Showing Posts For SkiTz.4590:

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

You honestly believe anets new endgame content, “most challenging content” should require basic exotics or the actual endgame gear (ascended)???

This content was not created for someone to simply hit 80 and bam, waltz right into the raid in their rares/exotics and complete it like it was nothing.

What was the endgame prior to raids? Fractals. What did high lvl fractals require? ascended.

Its only logical that anything tabbed by anet as “endgame” uses the endgame armor/weapons……

People were doing Fractals in Exotics forever. Just because the folks farming fractals today are in all ascended, doesn’t mean it is required. It is just the fastest way to complete a run.

You are not completing level 50 fractals without ascended, period.

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I think too many people forget this. Probably because many play the game 40+ hours a week like it is a job.

sigh

So, why not give everyone everything for just simply logging in then?
It is not a job after all, thus everyone should just get everything from the start, right?

Yes Krall, lets give everyone everything and completely negate the entire reason to play what so ever. /sarcasm

Seriously, no one asked for, or even implied, that. Quit shoving words in other people’s mouths because you can’t comprehend the basic point being made.

This is exactly what people are asking for/ They want raids to be doable immediately upon hitting level 80 and getting exotic gear. This takes less than 30 hours of playing the game to get to this point.

Do you honestly think someone who just bought the game 2 weeks ago should be able to complete raids? Because the only thing that separates someone who bought the game 2 weeks ago from someone who bought the game 3 years ago is ascended gear, a solid guild, and experience.

It has already been established that the people in this thread think casual players should be able to beat raids, so there goes the experience part. It has already been said they should be able to pug them, so there goes the solid guild, and now people want it to be done in exotic gear.

So yes that is exactly what they are asking for, and it is absurd.

No one is asking to make it easier which is what both you and Krall are implying. Content can be done in a challenging way without requiring an additional tier of gear.

If they have the skill set, why the kitten does it matter when they started playing? Why does it bother you that joe schmoe picked up the game 2 weeks ago can raid because he’s just “good.” This kitten should have nothing to do with whether or not you have GEAR, rather whether or not you have SKILL.

SKILL > TIME!!!!

Ugh talk about lack of creativity.

“How do we make it harder George?”
“Uh… give the boss some one shot hits, up his HP, up his defense, and give them a new tier of gear to chase to compensate a tiny bit”

Please people. This kitten is WoW (and every clone since) all over again.

Lemme know when they add another tier above Ascended, than I can believe the bolded statement.

Until than, you are ridiculously overreacting.

Anet CLEARLY stated raids were going to be the endgame ppl were asking about. They said it a while ago in the HoT reveal that this was content made specifically for ENDGAME CHARACTERs.

Not for anyone to create a character and a week later, poof, they can now accomplish everything.

Its an MMORPG. There is grind in every MMORPG.

Deal with it or leave.

The only ppl whining about this are the ones that are hellbent on making sure they don’t have to do ANYTHING to get access to 100% of the content anet decides to create.

News flash, 90% of the things anet has added in this game for the past 3 years required little to no effort to do, to progress, etc etc.

You gonna seriously think they are gonna start making it where everything they add is going to require a grind now??? get kittening real.

You open world pve lovers are getting plenty in HoT.. anet is at least trying to give EVERY type of player what they want…. whether they be casual, hardcore, PvPers , WvWs, etc etc

Stop your bs whining and demanding anet create 100% content that you can access immediately.

They have, to a limited extent, told us that there won’t be a tier above ascended. So long as they hold to that stance and don’t change it, as they have their other views over the past 3 years.

However, the point is that the top tier of gear was exotic. Ascended came after, and we were told time and again that it wasn’t necessary for anything except fractals. Now, lo and behold, it looks like it might be required for raiding as well. So much for those assurances that it wasn’t necessary for anything except fractals.

Yes raids are one end game, but they could be that without the ascended requirement. Because now that supposedly optional gear is again being forced in our faces. So much for being optional right? How long before they simply balance the expansions as a whole around ascended armor? Still optional right?

I don’t mind grind. I’m well aware that it’s a necessary component of any MMO. That’s not the point here.

Oh, and just so you know. I HAVE ASCENDED GEAR. Technically speaking, I could be right there in line with the rest of you when the wings open. So assume some more.

Since when did raids becoming REQUIRED or FORCED onto every single player?

The entire kittening content known as RAIDS ARE OPTIONAL, THUS ASCENDED IS OPTIONAL.

Its not designed FOR 100% of the players to have IMMEDIATE ACCESS to.
There’s nothing WRONG with making content for players who have grinded and played a long time.

Anet took the stance of “if you wanna play and complete raids, you have to wear this tier of gear” Anet is allowed to make restrictions if they are waranted… which they perfectly as seeing how this is THEIR VISION OF ENDGAME….

They are only actually optional depending on how much story is actually tied to them, and how much that story matters to the greater scheme of things.

I did not state that raids are required. I did state that by them requiring ascended gear, the supposedly “optional” gear is again being forced into our faces. There is a difference.

As for ‘thier vision of endgame’ puhleeeeez. They are giving us raids because the traditional mmo base whined incessantly. They have given us a bit of their own spin on it, but even that is quite close to the standard raid set up (gear requirement, weekly lock outs, grindy prepare to play).

no way!??! anet is making a business decision to create content to attract NEW TYPES OF CUSTOMERS to the game?!!? WHO WOULD HAVE THOUGHT!?!?!?

Except that’s not what the game was billed as. There are numerous games out there for those types of players. Anet billed GW2 as something new, something different. Instead, they are simply turning it into another clone. One component at a time.

Unfortunately, GW2 will likely run into the same issue as all those other games. Those people that whined that wanted these things still won’t be happy because GW2 is not whatever ‘x’ other game they desire, and they’ll end up leaving anyway. We’ve seen it time and again with the other clones out there. I’m not sure if that just kittenes me off or makes me depressed, because I do love this game.

Then use logic
Why do you think anet is trying to attract those new types of customers??
TO INCREASE REVENUE. They are BUSINESS.
You think what the game was originally “billed on” was going to sustain them
?? really??

That was the ORIGINAL selling point, sure.
But anet clearly doesn’t like the fact the population has been constantly dropping and their ORIGINAL IDEA is not being sustained, hence the work on an xpac/new types of content.

I’m well aware the Anet is a business. I regularly remind others of that fact when they kitten about the gem store.

There is no reason why what they originally billed the game as couldn’t sustain them. They just needed to come out with things to keep those people busy. Elite zones, more legendaries, more dungeons, paid expansions, yes maybe even raids. A new gear tier was never necessary.

GW1 proved a long while back that gear grind for stats wasn’t a necessity, and a lot of people came to GW2 because GW2 was supposed to continue that tradition. Yes, yes, we don’t have any type of significant gear grind (outside ascended), but how long before they panic again and throw in another tier to keep people busy despite saying they wouldn’t? That’s my concern.

Right now raids are balanced around ascended. Who’s to say the next seasons of living world won’t also be? Then after that, the next expansion now requires ascended just to do the open world content. Tada, ascended is no longer optional, and no longer limited to “optional end game” content. Now people are discontent, so they toss in another gear tier to keep people busy while the continue development and the process starts all over again.

It doesn’t matter that I have ascended. I can do all this kitten if I so choose. However, I don’t want to have to go through it all again in 10 or so months time just because some people aren’t happy chasing cosmetics and don’t know how to otherwise entertain themselves.

Yes, none of us can see the future, so don’t know what’s going to happen. But we can look back at Anet’s track record and grimace.

They did it once in 3 kittening years (and it was the right call, this game needed it)
How is that a track record.

If they do it again in the next couple years, lemme know, until than, all your logic is based on false assumption and its completely pointless to speculate about it.

No, it wasn’t needed. What they should have done was add infusion slots to exotic armor and made infusions the grind. At which point they could have done more with infusions in general.

Anet has a track record of some less than stellar decisions, ascended being just one. How do we know they were less than stellar decisions? Uhm, how many times have they redone certain things?

See thats your opinion and one of the problems with your logic…. you’re constantly just saying

“I believe anet is wrong and probably headed in the wrong direction. I’m right and know better than they do” – If your so brilliant at decision making, go for anet and make a better game.

As of right now, until they introduce a tier above ascended or make ascended the main requirement for ALL CONTENT they plan on releasing, you have no reason to complain. You are just being as pessimistic as possible

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

Are we talking about Agony Resistance or what’s the big deal about Ascended Gear? I don’t get it. If you tell me 90 main stat points make a real difference then I wonder what’s going on with the design.

Well, 90 may not be a lot. But what about 900 when multiply that across the full group needed for raids? 900 may be a noticeable difference.

That only applies to offensive stats, but they wanted to encourage us to invest into defensive stats, as far as I remember.

maybe the masteries will tie into ascended gear?? might give them a big boost in raids or certain encounters, etc…?

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I think too many people forget this. Probably because many play the game 40+ hours a week like it is a job.

sigh

So, why not give everyone everything for just simply logging in then?
It is not a job after all, thus everyone should just get everything from the start, right?

Yes Krall, lets give everyone everything and completely negate the entire reason to play what so ever. /sarcasm

Seriously, no one asked for, or even implied, that. Quit shoving words in other people’s mouths because you can’t comprehend the basic point being made.

This is exactly what people are asking for/ They want raids to be doable immediately upon hitting level 80 and getting exotic gear. This takes less than 30 hours of playing the game to get to this point.

Do you honestly think someone who just bought the game 2 weeks ago should be able to complete raids? Because the only thing that separates someone who bought the game 2 weeks ago from someone who bought the game 3 years ago is ascended gear, a solid guild, and experience.

It has already been established that the people in this thread think casual players should be able to beat raids, so there goes the experience part. It has already been said they should be able to pug them, so there goes the solid guild, and now people want it to be done in exotic gear.

So yes that is exactly what they are asking for, and it is absurd.

No one is asking to make it easier which is what both you and Krall are implying. Content can be done in a challenging way without requiring an additional tier of gear.

If they have the skill set, why the kitten does it matter when they started playing? Why does it bother you that joe schmoe picked up the game 2 weeks ago can raid because he’s just “good.” This kitten should have nothing to do with whether or not you have GEAR, rather whether or not you have SKILL.

SKILL > TIME!!!!

Ugh talk about lack of creativity.

“How do we make it harder George?”
“Uh… give the boss some one shot hits, up his HP, up his defense, and give them a new tier of gear to chase to compensate a tiny bit”

Please people. This kitten is WoW (and every clone since) all over again.

Lemme know when they add another tier above Ascended, than I can believe the bolded statement.

Until than, you are ridiculously overreacting.

Anet CLEARLY stated raids were going to be the endgame ppl were asking about. They said it a while ago in the HoT reveal that this was content made specifically for ENDGAME CHARACTERs.

Not for anyone to create a character and a week later, poof, they can now accomplish everything.

Its an MMORPG. There is grind in every MMORPG.

Deal with it or leave.

The only ppl whining about this are the ones that are hellbent on making sure they don’t have to do ANYTHING to get access to 100% of the content anet decides to create.

News flash, 90% of the things anet has added in this game for the past 3 years required little to no effort to do, to progress, etc etc.

You gonna seriously think they are gonna start making it where everything they add is going to require a grind now??? get kittening real.

You open world pve lovers are getting plenty in HoT.. anet is at least trying to give EVERY type of player what they want…. whether they be casual, hardcore, PvPers , WvWs, etc etc

Stop your bs whining and demanding anet create 100% content that you can access immediately.

They have, to a limited extent, told us that there won’t be a tier above ascended. So long as they hold to that stance and don’t change it, as they have their other views over the past 3 years.

However, the point is that the top tier of gear was exotic. Ascended came after, and we were told time and again that it wasn’t necessary for anything except fractals. Now, lo and behold, it looks like it might be required for raiding as well. So much for those assurances that it wasn’t necessary for anything except fractals.

Yes raids are one end game, but they could be that without the ascended requirement. Because now that supposedly optional gear is again being forced in our faces. So much for being optional right? How long before they simply balance the expansions as a whole around ascended armor? Still optional right?

I don’t mind grind. I’m well aware that it’s a necessary component of any MMO. That’s not the point here.

Oh, and just so you know. I HAVE ASCENDED GEAR. Technically speaking, I could be right there in line with the rest of you when the wings open. So assume some more.

Since when did raids becoming REQUIRED or FORCED onto every single player?

The entire kittening content known as RAIDS ARE OPTIONAL, THUS ASCENDED IS OPTIONAL.

Its not designed FOR 100% of the players to have IMMEDIATE ACCESS to.
There’s nothing WRONG with making content for players who have grinded and played a long time.

Anet took the stance of “if you wanna play and complete raids, you have to wear this tier of gear” Anet is allowed to make restrictions if they are waranted… which they perfectly as seeing how this is THEIR VISION OF ENDGAME….

They are only actually optional depending on how much story is actually tied to them, and how much that story matters to the greater scheme of things.

I did not state that raids are required. I did state that by them requiring ascended gear, the supposedly “optional” gear is again being forced into our faces. There is a difference.

As for ‘thier vision of endgame’ puhleeeeez. They are giving us raids because the traditional mmo base whined incessantly. They have given us a bit of their own spin on it, but even that is quite close to the standard raid set up (gear requirement, weekly lock outs, grindy prepare to play).

no way!??! anet is making a business decision to create content to attract NEW TYPES OF CUSTOMERS to the game?!!? WHO WOULD HAVE THOUGHT!?!?!?

Except that’s not what the game was billed as. There are numerous games out there for those types of players. Anet billed GW2 as something new, something different. Instead, they are simply turning it into another clone. One component at a time.

Unfortunately, GW2 will likely run into the same issue as all those other games. Those people that whined that wanted these things still won’t be happy because GW2 is not whatever ‘x’ other game they desire, and they’ll end up leaving anyway. We’ve seen it time and again with the other clones out there. I’m not sure if that just kittenes me off or makes me depressed, because I do love this game.

Then use logic
Why do you think anet is trying to attract those new types of customers??
TO INCREASE REVENUE. They are BUSINESS.
You think what the game was originally “billed on” was going to sustain them
?? really??

That was the ORIGINAL selling point, sure.
But anet clearly doesn’t like the fact the population has been constantly dropping and their ORIGINAL IDEA is not being sustained, hence the work on an xpac/new types of content.

I’m well aware the Anet is a business. I regularly remind others of that fact when they kitten about the gem store.

There is no reason why what they originally billed the game as couldn’t sustain them. They just needed to come out with things to keep those people busy. Elite zones, more legendaries, more dungeons, paid expansions, yes maybe even raids. A new gear tier was never necessary.

GW1 proved a long while back that gear grind for stats wasn’t a necessity, and a lot of people came to GW2 because GW2 was supposed to continue that tradition. Yes, yes, we don’t have any type of significant gear grind (outside ascended), but how long before they panic again and throw in another tier to keep people busy despite saying they wouldn’t? That’s my concern.

Right now raids are balanced around ascended. Who’s to say the next seasons of living world won’t also be? Then after that, the next expansion now requires ascended just to do the open world content. Tada, ascended is no longer optional, and no longer limited to “optional end game” content. Now people are discontent, so they toss in another gear tier to keep people busy while the continue development and the process starts all over again.

It doesn’t matter that I have ascended. I can do all this kitten if I so choose. However, I don’t want to have to go through it all again in 10 or so months time just because some people aren’t happy chasing cosmetics and don’t know how to otherwise entertain themselves.

Yes, none of us can see the future, so don’t know what’s going to happen. But we can look back at Anet’s track record and grimace.

They did it once in 3 kittening years (and it was the right call, this game needed it)
How is that a track record.

In the years ascended has been out, how many kitten things have been required for it ? ONE (fractals)… and now here you are spewing off crap like “maybe the next LS or personal story steps might require ascended”…. get a grip

If they do it again in the next couple years, lemme know, until than, all your logic is based on false assumption and its completely pointless to speculate about it.

(edited by SkiTz.4590)

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

You honestly believe anets new endgame content, “most challenging content” should require basic exotics or the actual endgame gear (ascended)???

This content was not created for someone to simply hit 80 and bam, waltz right into the raid in their rares/exotics and complete it like it was nothing.

What was the endgame prior to raids? Fractals. What did high lvl fractals require? ascended.

Its only logical that anything tabbed by anet as “endgame” uses the endgame armor/weapons……

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I think too many people forget this. Probably because many play the game 40+ hours a week like it is a job.

sigh

So, why not give everyone everything for just simply logging in then?
It is not a job after all, thus everyone should just get everything from the start, right?

Yes Krall, lets give everyone everything and completely negate the entire reason to play what so ever. /sarcasm

Seriously, no one asked for, or even implied, that. Quit shoving words in other people’s mouths because you can’t comprehend the basic point being made.

This is exactly what people are asking for/ They want raids to be doable immediately upon hitting level 80 and getting exotic gear. This takes less than 30 hours of playing the game to get to this point.

Do you honestly think someone who just bought the game 2 weeks ago should be able to complete raids? Because the only thing that separates someone who bought the game 2 weeks ago from someone who bought the game 3 years ago is ascended gear, a solid guild, and experience.

It has already been established that the people in this thread think casual players should be able to beat raids, so there goes the experience part. It has already been said they should be able to pug them, so there goes the solid guild, and now people want it to be done in exotic gear.

So yes that is exactly what they are asking for, and it is absurd.

No one is asking to make it easier which is what both you and Krall are implying. Content can be done in a challenging way without requiring an additional tier of gear.

If they have the skill set, why the kitten does it matter when they started playing? Why does it bother you that joe schmoe picked up the game 2 weeks ago can raid because he’s just “good.” This kitten should have nothing to do with whether or not you have GEAR, rather whether or not you have SKILL.

SKILL > TIME!!!!

Ugh talk about lack of creativity.

“How do we make it harder George?”
“Uh… give the boss some one shot hits, up his HP, up his defense, and give them a new tier of gear to chase to compensate a tiny bit”

Please people. This kitten is WoW (and every clone since) all over again.

Lemme know when they add another tier above Ascended, than I can believe the bolded statement.

Until than, you are ridiculously overreacting.

Anet CLEARLY stated raids were going to be the endgame ppl were asking about. They said it a while ago in the HoT reveal that this was content made specifically for ENDGAME CHARACTERs.

Not for anyone to create a character and a week later, poof, they can now accomplish everything.

Its an MMORPG. There is grind in every MMORPG.

Deal with it or leave.

The only ppl whining about this are the ones that are hellbent on making sure they don’t have to do ANYTHING to get access to 100% of the content anet decides to create.

News flash, 90% of the things anet has added in this game for the past 3 years required little to no effort to do, to progress, etc etc.

You gonna seriously think they are gonna start making it where everything they add is going to require a grind now??? get kittening real.

You open world pve lovers are getting plenty in HoT.. anet is at least trying to give EVERY type of player what they want…. whether they be casual, hardcore, PvPers , WvWs, etc etc

Stop your bs whining and demanding anet create 100% content that you can access immediately.

They have, to a limited extent, told us that there won’t be a tier above ascended. So long as they hold to that stance and don’t change it, as they have their other views over the past 3 years.

However, the point is that the top tier of gear was exotic. Ascended came after, and we were told time and again that it wasn’t necessary for anything except fractals. Now, lo and behold, it looks like it might be required for raiding as well. So much for those assurances that it wasn’t necessary for anything except fractals.

Yes raids are one end game, but they could be that without the ascended requirement. Because now that supposedly optional gear is again being forced in our faces. So much for being optional right? How long before they simply balance the expansions as a whole around ascended armor? Still optional right?

I don’t mind grind. I’m well aware that it’s a necessary component of any MMO. That’s not the point here.

Oh, and just so you know. I HAVE ASCENDED GEAR. Technically speaking, I could be right there in line with the rest of you when the wings open. So assume some more.

Since when did raids becoming REQUIRED or FORCED onto every single player?

The entire kittening content known as RAIDS ARE OPTIONAL, THUS ASCENDED IS OPTIONAL.

Its not designed FOR 100% of the players to have IMMEDIATE ACCESS to.
There’s nothing WRONG with making content for players who have grinded and played a long time.

Anet took the stance of “if you wanna play and complete raids, you have to wear this tier of gear” Anet is allowed to make restrictions if they are waranted… which they perfectly as seeing how this is THEIR VISION OF ENDGAME….

They are only actually optional depending on how much story is actually tied to them, and how much that story matters to the greater scheme of things.

I did not state that raids are required. I did state that by them requiring ascended gear, the supposedly “optional” gear is again being forced into our faces. There is a difference.

As for ‘thier vision of endgame’ puhleeeeez. They are giving us raids because the traditional mmo base whined incessantly. They have given us a bit of their own spin on it, but even that is quite close to the standard raid set up (gear requirement, weekly lock outs, grindy prepare to play).

no way!??! anet is making a business decision to create content to attract NEW TYPES OF CUSTOMERS to the game?!!? WHO WOULD HAVE THOUGHT!?!?!?

Except that’s not what the game was billed as. There are numerous games out there for those types of players. Anet billed GW2 as something new, something different. Instead, they are simply turning it into another clone. One component at a time.

Unfortunately, GW2 will likely run into the same issue as all those other games. Those people that whined that wanted these things still won’t be happy because GW2 is not whatever ‘x’ other game they desire, and they’ll end up leaving anyway. We’ve seen it time and again with the other clones out there. I’m not sure if that just kittenes me off or makes me depressed, because I do love this game.

Then use logic
Why do you think anet is trying to attract those new types of customers??
TO INCREASE REVENUE. They are BUSINESS.
You think what the game was originally “billed on” was going to sustain them
?? really??

That was the ORIGINAL selling point, sure.
But anet clearly doesn’t like the fact the population has been constantly dropping and their ORIGINAL IDEA is not being sustained, hence the work on an xpac/new types of content.

You do realize ANET is STILL STICKING TO THEIR ORIGINAL IDEA WHILE MIXING IN NEW THINGS LIKE RAIDS…. or did you forget about the fact LS will continue, open world content is getting 4 gigantic new maps…. etc etc..??

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I think too many people forget this. Probably because many play the game 40+ hours a week like it is a job.

sigh

So, why not give everyone everything for just simply logging in then?
It is not a job after all, thus everyone should just get everything from the start, right?

Yes Krall, lets give everyone everything and completely negate the entire reason to play what so ever. /sarcasm

Seriously, no one asked for, or even implied, that. Quit shoving words in other people’s mouths because you can’t comprehend the basic point being made.

This is exactly what people are asking for/ They want raids to be doable immediately upon hitting level 80 and getting exotic gear. This takes less than 30 hours of playing the game to get to this point.

Do you honestly think someone who just bought the game 2 weeks ago should be able to complete raids? Because the only thing that separates someone who bought the game 2 weeks ago from someone who bought the game 3 years ago is ascended gear, a solid guild, and experience.

It has already been established that the people in this thread think casual players should be able to beat raids, so there goes the experience part. It has already been said they should be able to pug them, so there goes the solid guild, and now people want it to be done in exotic gear.

So yes that is exactly what they are asking for, and it is absurd.

No one is asking to make it easier which is what both you and Krall are implying. Content can be done in a challenging way without requiring an additional tier of gear.

If they have the skill set, why the kitten does it matter when they started playing? Why does it bother you that joe schmoe picked up the game 2 weeks ago can raid because he’s just “good.” This kitten should have nothing to do with whether or not you have GEAR, rather whether or not you have SKILL.

SKILL > TIME!!!!

Ugh talk about lack of creativity.

“How do we make it harder George?”
“Uh… give the boss some one shot hits, up his HP, up his defense, and give them a new tier of gear to chase to compensate a tiny bit”

Please people. This kitten is WoW (and every clone since) all over again.

Lemme know when they add another tier above Ascended, than I can believe the bolded statement.

Until than, you are ridiculously overreacting.

Anet CLEARLY stated raids were going to be the endgame ppl were asking about. They said it a while ago in the HoT reveal that this was content made specifically for ENDGAME CHARACTERs.

Not for anyone to create a character and a week later, poof, they can now accomplish everything.

Its an MMORPG. There is grind in every MMORPG.

Deal with it or leave.

The only ppl whining about this are the ones that are hellbent on making sure they don’t have to do ANYTHING to get access to 100% of the content anet decides to create.

News flash, 90% of the things anet has added in this game for the past 3 years required little to no effort to do, to progress, etc etc.

You gonna seriously think they are gonna start making it where everything they add is going to require a grind now??? get kittening real.

You open world pve lovers are getting plenty in HoT.. anet is at least trying to give EVERY type of player what they want…. whether they be casual, hardcore, PvPers , WvWs, etc etc

Stop your bs whining and demanding anet create 100% content that you can access immediately.

They have, to a limited extent, told us that there won’t be a tier above ascended. So long as they hold to that stance and don’t change it, as they have their other views over the past 3 years.

However, the point is that the top tier of gear was exotic. Ascended came after, and we were told time and again that it wasn’t necessary for anything except fractals. Now, lo and behold, it looks like it might be required for raiding as well. So much for those assurances that it wasn’t necessary for anything except fractals.

Yes raids are one end game, but they could be that without the ascended requirement. Because now that supposedly optional gear is again being forced in our faces. So much for being optional right? How long before they simply balance the expansions as a whole around ascended armor? Still optional right?

I don’t mind grind. I’m well aware that it’s a necessary component of any MMO. That’s not the point here.

Oh, and just so you know. I HAVE ASCENDED GEAR. Technically speaking, I could be right there in line with the rest of you when the wings open. So assume some more.

Since when did raids becoming REQUIRED or FORCED onto every single player?

The entire kittening content known as RAIDS ARE OPTIONAL, THUS ASCENDED IS OPTIONAL.

Its not designed FOR 100% of the players to have IMMEDIATE ACCESS to.
There’s nothing WRONG with making content for players who have grinded and played a long time.

Anet took the stance of “if you wanna play and complete raids, you have to wear this tier of gear” Anet is allowed to make restrictions if they are waranted… which they perfectly as seeing how this is THEIR VISION OF ENDGAME….

They are only actually optional depending on how much story is actually tied to them, and how much that story matters to the greater scheme of things.

I did not state that raids are required. I did state that by them requiring ascended gear, the supposedly “optional” gear is again being forced into our faces. There is a difference.

As for ‘thier vision of endgame’ puhleeeeez. They are giving us raids because the traditional mmo base whined incessantly. They have given us a bit of their own spin on it, but even that is quite close to the standard raid set up (gear requirement, weekly lock outs, grindy prepare to play).

no way!??! anet is making a business decision to create content to attract NEW TYPES OF CUSTOMERS to the game?!!? WHO WOULD HAVE THOUGHT!?!?!?

and, oh cry me a river about anets decision to add ascended into the game over 2 years ago over exotics…..they are allowed to freely change things how they want, and EVERY COMPANY has gone back on their word for somethings….

They thought exotics alone were not enough diversity in terms of content/progression ( and I believe them)

(edited by SkiTz.4590)

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

You’re really overreacting. There is no artificial gear check. You can attempt the content in exotics. You can probably even succeed if you’re good enough. Ascended isn’t becoming more powerful. They’re simply saying “this stuff is hard, you might want to bring the best possible stuff”

The bolded is my concern. If it is truly balanced around needing ascended gear, then logically speaking, no matter how skilled you actually are you may not be able to finish the content until you re-gear. Which, at that point, the content does become (in a sense) gated content. You cannot do ‘x’ until you have ‘y’ gear, and that’s a problem because they told us they didn’t want to do that. That wasn’t what the game was about.

If they take this stance now, slowly balancing the games progression around having ascended, how long before that touted “optional” tier is no longer optional, hmmm?

Lmao, this is the kind of person that wipes without making it past the bosses 1st phase and goes “Clearly this is impossible without Ascended” and makes a rage-filled post on the forums about how ANET lied to me, despite the reason they failed having nothing to do with gear and everything to do with their own skill.

You cannot do Fractal 50 until you have ascended gear. This is already in the game! What are you talking about when you say ‘thats not what the game is about’?

So many people in this thread don’t want to get ascended because it’s a “grind”, don’t want to find a guild or a pre-made team, don’t want to play meta or use proper food/runes because they like the way they play, and don’t even do the “hard” content in the game already because they can’t be bothered – but they want to raid and they don’t want to be excluded?

Can someone please explain that thought process to me?

Ah yes, let’s make some more assumptions, shall we?

I have ascended gear, actually a couple of a different sets. The grind isn’t my issue with it. The precedent it sets is an issue. The extremely limited means of obtaining it tends to grate my nerves too, but that’s neither here nor there for this conversation.

But sure, let’s just completely ignore the point I was making. /applaud

The precedent is ENDGAME CONTENT.
What part of ENDGAME , don’t you understand?

What was the endgame in PvE prior to raids??? High LEVEL FRACTALS – this required ASCENDED.

Did Anet all of a sudden add a tier above ascended required for raids that I’m missing information about??? NO, the SAME precedent is still being followed… so long as they don’t go above ascended, anet hasn’t done anything wrong by making endgame content require endgame armor/weapons…..

the endgame content previously had ascended, and the new endgame addition (raids) also uses ascended…… Wow… who would have thought….. that anet’s most challenging content to date wouldn’t require the games highest tier armor/weapon?

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I think too many people forget this. Probably because many play the game 40+ hours a week like it is a job.

sigh

So, why not give everyone everything for just simply logging in then?
It is not a job after all, thus everyone should just get everything from the start, right?

Yes Krall, lets give everyone everything and completely negate the entire reason to play what so ever. /sarcasm

Seriously, no one asked for, or even implied, that. Quit shoving words in other people’s mouths because you can’t comprehend the basic point being made.

This is exactly what people are asking for/ They want raids to be doable immediately upon hitting level 80 and getting exotic gear. This takes less than 30 hours of playing the game to get to this point.

Do you honestly think someone who just bought the game 2 weeks ago should be able to complete raids? Because the only thing that separates someone who bought the game 2 weeks ago from someone who bought the game 3 years ago is ascended gear, a solid guild, and experience.

It has already been established that the people in this thread think casual players should be able to beat raids, so there goes the experience part. It has already been said they should be able to pug them, so there goes the solid guild, and now people want it to be done in exotic gear.

So yes that is exactly what they are asking for, and it is absurd.

No one is asking to make it easier which is what both you and Krall are implying. Content can be done in a challenging way without requiring an additional tier of gear.

If they have the skill set, why the kitten does it matter when they started playing? Why does it bother you that joe schmoe picked up the game 2 weeks ago can raid because he’s just “good.” This kitten should have nothing to do with whether or not you have GEAR, rather whether or not you have SKILL.

SKILL > TIME!!!!

Ugh talk about lack of creativity.

“How do we make it harder George?”
“Uh… give the boss some one shot hits, up his HP, up his defense, and give them a new tier of gear to chase to compensate a tiny bit”

Please people. This kitten is WoW (and every clone since) all over again.

Lemme know when they add another tier above Ascended, than I can believe the bolded statement.

Until than, you are ridiculously overreacting.

Anet CLEARLY stated raids were going to be the endgame ppl were asking about. They said it a while ago in the HoT reveal that this was content made specifically for ENDGAME CHARACTERs.

Not for anyone to create a character and a week later, poof, they can now accomplish everything.

Its an MMORPG. There is grind in every MMORPG.

Deal with it or leave.

The only ppl whining about this are the ones that are hellbent on making sure they don’t have to do ANYTHING to get access to 100% of the content anet decides to create.

News flash, 90% of the things anet has added in this game for the past 3 years required little to no effort to do, to progress, etc etc.

You gonna seriously think they are gonna start making it where everything they add is going to require a grind now??? get kittening real.

You open world pve lovers are getting plenty in HoT.. anet is at least trying to give EVERY type of player what they want…. whether they be casual, hardcore, PvPers , WvWs, etc etc

Stop your bs whining and demanding anet create 100% content that you can access immediately.

They have, to a limited extent, told us that there won’t be a tier above ascended. So long as they hold to that stance and don’t change it, as they have their other views over the past 3 years.

However, the point is that the top tier of gear was exotic. Ascended came after, and we were told time and again that it wasn’t necessary for anything except fractals. Now, lo and behold, it looks like it might be required for raiding as well. So much for those assurances that it wasn’t necessary for anything except fractals.

Yes raids are one end game, but they could be that without the ascended requirement. Because now that supposedly optional gear is again being forced in our faces. So much for being optional right? How long before they simply balance the expansions as a whole around ascended armor? Still optional right?

I don’t mind grind. I’m well aware that it’s a necessary component of any MMO. That’s not the point here.

Oh, and just so you know. I HAVE ASCENDED GEAR. Technically speaking, I could be right there in line with the rest of you when the wings open. So assume some more.

Since when did raids becoming REQUIRED or FORCED onto every single player?

The entire kittening content known as RAIDS ARE OPTIONAL, THUS ASCENDED IS OPTIONAL.

Its not designed FOR 100% of the players to have IMMEDIATE ACCESS to.
There’s nothing WRONG with making content requirements for players who have grinded and played a long time.

Anet took the stance of “if you wanna play and complete raids, you have to wear this tier of gear” Anet is allowed to make restrictions if they are warranted… which they perfectly are seeing how this is THEIR VISION OF ENDGAME…. and in that case, you probably should have the BEST TIER ARMOR ON….

As long as they don’t powercreep and add a tier above legendary/ascended, They aren’t becoming some typical gear treadmill MMORPG……

(edited by SkiTz.4590)

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Do whatever you want with the heal, in exchange please fix sword.

They aren’t spending time and resources fixing a kitten sword mechanic that you can work around if you had an ounce of skill.

EVERYTHING, literally, EVERYTHING is more important than that sword.

I PRAY that its the LAST thing on the ranger to do list (i doubt anet even has a to-do list for ranger, but one can hope)

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I think too many people forget this. Probably because many play the game 40+ hours a week like it is a job.

sigh

So, why not give everyone everything for just simply logging in then?
It is not a job after all, thus everyone should just get everything from the start, right?

Yes Krall, lets give everyone everything and completely negate the entire reason to play what so ever. /sarcasm

Seriously, no one asked for, or even implied, that. Quit shoving words in other people’s mouths because you can’t comprehend the basic point being made.

This is exactly what people are asking for/ They want raids to be doable immediately upon hitting level 80 and getting exotic gear. This takes less than 30 hours of playing the game to get to this point.

Do you honestly think someone who just bought the game 2 weeks ago should be able to complete raids? Because the only thing that separates someone who bought the game 2 weeks ago from someone who bought the game 3 years ago is ascended gear, a solid guild, and experience.

It has already been established that the people in this thread think casual players should be able to beat raids, so there goes the experience part. It has already been said they should be able to pug them, so there goes the solid guild, and now people want it to be done in exotic gear.

So yes that is exactly what they are asking for, and it is absurd.

No one is asking to make it easier which is what both you and Krall are implying. Content can be done in a challenging way without requiring an additional tier of gear.

If they have the skill set, why the kitten does it matter when they started playing? Why does it bother you that joe schmoe picked up the game 2 weeks ago can raid because he’s just “good.” This kitten should have nothing to do with whether or not you have GEAR, rather whether or not you have SKILL.

SKILL > TIME!!!!

Ugh talk about lack of creativity.

“How do we make it harder George?”
“Uh… give the boss some one shot hits, up his HP, up his defense, and give them a new tier of gear to chase to compensate a tiny bit”

Please people. This kitten is WoW (and every clone since) all over again.

Lemme know when they add another tier above Ascended, than I can believe the bolded statement.

Until than, you are ridiculously overreacting.

Anet CLEARLY stated raids were going to be the endgame ppl were asking about. They said it a while ago in the HoT reveal that this was content made specifically for ENDGAME CHARACTERs.

Not for anyone to create a character and a week later, poof, they can now accomplish everything.

Its an MMORPG. There is grind in every MMORPG.

Deal with it or leave.

The only ppl whining about this are the ones that are hellbent on making sure they don’t have to do ANYTHING to get access to 100% of the content anet decides to create.

News flash, 90% of the things anet has added in this game for the past 3 years required little to no effort to do, to progress, etc etc.

You gonna seriously think they are gonna start making it where everything they add is going to require a grind now??? get kittening real.

You open world pve lovers are getting plenty in HoT.. anet is at least trying to give EVERY type of player what they want…. whether they be casual, hardcore, PvPers , WvWs, etc etc

Stop your bs whining and demanding anet create 100% content that you can access immediately.

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Just cap quickness, thats all that is needed.

Everything else is in line with what other classes do.

Jesus christ anet’s balancing is downright pitiful

^
All that needs to be done.

Worst case if they can’t cap quickness, than just remove it from the list of boons that can be shared with the heal….

a complete nerf to all boons just kills it and brings ranger back to medicore / below avg tier…..

I’d be happy with a quickness nerf…. First time in YEARs i’m actually seeing boons I created myself, that last longer than kittening 10 seconds.

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

One day in and we’re already getting our buff gutted. It’s probably not the overall record, but sure does say something about their stance on Ranger’s place in the game in comparison to other professions like Ele and Mesmer.

“They are light armor and have low hp! you are medium armor and medium HP!!! " – Anet reasoning probably (not even kidding)

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Just cap quickness, thats all that is needed.

Everything else is in line with what other classes do.

Jesus christ anet’s balancing is downright pitiful

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

They just need a cap on quickness boon duration….. everything else is fine considering the fact every kittening class can stack those simple boons like god kitten regen and might and prot…..

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I doubt ascended is needed for their stats…. (could be wrong , but I don’t think anet will make it such an indepth stat check to beat raids lol….)

Ascended will probably be needed because (this is just a guess) they are tied into masteries which BOOST/CHANGES how ascended gear will function in raids….

either that or its gonna be an Agony resist/ new infusions check….. but I doubt it will be stat related check.

Already confirmed to not be Agony.
https://twitter.com/All_Caulle/status/649248858195668992

Didnt see that thanks…

Guess it boils down to (imo) – Ascended will be tied into masteries somehow (maybe damage mitigation per peice/stat boost per peice) OR it will be a straight up DPS/TANK/HEALing check…..requiring min/maxed setup lol

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I doubt ascended is needed for their stats…. (could be wrong , but I don’t think anet will make it such an indepth stat check to beat raids lol….)

Ascended will probably be needed because (this is just a guess) they are tied into masteries which BOOST/CHANGES how ascended gear will function in raids….

either that or its gonna be an Agony resist/ new infusions check….. but I doubt it will be stat related check.

Best farming method for gold?

in Guild Wars 2 Discussion

Posted by: SkiTz.4590

SkiTz.4590

1) Create guardian, get it to level 80 with any gear.
2) equip staff, become skillful at spamming the staff auto attack and positioning is key to tag all mobs on your screen.
3) go to Silverwastes and follow ppl and show the world your staff auto attack spamming skill.
4) profit.

Not even kidding. Just go to any of Orr,dry top, or silverwastes and you can literally win doing what I said.

Once you have done a lot of events in Silverwastes and have keys/shovel, just go chest farming (look up a chest farm map in LFG tool and hop to that map). You can also win doing that if auto attack spam was getting to difficult.

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

Ascended has been in the game for how long? 2 years now??

Anything since then been power creeped in terms of stats?

That is not a definition of “gear treadmill” – other games constantly have power creep in terms of weapons/armor…. I don’t see anet going above ascended…. its a good spot and there is only a couple real uses for ascended as it is (high lvl fracs and ppl who play WvW religiously)…… I see no problem adding one more reason to have ascended….

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

I don’t think some of you realize….

OUR PET also has access to this duration of quickness lol…. you know how much pressure that is being applied from ranger + a pet ON CRACK??

While its fun for us…. I can’t see the other guy you are 1v1ing being happy about it lol… they will blow their “oh crap button” aka endure pain/signet of stone and than 10 secs or so later, they will have to deal with a pet and ranger on crack AGAIN lmao.

Ya thats not gonna be fun…. (except for the ranger lol)

You also don’t realize how vulnerable to conditions we are if using this spec.

You also lose taunt if you spec for quickness, which makes you even more vulnerable.

Taunt finally became blockable/evade…. you know how easy it is for a good player to get away from taunt now??

Yes we are vuln to condis but thats nothing new……ranger has ALWAYS had limited condi removal options….

Guess what thou, who do you think is going to apply pressure quicker? that condi players HP will drop in a HEARTBEAT if he decides to just tank a ranger + pets quickness.

Druid Reveal Feedback Thread

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Ranger community:
I have to mention the ranger community as well. I think we set a trap for ourselves with Druid as expectations were too high, and a lot of pressure was put on Anet. I think Druid became what most rangers expected it to be and yet I see a lot of negative feedback.

You don’t know what others expected for druid clearly…

The reason for negative feedback is simple – If you were to tell a lot of rangers when they first created their character, that 3 years down the road, their BEST role is going to be HEALING FOCUSED, a lot of rangers would not have created it.

The negative feedback is simple – ppl didn’t expect to create ranger and later find out their most useful build/role is going to be healing…….

NOTHING in regards to broken pet was done (ranger remains the class with the worst mechanic, which is why anet had to create a new one – cele form)
NOTHING in regards to medicore/subpar DPS
NOTHING in regards to subpar group utilities (frost spirit/spotter STILL the only options)

They got a lot of healing and some PBAoE CC. The only group utiltiy is a bit of super speed (useless, should have been quickness)&stealth (lol engi,mesmer and thief do this better, whats the point????)

So if you expected to become a lovely healer, good for you, druid turned out alright for you.

To put in simplest form – I didn’t main a ranger to become a healing focused class. That’s not what I thought I signed up for.

ranger isn’t a healing focused class even with druid.
every profession is going to get different types of elite specializations as time goes on.

ranger already has dps
they already have a pet mechanic

these things need to be fixed, has nothing to do with the druid.

The elite specializations are supposed to bring a new mechanic and a new play style to each profession.
a dps druid with more pet stuff would have been a huge disaster.

The ranger will most likely get their high damage specialization in the future, just like ele will too.

Uh…. their BEST ROLE is going to be healing focused….

Of course ranger has DPS…. every class has DPS…..

But no other class has their DPS hampered by their class mechanic like rangers do. (30% taken by pet)…..

The entire druid line, staff and cele form is almost entirely based on healing…..

and no, elite specs didn’t create an entire new class mechanic for other classes….. overload is not some special new class mechanic….all it is a charge up of an attunement…… berserker for warrior is not a special new mechanic its just new rage skill and different bursts for weapons…..same with reapers new shroud…every classs new elite spec mechanic is just a potentially different twist to their EXISTING class mechanic.

celestial form HAS NO TIES to pet…its 100% unrelated to pet lol….. thus its an entirely new class mechanic….
why would anet do that? because they know pet is in state they can’t fix/don’t want to fix…. its just better to give them a new mechanic at this point and let the pet tag along…..

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

I don’t think some of you realize….

OUR PET also has access to this duration of quickness lol…. you know how much pressure that is being applied from ranger + a pet ON CRACK??

While its fun for us…. I can’t see the other guy you are 1v1ing being happy about it lol… they will blow their “oh crap button” aka endure pain/signet of stone and than 10 secs or so later, they will have to deal with a pet and ranger on crack AGAIN lmao.

Ya thats not gonna be fun…. (except for the ranger lol)

wtf did you do to rangers??

in PvP

Posted by: SkiTz.4590

SkiTz.4590

Its not the might stack,

its the quickness. They have TOO MUCH uptime/access to quickness with the recent We heal as one buff….

Everything else is fine but that boon is ridiculous

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Set fixed times to prevent the ridiculous duration of some of the boons. Permanent fury, regen and swiftness was something we already had.

DON’T BUTCHER IT. It is good to have something nice for once, at least keep its might stacking potential.

I agree, the might stacking was much needed since rangers had terrible time stacking might….

but they will probably end up nerfing the quickness…unless anet intended to make sure one class has more access and uptime to quickness than any other class lol

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

I agree that using the Fortifying Boon chart would be better off. Even with a cooldown increase, it would still be potent, and the cooldown would have to be increased significantly so it can’t be use as often.

I’d rather the former solution than the latter. Definitely not both, however.

Why Ele is ok to have these for years while ranger is not ok to have large boons by sacrificing healing abilities and cleansing abilities?

Ele not only have all these you mentioned for more than a year, they also are good at cleansing and healing too.

Why ranger community do not allow themselves to have nice things is beyond me.

well for one ele is paper and dead without it. Lowest HP + Lowest armor….. they need it more than rangers do……how is that hard to figure out???

You act as if those boons are major DPS buffs…… they aren’t (except might stacking)

the might isn’t whats OP right now – its the ridiculous quickness boon…. that boon is a game changer in terms of offense…. remind me, does ele even have access to quickness like a ranger does? and now even more quickness with this recent buff??

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

watching stream at work… its bloody OP unless the opponent can convert your boons.

The boons are pretty much perma and than you got quickness with 50% uptime…. thats absolutely absurd right now…..

I don’t see many classes that could beat this in 1v1 right now except signet necro…. the quickness stacking is ridiculous…. way too big of a boost.

Druid Reveal Feedback Thread

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Ranger community:
I have to mention the ranger community as well. I think we set a trap for ourselves with Druid as expectations were too high, and a lot of pressure was put on Anet. I think Druid became what most rangers expected it to be and yet I see a lot of negative feedback.

You don’t know what others expected for druid clearly…

The reason for negative feedback is simple – If you were to tell a lot of rangers when they first created their character, that 3 years down the road, their BEST role is going to be HEALING FOCUSED, a lot of rangers would not have created it.

The negative feedback is simple – ppl didn’t expect to create ranger and later find out their most useful build/role is going to be healing…….

NOTHING in regards to broken pet was done (ranger remains the class with the worst mechanic, which is why anet had to create a new one – cele form)
NOTHING in regards to medicore/subpar DPS
NOTHING in regards to subpar group utilities (frost spirit/spotter STILL the only options)

They got a lot of healing and some PBAoE CC. The only group utiltiy is a bit of super speed (useless, should have been quickness)&stealth (lol engi,mesmer and thief do this better, whats the point????)

So if you expected to become a lovely healer, good for you, druid turned out alright for you.

To put in simplest form – I didn’t main a ranger to become a healing focused class. That’s not what I thought I signed up for.

What's Wrong With Being A Healer?

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Bryzy is just a troll at this point, claiming to speak for every ranger and kittenting up every discussion that isnt’ blind praise for the druid. The best thing to do is ignore him and he will eventually go back to WoW while GW2 fans are left with the mess that they will have to turn PvE into to make Druid a viable spec.

Bryzy has been on ignore by 99% of the competent ppl in ranger forums that try to have meaningful discussion.

He’s a confirmed troll.

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

I’m not ingame currently, but Wizzö apparently gets permanent Swiftness, Reg, Protection, Fury, 20 might, …

Expected…. the synergy with Strength of the Pack is real

I can’t wait give this a shot in WvW solo roaming…. should be an absolute blast…

Granted signet necros will feast on this type of build since boons will turn into condis lol.

We Heal as One Feedback [merged]

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Well good thing it won’t be changed for another couple months, or more =)

Anet loves to leave things OP as long as possible.

Other class mains ruining *our* ranger forum

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

This just in – people have opinions.

OP , you can’t tell other ppl to stop having opinions and leave it exclusively to “ranger mains”

Seriously, you have no right to ask for it.
Real ranger mains ?? you have the ability to judge if only ranger mains have valid feedback, no one else??

Next time you have a thought, let it go.
Useless thread is useless.

And what if Druid is really bad?

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Druid is already really bad for ppl who created their ranger with the intent on BEING A RANGER.

A mobile skrimisher/long range DPS character

This reveal effectively says –
“we don’t know how to fix ranger, so we will just make something entirely NEW as close as possible with an entire new class mechanic and a new role for you to play”

They did NOTHING with pets – NOTHING about our medicore to below avg DPS/support utilities for groups

ANET went above and beyond and just created a new class basically because of the fact they just can’t seem to fix the rangers core issues.

For those of you who like to play a healer focused class, good for you, you got what you want.

For me and many others who wanted to play RANGER, we will be re-rolling until the next elite spec reveal.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

If you did not want exclusive rewards something to worry about then you should not have purchased Guild Wars 2. Even before the game was released, they rewarded exclusive Hall of Monuments skins to those that played Guild Wars. This information was clearly at hand. A precedent was set, and nothing was said assuring at this would never happen again. If you purchased the game without knowing this, that is also your own fault for not doing the very minimal research it would’ve taken to uncover this obvious fact.

Are you going to somehow argue that the Hall of monuments rewards should be made open and available to anybody doing anything in Guild Wars 2 now?

Guaranteed he would 100% support it being available through other paths, especially if the skin looks so cool that he must have it but doesn’t like the path to achieve it.

That’s why his entire reward structure is a failure.

He wants 100% of the skins, literally every single skin in this game, to be available through multiple paths. He doesn’t want ANY of them to be “exclusive”

Anet, clearly against it since guild wars freaking 1. But ohoni still believes they will change it lol.

He’s trolling at this point.

Anet has the proper structure in place but its not good enough for him since he wants an UNBALANCED (NO exclusive skins period) reward structure where anet is BALANCED (they have some exclusive skins with more coming and a lot of skins that are acquired through multiple paths)

He doesn’t seem to understand how blatantly unbalanced his method is, thus he is trolling

[Build] "MAD-SEED DRUID" - a selfish druid

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Oh, I took the time and read dulfy quite a few times on the Druid reveal…

And no, I wouldn’t bring any Ranger or Druid build into Fractals… or dungeons. Raids? Only if it’s required.

well then that’s your problem then not druids which is fine

Oh, it’s not my problem, bruh. Don’t don’t get mad at me when you get insta-kicked from Fractals because you have a staff or short bow equipped. It’s burning that’s where the condi DPS is at, not bleeds.

This is not made for fractals and even if it did I’m only doing it with guildies not kittens like you who kick people.

This is not made for a kitten thing in PvE (maybe raids)
so you prefer to make your guildies suffer because you decided to “have fun” with some of the worst DPS weapons in the entire game? Glad I’m not your guildmate

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

Pope, your arguing with someone who can’t be pleased. He can’t be bullied or bought.
If colin, our game director came and posted anet is not changing their philosophy, Ohoni would still believe anet is going down the path of destruction and the game will ultimately fail

all because 10% of the rewards HE WANTS in this game are exclusive to content he absolutely does not enjoy.

He wants 100% of items HE PERSONALLY FINDS MOST VALUABLE (aka skins) to be available through MULTIPLE PATHS HE FINDS FUN (aka, path of least resistant).
That is his point, which is comical if he believes that will ever come true.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I like how clearly quote only things that you only twist in your words and have an answer to.

Your arguments and counterpoints are completely lazy.

You still can’t figure it out that your ideology is essentially messing up the reward balance.

You yourself said there has to be balance since you can’t please everyone.
yet here you are, still stating 100% of the skins should be available through multiple paths.

Your state is clear. You want rewards that you are interested in, available through paths that you are only interested in.

Anet placed rewards you are interested in (skins) available through a path you personally don’t like.

That is not anet’s problem if you don’t like something. They believe enough ppl will like it enough to warrant spending resources to create it.

Anet job is to BALANCE rewarding structure. There have been TONS of rewards in this game that are available through multiple paths. Theres too few exclusive rewards and Anet has acknowledged this. Hence the reason you are seeing exclusive rewards in all game modes.

Once again, your reward structure is a disaster because you are absolutely AGAINST exclusive rewards. This is an MMORPG. 99% of them have exclusive rewards/skins.

Open World PVP

in PvP

Posted by: SkiTz.4590

SkiTz.4590

Easy way to make it work:

  • Open world pvp is turned off in major cities like Lion’s Arch, Divinity’s Reach, ect..
  • Open world pvp is turned on in small city areas like Claypool in Queensdale but there should be WvW style Legendary Archers, ect.. that will defend players who are in the small city area and will only attack the party who initiated the combat. In other words, the PKer “player killer” whoever is the one doing the jumping and attempted kill, will be attacked by one shotting legendary champion NPCs the moment he tries to chase the other player in to a small city area. This would actually give good reasons for things like Vigil and Seraph outposts to exist. Even small little campfire NPCs in the middle of a swamp should assist the players you are chasing help kill you.
  • Open world pvp is turned on in all other areas.
  • Killing NPCs in open world grants you no drops.
  • Killing Players grants WvW type drops.
  • It could run a similar system to the old Ultima Online in terms of “blue color are players not guilty of anything, NPCs will not attack them” “grey color are accused of player assault, NPCs no longer let you inside their cities or encampments” “red means you’ve killed a player, other players are allowed to attack you without penalty, all NPCs will attack you are no longer allowed to enter main cities until your kill timer dies out”.
  • If there is a red player in the area, it could easily be programmed for the map server to initiate a bounty quest for all the other players in the area to alert them to your presence. If they actually kill you, they could get some kind of chest reward for it, a bit of karma, ect.. ect.. nothing huge. Just an incentive to go along with the role playing. Another thing however.. if you are red color in a map, it does not let you leave that map until the red timer wears out and you cannot disappear when you attempt to log out so you’d need to find a good hiding spot before logging out or you’ll be a sitting duck for players to find while your timer wears out. If they do kill you, there needs to be some big penalty otherwise too many players would be walking around doing this. Perhaps a 1 day suspension per player killed before you can revive your character. Something along those lines.
  • Red players could also have bounties pop for them by the evil NPCs in the area, like flame legions, thieves, nightmare court, ect.. Maybe you are given a time frame in which to complete a kill streak successfully for a half decent reward.

Hell, this could come with all new kinds of titles and achievements and things to do in the “living world”. Lots of reasons to interact with NPCs here or even have guilds sided with factions such as Vigil or Flame Legion.

Yeah they should implement something like this but it needs to be correctly.

Yeah NO.

1) takes a ton of effort and resources – Better off spending that time and effort in something that is already established AKA WvW

2) would eventually split WvW- half the ppl stay in PvE zones griefing/ganking PvE players , other half stick to WvW. Splitting both makes it unfun for both because than you don’t have a lot of players doing it. Its boring playing in an empty WvW match or no one in PvE zones to PK…

3) its just goes against anets philsophy…. they are catering this game towards casuals mostly… you think casuals will enjoy getting PK’d while farming something or doing world completion lol??? they would quit this game in a heartbeat

so yea, open world PvP is not happening and nor should it happen.

Its absolutely the last thing this game needs and won’t even be on anet’s radar, so go play another game if thats what you were hoping for. It ain’t happening here.

WvW is already here and its perfectly valid alternative to open world pvp… and it can only get better (granted it needs better support for sure)

No Rangers Wanted in PvE Content

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

why do you think a ranger could not be an off-healer?

zealots equipment exist, as does celestial.

staff/bow or staff/sword/x are totally plausible builds

Staff is flat out not useful in 90% of the PvE scenarios…..

The DPS is awful, there is no kind of group utility (other than the stop projectiles on staff 5 and cleanse condi on staff 4).
Cleansing condi is absolutely worthless in PvE. Other classes can actually reflect , thus send back damage/CC to enemy so druid staff 5 is extremly subpar compared to other classes reflect skill…..

Staff maybe useful in raids but as of right now, staff in PvE looks like trash tier since its not a good DPS at ALL. You are gimping yourself and your party for bringing staff .

(edited by SkiTz.4590)

Open World PVP

in PvP

Posted by: SkiTz.4590

SkiTz.4590

I would have loved this too, but we all know this isn’t happening. Even if they were to invest the time and effort into making a open pvp server it would require a ton of effort and money to make happen.

I think this has about a snowballs chance in heck of happening. It’s just something you have to get over about GW2.

Maybe the new WvW map will invigorate your roaming and ganking life?

No this wont happen XD, unless they delete any form of cheese easy condi damage based build XD XD

lol get better and maybe actually put thought into your build before venturing out to solo roam?

Condi’s are a part of the game – just like power/burst builds are and they are just as cheesy….

WvW is the open world PvP in this game. You aren’t going to have it anywhere else.

Roaming is at a decent state so idk what your talking about… there are a lot of havoc groups / small guild roaming parties and they are an absolute blast to play in WvW… it will be even more fun in the new WvW map….

All I’ve been doing to wait for HoT is sPvP + roaming with guildies… roaming is absolutely fun and theres A LOT more small skirmishes than you would think.. (prolly need to be in a T1-3 server thou)

[Build] "MAD-SEED DRUID" - a selfish druid

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Happy for y’all that y’all have a good build for PVP.

What makes you think it won’t be fun/effective in PvE?

Because of the fact you said

“This is gonna be a kiting immobilize/cripple/bleed machine”

Where in the tyria am I gonna need that???

Oh and your using a shortbow.
Again – anyone who uses a ranger shortbow in PvE is just trolling ….

What's Wrong With Being A Healer?

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

What frustrates me is all the people on here complaining that they “don’t want to have to be a healer”.

The Druid doesn’t force you into being just a healer.

See my build brainstorming thread for 3 other ideas other than just a healer: https://forum-en.gw2archive.eu/forum/professions/ranger/Druid-Build-Brainstorming-Templates-for-BWE/first#post5539131

Not to mention Nike’s Mad-Seed Druid build which doesn’t focus on outward healing at all.

The Druid traitline, as with all other traitlines, offers flexibility. If you are a Druid you are not automatically a healer; you are just automatically better at healing. Just like if you take the Beastmastery traitline (as I do on my condi bunker) you are not automatically a Beastmaster Ranger, you are just more effective with your pet.

Edit: just to clarify this wasn’t aimed at you OP, it was more of an add-to-the-topic post lol :P

you are automatically better at healing…. at the expense of DPS/Group Support.
What aura or boons can druid give to a team? nothing (still same ole spotter/frost spirit)
I don’t see versatility – I see a lot of heals – way more than necessary , a couple condi cleanses – good and NO boon/aura share and group utilities (only one is stealth/superspeed lol….)

You can’t say its versatile when 80% of the spec is purely healing……the other 20% is some PbAOE CC, minor condis, glyphs

Why GW2 has the best trailers of any MMO...

in Guild Wars 2 Discussion

Posted by: SkiTz.4590

SkiTz.4590

There was nothing remotely “amazing” about this HoT trailer…. it was average at best.

You can see this from the lack of praise from social media platforms (reddit, online magazines, forums, twitter, etc etc)

Its not even remotely close to best trailer….you got it backwards OP… they could learn from OTHER gaming companies on trailers…

I’ll give you some of the art was nice and a fun combat sequence…. not exactly something that makes me say “other gaming companies should learn from anet” lol….Thats a huge stretch…

I’m not a big fan of their games but theres one thing blizzard does well – its cinematic trailers.

ESO also did a good job….

I can remember some of the “wow, that looks ridiculousy amazing” in trailers from starcraft, warcraft, d3, ESO, skyrim, etc etc"….. there was no such feeling in HoT trailer.

In this case, the trailer did nothing to hype me up…. the content itself of HoT is the HYPE… not this average trailer….

(edited by SkiTz.4590)

So rangers, How do you all feel now?

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

When I created Ranger , I did not envision their strongest role would become a healbot….

Spin it how you want, thats how I see it.

Ppl who love to play healing/support based roles will love druids.

I personally am more of a DPS/highrisk-highreward playstyle guy , in that aspect druid did little to nothing so i’m disappointed that after all this wait…..

Anet completely focused on one thing with ranger elite spec – support/heals, completely giving DPS the cold shoulder.

That ain’t cool but expected…. anet can’t balance ranger at all (especially pets) so might as well just make ranger into one amazing role and leave it subpar to mediocre at every other role.

Druid Reveal Feedback Thread

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

adding some little dmg on healing skills (like celestial avatar ones etc.) would solve problem with rewarding players that wants to play support in wvw.

What exactly is that going to do?? if you spec support, your damage is gonna be subpar. Thats how its supposed to be.

Now if you want to reward support druids in WvW… then you need to give them more tagging abilities… right now they don’t have a whole lot to go on in terms of tagging.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

If you actually tallied the posters, you’d find that there is a 41 page thread mostly consisting of everybody arguing against you.

Correction, mostly involved the same ~20-30 people arguing with each other. Yes, the raiders had a visible percentage majority in this thread, but then (as we already know) raiders are generally more active and overrepresented in forums, and it was a raid thread as well, so it’s no surprise. And if we look at total numbers, then the pro-raider group seems really small.

You realize casual and non – raiders also use social media platforms like reddit, twitter, forums, etc etc etc

Go and tell me how much concern do you see from media outlets like online magazines, forums, reddit, etc etc regarding the raid????

You act as if there is some major split between the community and that anet is making a huge mistake with the direction they are taking with raids.

Did you even watch the raids presentation from twitchcon?
Nothing but excitement.

As of right now, the perception of raids have been positive. You can’t make ANY claim stating there is a lot of tension or negativity around raids right now. But sure, go ahead and try to claim that.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

The only one trying to actual balance the reward structure is Anet.

They have had exclusive rewards for skins already, and they have had plenty of skins available through multiple paths (most of them are). There are FAR LESS exclusive skins than anything else.

Anet believes there needs to be cooler rewards tied into specific content and they are absolutely right.

If they followed your logic ohoni, there would be NO BALANCE.

You expect EVERY TYPE OF REWARD (especially rewards you personally want, aka skins), to be obtainable to you in MULTIPLE PATHS (specifically, just a path you would prefer, aka path of least resistance)

You literally asking anet to break the balance on their reward structure.
They aren’t going to listen and they shouldn’t.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

You realize you don’t get the actual armor dropped as the raid reward right??

It’s a precursor, only obtainable in raids

There is a lot more to crafting the legendary armor outside of just getting the precursor….

Just like crafting a legendary weapon, you’ll have to go all over the world to get the peices to put it together. Precursor is just one part of many.

You are flat out whining because you don’t want raids to have the precursor – you want it obtainable anywhere BUT raids…… too bad, anet made the call and I don’t see ANY HINT from anet thinking they will change it ANYTIME SOON.

So either deal with it, or quit.

you aren’t getting it your way, and you don’t deserve it your way.
This is the path set out by anet, either do it or don’t.

Asking them to feed you the way you want is ridiculous… go make your own game the way you want if thats how you feel.

You act as if there is some widespread OUTRAGE that anet placed the precursor in raid and the playerbase is rioting , as if all the social media from forums, reddit, twitter, online gaming websites/magazines , etc etc are letting the world know anet is making a big mistake….. newsflash, there is hardly ANYONE being mad about anet’s decision to put in exclusive precursors to raid…. only a handful of ppl on this thread are…

(edited by SkiTz.4590)

Poor Rangers :(

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

LOL at ppl stating anet is getting away from the zerk meta….

Please, outside of raids and MAYBE lvl 100 fractals, zerk is going to be the optimum build.
How exactly is that “getting away from the zerk meta”??? (speaking in terms of PvE only)

Now I’m excited for druid as i’m a PvP/WvW main and there seems to be a decent amount of potential hybrid/support builds…..

Unfortunately, our DPS build in PvP/WvW got little to no change, so if you like glass cannon play, this druid did nothing for you.

If you like support/healing builds, druid looks great.
If you like glass cannon, high risk/high reward? its kitten near pointless.

Maybe the next elite spec down the road will help out rangers become better DPS options but for now, it seems anet is content on making them amazing at one type of role (support/healing) and just giving the middle finger to other role (DPS)

Remember, this thou, druid is not that much of a support – its just A LOT of heals and some PBAoE CC….

Theres no boon/auras in terms of support for druids, in that case, I think its a subpar support spec for parties…..eles/guardians can do decent amount of healing AND have AMAZING boons/aurasharing. The only thing druid does is AMAZING HEALING.

Difference is, ele/guardian can still do great DPS while a druid specced healer? yea…… subpar.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

Well, it doesn’t matter if you like it or not.

Exclusive skins were also just confirmed from the raid devs on stream from twitchcon

example was the tongue boss has a cool new shield skin, only available in raid.
Other bosses will have other exclusive skins (One of the boss has a pretty cool flamethrower that is a rifle skin and a Napalm backpack)

There will also be guild hall exclusive items to show off

That is in ADDITION to the precursors for the legendary armor….

So there you have it, even more exclusive stuff from raids. Love it.

(edited by SkiTz.4590)

Irenio/Roy appreciation thread

in Elementalist

Posted by: SkiTz.4590

SkiTz.4590

No they didn’t, cleansing had to be nerfed on ele not burning. Burning had to be a global nerf.

And Frost bow should just have been made an elite skill since all our elites are kitten.

Thank the lord you aren’t in charge of balance than

If you touch the Ele’s sustain (water, cleansing, cantrip and regen) you might as well delete the class….. they would die within 2 secs from a thief/mesmer out of stealth….

You are clueless.

Ele’s have had this sustain for years.

Why did all the QQ start about cele ele being OP again recently? BECAUSE OF BURN CHANGE and OP FIRE LINE SYNERGY.

Classes can have great sustain at the cost of damage or vice versa. Cele Ele DD Had great sustain AND great DPS.

The DPS needed to go. If you kill the sustain, you kill ele.
Hitting the fire line is fine and opens up air/earth…. which gives a bit of diversity in our choices…. previously it was 100% fire because of its OPness…..

This was the correct call.

Ele will just go back at being the hardest class to play and least rewarding. I’ve never had problems with the burning of eles compared to that of guards which is way stronger.

The one thing I agree with you is burning needs a global nerf (or bring other condis closer to be on par with burning)

The only condi guardian can even apply worth a kitten is burning so theres that….

some classes are gonna have way better applications of a certain condi, thats how its always been…..I wish eles could even apply freaking poison or torment…