https://www.youtube.com/watch?v=WKBKak4gU0g
(edited by Shirlias.8104)
I’d prefer to unlock my spec as i progress in the story and not just unlocking it as soon as PoF releases
I see no problem at all.
You can unlock what you want when you want ( as who wants to unlock everything since pof’s start ).Seems that you want the game slowing your progress, in order to have the illusion of a longer progression. That’s, no offense, sick.
I don’t think it’s sick I think it makes sense, as long as it’s account wide, so I don’t have to repeat for each chatacter I choose to make with that spec.
“as long as it’s account wide” it’s more like what i would like to have.
But, reading op’s request, seemed like “starting pof and get your new elite during the exping”. And that’s a “nope”.
If the op doesn’t want to unlock his skill since the release that’s his own choice.
Currently you can decide to unlock or not unlock, and personally i see no problems at all.
Create your own slow progression, but don’t ask to change things that work perfectly.
This is my poing.
edit: if you join a party not knowing your class, you are simply disrespectful ( and gw2 as a MMO is full of ppl who doesn’t care about others, so nothing new here ). If you don’t want to slow others down, or get em wipe out, play your build in solo, spvp, wvw, and read metabattle for hints and rotation.
edit2: Think about it. GW2 gives many possibilities… and you are asking for “blocks”, just because you are afraid ( and ofc you have the right to be afraid ) of new “selfish” players.
To me is nosense.
I am happy to have insta lvl 80, scrolls, spvp avaible since character lvl 2, and so on. But this does not mean that i create a character and go queue feeding and not knowing my new class.
(edited by Shirlias.8104)
A Capped Character now has 364 unspent points.
So the player should be able to unlock everything since the beginning ( also don’t forget “proof of heroic” tokens, which allows you to claim HP whithout exploring the place ).
I’d prefer to unlock my spec as i progress in the story and not just unlocking it as soon as PoF releases
I see no problem at all.
You can unlock what you want when you want ( as who wants to unlock everything since pof’s start ).
Seems that you want the game slowing your progress, in order to have the illusion of a longer progression. That’s, no offense, sick.
It’s better this way.
With higher rewards more pvers will come.
Because in GW2 raids are not the end goal that every one will need to pursue.
Edit:And generally more resources to actually implement it due to a subscription model.
Neither are they the only end goal in other MMOs. For example, back in the day Blizzard revealed that fewer than 5% of WoW players raided. Then they introduced raids that needed fewer players and the numbers rose. Then they added an accessible, pug-friendly Looking For Raid difficulty and the numbers rose even more.
See they figured out ways of getting more people into raiding, which meant that more people got to see and enjoy the content they’re creating. Which is a good thing for both the players and the company.
An easy mode raid would serve a similar purpose in GW2. It would give people a more accessible intro to raiding and far from being the waste of resources that some people see it as it would instead be a way of ensuring that the work they’ve done in raids would be seen and enjoyed by more people. It would make the raids themselves a better use of resources than they are now.
You have to understand that gw2 raids need nothing in order to be played:
- No repair costs.
- Equipment which is the same of fractal (and this means it can be moved from a character to another ).
- Consumables not that expensive ( i would say that your weekly raid run would be almost free ).
- Flat difficulty ( Unlike wow, where the more you play the more ilvl you get ).
When you have your fractal equipment, you are also ready for raids.
As other games, a raid is going to work better with a guild ( buddies/premade ), but also a pug can do a Raid. Obviously there’s nothing for free ( but i guess it could radically change with talents balance and new expansion’s skills ).
Overall content is casual free ( and if you try to search and work on with ppl and buddies, you could ofc achieve raids too ).
I am not looking for a legendary armor set, but still this is really sad.
Here our steps from gw2 till HoT
1- Legendaries as a trade good:
a) you can get it by yourself
b) you can save up cash and buy it from tp ( if you don’t like to play for tokens )
c) you can rush it
2- Legendaries as Personal reward
a) The only way to get one of those is to farm with your own account.
b) You can’t buy nor sell it through TP
c) You can rush it
3- Legendary Armor Sets
a) You Must farm a specific content in order to obtain pieces needed
b) Unable to trade nor buy em from TP
c) Unable to rush em ( due to tokens requirements ).
Personally, these are things i dislike ( like armors/weapons from achievement POINTS. not Achievements series ). It was perfect during gw2, and now everything is pretty ruined ( the only one who will be ok with this, are indeed players who “need” a progression you can’t bypass ).
edit: @Amaimon: the best way currently is to ask and communicate ( i guess others will be there farming or looking for farm that specify event ).
(edited by Shirlias.8104)
It is not a big deal.
Everybody can start and finish a specific episode.
If we are talking about achievements, here you have many options:
-character selection ( some are better than others. Depends the episode )
-consumable items and full customization equipment ( if you have problems, cause for an instance you die, you can chose to incrase your vitality ).
-Bring more players in ( Cleary an exploit, but if you only care about achiements i see no problems ).
I doubt so.
Creating specific encounters which depend on personal story would be certainly nice, but a total waste of time if compared to a single episode of living story.
Ps: because i have a human character i see no problems in my character’s speeches, but if you think that other races tends to be too much “humanized”, you can propose some variants. I am talking about LS and S.
Definitely unlucky.
As Ragnarox said, 1x is way better ( but, most of the times, i got the opposite issue… so i started to make and sell leggies ).
Black Lion Chest Gamble ofc
But still i am a RNG addicted so here i am.
Hi, my name is Shirlias and i have a problem…
I disagree.
Coin’s cost will decrase if you add an extra 21 of em every 28 days.
If you really want you still can chose 20 laurels and trade em for T3 or t6, then buy mystic coins from tp.
Well, talking about new leggies, you can’t avoid playing the game anymore.
Was waiting for Rifle on thief since before HoT.
Now its time.
Im not asking specificly about the extension, im kust asking what core class / elite specs would fit the bill ^^
Talking about thief
-engaging playstyle > YES
-Mobility > YES
-cool animations/flavor > YES
-survivability > YES (NB: thieves have many dodges, stealth and teleports, but they are pretty fragile. These skills ofc allow you to survive many encounters, but you must understand that if you got hit or cc you are going to die instantly most of the times. They are hard to catch but not tanky, to be fair and square ).
-not too complex > I’d say NOPE ( thief class has a large range of improvement. Check https://www.twitch.tv/sindrenerr which is one of the GW2 thieves god and see if the combat style could suit you ).
You can’t go wrong if you go with thief.
5111111511122
Every specialization is meant to be played mostly, cause as dd d/d exceptions do exist, with the specific weapon.
Also as linken said it would be a problem if you think about game balance.
Wvw is not pvp.
Or you dont know what pvp is.
More time required to move from point A to point B.
And somehow a way to let the players make a major use of the mounts.
Personally i don’t like mounts nor time sink, so it is a really sad big deal to me ( though i bought the expansion ).
Lowered the number of waypoints in order to let you spend more time by travelling with mounts, and you think there’s a chance that they are gonna give you anything which could avoid exploration, encounters, and so on?
And for who’s talking about wow, it:
-has no exploration
-has no JP
-no teleports from everywhere ( there are some items or points which allow players to fast travel, but not as in gw2 )
Mounts are something related to mechanics and mostly aesthetic ( various mounts, various skins, dyes usable on mounts, etc… ).
I am really not happy about mounts, but more than this i can’t really understand who wants, in a game like gw2, flying mounts.
I suggest that you change the Deadeye’s main rifle skills to make it easier for players at a glance to distinguish whether they are using the Main Skills and the Kneel skills.
I have a picture photoshopped for the suggestion.
Hope its useful.
Up for this one.
It’s a simple and very good modify.
Mordremoth the DPS Sponge!! I just tried to do this and failed and I hated the fight so much I haven’t gone back.
It wasn’t that it was so hard but that it’s so long and stupid mechanics. I had him almost beat, almost always full health, when I went into the 3rd glide stage and was hit with a rock and downed into the damage field…DEAD.
So I hit retry thinking it would simply be continued like others….nope start from begin for another 30+min, no thanks.
Had this happen twice the same night and gave up and haven’t been back.
go with a friend.
die before the combat ( so you ll be sure to complete the achievements ).
ps: just not for the difficulty of the encounter, but for the time you have to spend not to achieve victory, but to reach the stage you need.
It’s bad as other instanced zones when you need to wait 30 mins before the part you need.
With a thief sometimes you can have troubles with massive damage, but everything can be done by a single player.
Unless some achies like pavillon, but its not store.
What do you guys think about forging them?
Assuming they can be put into the Mystic Forge…
Gaile pls.
;)
Guess no.
3 heavy
3 medium
3 LightNow only élite specs.
Since when is the magical number “3” considered to be a real reason for not releasing new professions? If they started somewhere, we could have 4 of each type after a few expansions. Or 5.
No, even if new professions did slowly roll in with new expansions,
the devs have clearly stated they wish to keep the 9 professions as they are
with no new additions and instead the elite specializations would be the progression.
That’s it.
I think the only thing that’s wrong with underwater exploration is:
a.) mob density tends to be too high for the 3d movement
b.) too many utility skills don’t work for no good reason.If they addressed both of those things I’d kind of enjoy it from time to time. After all, it’s still a minority of content in the game, and I don’t expect that will ever change.
c) thief is a Joke underwater.
Guess no.
3 heavy
3 medium
3 Light
Now only élite specs.
And also a copper salvage which doesnt drop sigils and runes.
allow weapons to be previewed in off-hand, previewing a dagger while the character is holding it on his/her back isn’t really a nice way to preview something.
That would really come in handy.
ps: there should be also a way to “unlock” old hero points without exploration but i am not sure.
The only alternative to unlocking core hero points is the WvW method you already mentioned, but probably shouldn’t confuse new players with stuff like that!
;)
Imho not the best thing to do ( using a booster ) for a new player.
Btw, since you already used it you have 2 ways to obtain skill points:
-Exploration ( HoT hero poins give you 10 points each, if i am correct, while the old hero points from the base gw2 world give 1 point each ).
-WvW tokens ( by playing wvw, you can achieve chests which can be converted into tokens, usable to buy HoT heropoints. I guess each use lock an unlocked HoT heropoint ).
ps: there should be also a way to “unlock” old hero points without exploration but i am not sure.
for hunting hp, you have to go inside maps and click on the point or defeat a specific encounter.
As for random finisher, why don’t you add the possibility of random glider?
Many of us have different gliders so, as an extra option ( read: you can ofc activate it or not ), it could be fun.
I would like it.
ps: it could be also done for miniatures ( which spawn after gliding, death, teleport, etc… )
So all I can do is salvage them for a few silver worth of pigments, thats awful and this should be addressed as these birthday dyes are supposed to be the “big” gift. Just because someone has certain dyes unlocked shouldnt mean they get practically nothing. It would be better to never salvage them and hope anet does something in future.
Good luck with that.
I had the same issue last year ( i had bought all colors ) and and still the “gift” is the same.
But remember, it’s a birthday gift, so deal with it.
If you already have everything, you can trash or stash it.
Fun fact: it is allowed on the forum but not in game.
I dropped one a few ago ( guess 4 or 5 days ago ).
It would be a scam for ppl who made characters in order to get perma birthdaybooster
‘’More combat strategies’’
;)
For ppl who got duplicates and doubleclicked em?
Does the history purché count for a refound?
And could please a dev post anything about?
If it is True that nik al received a ’’refound’’ for its purchase.
Bought 20 boxes to get miniatures, in order to craft armored scarlet.
Got lucky and obtained all 3 needed ( plus the one from TP ).
Unable to merge em into MF.
Hope it is just a bug and ANET is going to fix soon ( already made a report but still mad ).
This game has gone the way Anet stated that it never would when we first found out about the gem store, and that is “Pay2Win”.
Can you explain that abit nothing talked about in this thread make the game p2w.
In a game where Fashion Wars is at least as important as any other game mode, yes it is p2w.
How does one win Fashion Wars?
I suggest you not to feed the troll.
It is Less conveniente cause you need non more time.
In the same amoubt of time needed to complete the Track i did 2k badges, which were Worth 4 gob.
And you dare to Say how now is Less convenient?
i am lost, why are you talking about map competion and gift of battle?
Gift of exploration is a thing.
Gift of battle another.
Before was fine ( 500 tokens and go ), now you have to farm more, and also doing that specific track ( instead maybe another one you would like to complete for skins ).
The fact somebody doesn’t care about world completion is not a problem here.
This. I bought 40 of the first boxes and 40 of the new boxes, and mostly got duplicates of minis I had already unlocked. Out of my 80 total boxes, I only got 1 skin of value and about 200 currency sprocket things; everything else was duplicates and junk. These boxes really feel like more of a waste of money and a gamble than the regular black lion chests do.
Yeah it is more like a scam.
I would have prefered to see em on the Black Lion shop for gems.
It’s ridiculous to have an item which could cost X or 2X, or 3X, or 4X, depends on RNG.
And also only few items are tradable, and this gives you only one option: Buy chests and hope you got lucky.
ps: i wanted armored scarlet for a long time, and now what should i do? buying chests and hoping for her? or for all 3 minis needed for the forge?
It is a 500 gem bundle like others minis packs, ANET please get serious.
Reintroducing the old “500 tokens price” would be the best choice so far.
btw, i do really hate ( as op says ) where players have only one way to achieve something ( and more when this is through a time sink modify like this gift. They didn’t add the wvw reward track… nope… they first lowered badge drop rates, then removed the gift from vendor, and then reintroduced it through wvw reward track… )
That way of doing things is pretty harsh toward players.
There’s no way it should ever be free.
Well, to me will depend on gw2 pof playerbase.
If HoT zones are going to be empty ( ppl won’t get achievement nor content ), maybe they will give hot free as they did for the core game.
I have no problem in giving the previous expansion as free, if required, but i also understand and agree with the “standalone expansion” concept they’ve worked on.
It’s something like agony resistance.
If you don’t have enough skins, you are going to suffer from periodic damage during some fights.
I know the game hasn’t raised the level cap since launch, but are these new mob types in HoT (not talking about elite, or champs) really level 80? the amount of damage they do is way beyond the normal mobs in tyria. How is this acceptable for players not feel that the gear makes zero difference? Does ANet really want everyone to run berserker adjust spam dodge? or skip mobs?
Depends which mob do you fight with.
And also, a good thing about open world pve is that you can build your character using items from differents sets ( not necessarily “full” berserk or knight, but a mix of more different sets ).
Some monsters ( or some monster attacks tbh ) can take you down with one hit, but knowing that you could manage to avoid it ( warrior have high hp, heavy armor, invulnerabilities from passives/skills/weapons, and also a good healing sustain through signet and masteries ).
I am saying that playing a thief, cause i tend to go down with less hit than you ( 11k health ).
You have to learn monsters attacks, and ofc sometimes can happen that, if you don’t know their animation, you go down with 1 ore few hit.
This game has gone the way Anet stated that it never would when we first found out about the gem store, and that is “Pay2Win”.
Troll of the day.
Or simply somebody who doesn’t know the meaning of “pay to win”.
Would be better something related to mystic forge.
Something like
- 250 specific item ( 6250 gems )
- 250 globes of ectoplasm
- 250 mystic coins
- 250 obsidian shards ( or something else, dunno )
And you will get the permanent one.
So you can work on the specific item by yourself, as they did for precursors.
It is legit.
You missed a part of the game cause:
- you didn’t play gw2 yet
- you was on a break
- you couldn’t play at all
- you couldn’t farm enough
Now you get a chance.
People who complains about “oh noes, everybody now has a chance to get items i got previously” should stop playing instead. Or at least try not to be compulsive or whiner.
Guid tabs will also do the things.
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