Showing Posts For Sebyos.4089:

No ladder, no MM = people leaving the game

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Yup there is issues with balance, ranking, build diversity, maps with too many people and broken mechanics like people running away in water so they can’t get stomped…

But in the end there’s simply no point to play anyway.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

EatThisShoe's Post

in PvP

Posted by: Sebyos.4089

Sebyos.4089

It’s a phenomenal post, but what specifically would he (or others) suggest to fix it? What actions would you have the devs take to start fixing these problems? Ideally the answer wouldn’t involve a massive overhaul to the entire system, because I don’t think that’s a realistic expectation.

Let us pick every single statistic we want to upgrade individually and put trait separated from stat points. Then remove crit damage while lowering condition damage by 50% and healing skills other than 6th skill by 50%.

I want longer and epic fights no matter the builds. I want to be able to dodge more than twice in team fights not just play a chaotic mess where you can get bursted in seconds after using your CDs.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

(edited by Sebyos.4089)

Thiefs & PvE doesnt work well.....

in Thief

Posted by: Sebyos.4089

Sebyos.4089

PPl don’t know how to use Blinds yet ? kitten that’s disappointing.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Thiefs ruining balance again ? [Merged]

in PvP

Posted by: Sebyos.4089

Sebyos.4089

The funny part is they nerfed what didn’t need nerfing and let the CnD Steal BS HS combo. Pathetic they are not playing the game nor listening to their fans.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

EatThisShoe's Post

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Yup Yup, now cross your fingers, make 3 prayers get your lucky charm and hope the 2 devs on pvp hear you out.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

November 15th Patch: Sublime!

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Rangers are still a joke

Necros have continuosly been getting their buffs and are now working great in TPvP

hhahahahahahahahahahahah yeah sure

We got a couple of bug fixes, 3 minor buffs and even nerfs c’mon.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

(edited by Sebyos.4089)

corrupt boon

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

No. not “/thread” because this was in the October 22nd patch notes:

Corrupt Boon: This skill now properly removes aegis rather than being blocked by it.
https://forum-en.gw2archive.eu/forum/info/news/Update-Notes-October-22-2012

So maybe it’s another attack blocking it, or this fix doesn’t work right.

Ah kitten I forgot that nice find, but yeah then I agree that there is a problem because it does get blocked by Aegis all the time.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Necros are so worthless....

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

ALL truth but you now what it won’t change because somewhere up there a few people think we are fine.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Change Death Shroud

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

No I really like how you can put up any build and have 4 good skills available at any time.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Necro the new bunker

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

I like you ideas OP I just think it’s funny that after 5 months Necros are still searching for magic builds to simply put us on par with other classes that have been playing with excellent builds for a while.

- A sad Necro

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

corrupt boon

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

If the Guardian opens with a silly Save yourselves attack him once then Corrupt boon ?

Seems to me like a minor problem man we got a lot more to think about with our bad Necro.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Why is dagger so strong?

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

You can’t evaluate balance around 1 skill only.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Its about skill cap disparity, is it not?

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Totally agree it’s much more easy to make a bursty combo than defending against it. Mesmers illusions spammers with mind wracks are a good example of this there is absolutely no skill invovled but the result is extremely strong and very hard, if not impossible to counter especially as melee.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Minions & Axe -Needs Designer Love

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

Axe needs to be AoE with it’s first skill like a sword frontal cone to make it viable at least in PvE.

First skill needs love and minions just suck so meh.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

So really how is the Necro?

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

Anet stated that the design philosophy is that of an attrition class which it is hard to disengage from.

Ask yourself if that is true in a game where direct damage and burst rule surpreme.

In two lines : this.

Necromancer was doomed from the start with a sucky class mechanic that makes us an attrition calss. They can’t and they will never give us burst and ability to melt faces because then we would be a glass cannon who can dish up damage and still live with higher hp and DS and that would be imbalanced.

Basically unless they nerf DS and the amount of LF is has, we will never have burst.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

We ask for answers.

in PvP

Posted by: Sebyos.4089

Sebyos.4089

You know what pisses me off ? During the beta devs were everywhere in the forums communicating a lot. It was amazing, a breath of fresh air in the MMO world ankittenpt telling everyone this company was different…

AND LOOK WHERE WE ARE NOW kitten MY CREDIBILITY RIGHT ?

I think they got hit hard by the reality of their release situation. They have a ton of work to do, probably don’t have the manpower to bring it up to speed. Just look at the language of their PvP blog post….

“Tip of the Iceberg”? As in, its going to be a while before this is in a competent state.
“We don’t make promises we’re not sure we can make.” While that is certainly a noble intention, I think its more reflective of their current situation. They aren’t sure when its coming out because they don’t have the time. They have a host of balance issues to address along with the broken infrastructure of the sPvP system itself.

I don’t want to sound all doom and gloom, but even IF the necessary features are implemented months down the line the sPvP community will probably be so gutted that it won’t matter. They will have very few new players to draw from due to the barrier to entry posed by the purchasing price, when viable alternatives like LoL and Dota2 are free. So realistically, we’re looking at maybe the release of the first expansion to drive interest in the PvP again. This is a pretty big failure for a feature that had generated so much interest in the game before its launch with a developer of such pedigree. Just another example of how bad design/infrastructure decisions can screw up a solid game.

So…its going to be a long haul guys. I really like the game, but I’m not sure if I’m going to last that long.

‘’When it’s ready !’’ they said, it will be done they said

I’m still pissed or sad I don’t know

I thought they would be a quality company and deliver only when it’s ready like they were promising, but they simply did like many ordinary companies and released according to the mighty WoW.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

DC in the new dungeon

in The Lost Shores

Posted by: Sebyos.4089

Sebyos.4089

Same. That means everything in this week-end failed.

Buggy event.
Even with boring and tanky bosses as usual.

Buggy NPC.

Buggy dungeon.

Actually the sPvP new map is good that’s one thing although the balance changes are really inappropriate.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Balance changes make no sense!

in PvP

Posted by: Sebyos.4089

Sebyos.4089

It is proper garbage and very discouraging.

CC beasty Eles still OP
Illusion spamming Mesmers still OP
8vs8 still kitteny
Necro still kitteny and got only 3 minor buffs…

Not enough customization when picking stats in gear…

The list to add to the OP’s list is awful long…

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

How do I even make a power Necro :|

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

Well you do one and suffer it’s incredible weakness.

what’s the incredible weakness?

I mean it’s weak state. Not one ting in particular.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

How do I even make a power Necro :|

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

Well you do one and suffer it’s incredible weakness.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

New Patch, No real changes

in PvP

Posted by: Sebyos.4089

Sebyos.4089

I hate how they never do enough jesus are they listening ? So many things are wrong in this stupid game and the balance is horrible.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

I called it

in The Lost Shores

Posted by: Sebyos.4089

Sebyos.4089

I expect an event with a lot of bugs and a couple of boring champions with too much hp. Oh yeah and a new dungeon with ugly light armor as usual and boring mechanics.

Not that it was ahrd to see this let down coming…

Yup it was a boring event with tanky boring mobs and a chain of events that ends with a bug in Garrenhoff that blocks progress completely.

I did forget the lag, but oh well.

Seriously Anet work harder we want quality it’s time you start delivering it because great ideas are not enough.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Is that it ?

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Oh yes they are, they are playing the game – the game of swimming in a pool of money that is.

Lol cause those chests :S

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Is that it ?

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Wasn’t Arenanet supposed to make the game an esport and have something competitive ? I had such high hopes for balance for today’s patch and this is all we got ?

Is Arenanet even playing the game ?

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Isn't warrior a little bit OP in PvE?

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

Warriors and Guardions are so easy and fast. You can literally jump in the middle of a mob pack and shred them down with a greatsword.

I’d rant about it, but game kitten anyway there’s not much balance.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

WvW Spectral Frostmancer

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Necros are overpowered

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

Hahahahahaahahahaha good joke seriously.

Let’s see what we have when traited in full healing.

350 per tick with Life Syphon
40 per hit with a minor trait
A miserable 40 per tick with life leech on wells
And 300 per tick with permanent regeneration from the staff Mark of Blood.
600 from leaving DS every 5 seconds.

So considering a Necro with 3000 armor can still take hits in the 4-5k damage I can safely say that all of this is utter bullkitten.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

(edited by Sebyos.4089)

Phrases you'll never hear in GW2:

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

‘’kitten these Necros they burst like hell’’

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Current dungeons, will they receive a boost?

in Fractals, Dungeons & Raids

Posted by: Sebyos.4089

Sebyos.4089

I kinda just want better dungeon mechanics and some interesting loot for the love of God.

And when are world bosses going to get unique loot? Such a snoozefest

Truth said. Fact known since beta and nothing has changed.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Amulet+Jewel, Not A fan

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Imagine bunker guardian with +toughness + vitality +healing power.
Or necromancer +power +toughness +condition damage.

Enough said.

The problem right now with the poor stat distribution is that some builds have the perfect stats they need on the amulets while others have to use stats that ain’t optimal. It’s not fair, any build should have it’s perfect stats they need not just a few select ones.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Amulet+Jewel, Not A fan

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Weird I played Beta and I don’t remember that. But I was noobish and I didn’t look at gear an all I didn’t even know about Runes and Sigils…

Oh well I’m for more stat choices for sure. Right now it’s pathetic garbage for kitten kids no thanks. Too much adaptation to childish qqers these days.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Best Anti-Thief Class/spec?

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Perma Retaliation bunker Necro. They will kill themselves while you still hit them kind of hard and regen enough LF to not fear death… ever.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Wouldnt it be ironic? Necros in the future.

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

Well if this happens it would mean Anet is as terrible when balancing as Blizzard is…

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Elementalist, Engineer and Necro's downstate

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Since necro’s #3 ability starts with a 20second cooldown, I don’t see how the ability to strip a boon would help them. An instant suicide button with no cooldown would be better then being on the ground for 20+ seconds.

Lol 500 hours of Necro and I approve this user 100% haha suicide !

On a more serious note. Why the kitten did they make such obviously broken imbalanced down states to people ?

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

GW2 PVP Feedback [Merged Topics]

in PvP

Posted by: Sebyos.4089

Sebyos.4089

I seriously kittening wished Arenanet was the developer I thought they would be. What a bunch of amateurs they can’t make things right and they are ovvilous way over their head trying to fix the huge freaking mess they did with this piece of garbge. It’s free for a reason, it’s god kitten Wal Mart quality.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

TPvP is stagnant and static

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Ah man I totally agree. This is far from an esport. It is extremely repetitive and boring. Another disapointement.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

(edited by Sebyos.4089)

Opinion on the game with a lot of experience.

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

I have to thank a few people who took the time to read and figured out I played all of these hours because the game has good aspects, but I’m getting to a point where I am fed up with a lot of of the problems the gas has.

I wish the only solution wasn’t to simply wait until they fix all these things because… it might not even happen.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Opinion on the game with a lot of experience.

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

PERSONNAL STORY

Well there again there is a huge amount of bugs making it impossible for a lot of people to complete… When you also had the ridiculous disparity in the difficulty of the quests, you start wondering if the ever tested the kitten story mode.

GENERAL PVE

I have no idea why, but I am almost 100% sure that I never encountered a buggy event in beta… But now there is countless buggy events and skill points.

The champions are ridiculous. I’m pretty sure I could find a post from beta saying how lame they are especially with how champion hp scales, but how the group damage scales much slower when it hits the condition cap.

Orr. We all hate it. Another mess, another collateral damage on players made by Anet from it’s ineffective and hopeless war against bots.

The loot in general is simply pathetic. First the diminishing return was flawed right as it got released and Jon Peters even acknowledge this fact without even taking it out while fixing it. No, instead we spent the last 6 weeks stuck with ridiculous loot and karma after a very short amount of time playing.

I have yet to loot a single exotic in the game, after almost 1000 hours and I wish I was surprised really, but to be honest the loot has a bad diablo 3 after taste. It’s quite obvious that the intention is to keep the player dependent on the trading post and gold especially when it comes to legendaries which of course can boost the sales in the gem store.

If you think they got the best intentions in the world, I think I will remind you the incredibly low and pathetic drop rates of the Endless Tonics from the mystic chest and the Halloween skins. Maybe I should also remind you how they improved the karma gains without touching the real problem, the gold ? We all know how hard those were to get and now they give us more karma then we need and not gold ? I hope you don’t think it’s a coincidence. At least I hope you start doubting about their good intentions. And let me tell you something before hearing that they have the right to make money. I know. I know they do and I more importantly know full well that if you want money you have to be fair with it. A fair way to make money would be selling tonics and skins for a fixed price not making it a hopeless lottery.

Once again the problem of damage reappears, this one is the worse tough as you can spend 15 minutes in an Orr event and barely get any loot of you are not the right profession or simply because you are not lucky enough to tag the right mob at the right time with enough damage. And god forbid you went in DEs trying to support your allies because then you would be in a very poor situation, literally.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Opinion on the game with a lot of experience.

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

WVW

WvW is clearly broken. Obviously they can’t fix the rendering which is as bad as it was 5 months ago. Servers are literally deserts and even the top tier doesn’t have queues anymore with how boring WvW is.

The rewards are pathetic. You barely get enough gold to pay for siege and upgrades, and the loot is horrible like everywhere else. If you want gear, you will have to spend 8 hours a day for a while to get enough badges for the full armor which might not even be the stats you need… Also while you get your armor chances are you don’t have a whole lot of badges left for siege.

It’s a game of zerging and it’s completely dumb. Of course there is a few strategies like using safe trebuchets from another building to attack which is a very lame one to tell the truth. I remember such amazing games in beta with a lot of siege weapons in open field and amazing stuff, but they nerfed the siege so hard and made it so expansive the strategy is now gone for good.

Again I must mention the very bad idea of giving loot and rewards when killing people. I can’t count how many hours I spent defending in the game, because I feel like it is the most important aspect and all of that without getting anything for it. And I am not talking about standing there and doing nothing, I am talking about making arrow carts, repairing after an attack, running dolyaks and paying for upgrades in camps and building as well.

DUNGEONS

Dungeons are a big joke. Even if some complain about the dungeons being hard, the truth is, after 3 runs of each path they all become an easy, tedious and boring waste of time.

Also I have no idea why but they decided to give only 3 different armor stat distribution to each dungeon which means you basically have to choose the armor with the stats you want instead of the one you like unless you are crazy enough to do the boring grind again for the skins.

One major letdown in dungeons is the dodge mechanic. The whole concept sounds cool, but unless Anet is very short on ideas, it leads to boring and repetitive mechanics. The worse tough is how buggy it is. I can’t tell how frustrated I am when I dodge the subject Alpha perfectly since I’m melee and then my character decides to roll in place and takes a full it. If you do dungeons based on a mechanic you better make it right or not make it.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Opinion on the game with a lot of experience.

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

Overall the game has great aspects, the game is beautiful, the art style is amazing. I like most hearts and events (when they work) since they reward exploration and are especially a very welcome change to the boring quest log. The game was released extremely balanced in the mmo world, more than a lot of games. Jumping puzzle adds a bit of fun to the game, like collecting stuff and the experience from vistas and POIs are pretty good. The game feels dynamic just like they promised you can do the same zone three different times and have three different experiences. The mobs are mostly interesting. The combat is very very good although I would like more depth with 1 more utility and maybe even 5 or 10 more trait points at least in PvE.

I’m pretty sure I am missing a lot, but you get the point, a lot of thing are good.

The problem is, and I played everything in the game with 700 hours played and more than 150 during betas, that every single aspect of the game has huge letdowns and most were known in beta and nothing changed.

SPVP

Spvp is a freaking joke, there is a couple of ridiculous builds, but it’s mostly unplayable because of the fact that there is no consequence when leaving. You can stick in a game for the full duration and play with 30 different people.

There is also only 4 god kitten maps… For a game that wants Esport, that’s not very entertaining.

Lastly. the spvp suffers the same thing as other aspect of the game. It’s all offense. If you spend the whole game being very useful and defending a point, you get close to no reward unless you get a few fights because the game wants you to simply kill people.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Fixing the Bunker problem at its source

in PvP

Posted by: Sebyos.4089

Sebyos.4089

Gonna be hard to play with Guardian self healing especially in those builds. Guardians have the lowest hp by far and reducing healing when many don’t run healing gear or bunker gear would hurt the survival a lot.

To give you an example a GS Guardian with 2000 power will hit for 800-800-1200 and he was critting for 800 so he was really an all out bunker.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

What are you expecting from "Lost Shore" patch?

in The Lost Shores

Posted by: Sebyos.4089

Sebyos.4089

I expect an event with a lot of bugs and a couple of boring champions with too much hp. Oh yeah and a new dungeon with ugly light armor as usual and boring mechanics.

To me Lost Shores is gonna be the last chance I give to Anet. I’m so tired of this I feel like I played 150-200 hours of beta where I reported every bug and sent a lot of reports for nothing as the game is more buggy than it was back then and major issues are still not addressed.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

(edited by Sebyos.4089)

Legendaries: worth getting?

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

If you like pain yeah…

If you are willing to grind trough :

Bugged events,
Bugged hearts,
Bugged skill points,
Bugged skills and traits,
Big hp boring champions,
Ridiculous randomness especially for precursors
Horribly low drop rate of Lodestones
Incredibly boring and painful zones like Orr
Extremely kitten diminishing return system punishing honest farming instead of bots

to get a few pixels that look like unfinished plastic toys which are in most cases for girls, well yeah legendaries are for you.

Personally legendaries are a big messy joke.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

absurd respawn rates

in Dynamic Events

Posted by: Sebyos.4089

Sebyos.4089

GL with that. I agree, but this is seriously something we mentioned months ago in beta and they did nothing about it. Some people still have hopes, but I know I don’t Arena Net has been a constant disapointement for me.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Aggro/Threat and the lack of dedicated "Tanks"

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

You got high damage and high armor because you are a warrior, don’t give yourself too much credit.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Who are your favourite enemies?

in Guild Wars 2 Discussion

Posted by: Sebyos.4089

Sebyos.4089

Yeah anything not Risen god they made those guys the worse enemy in any game ever created by men.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Reward for Trebbing?

in WvW

Posted by: Sebyos.4089

Sebyos.4089

Totally agree I don’t even use trebs anymore it’s a waste of time you get nothing for the most boring job on the battlefield there is.

This is also true for a lot of things however. Truth is GW2 rewards damage and killing only. Sad story.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Cutest Asura Contest

in Asura

Posted by: Sebyos.4089

Sebyos.4089

No no no you got it all wrong I win.

Attachments:

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

Magic Find - Chests

in Fractals, Dungeons & Raids

Posted by: Sebyos.4089

Sebyos.4089

Remove magic find and give us decent loot and no DR.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.

How important are the pets for Necro?

in Necromancer

Posted by: Sebyos.4089

Sebyos.4089

Well it’s a waste of a utility choice. Not slot because nobody slots these useless broken things, but choice because I would rather have another entire family of utility skills than this garbage.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.