With Unsuspecting Foe you have guaranteed ~10K+ burst from Earthshaker + autos. I run 20/15/20/0/15 for WvW.
Not just that.
Try Earthshaker, Staggering Blow, Fierce Blow combo. Insta kill.
Nope, way too slow. Sorry.
clueless
its a shame they only have conquest. id do ranked 5v5 tdm 24/7 and never touch another aspect of this game again if it was ever implemented.
wvw dps hammer is actually pretty kitten with the burst you can get along with the CC it has. , Fb and BB both have the ability to hit for over 10k.
Dear god is it getting old to see people in RvR thinking they’re hardcore without doing tournys to prove their point. Most people in RvR dont bring CC breaks so stupid crap like this actually works. Most burst builds work in RvR for this very simple reason alone. Doesnt mean Warriors are in a good place. Show me 5v5 against a solid team, before you present this crap.
its as old as seeing ppl who TPvE ( oh sry i mean PvP, because killing actually matters in tpvp right ? :S ) complain when they see a warrior video that’s not about tpvp.
Any competent warrior player knows what state the class is in, the Problems with the class in Tpvp are the same problems warriors have in WvW. they don’t magically go away if you aren’t in a tourney.
The same prevalent problems we suffer from S/Tpvp is what also hinders in Wv3. no sustainability in a fight due to the lack of protection and regen combined with poor condition removal. Perm Chill/Crippled to death. you are such an easy mdps target to shut down if FF’d. People have this view of warriors being up in the front line in wv3. We are not a front liner. Mid field/back field is where you excel killing over extenders. at best wen you go defensive/support you offer very little to your team other then 3 shout heals and FGJ. irrelevant support in terms of how important they are.
Pretty much this is how you can some up the Warrior.
Low End Viability. – Any Build/Gear set works in these situations and be considered viable.
Spvp – Hot Joins
WvW- Zerging
PvE – Low lvl Fotm
High End Viability
Small scale/solo Wvw – Zerker
Tpvp – Zerker
High Lvl Fotm – Zerker
we have don’t have a hybrid, we don’t have a bunker build. our best builds are zerker focused. if you want play a defensive/support warrior you would be better off playing a guard or dd elle to dmg soak and provide much more group utility to your team but if you want to play a zerker, id stick with the warrior.
I very much look forward to seeing some footage of group vs group fights using this build. It seems like a great build for skirmishing, but I wonder how it performs in large scale zerg on zerg.
anything preforms well in the zerg. it takes very little to be effective. thus the reason for 1 spam.
Sorry to say champ, but it looks like your friends are carrying you.
- You’re not using the pletora of skills at your disposal, Hell, you’re trying to run away from fights sometimes without swiftness when you got ragesig all charged up. Using a no-target rush for mobility is something i have not seen in the whole vid.
- Still using bullfrenzyendure ( was video pre-patch ?)
- Using a shield for the stun, not even using the 3 second block when you’re closing up to 2 guys using ranged against you…You still have a lot of playmanship finesse to learn, but i guess it’s a good start.
pre patch/post patch if you want to burst , you bring frenzy. regardless of the poor state it currently is in.
moved to the warrior forum, never to be seen by a dev again.
if they want to make banners more viable , get rid of the current mechanic and replace with an aura, what it should be in the first place.
Banner utilities are now Aura utilities that give its benefits to the warrior and X allies around him in X radius when used.
When activating an Aura the warrior gains a F2,3,4 ability depending on how many aura’s they have active. replacing the current banner 2 abilities.
New “F” abilities.
BoT – Grants Regeneration.
BoD – Grants Protection
BoDic- Grants Fury
BoS – Grants X number of Might stacks.
takes 10mins to come up with something like that, took Anet 7 months to come up with…..lets double there stats.
i knew it, even more op with dat banner buff. i know what i’ll be running today. http://www.youtube.com/watch?v=HPdcmt_GzZU
The current state of the warrior is good but not great. where the class really shines is its ability to pump out dps, witch Imo is really the only way for the warrior to be currently played. GS, Axe, Hammer, Rifle and Lb all have the ability to hit over 10k on 80’s. while Sword and mace can hit in the 4 – 7k range in Wv3. what we need is our sustainability/condition removal fixed.
Our defensive/support builds can’t compare to what support elles/guards bring to a group, shouts are mediocre at best and your dmg is that of a wet noddle. we lack the proper access to the two most important boons in the game in order to take any kind of damage witch is Protection and Regen to provide us with sustainability in a fight.
We also have poor condition removal, not only do you have to build for it, you also have to run a full rune set, in just an attempt to control how much conditions can be constantly spam’d on you.
Pretty much
Damage – Great, we don’t need anymore.
Sustainability – Bad, needs improvements, not easily fixed with out making the class god mode. most likely would result in a dps nerf.
Condition Removal – Bad, easily fixed by tweaking our current condition removal traits/utilities
Group Support – Mediocre at best.
(edited by Sanny.1270)
Very good, I too played dual swords in Wvw and they’re pretty good though I feel that normal zerker gear is much better.
My autos crit for 2k 2k 4k which is nice burst on top of the bleeds (67 ticks instead of 110).
Plus it allows me to swap to GS for rush/WA or Flurry+HB.I’d like to see more sword Warriors in PvP, it’s much better than what people think.
pretty much this ^. building for bleeds with the sword is ok but not really great. you get a better return running full zerker gear with it imo. as stated 2k – 4k+ 1spam is pretty common and Rip can crit in the upwards of 7k+. it is a underrated wep set, it would prolly more popular if rip didn’t have a cast time and Riposte wasn’t worthless.
Does anyone over 14-15 say " u mad bro?"
I bet not one of these nub troll younglings even has an 80 or has ever wvw.
That would be a good reason why not ONE video yetO BTW, I timed how long my flag regen buff lasts each , about 2:15 or so
“You mad bro?” is probably one of the most common troll phrases in games regardless of age. Guess you don’t play games?
I’m sorry, but what am I supposed to be posting a video of?
You want a video of me playing a Hammer/GS warrior on WvW?Good job reporting my posts btw Thank you for the one day suspension.
I enjoyed being unable to look at your nice, competent posts about how healing is most definitely the best most awesomerest flowery healer.I love everyone.
Do I still get infracted?
you should prolly report all his posts that have excessive flame in them. most likely it would suspend the op and close this topic.
wonder how long hes going to continue to write out these long winded double posts.
they really should have had a warzone system like other mmo’s have had, and let it contribute to the server score. 3 way 10v10v10 Tdm/KotH maps imo.
zerging will never stop in this game due to the wvw " ranking" system, its basically a zerg glorification system. might as well just rank the servers by population its the same thing.
its really odd tbh, this is the only mmo i have played where ppl find it skillful to zerg and are praised for doing it. even the guild vs guild fights are zerg on zerg.
some of us enjoy feeding, its pretty lulzy seeing the op write out two post long responses.
gotta love the attention seeking, stating your name and gender regardless if its the truth or not is completely irrelevant to the topic. support warrior can’t compare to what a support elle/guard can bring to a group.
they could at the very least lie to us like they did the ranger community.
runes are divinity, basically what my stats look like when i pve. refer to my yt chan for wvw videos.
dat banner stab yo, solo or in the zerg, its op combined with the bleed added to pin down, needs to be nerfd imo 3 targets is far to many, being able to stab with it was already over the top. i’ll run with the zerg for the first time and update on how effective the build is, as it provides utility as well as good sustained damage single target or aoe. best solo/group build in the game imo.
build – http://intothemists.com/calc/?build=-so;0w;0RKFQ0P4kKVQ0;9;4J9-JJ45-4;349-49;7sV2DsV2D5By
no changes, just as expected. the omnom nerf isn’t a big deal, i run zerkers with out them and still will.
similar to my zerker wvw hammer build, i run GS with the hammer, 25/0/25/0/20, i had tried it out s/t pvp but didn’t find it as effective as i did in wv3, due to bunkers running rampant and stats being largely different then what you can achieve in wv3. that said you can roll non bunkers pretty hard with the hammer, its good cc combined with dropin 3 – 5k’s on them consistently.
get over it OP, not everyone in the game wants to run around in a group of 20+ spamming 1 in hopes to hit the invisible enemy or gives two kittens about the wvw score that glorifies a servers ability to zerg.
if you don’t like it, don’t take part in it. simple. i don’t take part in, calling out /tower/keeps/camps being attacked, rezing randoms (unless its for the daily), repairing walls, manning/placing siege,, following/rallying at a commander like mindless zombie ect the list goes on…. why? because i don’t like it.
Well yeah of course they’ll be voted weakest. Nearly all of the warriors I have met just run 100blades. Easy to anticipate, dodge and counter when you see the warrior carrying a gs. Maybe if they dared try a different build maybe they wouldn’t be so low.
what class isn’t predictable at this point? especially in Tpvp where there is little to no build diversity, class’s basically have 1 viable build. the predictability of the class doesn’t matter, people are going to land it regardless of how good someone is just like all the other predictable builds/combos.
this is why Tpvp is complete garbage atm. with conquest being their main game mode, only class’s that can effectively bunker/heal will be viable. since to “win” you don’t even have effectively kill the opposition. unless Anet plans on giving warriors protection/regen/effective condi removal don’t get your hopes up of being in the top 5. its the same for all mmo’s that have conquest, may there be the trinity or not, unless you can tank/heal your not wanted. why developers love the concept of pve to win pvp is beyond mind-boggling.
Shake it off – 1 condition cure per 25s is laughable when condies can just be spammed. change it to 3 conditions, remove its ability to cure allies or keep it.
Shrug it off – again 1 condition 30s cd, Completely useless. should be 1 condi removed per 10s…
Signet of Stamina – passive is good, active good, CD to long to justify taking a utility slot, lower its CD.
Mending – lower the CD to 15s.
AS – garbage when compared to FGJ and SoR, completely not worth the adrenaline loss in PvE or PvP. i’d much prefer that OP as kitten TT Anet left in the game for a while, wtb on demand 15 stack of might along with 20% crit, before utilities.
its tests like that, that just make me think, when they do touch the warrior there going to over do it and make the class god mode.
gg double post.
(edited by Sanny.1270)
Here’s footage from Saturday night 2/10. Three [RIOT] from BG take on Kaineng and TC groups in outnumbered fights. Enjoy!
hope we stay in t2 for a while and away from the zerg fest t1 is. was a fun night.
until they release a game mode other then bunker PvEquest, you won’t see warriors or really any diverse group combinations.
Why do people insist on using WvW footage to show the viability of their build? The only way to demonstrate it is a good build is to use sPvP.
We understand that you most likely got best in slot everything for this build. But we also know at least 50% of your opponents (probably more) do not have equal gear.
Long story short. Go wow us with your amazing skills in sPvP where everyone has equal gear then maybe the build could appear viable. WvW is just a massive newb stomp.
P.S. I almost hung myself when the music started playing. lol
i played spvp for my first 500h of my playtime, i’ll go back to it when they actually add a game mode that takes skill to play, Conquest regardless of what mmo it is its the same thing over and over again. bring as many tanks/healers as you can and outlast them on the objective, die, re-spawn rinse and repeat. if the standard for viability of a build is set by what works in s/t pvp for other aspects of the game then no one should run anything other then bunker. the title does say WvW
Which runes are you using in your build?
cant see the video cause its blocked in germany
using divinity
@oglaf, yeah leg specialist, i wanted to run it but opted for the 10 in arms for the 50% on the stun although its debatable to pick it up, my crit is 49% base with it, i think having it is a bit over kill.
@cempa yeah imo 100b is to easy to dodge and see coming if you open with it. i’ll use it if the opportunity is there or if i know i will get a few hits in but i don’t like to set it up it and make it the focus of my burst. i run into a lot of warriors that if i dodge 100b or ep though it, they don’t know what else to do.
@badrixmgp – all 80’s except in the small group fight, think it had some upscals in it, but other then that i try not to use any footage of killing sub 80’s.
@fellyn i think because i said i was going to update my other vidoes in the topic is why it was moved. i still don’t know if that was the real reason tho
Build – http://www.guildhead.com/skill-calc#mcRc0M9cMwFnmMwFnmGaG0GVsmMaca
Copy/paste if the link doesn’t work.
video of the build in action: http://www.youtube.com/watch?v=Tp_vc9aQmMo
the hammer dmg can get pretty high, still has room to be optimized to get some more dps out of it. i off hand with the GS mostly for its mobility and dmg while spec’d glass. may be possible to run a shield with the build and re work some of the traits.
gear is full zerkers/accessories, with the dps fotm rings/bp
all we really need is better condi removal. make shrug it off a 10cd and shake it off remove 3 conditions and either keep it removing 1 from an allies or getting rid of that part of the ability all together.
as for warrior viability Spvp/Tpvp , the game mode is conquest and just like in every single other mmo with this garbage game mode, if you want to “win” you bring class’s that can go full tank and ones that can heal. its worst game mode design you can have in an mmo, yet mmo’s still continue to add it and label it as skilled pvp.
pre patch had no issues with culling at all, even the odd time i ran into the terra bad zerg fights, i never culled. currently i can’t even tell if ppl are solo or in a 5 – 10man, you can’t even properly call out incomings. pre patch had no issue callin 5 – 10 inc or zerg inc ect.. after patch its like, how many inc, well looks like 7 but kitten if i know, could be a zerg.
yeah idk why it was moved, i never had any other of my topics moved. :@.
@void i’d use ruby orbs then, i mainly only use divinity for its crit dmg. it depends on what gear set you would be running.
I am looking forward to try a similar hammer build, just with a bit less burst.
Cant watch your vid unfortunately. GEMA messed it up again.
http://en.gw2skills.net/editor/?fIAQNAS3ZjgOputOyQMxBCMjqwFzjiIeioP0GA;TEBg0ynEOJdS9kyJKcM4IwxijDHJOrSGYc4YTyjDA
that unfortunate. let me know how that build works out for you. a lot of ppl don’t expect the kind of dmg you get with our other melee weapons when built for dmg, the hammer can hit pretty nasty along with good cc on it. 100% your target is not going to expect you to start droppin 6k+ hits on them with a hammer.
What are the 2 consumables you are using? Not talking about the blue ones the other two.
one is the outman’d buff, the other is skale venom.
Loving that hammer video, amazing work.
thx <3. so far its my fav combo to run full glass with atm.
yh. i’d deff run a pink hammer to match the sword.
Glass Hammer -> http://www.youtube.com/watch?v=Tp_vc9aQmMo
This one has been by far the most fun i have had making a video, the hammer damage can get pretty high, ( could be more if i ran with full bl stacks)
Build – http://gw2skills.net/editor/?fIAQFASjcOxu1QuQMRCAkCr4yooIgOFUSpYu6A;TsAg0ynEOJdiqGTNias14qRWzwCA
Gear/Stats at the end of the video.
Songs Used
Red – Breath Into Me
The Legion of Doom – At your Funeral for a Friend
Breaking Benjamin – Diary of Jane
Breaking Benjamin – Breath
im not sure what to run next. maybe do a max out vid see what the highest hits i can possibly achieve in wvw with various weapons.
Previous Videos – i figured i’d merg them into one topic rather then making a new one all the time. i’ll also update here when a new one i out.
GS/Rifle – http://www.youtube.com/watch?v=iR8jjDlM4rs
SS/GS- http://www.youtube.com/watch?v=YVszyyYjbcI
comment/like/sub/discuss/troll
enjoy
its been out of control since the patch, im not even getting solo’s/small mans to render on my screen until i am basically two feet away from them.. nvm if there’s a zerg running around.
looks pretty weak to me, and the fact that entire video is 1v1s is just… ridiculous.
Most of your enemies weren’t even using food buffs.
Why use off-hand sword anyways? burst on impale may be nice, but you are squishy to no end and will die whenever focused.
I’m running similar weapons (GS/sword+shield)
sword is there for utility, not for bleeds. Like, mobility + flurry>HB combo.
Given that you are full berserker…
DPS isn’t even all that great with off-hand sword.
Divinity runes are also not that good for a warrior.
I’ve used them initially and then ripped them off my build in favor of lyssa runes due to synergy with short CD on SoR.There’s always merit to trying builds that may not sound good on paper. I applaud anyone who gives different weapon sets a try and finds even a modicum of success. I guarantee people don’t see this amount of damage coming when he approaches with two swords.
yeah, i doubt anyone ive fought with ss has expected the amount of burst you can achieve with it. i myself didn’t know rip could crit that high, even just the spamable s1 chain does considerable damage. still the sword offhand needs some work to make it a more appealing weapon set.
@Evalia being Focused isn’t an issue, i’ve ran it in small mans, it functions the same as any other dps spec, position yourself accordingly and you won’t get focused, as for the lyssa rueset, i can’t justify running as a zerker and dropping 12% static crit dmg in exchange for a 5s buff on a 6p set that offers little to nothing else other then its 6p bonus. even if i trait for the cd reduction on SoR i still would only be using it twice a fight max and that’s only if i run into a bunker. it may work great in other spec’s but i personally just don’t see it working in a glass set up when fights end before you can re apply the proc the majority of the time. i will agree tho on how flurry chains nicely with 100b.
With your stupid build superior rune of lyssa offers almost 100% uptime in 1v1(they die in those 5 seconds) and allows to execute burst without fear to get CCed.
As for nice crits posts, 7k with full berserker gear is solid, but not quite the best.
Rush on GS does more damage(same on paper – but more cause of traits and might stacks you could get if you got proper GS trait that gives million of might instead of 10% S/S crit) and axe evis does more too.
I find it funny how you talk about low uptime on superior rune of lyssa when your ultimate goal is to destroy opponent in no time.
Also, you have 3 dashes and a lot of swiftness, taking increased movement speed in discipline seems irrelevant(especially since it’s a very small increase, 10%?)
I’d rather take 9% crit.
Also you should try putting 10 points in tactics for leg specialist or empowered(if you stick with lyssa runes, it’s 14% damage increase for those same 5 seconds in which your opponent dies, or rather 5.5 with tactics)
Calling lyssa runes garbage because they give nothing more than last bonus, you mean that precision is useless on your build? Condition duration is hardly useless since it that means more immobilize uptime. You also missed the point that they remove conditions just as they apply all boons.
Rush does similar dmg to Rip but has pathing issue’s so it will hit as much as it miss’s, i pick up 10% dmg on the GS its enough, if im bursting with in the first few seconds of a fight with SS why would i waste a trait on stacking might on gs crit when the majority of the time i will be using ss
the precision on lyssa same as the condition removal is a non factor. my crit already sits at 62% unbuff’d, 82% buff’d with 107% crit dmg. , and the condition removal is irrelevant when you don’t have any conditions on you, i pop SoR just before an engagement, if you don’t kill in that first 5s its gg lyssa buff’s and your stuck waiting for another what 38s? before you can use it the 6p proc again. even dropping 10 points to empowered you lose to much in other areas of the spec to make it worth while. i still won’t use it in a GC set up. my opinion on lyssa is the same and won’t change just as your’s is set and won’t change. just going to have to agree to disagree.
looks pretty weak to me, and the fact that entire video is 1v1s is just… ridiculous.
Most of your enemies weren’t even using food buffs.
Why use off-hand sword anyways? burst on impale may be nice, but you are squishy to no end and will die whenever focused.
I’m running similar weapons (GS/sword+shield)
sword is there for utility, not for bleeds. Like, mobility + flurry>HB combo.
Given that you are full berserker…
DPS isn’t even all that great with off-hand sword.
Divinity runes are also not that good for a warrior.
I’ve used them initially and then ripped them off my build in favor of lyssa runes due to synergy with short CD on SoR.There’s always merit to trying builds that may not sound good on paper. I applaud anyone who gives different weapon sets a try and finds even a modicum of success. I guarantee people don’t see this amount of damage coming when he approaches with two swords.
yeah, i doubt anyone ive fought with ss has expected the amount of burst you can achieve with it. i myself didn’t know rip could crit that high, even just the spamable s1 chain does considerable damage. still the sword offhand needs some work to make it a more appealing weapon set.
@Evalia being Focused isn’t an issue, i’ve ran it in small mans, it functions the same as any other dps spec, position yourself accordingly and you won’t get focused, as for the lyssa rueset, i can’t justify running as a zerker and dropping 12% static crit dmg in exchange for a 5s buff on a 6p set that offers little to nothing else other then its 6p bonus. even if i trait for the cd reduction on SoR i still would only be using it twice a fight max and that’s only if i run into a bunker. it may work great in other spec’s but i personally just don’t see it working in a glass set up when fights end before you can re apply the proc the majority of the time. i will agree tho on how flurry chains nicely with 100b.
Watch in 1080 – > http://www.youtube.com/watch?v=YVszyyYjbcI
Decided to switch it up and run SS for a while since you rarely see warrior’s run dual swords. I like the dps you can get from it but S4 and S5 could use some improvements to make them more appealing. the 3/4 cast on Rip needs to go, so it can function as a reliable burst to use with out having to frenzy or have your target imoba’d, as for riposte i’d switch the bleed on block to 5s of retaliation on block or mirror it similar to shield stance, and its secondary is also not to thrilling either.i don’t spec it for condi dmg, i think my bleeds tick for 50 – 70. the burst you can achieve SS is far greater then trying to bleed stack with it imo. Overall it was fun running it and has its potential, the dmg output is there but needs minor changes.
Spec-> http://www.guildhead.com/skill-calc#mcRkmM9cMmFnmMmFnmpp9MGVsVRca
Gear is full zerker slotted with divinity runes,
Sigil’s GS – Hydromacy
Sword Main Hand – Air
Sword Off Hand – Hydromancy
Like, Sub, Comment, Enjoy.
i have done 2v1’s 3v1’s 2v1’s that turn into 5, its good for entertainment and makes for solid vids, but the reality is 1vX against players that know how to play, you are not going to win, regardless of what class you are.
edit: @ Condas.7056 <3 thx for the vid drop. glass SS/GS vid coming out soon.
(edited by Sanny.1270)
Fact – KS will hit anywhere from 10k – 20k depending on the lvl of your target and how they are spec’d/geared.
Myth – warriors saying its impossible to get off, hard to line up or highly situational.
I don’t see anyone saying its impossible to get off. It is highly situational though and can be interrupted, evaded, blocked, it can miss, or just be ran away from out of 1500 range because of the amount of time it takes to cast I can compare it with the ele dragon tooth. It is a telegraphed skill that is highly obvious. and for all intense and purposes counterable. It doesn’t always do that much damage. Only when speced for it and your lucky enough to crit on a squishy player like yourself. LTP
the one who can’t seem to position themselves properly or select correct targets to land a an attack that has a 1,500m range is telling ppl l2p, i main a warrior btw, KS is mindlessly easy to land.
Fact – KS will hit anywhere from 10k – 20k depending on the lvl of your target and how they are spec’d/geared.
Myth – warriors saying its impossible to get off, hard to line up or highly situational.