They overdid it with the trench coats
Have you done all the explorable dungeons seems you only did ac? Try arah explorable mode I spent 5hrs doing jotun path but that was a pug it would probably take around 2hrs to clear. I do agree though trash mobs have huge health pools when they only a couple attacks. The majority of players don’t enjoy long dungeons don’t be shocked if they nerf the current explorable bosses because it seems majority always rules
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There is 2 versions of Flash. One for IE and Firefox + other browsers.
Be sure you have both, as the GW2 mostly likely uses the IE version.
I use chrome. I’m pretty sure I have it for IE can a dev please reply about this…
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Doesn’t matter because the game can’t render more than 30 players and the latency drop during a stonemist storm makes wvw laughable
Since there is no ETA on a fix I assume that the devs haven’t been able to nail the error yet.
Can we help?
They said monday…
Anytime I open my contact list my fps goes from 80 to around 8-20. Leaving it open causes the my fps to stay low closing it solves the issue. Anyone else experience this?
Seems anytime 2 teams are attacking the 1 that has stonemist the servers become overloaded and everyone starts lagging like skills not activiating and 8 second skill delays. To top it off the game doesn’t render more than 30 players at a time so you’re walking into invisible enemies half the time. Does anet plan on updating their servers?
They said they are addressing it on Monday
I hope they don’t change the difficulty. Only thing that needs to be changed are rewards increased such as different explorable paths some take extremely long compared to others so nobody will do the longer 1s more than once
My guild just spent over 5 hours in the Jotun path in Arah explorable mode. We reached the gorilla boss named Korag but skipped him because at first he seemed impossible. So we ran straight through the spider packs, through the room with the evil guardian orb attacks, and found the Jotun Stargazer boss. Once we learned how to use the reflecting crystals, we beat him with 3 people as the other 2 ran back.
When the gate behind Jotun Stargazer did not open, we went back and figured out Korag. Once we killed him, we went back into the Stargazer’s room. Still nothing. Because of this we went back and cleared out the spider room. Now we’ve been in this dungeon for over 5 hours and it refuses to continue or finish.
To say the least, I’m incredibly disappointed. Please can someone address this issue? I know we shouldn’t try to skip past bosses, but nothing a party does should be able to break an entire dungeon from finishing.
Just did this dungeon path was a pain in the…. There is like a 3 minute walk between giganticus and the waypoint we somehow managed to take him down with a pug. We decided to kill the gorilla by pulling him away from all the corpses. Overall this path was way too long for 60 shards only took us around 5 hrs
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Hello, this boss can be pulled out of his room starting from phase 2 all the way to a waypoint for the 3rd path of arah explorable. He does not reset once he leaves the arena you just need to be in range and hit him and make sure he follows and he won’t reset then the party can keep waypoint zerging him once hes by the waypoint
Haven’t seen any myself i’ve got over 350hrs
I noticed as well that the new tokens don’t stack with the old… So if you have 100 of the old tokens and 80 of the new will you be able to buy a helm piece that costs 180 tokens?
Yes the dominant team and the 2nd place team always gang up on the 3rd place team. anet wasn’t right where they said the 2 weaker teams would gang up on the dominant 1
Why does GOTY matter? So you can brag to your friends? Bunch of hypocrites complain about WoW players when you are all just like them and insecure about your game. I don’t play WoW but the fanboys on this site are hilarious
the 2 weaker servers going against the dominant 1 rarely happens well from my experience. We are dead last this week and the dominant server and 2nd server constantly sandwich us it gets old fast
I’m already done with WvW it’s the samething 1 server dominating 80%+ of the map and to top it off they get 3 orb bonuses. Then you got the people that transfer to the winning side. I don’t know how Anet came to the conclusion that bneing spawn camped and having to retake keeps/towers that are fortified to the max because we barely have anyone on our side because everyone changes servers is suppose to be fun
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Quickness just doesn’t belong in pvp you already got classes that do huge burst dmg it just makes it worse
Lol I play on CD and dragon kept attacking us while jade quarry was attacking us shooting themself in the foot
@SoPP thanks didn’t know that
I play WvW and the biggest issue I have is this game doesn’t seem to render more than 30 players at a time until you’re already dead. What’s the point of having WvW if half the time I can’t see my allies/enemies because of this?
Everyone just server hops once their server starts losing and then ontop of that you get 3 orb bonuses which are ridiculous and then barely anyone is doing wvw on the losing side so it turns into 1 server dominating 80% of the map
Should they make HoM rewards available in Black lion trading company?
in Suggestions
Posted by: RoRo.8270
But if they want to make extra $$$ would they not do it for that?
They can design skins like primeval to make money
I would say they won’t allow it cause if you think about it they could have easily put in a FoV slider
@Kazim.2043 It won’t let me quote but anyway how am i wrong I’m currently on crystal desert and we are facing jade/dragon jade owns around 90% of the map for all of the battlegrounds what would you like me to do about this? Like I said it varies between servers
WvW is only worth it if you’re on 1 of the top servers or a grouping that is somewhat evenly matched. Right now on the matchings 1 server owns 95% of the keeps/towers and we pretty much get spawn camped from the waypoint. Anet needs to rework how matching works and the orb because once the enemy has all 3 orbs it’s pointless. Everyone just seems to jump to the winning server making the situation worse
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I agree somewhat with too hard to kill people. I personally think they should remove the downed/res feature from WvW. It’s just annoying to kill people off then 5 minutes later a huge zerg appears and resses everything making your killings pretty pointless. It’s just ridiculous when I snipe an enemy and 4 of his allies come to his aid and ress him within seconds. Downed state in pvp just needs to go
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they will probably release 1 with each collectors edition expansion
Only 16?
Thats not my video btw. I was at the event and was lucky to snag a golem:)
Siege in the jumping puzzle just makes it a steam roll you can’t even hit the siege in certain spots it’s pointless. Everyone is just camping the room with the creatures setting the siege at top making it impossible to get up there
Maybe if you stepped back and rethunk your strategy you might get somewhere instead of crying to hope devs make content laughable easy. You’re obviously doing something wrong if many other players solo’d this zone. I’m just tired of people complaining about something that isn’t difficult and the devs cave in and make stuff easier
I still don’t understand why they are offering free transfers and the games been out close to a month now
Hmm also do they spawn in straits of devastation and are they limited to 5 a map?
Yes the DDE is a rip off i ordered it and its simply not worth it the only + is you’re supporting anet but i would rather buy more character slots with that money
People get discouraged when trash mobs take ages to drop and the loot isn’t that good aside from tokens you will mostly be seeing white/blues from chests unless you have stacked magic find. Fights generally turn into a waypoint rush before the mobs reset. Your average pug doesn’t want to deal with this. I can’t stand doing dungeons with pugs you always got people that go afk and then those who never want to ress downed players thinking they can take on a boss/mob by themselves and cant be bothered to spend 2 seconds to ress a downed player
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Like my title says
‘because my messly greens and yellows when they are broken i need to spend up to 30+ silver.’
This is a huge exaggeration i pay like 11-15 silver when all my gear breaks and im wearing full exotics
I’m current using berserker for my theif help me decide between superior divinity or eagle runes for armor.
Wow I got screwed I bought 6 superior divinity runes and it kept saying some error and to refresh so i did eventually i stopped because it wasn’t doing anything. Now today I login and i’m missing over 20gold
ugh was trying to buy 11g worth of items on the trading post and it kept saying to refresh the listing and i attempted to buy the items 5x hope i dont lgoin and all my monies gone;/
I must be missing something here because the exotic level 78 and 80 have different stats berserker…
change your resolution to something lower ingame
yes theives can hit for up to 16k. You guys must have been poorly geared or panicd you can easily drop him fast especially if there are more than 1 of you since he probably went glass cannon
I can’t quote you but people are jumping over a structure to skip trash mobs and engage a boss
This is turning into diablo3
I never understood why anet exclusively uses twitter/facebook and doesn’t post anything on the forums. I do not even have a twitter/facebook like many other gamers
hmm thanks but was wondering which gear is the most affordable maxed stats at 80?
So I shouldn’t go with berserkers? What is a good amount of health to aim for?
Just hit 80 and i’m wondering should I go with berserker set and then socket it with gems? I mostly do WvW/pve dungeons