Showing Posts For Roman Legionary.6715:

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: Roman Legionary.6715

Roman Legionary.6715

And let’s create cantha.

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Failure to participate in temporary content is not a punishment. It is simply what happens when you are a very casual player. Getting to participate in temporary content is a reward for those that partake.

My suggestion is, get over yourself. Stop being so entitled. If you can’t participate then you can’t, but it’s not the end of the world. You didn’t miss much. If it is the end of the world, and it is so important to you, than you need to readjust your priorities, either by realizing it’s not that important, or by making sure you don’t miss it by pushing out the things that are holding you back.

Honestly, though, you had two weeks, plus, to do the dungeon, and you only needed to do it once. You then also had two months before that to do all the rest of the content. If you missed it that’s you’re own fault, and no one elses.

Lol learn what entitlement is first, then get back to me. Secondly, I ran the dungeon four times (never got credit, even when turning the notes). Just because I participated in it doesn’t mean I don’t want to participate in it in the future. That head of yours is more than a hat rack, I suggest you start treating it as so.

en·ti·tle·ment
/en?t?tlm?nt/

Noun
1.The fact of having a right to something.
2.The amount to which a person has a right.

But what I said was entitled:

entitled past participle, past tense of en·ti·tle (Verb)

Verb
1.Give (someone) a legal right or a just claim to receive or do something.
2.Give (something, esp. a text or work of art) a particular title.

In context, you seem to believe that because you bought the game that regardless of how much you play you automatically owed all content regardless of any restrictions impossed on it. You think you have a just claim to this and therefore it needs to be available to you, no matter what. You are mistaken.

I’ll accept you having entitlement to it. You have the right to play it while it is in existance and that is the extent of your entitlement to it. But you are not entitled to play it whenever you please if it has gone beyond its intended duration just because you happened to miss it in that time.

Unfortunately, I’m really not sure why I’m even bothering to participate in this thread. .

pun·ish
[puhn-ish]

verb (used with object)
1. to subject to pain, loss, confinement, death, etc., as a penalty for some offense, transgression, or fault

Not being able to log in (fault) for the temporary content, ends up as a penalty of losing the right to enjoy that content and a penalty of not getting achievement points.

cas·u·al
[kazh-oo-uhl] Show IPA

adjective
1. happening by chance; fortuitous: a casual meeting.
2. without definite or serious intention; careless or offhand; passing: a casual remark.
3. seeming or tending to be indifferent to what is happening; apathetic; unconcerned: a casual, nonchalant air.
4. appropriate for wear or use on informal occasions; not dressy: casual clothes; casual wear.
5. irregular; occasional

Gw2 was built for the casual player and yet they (casuals) are being punished for being casual. How is it wrong to want Anet to keep their original audience not pushed to the side? There are hardcore players and that’s fine but we all paid money to play this game, a lot of us because we knew it was for casual players. The fact you think that it’s okay for a company to break a promise almost a year into the game is absurd and laughable. An evolving world is an excellent idea BUT there should be a way for those of us who missed the content to catch up ( if not only so there is no confusion for new players).Though you had a good point and proved you’re head is more than a hat rack, you’re wrong. By the way, a just claim is reasonable, which just proved you do not know what the definition was (as you used it out of context). You, my friend had the lay-man’s defintion, this is not Occupy Wall Street, I do not want to be given free things, only promises held.
P.S. If you post a non-aggressive, well thought-out criticism, you will receive a respectful, remark. If you post something that is aggressive with claims of no merit, you will be treated as such. “Unfortunately, I’m really not sure why I’m even bothering to participate in this thread.” We both know you are only posting to be a troll.

(edited by Roman Legionary.6715)

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

. . . it was an experience and a very good one I might add. It was a well designed dungeon, and made a lot of people happy.

enough said. . . sooooooo how do you not see my point? Like I said earlier, it doesn’t have to be around ALL THE TIME. Seasonal, or random points like hey, going to release it again for two weeks would be fine. But to never see it again . . .

Historical armor skins

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

You have the vigil Helm which is awesome thank you. but can we see more greek/roman / persian/ Egyptian ( I realize this would be with elona, if that’s not canceled like Cantha is). Also, Boss of a helmet right here, Channing Tatum’s Roman Centurion helmet from the movie Eagle.
http://rabbitlightmovies.blogspot.com/2011/02/channing-tatum-roman-centurion-costume.html

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Failure to participate in temporary content is not a punishment. It is simply what happens when you are a very casual player. Getting to participate in temporary content is a reward for those that partake.

My suggestion is, get over yourself. Stop being so entitled. If you can’t participate then you can’t, but it’s not the end of the world. You didn’t miss much. If it is the end of the world, and it is so important to you, than you need to readjust your priorities, either by realizing it’s not that important, or by making sure you don’t miss it by pushing out the things that are holding you back.

Honestly, though, you had two weeks, plus, to do the dungeon, and you only needed to do it once. You then also had two months before that to do all the rest of the content. If you missed it that’s you’re own fault, and no one elses.

Lol learn what entitlement is first, then get back to me. Secondly, I ran the dungeon four times (never got credit, even when turning the notes). Just because I participated in it doesn’t mean I don’t want to participate in it in the future. That head of yours is more than a hat rack, I suggest you start treating it as so.

Just bought the new Molten Pick

in Black Lion Trading Co

Posted by: Roman Legionary.6715

Roman Legionary.6715

Just noticed something when using the new Molten pick, I no longer get any gems or anything else besides ore. Is this normal or is there something wrong with this?

Because spending 10 dollars on this and it acts differently than the other picks, then Im going to do a charge back on my credit card, because its not worth 10 dollars.

you are just unlucky.

Also doing a charge back is a very bad idea. If you received the item you paid for and Anet can prove it then they will ban your account and delete all your characters.

It’s not his account, it’s a-net’s, he just bought a license to use it.

10+ players instances?

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Yes, I would love 10+. I can’t speak for the community and say “we need it” or “we don’t need it” but I would love it.

Describe why target player is being reported

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

So you do /report because the player is in wvw standing in a massive aoe dancing and not dying and it’s been about five minutes now. His class isn’t showing. /report but no hacking option so you click on “glitching” but he’s not glitching. You can’t write anything out to say what he is doing…. so reporting is a shot in the dark, hopefully anet will catch on to the fact that the player is hacking.

solution: add a “hack” option or “other” option and let the players type out why they are reporting the player.

Exploits and what's being done.

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

You really can’t report a player for hacking, it’s not an option. So reporting a player for whatever it is they are NOT doing (since they are hacking) doesn’t really work. Adding the option to describe what the player is doing and a hacking option would be a huge improvement. The fact the game does not have one just shows it’s bad design

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Yes, because a game made for the entertainment and enjoyment of others ( and set in a virtual world) is the same thing winning the lottery in reality. I completely see where you’re coming from….

You really don’t see the relationship between A-nets idea of a living story and the passage of RL time?

I do, but your speculation is so far fetched it’s laughable. Guild Wars 2 is a looks left, looks right and whisphers … “game” shhhhh don’t tell anyone!

Speculation about what? It was a comment about how the living story is made to replicate time flow.

And that is where their theory is flawed. And speculation that there is a correlation between being a real life millionaire due to time manipulation to just another nerd playing a GAME designed for casual players.

(edited by Roman Legionary.6715)

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Living story is pretty much a month long short episode it being temporary isn’t even that big.of a problem I’d say more than anything the problem with the last one was that it had a bit every few weeks but really you could complete it all easily with a little focused effort in 2 days.

Living story is there to provide a change of pace to the game and new stuff to do and if you have read the next one though they say it will provide some change to southsun cove which is nice and what they should’ve done living story should be a temporary story to introduce a piece of new content and right now it seems they are going in the right direction I mean seriously what do you mean stop putting out temporary so far flame and frost is first unless you count karma which opened a new map unless you are wanting to complain that it isn’t always Christmas, Halloween, Easter, and thanksgiving all the time just wait for a few more living story.

I get to play wednesday night (3 hrs), friday nights (wvw reset) and sunday IF I’m lucky. I not only am a full time college student working 20 hours a week but I am also in a military school, which if you did not know is regimented and takes A LOT of your “free” time up. I’m asking for it to not to BE TEMPORARY, so I and others DO NOT MISS OUT on the change of events just like you stated. https://forum-en.gw2archive.eu/forum/game/gw2/Repeating-content-Replaying-living-stories/first#post2017219 would be a good fix. Not all of us can be on 24 hours a day/ live off of unemployment for two years.
“It’s a dangerous business, Frodo, going out your door. You step onto the road, and if you don’t keep your feet, there’s no knowing where you might be swept off to.”

(edited by Roman Legionary.6715)

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Yes, because a game made for the entertainment and enjoyment of others ( and set in a virtual world) is the same thing winning the lottery in reality. I completely see where you’re coming from….

You really don’t see the relationship between A-nets idea of a living story and the passage of RL time?

I do, but your speculation is so far fetched it’s laughable. Guild Wars 2 is a looks left, looks right and whisphers … “game” shhhhh don’t tell anyone!

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Temporary content is the CORE design of GW2. Just sayen.

Are you ’Super Saiyen?

Super sayen 5 bro, and I don’t even lift. :P

I actually have a lot to say on this subject, but I started my own thread a few hours ago I think on the topic.
https://forum-en.gw2archive.eu/forum/game/gw2/Repeating-content-Replaying-living-stories/first#post2017219

Lol. And great post, this could actually resolve the issue. Whether or not they will implement it… well that’s a whole other story.

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

The entire reason for them having the Living story is they wanted to create a living world. To do this they need to have some temporary content. As well as some content that is around once a year.

If only I could wait to see what someone else had for that weeks lottery number before I could buy my ticket and also win :P

Yes, because a game made for the entertainment and enjoyment of others ( and set in a virtual world) is the same thing winning the lottery in reality. I completely see where you’re coming from….

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

They’re just achievements that do nothing for you. If you care about those points then do you do the pvp daily and monthly too?

And IF it was just about the points to me, what makes you think I DON’T do the the above?

(edited by Roman Legionary.6715)

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Temporary content is the CORE design of GW2. Just sayen.

Are you ’Super Saiyen?

Legendaries SHOULDN'T Cost Gold

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

no…..no….no….no

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

I don’t see temporary content as A-net “punishing” us for not being on. No more than the universe is punishing me for not being in that one spot where a bag of money fell off a truck. It’s more like rewarding those who are in the right spot for being in the right spot. If you had something better to do or had a “righter” spot to be in at the time, then you got the reward for that. Though, I would like if they put the old temp content into a fractal so all their hard work isn’t unnecessarily wasted after it’s no longer relevant to the living story.

I totally agree with you

The Living Story should be like your Personal Story, completed when YOU have the time or deem it necessary, NOT when the GAME tells you to.

Right-click invite

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

why fix this bug or any other bug for that matter when they can waste their employee’s time on temporary events that took them what four months to release and takes up an hour of your time?

Monthly Reward Suggestion

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

My suggestion is simple: When you complete your monthly, in addition to current rewards, you get one Golden Laurel. These have their own separate rewards, including your choice of precursor in exchange for a full year’s worth of Golden Laurels.

Obviously, obtaining a precursor in a year is not a competitive rate to simply farming one, but it is an alternative for more casual players or those who dislike farming/spend their money on other things.

actually it is a competitive rate, in one year. I’ve been playing for six months, I’m in a 400 man guild and only two people have gotten a precursor. In one year if Anet implemented this, the market would be flooded with precursors, obviously.

(edited by Roman Legionary.6715)

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

pun·ish
[puhn-ish]

verb (used with object)
1. to subject to pain, loss, confinement, death, etc., as a penalty for some offense, transgression, or fault

Not being able to log in (fault) for the temporary content, ends up as a penalty of losing the right to enjoy that content and a penalty of not getting achievement points.

cas·u·al
[kazh-oo-uhl] Show IPA

adjective
1. happening by chance; fortuitous: a casual meeting.
2. without definite or serious intention; careless or offhand; passing: a casual remark.
3. seeming or tending to be indifferent to what is happening; apathetic; unconcerned: a casual, nonchalant air.
4. appropriate for wear or use on informal occasions; not dressy: casual clothes; casual wear.
5. irregular; occasional

Gw2 was built for the casual player and yet they (casuals) are being punished for being casual. How is it wrong to want Anet to keep their original audience not pushed to the side? There are hardcore players and that’s fine but we all paid money to play this game, a lot of us because we knew it was for casual players. An evolving world is an excellent idea BUT there should be a way for those of us who missed the content to catch up ( if only so there is no confusion for new players). Either on a yearly basis or just having a time traveling device is fine.

(edited by Roman Legionary.6715)

Stop adding TEMPORARY content

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

This game was built for the casual player and it was claimed by Anet that players could walk away without being punished. TEMPORARY CONTENT means if a player is not on when it happens, they are being punished for not playing. Also, adding content that is temorary takes away from BUG FIXES/ adding content of quality THAT CAN BE ENJOYED. Add a new dungeon only to take it away in 12 days. Good job wasting employee’s time and the company’s money. Make the dungeon stay around forever or on a special event timer like the underworld was in gw1 (need the favor of the gods). Why take one step forward and two steps back? LEARN FROM GW1. Is this really a difficult concept to grasp? And adding said content to a RNG for fractals is NOT a special event timer.

An alternative worth mentioning (Today’s temporary content revisted tomorrow) is here :
https://forum-en.gw2archive.eu/forum/game/gw2/Repeating-content-Replaying-living-stories/first#post2017219

(edited by Roman Legionary.6715)

"Game will update in ___"

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

" A new build will be available in two hours"
literally five minutes later
“You have three minutes before you must download the new build”

Ahhhh what…

You have been invited = chat spam?

in Bugs: Game, Forum, Website

Posted by: Roman Legionary.6715

Roman Legionary.6715

Wow, once every ten seconds from one user. Yeah this needs to be fixed.

BLTC "add to lowest listing" inaccurate

in Bugs: Game, Forum, Website

Posted by: Roman Legionary.6715

Roman Legionary.6715

If you could also posts screenshots here that would satisfy my curosity.
Another person was talking about this on a different forum, but with their blaming of bots, then hackers then glitches / lack of competent writing skills / general troll attitude, I thought it was just that: a troll ( as did a mod as it was shut down).

Returning Player

in Players Helping Players

Posted by: Roman Legionary.6715

Roman Legionary.6715

Too long to write down. add me on game and maybe I can explain these things on ventrilo for you.

Help needed: My friend just scammed a guild

in Players Helping Players

Posted by: Roman Legionary.6715

Roman Legionary.6715

For all of you who have forgottten, this is a game. Report him or don’t, who cares? It’s a few pixels you don’t need to make a forum topic about this like it’s a real dilema. Obviously you will not report him as you posted this instead of doing it. Somehow posting this makes you feel not guilty for not reporting a thief. Please, just stop taking the game too seriously.

Where do the money go?

in Black Lion Trading Co

Posted by: Roman Legionary.6715

Roman Legionary.6715

Also, just a reminder to OP. A fee is not the same as profit. A fee is when money is lost, a profit is when money is gained (so you do not do 18(Projected Profit)+1 (Listing FEE =19). It should be 18 (PP) -1 (LF) =17

BLTC "add to lowest listing" inaccurate

in Bugs: Game, Forum, Website

Posted by: Roman Legionary.6715

Roman Legionary.6715

Or are you sure you are “selling” the item and not placing a “buy order” ? This would explain why the 11c is showing instead of the 10 c

(edited by Roman Legionary.6715)

The Most Awesome Idea Ever

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

so you’re saying they should have a bar brawl?

Magic find (Fix) Suggestion

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

OP, looked at your post (skimmed 50,000 dungeon tokens for it….. while50k karma?… do you have any idea how long it takes to get 1 k tokens?) All in all I like the idea, but I am not Anet. I think Anet will not like this idea because it will be available to everyplayer (opposed to just catering to a specific set of players right now), increasing the amount of gold into the game and ultimately undermining their gold sinks.

(edited by Roman Legionary.6715)

Where do the money go?

in Black Lion Trading Co

Posted by: Roman Legionary.6715

Roman Legionary.6715

Projected profit = After 10% fee. 10% of 20copper = 2; meaning
20-2 copper = 18 copper = projected profit
18 copper is your projected profit. Now there is a 5% fee for listing it. %5 of 20 is 1. 18 copper – 1 = 17.

When you pick up the item from the BLTC, you will receive 18 copper. The listing fee of 1 copper was already taken from your inventory.
Hope that helps.

TP: hackers using invisible buy orders

in Black Lion Trading Co

Posted by: Roman Legionary.6715

Roman Legionary.6715

I dumped it in an invisible buy order of 2s46, for which I received 2s21.

How is this more, you baboon? Please in the name of all that is good explain to me how 2 silver 21 copper is higher than 2 silver 46 copper. LoL

I dumped it in the buy order of 2s2. Please read before calling me a baboon, before you expose yourself as one.
The whole point of this thread is that you cannot SEE the buy order of 2s46.

Obviously there is a glitch in the system or someone (it’s across all servers) put in a buy order. Four hours ago you were blaming bots, now you’re blaming hackers. Go get a job and use your brain. If you don’t use it you will surely lose it. LoL

TP: hackers using invisible buy orders

in Black Lion Trading Co

Posted by: Roman Legionary.6715

Roman Legionary.6715

I dumped it in an invisible buy order of 2s46, for which I received 2s21.

How is this more, you baboon? Please in the name of all that is good explain to me how 2 silver 21 copper is higher than 2 silver 46 copper. LoL

Can't buy gems!

in Black Lion Trading Co

Posted by: Roman Legionary.6715

Roman Legionary.6715

Well … yesterday I tried 3 times. Once with paypal (window didn’t open) and 2 times with my visa, which was refused. No idea why. Makes no sense since it always worked in GW1.

I hbad to put my visa in twice for it to work. My solution: Don’t buy thems, Anet clearly doesn’t want your money.

TP: hackers using invisible buy orders

in Black Lion Trading Co

Posted by: Roman Legionary.6715

Roman Legionary.6715

Lol at this guy ^. There is a 15% tax to the seller. Obviously you will not get as much money as you would if there had been no tax. Stop renaming / bumping this seriously man, just hit delete.

Graveling Knockdown in AC

in Fractals, Dungeons & Raids

Posted by: Roman Legionary.6715

Roman Legionary.6715

Remain the same. Use stability and dodge.

Stability/invulernability is bugged. Sometimes they work, sometimes they do not (atleast for the guardian).

Molten Weapon Facility

in Fractals, Dungeons & Raids

Posted by: Roman Legionary.6715

Roman Legionary.6715

In the case that AC was made harder, that’s a matter of opinion. Having personally reduced numbers like HP and damage, and modifying the skills used to not do more devastating things, I know for certain that it is numerically easier than it was before, and more forgiving to mistakes.
However we increased team based difficulty. We designed things to require players to coordinate and work together more than before, since that is our original goal: To create challenging content build for 5 coordinated players. This is why we’re not allowing it to scale like the rest of the game does. It’s set and built for 5, so it doesn’t need scaling.

IMO, that line of thinking is just wrong and runs contrary to what makes this game work. You could broaden the appeal of dungeons in a way that would make a lot more people happy, with out removing the challenge for those who want it, but refuse to do so. That comes off as stubbornness with a foundation in stale, old MMO design tropes, thumbing it’s nose at everything that makes this game so incredible otherwise.

It’s painful for some of us fans of the game who are long term vets of the genre and can’t understand why some developers for the game seem determined to snatch defeat from the jaws of victory when it comes to this game. To have the tools so readily available to allow Dungeons to scale to a large swath of the player base and refuse to go that route definitely ranks right up there as one of the most mind numbing AAA MMO design missteps in at least the last half decade.

Wildstar is going even further by allowing dungeons to scale from Solo all the way up to Raid size groupings. IMO, they get the new Paradigm, while some at Arenanet don’t comprehend that paradigm, even though GW2 itself has spearheaded the current paradigm shift for the MMO genre!

You could have been the “father” of truly scalable MMO dungeon design, but apparently have decided to become a stubborn defender of a stale, dying design model, which once again is more confounding given the game you design for.

Sorry for the rant, but one of the reasons I so strongly embraced this game years before release was due to the promise and potential it exhibited in shredding MMO design tropes that have been proven time and again to be so deeply flawed. GW2 is a stand out in intelligent, creative and original MMO design, but, sadly, those traits are not consistent across all aspects of the title. I didn’t expect perfection, but I also didn’t expect any senior designers for the game to let status quo, old guard thinking get in the way of intelligent, innovative and/or fun game design.

I agree that dungeons do need scale for 5+…. but not below that. A lot of them can be run by two- three people max (and they are built for five).

[Idea] The Pigeons of WvW and the Defenders of the Keep

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

I did not say it is a bad thing but that it could be a bad thing. Map wide awareness at a glance is a huge defensive boost. With this upgrade on every structure, a player watching the map would know exactly how many people to call from another map if there was a hard push to their EB/BL.

The only way to boost offense in the face of such an upgrade is to give players more info about how many people are fighting across the map in a mobile (offensive) fashion. If this defensive upgrade was put in without a boost to offense information total map lockdown would be more of a reality than before Breakouts.

And yes putting in pigeons would mean that good WvW assaults would start with raiders sapping siege / roosts before the main zerg showed up. It would give a huge advantage to mounting a defense if attacking players had not bothered with properly removing as many structure buffs as possible. This means that speed based attacks would be blunted in their effectiveness and your average player would know that their aid is needed in defense without cluttering up /map, /team or VOIP with calls for information. This is of course if the attackers did not clear the pigeons beforehand (raiding, small group work).

Thank you for the feedback.

umm what? your first post = you see your own team, this comment refers to seeing your enemies too….which one is it?

Molten Weapon Facility

in Fractals, Dungeons & Raids

Posted by: Roman Legionary.6715

Roman Legionary.6715

In the case that AC was made harder, that’s a matter of opinion. Having personally reduced numbers like HP and damage, and modifying the skills used to not do more devastating things, I know for certain that it is numerically easier than it was before, and more forgiving to mistakes.
However we increased team based difficulty. We designed things to require players to coordinate and work together more than before, since that is our original goal: To create challenging content build for 5 coordinated players. This is why we’re not allowing it to scale like the rest of the game does. It’s set and built for 5, so it doesn’t need scaling.

I played the new AC when it first was released, p1. It was very OP.Why? Skelks were invisible/ ones that knock you down were increased (burrow part was hard). All the skelks at the end boss were too many (Flames were not spawning). We beat it.

I waited a little bit (about a month) to try it again, huge differences. AC is now easy, infact I’ve myself soloed the spider and I have seen videos of people two manning the entire dungeon.

IMO, there should be a “difficutly scale” like in gw1 where there was Normal Mode (NM)and Hard Mode (HM), with HM being more profitable than NM.

Yes, AC now requires you to not be afk while fighting, but it is easier in the long run.
EDIT: Do I miss the old style of AC? Yes, I do miss it a lot. I don’t like the new way to fight the ghost eater (after having multiple runs where one or two traps bug out resulting in an hour and a half to two hour end fight, I can say I’m not a fan of p2. IDK if this was fixed.
TLDR; AC is easier now, you just can’t fight it like the dragons (aka sit in one spot and afk). Stop whining people.

(edited by Roman Legionary.6715)

Does anet use their players?

in Fractals, Dungeons & Raids

Posted by: Roman Legionary.6715

Roman Legionary.6715

We do have an Alpha program where players are invited to test things before they go live.

How/Where do we sign up?

Change for the Trans-Raced!

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

Already posted, probably 100x, GM Answer. At this time there is no asuran technology that can change a character’s dna. This means NO.
STOP POSTING THIS.

IMO, Gem Prices need to be regulated

in Black Lion Trading Co

Posted by: Roman Legionary.6715

Roman Legionary.6715

I see no current issues with the exchange, it’s functioning very well. Remember for every opinion on which way should be “favored” there is at least one opinion for the opposite.

PS please stop calling everything inflation, it’s driving me mad.

I mentioned this the other day in another thread, it bugs me too. The cost to play the game hasn’t changed one copper since release. The only thing that has increased is the desire to acquire those big screen tvs you guys are selling on the TP Too bad the parts to make them are scarce.

Inflation is awesome – it lets you live in a more expensive neighborhood without moving!

I pre-ordered so I’ve been playing since the head start and I’ve been pretty happy with how well my gold has retained its value. I’ve been entertaining myself by clicking the “all” button on Spidy, and it’s impressive really how quickly most items found their value and how little prices are rising in the long term. There are some exceptions, but we’re talking about inflation, so they aren’t relevant.

inflation is a hidden tax…..

2H Battle Axe

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

it shall be done (hopefully)

Stop PvP Rerollers

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

lol is this a troll post, i think so

Suggestions for conditions and knockback!

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

tldr .. .. .. .. .. … .. .. .. . .. .. .. .. .. .. .. .. .. ..

AC is supposed to be the first dungeon.

in Fractals, Dungeons & Raids

Posted by: Roman Legionary.6715

Roman Legionary.6715

I would like to ask why Ascalonian Catacombs was made harder than almost any other dungeon in the game, save for Arah and Twilight Arbor? This is supposed to be the first dungeon players encounter. Why would you make it so difficult? It provides only an area for players to grow frustrated with the dungeon system. Path 2 is the only AC dungeon path that I think fits the criteria for a first time dungeon runner(Minus the spider Queen, she is a kitten and a half sometimes with all her adds and poison), though the final boss fight does take quite some time to complete. I just believe that the first tier dungeon should not be harder than a top tier dungeon like Crucible of Eternity. I also believe a dungeon should not be so hard to where almost everyone exploits just to get through it. (Stairs in Path 1, and the Corner in Path 3.) I know you know what I am talking about >w>. I would just like to know if it would ever be possible for you guys to scale down the difficulty a bit. Please and thank you. Have a nice day.

All dungeons are easy. If you don’t think so, learn how to dodge and or optimize your profession.

Gold for Daily and Monthly Completion

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

LOL, thanks for the laughs….

Obtaining your precursor

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

If precursors were easy to come by everyone would have a legendary. It’s nobody’s fault but yours if you started with the easy parts of the legendary grind and then get discouraged when you don’t want to do the hard parts. Get your world completion, clovers, and precursor first. The rest are the easy parts.

Don’t give me that load about any idiot being able to buy a legendary, if it were so easy to do you and I would have one by now. Thousands of gold to buy a legendary translates into thousands of dollars if you buy gems from Anet. I say if some idiot is willing to spend thousands of real dollars for a stupid legendary, they can have it. That’s a legendary waste of money.

Spot on!
The people complaining about how the legendary isn’t legendary to get are the ones who want it handed to them.

Spot on what; you’re probably one of those gold farmers if you honestly agree with the current method. It’s a LEGENDARY item; Since when has FARMING…EVER equated to legendary? Legendary has always, and should always mean it’s difficult to obtain, but still is possible WITHOUT rng. As someone has already said; as it stands now, you could NEVER see a precursor drop if your rng is terrible. This forces you to do what a lot of people do NOT enjoy…farming. You have so save up an estimated 400-600 gold (which ANet has already said was far too high) to buy an item from some one who has better rng; making them not only lucky, but now wealthy.

All I got from this was:
Puppy dog face and tears in the eyes
“Your account is rigged and is luckier than my account. This is so unfair. * sniffly * You’re a gold farmer! * sniffly* How could you go against my thought that legendaries should be handed out? * sniffly, sniffly * How can something possibly be LEGENDARY and not take A LOT of expansive materials to make it so grand?” * Sniffly sniffly *
A whole lot of crying.
It’s not like in real life the grandest swords had any rare materials like gold or jewels on them. Come on, get real. IF legendary armor comes out, that should be expansive too, just as rich knights in the medieval time spent a lot of money on ceremonial armor.

First and foremost… you REALLY like to hear yourself talk, don’t you?

Second; jokes on you for assuming. I haven’t even starting my legendary; because of this exact reason. Let me ask you this then; because apparently you’re all knowing. In what “legendary” weapons lore have you heard of someone having to collects every bit of material; and knowing exactly what to do? Excalibur, Mjolnir, Gungnir, Caladbolg, etc… They are all weapons of mystery and enchantment.

If you only had to farm obsidian shards and ectoplasms; that would be more than fine. The entire weapon shouldn’t be something you, yourself create. It should be located in parts in the world and/or dungeons. Find shards then fuse them with the exctoplasms and the shards in order to repair said weapon.

As it stands now; the entire process of obtaining a legendary weapon is flawed; and you’re out of your mind if you think otherwise.

Go take a college English class, then respond back to me as I have no idea what you’re attempting to say. Also, some of the swords you have listed (if not all, as I have not heard of all of them) do not exist, sorry. If your river stops flowing maybe you can get back to playing the game.
P.S. You are not forced to collect all the needed materials for your legendary, there is a trading post you know. And yes, swordsmiths have to buy their materials AND they have to know how to fuse them together i order to display their work of art. I cannot believe you even said that LOL. I see your state of mind now and admittedly this is my last post on this as you are just so naive and illogical that I believe I’m not talking with an adult.
“In what “legendary” weapons lore have you heard of someone having to collects every bit of material; and knowing exactly what to do?"

(edited by Roman Legionary.6715)

Obtaining your precursor

in Suggestions

Posted by: Roman Legionary.6715

Roman Legionary.6715

@Euthymia.4807: I agree. I think it should have been like the the whole time.

If precursors were easy to come by everyone would have a legendary. It’s nobody’s fault but yours if you started with the easy parts of the legendary grind and then get discouraged when you don’t want to do the hard parts. Get your world completion, clovers, and precursor first. The rest are the easy parts.

Don’t give me that load about any idiot being able to buy a legendary, if it were so easy to do you and I would have one by now. Thousands of gold to buy a legendary translates into thousands of dollars if you buy gems from Anet. I say if some idiot is willing to spend thousands of real dollars for a stupid legendary, they can have it. That’s a legendary waste of money.

Spot on!
The people complaining about how the legendary isn’t legendary to get are the ones who want it handed to them.

Spot on what; you’re probably one of those gold farmers if you honestly agree with the current method. It’s a LEGENDARY item; Since when has FARMING…EVER equated to legendary? Legendary has always, and should always mean it’s difficult to obtain, but still is possible WITHOUT rng. As someone has already said; as it stands now, you could NEVER see a precursor drop if your rng is terrible. This forces you to do what a lot of people do NOT enjoy…farming. You have so save up an estimated 400-600 gold (which ANet has already said was far too high) to buy an item from some one who has better rng; making them not only lucky, but now wealthy.

All I got from this was:
Puppy dog face and tears in the eyes
“Your account is rigged and is luckier than my account. This is so unfair. * sniffly * You’re a gold farmer! * sniffly* How could you go against my thought that legendaries should be handed out? * sniffly, sniffly * How can something possibly be LEGENDARY and not take A LOT of expansive materials to make it so grand?” * Sniffly sniffly *
A whole lot of crying.
It’s not like in real life the grandest swords had any rare materials like gold or jewels on them. Come on, get real. IF legendary armor comes out, that should be expansive too, just as rich knights in the medieval time spent a lot of money on ceremonial armor.

Last I recall, rich knights didn’t have to go out collecting armor, weapons, materials, etc. in order to get rich. I’m pretty sure they were paid for doing a job. Expensive is fine. Grinding is not.

Recall again, they sure did. They owned towns (not all) and had their own blacksmiths, peasants to work for them and received a tax break (depending on the country) for their service.
Also, WEALTH in games = Grind. Welcome to an MMORPG, if you don’t like it feel free to leave.

(edited by Roman Legionary.6715)