limits and should be happy with what they achieved or b) purposefully tried to get a massive headstart on other people by exploiting the games systems.

I get why a proportion are upset, but at the end of the day it’s an entirely new system that adds actual variety and challenge beyond pure damage and health increases. Acomplishing higher ranks in the new system should be actually meaningful while 50+ was always really just an obscure novelty.

“rewarded” the same possibility as everyone who never bothered to even do a fractal, is completely unacceptable.

The people who never ran a fractal aren’t suddenly going to overtake your progression, but it’s annoying for sure.

But remember you’re now going to have complete access to every single character now. That’s a huge thing. Now you’ll be able to have a gigantic amount of group customisation apart from the host.

It’s annoying, hell I’m a bit annoyed at potentially having a few weeks of lower rewards. So maybe ANet will give people something- they have been fairly compensatory in the past when it comes to these things. I think we might just differ hugely on what that reward should be.

Compensation for getting reset to level 30?

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Risingashes.8694

Man please tell Anet they shouldnn’t give all These revive orbs in the achievment chest and remove em from the trading post because if you use em you get Dhuuumed only gw1 Player will get this sooo I tell it to you … after pressing a revive orb a pirate ghost Comes and will instant ban you … this is because anet considers revive orbs an exploit!

Never mentioned revive orbs. Mentioned Maw exploits.

Why is there Gear Gating to content

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Risingashes.8694

Fractals may have been made to be gear gated, but I think it’s a horrible system regardless.

What exactly is the point of gear gating? It seems just to be an artificial slowing down of progression. Would it be better for fractals to scale indefinately and just get harder and harder?

The more you play the easier the stages get, that seems completely contrary to what people want. Gear gating just screws with itemisation and makes running challenging content vulnerable to RNG and forced gold sinks.

I really see zero value in soft-locking people out of content. Having progression based on skill seems the ideal form of game design. Item gating seems like a relic of game design from when developers had to artificially stop people from completing content too quickly so they had time to design more content- with fractals this need not be the case, scaling could just continue on forever until a true skillcap is reached.

Compensation for getting reset to level 30?

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Risingashes.8694

Dungeon dev actually said few months back that they would eventually unlock higher scales with the introduction of more ascended gear. So no, we have done it in the hope that statement was still valid and that with the promised update to fractals and constant introduction of new ascended gear those scales we exploited so much will be realistically finishable.

Then you took a longshot and lost. Since challenge, achievement, and fun hold no value to you I’d imagine you’re hurt that your gamble didn’t pay off.

If you think a bit of compensation would be a nice gesture then many will support your respectful request. But not if phrased in terms of entitlement.

Compensation for getting reset to level 30?

in Fractured

Posted by: Risingashes.8694

Risingashes.8694

-snip-

Doing odd levels is now an exploit? Thank you for clearing that up.
Using res orb is now an exploit? Sure, whatever you say.

It is if you’re using the odd levels of a host who exploited up to 80 back when Maw could still be exploited.

Compensation for getting reset to level 30?

in Fractured

Posted by: Risingashes.8694

Risingashes.8694

o saying that being able to play lvl 80 is not an accomplishment is completely disrespectful to those players.

I think this might be your issue: no one is saying this. The level 80 people are really the best in the game. They’re impressive. Hats off.

But that doesn’t entitle them to additional rewards that were never promised to begin with. They exploited the game in order to challenge themselves. That’s admirable from where I stand- but all of this repution and respect is being squandered by the whining entitlement demonstrated by many from their ranks.

They did something that they knew wasn’t rewarding. They did it by purposefully skipping the very stage that would have given them the mechanically programmed reward, because completing Maw was statistically impossible And that’s great. No one except trolls are saying otherwise. What is being said is that:

1) ANet shouldn’t screw up what sounds like a great new system for variety and challenge just because forum warriors imagine themselves to be masters of the universe and that their level 80, which they exploited to jump ahead in, is somehow akin to a legendary weapon.

2) Getting to level 80, achieving all GW2 had to offer at this point in time, is reward enough, especially considering doing so required working outside of the intended framework of the game- something a lot of people simply didn’t have the connections to accomplish, or were uncomfortable doing.

None of them did so for monetary rewards, they did so for personal challenge, for glory and because it is fun.

Yes.

Now that this is being taken away,

No, no- a million times no. They beat it, they acomplished it. No one can take that away unless ANet breaks in to people’s home and mind-wipes them. ANet can’t announce that you didn’t reach 80- you personally know you did. Giving people a title would be unfair to those who played the game properly. You shouldn’t need a title, just tell people you got to 80 before it was cool.

ANet can’t retroactively take away fun either. You had that, or you didn’t.

What would make them happy will be a one time special skin, a title or maybe a unique mini, unobtainable in any other way. They just want something to show for their accomplishment.

What kind of precedent does this set? I got my 500 Fractals, mostly at 48. I went to 52 just because I was a bit bored a few days and a PUG group was on offer. But if I knew a title would be awarded I would have worked to exploit the game to get up there.

No one could have expected that exploiters would get rewarded, and it really is irrelevant if the exploiting was done simply to make the game harder. If you choose to make the game harder that’s cool, but that’s something that you’ve chosen to do knowing full well that you’re working outside the bounds of the game’s reward structure.

3) The people with multiple characters on high levels. How can they be compensated?

With the ability to now run any fractal level on every single one of their characters. You’re complaining about ANet giving, for free, the thing these people had to grind through a stupid amount of lower levels for.

“I wasted 20 hours getting a second character to 48. Now I’m mad that you’ve given everyone 80 hours worth of fractal progression while I only received 60.”

Doesn’t this seem awfully petty to you?

All this being said- I think some kind of compensation (but in no way exclusive rewards) would be a nice gesture. One of the new fractal weapon skins where you can choose whatever weapon you want would be a great token reward that is appropriate to the effort put forth.

(edited by Moderator)

Compensation for getting reset to level 30?

in Fractured

Posted by: Risingashes.8694

Risingashes.8694

Then there is no problem wih the reset either as far as I see. If you did it for the challenge you had your reward all the time playing 50+ instances, didn’t you. And now you get even newer challenges.

Imagine some people would like to be rewarded for completing challenges. It’s not like champ farms at which most of the posters excel is challenging yet it is extremely rewarding.

You’ve already been rewarded for completing the challenges. You’re just not being given additional rewards for having not completed new content.

Just like people who ran 48 dozens of times aren’t being double rewarded as if they were level 100. You got all the rewards you were due at the end of each run.

Theory about Scarlet's motives

in Living World

Posted by: Risingashes.8694

Risingashes.8694

When you state that “Scarlet popped out of nowhere”, if you mean the actual physical body then you are completely wrong because we know exactly where that body came from: The Pale Tree

By this I mean that no one in the world ever mentioned a genius Slyvari who did everything everywhere prior to us being attack by her. And no one seemed to mention her afterwards either.

After making the post I found out they added some text to the Pale Tree, mentioning Scarlet specifically- so this is no longer fully true and I no longer think she’s from another reality.

Turns out ANet was just even worse at making characters feel like they weren’t made up than expected.

Changes to the trading post interface

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

How about a search filter for Item’s I’ve Bought / Sold.

And the ability to condense items in those lists to averages, so that all 80,000 purchases of Silk Scraps only take up 1 slot.

Might actually make those lists usable for anything other than looking at the past few hours.

Ability to cancel all bids/offers for a certain item at a certain price. Sick of spending 10 minutes cancelling 250,000 bids just because someone decided to put a wall up ahead of me.

Ability to see the bid/offer spread on the sell page, instead of having to do the sell→buy→sell dance (and then the sell→buy→sell→buy→sell dance for when you doubt your memory even though you know you know it).

4th sell option: Sell at remembered price.

—-And that’s just basic functionality that should be in- now for some crazy stuff.

Complex Trades

Ability to see all items meeting specific criteria at a certain price. eg- All level 78-80 items, catagory of armor, quality level of masterwork. Sell @ 6s34c.

Even crazier: also, only sell if sell offer is currently below 6s34c.

One more level: Same criteria, but sell @ lowest sell offer minus 1c.

That little gem would save hours of my life and literally destroy my profit margins, but good. I shouldn’t be making money from poorly designed trade mechanics.

Automatic Trading

Next crazy thing: Automatic trading. Buy 100 Laced Gloves, put in an automatic sale command, once order is forfilled sell Laced Gloves automatically at lowest seller minus 1 copper.

Crazier: above only if sell price is above 6s34c. Otherwise list at 6s34c, or otherwise just leave in bought queue to be picked up.

Silk Highest Since Feb

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

Now the speculators for Ascended armor are just going crazy.

Silk aint gonna be used fools. Stop bubblin’.

Theory about Scarlet's motives

in Living World

Posted by: Risingashes.8694

Risingashes.8694

…continued from last post…

Scarlet found this out first in the sense-blocking chamber. It’s what the Pale Tree warned her about, that this knowledge is dangerous and that the tree has kept it secret for a reason. She then located Malick, and through him found his tree. Confirming that by default the trees are supposed to produce dragon minions- and the Pale Tree is in effect a freed champion. Caithe knows this from following on where our Slyvari characters left off.

So why was the Inquest trying to get Husks? (Answer from Woodenpotatoes) Because Husks are excellent batteries. They can take in tons of energy and not explode unlike basically every other Asuran component. So learning from Theormonova and their 3 other exploded facilities around Tyria the Inquest go out to get Husks. Why do Husks take so much energy? Likely because they are dragon minions and can do the exact same thing as Primordus’ minions that contain heat energy, or Kralkatorik’s minions that contain chaos energy.

And why are the Inquest trying to combine dragon minions (the result of which is Alpha in CoE)? Because dragon minions tend to start to follow the Dragon’s will the closer the dragon comes, and the Inquest want to control the minions instead.

So Scarlet upgraded from Husks to Oakhearts. And then is moving from Oakhearts to gigantic hyperevolving Krait hybrids. Why? Likely to use as super efficient and gigantic batteries while also making them immune to both the influence of Mord and Bubbles at the same time.

What else is Scarlet likely picking up this patch? Krait source stones, said to be similar in makeup to Bloodstone Shards, the things which gave everyone magic to begin with- and things which would be perfect to use as power generators. Far better than underground chaos stones that the original Theromonova used.

So far Scarlet has:

Metal.

Invisibility.

Power capacitors.

Dragon hybrids.

Power stones.

Learned of Bubbles, of Mord and that the Pale Tree is covering this up.

The next update is likely to use all of these components. In which Scarlet finishes her power station for the ultimate purpose of hybridizing more dragon minions to defend against Mord and/or destroy the Pale Tree.

Other possibilities are the Infinity Ball, which Scarlet is implied to have knowledge of. If this is the way they go then it’s possible that Scarlet isn’t from this timeline, and comes from one where Mord has already attacked and the Pale Tree has been taken over/destroyed.

This would explain her ease of control over the Steam Creatures which are seeping over from the alternate reality created by the Infinity Ball, and would be a cheap but plausible explanation for why Scarlet popped out of no where.

Or she could simply take over the Inquest, since we kill Kudo (the leader) in CoE Story, and now has access to everything they’ve ever been trying to achieve, as well as a history of membership from her time in the Asuran Colleges.

Theory about Scarlet's motives

in Living World

Posted by: Risingashes.8694

Risingashes.8694

Think this theory mostly mistakes Scarlet’s reward from the costs of doing business.

A. Frost and Flame: Scarlet makes Molten Alliance in order to get steel comparable to Iron Legion steel. The Molten Alliance really only make boilers and are bad at smithing, while the Dredge are good smithers but have horrible access to resources. Combined they rival IL and are really the only logical source of strong metals in Tyria (Inquest use Asuran designs which tend to be focused on power rather than containment: see- every Asuran project explodes).

The cost of F&F to Scarlet was allowing the MA to set up facilities and take over a few zones. She likely encouraged the facilities to be further out but the MA wanted Char/Norn blood. The Char were more aggressive so they set up next to the city. While Dredge set at on furthest edge.

This also benefited Scarlet because it moved refuges away from Kralkatorik, and Jormag (two body corrupting Dragons) and towards the cities. Causing overcrowding and less fodder for the dragon armies.

B. Dragonbash: The Northern Pirates and the Inquest join together. The cost to Scarlet was allowing the pirates to try and get on to the council. Something they’ve specifcally wanted.

The advantage to Scarlet was testing increasingly complex mechanical mesmer technology. First with cloaking (seen in Not So Secret), then with Clones (seen in TA), then with full out invisibility (seen in Nightmare Tower).

The price to the Inquest? Access to Husks, that they’ve been after since the beginning of the game. Something they’ve been trying to buy at great cost from everyone surrounding CoE.

C. Queen’s Jubilee: Jenna suddenly has an army of golems, something no human has ever done, to rival races who’ve worked on Golems for generations. The source: unknown. Scarlet appears and suddenly takes control of the entire golem army. Sounds suspicious to say the least. Either Scarlet built the golems to begin with or she had a deal with the person who did.

Seems the real purpose was to get a gigantic army, while letting the entire world know you have an entire army. Killing the Queen seemed irrelevent, since Mesmer trickery would have to be assumed (although that all depends on how reliant you believe ANet are on the idiot-ball style of writing, which you wouldn’t be wrong in assuming based upon past plots).

D. Twilight Assault:

After drawing everyone away with constant invasions, Scarlet specifically invites Caithe to her secret facility. What is being tested here? Clone making machines. What is the secret? We found out this patch that it’s Malick, the Sylvari from another tree that Caithe has been keeping quiet ever since the Slyvari personal story.

With this agreement she’s able to get enough Husks to pay off the Inquest, who she still owed. And is able to create a modified Oakheart which she finds can be used similarly as a battery.

F. The Nightmare Within:
Using the Aetherblade mesmer machines, evolved 3 times since the Alliance formed, and the metallic framework developed by the Molten Alliance, Scarlet has protected a Toxic collaboration that aimed to combine Sylvari and Krait.

The price for this was to bring forth the prophet for the Krait, and cause general destruction for the Nightmare Court.

Why did Scarlet want to combine the two races? She got the idea from the Inquest, as the entire point of them creating CoE. To combine two dragon minions.

The Krait origins have long been rumored to concern Bubbles, and the Sylvari are likely from Mord.

…continued…

Scarlet: fine character, bad delivery

in The Nightmare Within

Posted by: Risingashes.8694

Risingashes.8694

And she needed to have not continuously been defeated so easily so consistently. Villains need to have the occasional major success in order to be taken seriously.

And that success needs to be believable. Not “Ah-ha! You’ve destroyed my massive investment- just like I knew you would. Everything is going according to plan- <evil laugh>.”

Even if that turns out to be true, the explanation for it will defy belief.

Being mysterious is fine, having reality twist to accommodate you isn’t- be it hero or villain.

Off topic: but I think a lot of Scarlet hate could be solved by showing us what is actually happening. Krait and Nightmare court team up, sounds a bit unbelievable- but how about show us with our own eyes. Have us transform and see the original meeting.

If you’re unable to create an original meeting that demonstrates such a thing then that a clue that maybe what you’re doing simply isn’t logical.

Flame Legion and Dredge: show us the meeting.

Humans suddenly, and for no reason, start practicing advanced golemancy seemingly just so Scarlet can convert them in to an army 2 weeks later. Show us how that happened. Show us how the humans got them. Show us why Scarlet was so easily able to convert them. We don’t need to kill anything, just allow us to stand around as a Krait while people talk to other people near us.

Person teleporting around at unprecedented levels. Show us how that’s possible.

Flame Legion prisoners don’t give up a plant who they’re angry at immediately? Let us stealth and see why. Let us see their leadership order them not to talk.

If interactions can be crafted to demonstrate why any of these things are believable, even if their believability is marginal, people will at least see things happening in the world.

Instead of what currently happens, ANet stating that something unbelievable happened and us having to believe it without ever witnessing it. It feels like very poorly written fan-fiction.

“Scarlet was a master of making people do what she wanted.” Show don’t tell. Story-writing 101.

Scarlet: fine character, bad delivery

in The Nightmare Within

Posted by: Risingashes.8694

Risingashes.8694

Hard working, inquisitive, outsider who travels the world, doesn’t take slack from no one and enters societies that specifically look down on them and succeed regardless.

Scarlet as a character is workable. A tad creator-stand-in, but with decent writing that can be overcome. The problem, however, is how poorly she is presented.

She appears out of no where. Everyone acts like an idiot around her, you defeat her easily every time yet she keeps saying how it’s all part of her plan. It’s the ideal recipe for annoyness.

How could this have been avoided? Ingame backstory. I’m not talking a book, but actual flashbacks that you can participate in.

This should have been done the patch before the reveal. Have an Asura teleport you back to Rata Sum when Scarlet was attending. Show the player how she was brilliant, and shunned by the racist Asuras. Have the player and her team up against a foe. Have her talk about her philosophy on life a bit. Build character.

Then the next patch- bam- Scarlet is the mysterious stranger. Now she is at least a bit more relatable, and the player feels some connection to her.

The opportunity is passed now. But it’d be nice if ANet learns their lesson and actually properly introduces villains in the future.

Increase kick vote requirement

in Suggestions

Posted by: Risingashes.8694

Risingashes.8694

Trixie.7614: Repost the suggestion as: requiring all online players to agree to a kick. This will stop the replies regarding this issue.

- Fix Contacts and LFG -

in Suggestions

Posted by: Risingashes.8694

Risingashes.8694

As long as you do not have someone on your friends list they cannot see your zone or achievement points.

If only they have you on their friends list and you do not, a different popup that only lists your account name and online status appears.

Southsun Survival: Rushing bush too effective

in Suggestions

Posted by: Risingashes.8694

Risingashes.8694

TLDR:: Add respawning bushes in centre area, enough to keep 1 person up, to encourage a return to middle instead of edge camping.

In the beginning SS seems fun and intense. It seems to mirror the movie for it’s mix of scavenging in the wilderness and intense pvp.

But very soon most players figure out that those that rush the bushes and then stand in the edge of the map will always win.

Those people get 8-9 rations, and even if the centre people wanted to hunt them down they’d be impossible to find due to the ghost train following them around.

The ghost train is fine, it gives dead people something to do. The problem is that centre play is exponentially dangerous throughout the game and not at all rewarding.

Please add 1 rotating respawning bush near the centre. Enough to keep 1 person up indefinitely.

This would change the meta thusly: Rush the bush, to avoid the FFA in the centre, gather some plants, and maybe get some arrows from the quarry, then head back to the centre to try and snipe people and secure the middle.

Ghosts will have a gauranteed meeting point if they lose track/kill their targets. The game wont tapper off in to people standing around waiting to die once the centre action has died down. And edgesitters will still be able to win sometimes but it wont be the only way to win.

The simple change would actually make games mirror the movie, instead of currently where it becomes a healthbar whack-a-mole with a single mole.

Quartz Crystals spike

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

Going to have to agree on speculation.

I’m rather heavily stocked myself, and have a few other things going, but people are piggybacking on a trend.

But even before this consumption has been surprisingly heavy and a lot of the vendor phase purchases have been dumped. Meaning equilibrium could well be above the current price.

Profitability will depend on the patience and number of speculators. I’m just happy with the 1000% return once I cash out my banks. Might finally splurge on the 2nd 100 slots for my guilds.

Why manipulate that?

in Black Lion Trading Co

Posted by: Risingashes.8694

Risingashes.8694

Okay. That’s the dictionary definition. But manipulate is the battlecry of people that want the trading post closed completely, or that want itself bound on purchase.

If you simply want to discuss the dictionary definition then you don’t really need a discussion. You affected prices for a particular purpose. That’s a fact. Can’t really do anything with facts.

Now that that’s settled: do you want to deal with the subtext of how you phrased things? I doubt you actually want the TP shut down, but you’re certainly using the thinking pattern of the people that do.

You provided liquidity to a market. That hurt people who would have squandered resources, and benefited yourself and those that had a higher appreciation for those goods but didn’t have foresight or the ability to purchase them earlier.

I think that’s a wonderful trade off.