Showing Posts For Shonie.5297:

7 Weeks of Reward - Living World vs Season 1

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Posted by: Shonie.5297

Shonie.5297

Wvw’ers care about achievement points?
I should be getting those 10 AP’s for a million yak kills any day now…

~Tarnished Coast~

[Ark]ham-Maguuma-looking to fill GvG spots

in Looking for...

Posted by: Shonie.5297

Shonie.5297

Fought [Ark] quite a bit tonight on SBIBL.
They are definitely good. =)

~Tarnished Coast~

12/06/13 - MAG/YB/SBI

in Match-ups

Posted by: Shonie.5297

Shonie.5297

On the other side…..the moment SBI saw Yak Bend in the matchup there were no cheers – just the sound of blades getting sharpened. Beware Yaks – we are coming like the ironborn.. fear the Kraken.

SBI wants our Yak Finishers! We are Yaks it was only fitting for us to get it.

I’d still only use my bunny finishers.
Seriously though, I was hoping for an ascended backpack reward for finishing the season 1 achievement.
Considering all the work it took over 7 weeks, I find it a little silly how crappy the rewards were. I guess there will be a lot less transfers going into season 2 whenever that will be.
I’m glad YB did so well. Now there’s 6 really good servers in tiers 2 and 3. Let’s hope season 2 will have a better variety of matches =)

This Mag/SBI/YB match is better than anything in the past 7 weeks

~Tarnished Coast~

Server rivalries

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Posted by: Shonie.5297

Shonie.5297

JQ and SBI are longtime rivals as well, although it’s been a while since we faced them.
I think JQ-SBI were one of original first few rivalries if people can remember back that far.

~Tarnished Coast~

Server rivalries

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Posted by: Shonie.5297

Shonie.5297

I think we have a rivalry with everyone. It seems nobody likes SBI. =(
If I had to pick our number 1 nemesis at the moment though, that would be a tough pick… probably either FA, YB, or EB.
I must say, I’m really looking forward to our next matchup with EBay… the payback will be wonderful, it may be best for EB to stay out of WvW and do PvE that week. =)

~Tarnished Coast~

Yaks Bend- Stormbluff Isle - Ehmry Bay

in Match-ups

Posted by: Shonie.5297

Shonie.5297

Lol, so much QQ’ing from SBI just because they aren’t leading atm?
My sympathy is with ya’ll
Last time you guys had a big lead over us because FA had already crushed us and our morale was low and FA is stronger than SBI atm. This time, it won’t happen for sure. SBI getting the taste of their own medicine!!

Who’s QQ’ing? Rationalize it however you want.
Thusfar this matchup has been YB 95% of the time focusing SBI and completely ignoring EBay. EBay isn’t poking the bear and avoiding YB for the most part aside from the odd fight here and there. It’s not a planned 2v1 or an organized one. It’s just YB focusing SBI and EBay going along with it. Which is fine, this is how WvW should be more often.
I applaud YB for a good strategy and hopefully they can keep it up all week.
Nobody is QQ’ing. SBI isn’t ‘mad’. It’s part of WvW. It’s not like we’re the number 1 ranked server and never lose. We’re like tier 3. We’ve lost tons of matches in the past, and will lose tons of matches in the future. It’s nice to have a challenging fight for the first time since week 1.
If we win, yay.
If we lose, oh well, there’s another fight next week.

~Tarnished Coast~

Yaks Bend- Stormbluff Isle - Ehmry Bay

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Posted by: Shonie.5297

Shonie.5297

My bet is on Yak’s Bend this week, not only do they have numbers, but those numbers are skilled, something I have yet to see from Stormbluff. Stormbluff has to step it up if they want the win this week.

Why would the result this week be any different than it was in week 3 when SBI beat YB by almost 200k?
It comes down to numbers and coverage. SBI has more, end of story.
Skill will not play a factor in deciding the outcome of this match, or any match in WvW.

your belief in coverage is actually incorrect. The question for yaks bend, is can they beat you bad enough when they do have coverage that the time you do get a free ride is not enough to recover the loss. If they can beat you in primetime that is a real threat.

Also you should consider, if yaks bend beats you this week, they will have guaranteed 2nd place if they win next week, they may be willing to stay up to make sure this happens. You on the otherhand may lose second play and get 3rd.

I think you guys better stop believing in coverage ALONE and start organizing.

Omg the world might end!

A little history refresher… YB versus FA week 2… YB in full mode chest thump after 24 hours as they were beating FA. The result was what?

Week 3, YB beating SBI after 12 hours of reset… result was what?

And really, you honestly think WvW isn’t simply just coverage wars?

Just seriously settle down, it’s reset weekend. Just over 10 hours into the match. YB are notoriously fast starters. Maybe you can keep it up all week. Who knows, who cares. 1st, 2nd, 3rd… Yak finishers… Some greens and blues, maybe a few gold.

well hope they prove you wrong, because it would make the second place mean more than just a finisher and greens. It would meam YB has defeated the coverage wars

No it won’t. If you win, it’ll be because you have better coverage. Maybe many SBI players quit playing this week for whatever reason. I honestly don’t know why we’re ticking so low right now, but people simply aren’t on like normal.
If you fight with an outmanned buff all week on all maps and still win, then you can claim you defeated the coverage.
If YB ends up finishing 2nd in the league, it’ll be because you only had to face FA once.
WvW/league is just an unfair mess of bad matchups, bad parity, unfair numbers, unfair coverage, etc. It is what it is.
Thankfully I’m leaving on vacation to Mexico on Sunday and don’t have to witness what this thread may devolve into over the course of the week.

~Tarnished Coast~

(edited by Shonie.5297)

Yaks Bend- Stormbluff Isle - Ehmry Bay

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Posted by: Shonie.5297

Shonie.5297

My bet is on Yak’s Bend this week, not only do they have numbers, but those numbers are skilled, something I have yet to see from Stormbluff. Stormbluff has to step it up if they want the win this week.

Why would the result this week be any different than it was in week 3 when SBI beat YB by almost 200k?
It comes down to numbers and coverage. SBI has more, end of story.
Skill will not play a factor in deciding the outcome of this match, or any match in WvW.

your belief in coverage is actually incorrect. The question for yaks bend, is can they beat you bad enough when they do have coverage that the time you do get a free ride is not enough to recover the loss. If they can beat you in primetime that is a real threat.

Also you should consider, if yaks bend beats you this week, they will have guaranteed 2nd place if they win next week, they may be willing to stay up to make sure this happens. You on the otherhand may lose second play and get 3rd.

I think you guys better stop believing in coverage ALONE and start organizing.

Omg the world might end!

A little history refresher… YB versus FA week 2… YB in full mode chest thump after 24 hours as they were beating FA. The result was what?

Week 3, YB beating SBI after 12 hours of reset… result was what?

And really, you honestly think WvW isn’t simply just coverage wars?

Just seriously settle down, it’s reset weekend. Just over 10 hours into the match. YB are notoriously fast starters. Maybe you can keep it up all week. Who knows, who cares. 1st, 2nd, 3rd… Yak finishers… Some greens and blues, maybe a few gold.

~Tarnished Coast~

Yaks Bend- Stormbluff Isle - Ehmry Bay

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Posted by: Shonie.5297

Shonie.5297

My bet is on Yak’s Bend this week, not only do they have numbers, but those numbers are skilled, something I have yet to see from Stormbluff. Stormbluff has to step it up if they want the win this week.

Why would the result this week be any different than it was in week 3 when SBI beat YB by almost 200k?
It comes down to numbers and coverage. SBI has more, end of story.
Skill will not play a factor in deciding the outcome of this match, or any match in WvW.

~Tarnished Coast~

Yaks Bend- Stormbluff Isle - Ehmry Bay

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Posted by: Shonie.5297

Shonie.5297

It was very clear that we wanted to keep that camp. It was very obvious we were not willing to lose it for a fair fight. So don’t complain that you kept going there, and we responded the same way everytime.

We didn’t force you there, you chose to return over and over again.

Because we actually seek out and look for challenging fights in this game. Fighting a group that outnumbers us by a factor of two defending a camp is challenging. You chose to ruin these fights by calling in 20+ more each time because you were afraid you would have lost those “fair” fights. Kind of funny that you would represent 8v15+ as fair fights.

One day, when it comes to games like these, people may start to realize it’s not winning fights that really matters it is how you win those fights.

As for the guy with the hypocrite claim. The main difference is that we don’t call for help when we outnumber someone and we don’t go out of our way to chase people we outnumber across the zone. Although, I’m sure we will make an exception for your guild.

Just because you’re looking for ‘fair fights’, doesn’t mean anyone else has to. Our priority was keeping the camp, and getting dolyaks to Bay… not providing you with fair fights to keep you happy. If you want to sit outside supply camps sniping yaks all night, expect to get rolled a few times.
I find it funny after almost a year and a half of WvW, people still whine about fair fights.

~Tarnished Coast~

Yaks Bend- Stormbluff Isle - Ehmry Bay

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Posted by: Shonie.5297

Shonie.5297

Have a fun week everyone.
Good reset night.
Great job by everyone in YBBL tonight. =)

~Tarnished Coast~

11/15 FA/CD/EB

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Posted by: Shonie.5297

Shonie.5297

biggest difference in that match was sbi broke when we came back from their 8k lead on monday (might have been tuesday) we didnt break when we went from like 5k ahead to 8k behind overnight.

This pretty much sums up that match entirely.

We’ve actually seen this a few times, and some of those times the servers have completely fallen apart.

For the final matchup, I have a feeling both servers will be bloated with last minute achievement hunters, and both servers will have to find a way to win with that.

Personally I don’t care who wins. We know SBI is terrible in the open field, I don’t need a coverage war to prove that. :P

It depends who you come across. Like I said, both sides have good and bad groups.
It’s a little ridiculous to say all SBI are terrible in open field, because it simply isn’t true.
If you run with a very skilled group on FA, chances are you will come across groups on average who aren’t as good. If you run with an average group on FA, chances are you will split the battles. If you run with a bad group on FA, you will more often than not, get wiped.
I find it silly that good groups always claim how bad the other servers are at open field, when on average, you’ll be fighting groups of people of an average skill level, so you’ll more likely than not… win, since the majority of groups you come across, aren’t very organized.

~Tarnished Coast~

11/15 SBI/DB/BP

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Posted by: Shonie.5297

Shonie.5297

I’m pretty much the worst roamer ever with my warrior shout-heal build.
I’m pretty sure I’ve never won a 1v1.
I won a 1v2 last week, but they were both uplevels from BP. 1 was a BP recruit and 1 was a BP assaulter, and I had full stacks.

~Tarnished Coast~

11/15 FA/CD/EB

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Posted by: Shonie.5297

Shonie.5297

Some of our commanders are actually looking into a slight alliance…at least so FA can lose for one week.

EDIT: Though judging from the score…that’s already happening.

Lol, how is that alliance thing working out for ya, and did you wanna edit your post again about FA losing?

Wow, way to overcome the odds

SBI said the exact same thing in our last match with you guys, “FA is losing” or “gonna lose” and we all know what happened. FA are typically slow starters on reset night but once we get rolling, nothing can stop us.

I suggest you don’t “count your chickens………..” because we all know FA is going to destroy SBI again in week 7. Gratz on 2nd place

If we get second, so be it. It’s not like winning is a grand accomplishment.
It all comes down to playing a fun game-mode with friends and others who you enjoy playing with, playing on a server that fits yours needs in WvW. “Winning” comes down to which server has more people and better coverage, nothing more, nothing less. No need for rubbing it in, or claiming skill priority, because it’s irrelevant.
Any server can proclaim they will destroy another but it doesn’t mean they are any better skill-wise. Across all servers, I’m pretty sure the average mean skill level is pretty equal when you factor in everyone who plays WvW. It would be nearly impossible to prove skill-wise who is better.
For instance, this week with FA facing Ehmry Bay and CD. I can guarantee that FA has a lot more skilled players than Ehmry Bay and CD.
I can also guarantee that FA has a lot more poor players than Ehmry Bay and CD. Where the concentration of these players is at any given time is a toss-up. Sometimes you’ll come across a skilled group, sometimes you’ll come across [Core]. Lol had to throw that in for the ‘drama’. <3 [Core]
As for the FA/SBI matchup in a few weeks. It’ll probably go down the same way.
We’ll be fairly even in NA and Oceanic time. Dragonbrand will hurt our PPT during Sea where I think we have slightly superior coverage, and FA will dominate in EU time because of coverage. At some point, similar to the last matchup, the result will become inevitable due to FA high PPT during euro time, and less SBI will login midweek, and FA will pull ahead to a seemingly rather large victory.
If you want to ‘chest-thump’ over something so easily predictable, then go ahead I suppose. Anybody can join the winning team if they want, it only costs a few gold or gems. This isn’t like real sports or real competitions where there are rules in place to create somewhat even playing fields for the competitors.
It just makes you look silly when you gloat over something so uneven. If for whatever reason SBI manages to beat FA in week 7, it’ll only be because of coverage. If that does happen by whatever miracle, I would hope my server mates don’t proclaim it to be some great accomplishment of skill.
Any boasts of one servers superiority over another is just “we have more people than you”. And that unfortunately, isn’t very boast-worthy.
When/if GVG’s get introduced, that’ll be the time certain guilds can boast, and even then, it’s not relevant to who wins WvW matches.

~Tarnished Coast~

(edited by Shonie.5297)

11/15 FA/CD/EB

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Posted by: Shonie.5297

Shonie.5297

Some of our commanders are actually looking into a slight alliance…at least so FA can lose for one week.

EDIT: Though judging from the score…that’s already happening.

Lol, how is that alliance thing working out for ya, and did you wanna edit your post again about FA losing?

Wow, way to overcome the odds

~Tarnished Coast~

11/8 SBI/BP/CD

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Posted by: Shonie.5297

Shonie.5297

Good luck to CD in future matches.
I’d say the same about BP… but we play against you again in 30 minutes. =p

~Tarnished Coast~

LF server with decent WvW

in Looking for...

Posted by: Shonie.5297

Shonie.5297

I’ll refrain from posting about Euro servers since I don’t know much about them.
For the NA servers, what you described basically comes down to tier 2 and tier 3.
You seem to be knowledgable enough in WvW to know what you want from it.
Tarnished Coast, Sea of Sorrows, Maguuma, Stormbluff Isle, Fort Aspenwood all offer good 24/7 fights with minimal queues. If you go tier 1 you risk queues, if you go lower than Fort Aspenwood you will lack the 24/7 coverage and round the clock fights as anything lower than rank 8 in NA suffers a lot from dead time zones.

~Tarnished Coast~

(edited by Shonie.5297)

Guard Leech, Applied Fortitude Brokenly OP

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Posted by: Shonie.5297

Shonie.5297

If you honestly cannot notice a stat difference equivalent to several slots of ascended trinkets or think that is ‘slight’ I don’t know what to say. You might be completely oblivious.

WvW is a large-scale team objective based game.
I honestly could care less about your 1v1’ing or how balanced it is.

~Tarnished Coast~

Silver League just broken

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Posted by: Shonie.5297

Shonie.5297

Imagine being on Mag or SoS right now… they are getting hammered by the heaviest servers with no end in sight.

Leagues exacerbated an already crappy problem (transfers and tier locks). Until they abandon this architecture, I am not sure there is much that can be done sans eliminating leagues altogether.

Mag and SoS wanted in the gold league. A lot of SBI wanted to be in there too. FA tanked to get to silver. The argument for wanting to be in Gold, is that we knew we would get stomped, but there would be plenty of good fights to be had, at all hours of the day.

Argument for silver was that we would stomp people and get the better prizes.

But, stomping isn’t fun, just ask BG, FA, JQ, SBI, HoD, and SF. It gets boring. Less fights all the time.

I imagine that some long-time SBI folks like yourself might have been ready for Gold League, but all those guys who moved there when you were T5 were obviously not excited about the challenge or were simply not up for it.
It’s going to be interesting when the Season ends and you start getting tough matches a majority of the time. 6 weeks straight of karma trains is not going to make the harsh reality awaiting any easier.

Have to agree here, SBI better put their try hard shoes on again or fa will stomp you and so till SoS you may beat mag in coverage but I can promise their EU and NA guilds would wipe the floor with Sbi blood all day with the servers current combat performance. You’re in for another exodus if you all aren’t ready to get hit hard 24/7.

FA will pass Mags quickly to get back into Tier 2. The question is how will FA and SoS matchup now, with both servers looking very different since their last meeting. Also, how will SBI’s alliance hold up when they get into the black pit of Tier 3 where every match is a curbstomp battle (either too easy or too hard).

We’ll see next month.

when SBI is getting stomped T4 numbers, when they do the stomping T2/3 numbers. No doubt FA will work its way back up but a you said in nicer terms. Will SBI find a balanced ground or implode again. 300g on implode for me.

As for SoS and FA, would put my money on SoS winning.

That’s pretty rich, coming from someone who’s server imploded right before leagues started.
How many months has it been since SBI was ‘supposed’ to implode?
Don’t hold your breath, we have a really good community right now.

You’ve yet to be pounded mercilessly for weeks on end I wouldn’t expect an [Abys] member who goes from stomping T6 and would have stomped silver before bandwagoning to SBI to continue to stomp people when they realized they wouldn’t be winning anymore, to understand one bit. However, That my friend, is pretty rich.

Also our server didn’t implode, we lost two large guilds. If our server imploded we’d have lost a lot more than that. Just glad one of then went to a server that completely annihilates SBI. <3

If you mean FA… they hardly annihilate SBI.
We have good fights with them. In our last 2 matchups we’ve both won once.
If you want the definition of annihilate… look at SBI vs. IOJ matchups.

I think you have an unhealthy hatred for SBI based on your posts over the last month.
What did we do to you exactly to make you so angry? <3

~Tarnished Coast~

Guard Leech, Applied Fortitude Brokenly OP

in WvW

Posted by: Shonie.5297

Shonie.5297

There’s 2 sides to the argument.
One would be that it’s not fair to new players who are at a slight disadvantage statwise.
The other would be that playing WvW for a long time gives some sort of character progression which many people enjoy.
I personally like getting wxp ranks and find it far more enjoyable than the game WvW was when the game launched.
My advice for new players would be to avoid 1v1’s versus players who are bronze rank or better since it takes over 100 wxp ranks I believe to get the vitality stacks, and another 100+ ranks to get the power and condition stacks.
WvW isn’t balanced in any way. If people want to pvp in a balanced environment… sPvP is that way —-——————————————————————>

~Tarnished Coast~

Silver League just broken

in WvW

Posted by: Shonie.5297

Shonie.5297

Imagine being on Mag or SoS right now… they are getting hammered by the heaviest servers with no end in sight.

Leagues exacerbated an already crappy problem (transfers and tier locks). Until they abandon this architecture, I am not sure there is much that can be done sans eliminating leagues altogether.

Mag and SoS wanted in the gold league. A lot of SBI wanted to be in there too. FA tanked to get to silver. The argument for wanting to be in Gold, is that we knew we would get stomped, but there would be plenty of good fights to be had, at all hours of the day.

Argument for silver was that we would stomp people and get the better prizes.

But, stomping isn’t fun, just ask BG, FA, JQ, SBI, HoD, and SF. It gets boring. Less fights all the time.

I imagine that some long-time SBI folks like yourself might have been ready for Gold League, but all those guys who moved there when you were T5 were obviously not excited about the challenge or were simply not up for it.
It’s going to be interesting when the Season ends and you start getting tough matches a majority of the time. 6 weeks straight of karma trains is not going to make the harsh reality awaiting any easier.

Have to agree here, SBI better put their try hard shoes on again or fa will stomp you and so till SoS you may beat mag in coverage but I can promise their EU and NA guilds would wipe the floor with Sbi blood all day with the servers current combat performance. You’re in for another exodus if you all aren’t ready to get hit hard 24/7.

FA will pass Mags quickly to get back into Tier 2. The question is how will FA and SoS matchup now, with both servers looking very different since their last meeting. Also, how will SBI’s alliance hold up when they get into the black pit of Tier 3 where every match is a curbstomp battle (either too easy or too hard).

We’ll see next month.

when SBI is getting stomped T4 numbers, when they do the stomping T2/3 numbers. No doubt FA will work its way back up but a you said in nicer terms. Will SBI find a balanced ground or implode again. 300g on implode for me.

As for SoS and FA, would put my money on SoS winning.

That’s pretty rich, coming from someone who’s server imploded right before leagues started.
How many months has it been since SBI was ‘supposed’ to implode?
Don’t hold your breath, we have a really good community right now.

~Tarnished Coast~

11/8 SBI/BP/CD

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Posted by: Shonie.5297

Shonie.5297

sbi has proved to have immense numbers, but very low skill or tactics. you guys came into ebg keep 3-4 times when we werent outmanned and had close to 30. u wiped miserably in lords lol. but now were outmanned so it goes back to normal. not very smart tho when the points don’t count anyway since we get them b4 tick.

I like BP’s tactics… let us have everything while every person in your server holes up inside the keep with an AC.
And those 25 points we didn’t get for the tick could be crucial!

dude. you guys had 50, we had 10, and our ac’s down like 25 of you. was a pretty dumb move on your part fornot rushing the ac. thanx for the bags tho. stormbag isle for the win.

I think it was more like we had a million and you had 5. Throwing numbers around is so fun.
What difference does it make anyways. AC’ing a chokepoint is so leet or something? When there’s nothing left to take on a map except the overly fortified keep of a server having everyone sitting on AC’s, I guess we don’t really have a choice. Congrats on holding your keep temporarily at the time?

I guess i just don’t understand the mentality behind making fun of the server that’s beating you handily.
Nobody from SBI has come out and been ignorant, yet there’s been so many people from BP and CD that post trash like you just did. ‘Stormbag Isle’?
Again, it’s just a product of us holding most of your towers and you guys having whatever population left holed up in a keep on superior AC’s guarding a choke point.
If you want to sit in a keep like that and farm a few bags, good on you I guess, your keep will still fall eventually. But don’t blame SBI, it’s a result of the population disparity between the servers. There’s nothing we can do about that. It is what it is.
When BP is playing against NSP and IOJ and the exact same thing is happening, do you think it’s fair when they claim you blob, or only win because of numbers? Borlisbag Pass?
It’s just dumb and it needs to stop.
Try losing this match with some dignity. It’s just as hard to win with dignity and a lot more people should try it. Especially when the outcome is merely the result of population and coverage.

~Tarnished Coast~

11/8 SBI/BP/CD

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Posted by: Shonie.5297

Shonie.5297

sbi has proved to have immense numbers, but very low skill or tactics. you guys came into ebg keep 3-4 times when we werent outmanned and had close to 30. u wiped miserably in lords lol. but now were outmanned so it goes back to normal. not very smart tho when the points don’t count anyway since we get them b4 tick.

I like BP’s tactics… let us have everything while every person in your server holes up inside the keep with an AC.
And those 25 points we didn’t get for the tick could be crucial!

Must have been tough fighting no one!

No.
Not really =p

~Tarnished Coast~

11/8 SBI/BP/CD

in Match-ups

Posted by: Shonie.5297

Shonie.5297

sbi has proved to have immense numbers, but very low skill or tactics. you guys came into ebg keep 3-4 times when we werent outmanned and had close to 30. u wiped miserably in lords lol. but now were outmanned so it goes back to normal. not very smart tho when the points don’t count anyway since we get them b4 tick.

I like BP’s tactics… let us have everything while every person in your server holes up inside the keep with an AC.
And those 25 points we didn’t get for the tick could be crucial!

~Tarnished Coast~

11/8 SBI/BP/CD

in Match-ups

Posted by: Shonie.5297

Shonie.5297

Shout out to blobs, I’m so glad we got 2 more weeks of you.

will remind you of this statement on Monday when you guys have your full force of 60-80 blob

Lol really? That would be a karma train. When else would you see us blobing so much unlike stormblob? Seriously sbi seem to be in denial that they blob so much.

Should we break into 40 groups of 2 to make you feel better?

That’s cute that you think you only have 80.

What difference does it make? It was an example.
12 hours into the match and BP already has their tear towels out.

~Tarnished Coast~

11/8 SBI/BP/CD

in Match-ups

Posted by: Shonie.5297

Shonie.5297

Shout out to blobs, I’m so glad we got 2 more weeks of you.

will remind you of this statement on Monday when you guys have your full force of 60-80 blob

Lol really? That would be a karma train. When else would you see us blobing so much unlike stormblob? Seriously sbi seem to be in denial that they blob so much.

Should we break into 40 groups of 2 to make you feel better?
Maybe half the people that want to play should stop playing because you don’t like them there?
Grouping up in large masses is the quickest and most efficient, and safest way to take objectives. Should we make it harder on ourselves simply to make you feel better about yourself?
Complaining about it is ridiculous. Whatever server you play on does the exact same thing to servers with lower population than yours does. Stop being a hypocrite.

~Tarnished Coast~

11/1 SBI/IoJ/YB

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Posted by: Shonie.5297

Shonie.5297

Good luck to IOJ and YB in the coming weeks.
=)
Both servers were class acts.
Special shoutout to the [POV] guild on Yak’s Bend. You have some really nice players, popped a box’o’fun with one of your charrs earlier in the week. =)

~Tarnished Coast~

(edited by Shonie.5297)

Lopsided population creates lopsided battles.

in Match-ups

Posted by: Shonie.5297

Shonie.5297

Population imbalance?? What are you talking about? SBI has had outmanned buff all week.
There’s population imbalance? Nuwai!!!
Eureka!!!

~Tarnished Coast~

Tie Breaker?

in WvW

Posted by: Shonie.5297

Shonie.5297

For more offtopic nonsense: point differentials in WvW mean next to nothing. Once the outcome of the match has been decided the vast majority of losing servers tend to lose the motivation for play for ppt, or play at all. This is true for pretty much every matchup. The only thing the differential really indicates is how early in the week the losing side gave up.

FA was beating SBI by 10 percent plus almost the entire time. It was only close to even the first few hours of the match and SBI did surge in the middle but never overtook FA. FA is a stronger server generally speaking. If SBI does beat them, as I said before it will be a big upset.

To put this on topic, there probably won’t be a tie for 1st place in Silver, Gold or Bronze. It could happen but probably won’t.

On Tuesday afternoon of week 1, FA had a 6k lead over SBI. That’s how close it was.
They pulled away on Tuesday afternoon.
Not that it really matters, but if you’re going to post ‘facts’, at least make sure they are accurate.
It wouldn’t be that big of an upset to be honest. Both servers are very even overall. The winner in a FA-SBI matchup generally comes down to the third server. In this case it’s Dragonbrand.
Having Dragonbrand in the matchup hurts SBI more than FA.
SBI and FA are similar strength in NA time and Oceanic time.
SBI is superior in SEA time and FA is superior in Euro time.
So overall it’s very equal. The difference lies in Dragonbrand’s playtime. They are strong in SEA time, minimizing SBI’s PPT capability, whereas Dragonbrand is almost nonexistent in Euro time therefore FA is able to tick high PPT in their strong timezone.
When FA played SBI a few weeks before league, Maguuma was the third server and due to their strong EU time, it minimized FA’s ppt potential during EU and thus FA was promptly neutered overall.
Whatever happens, hopefully it’s fun. =)

~Tarnished Coast~

11/1 Week 3: BP, FA, NSP

in Match-ups

Posted by: Shonie.5297

Shonie.5297

[Bomb] may or may not be good, who knows… But wow does Tyrion ever make himself and his guild look bad on the forums. It’s pretty embarrassing.

~Tarnished Coast~

11/1 Week 3: BP, FA, NSP

in Match-ups

Posted by: Shonie.5297

Shonie.5297

Mmm one more day til CORE farm <3

You seem particularly confident about farming us lol

One more day til that notion corrected!

We’re a lot better then when you last saw us, also got some more people to even the numbers with you all ;3 I’m sure you’ll win some and we’ll win some but the Mend hills set up shall provide us with more loot! Question is.. You never know when hills may flip blue too ;D

Awesome! Can’t wait to fight you guys. Though to be honest we are running smaller numbers right now. Not our giant 50-man groups like we did on IoJ.

The real question is if you will be able to stop our farm of you long enough to take a fully fortified hills!

It takes SBI (Not that theres much skill there) literally 3 organized guild groups to even compete with us at the moment (2 of them good-ish I guess) but thats like 80 vs our 30 and will still only wiped twice last night to them with those numbers.

You should wake up from your dreamworld.
By the way, we own all 3 keeps in your BL, maybe spend less time making things up in the forums and go rally some troops.
We’re about 30… so it should only take about 8 of you to wipe us.

~Tarnished Coast~

Tick siege

in WvW

Posted by: Shonie.5297

Shonie.5297

Increasing the timer would be a bonus to gameplay far more than a hinderance.
The argument seems to be that a troll will simply build siege and siege cap the server. That’s never really been a problem, and if somebody wanted to do it, they can do it now anyways. Trolls can come in and build useless trebs in keeps to waste the 1700 supply now, but they don’t. Or build 50 ballistas in a keep, but they don’t.
There may have been a few instances in the past of it happening, but it’s very rare.

It was far from very rare back in the days though. It happened more or less daily.

When transfers were free.

Like I said, the trolling could be occurring now, but it doesn’t happen except in extremely rare cases. In which case the person would troll regardless of whether there was a 60 min, or a 180 min refresh cycle.

~Tarnished Coast~

Ehmry Bay exploiting Bay

in WvW

Posted by: Shonie.5297

Shonie.5297

EBay used the ‘real’ exploit about a dozen times in last week’s match to get Bay… just wait…

~Tarnished Coast~

Tick siege

in WvW

Posted by: Shonie.5297

Shonie.5297

Increasing the timer would be a bonus to gameplay far more than a hinderance.
The argument seems to be that a troll will simply build siege and siege cap the server. That’s never really been a problem, and if somebody wanted to do it, they can do it now anyways. Trolls can come in and build useless trebs in keeps to waste the 1700 supply now, but they don’t. Or build 50 ballistas in a keep, but they don’t.
There may have been a few instances in the past of it happening, but it’s very rare.

On the other hand, siege disappearing after an hour affects hundreds of people every day. Lots of people put a lot of work into placing and building siege. It can take a long time to build some siege and having it in place is important when attacks happen. It’s already hard enough to defend with the siege masteries and superior blueprints nowadays. Having all the siege disappear after an hour is a kick in the midsection.
Maybe more players would be willing to play defense and help siege if all that work didn’t go to waste in 60 mins.
I play on a very populous server and I can count the times on one hand the amount of times we’ve been siege capped in the past year. The times we have siege capped a map were times we owned most of the map so defense was hardly an issue.
Running around ticking siege every few hours isn’t so bad, having to do it every 60 minutes is annoying and not a FUN part of the game.
Please increase the timer to 2 or 3 hours, or more.
Defense shouldn’t just be running your Zerg to the attack point before the walls or gates go down because all the siege has disappeared.
Also, people shouldn’t have to stay back to refresh keeps and towers, not enjoying the game because of a silly mechanic. Some of it is scouting, but a large part of it is just ensuring siege doesn’t disappear.

~Tarnished Coast~

11/1 SBI/IoJ/YB

in Match-ups

Posted by: Shonie.5297

Shonie.5297

Good tactics by the YB guilds in IOJ BL tonight. Driving us crazy with all your havoc groups!
Have a fair and fun week everyone =)

~Tarnished Coast~

25/10 FA/YB/CD

in Match-ups

Posted by: Shonie.5297

Shonie.5297

FA is not a Friday night server usually and a lot of casuals get in on the action.

I think SBI will beat YB but only due to coverage. It will be a close one for you guys. YB is probably #3 in Silver by the end of the 7 weeks.

And FA’s win over YB wasn’t due to coverage?

~Tarnished Coast~

Why PvE(LW) events on WvW?

in WvW

Posted by: Shonie.5297

Shonie.5297

There’s no words to express how much I dislike the LS stuff in WvW.
Maybe if it was in out of the way places, it wouldn’t be so bad.
Currently running through those merc camps is so annoying I simply avoid them.
And they also disrupt yaks which is annoying. Now forcing people to escort, an activity you took away rewards from last year…
The visuals are kinda cool, I’ll give props on that, but it doesn’t really have a place in WvW.
When are they gone? Please tell me it isn’t permanent.

~Tarnished Coast~

Collaborative Development: World Population

in CDI

Posted by: Shonie.5297

Shonie.5297

The best suggestion I’ve seen here is to award less points for upgraded or long held structures. I know people in my guild have been advocating that for months and I still believe it would help a lot.

So you’re advocating playing absolutely no defense, inviting the enemy to come take your keep or tower, simply so you can flip it back right away to get back to scoring ‘the good points’?

No that would be a horrible strategy because you’d have to give the other team ‘the good points’ first. (never a good idea to help the enemy team) And even when you take it back your keep/tower is more vulnerable to be taken again.

I’m advocating that playing it safe shouldn’t be the most rewarding way to play. Hiding in a T3 keep and avoiding confrontations shouldn’t net you the most points.

Of course it should.
Either way, rewarding less points for holding structures does nothing to alleviate the population imbalance between servers, which is supposed to be the topic of this discussion.
ANet is reaching out and giving us an opportunity to discuss the population imbalance issue, not an open forum to discuss everything we’d like changed in WvW.
I’m not a moderator or anything, but it seems like people take any opportunity to put their 2 cents in, regardless of whether or not it pertains to the issue even being discussed.

On topic:
Separate WvW from PvE servers.
Create new worldwide WvW servers. No more NA and EU.
People would still have their PvE servers, but also belong to a WvW server.
So I would still be SBI for PvE, but I would also belong to a separate WvW server.
Create just enough servers that most worlds will be heavily populated at most hours. Adjust accordingly.
Won’t be perfectly balanced, but there will be far more parity than there is now, since it is impossible to perfectly balance WvW population. The best we can do is replicate what T1 NA is like for everyone. And that means not having like 5 or 6 out of 51 servers having decent coverage.

No it shouldn’t. High Risk, High Reward is pretty self balancing, Low Risk, High Reward obviously is not.

Also this is on topic. Because changes like this would indeed alleviate the effect of the population imbalance. So even if the imbalance is still there, it wouldn’t matter as much.

Also WvW is already pretty separated from WvW. Basically everyone has to choose a WvW server and that is set in stone unless you transfer but for PvE you can guest.

Devon has said that merging NA and EU is impossible.

I’m not talking about merging the two.
Clearly people can go back and forth since transferring between the two is possible.
Just get rid of the NA and EU WvW split… and make one set of worldwide servers for WvW.

~Tarnished Coast~

10/25 SBI-EB-NSP

in Match-ups

Posted by: Shonie.5297

Shonie.5297

it wouldn’t surprise me at all to hear that SBI is currently fielding a much-higher-than-normal proportion of bandwagoners and fairweathers.

most of the ‘pro’ WvW players probably finished all their achievements long ago, saw that they are so far ahead that first place is locked in this week, and simply decided to take a break because they’ve had months to get in all the seal clubbing they would ever want.

so it wouldn’t surprise me that the teabagging, dancing, etc. is from people who are new to WvW (or more specifically, new to winning). when winning isn’t a routine thing for you, you take time to celebrate it. when winning is just more of the same stuff you did last night and the night before, there’s little reason to celebrate — you just move on to the next fight.

but knowing that SBI is fielding a lot of amateurs doesn’t make it any more fun to be on the receiving end. I logged off early last night — I don’t mind getting rolled over by superior numbers but the emotes really sucked all the fun out of being logged on.

-ken

Sorry to hear that people are doing that.
I myself have only been on maybe 1 or 2 hours the past couple days, this matchup is terrible. I can’t even bring myself to k-train.
Thank god it’s over tomorrow night.

~Tarnished Coast~

2 vs 1 Server planned matchup. Is this legal?

in WvW

Posted by: Shonie.5297

Shonie.5297

It’s probably not legal and the offenders should be put in jail. =p

~Tarnished Coast~

Collaborative Development: World Population

in CDI

Posted by: Shonie.5297

Shonie.5297

So:
PPT: At each tick calculate all enemies in a zone.. both enemies have queues it means you will get 100% normal point tick.. And % will decrease the less enemies are in the zone

Reward: If server Y takes something or kill someone from server X ,the difference of people in the zone between X and Y are calculated. If both are equal you get the normal reward you get now. If X > Y , Y will get more then 100% reward. If X < Y, Y will get less then 100% reward. The bigger the difference the bigger the % reward will get.

So with other words you get best reward when taking objectives from the server who has most players in the zone. If you play during a time when your server will be outnumbering the other servers in all the zones, you will get bad rewarded. And its better to move to another server.

New meta… everyone zones to Lion’s Arch with 30 seconds left before tick.
Zone back in a minute later.

~Tarnished Coast~

Collaborative Development: World Population

in CDI

Posted by: Shonie.5297

Shonie.5297

The best suggestion I’ve seen here is to award less points for upgraded or long held structures. I know people in my guild have been advocating that for months and I still believe it would help a lot.

So you’re advocating playing absolutely no defense, inviting the enemy to come take your keep or tower, simply so you can flip it back right away to get back to scoring ‘the good points’?

No that would be a horrible strategy because you’d have to give the other team ‘the good points’ first. (never a good idea to help the enemy team) And even when you take it back your keep/tower is more vulnerable to be taken again.

I’m advocating that playing it safe shouldn’t be the most rewarding way to play. Hiding in a T3 keep and avoiding confrontations shouldn’t net you the most points.

Of course it should.
Either way, rewarding less points for holding structures does nothing to alleviate the population imbalance between servers, which is supposed to be the topic of this discussion.
ANet is reaching out and giving us an opportunity to discuss the population imbalance issue, not an open forum to discuss everything we’d like changed in WvW.
I’m not a moderator or anything, but it seems like people take any opportunity to put their 2 cents in, regardless of whether or not it pertains to the issue even being discussed.

On topic:
Separate WvW from PvE servers.
Create new worldwide WvW servers. No more NA and EU.
People would still have their PvE servers, but also belong to a WvW server.
So I would still be SBI for PvE, but I would also belong to a separate WvW server.
Create just enough servers that most worlds will be heavily populated at most hours. Adjust accordingly.
Won’t be perfectly balanced, but there will be far more parity than there is now, since it is impossible to perfectly balance WvW population. The best we can do is replicate what T1 NA is like for everyone. And that means not having like 5 or 6 out of 51 servers having decent coverage.

~Tarnished Coast~

Collaborative Development: World Population

in CDI

Posted by: Shonie.5297

Shonie.5297

The best suggestion I’ve seen here is to award less points for upgraded or long held structures. I know people in my guild have been advocating that for months and I still believe it would help a lot.

So you’re advocating playing absolutely no defense, inviting the enemy to come take your keep or tower, simply so you can flip it back right away to get back to scoring ‘the good points’?

~Tarnished Coast~

Collaborative Development: World Population

in CDI

Posted by: Shonie.5297

Shonie.5297

To address momentum, why not simply shift the weight of the dominating server’s accumulating score away from ppt points towards non-ppt points?

The definition of what a “dominating server” needs to be determined but it no doubt has something to do with disproportionate coverage and map control and probably a massive accumulated lead.

Taking and Holding Structures
After some threshold has been reached, stop rewarding ppt points to the dominating server for simply holding a structure unless they are required to defend it. At the same time, encourage the server who should own that structure to capture it by rewarding them a sizeable chunk non-ppt points for the objective.

Pinning
So the dominating server has completely over ran an opposing server’s borderland… Why reward them for holding structures? Nerf the points they get from structures and make them look for people to fight. Force the server to pin for points. If there are no people, then they don’t get points. (No reward for disproportionate coverage, no massive accumulation of points that become insurmountable because it goes unchecked)

Please Make Outmanned Buff Mean Something
Encourage the dominating to spread out by further nerfing the points they get for outmanning an opponent. Why reward the dominating server for zerging an empty borderland? Minimize the point they can get from this.

At the present time, coverage is king because WvW is all about holding structures. If we can make it less about holding structures we might be able to make WvW less about coverage.

No offense… but those are terrible suggestions.
They do nothing to discuss the topic of the thread… which is population imbalance.

But if I may touch on each…

Taking and Holding Structures
Stop awarding points to the team that owns it…
what, and make karma training worse?

Pinning
“Why reward them for holding structures? Nerf the points they get from structures and make them look for people to fight. Force the server to pin for points. If there are no people, then they don’t get points”
So you’re penalising the server that is actually out trying to play the game? As if somehow it’s their fault your server doesn’t show up.
This does nothing to alleviate the population disparity. It just makes both sides not want to play instead of only one side.

Please Make Outmanned Buff Mean Something
Actually after reading your 3 points… I couldn’t distinguish the difference in any of them… you just want to penalize people that show up to play. How much do you want to nerf points by? 50%? 75% So like instead of most servers winning by 300k every week, they’ll only win by 150k… awesome, great idea… does a lot to change the population differences…

~Tarnished Coast~

Collaborative Development: World Population

in CDI

Posted by: Shonie.5297

Shonie.5297

Saying things like “populations aren’t balanced” doesn’t lead to any productive solutions because they all involve things like drastically redistributing the populations of the game.

But drastically redistributing the populations of the game is exactly what needs to happen…
That is the solution. If you’re not willing to do that, there really isn’t much discussion to be had.
Find a way to balance out the populations.
No mechanics or implementations of designs will change the fact that 10 people can’t defeat 80 for 18 hours a day. 10 people can’t defend anything against a blob, until the server with 10 people have nothing left but a few supply camps and towers they manage to flip somewhere. No kidding they’re going to be demoralized and play less, nodoby wants to get their face smashed in all day. Giving superman buffs or anything similar isn’t fair to the server that is actually showing up to play.

Apparently you’re supposed to be playing on NSP for the leagues… in what way at all this week could your server have done anything to stop SBI’s population around the clock?
Any of these suggestions, like certain towers or keeps ticking for less at certain hours, having different time areas where points count for more or less, some towers not being able to be upgraded, increased bags/tokens/karma… would it have made any difference at all? Or would NSP still be getting just crushed by having inferior numbers?

It’s also not fair to penalize people who play outside of NA primetime in other time zones by reducing their effectiveness. It’s not their fault populations are imbalanced. There simply is not enough players to go around outside of NA primetime on NA servers. The same would apply to EU servers and their offhours.

Ask yourself what possibly could be implemented to enable Anvil Rock to defeat Blackgate… the only answer is massive population redistribution. Nobody will move for increased magic find, or anything silly like that. WvW’ers don’t care about fluff. WvW’ers want close fights/competition/parity/blood/destruction.

All the people offering suggestions on how to change this or that… bloodlust… outmanned… who cares. It’s all meaningless. 10 people will still get rolled and the server with the higher population will tick at 500+ for 18 hours a day.
There’s been probably five hundred million threads created on this topic, 50 billion suggestions on things they can change in WvW over the past year, and at the end of the day, all that matters is coverage in non-primetime. That’s what WvW is… coverage wars.
Separate WvW from the pve servers. People in pve don’t care that our efforts give them increased chance of crafting critical success, or 5% faster endurance gain. Nor do WvW’ers care if the pve’ers get their achievements.

Make global WvW servers, reduce the total number of servers, separate them from PvE, and don’t separate NA and EU. It gives WvW the best chance at having somewhat even populations.
Anything less than that will change nothing. Just being a realist.
If you want to see excitement put back into WvW, make this happen. WvW and pvp thrives off of drama and guild politics.

~Tarnished Coast~

(edited by Shonie.5297)

Collaborative Development: World Population

in CDI

Posted by: Shonie.5297

Shonie.5297

There’s honestly no solution.
It is what it is.
Speaking for the NA servers… You need enough map capacity for NA primetime which is the bulk of usage for the maps. More people play in NA primetime on the NA servers than any other time zone. The PPT accrued in this time is the LEAST valuable. Unfortunately, the 4 maps become a burden to most servers outside of NA primetime.
In our match this week versus Ehmry Bay and NSP… I honestly doubt either server has more than 20 people max in WvW for a 10-12 hour stretch throughout the night and morning. What use is 4 maps to servers that have a dozen people online?
This entire nightcapping issue has been discussed ad nauseum since the game released over a year ago. Unless ANet is willing to severely handicap off hours play, this entire discussion is pointless. There will NEVER be a time where servers are on equal footing due to 24 hour coverage that is needed. Whatever map caps are needed for NA primetime play will be abused by servers with coverage when NA primetime ends.
Unless they merge NA and EU servers, which they say is an impossibility, then parity will not happen.
My only suggestion for somewhat even play would be to scrap all NA and EU servers, so get rid of all 51 of them, and make like 36 new ones that are all just global servers.
Maybe even 24 global servers would be a better number depending on population.
Hopefully then all servers will have at least adequate coverage.

~Tarnished Coast~

Collaborative Development: World Population

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Posted by: Shonie.5297

Shonie.5297

Don’t need 4 maps for WvW if there will continue to be 27 servers in EU and 24 servers in NA.
I can’t speak for EU, but in NA, aside from reset night, I doubt any of the bottom 12 servers ever have even 2 maps queued. That’s even pushing it, 80% of the time it’s doubtful that even 1 map is queued. Is there really a need to have 4 maps when most of them are unused by most servers? The extra maps are simply exploited by the side with the bigger playerbase for massive PPT gain.
Get rid of the borderlands maps altogether (bloodlust along with it), make 1 new large map similar to EBG where all 3 sides have relatively equal footing, and simply run with 2 maps with 120 person cap per side per map or whatever the current cap is.
The servers with big WvW playerbases will be forced to spread out. Offer free transfers for a few weeks before the changes. As someone already pointed out, transfers are completely pointless outside of WvW.
You’ll then have 24 NA servers with relatively equal WvW population which will make for far more parity and better gameplay.

~Tarnished Coast~

10/25 SBI-EB-NSP

in Match-ups

Posted by: Shonie.5297

Shonie.5297

XOXO wanted us to be in silver league so bad because it would make for ‘more targets for them to kill’ and thus make roaming so much ‘more exciting.’ As far as I am aware they PvDoored as hard as they could in our last pre-season match to make it happen, though I do not blame them entirely for us being in our current situation as others pushed just as hard, they just weren’t as vocal about it.

If there is anyone who does not have the right to complain about the current situation it’s them.

There is fights to be had everywhere. How is this a bad thing. You die ? Big deal.. you lose nothing. The only real complaint that I have. Is most of the time I have to jump through flaming rings of fire juggling ice picks on a beachball to get people out of a tower.

You whine more than a child that had its lollipop taken away.

~Tarnished Coast~

10/25 SBI-EB-NSP

in Match-ups

Posted by: Shonie.5297

Shonie.5297

Ehmry Bay… the bay stealing is getting old… at least do it legitimately… how many times is this now?

Also… any reason why EB had 2 untagged people above supply shed inside inner SM this afternoon when our inner hasn’t been breached since… maybe Friday? I could be wrong on that but it’s been at least over 24 hours…

Attachments:

~Tarnished Coast~

10/25 SBI-EB-NSP

in Match-ups

Posted by: Shonie.5297

Shonie.5297

XOXO – You run small 5man-ish havok/snipe squads. SBI doesn’t have many of those. Our organized groups are larger, and our smaller groups are likely pugs gathered by temporary nearness, or to yaksit or scout. So either way you’re screwed. It’s either a large organized group or a small group with little coordination.

Props to the NSP and EB who stick around and fight. I am trying out a roaming build, because I realize I have a better chance at fights if I roam than go with the large group. Also, flipping camps/ruins at oceanic times is dat achieve grindin.

I understand that is your usual playstyle. What I don’t understand is why in a match like this (where the population disparity is so ridiculous and the score is irrelevant) is how your players do not get bored standing in towers/camps/keeps/stone mist. What’s the point? “Oh my god! I just stopped two players from taking a tower with 20 other players! Thank god, our PPT almost went below 500!”

How is it fun for you guys to upgrade every single thing and then bring 20 people to stop a force of 5 trying to take ONE camp/tower/keep? At least with other servers they allow a wxp train to occur but apparently SBI hasn’t caught on to the fact that you get MORE wxp if you don’t wipe them with 10:1 people on their first or second objective.

It might just help your server if you got some practice actually playing at smaller scale fights.

We are practicing defense and holding objectives.
Letting you take all your towers back just so we can PvD them down again isn’t all that helpful.
Maybe you’d also like some condescending advice on how your server should play?

~Tarnished Coast~