Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Why is it misleading? I explicitly said I do not mean majority or most many times starting early on?
Don’t argue for the sake of arguing. And don’t misrepresent my stance?
Misrepresent? Well, let’s quote it then.
I’ve already said it is my belief that many PvP Necros go Rabid based on my evaluation of the the Necro forum atmosphere.
…
I explicitly mentioned my belief.
Yet you have not changed that belief even after seeing the content of the Necro Forum.
This is the main problem here.
I know you haven’t read the definitions I listed yet.
So you’re trying to be psychic now? Or is this another faulty assumptions of yours?
And why do you feel you “know” it means “most” when I’ve said many times it doesn’t?
What you said is that it means many, when it is not.
Are you trying to say “popular” either means “many” or “most” and nothing else? I know you haven’t read the Oxford or Merriam-Webster dictionaries snippets I put forth yet.
There you go again, assuming that you know.
As I’ve already posted;
Just because it is popular, doesn’t necessarily mean that a “large” number of Necro runs Rabid Condition.
Where did you even got this notion from?
Popular means “majority”, thus I said to Haley;
And the one you’re insisting is this;
Rabid is a popular choice for Necros.
This one implies that “most” Necro runs Rabid. It doesn’t imply “many” whatsoever.
You are the one saying “popular” implies “most” in the part. And I’ve shown you “popular” does not imply “most.”
Are you crazy or just blinded by rage?
Yes, that is within the context of your reply prior that stating;
Rabid is a popular choice for Necros.
Are you saying that your own statement doesn’t necessarily mean “most” or “majority”?
What else does it mean then? Surely not “many”.
Yes! Thank God! I’ve been saying it so many times. And your constantly accusing me of meaning “majority” and “most” despite how many times I say otherwise was unproductive.
I’ve already listed the definitions from Oxford and Merriam-Webster that my use of “popular” means! Why would you ask? Because you didn’t read that post?
I make two statements. “Many PvP Necros go Rabid” and “Rabid is popular among PvP Necros.” Neither statement necessarily implies “most” or “majority.”
I said that very early on. And I repeated myself constantly that I never meant “majority” or “most.”
And you are working all this on assuming my use of “popular” means “majority” yet all the while I said I do not mean “most” or “majority.”
You truly did not read or understand my posts. I’m glad someone like Craig did.
I have acknowledge that you don’t mean “most” or “majority”, but your usage on “popular” doesn’t necessarily mean “many”
That is why I said;
I am not disagreeing that the number is indefinite, rather how do YOU know that is it ‘large’ and not ‘small’?
You are implying that you know that it is a ’’large" number yet posted no evidence to support that claim.
I am simply disqualifying your premise since to claim that there is a “large” number, indefinite or not, you have to support that claim.
If you have nothing to support it, then the humble way of making that statement is for you to assume “some” , “few”, or “small”.
I never said that you’re meaning to say “popular = most”, rather I am saying that your statement;
Rabid is a popular choice for Necros.
..is misleading because I know that you said “many” but your statement means “most”.
Where did you even got this notion from?
Popular means “majority”, thus I said to Haley;
And the one you’re insisting is this;
Rabid is a popular choice for Necros.
This one implies that “most” Necro runs Rabid. It doesn’t imply “many” whatsoever.
You are the one saying “popular” implies “most” in the part. And I’ve shown you “popular” does not imply “most.”
Are you crazy or just blinded by rage?
Yes, that is within the context of your reply prior that stating;
Rabid is a popular choice for Necros.
Are you saying that your own statement doesn’t necessarily mean “most” or “majority”?
What else does it mean then? Surely not “many”.
Where did you even got this notion from?
Popular means “majority”, thus I said to Haley;
And the one you’re insisting is this;
Rabid is a popular choice for Necros.
This one implies that “most” Necro runs Rabid. It doesn’t imply “many” whatsoever.
Vincent, I think you’re confusing the definition of “many” and “most.” Many just means “a lot,” it does not imply a majority in any way. Therefore, Haley’s statements are correct, in that “many” people go to the restaurant, even though it’s not the majority. However, “most” does imply a majority, and thus had Haley used “most” in these scenarios, they would have been incorrect. As it stands now, neither of you are incorrect, as the majority certainly isn’t rabid, but there are many that do run rabid.
Actually no.
Haley uses “popular” to justify “many”.
Popular means “majority”, thus I said to Haley;
The fallacy in your statement lies in your assumption that “popular = many” because that’s not necessarily true.
So by your observation, Haley is abusing the word “many” when Haley suppose to be using “most”, but either way, the statement is false.
What authority says “popular” necessarily means “most”? And why would you think I meant “most” when I clearly and explicitly said I never meant “most” or “majority” many times?
You either have a forgetful memory or you didn’t bother understanding my posts where I repeated these sentiments many times.
In addition, my restaurant example strongly reflects that I never meant “most” or “majority.”
Don’t cherry pick definitions and recognize this link lists 5 definitions:
http://dictionary.reference.com/browse/popular
And don’t cherry pick definitions here either, there are 7:
http://www.thefreedictionary.com/popular
Here are 4 more definitions from Merriam-Webster:
http://www.merriam-webster.com/dictionary/popular
Remember, dictionaries list multiple meanings for words. Coupled that with my explicitly saying I do not mean “most” or “majority” and my restaurant analogy, and any competent person would not try and say I meant “most” or “majority.”
Where did you even got this notion from?
My statement is clear;
The fallacy in your statement lies in your assumption that “popular = many” because that’s not necessarily true.
And by posting all these definition further shows that “popular = many” is not necessarily true.
I would say “McDonald’s is a popular place for people to eat” and hardly anyone would get their panties twisted over that statement. Does that statement necessarily show that I meant most people go there to eat?
Another false statement.
The “popular” in that context is describing the “place” not the number of people. It means that a lot of people may know of the place, but not necessarily mean they eat there.
But if you say;
“McDonald’s is a popular place where people eat lunch”
Then yes it implies that “most” people who eat lunch go to McDonald’s. It does not imply “many” whatsoever.
And the one you’re insisting is this;
Rabid is a popular choice for Necros.
This one implies that “most” Necro runs Rabid. It doesn’t imply “many” whatsoever.
Vincent, I think you’re confusing the definition of “many” and “most.” Many just means “a lot,” it does not imply a majority in any way. Therefore, Haley’s statements are correct, in that “many” people go to the restaurant, even though it’s not the majority. However, “most” does imply a majority, and thus had Haley used “most” in these scenarios, they would have been incorrect. As it stands now, neither of you are incorrect, as the majority certainly isn’t rabid, but there are many that do run rabid.
Actually no.
Haley uses “popular” to justify “many”.
Popular means “majority”, thus I said to Haley;
The fallacy in your statement lies in your assumption that “popular = many” because that’s not necessarily true.
So by your observation, Haley is abusing the word “many” when Haley suppose to be using “most”, but either way, the statement is false.
Your statement is valid, unfortunately it is false.
My statement is valid. There is no way to justify it as technically true or false with 100% certainty. I’ve already gone over that many, many, many times.
You’re simply too blinded by rage to bother reading carefully.
It simply boils down to this; your statement is not necessarily true, therefore it is false.
And I look it up, it called “Appeal to the People” fallacy.
No you’re wrong. It implies that Rabid Condition does not have the “large” number you’ve been insisting in comparison to the number of other non-Rabid-Condition builds.
Who said anything about in comparison to non-Rabid Condition builds (that would only make sense if I had said “most” or “majority”? Why are you using this out of the blue to justify yourself?
Out of the blue? That’s the reason why I refer you to the Necro forum in the first place. Jeeze!
When I say “A large indefinite number of people from my town go to my favorite restaurant” do you take that to mean that the number I’m referencing to is large compared to everyone else in my town who does not go to the restaurant?
I already made this clear in my post.
Say my town has a population of 800,000. I go to my favorite restaurant that can house 40 people max. And everyday I go, almost every seat is filled. Hardly anyone would say I cannot say “a large number of people from my town go to that restaurant.” If you disagree here, you are either being obtuse, stubborn, or simply have no case.
No one is saying that you cannot say it. You are free to make false statements however you like.
That statement is false because it’s not necessarily true.
Not sure why you’re defending a false statement?
And in that same scenario, hardly anyone would find it wrong for me to say that restaurant is popular.
Here we go again, with the popular.
Just because it is popular, doesn’t necessarily mean that people in your town goes there.
Just because it is popular, doesn’t necessarily mean that a “large” number of Necro runs Rabid Condition.
The fallacy in your statement lies in your assumption that “popular = many” because that’s not necessarily true.
It doesn’t take a psychic to see you’re not handling this well.
Really? So why haven’t you address all the points I made? Running away?
Again, from one of the Carrion supporters, Bhawb. Who I recognize as very active in the Necro forum:
It is completely valid to say Rabid is popular. There is a lot of talk about Carrion being better, and I know that a lot of higher tier PvPers used Carrion, it isn’t remotely inaccurate to say that Rabid is still popular. Especially if you look at recent tournaments with people who just started playing Necro, a lot of them are using Rabid.
What does this prove?
Just because it’s valid doesn’t necessarily mean to be true.
Your statement is valid, unfortunately it is false.
Don’t be ridiculous. In that same thread, you’ll find others suggesting Carrion over Rabid, or other build other than Rabid.
How does their suggesting Carrion over Rabid imply Rabid is not popular? I prefer Carrion over Rabid, too, but I recognize that the general atmosphere of the Necro forum (which you referred me to) is that Rabid is popular.
No you’re wrong. It implies that Rabid Condition does not have the “large” number you’ve been insisting in comparison to the number of other non-Rabid-Condition builds.
I had hope you would calm down, but you are simply too angry to take a step back.
Wow! You’re psychic, not only you can tell that there is a “large” number of Necro who runs Rabid Condition, but you can also tell that I’m angry.
Amazing.
Actually, I’ve JUST unlocked the AoE increase on arrow carts so I don’t have too much experience with just how many loot bags arrow cart generates, but prior to that upgrade, I can say that I generate more loot bags with the shortbow compared to the arrow cart.
Not sure how the loot bag is calculated but I’m simply pointing out the horrible range of SB that it’s better to man an Arrow Cart than be inside an AoE just to get extra loot.
But if you’re like the other guy who like to bathe in AoEs, then SB is indeed your weapon. Before the ranged nerf I too uses SB because it make me mobile, but it’s just too horrible right now.
Maybe I’m just a lot better at using the shortbow and not too great at using the arrow cart. There’s the fact that people won’t stay in the arrow cart radius where as I can keep on hitting people with shortbow no matter where they run to.
Well, if they are sieging then they are in range of the Arrow Cart and you can’t keep hitting people with SB because they’ll be out of range more often than them moving out of the AC radius.
I disagree. You are still misunderstanding me.
It’s hard for me to believe that you are not angry given your accusations, saying I’m “full of kitten,” attacking things out of context, and most importantly, not understanding my posts.
lol. talk about “attacking things out of context” when you did just that. lol.
It’s hard to get angry on how ridiculous your posts are. Seriously, this is pure entertainment.
If the misunderstanding is due to your view that my writing is sloppy (perhaps it is given how big my posts are), then I will summarize hopefully more clearly below.
No need, we’re done with that. I know what you’re trying to say and I’m telling you you’re wrong.
I’ll put my succinct point-of-view in a Spoiler tag as to not further bloat this post.
sigh, fine. Let’s see what you can come up with this time.
1. I see two arguments that are not entirely dependent of each other. I believe you are combining these two and that is why I believe you do not understand me.
See, you don’t even know what I’m referring to.
2. First argument: It is ok for me to use “many” instead of “some.”
It’s not about grammar. It’s about proper communication. If you don’t want to have to explain yourself every time, you need to construct your post in a humble manner because making a bold, unsupported statement, distracts the other party from understanding your post.
It might be correct grammatically, that is not your fault. Your fault is in your assumption.
If you believe that people should always be “humble” when using “many” or “few” …
If you insists, then that’s your choice, but don’t be surprise if you are perceived to sound like a jerk or arrogant making bold claims as if you know or have evidence to support that claim.
You have posted a misleading statement, implying that a “large” number of Necros run with Rabid Condition when in fact from your very thread shows that there are far more Necros runs other build other than Rabid Condition.
I see nothing wrong with my saying things such as, “There are many people in my town who go to my favorite restaurant.” In this scenario, I do not know the number of people in my town who go to my restaurant.
It is wrong. That statement either makes you look stupid, naive, or simply clueless.
First you don’t know if all the people in your favorite restaurant is from your town. What if they are from out of town and there’s only you from your town goes in there?
There’s a name for this fallacy, I just can’t remember right now.
Second, you have an overall view of all the number of people in a restaurant that you don’t have when it come to the Necro players. In a restaurant, you can make an approximation by comparing the number of people at the time of your visit to the number of people in the restaurant you actually know who lives in your town. Then you can estimate whether the number is large or small. You have neither to support your claim about the Rabid Condition build.
…But you have no basis on where you draw the line when an “indefinite” number can be considered “large” in this regard (and in our argument’s regard.)
You have no basis either. What if the “large” number is from out of town?
Your premise and your reasoning are both flawed.
3. Second argument is another argument. I believe Rabid is popular for Necros based on my evaluation of the Necro community.
No. Just go to the Necro forum and read the Builds Thread. No need to do any mambo jumbo evaluation.
The purpose of this is to show you the diversity in builds that invalidates your premise that in comparison to the number of builds, Rabid Condition is not a “large” number at all.
So I made a post in the Necro forum with the question, “Is Rabid a popular choice for Necros in PvP?”
From the responses there, I believe the Necro community’s atmosphere suggests that Rabid is popular.
lol, from a couple of people. lol
Don’t be ridiculous. In that same thread, you’ll find others suggesting Carrion over Rabid, or other build other than Rabid.
Rabid is not as popular as you think it is.
It seems to confuse you that I’ve talked about a technical point of view and a non-technical point of view and you aren’t willing to separate the two, thus arguing against something neither of us are putting forth.
Either point of view will find your statement to be false as I pointed above.
Actually I love bathing in AoEs because of my Pack runes. I just heal myself and sneak attack someone and keep going. Another thing about SB is the sneak attack is the biggest middle finger in the game. It’ll screw people over so fast who overextend or fall behind.
lol, you’re crazy.
When traited, Pistol screws isolated people too, but most of the time I simply use my S/D to take them out.
I find SB combo field better for support. Blind cost a lot of ini, but Vuln can be ultra spammed, and Cluster Bomb blast can do all kinds of helpful things with other classes. Spam aoe heal with Ranger springs, spread retaliation everywhere with Guardians and so on. Can also aoe stealth people if you use D/P with it.
As combo finisher yes, SB is more versatile, but it still doesn’t stand out even in that situation because you can really do without those.
This responsibility is better off given to a non-Thief.
It’s not about responsibilities but that moving with the zerg gives you access to the most bags, WXP etc. I also happen to have a lot of fun zerging so there’s that. So I guess you solo roam but I build my thief to be a team fighter/ZvZ fighter so shortbow is indispensible.
I see. I thought when you say “tagging” you meant tagging a target to focus on. My bad.
So yes, tagging for loot is SB, definitely. Although, I am intrigue on how the new Richochet works and how reliable it is — might be fun.
As for why not roll another profession to play in zergs, because thief gives me unparalleled mobility, and escapability and I enjoy the initiative and overall aesthetics of the thief. It allows me to do well in 1v1, team fights, and tagging/body cleave.
Apparently shortbow is the best autoattack in the game, and one of the best at tagging so yea it can be used for small/large/mega zerging (when it lags too much to use any skills) perfectly fine and I do get tons of bags with it with little to effort. Overall survivability is excellent in a zerg thanks to evade shot and infiltrator arrow which you don’t have access to with P/P.
If loot is the ultimate goal, then the more reason to man an Arrow Cart or other siege engines.
As for auto-attacking in a zerg situation, well I cringed at the thought due to the 900 range.
I would concede that depending on build, P/P may be better than shortbow for 1v1, but in that case I would bring D/P or D/D to compliment the S/D. Not sure why you bring P/P instead of D/P or D/D if you only roam/small man?
Well in my experience, Unload has more psychological effect on people compare to other skills. I can force someone to waste dodge, for example, by simply Unloading. Which I laugh most of the time because as you say, it deals minimal damage. But that psychological effect is a big plus in most of my fights. There are also times when they underestimate me because they see P/P until I pull out my S/D.
As for taking D/x, well most of the players knows what that means and most of the time they are prepared to deal with it.
S/P – in WvW can take out siege engines with ease compare to other weapon sets
P/P – not really much of a choice for ranged single target weapon.
http://wiki.guildwars2.com/wiki/Sigil_of_Paralyzation
Note at the bottom:
The duration increase of various stun and daze effects vary wildly and often round up to the next second.
So it works for Daze applied on Steal for sure!
That’s a general note about how the duration is rounded and not about the Sigil specifically.
Damage wise I total agree with you there while sb dmg may almost be comparable its dependent on hitting someone with clusterbomb. People can actually run faster than that skill. That being said sb is still a great weapon and is very useful in a variety of situations.
I cannot think of any situation that SB is a great weapon. When it was 1200 range, it is the obvious choice when trying to stay at a good distance. Now that they are both 900 range, P/P is my first choice.
Well in WvW my SB #1 bounces around people for like 1200-1600+ damage a hit and has a high chance of Fire sigilings all over the place getting me tons of loot bags. Not to mention the 4-5k aoe clusterbombs, weakness and survival utility. Pistol being single target does absolute crap damage compared to SB and doesn’t really synergize with anything or keep you alive.
I agree with SB being better in spreading damage. However, with the same range with P/P at 900, you are well within range of the opposition’s AoE damage. Yes, clusterbomb deals more damage, I agree, but again, the short range doesn’t allow you to maintain that damage anymore. In WvW situation, neither weapon shines, that’s why I said that we’re better off manning a siege engine.
If you enjoy getting AoE’d for the sake of loot, then that’s your playstyle and if it works for you then good.
…doesn’t really synergize with anything or keep you alive.
Not sure what you mean here since P/P can drop a combo field that helps with survivability specially in a group (keeping me and the group alive), while SB has none.
It seems that this is a common misconception since Necro has access to DS to cancel direct damage which favors vitality to increase the amount of damage to be absorbed.
No, the misconception is thinking that DS cancels direct damage.
It doesn’t. You still get hit, you still get conditions applied, you stil get CCed and you still get damage. DS is just a bit more HP you can access with a cooldown of 10s.
That doesn’t explain why it doesn’t cancel direct damage. Getting hit, condition, CC, etc. are not one in question here since those are mitigated or canceled by other means.
Cancelling a direct damage means preventing your HP from taking the damage so you evade, go invul, block etc. because the damage is instead absorbed by those effect. Necro can go to DS to have the same result.
As for frequency, a lot of invulnerability and block skills from other professions has a much longer cooldown than DS.
Damage wise I total agree with you there while sb dmg may almost be comparable its dependent on hitting someone with clusterbomb. People can actually run faster than that skill. That being said sb is still a great weapon and is very useful in a variety of situations.
I cannot think of any situation that SB is a great weapon. When it was 1200 range, it is the obvious choice when trying to stay at a good distance. Now that they are both 900 range, P/P is my first choice.
SB can be used for siegewarfare. PP can not. Yes even with 900 range SB can still be used for siege warfare.
I agree that it “can be used” in siegewarfare, but in that situation, we’re better off manning a siege engine like Arrow Cart. P/P is also better in protecting a siege engine compare to S/B (which has no siege protection capability) due to stun and blind.
SB can be used for zergs and tagging. P/P can’t be.
This responsibility is better off given to a non-Thief.
SB can be used for small group harassment, PP can only deal damage to single target.
Not necessarily, I think they are even in this situation. S/B can harass, but P/P can protect the harasser.
SB has a dodge and teleport built in. P/P does not.
This is not really that important since if a Thief wants to get away, they will find a way.
But I can argue that P/P has stun and blind. S/B does not. Which stun and blind is more useful than dodge and teleport specially in a team fight since the dodge and teleport doesn’t help the group at all.
PP has better single target damage. It has a blind field, and it has an interrupt. But that’s all PP has going for it. It has too many cons such as getting hard countered by retaliation. No way to get out of trouble. Too initiative heavy for damage.
I agree that retaliation is a problem, still trying to find a reliable way to minimize that. As for getting out of trouble, that’s outside the scope of the weapon set and should be considered when picking utility skills and selecting traits. Although, P/P has a better staying power than S/B if build correctly.
As for initiative heavy, well, that really depends on the build. You can go power/crit with high init cap, or you can go condition damage and don’t worry about init, or you can go hybrid so you can do both.
My current build is power heavy focusing on dealing as much damage in a shortest amount of time and it also complements my main S/D weapon set.
Overall, there’s no situation that SB really stands out where I can honestly say, yes in this situation I must use SB, not what it used to be.
Damage wise I total agree with you there while sb dmg may almost be comparable its dependent on hitting someone with clusterbomb. People can actually run faster than that skill. That being said sb is still a great weapon and is very useful in a variety of situations.
I cannot think of any situation that SB is a great weapon. When it was 1200 range, it is the obvious choice when trying to stay at a good distance. Now that they are both 900 range, P/P is my first choice.
Direct damage can be cancelled through evasion, invulnerability, blocks etc, while condition damage is cancelled through cleansing and condition transfer.
Necromancer has great access to the second while not-so-good access to the first one (zero to be honest)
It seems that this is a common misconception since Necro has access to DS to cancel direct damage which favors vitality to increase the amount of damage to be absorbed.
The problem here is, you made a misleading statement and have not retracted it, nor rephrase it, nor corrected it. Since you admit that you have no way of knowing how large or small the number of players running Rabid Condition since there’s no such data, then why haven’t you corrected yourself. Why are you still insisting on such a ‘large indefinite number’ exist without data to support it?
I refer you to the Necro forum because there is this thread specific for builds and by simply looking into that thread, you will know how diverse the builds are. The viability of the build is irrelevant since I am simply discrediting your statement that Rabid Condition has a ‘large indefinite number.’
Second, the number of people who agreed with you in that thread your created is not significant to support your claim. In fact, there are many who disagree with that person which further prove that your statement that Rabid is popular is misleading.
Third, you were cherry picking, everyone who read the thread will agree. In fact, the thread is still active and people are posting more and more diverse build that diminishes the value of your statement further. As it turned out, Carrion seems to be more popular than Rabid.
Forth, I never said that you run Rabid, what I said is that you don’t run build that is different from your own. That, with your own admission, shows that you really have no idea how a DS, built around Retaliation and Condition, really works.
Fifth, you claim that Rapid Condition build is “popular” therefore there are “many” which means it’s a “large indefinite number.” If you are to make such a ridiculous claim, then yes, the burden of proof in on you. Since you admit that you don’t know this for a fact, then don’t make a statements as if you have evidence to support it.
Sixth, who’s angry? I admit to misunderstanding you because your post was sloppy and hard to understand. You separate a single thought into two sentences without conjunctions. Instead okittennowledging your sloppiness, you are using that misunderstanding against me. Why not simply rephrase your statement so that it is easy to understand instead of going through all these nonsense? The fact that I am still replying to you shows that I am being patient so don’t jump to conclusion that I am angry.
Lastly, I read your post history as you suggested and it seems that someone else is calling out the validity of your reply when you suggested Rampager Hybrid in WvW roamer that can take out 2-3 players solo. So either that person also misunderstood you or you’re simply full of kitten. Even in your created thread disagree with that suggestion since someone have listed a list of diverse build and Rampager Hybrid is but an off-side build for other Hybrids.
Looking at all your posts, it shows that you’re just trying to talk your way out of the tight spot you gotten yourself into.
This is just a false statement.
Necromancer’s can’t affort to invest everything into power because they lack damage cancelling capabilities (evades, invulnerability etc), so, considering that they are also light-armoured, they absolutely need to stack a decent amount of toughness to survive.You can try it by yourself to see how much a berserker necro lasts.
Haley was quoting my statement, which is obviously misrepresented.
I was speaking within the context of a DS build specifically to handle a CnD troll build (not the CnD combo build Haley’s implying) and not Rabid Condition Build that Haley’s been insisting.
Nor I ever suggested to go Berserk Mode either.
My original post can be found here:
https://forum-en.gw2archive.eu/forum/professions/thief/So-how-can-I-beat-CND-with-a-necro/first#post2478761
Have a great day.
I disagree. With Necro’s high Health pool, they can invest all their gears and items to improve their Power. Also with their Death Shroud mechanic, they really don’t have to worry much about their survivability, thus they can focus more on improving their damage output.
This phrase is hilarious,
a) Necromancer is by far the class with less survivability in this game,
How so? Care to elaborate?
If not, then have a nice day.
Yeah sure,
a) Necromancer has no access to vigor,
b) Necromancer has no sustainability mechanism,
c) Necromancers has no blocks, invulnerability, invisibility,
d) Necromancers has no reliable access to stability,
e) Necromancers has te worst mobility in game,
f) Necromancers has close to zero access to boons,
That’s the reason that any competent group will target a necro first, in GvG and Spvp fights,
Have a nice day,
That’s enumerating, not elaborating.
Well good day to you too.
My provided grammar link says it is fine to use “many” as long as there is a large indefinite number.
I am not disagreeing that the number is indefinite, rather how do YOU know that is it ‘large’ and not ‘small’?
You are implying that you know that it is a ’’large" number yet posted no evidence to support that claim.
I am simply disqualifying your premise since to claim that there is a “large” number, indefinite or not, you have to support that claim.
If you have nothing to support it, then the humble way of making that statement is for you to assume “some” , “few”, or “small”.
Now it seems you can disagree with two things for your response to be warranted.
1) There is a large indefinite number of Necros who choose Rabid.
How do you know? The burden of proof is on you.
2) Rabid is a popular choice for Necros.
Again how do you know that?
You could have been an extremely obtuse pedantic right off the bat and said, “where is the empirical data?” I would have said, no such data exists. But you didn’t, and told me to look at the Necro forum.
Because such data don’t exists and it would be wrong to demand it from you.
Since no such data exists, you are not in a position to make such a bold claim.
Unless you can support it otherwise, but after all your post, I think you’re better off being humble and assume that there are “some”.
How about I ask the Necro forum two questions and we can end speculations either way regarding to the Necro forum as evidence?
1) Is there a large number of Necros who choose Rabid in WvW? sPvP? tPvP?
2) Is Rabid a popular choice for Necros in WvW? sPvP? tPvP?
Here is the link:
https://forum-en.gw2archive.eu/forum/professions/necromancer/Popular-gear-stats-for-Necros-in-PvP
Already got this response right away:
Full rabid is the only and best option for necromancers in any form of PvP.
Any condition necro you see around is most likely running full Rabid.
Funny how you only select a response that supports your claim even though one of the respond mention the build I am suggesting from the beginning of this thread.
None runs Spiteful Spirit, pretty much because it is worthy only in DS heavy build and because Reaper’s Might is always a better choice.
But the question is, which build can deal with CnD?
Then you ask some “leading” question by using “CnD combo”, which is a completely different matter because that is not what this thread is all about, so you’ll get the answer you want.
Instead, the respond to that question was;
None runs Spiteful Spirit, pretty much because it is worthy only in DS heavy build and because Reaper’s Might is always a better choice.
Funny how that didn’t turn out as you wanted to.
Then you show your persistence to be right and asked a follow up questions,
So Condition Necros are popular, right? And you said pretty much most Condition Necros are running full Rabid?
DS heavy builds are usually not Condition builds then, right?
How would a Condition Necro reliably generate Life Force against a Thief?
Then the answer was still not in your favor.
Condition necros are popular, of course. There are obviously many nuances of builds and I don’t exclude that someone would run with Spiteful Spirit instead of Reaper’s Might
You see, the Necro build is diverse enough that you cannot possibly know that there is a ‘large’ number of Rabid. The thread you made further reinforce my stand that just because something is popular, doesn’t necessarily mean that it is ‘large’ in quantity because the person replying to you have also posted different builds other than Rabid.
As for your comments on Death Shroud, I’ll let other Necros talk to you about that (seems at least one is, so far). Feel free to bring it up in the Necro forum (though it’s been talked about to death there already.) I have not said one way or another on that matter, so no use in trying to convince me specifically on that. I only brought it up to demonstrate that I do visit the Necro forum. I read beyond just subject titles of unorthodox builds whose major impetus of being mentioned is that they are unusual and breaking from the mold.
It is evident that you have not run with other builds that is different from your own. That is why you have no idea on how a DS build really work.
I think we can leave it at that.
P/P is pretty decent guys
P/P is ok, but IMHO, it is way better than the horrible Shortbow.
I have been using P/P since Beta and I still have not changed my opinion about it regardless of what other say.
The only time I would switch to SB is when defending a wall in WvW, but ever since the range nerf, there’s really no other good reason to use SB anymore. I rather use the Arrow Carts.
The portal is a one-time use consumable that effectively allows you to use a skill that is similar to the mesmer’s portal. We recognize that it’s a very powerful item, so the recipe is quite rare and takes considerable resources to manufacture.
And here I am thinking the same device that Snaff let Logan borrow so that he can run…I mean, reinforce the Queen’s guard from the book.
Yup, I’m disappointed.
If Character #1 have 1000 karma and Character #2 have 10k karma, will I then have a total of 11k karma?
I know the answer should be ‘yes’ but I want to see the response from the Dev.
Thanks.
No one else is having this problem?
It’s not that, you’re just a bit late since the horse was beaten to death when the SB range got nerfed and now it’s dead. Let the horse rest in peace.
Disclaimer:
“beating on a dead horse” is a figure of speech, no actual animal was harmed during this post.
“Whining” never gets things nerfed, math does.
What about the math that the whiners will cause a mass exodus if nothing is changed? O.o?
I believe that the “math in accounting” and the “math in marketing” trumps the “math in development.” Am I wrong?
I gauge each heal skill as follows;
small group or less – Hide in Shadows
large group or less – Signet of Malice
zerg or less – Withdraw
I use HiS the most since I seldom go in large groups, but when I was running with a large group in the bazaar killing champions, I brought SoM. Only in WvW I would use Withdraw because it creates a large gap between you and the opponent’s zerg.
Ok my head hurts after reading all these. One fact remains true. I am not willing to sacrifice my 25pts DA and 30pt CS, the other 15 can vary though.
Good read thanks.
Side note: I agree with Jumper and the Lol Tryndamere reference. I get it right away. thumbsup
None of the choices you’ve given me to choose from 1) “it sucks for ‘many’ which implies they don’t take Rabid” or 2) "it doesn’t sucks for many because ‘a lot go Rabid’ " are what I meant.
Sorry if my choice of words were misinterpreted by you to be contradictory. My meaning is not and I’ll reword it more simply:
Many Necros are Rabid Condition Necros. It is a popular choice. And Retaliation is weak for these Necros.
Thank you for that. Yes I did understood it wrong, my apologies.
I have not found any compelling reasons on the Necro forum (which I do check out a lot—check my post history) to require me to use “some” over “many.” “Many” does not necessarily imply “majority” (seems this is what you are incorrectly trying to get at. If you’re not, and you’re trying to say I should have used “some” because you could quantify it somehow as less than “many,” then check the grammar link below.) So it’s wrong to try and be pedantic over that.
On the difference between “some” and “many”:
http://www.gingersoftware.com/grammarbook/adjectives/some-vs-many/
The simple fact is, we don’t know how many uses or do not use Rabid, therefore to assume that there are “some” is right, than to assume that there are “many” per your provided link.
Now if you had tried to say I should have used “few” instead of “many,” then your statement would have been coherent. But I would disagree with the statement that few Necros are Rabid Condition. It’s a popular choice.
Regardless, I am simply trying to understand what you’re talking about, because even if you believe that “Rabid Condition Necros are popular”, there are even numerous Minion Master build and combination of Power and Condition build, more so than Rabid Condition — a simple search will show you that fact.
Now if you inferred from my usage of “many” that I believe it is a popular choice, then you are right in that inference (though it would have made more sense to bring up that inference and object to it rather than tell me to use “some,” as you can still use “many” and not imply “popular”)—I do believe Rabid Condition Necros are popular. And if you object that it’s a popular choice (popular-no necessary implication that most or the majority of Necros use it) and you tell me that it’s not a popular build, then I’ll disagree with you. And simply telling me to check the Necro forum does nothing, as I already do.
No, no, “many” doesn’t imply “popular” rather it implies that you know the quantity of all Necro builds and can answer the question “How many?” in reference to Rabid.
Perhaps your bringing up “some” vs. “many” was not out of pedantry (which would not hold), but out of your inference that I suggested it is a popular choice and you disagree. Nothing we can do about that, as apparently we both check the Necro forums.
And if your stance is that Rabid Condition Necros are popular but I still should have used “some,” then I’ll redirect you to the grammar link again.
Rabid Condition Necros are neither popular nor many. As I mentioned above, the combination of Minion and Power/Condi builds make Rabid Condition “few” or “some”.
Even if there’s only one of each build, that fact still remain true.
And I think this should cover all the bases, but if you’re wondering why I would bother bringing up Spiteful Spirit’s not being good general advice, it is because I believe Rabid Condition Necros are numerous enough to warrant speaking out on their behalf.
That’s fine. I had no problem with that, but if the intention is to deal with CnD thief, then that group of Necro might want to reconsider.
Also good luck should you try to convince Necros on the Necro forum that, in PvP, Necros “with their Death Shroud mechanic, they really don’t have to worry much about their survivability, thus they can focus more on improving their damage output.”
I have seen it first hand how a Necro uses Death Shroud effectively as way of survivability. If someone main Necro have not figured that out yet, then there’s really no convincing them.
I am not stating one way or the other on that particular matter. But I am quoting you so I can say that I frequent the Necro forums enough to know that few Necros there would agree with you.
Well, let’s just say that there’s a really good reason why Death Shroud is called “second life bar”
I disagree. With Necro’s high Health pool, they can invest all their gears and items to improve their Power. Also with their Death Shroud mechanic, they really don’t have to worry much about their survivability, thus they can focus more on improving their damage output.
This phrase is hilarious,
a) Necromancer is by far the class with less survivability in this game,
How so? Care to elaborate?
If not, then have a nice day.
b) A CnD thief would deplete a complete DS pool in matter of seconds, then any decent thief will reset the fight and come back to finish the job against a helpless necromancer,
facepalm
Obviously you did not read the thread.
If you’re describing Ankle Shots, it has an internal cooldown of 10 seconds.
As for other things, you need to be more specific so we can test this ourselves.
We need builds, gears, gems, food, etc.
Fellow Evon supporters I know Kiel is ahead but while she has the numbers we have the determination, Join me this Sunday and lets buy, farm and steal every ticket we can and show once and for all that this do-gooder Kiel has no chance.
This aggression will not stand.
This message brought to you by Citizens of Tyira For a Better Tommorrow, Tommorrow.
Heh, now I know I made the right choice. I never want to be on the same team as this guy.
Just ask yourselves if you really want to elect a fancy cat with a lead designer in his pocket. We’ll just have double up our support for Kiel on SATURDAY.
Brought to you by the people against smelly animals in office.
Yup go “people against smelly animals”.
Counting to 4 is never a viable tactic because you don’t have any knowledge on how the Thief is built before hand. What if his stealth only lasts 3s instead of 4? Or if he choose to extended it beyond 4s? You’ll look like an idiot wasting your dodges because you’re trying to be psychic.
Retaliation while in Death Shroud removes that guessing and the counting.
What I can’t believe is that you’re trying to defend an ineffective way to deal with CnD. There’s no merit in that tactic because it relies on luck and wastes valuable defensive resources.
I agree that counting is a pretty ineffective way, especially since not all thieves feel the need to wait out their stealth and are confident they can kill you without the extra initiatives. Also wasting a dodge as a Necro can be game breaking.
But Spiteful Spirit’s Retaliation kind of sucks for many Necros since many are Condition and have low Power.
I disagree. With Necro’s high Health pool, they can invest all their gears and items to improve their Power. Also with their Death Shroud mechanic, they really don’t have to worry much about their survivability, thus they can focus more on improving their damage output.
Of course they can. That’s why I said it sucks for many Necros (those who choose not to get Power.) I didn’t say it sucked for all Necros. A lot go Rabid, so those don’t see it as a worthwhile option.
Yes you said “many” when it should be “some” because by simply checking the Necro forum, you’ll know that you should say “some.”
You say “many Necro” yet “a lot go Rabid.”
Either it sucks for “many” which implies they don’t take Rabid, or it doesn’t sucks for many because “a lot go Rabid.”
Which is it? You’re contradicting yourself here. :/
really dont think it can be done in 7-8 seconds ? :P
It seems that you got lost in the conversation. Your video further support my skepticism to your claim.
I said;
“It’s hard to believe that to be a duel since whoever you are dueling didn’t even try to defend themselves. :/”Then you post a video beating up on a golem…. >.<’
well sorry i didnt have a video of THAT duel. but even if its 1 in 100 u dont think thats likely? ok ill do a few duels tnite. ill def do it to 1 person. wanna make a bet in gold that you will renig on?
I’m not saying that it’s unlikely, what I’m saying is; you might have done it as you say, but it’s not a duel.
well it was a duel….. i dont carry infil sig on my wvw build. period. or basilisk venom. stun and BV can really disorient people and allow you to get off combos. try it out. u might be surprised.
If that is so, then we go back to my original post;
It’s hard to believe that to be a duel since whoever you are dueling didn’t even try to defend themselves. :/
That’s the part that is hard to believe, the part that you’re in a duel with someone who simply stood there. In your post, your stun only last for 2s, but the fight lasted for 7s according to you.
My question is, was your opponent has quite a big bugger that he was picking his nose while letting you kill him? Otherwise he could’ve defended himself in the next 5s.
But whatever, if you killed him, then you killed him. But I remain skeptical that in a “duel” someone will simply allow themselves to die without a fight, unless they are trying to remove a Total Recall tracking device.
dodge roll is the only thing you can do during stun other than stun break. the full combo for 7-9 stacks only takes 1 second. :P ive been using scorp wire lately too. im in love with it
i just had to find the way to use it correctly
I use Scorp Wire after Tactical Strike to keep my target CC’d. I never use it on the move or on moving targets.
Here’s my combo;
Stealth – TS – SW – IS – CnD – TS
This keeps them in place for a good four to five seconds (filter wants me to spell it out), which during a team fight, it’s like forever.
You can even spice this up a bit by swapping to an off-hand Pistol to extend the CC time using Headshots.
The key here is to time your CC correctly. You’ll know when you messed up because they will dodge away.
I like this combo a lot because it is persistent against stun breaks.
This can be tested easily.
1) Put Headshot into auto-attack mode
2) Target a dummy (no, no, not you)
3) Record the time
Good luck!
+1
lol brilliant!
@OP
You can try to do what is being adviced in this thread, but you’ll eventually learn to choose your battles — and this is one of them. You simply cannot win them all.
You can CnD the illusions, you can Backstab the Mesmer, but in the end of the day, you’re the one with a banner on your chest.
really dont think it can be done in 7-8 seconds ? :P
It seems that you got lost in the conversation. Your video further support my skepticism to your claim.
I said;
“It’s hard to believe that to be a duel since whoever you are dueling didn’t even try to defend themselves. :/”Then you post a video beating up on a golem…. >.<’
well sorry i didnt have a video of THAT duel. but even if its 1 in 100 u dont think thats likely? ok ill do a few duels tnite. ill def do it to 1 person. wanna make a bet in gold that you will renig on?
I’m not saying that it’s unlikely, what I’m saying is; you might have done it as you say, but it’s not a duel.
well it was a duel….. i dont carry infil sig on my wvw build. period. or basilisk venom. stun and BV can really disorient people and allow you to get off combos. try it out. u might be surprised.
If that is so, then we go back to my original post;
It’s hard to believe that to be a duel since whoever you are dueling didn’t even try to defend themselves. :/
That’s the part that is hard to believe, the part that you’re in a duel with someone who simply stood there. In your post, your stun only last for 2s, but the fight lasted for 7s according to you.
My question is, was your opponent has quite a big bugger that he was picking his nose while letting you kill him? Otherwise he could’ve defended himself in the next 5s.
But whatever, if you killed him, then you killed him. But I remain skeptical that in a “duel” someone will simply allow themselves to die without a fight, unless they are trying to remove a Total Recall tracking device.
Counting to 4 is never a viable tactic because you don’t have any knowledge on how the Thief is built before hand. What if his stealth only lasts 3s instead of 4? Or if he choose to extended it beyond 4s? You’ll look like an idiot wasting your dodges because you’re trying to be psychic.
Retaliation while in Death Shroud removes that guessing and the counting.
What I can’t believe is that you’re trying to defend an ineffective way to deal with CnD. There’s no merit in that tactic because it relies on luck and wastes valuable defensive resources.
I agree that counting is a pretty ineffective way, especially since not all thieves feel the need to wait out their stealth and are confident they can kill you without the extra initiatives. Also wasting a dodge as a Necro can be game breaking.
But Spiteful Spirit’s Retaliation kind of sucks for many Necros since many are Condition and have low Power.
I disagree. With Necro’s high Health pool, they can invest all their gears and items to improve their Power. Also with their Death Shroud mechanic, they really don’t have to worry much about their survivability, thus they can focus more on improving their damage output.
Vincent – the OP asked how to counter CnD. Not how to deal with thieves in general or backstab builds per-se. Since it wasn’t clear, some people focused on the fact that he was referring to CnD as a vehicle for near perma-stealth. If that’s what’s being done, then counting to 4 and dodging is a viable tactic, since they miss their CnD and have to blow a cooldown to stay stealthed. You’re right that they can still restealth, but it screws them up a bit, and it’s not hard to do. They can also backstab at any point, but as was mentioned, that reveals them, which makes them open to CC from the necro. Also I don’t believe a single backstab can take down even the glassiest of necro builds – as they tend to have lots of health. In either case, I don’t think anyone was recommending just standing completely still with no defenses and dodging every 4 seconds as the only strategy (although I sometimes do this as my mesmer tank build to draw thieves out).
Counting to 4 is never a viable tactic because you don’t have any knowledge on how the Thief is built before hand. What if his stealth only lasts 3s instead of 4? Or if he choose to extended it beyond 4s? You’ll look like an idiot wasting your dodges because you’re trying to be psychic.
Retaliation while in Death Shroud removes that guessing and the counting.
What I can’t believe is that you’re trying to defend an ineffective way to deal with CnD. There’s no merit in that tactic because it relies on luck and wastes valuable defensive resources.
Vincent, if a CND thief gets revealed debuff, I’m not worried about having to plan anything, it will be a pure fear/burst. He can stay and die or run and leave me alone. He can’t troll a stealth/bs build when he has revealed…
So what if he Stealth/Tactical Strike you? Then what?
Also, about learning g stealth… Pls go. I have may hours on many characters. I am quite aware how it works, but thanks for contributing to helping the trooll OP
By you suggesting to count to 4 proves that you have not learn nor even improve your playstyle to deal with CnD. I can do a lot of things while in stealth, I can even extend it beyond 4s if I want to without using CnD.
You may know how it works, but your suggestion proves that you have no idea how to deal with it.
It just a matter of time that someone taking your suggestion to see for themselves that counting to 4 only leaves them open for anything.
By the way, my off-weapon-set is P/P instead of SB (main S/D), do you know why? I know the set sucks when it comes to damage, so why do I use it? Hmmm.
My advice was for countering a stealth CnD troll. One who CnD right when stealth drops. I’m well aware that you can do something. Which requires a different set of skills/reactions. It would take a week to cover every single thing you can do and my possiblec ounter.
“It would take a week…” Really?
It was a 1 min write up to a question for 1 specific instance. No more. I’m aware it won’t work for every single thing you do. Jesus kittening Christ. You didn’t even read the op or my post did you? He didn’t say the thief did anything but hit him once or twice and dis appear. Nothing about being bursted down or stunned. Of course u can extend it past 4 seconds… But someone who is CND, bs, cnd over and over isn’t the sharpest tool in the shed.
What I’m pointing out is that your “4s counting tactic” don’t work and will never will – unless you have the gift of clairvoyance – otherwise you’re just suggesting that the OP waste their dodge . So whether you made your post in 1 minute or 1 year, you still gave a ridiculous and ineffective way in dealing with CnD.
You can’t expect someone with basic knowledge (op) to jump into a masters degree in thief killing.
Yet you offer the OP a doctorate degree in psychology and mind reading trying to predict when the Thief will CnD again.
The most basic thing to do is to have Retaliation and stay in Death Shroud. No counting. No mind reading. No mambo jumbo — and save the dodges on IMPORTANT things and not waste it HOPING to evade a stealth attack.
This is 101 stuff man. Start slow. Work on the fundimentals before you start with the AP classes.
Do you even realize the contradictions in your posts?
really dont think it can be done in 7-8 seconds ? :P
It seems that you got lost in the conversation. Your video further support my skepticism to your claim.
I said;
“It’s hard to believe that to be a duel since whoever you are dueling didn’t even try to defend themselves. :/”Then you post a video beating up on a golem…. >.<’
well sorry i didnt have a video of THAT duel. but even if its 1 in 100 u dont think thats likely? ok ill do a few duels tnite. ill def do it to 1 person. wanna make a bet in gold that you will renig on?
I’m not saying that it’s unlikely, what I’m saying is; you might have done it as you say, but it’s not a duel.
Vincent, if a CND thief gets revealed debuff, I’m not worried about having to plan anything, it will be a pure fear/burst. He can stay and die or run and leave me alone. He can’t troll a stealth/bs build when he has revealed…
So what if he Stealth/Tactical Strike you? Then what?
Also, about learning g stealth… Pls go. I have may hours on many characters. I am quite aware how it works, but thanks for contributing to helping the troll OP
By you suggesting to count to 4 proves that you have not learn nor even improve your playstyle to deal with CnD. I can do a lot of things while in stealth, I can even extend it beyond 4s if I want to without using CnD.
You may know how it works, but your suggestion proves that you have no idea how to deal with it.
It just a matter of time that someone taking your suggestion to see for themselves that counting to 4 only leaves them open for anything.
By the way, my off-weapon-set is P/P instead of SB (main S/D), do you know why? I know the set sucks when it comes to damage, so why do I use it? Hmmm.
really dont think it can be done in 7-8 seconds ? :P
It seems that you got lost in the conversation. Your video further support my skepticism to your claim.
I said;
“It’s hard to believe that to be a duel since whoever you are dueling didn’t even try to defend themselves. :/”
Then you post a video beating up on a golem…. >.<’
You would need the necro chill build. Condi/chill duration. 8+ seconds of chill on 4 different skills. You won’t burst him down, but he sure as hell won’t kill you. Also, use a staff. He will be forced to switch to sb to hit you, but he won’t be in stealth when he does that.
If I remember correctly, Choking Gas does not break stealth. I don’t use SB so I wouldn’t know, but I’ve seen a Thief spread CG while in stealth.
When he CnDs you, count to 4 and dodge forward and turn around.
lol, sorry but this is too funny.
What if the Thief attacked you at 0.5s? Or after 2s? Or 2.8s perhaps?
Within that 4s, you’re at the Thief’s mercy and the best you can do is what I suggest above. Spiteful Spirit + Death Shroud when they go in stealth.
From: A necro who despises stealth.
You hate it yet you have not learned from it. That’s just too bad. :/
Pls stealth res me thief, I love you unless your name is red!!!!!
lol, pure comedy!
ok so i run p/d last 2 weeks in wvw and now with the addition of torment on shadow strike i dropped blinding powder for infil signet and scale venom for shadow refuge….obv not as balanced butwanted to see how a duel would go.
first 7 seconds of one particular fight : CND——Scale venom +Sneak Attack——dodge roll his attack——shadowstrike—-steal (2 sec stun 2 boons vigor at 1500 range)——shadow strike——infil signet——-shadowstrike——— GG
this cause in that 7 seconds or so he had:
3 x stacks of vulnerability
8 x stacks of bleed (rounded down as some ended)
2 x stacks of blind
1 x stack of Poison
9 x stacks of wsTorment (550 per sec per stack. 550 more if moving)fight was over quick….trick is to obviously time the gapclosers same way you would CND/STEAL combo but slightly faster.
idk thought it was interesting.
It’s hard to believe that to be a duel since whoever you are dueling didn’t even try to defend themselves. :/
it was only 1 duel…not every duel ends up like that. but i got luck wher the steal broke his heal and 2 secs of stun is enough time to follow the rest. especially when they dont timedodges right.
Still not believable, sorry. I can’t think of any profession that will simply die in a duel after 7s. I can understand if you down them in 2-3 seconds like how Backstab+Mug combo used to be able to pull off because that way they have no time to react — but 7s without reaction is simply fictional.
ill record some duels and hoepfully i can replicate it. i wont MAKE it happen but if it happens ill show you. or atleast one thats close. when i say 7 secs it wasnt like i was counting. it felt pretty close to about that. and it was a warrior. not sure what kinda build. wasnt full glass wasnt high defense either. idk.
You claim it was 7s, so you must have gotten that number somewhere — but you don’t have to count to know how long it took, all you have to do is turn your chat time stamp on and you can see in your combat log how long it took you to down someone.
Besides, you don’t have to prove it at all. I simply find your claim hard to believe.
Not true. Condition duration also benefits from traits that go something like, “+10% damage against bleeding foes”.
Bleed is so easy to apply that even with 0% condition duration, you can still take advantage of that bonus in damage.
Again, if the condition deals damage, you want it shorter duration but potent.
You don’t have to sacrifice one to get the other, though.
It’s not sacrificing if you don’t pick it up in the first place. If you are using raw damage with S/D, sure you want Condition Duration so that your Vulnerability will last longer. But if you are Condition Damage build with P/x…building Condition Duration is a waste. The +25% Condition duration from DA should be enough.
dont you think that higher duration = more time invis while conditions do dmg.
build 1 (condition dmg no duration) CND sneak attack….. CND sneak attack
build 2(condition dmg and duration) CND sneak attack CND CND CND sneak attack
so to speak
It can also mean that if you don’t end the fight sooner, you are risking a chance that their skills will go out of CD and finish you off instead.
I admit, it makes me giggle seeing all the numbers like fountain off their head, but the longer the fight is, the worst it may turn out on you.
most duels i rarely end up using more than 2 utilities. trying to go to fast with condi can leave you without an ace up your sleeve too tho. idk the traits i saw him on dont really help that much and the power doesnt help the direct dmg too much either.
Having an ace up your sleeve implies that you have to cheat in order to win. What I am showing you is, if done correctly, there’s no need for the ace because it all comes down to tactics.
Not true. Condition duration also benefits from traits that go something like, “+10% damage against bleeding foes”.
Bleed is so easy to apply that even with 0% condition duration, you can still take advantage of that bonus in damage.
Again, if the condition deals damage, you want it shorter duration but potent.
You don’t have to sacrifice one to get the other, though.
It’s not sacrificing if you don’t pick it up in the first place. If you are using raw damage with S/D, sure you want Condition Duration so that your Vulnerability will last longer. But if you are Condition Damage build with P/x…building Condition Duration is a waste. The +25% Condition duration from DA should be enough.
dont you think that higher duration = more time invis while conditions do dmg.
build 1 (condition dmg no duration) CND sneak attack….. CND sneak attack
build 2(condition dmg and duration) CND sneak attack CND CND CND sneak attack
so to speak
It can also mean that if you don’t end the fight sooner, you are risking a chance that their skills will go out of CD and finish you off instead.
I admit, it makes me giggle seeing all the numbers like fountain off their head, but the longer the fight is, the worst it may turn out on you.
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