Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
- Gambit effects lingers and doesn’t disappear after a fight.
- Dome ceiling is too low, which limits the visual area due to camera zooming in especially after getting knocked into a corner by the tornado — zero visual while on the ground
- Graphics caused computer crashes. GPU heats up and forces my computer to shutdown/restart. FPS dropped to 1-12FPS after relog. Unplayable.
- Conjured Greatsword in the Charr section is blocking the entrance to the area doing AoE spinning attack that just wipe the whole zerg group on top of the contants AoE.
- Searing Crystals dropping all over the map. Not sure if this is intended, but I believe that this should be limited to the Charr area.
- I thought culling was fixed?
Ah yes, the lingering effects.
It was so fun watching someone trying to beat the NPC with all the Gambit debuffs and died.
I laughed so hard.
It wasn’t so funny loading in with all those debuff in place, even though I didn’t chose them, and dying 2 seconds later.
Then I feel like a jerk for laughing at the previous guy who had suffered from the same bug.
Lesson learned: Living story is only playable 2 weeks after release due to bugs, lags, and sadistic game play imbalance.
My reasoning is different. Someone I don’t like is campaigning for Evon, so I voted Kiel.
What if it’s “Queen’s Secret” and she’s Scarlet all along? Then we have to dethrone her fighting against all these mechanical soldiers?
Ooh, that would be awesome.
QJ = “Queen’s Jubilee”
QS = “Queen’s S*”?
Too much omnomberry juice?
The Watchknights doesn’t look like something that an Asura will make. The design is all wrong and an Asura will not approve of it. These machines are something a Human or a Charr will make or a collaboration of both as a symbol of peace between Human and Charr. Asura made has a signature diamond shapes on them.
With that, the conspiracy about the Inquest is out.
In the story isntance thing they did reconize me… but in the actual open world overflow thing they didnt reconize me
:’(
Take the hint. They want you to bugger off. :P
The build I am running is this on my Norn: http://gw2skills.net/editor/?fQAQRAoY4djMap7ZbKb07JEoH5CuAixMImjh+Q5A-jUzAINMs2goJMYUnARECd+TZNHKIWNLiGruGT5CpiVq1xA27ioVLFAELAA-w
I am going to tweek it a bit for the Asura: http://gw2skills.net/editor/?fQQQRAoY4djMap7ZbKb07JEoH5CuAixMImjh+Q5A-jkzAIsQj0wwaBiwgRdCERI05Pl1cogY1sIas6aMlLkKWpWHDYvLiWtUAQsAA-w
If I don’t like how Pain Inverter works against the thief class, I’ll be moving the items back to my Norn because she is at least pleasant to look at while roaming solo.
Thanks. I will sure give this a shot.
Pain Inverter will hit for 750+ dmg per attack against you with this build; counting confusion and retaliation together. So that knifty little three hit attack they get would play nicely against them for 2250 dmg in less than a second.
That’s a nice chunk of damage.
My plan is that when I see a thief I will swap out SoL and put in PI…because, the way I see it, is you are f’d anyways…so why try and run away, stick it out and fight to the death. But for other classes…well…they usually try to keep a distance from me once they see their life disappear so fast… LOL
Yup, you’ll never find out the outcome of a fight unless you stick to it until the end.
Engels, you have bad luck then man…because I last quite a bit longer than “5 seconds” against 5 people. I had a fight yesterday that lasted roughly 30 seconds against 5 people… heh…that seems kinda silly to say because that isn’t that long…but for a necro I would say it is.
The guardian that started the 1v1 was losing sorely…then his cronies came to save him.
They were all in hurting condition.
Just ignore that guy, he don’t practice with the profession nor learn how to manage cooldowns. He don’t even know how to take advantage of Death Shroud. Major L2P issues.
Nice weapon design — but — there’s nothing that says “sovereign” about it. :/
“Ow, another useless WarioWare update, so funny.”
This is the reaction of all people i know who quit gw2.
Anet should learn from the players, making a game casual does not mean pointless updates.
Ironically, only hardcore players can keep up with the fast paced updates and events. :/
In a general sense, hybrid stats make WvW a pain. You are so light on stun break, and so easily bursted down already in full rabid, that losing that toughness makes you easily fodder for thieves, longbow rangers, zerker warriors.
I like the idea of hybrid, but I could not make it work. If you cannot take a backstab, 3 hits from a dagger, and a C/D from a thief, it isn’t fun to roam in WvW. With hybrid stats, you really can’t.
Haha! No way man, everyone thinks instantly that because I have a MHD I am power build.
Lemme tell you that once they see their life chunk off in less than 3 seconds they run back and regroup, thinking to themself VVTF was that monstrosity!?Heh, I just had a theif that was trying to run away from me…along with a tank ele and terrible mesmer.
I can take on two people, with a lot of quick thinking, three…ehh…that would be hard to do because of timers…
I wish I had a better computer….I would love to take some videos for you guys… It is a LAWL fest for sure especially now that I have my rotation down a lot better.
There are still thieves that will beat me, but that is part of the game…there is always at least one spec almost always beats another spec.
Care to post your build? I always favor Power build with my Necro in PvP, but I want to bring this in WvW also. Someone had been telling me that Necro is really bad in 1v1 and roaming, so I’m curious at what build are you using to make Power build in WvW a possibility.
Thanks in advance.
After all that hours, you are here to tell me that;
- necromancer defense is ok is stupid
- vitality =/= defense in this game
- necro don’t have any way to mitigate damage
- In 1v1 necro has no way to sustain himselfExactly, this and stability access,
This is the current state of the necromancers, this has been saw in the last tournament and every veteran necromancer is aware of this,
But a thieffabboy knows more I guess,
As I said, stop giving advices as “acting as a clone to counter a mesmer”
And don’t talk to me about “life stealing and regeneration on necromancers” because is arguably the worst part of the necro, is beyond useless,
Vampiric Precision —-->
Steals 31 health when triggered at level 80.
Steals 51 health when triggered at level 80 when traiting Bloodthirst.51 hit points per hit
AND YOU NEED TWO MAJOR TRAITS, not scaling with healing power plus the eternal cast times of the necromancer is awful,
Please, shut up dude,
Do you even know what “eHP” is?
And WTH? Vampiric Precision? lol, that’s your basis? No wonder you have that kind of perspective.
Major L2P issue.
\facepalm
Show me a necromancer able to sustain himself, and i’ll show a D/D thief doing that x4 better, doing x4 damage with x4 mobility,
Use this build editor, http://intothemists.com/calc/?build=V00;9;9;9;9;9;9;4Fh
The monstruosity you’ll create will be epic,
Sorry but I think Blaine have put you in your place;
https://forum-en.gw2archive.eu/forum/professions/necromancer/Toughness-vs-Vitality-for-Necromancers/first#post2546488
My day is nice, how about yours?
If the second version is permanent and different enough, then yes, people would love it.
So people would rather have peaceful (?) pointless maps that we have already visited than venturing deeper into Maguuma or towards the Crystal Desert?
It doesn’t have to be peaceful or pointless.
We can still face krait, hostile hylek, wurms, bandits, separatists, renegades, pirates, spiders, giant crabs, barracudas, sharks and/or whatever that used to live there before it sunk. Besides, Orr was beautiful, and I certainly want to see some of that beauty to come back to the game.
And the point would be making the personal story have an impact. Otherwise, someone should probably warn Trahearne that he did something wrong x)
I would like to see new maps, of course, but I prefer to have fewer maps that make sense (lore-wise) than a lot of maps with many loose ends. Again, this is my personal opinion.
As for me, I am simply asking for consistency. If they want a living story/world, then make it so.
Personal Story is instanced, so that’ not affected at all…as for the final battle, they can make something creative. But I am simply basing this on their idea behind the Living Story while this particular part of the map is “living” and evolving, other parts of the world are frozen in time.
So you would suddenly face enemies and see areas that do not exist in the actual world when doing the personal story then?
What are you asking? I am not suggesting them to do anything other than make the “Living” story/world spread out throughout — you know — the world?
If there will be issues about the mobs, then that’s their problem not mine, but the fact that they choose to have a living story and not apply it to the “world” is lame.
It’s obvious that the living story will conflict with the personal story, but that’s the path they’ve chosen.
My question is, how is it that some events in the living stories are temporary because they evolve, but the story in Orr does not?
You know what needs to disappear? The corruption in Orr.
While the Living Story evolves, Orr is frozen in time. Just doesn’t make any sense.
And how much sense would it make doing the personal story for new players if there are no Risen nor a corrupted Orr?
Personal Story is instanced, so that’ not affected at all…as for the final battle, they can make something creative. But I am simply basing this on their idea behind the Living Story while this particular part of the map is “living” and evolving, other parts of the world are frozen in time.
You know what needs to disappear? The corruption in Orr.
While the Living Story evolves, Orr is frozen in time. Just doesn’t make any sense.
The constant demand to learn new skills, fights, boss, event, etc. gets tiring after a while. With the new upcoming living story, everything I have learned in the previous Living Stories are for nothing since I have to learn new things again. It would have been nice if I can retain this knowledge by applying it to something else, but with the current state of the game and how it became fast paced, I’m simply running out of steam.
I understand why Anet wants to release new contents every two weeks but there’s also a reason certain content should remain in the world for a long period of time. Not everyone will be able to keep up at this pace and when I feel that I am going to be behind because of real life situation, for example, I will simply not even bother to play this game anymore. Other than the Living Story which I will not going to keep up with, I have nothing else to do in this game. I have each profession to level 80 with Exotic pieces on most of them and no personal story to do for each of them, it seems that’s the end of the road for me.
It is sad to see that instead of releasing a large patch that creates months and months of enjoyment and play time, like continuation of Personal Story, you have decided to load everyone up on a high speed train without a seat but only a metal bar to hold on to — eventually, someone will simply let go.
I am at that point. I feel that it’s time for me to let go.
Since my monetary expenditure in this game is the same, if not more than, as a monthly subscription, I am now considering moving on to a game where I can enjoy the content for more than 2-4weeks for every characters I have. Also with the eSport coming around the corner, it is expected the skills will be “balanced” across the board to favor that part of the game in the expense of PvE content, which have always brought forth a lot of frustrations that I simply do not want coming from a game I should be enjoying to relieve stress. I’ve seen this before and most of the recent patches are a reminder that this is where the game is currently heading.
The Living Story have me burned out.
Sure I can simply not login and take a break, but understand this, this is suppose to be my break from troubles of reality and you have made this game more stressful than my current job since this one have a 2-4 weeks deadline. This is not the reason why I play a game. I login to GW2 to disconnect from the worries of this world and even just for a few hours I can enjoy something that is not related to reality, like fighting an Elder Dragon.
Although it is a hard decision for me, I simply cannot keep up with this anymore.
lol, you can keep that mindset as long as you take mobs one at a time, but once you get surrounded, you need to get the kitten out of there.
In general PvE, if you know how to position yourself, you can go full glass cannon with 11k HP
Since Dual-Wield is exclusive to Thieves, on different weapons, only Skill #3 is dual-wield, but on same weapons, like P/P and D/D, all weapon skills should be dual-wield not just #3.
This way, D/D will be very different from D/x variant, same goes with P/P and P/x variant.
But that’s just me. No way Anet will do that anyway.
10/30/0/0/30 S/P here. Works wonders in sPvP. The amount of dazes, interrupts, teleports and immobilizes are insane! Really control build with a ton of damage ^^
For PvE I run 25/30/0/0/15 S/P. works wonders too ^^
That’s what made me fall in love with it too! In WvW I found that people don’t really ever expect S/P anymore and don’t really have any idea how to deal with the non-stop daze, especially once I got down some methods to minimize the amount that I telegraphed pistol whips.
S/P in WvW can easily take down siege engines with Pistol Whip, I personally wouldn’t use the weapon set in any other way.
I run 0/30/10/30/0 cause screw mainstream.
I run 30/30/5/5/0.
As far away from mainstream as possible, just the way I like it.
ikr?
I run 25/30/10/0/5 using S/D+P/P
I use all different builds, I always switch it around. I tried this famous 0/20/30/20/ lately and im not doing enough damage to kill a warrior, they regen it right back. I was doing fine with daggers going 10/30/30… well for the most part, but i prefer sword over dagger in main hand. The Warrior that gave me the high level beat down use axe/mace Hammer. I could do NOTHING against this guy oddly. I broke out my mesmer and almost downed him twice but he came back with a vengeance. I dont know, im def doing something wrong but with S/D I feel so weak not using 10/30/30, but I feel stealth isnt optimal for a Sword build
That is the typical scenario when facing KD Warrior, that’s why it is important to use blind. Bleed is effective in countering their heal. Stack bleed with Poison, it became more than they can handle.
With P/P as your off weapon set, you have access to constant bleed and blind and really good at applying pressure.
If they pop vengeance, simply use your Sword #2 or Dancing Daggers and watch how helpless they are until the vengeance effect wears off.
You have to constantly blind and bleed the Warrior, else, yeah, you’ll die.
S/D+P/P is a great weapon set combination to do just that, that’s why these are the sets I carry.
And no matter what build you choose, you have to have 30 in CS, else it’ll be very difficult to kill anything.
@Haley
Ok, let’s end this non-sense once and for all.
This is what you said;
I make two statements. “Many PvP Necros go Rabid” and “Rabid is popular among PvP Necros.” Neither statement necessarily implies “most” or “majority.”
Rabid is neither popular nor many in PvP due to the diversity in builds. The replies in your thread is proof of this.
But—if you choose to run a Condition build, which is one of many classification of builds, the popular choice is Rabid and most of the Condition builds runs Rabid.
The difference in these contexts illustrates the fallacy of your claim. Someone in your thread even pointed this out to you;
Any condition necro you see around is most likely running full Rabid.
You see how sorrow place it in that context?
Another one;
Yes, leaving aside any debate about what is best, Rabid is the most common gear stat for condition Necros.
Not only your claim is false, but also your stance.
Within the context of the “PvP Necros”, your statement is wrong because Rabid is only popular within the small subset of Condition builds, which most of these Necro runs Rabid.
Rabid Condition is just a small subset of Condition builds since other Condition builds runs Carrion or Hybrid.
Switching back and forth within different context just to make your claim works is both misleading and dishonest.
This can’t be true.
If someone in the other thread is to be believe, that person said that Thieves are the “king of “restarting fights”” and that “the necro has little to no chance, it may take more or less time but in the end the thief will kill the necromancer.”
So by this person’s own questionable assessment, Necro should be the most useless since Thief can beat Necro (in PvP of course, possibly 1v1 in WvW).
This person even enumerated everything that makes Necro a definite useless class;
“a) Necromancer has no access to vigor,
b) Necromancer has no sustainability mechanism,
c) Necromancers has no blocks, invulnerability, invisibility,
d) Necromancers has no reliable access to stability,
e) Necromancers has te worst mobility in game,
f) Necromancers has close to zero access to boons,
That’s the reason that any competent group will target a necro first, in GvG and Spvp fights,”
So there you go, Necro is the most useless, not the Thief.
After all that hours, you are here to tell me that;
- necromancer defense is ok is stupid
- vitality =/= defense in this game
- necro don’t have any way to mitigate damage
- In 1v1 necro has no way to sustain himselfExactly, this and stability access,
This is the current state of the necromancers, this has been saw in the last tournament and every veteran necromancer is aware of this,
But a thieffabboy knows more I guess,
As I said, stop giving advices as “acting as a clone to counter a mesmer”
And don’t talk to me about “life stealing and regeneration on necromancers” because is arguably the worst part of the necro, is beyond useless,
Vampiric Precision —-->
Steals 31 health when triggered at level 80.
Steals 51 health when triggered at level 80 when traiting Bloodthirst.51 hit points per hit
AND YOU NEED TWO MAJOR TRAITS, not scaling with healing power plus the eternal cast times of the necromancer is awful,
Please, shut up dude,
Do you even know what “eHP” is?
And WTH? Vampiric Precision? lol, that’s your basis? No wonder you have that kind of perspective.
Major L2P issue.
Within the context of Necro builds, Rabid being “popular” means “most.”
You are denying that is not what “popular” means.
Then you are being dishonest.
sorrow saying “most” does not mean I mean “most.” Bhawb saying “very common” does not mean I mean most.
Yet, your belief is based on that.
4) I believe Rabid is popular for PvP Necros based on my experience with the Necro forum and the thread I made there.
If you based your belief on that, then you agree with sorrow and Bhawb.
If you don’t agree, then you are attempting to mislead, because you’re now denying the antecedent just so you can keep your false conclusion.
Please read the girl’s example and mystery bag example clearly.
Those are obvious “straw man.” I rather stick to what you posted. Thank you very much.
sorrow saying “most” does not mean I mean “most.” Bhawb saying “very common” does not mean I mean most.
Yet, your belief is based on that.
4) I believe Rabid is popular for PvP Necros based on my experience with the Necro forum and the thread I made there.
If you based your belief on that, then you agree with sorrow and Bhawb.
If you don’t agree, then you are attempting to mislead, because you’re now denying the antecedent just so you can keep your false conclusion.
Here’s a screen from Dulfy
http://dulfy.net/2013/06/07/gw2-shortbow-skin-gallery/#55
Again. Let this sink in.
If you used the Necro forum to form your belief on what “popular” means and it turned out to be “most”. It is very dishonest of you if you to deny the meaning and insist that is not what you meant.
Whoa whoa. I did not make the thread to find out what “popular” means! I made it to show that it is okay for me to believe Rabid is popular for PvP Necros.
lol. You sound desperate.
Let’s review that thread shall we?
So Condition Necros are popular, right? And you said pretty much most Condition Necros are running full Rabid?
Then you ask again;
Hey, Bhawb. When you say that Rabid is “very common” for PvP Necros, do you mean “most” or “majority” of PvP Necros go Rabid?
My take from your use of “very common” is that you did not necessarily mean “most” or the “majority” of PvP Necros choose Rabid.
The most simple answer came from sorrow.2364;
There is no point to ask people here in the Necromancer forum.
You can get your answer by yourself watching the PAX qualifiers and count how many Necromancers were running an amulet different from Rabid.
I counted none, but I may have missed one.
Then you have this belief;
4) I believe Rabid is popular for PvP Necros based on my experience with the Necro forum and the thread I made there.
If you believe that, then you are affirming that you agree with the meaning of “popular.” It’s just too bad for you because “popular” means “most” or “majority” in that context.
Now you are here denying all that. Very dishonest. tsk tsk
Again. Let this sink in.
If you used the Necro forum to form your belief on what “popular” means and it turned out to be “most”. It is very dishonest of you if you to deny the meaning and insist that is not what you meant.
If you used the Necro forum to form your belief on what “popular” means and it turned out to be “most”. It is very dishonest of you if you to deny the meaning and insist that is not what you meant.
You asked what “popular” means.
Is Rabid a popular choice for Necros in PvP?
They answered that it implies “most.”
There is no point to ask people here in the Necromancer forum.
You can get your answer by yourself watching the PAX qualifiers and count how many Necromancers were running an amulet different from Rabid.
I counted none, but I may have missed one.
There is nothing more in there. Your belief is wrong.
You’re only stand now is the meaning of the words OUT OF CONTEXT.
But as soon as we put them back where they belong we have these;
From You;
I’ve already said it is my belief that many PvP Necros go Rabid based on my evaluation of the the Necro forum atmosphere.
So Condition Necros are popular, right? And you said pretty much most Condition Necros are running full Rabid?
From sorrow.2364
Full rabid is the only and best option for necromancers in any form of PvP.
Any condition necro you see around is most likely running full Rabid.
There is no point to ask people here in the Necromancer forum.
You can get your answer by yourself watching the PAX qualifiers and count how many Necromancers were running an amulet different from Rabid.
I counted none, but I may have missed one.
From Bhawb.7408
Rabid has always been, and probably always will be a very common gear stat for Necromancers.
If those doesn’t imply “most”, then surely the problem here is not me.
I can say,
“It seems that S/D is popular and probably many Thief uses it.”
But I cannot say without evidence,
“S/D is popular because many Thief uses it.”
And here is what you said;
I’ve already said it is my belief that many PvP Necros go Rabid based on my evaluation of the the Necro forum atmosphere.
And since you cannot show proof, it is proper to take the humble approach.
I think it was a mistake to make Body Shot apply 10 stacks of Vulnerability because in a coordinated spike, that’s a lot of damage in a small amount of time. But the short duration no longer synergize with Unload on solo Thief.
I’ve already said using the Necro forum brings an unscientific belief.
Can you separate from belief vs. knowledge?
Just as when someone says, “Many girls like Matt Damon. He is popular among girls.”
There are no tools available to them. They are using their own experience to make that statement.
Again, how do you come up with that assessment without tools? Often times, someone will reply to that saying, “you just pull that one out of your kitten ”
The correct way to make this statement is using “probably” or “maybe”
If only you’ve read my posts.
As oppose to “uncommon” or “rare”, what does “very common” mean if not “most?”
So you believe “very common” necessarily means "most*?
Oxford dictionaries:
http://oxforddictionaries.com/us/definition/american_english/common?q=commonShow me how it necessarily means “most.” Show me how from all the definitions of “common” that “very common” necessitates that “very common” means “most”?
The “very common” is attached to “gear stat for Necromancers” in that context. You can’t just nonchalantly ignore the context to justify your fallacy.
Stop grasping at straws. Geez. We will not argue based on your feeling that “very common” necessarily means most when there are no authoritative stances saying this is necessarily the case. You are not an authoritative stance.
No authority? You used Bhawb.7408 as the authority in one of your posts. And he posted,
Rabid has always been, and probably always will be a very common gear stat for Necromancers.
If “very common” in this context doesn’t imply “most”, then what does it imply?
tbh its p/p doesnt need a buff
Actually IMHO, it needs Init cost reduction.
Here, since it is obvious you get distracted easily.
I’ll list my stances that I have gone over many times.
1. I know there is no way to know with certainty what builds PvP Necros use. There are no tools to know this.
2) I believe many PvP Necros go Rabid based on my experience with the Necro forum and the thread I made there.
3) I believe a lot of PvP Necros go Rabid based on my experience with the Necro forum and the thread I made there.
4) I believe Rabid is popular for PvP Necros based on my experience with the Necro forum and the thread I made there.
5) I have never said the “majority” of PvP Necros go Rabid. Nor do I believe it.
6) I have never said “most” PvP Necros go Rabid. Nor do I believe it.
7) When someone says something is both “many” and “popular” they do not necessarily mean “most” or “majority.”
How much clearer can I be? I’ve already discussed stances on empirical knowledge and unscientific belief early on (read 5 days ago.)
Do not misrepresent my meanings.
You said “There are no tools” yet you used the “Necro forum and the thread [you] made there” as your tools.
You said “There are no tools” yet you used the popularity of Rabid as your tools.
If “There are no tools”, then there is no way to justify your belief that “many PvP Necros go Rabid” nor “a lot of PvP Necros go Rabid” nor “Rabid is popular”. You believe all those because you used a tool.
Since you refuse to use “some”, “few”, or even “uncertain”, what other meaning is left when you use “popular?”
Besides I don’t have to misrepresent your meaning, it written all over this thread.
You said;
I’ve already said it is my belief that many PvP Necros go Rabid based on my evaluation of the the Necro forum atmosphere.
Then from YOUR thread you asked;
So Condition Necros are popular, right? And you said pretty much * most Condition Necros are running full Rabid*?
Even Bhawb.7408 made this statement;
Rabid has always been, and probably always will be a very common gear stat for Necromancers.
As oppose to “uncommon” or “rare”, what does “very common” mean if not “most?”
So please do tell, what do you mean again?
(edited by Sir Vincent III.1286)
So you are assuming I meant “majority” or “most” even though you can’t find an explicit quote where I did? And you are all basing this on feeling that I did?
Yet I have quotes explicitly saying I don’t mean “most” or “majority” many times starting 5 days ago?
If a Definition of the word ABC has 3 definitions. Definition 1, 2, and 3. And I say when I use the word “ABC” explicitly 5 days ago while introducing that word that I am not implying Definition 3, why are you trying to say I am? If I meant Definition 2 and hadn’t said it in the beginning explicitly, yet I said in the beginning I do not mean Definition 3, why do you feel it is ok to assume I meant Definition 3?
Here’s the problem;
Using def#1 and #2 doesn’t make any sense, but using def#3 makes sense but you’re insisting that def#3 is not what you meant. What else is left?Which brought us to this;
https://forum-en.gw2archive.eu/forum/professions/thief/So-how-can-I-beat-CND-with-a-necro/page/2#post2535436Let’s be clear here. You think my definitions from Oxford/Merriam Webster do not make sense in this case?
Oxford:
“liked or admired by many people or by a particular person or group”You think it does not make sense to say “Rabid is popular among PvP Necros” in this context?
Merriam-Webster:
“frequently encountered or widely accepted”You think it does not make sense to say “Rabid is popular among PvP Necros” in this context?
What are you going on about?
The popularity of Rabid doesn’t mean “many PvP Necros go Rabid”.
Your assumption that;
I’ve already said it is my belief that many PvP Necros go Rabid based on my evaluation of the the Necro forum atmosphere.
…based on its popularity is wrong.
So you are assuming I meant “majority” or “most” even though you can’t find an explicit quote where I did? And you are all basing this on feeling that I did?
Yet I have quotes explicitly saying I don’t mean “most” or “majority” many times starting 5 days ago?
If a Definition of the word ABC has 3 definitions. Definition 1, 2, and 3. And I say when I use the word “ABC” explicitly 5 days ago while introducing that word that I am not implying Definition 3, why are you trying to say I am? If I meant Definition 2 and hadn’t said it in the beginning explicitly, yet I said in the beginning I do not mean Definition 3, why do you feel it is ok to assume I meant Definition 3?
Here’s the problem;
Using def#1 and #2 doesn’t make any sense, but using def#3 makes sense but you’re insisting that def#3 is not what you meant. What else is left?
Which brought us to this;
https://forum-en.gw2archive.eu/forum/professions/thief/So-how-can-I-beat-CND-with-a-necro/page/2#post2535436
Are you saying that your own statement doesn’t necessarily mean “most” or “majority”? What else does it mean then? Surely not “many”.
Until now, you have not given a definite answer.
Where did you even got this notion from?
Popular means “majority”, thus I said to Haley;
And the one you’re insisting is this;
Rabid is a popular choice for Necros.
This one implies that “most” Necro runs Rabid. It doesn’t imply “many” whatsoever.
You are the one saying “popular” implies “most” in the part. And I’ve shown you “popular” does not imply “most.”
Are you crazy or just blinded by rage?
Yes, that is within the context of your reply prior that stating;
Rabid is a popular choice for Necros.
Are you saying that your own statement doesn’t necessarily mean “most” or “majority”?
What else does it mean then? Surely not “many”.
Yes! Thank God! I’ve been saying it so many times. And your constantly accusing me of meaning “majority” and “most” despite how many times I say otherwise was unproductive.
You truly do not bother understanding my posts and gloss over words. You just assume a position I do not hold and argue against it.
Unproductive.
Your posts are understandably misleading.
You’re the one pulling definitions off of dictionaries, not me, even though a simple answer to my question will reveal the truth.
You want productive discussion? Then answer this question.
- I’ve shown that popular in not necessarily means many
- You claim that popular in not necessarily means most or majoritySo I asked you, if it means neither, then what else does it mean within the context of your statement “Many Necro…?”
What then are you implying here?
Why is it misleading? I am stating it again here: I never meant and still do not mean “majority” or “most.” Is that clear enough?
I’ve already said “popular” can mean these definitions I linked:
From Oxford (http://oxforddictionaries.com/definition/english/popular)
Definition #1: “liked or admired by many people or by a particular person or group:”
Example Oxford uses: “these cheeses are very popular in Europe”From Merriam-Webster (http://www.merriam-webster.com/dictionary/popular)
Definition #3: “frequently encountered or widely accepted”
I’ve linked this twice before. And said it many times.
You can quote the dictionary meaning all you want, but you already posted what you meant, and it has nothing to do with it being “liked or admired by many people” nor “frequently encountered.” Instead, you justified it by saying;
I’ve already said it is my belief that many PvP Necros go Rabid based on my evaluation of the the Necro forum atmosphere.
You didn’t say that it is popular because it is “liked or admired by many people” nor “frequently encountered” by many Necro. No. You didn’t.
So don’t try to use different meanings to change your statement because it doesn’t work.
“My favorite restaurant in my city is popular and it has many people going there.”
That statement is very different from this statement.
“There are many people in my town who go to my favorite restaurant.”
If you can’t see the difference, then it is apparent that I am not the one who has a problem understanding here
Are you saying that your own statement doesn’t necessarily mean “most” or “majority”? What else does it mean then? Surely not “many”.
Until now, you have not given a definite answer.
Where did you even got this notion from?
Popular means “majority”, thus I said to Haley;
And the one you’re insisting is this;
Rabid is a popular choice for Necros.
This one implies that “most” Necro runs Rabid. It doesn’t imply “many” whatsoever.
You are the one saying “popular” implies “most” in the part. And I’ve shown you “popular” does not imply “most.”
Are you crazy or just blinded by rage?
Yes, that is within the context of your reply prior that stating;
Rabid is a popular choice for Necros.
Are you saying that your own statement doesn’t necessarily mean “most” or “majority”?
What else does it mean then? Surely not “many”.
Yes! Thank God! I’ve been saying it so many times. And your constantly accusing me of meaning “majority” and “most” despite how many times I say otherwise was unproductive.
You truly do not bother understanding my posts and gloss over words. You just assume a position I do not hold and argue against it.
Unproductive.
Your posts are understandably misleading.
You’re the one pulling definitions off of dictionaries, not me, even though a simple answer to my question will reveal the truth.
You want productive discussion? Then answer this question.
- I’ve shown that popular in not necessarily means many
- You claim that popular in not necessarily means most or majoritySo I asked you, if it means neither, then what else does it mean within the context of your statement “Many Necro…?”
What then are you implying here?
The stealth buff icon is tiny so I use my #1 skill as indicator. If it changed into Stealth Attack, I am in stealth mode.
Daggerstorm is also a projectile reflect skill, and the projectiles you reflect can cause a projectile finisher :p
How about a projectile that already went though a combo field?
I read before that a projectile can only be a finisher for one combo field. Is this still true? Or you can have projectikitten uncing back and forth between two thieves in daggerstorm standing on different fields finishing different combos? I assume the latter will cause a lot of problems.
Let’s focus on this bold text here.
You said “popular” means “majority” and I showed you with Oxford/Merriam-Webster that this isn’t necessarily the case. I even chose the definitions for you that I meant by “popular.” I’ve also explicitly said I did not mean “most” or “majority” many times.
Justify that.
It is important since it is your premise on further arguing with me.
You are mixing meanings to wiggle yourself out of this tight situation.
I have asked you this question;
Are you saying that your own statement doesn’t necessarily mean “most” or “majority”? What else does it mean then? Surely not “many”.
Until now, you have not given a definite answer.
You are insisting that “popular = many” and I told you that is not necessarily true and this was my response;
Just because it is popular, doesn’t necessarily mean that a “large” number of Necro runs Rabid Condition.
The diversity of Necro builds is the proof of that.
In here, in the Thieves forum, S/D is a popular build, but that doesn’t mean that there’s a large number of Thieves who runs it. Since I don’t know that for a fact, I cannot boldly say that there are many Thieves who runs S/D. That would just be a stupid statement. In this form, “popular” is not being used to quantify, it simply means that it is well known.
The problem with your argument is that you are jumping to a conclusion that there are many just because it is popular. There is no connection there, unless you can show data to support it that a build being popular is indeed many.
Since you admit, and I agree, that such data doesn’t exist, then you cannot safely assume that there are many and the humble approach is to use “some.”
You can either try to justify that “popular” necessarily means “majority” (you can’t.)
You’re just going around in circles here. We already established the following;
- I’ve shown that popular in not necessarily means many
- You claim that popular in not necessarily means most or majority
So I asked you, if it means neither, then what else does it mean within the context of your statement “Many Necro…?”
Or you can try to find where I explicitly said I meant “most” or “majority” (you can’t as I’ve said on the contrary many times and have listed examples that illustrated this. I even explicitly said multiple times that I hold no opinion on the matter of what the majority of PvP Necros use.)
Explicitly? We’re talking about implication here.
Tiptoeing about by claiming supposedly “misleading” statements won’t get you out of having to quote where I explicitly meant “majority” or “most.” You keep quoting my use of “many” and “popular” instead. I can quote many times where I said I am not arguing that “most” or “majority” of PvP Necros choose Rabid.
Your premise that “popular = many” is wrong because we both don’t know that for a fact. Since there is no data to support that, it is misleading.
From 4 days ago:
I do believe Rabid Condition Necros are popular. And if you object that it’s a popular choice (popular-no necessary implication that most or the majority of Necros use it) and you tell me that it’s not a popular build, then I’ll disagree with you. And simply telling me to check the Necro forum does nothing, as I already do.
It’s funny that you accused me of being in a tight spot.
Until you concisely and clearly justify yourself here, then you remain in a tight spot.
Cherry picking again? In that same post you made this statement;
Now if you inferred from my usage of “many” that I believe it is a popular choice, then you are right in that inference (though it would have made more sense to bring up that inference and object to it rather than tell me to use “some,” as you can still use “many” and not imply “popular”)
But in this quote, the implication is unmistakable;
1) There is a large indefinite number of Necros who choose Rabid.
2) Rabid is a popular choice for Necros.
For your next response, focus on addressing this post only (your saying that “popular” means “majority” and your addressing me with that assumption even though I said 4 days ago my use of “popular” does not necessarily imply “most” or “majority.”)
My conclusion of “popular means majority” is based on your posts, not my own claim, but based on your own. I’ve shown many times that your usage of “popular” cannot possibly mean “many” and the only other meaning is “most” or “majority.” This is why I told Craig that your are abusing the word “many” when your posts implies “most.”
Then once you are able to do it in a reasonable and sound manner, then we’ll move on to other discussions.
What are you implying now?
Vincent saying that necromancer defense is ok is stupid, and only shows that you are another thief fanboy telling others l2p and having none to zero knowledge of this game,
Your assumption shows that you are the one who is stupid.
You are responding to this;
With Necro’s high Health pool, they can invest all their gears and items to improve their Power. Also with their Death Shroud mechanic, they really don’t have to worry much about their survivability, thus they can focus more on improving their damage output.
If you think what I said is not true, then by all means invest more in defense and survivability…see how your damage output suffers.
I will to assume you understand that vitality =/= defense in this game,
Well you assumed wrong. There’s already a discussion about this in the Necro forum that you can convert vitality to defense using the Death Shroud mechanic. Of course the vitality vs toughness topic is always a debate because in certain situations, one or the other shines. But that doesn’t negate the fact that coupled with DS vitality is a defense mechanism.
Necromancer defense is inversely proportional to the number of people involved in the fight, because necro don’t have any way to mitigate damage except DS which is not enough,
You are arguing against this then make it an exception? DS is one of the way to mitigate one source of the damage because that’s all what Necro have to deal with it. According to someone in the Necro forum, there are 2 sources of damage: Direct and condition damage. Compare to Thieves, Necro can has no problem with condition damage and they have DS to deal with direct damage.
In 1v1 necro has no way to sustain himself, and the necromancer’s mobility is the worst in game therefore the “attrition class” ironicly ends dying by attrition,
Necro has no way to sustain himself? That’s a load of kitten. Necro has access to heal, condition removal/transfer, health regen, life steal, etc.
Necro doesn’t need mobility because it has access to a lot of fear and movement impairment skills.
Against the king of “restarting fights” (even when D/D thief is not that kittenty as D/P by any means) the necro has little to no chance, it may take more or less time but in the end the thief will kill the necromancer, (at best case the thief will run awayand the necro won’t be able to catch him),
What’s your point? Every profession has to to deal with it, including us Thieves.
And I’m not talking BS as you, my main is necro and I have a thief to roam in WvW therefore unless you have a lot of hours invested in a necro which obviously is not the case
After all that hours, you are here to tell me that;
- necromancer defense is ok is stupid
- vitality =/= defense in this game
- necro don’t have any way to mitigate damage
- In 1v1 necro has no way to sustain himself
For someone who spent that much time should have figured out and solved those problems. Compare to other Necro in the Necro forum, you are one of those who just want to complain instead of finding a way to overcome your problems.
If you have not overcome those problems, then there is a learn-2-play issue here.
please do me a favor and shut the kitten up and maybe you will learn something,
Do you a favor? Who do you think you are?
Have a nice day,
My days are always nice.
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