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Which classes can be a solid main?

in Guild Wars 2 Discussion

Posted by: SkiTz.4590

SkiTz.4590

anything but thief or ranger (unless you want to be a healer)

Everyone calm down

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

As others have said, we’ve been waiting 3 years.

What we were promised with HoT is not what was delivered.

And the nerfs just keep on coming.

Telling us to “just calm down” is only tossing gas on the fire at this point.

(And Irenio being either vague or AWOL isn’t helping.)

Now is a good time as ever to switch profession lol.
The only cool thing about rangers are the new pets….if you wanted to play healer, you got your wish, if not, than too bad, you got nothing remotely new or innovative to what other classes got.

[Spoilers] Story quality way too low

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

If you want a good story, single player RPGs are that way ->

Seriously, go play witcher 3, its one of the best story telling and story progression in a game I’ve ever seen.

This is an MMORPG.

Most of the ppl didn’t buy it to play story mode…….

I certainly didn’t make this purchase and expected some amazing, grand story….CONTENT thats what makes and breaks MMORPG…..not story mode lol.

most ppl could care less if the story is disappointing……I for one am glad anet didn’t spend a lot of time and resources into such an unimportant aspect of an expansion….

This is idiotic lol

No, idiotic is what you people expected anet to do, which was spend a lot of time and resources into the story when in fact, its not the most important aspect of an MMORPG expansion….

some of you maybe well invested or care deeply about it…. but don’t call me idiotic when anet seemed to agree with me by not wasting too much resources/time into story….

disagree and bash me all you want, but anet is also saying “we’ll we don’t want to spend too much time and manpower into this part, we would rather focus our time and efforts in other areas of the expansion that is actually going to be played more than once”…..

Also did you ppl just forget about a thing called LIVING STORY?

That is the true STORY mode for this game, which will be continued and back on track in the near future…. not this nonsense personal story crap …

(edited by SkiTz.4590)

[Spoilers] Story quality way too low

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

If you want a good story, single player RPGs are that way →

Seriously, go play witcher 3, its one of the best story telling and story progression in a game I’ve ever seen.

This is an MMORPG.

Most of the ppl didn’t buy it to play story mode…….

I certainly didn’t make this purchase and expected some amazing, grand story….CONTENT thats what makes and breaks MMORPG…..not story mode lol.

most ppl could care less if the story is disappointing……I for one am glad anet didn’t spend a lot of time and resources into such an unimportant aspect of an expansion….

Everyone calm down

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

This is seriously the first time in a mmo where I’ve considered rerolling to a new class. If i didn’t have 100% map completion and full ascended on my ranger I’d be playing something cheesy like a elementalist or revenant

Why have you not yet?

I have full ascended on my ranger, map completion, as well as champion hunter title in PvP…. and its the only class since I thought I would play it the most … I was wrong but I don’t regret for a second changing to a better all around class now…

I actually main ele/rev now…both of which are miles ahead of RANGER as an OVERALL PROFESSION right now….

Druid is more a healer spec than I would like it to be, so that made my choice even easier… I didn’t create a ranger in hopes of anet turning its best spec into a healer….

I have NO LOGICAL reason to continue playing this abomination of PROFESSION when there competent classes out there that don’t kitten the people I play with or have better use than spamming heals…

Ranger, as a profession overall is still hilariously OUTCLASSED (outside of healing spec, thats the ONLY thing rangers do extremely well now, all other specs are mediocre to average.)

The Economy - Widening The Gap

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

@Skitz

Here is a definition of inflation for you since you clearly don’t know what you are talking about:

Inflation is defined as a sustained increase in the general level of prices for goods and services. It is measured as an annual percentage increase. As inflation rises, every dollar you own buys a smaller percentage of a good or service.

Notice how it says GENERAL LEVEL, as in, not precursors which you cherry pick as a luxury good to hold up as inflation.

gw2spidy.com

Please use this site to prove how silly you are arguing about inflation. Feel free to check prices on commonly used items, you know, the ones that make armor and weapons to play the game with and not the luxury skin market you want to use as an example.

Econ 101, please sign up for it.

That doesn’t change the fact wealth has been made harder to acquire now….it hurts recent/new players BIG TIME….and now its going to be a major turn off to see how much these recent/new players are going to have to grind just to get a peice of the pie….

also, LUXURY GOODS are what most players are going to work towards…ya not all players are looking for precursors but look at all the gemstore skins (which is the goal for many players)….those prices are stupid as well..

I understand inflation just fine….what I don’t understand is why anet’s economic philsophy is getting more and more and more gemstore focused instead of keeping a balance….you think a lot of these players (who don’t have 1000+ saved in gold) are happy seeing the items they want going up to ridiculous prices WHILE the gold acquiring methods go down???

The Economy - Widening The Gap

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

Some people don’t realize this since they don’t talk much about it but…..

GW2 is one of the most Pay 2 Win games in MMORPG history…

How many other MMORPGs like GW2 literally say “input your credit card info and you can purchase straight up gold which directly means you can buy 99% of the rewards in this game”…..

That being said, Anet has made EVERY economic change/strategy with GEMSTORE in mind…

You think they want to benefit players lol? why do you think they stopped dungs from giving out gold?

because they want players to BUY GOLD WITH THEIR CREDIT CARD.
They DONT want you to farm it.

Anet won’t admit it obviously , but you are blind if you honestly believe anet prefers players to farm instead of buy with real $$…

This has been a long con played by the economy team….you take time to inflate the hell out of everything, look at how outrageous the prices are… you need hundreds and thousands of gold to buy the nice rewards now days…..

anet INTENTIONALLY let things get this bad because this is their behind the curtain goals… to get more players BUYING GOLD instead of farming…..

Let the prices get crazy high which they have been, now nerf the hell out of acquiring gold and add enough gold sinks to where gold becomes scarce and now , some of the newer players will be leaning towards opening their wallets to buy gold…

That was their plan imo….unless you have been farming and playing for years on a regular basis and have 1000+ gold supply, you are going to be screwed… aka new players are now screwed when it come to farming gold compared to veterans who had a stockpile of gold…

GW2 has one of the worst reward / economic systems in all of MMORPG and its all because of 1 thing: the gemstore.
Every economic change is designed with gemstore being the priority….anets goal is for you to open up your wallets…period.

Take off the tinfoil hat please.

GW2 has EASILY the most efficient and functional MMO economy out there. Do you know what actual inflation looks like? Go scope what things cost in WoW now compared to three years ago. FF14 has absurd inflation and a horribly inefficient marketplace tied to each individual server, this is not a coincidence.

Take off the whiteknight shield.

GW2 is terrible economically. You don’t have this high of an inflation rate on a yearly basis without negligence from anet….They could have EASILY had counter-measures if they wanted to stop these outrageous prices (precursors into the 1000+ gold range now lol)

TP flippers and players since beta don’t have to worry since their wealth has been amassed already…. but for a new player? have fun farming hundreds of hours in one spot just to get ONE of the new armor skin sets…..you either farm for weeks or buy it from the gemstore….thats what this economy is now. There’s HARDLY ANY achievement based rewards (they need more things like Lumi armor that were acquirable without massive wealth…..)

Anet WANTS new players to open up their wallets to buy gold…. why the hell else would they bother making these recent economic changes which are CLEARLY MAKING IT HARDER for players who recently joined gw2 to make wealth….

The Economy - Widening The Gap

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

No offense Wanze, but thats terrible logic.

Tell, how did gold get spread around more???

Can you say with a straight face that its easier to make gold for a new player now compared to before??? You do realize dungeons were the best source of actual gold for new players…

LESS gold IS ENTERING the game now, thats a fact since they nerfed the biggest gold printing area (dungs) and added gold sinks as well (like the nightfury crap).

this is done for one reason and one reason ONLY: to get more players (specifically, new players) buying gold from the gemstore.

The Economy - Widening The Gap

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

Some people don’t realize this since they don’t talk much about it but…..

GW2 is one of the most Pay 2 Win games in MMORPG history…

How many other MMORPGs like GW2 literally say “input your credit card info and you can purchase straight up gold which directly means you can buy 99% of the rewards in this game”…..

That being said, Anet has made EVERY economic change/strategy with GEMSTORE in mind…

You think they want to benefit players lol? why do you think they stopped dungs from giving out gold?

because they want players to BUY GOLD WITH THEIR CREDIT CARD.
They DONT want you to farm it.

Anet won’t admit it obviously , but you are blind if you honestly believe anet prefers players to farm instead of buy with real $$…

This has been a long con played by the economy team….you take time to inflate the hell out of everything, look at how outrageous the prices are… you need hundreds and thousands of gold to buy the nice rewards now days…..

anet INTENTIONALLY let things get this bad because this is their behind the curtain goals… to get more players BUYING GOLD instead of farming…..

Let the prices get crazy high which they have been, now nerf the hell out of acquiring gold and add enough gold sinks to where gold becomes scarce and now , some of the newer players will be leaning towards opening their wallets to buy gold…

That was their plan imo….unless you have been farming and playing for years on a regular basis and have 1000+ gold supply, you are going to be screwed… aka new players are now screwed when it come to farming gold compared to veterans who had a stockpile of gold…

GW2 has one of the worst reward / economic systems in all of MMORPG and its all because of 1 thing: the gemstore.
Every economic change is designed with gemstore being the priority….anets goal is for you to open up your wallets…period.

(edited by SkiTz.4590)

Astral Force is a failure.

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Played all day yesterday (8hrs throughout the day). LB/GS, WHaO.

Other than the occasional champ event, there were NO instances where I was able to use Celestial avatar, including zero times in several pvp matches. It took about 60 seconds of sustained combat just to activate. That will never happen in sPvP. It will almost never happen roaming. It will rarely happen in small group combat.

Celestial Avatar is for ALL rangers. It needs to WORK, for ALL rangers. That means it needs to be reliable for condition damage, non-TU heals, and non-staff gameplay.

Please change Celestial Avatar to:

  • Charge off of SotW (Glyph utilities count but this doesnt???)
  • Charge off of regeneration (this should be so obvious)
  • Charge off of Spirit of Nature (Glyph Elite counts but this doesnt???)
  • Charge for a more competitive amount for non-TU #6 heal skills.
  • Charge for a more competitive amount from power AND condi dmg.
  • Get rid of AF decay. Maybe it only charges in combat, fine, but we absolutely should be able to show up to a point and start saving lives. We can’t right now, because we have to get to the point, then spend nearly 10% of a match locked in combat just to get enough AF to heal with CA.
  • Make a fully charged CA last for more than 5 seconds. I mean seriously that is pathetic.

Of course there is a concern that CA could be “too available”. No worries, you guys PREEMPTIVELY put a 10second lockout on it. Worried that with all those regen’s ticcing we will charge CA too fast? Put a lid on it: Maybe we can only generate a max of 7-10% AF per second, or maybe the contribution of regen sources is very low.

On principle, our pre-Druid sources of healing should definitely count for something.

When did anet say CA is for ALL rangers? Its not.

Its for druid, which, for me, is a new abomination of a class, its not even remotely related to core ranger.

Who has the easiest time popping into CA? Druids that are more healing speccd than normal.

You think a power ranger is going to have an easy time popping into CA form? Nope. Not with anets marvelous changes and general cluelessness with the ranger profession.

This is a DRUID mechanic. Not a core ranger mechanic

PvP Unfairness

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

Took them 3 years to sort out icebow. Balancing is still nonexistent in PvE so doubt youll get it in pvp either.

Thats because they hardly focus on pve…..you tag mobs and profit….every class can beat fracs,dungs and raids…..

Majority of balance changes is PvP related…they could care less about balancing this ultra easy pve. And i agree with them.

However, its still best to seperate both pve and pvp but tthats tooo much work for anet.

Make no mistake. Balance changes are pvp priority first and foremost., rightfully so.

Astral Force Is Not a Failure

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

I’m trying to find ways to build CF without staff/ TU atm. Although its pretty hard since they nerfed healing % contribution… Atm I’m trying water field blasting but its really low.

The point is you shouldnt need to bloody worry about speccing and building with AF generation in mind….thats just a failure of a design…jesus , can you seriously not understand that??.

Do warriors need to worry about saying “oh man i should have given up more of mybuild for adrenline generation?”

Do eles have to give up certain traits or skills or utilties to swap attunements?…

Look at necros deathshroud… Do they have to make serious sacrifices in their builds to pop into shroud?. no because its designed a lot better than this peice of crap that anet put together with just 1 BWE worth of feedback… Not to mention roy is prolly in the background constantly saying “nonono we dont want rangers to be equal to other classes, they need to be worse”

Punishing those that didn't buy.

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

No , the problem is the REAL fractal loot is LOCKED behind the Fractal Mastery (which requires HoT)…..

this is a the scenario – “haha I have HoT, I have access to the best fractal rewards , take that core game f2per scrub”…..

Ppl aren’t bent on getting gold, its the fact they TOOK AWAY from the core game….and LOCKED it behind HoT…..

also, you do realize gold is pretty much the only way to get anythign in this game right???? Outside of accountboud/soulbound drops, gold is the ideal way to get something like a new gemstore skin…..

Also, on a side note, how pathetic is it that anet couldn’t even AT LEAST add NEW fractal instances….. I mean my godness, years of the same crap. You think players should be happy with all this and just say “eh its ok anet, you guys are awesome, we don’t care how you treat us!!”

This is my point you are so bent on rewards, playing a game is reward enuf. If you really need those silly gem skins maybe pay a few dollars and buy them with money and support the game.

Are there advantages to buying the expansion, yes. Did they say they wern’t going to nerf the f2p aspects of the game, no. They have nerfed the f2p content because they would like to get ‘paid’ for delivering content to people, either though the purchase of an expansion (earn more gold and can get gems easier/faster) or micro-transactions (buying gems directly with money). They are giving away content free that use to cost $50. If fractals aren’t fun and only played for rewards then they shouldn’t be played.

Dude, you can’t lecture ppl on what a reward is and what its not.

If you think playing the game is reward enuf, than good for you!

Why are you still playing? You already beat the story right? whats the point of playing if you don’t want to get new skins and stuff huh?

why you think anet keeps adding “rewards” like skins huh? BECAUSE PLAYERS WANT IT.

Thats the goal of a freaking MMORPG, have fun, with your friends, and progress towards cool, new rewards.

There has to be goals to work towards, otherwise the population gets bored and leaves. Rewards are one of the types of goals ppl work towards…. why is that so hard for you to understand????

Punishing those that didn't buy.

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

How has this not been obvious already?

Anet doesn’t generate revenue with subs. It has to have other means of income.

This is where it comes in… it makes logical sense to entise players to BUY the xpac….

At the end of the day, Anet is a business, and they need income to operate it.

They will do whats best for them, its a business decision.

They don’t give a crap that core game players are HILARIOUSLY left behind in terms of making progress in GW2….

All the good money making strategies are now tied behind HoT…(raids and fractals, SW will be chump change compared to the new HoT Map rewards)

Want a more diverse and potentially BETTER spec to PvP/WvW with? pay up and buy HoT for elite specs… otherwise, you will get roflstomped in PvP/WvW by better specs.

its a cheap move, no doubt, but at the end of the day, anet is a business. They value THE PAYING CUSTOMER. NOT THE FREE.

The paying customer has the core game unlocked genius, or did you forget a lot of us paid over $60 for the original and another $50 for HoT…

I don’t even fractal, but fractals are apart of the base game and have been for 3 years, it is not HoT content.

If you don’t fractal, than you shouldn’t have commented.

If you did, you would realize they took the fractal rewards and NERFED them pretty HARD for the CORE game players… the BEST fractal chest NOW REQUIRES fractal mastery (HoT ONLY)….

That’s a straight up Middle finger to core game players who enjoyed fractals.

Punishing those that didn't buy.

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

welcome to the business of… well.. doing business lol.

What about “goodwill”? At least in gaming industry, this should be a very important asset.

What Anet is doing now for HOT is often done by companies that do not plan to be in business for long and just want to grab as much money as possible for now. This really makes me worry about the future of the Guild Wars franchise.

heh, you will find no arguments against what you are saying from us players, customers. but look at the world lol.

Its been a massive change in how ppl are conducting business…. most companies now days, all they see is dollar signs…. its gotten worse and worse and worse.

Anet would just respond by saying “goodwill? really? 3 years of free updates after initial 60 dollar purchase IS good will. Now pay up if you want more!”

Ranger, No Improvement

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

You are not off base IF you are trying to convince us that rangers didn’t get better POWER/Condi builds…

its debatable regarding sustain/tank/healing/… druid mixed it up a BIT by giving sustain ranger a bit of a buff….but in terms of overall power or condi spec builds? Nope.

This spec has NO synergy with the CORE aspects of rangers and NO synergy with our CORE mechanic (pets). In that sense, its almost like a new class.

Druid is only useful for builds that are more focused towards sustain/healing/some cc and party support….thats it.

Punishing those that didn't buy.

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

Anet doesn’t generate revenue with subs. It has to have other means of income.

This is where it comes in… it makes logical sense to entise players to BUY the xpac….

At the end of the day, Anet is a business, and they need income to operate it.

They will do whats best for them, its a business decision.

They don’t give a crap that core game players are HILARIOUSLY left behind in terms of making progress in GW2….

All the good money making strategies are now tied behind HoT…(raids and fractals, SW will be chump change compared to the new HoT Map rewards)

Want a more diverse and potentially BETTER spec to PvP/WvW with? pay up and buy HoT for elite specs… otherwise, you will get roflstomped in PvP/WvW by better specs.

its a cheap move, no doubt, but at the end of the day, anet is a business. They value THE PAYING CUSTOMER. NOT THE FREE.

I believe you are forgetting something:

  • what about those that bought the base game (before HoT was on sale and/or before the ftp move)? They are paying customers, yet anet “rewards” them with… removing content and putting it behind an EP? How would you feel if you announce another new expansion, when it comes out they remove all raids and you cnly play them again if you buy that new EP? That’s what happend with fractals.
  • besides (as mentioned) they already have other means of income: the gem store AND people buying the living world (season 2).

Point 1: No doubt, we WERE paying customers… but it was 50-60 bucks… one time… and got to play for what, 3 years? Anet believes we got our value , simple as that.
I hate what they did to fractals/dungs, and they deserve flak for it, but heh, welcome to the business of… well.. doing business lol. They want to make HoT as attractive as possible, unfortunately they decided to do so by flipping off the core gamers.

Point 2: that was NOT enough revenue. Why do you think anet stopped Living Story for the past year almost and decided to work on an xpac? REVENUE.

Gemstore sales aren’t going to keep this game afloat. Anet saw that and this was the reaction. HoT.

Also Living story sales? really? ain’t no one buying that nonsense outside a handful of extremely casual players who are deeply into that stuff…. If I want a single player story mode like progression, I go play a well developed single player game like Witcher 3.

Punishing those that didn't buy.

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

The nerffed the loot because you only have to do 1 instead of 3 and a boss. Honestly why is everyone so bend on getting gold in this game, you can still enjoy the fractals and much of the game without much gold.

No , the problem is the REAL fractal loot is LOCKED behind the Fractal Mastery (which requires HoT)…..

this is a the scenario – “haha I have HoT, I have access to the best fractal rewards , take that core game f2per scrub”…..

Ppl aren’t bent on getting gold, its the fact they TOOK AWAY from the core game….and LOCKED it behind HoT…..

also, you do realize gold is pretty much the only way to get anythign in this game right???? Outside of accountboud/soulbound drops, gold is the ideal way to get something like a new gemstore skin…..

Also, on a side note, how pathetic is it that anet couldn’t even AT LEAST add NEW fractal instances….. I mean my godness, years of the same crap. You think players should be happy with all this and just say “eh its ok anet, you guys are awesome, we don’t care how you treat us!!”

Punishing those that didn't buy.

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

Umm, f2p mmo’s don’t have expansions.

And I have plenty of money I just don’t use credit cards or fake store bought credit cards.

what? LOTRO has had expansions.

SWTOR , Rift, ESO, etc etc

plenty of f2p MMORPGs release xpacs dude……

Fractal Mastery required for full rewards

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

Wow…… they really don’t care about the core game anymore it seems. and I have been supportive of them and HOT from the beginning, but to do this is simply unacceptable.

Why would they care about the core game? they just made it F2P lol.

They want more players, and to slowly lure them into buying hot….

You think they should care about the core game when it doesn’t generate any revenue? HoT purchases are the income anet is counting on to keep this train going. So of course they will simply entice users to buy HoT instead of staying behind in the core game.

Its a weak move, no doubt. Very disheartening to see them be so money hungry but its the nature of the beast… businesses need money to run.

Unfortuntely, now, the core game players won’t even make good money (and therefore, progress) in this game since HoT has all the good money making strategies now

Punishing those that didn't buy.

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

How has this not been obvious already?

Anet doesn’t generate revenue with subs. It has to have other means of income.

This is where it comes in… it makes logical sense to entise players to BUY the xpac….

At the end of the day, Anet is a business, and they need income to operate it.

They will do whats best for them, its a business decision.

They don’t give a crap that core game players are HILARIOUSLY left behind in terms of making progress in GW2….

All the good money making strategies are now tied behind HoT…(raids and fractals, SW will be chump change compared to the new HoT Map rewards)

Want a more diverse and potentially BETTER spec to PvP/WvW with? pay up and buy HoT for elite specs… otherwise, you will get roflstomped in PvP/WvW by better specs.

its a cheap move, no doubt, but at the end of the day, anet is a business. They value THE PAYING CUSTOMER. NOT THE FREE.

Astral Force is a failure.

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

i am very sad to wake up to this news. I am downloading now in hopes to get right on druid to test things, now I wont even bother with it… ok lets make a revenant

You won’t regret it. Rev is an absolute blast to play , you won’t even look back and say “man I wish I stuck with ranger”

oh man, it’s been awesome on my end as well. killing revs all morning with my marauder druid. sucks you haven’t found a build that works for you, all you really have to do is try. but trying is hard i get it. thats why i posted the build in a thread below. oh well.

Revs a totally new class…. imagine how many players are going to suck at it in the beginning? quite a few. everyones testing around…congrats, you beat certain specs with druid…. any class/spec can beat another class/spec… its a matter of individual skill more than anything

You do realize the opposite is easily said as well…. I’ve killed PLENTY of druids/rangers as well lol. it means nothing.

Initial Druid Impressions Here

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

But honestly, this spec is RIDICULOUSLY healing focused.

not really, not in pvp. with the right build.

With PvP , druid is in a solid spot (like with most other builds and professions….EVERY class/spec has a decent/good build in PvP…. its about individual player skill thou, not specs).
Its quite diverse imo outside of PvE but my goodness I do not enjoy it one bit in PvE, but thats just me… I know others enjoy healing/support spec based roles but its not for me….

I have liked it in PvP/solo roaming WvW.. has a lot of diverse builds in those 2 modes but its just not my cup of tea in pve at all…. I

(edited by SkiTz.4590)

Astral Force is a failure.

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

i am very sad to wake up to this news. I am downloading now in hopes to get right on druid to test things, now I wont even bother with it… ok lets make a revenant

You won’t regret it. Rev is an absolute blast to play , you won’t even look back and say “man I wish I stuck with ranger”

Initial Druid Impressions Here

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Gave up my ranger as main, thats my initial impression.

I’m sure down the road when anet releases more elite specs, we might get something different.

But honestly, this spec is RIDICULOUSLY healing focused. way more one -dimensional than other elite specs. It feels more like a new class than an addition to ranger….since it does nothing for our original class mechanic/core design, gives a totally new one mechanic and design(that again, is healing focused)

I didn’t create a ranger 2.5 years ago to become a mini-healbot.
Y’all can spin it how you want, but druid is healing focused and its best spec involves healing or hybrid heal/party support but taking the hybrid role is not worth it since other classes do party support better and they don’t have the awful DPS that druid has.

I have happily switched over to rev / ele and have not looked back.
Its absolutely refreshing playing classes that aren’t hilariously kitten..(not just by our core class mechanic/design.. but by devs like Roy)

(edited by SkiTz.4590)

This game badly needs server merging

in Guild Wars 2 Discussion

Posted by: SkiTz.4590

SkiTz.4590

Honestly they should just make WvW team selection randomized per season, stop calling them servers, and treating them like servers.

If you’re in a guild, the guild is assigned a team at the beginning of each season, if you’re in multiple guilds, the system asks you which guild you’d like to join for the wvw season (without telling you the team name the guild is going to) if you’re not in any guilds at all, it simply assigns you as an individual.

The system can then load balance it using collected wvw metrics like wvw ranks, average login times, etc. to ensure an even distribution across all teams at the start of each season, and thus each season would be competitive, with high ranking teams naturally rising to the top and low ranked teams naturally dropping to the bottom, and generally better and more competitive distribution overall.

You know, use matchmaking to make WvW more fun and competitive, and ditch the server model that causes so much stagnation and server hopping problems.

sounds good on paper… but they have struggled for 3 YEARS with matchmaking in sPvP… imagine how bad it would be with WvW and all the big guilds and even non guildies who run wvw ….

anet does not have a good history with matchmaking algorithim lol

Guild Raid Testing

in Fractals, Dungeons & Raids

Posted by: SkiTz.4590

SkiTz.4590

There’s going to be a lot of problems if the raid is tweaked according to the top 1% of players… Meaning that the two guilds and others similar will only be capable of even completing the raid. Cause that makes the raid all but impossible for anyone not at their level.
See where I’m going with this?
Expecting a lot of complaining and raid nerfing in the near future.

Are you incapable of improving yourself?

Raids are meant to be hard content, a type GW2 has been sorely lacking. There will always be SW-like maps for people who aren’t good and have no desire to get better.

This sort of attitude is the type I’m sad to start seeing when it comes to raiding. Toxicity stemming from elitism is something that has never been a huge issue in GW2, but after raid content I fear it will be rampant

Only if you PUG raids, which , surprise surprise, is toxic in its nature….

People WANT to succeed and beat content in an effecient manner

Do yourself a favor and run raids with friends/guildies only so you know it will be friendly.

If you can’t do that, than too bad. Asking for a PUG raid to be nice to you is unrealistic…. everyone can be an kitten in PUGs….

Also, there has been PLENTY of toxic behavior in this game….please don’t start with this “we have the friendliest community in the history of MMORPGs” nonsense…. i’ve seen PLENTY of bad apples in every MMORPG i’ve played, and GW2 is absolutely NO different.

Remember, toxic elitists are just as bad as toxic casual players.

This game badly needs server merging

in Guild Wars 2 Discussion

Posted by: SkiTz.4590

SkiTz.4590

Its called mega servers..

Everyone is a part of one server now technically (except for WvW purposes)

Wow That Prize Pool from $50K to $400K

in PvP

Posted by: SkiTz.4590

SkiTz.4590

The community itself would make gw2 into an e-sport… not throwing 400k over 2 season….

Theres a reason why barely 10k viewers watched the WTS finals……

its not fun to watch… like AT ALL. no idea whats going on thanks to particle effects and fighting all over the place…casters can only do so much…thats even if you are hardcore pvper… general population of gw2 players will have no clue…

I love to play gw2 pvp, but as a spectator – no thanks, its not fun to watch (unless its a major tourney/finals)

I just vendored a Gift of Fortune and Mastery

in Guild Wars 2 Discussion

Posted by: SkiTz.4590

SkiTz.4590

Why would you do that???

you do realize that the old ones need these gifts right????

There is only 3 new ones for now anyways lol…. and you can grind for them side by side with old ones….

You literally just threw away tons of gold + the time you took to grind these gifts….

Ya you may not want any of the old ones but still…. who says you can’t make more ? you really satisfied with just juggernaut? you have NO other weapon you play with lol?? ya ….

you messed up big time and threw away a lot of time and money… no offense, but that was just dumb

Do you feel D/D ele balanced now?

in PvP

Posted by: SkiTz.4590

SkiTz.4590

The OPness of d/d eles is and always was in the healing possibilities. With not even bunker build they are able to outheal full zerker builds, which is silly. The damage nerf wasnt really needed if they nerfed the healing.

right…. nerf their sustain so they literally have no way to defend themselves… good idea…. glad you aren’t in charge of balance….

eles are FORCED to take water/cantrips if they want to live more than 2 secs… otherwise a mesmer/thief will instagib them out of stealth….

they have the lowest HP + armor total in the game – and you want to nerf them to make it even harder for them to live? brilliant.

They have had this sustain for years, anet hasn’t nerfed it because they can’t come up with a viable way to give eles a diff option….

damage was the correct nerf in this recent patch….. they aren’t NEARLY as dangerous before this nerf…. sure they can still survive but you should NOT able to survive this well AND dish out ridiculous damage that ele could pump up….. damage output needed to be lowered…that was the right call, not healing.

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

And you don’t even have a sample to prove otherwise. This one is good enough.

. . .

That’s not how statistics work.

The only one with TRUE statistics is ANET.
Not you, not me, not any regular joe schmoe on this forum.

Anet typically makes decisions based on their statistics…. and right now, they believe this is how raids are going to be and how they will be implemented and how they will handle the rewards.

Can that change in the future? absolutely, but not until they get enough REAL statistics on raids, which won’t happen until they release it and let players have at them for a while to get enough data….

So if you are seriously hoping that anet is going to change in the next 2 weeks, what they have been working on for nearly a year to fit your agenda, you are seriously mistaken.

They won’t change anything without meaningful data, which neither party (you or me) have.

You can’t make any real meaningful, statistical, factual claim that “masses” of people will be quitting because the current raid system is bad and anet is going down the wrong path…. you have no basis other than your own personal agenda and opinions…which is entirely meaningless. Everyone has an opinion, but you need statistics to back it up, which you clearly have none.

Economy Questions Repost

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

This is just frustratingly sad….

Why don’t you just delete dungeons? honestly, you clearly just stated you don’t want players doing them…

Where did they state that they don’t want players doing dungeons?

Page 1 of this thread.

Nowhere does he state that they do not want players doing dungeons.

Do you realize what the definition of disincentive mean??

You literally might be the only person defending anet for this

No offense, but i’ve never seen an MMORPG go out of their way to do something like this

Yea, gold was being printed too easily from dungs, I get that.

but WHY WOULD THEY LET IT HAPPEN FOR THIS LONG IF IT WAS GOING TO CAUSE AN ISSUE.

These “economist” on anet look at data for a living, you are seriously telling me this was the best option? to literally KILL content that ppl enjoyed?

There are PLENTY of counter measures (more gold sinks) anet could have done in the past years but didn’t

There are PLENTY of options for rebalancing the gold reward (make it 50-75s, give players lodestones, T6 mats, or whatever of equally worth)

This was a straight LAZY move on their part, point blank, period.

Economy Questions Repost

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

This is just frustratingly sad….

Why don’t you just delete dungeons? honestly, you clearly just stated you don’t want players doing them…

This “economy” team just now realized dungs were printing too much gold? really? aren’t economists obsessed with stats? how the heck do you just figure out after YEARS that its now gotten out of hand???

Where were the counter measures to combat it? gold sinks? re-balancing of the reward????

Nope, none of that, thats too much work huh? just nerf it to death, clean and easy right?

“Instead of trying to rebalance/fix the issue, we just decided to kill the fun for everyone”

Great work guys!….

You honestly couldn’t give dungs other BALANCED reward instead of the ~1g per path daily? the issue was clear – it printed money (took a while to realize this issue, as with most things anet allegedy “keeps an eye” on)….so stop making it print money and give other options?? maybe lodestones, T6 mats, you know, something similar of value but doesn’t print money for the market….

Anet, The community has every right to bash you on this move – you literally let this happen and now you say “eh, too bad for you dung lovers”….

[Legendaries] Aquatic weapons shafted

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

No offense, but aquatic stuff is hilariously useless in this game

And no, I would prefer anet not waste time improving “under water”…. its just there for a bit of fun, but the real content is on land….

Ya it would be nice to see an underwater dragon fight like teq but underwater, but I rather not since that means developement for other projects have to be put on hold for something so irrevelent in the grand scheme of things….

Under water legendaries are useless…..whats the point? you wanna dive in and show off to a couple fishes? no is in the water to look at your new shiny besides NPCs……

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

Thing is, the content is designed with a certain checkpoint of gear, and that checkpoint is the exotic/ascended bar. It’s also designed specifically around the understanding that those attempting it will likely do so with every advantage they can muster. Designing it any other way, say, with everything completable in whites solo as the baseline goal immediately trivializes the content and calls in to question why better gear or larger parties exist in the first place.

Oh, i agree. I simply point out, that the ascended gear acquisition was balanced around this never happening. Therefore, if you use that gear as a baseline for the new content, you do need to rebalance its acquisition – because the assumptions for it no longer hold true. Or you admit, that this assumption was a lie from the very beginning.

You cannot claim, that “this gear isn’t needed, it’s just a bonus” and yet at the same time plan content where it’s definitely not “just a bonus”.

So, while it is understandable for Raids to require ascended armor, when ignoring all other considerations, this doesn’t make those other considerations to suddenly stop existing.

rewards that I do want

Sums up literally all your walls of text. You think that you are entitled to something more than just an access to gw2 servers, having no f2p restrictions and a customers support but you are not.

Neither are you, remember?
Basically, both of you ask for rewards that you want to be obtained playing content that you like. The only difference is that he is okay with you getting what you ask, while you do not want to share.
Now, who is more entitled here, i wonder?

The one that is more entitled is the one ASKING for anet to GIVE HIM REWARDS THE WAY HE WANTS, NOT TO WAY ANET SET IT OUT TO BE.

Look, its really freaking simple.

Anet created raids, raids (among other content) have EXCLUSIVE rewards as their ENDGAME GOAL. This has been set out and made clear – fractals have theirs, PvP has their backpeice coming, Raids have theirs, etc etc….

A lot of people seem to be happy with the reward system going forward – where most of the rewards can be achieved through all sorts of paths , but some select rewards will remain exclusive to certain content….

SOME people don’t like this reward system anet has set out, which means they can’t accept the path set forth by anet, hence, THEY WANT IT THEIR WAY.
That is the defintion of entitlement…..

No one said raiders won’t share – everyone is freely able to raid – its your own bloody problem if you don’t want to do the path anet sets out for you…

The real difference is, he isn’t ASKING for anet to change their philsophy , their path, on how exclusive rewards are achieved…

It boils down to accepting anet’s reward philsophy or moving on. A lot of players have accepted it and seem to be OK with it…. the ones who aren’t willing to accept it are the REAL entitled ones who believe it “HAS TO BE MY WAY , NOT ANETS”

Ascended Gear to be Required for Raids

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

That sais. Exclusive skins are a very good concept. Legendary weapons ain’t the rarest thing to see on people. Triple Wurm and Fractal tonic have more a lot more prestige than anything else in the game. Someone having a full triple Wurm armor (3 pieces) is like someone with a badge of honor. You know what he did for that and he’s one of the few people to have it. So an exclusive raid skins give a bit of that prestige. It’s a cool feeling for the people that have it, a sense of pride. And it have a wow factor for other player. I was fascinating with people with legendary weapons at launch. It was so cool and I wanted to be like them lol. But some legendary skin being exclusive to raid, pvp, wvw, etc is something. Having legendary armor close behind raid exclusively is another thing.

I reject the entire premise here. People don’t actually wow over things like Wurm armor, I mean, it’s interesting, but nobody’s going to think you’re fancy just because you have a set of it. If they are impressed, it’s because of how the armor looks, not because they know you must have played Wurm WAY too much to earn it. The whole discussion of “prestige” in a game just needs to dry up.

Just because you don’t “wow” over it, doesn’t mean others do not…

once again, you clearly believe in some make belief statstic that exclusive items are bad….

Prestige is not going ANYWHERE. in fact, anet is introducing more and more of it…. which shows exactly how wrong you are….

Core Ranger and raiding

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Power ranger is out of the question…would it work? sure, but as a last resort if the raid group seriously can’t find any revs/warriors/any better power specs…

Condi ranger – one of the best condi specs IF the raid mechanics allow it…. as it stands, this first raid was bad for condi ranger since there was no stationary target to allow bonfire/flametrap to ramp up…(best condi DPS in ranger repertoire)…if the target is constantly moving like these raid bosses were… then condi ranger is really not a good choice….

Hybrid – eh no thanks….really suboptimal in an already suboptimal core ranger is just bad….

Honestly, outside of druid, ranger will probably be suboptimal/below average in raids(unless future raid mechanics call for it)

None of rangers power specs are on par with what other classes were dishing out…

Condi specs are the only POTENIALLY good use for core ranger in raids but it all falls on raid mechanics….. but even then, unless no engi is available… engi is clearly the better condi spec to take…its just too good all around and does better dps…

I don’t even think i’ve seen videos of this raid boss kill where core ranger was used… it was all druids… so yea..to me, its druid or bust for raids when it comes to “core ranger viability in raids”…..

Why Tempest isn't viable

in PvP

Posted by: SkiTz.4590

SkiTz.4590

Tempest – Water – Arcana – bunker to the extreme

LF: Short Bow Build - WvW, PvP

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

SB is one of the worst weapons in the entire game… dead serious… its the worst option you can take… if you want a condi focused builds, S+T and A+D is better

I have not seen SB since the spirit ranger meta days

WHaO fiasco

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Don’t expect any statement from a dev to be truthful here.

Irenio is actually keeping his word, so far.
You can’t blame him for other developers have the very same right to impact a game with changes … or better said counter-changes.

Yet he has not yet addressed core ranger concerns or really talked about core ranger. He is just here for druid. Core Ranger will never get support.

If you haven’t noticed – anet has moved on from core ranger the moment they started working on Druid…

Unless the next elite spec down the road does something drastic, core ranger is left in the dust….

This is due to the fact anet has moved on from their orginal class mechanic (pets) to a COMPLETELY NEW and 100% unrelated mechanic to ranger core (celestial form).

This tells me anet has NO intention on fixing pet – otherwise, they would not have given us a totally new class mechanic.

You look at all the other elite specs and what did they do? their new elite spec mechanic gave their profession core a twist like reaper shroud from death shroud or over charging attunements to get attunment related buffs/synergy…

Our elite spec mechanic? completely and utterly unrelated to pets, no synergy whatsoever , and its pigeon holed directly into synergy with healing and glyphs ONLY – none of which is ranger core.

Druid is more of a new class than it is a new elite spec (IMO)

Irenio, the Savior of the Forgotten Huntsmen

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Actually, my one fear is that they make Druid Rangers too essential (and I did like Druid), at least in the mind of the community, so that other good “healer” options are not as desired. Though the Druid will be the “best” at group healing, there are other older builds that did provide additional and nice “side-healing” when you specced for it.

Finally, for similar reasons, it would be a pity if the base Ranger is hated on raids if he/she doesn’t go for the Druid specialization (much as some people ignorantly do even now for instanced content with their anti-Ranger and other “minority” Professions bias)-the ideal is that they find ways to make each base Profession and Specialization good for Raids, depending on builds, etc.

That right there is the glaring issue….. druid PIDGEONHOLED rangers….

judging from the raids so far – DRUID is the only reason ranger is useful in raids.
No one is using ranger other than for the druid because of its TOO GOOD healing prowess….

I don’t think a single ranger was non-druid in raids lol… its 100% required for ranger to run druid if they want to be useful in the raid….that’s why I had problems with this spec… if you want it to be healing focused, fine, but this is what you get -

its either “bring your ranger with druid spec’d for amazing heals – or change your class and bring something more useful to the party”…. because a ranger without druid…is well, see the past3 years lol….granted, its a step up from the 3 years at least… where it was always "change your class and bring something more useful " lol

ppl that dont like healing, dont play heals

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I have always enjoyed healing in MMOs but am not pleased with the current Druid’s CA temporary form, I think they missed the plot there. I can understand if another ranger dislikes the elite spec as they never wanted to party heal though. Imagine seeing every other class (even guards) get cool new solo specializations while you, the Ranger the master of solo play lore wise, get the Druid announced which in other MMOs is a shape shifting God with DPS heals or support and when you test it, it’s a part time healbot with no damage.

I enjoy healing so I think Druids can be perfected eventually but another ranger who doesn’t want to heal? They got nothing, and I can see why that would make them angry.

If you asked a lot of Ranger mains “why did you create and main Ranger?” , very few if any would say “we’ll, I hoped to become an awesome healer one day!”

Luckily, theres other classes in this game to play, and they have elite specs that don’t require to be carried by teammates…..

Outside of Raids, Where on Tyria am I going to need a healer anet?? (speaking strictly PvE here..)

PvE wise, outside of raids, I fail to see where druid would be “useful”….80% of this elite spec, its weapon , and its unique mechanic revolve around HEALS…. thats too much….

In raids druids won’t be carried they’re the ones carrying but outside of raids you’re 100% correct. The class offers nothing I’d use outside of a 10 man or more (WvW)

Well in raids, they are carrying and being carried simultaneously lol..

They are carried in terms of – druid can’t DPS worth a kitten, so they have to rely on the party to beat the timer… druid isn’t helping beat that timer at all..it puts out more healing numbers than damage numbers in the raid lol….

than on the other hand, the group is not going to survive without druids constant healing application….so at least its important in that aspect… only took 3 years for ranger to get a role in SOME PART of this PvE world lol.

Role for Ele's in raids?

in Elementalist

Posted by: SkiTz.4590

SkiTz.4590

It should be noted that since someone has to run a tank build in order to kite the boss around with highest armor, a Cele Ele would not actually be a bad choice at all. One group did it with a Cele Guardian. I’m sure Cele Ele would be OK.

Don’t think Cele ele has access to the blocks/reflects and utilties that guardian has…not to mention the naturally higher armor total….

Don’t see a logical reason a light armor/lowest HP should be tanking over other heavies in your squad lol….

ppl that dont like healing, dont play heals

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

I have always enjoyed healing in MMOs but am not pleased with the current Druid’s CA temporary form, I think they missed the plot there. I can understand if another ranger dislikes the elite spec as they never wanted to party heal though. Imagine seeing every other class (even guards) get cool new solo specializations while you, the Ranger the master of solo play lore wise, get the Druid announced which in other MMOs is a shape shifting God with DPS heals or support and when you test it, it’s a part time healbot with no damage.

I enjoy healing so I think Druids can be perfected eventually but another ranger who doesn’t want to heal? They got nothing, and I can see why that would make them angry.

If you asked a lot of Ranger mains “why did you create and main Ranger?” , very few if any would say “we’ll, I hoped to become an awesome healer one day!”

Luckily, theres other classes in this game to play, and they have elite specs that don’t require to be carried by teammates…..

Outside of Raids, Where on Tyria am I going to need a healer anet?? (speaking strictly PvE here..)

PvE wise, outside of raids, I fail to see where druid would be “useful”….80% of this elite spec, its weapon , and its unique mechanic revolve around HEALS…. thats too much….

That Raid and Zerker....

in Guild Wars 2 Discussion

Posted by: SkiTz.4590

SkiTz.4590

What’s wrong with winning by attrition?

Serious question.

God I hate timers.

Anet should design more bosses like the molten duo who can be holy hell if your DPS is too low if it intends to enforce DPS checks.

Because it requires little skill.

Not necessarily. If the enemy can apply mounting pressure too it becomes an endurance game which could require just as much skill, just in different areas.

For one it makes the overall raid longer….
IDK about you, but I don’t wanna be stuck in an instance bashing a boss for 30 minutes , waiting for a slow painful death….

2nd, attrition has lower skill requirements than enrage timers…..

All you do is wear tanky gear and bash at the HP sponge that is that raid boss…..
You rarely have to have watch out for anything, and the raid becomes more forgiving because you can take more hits, miss more dodges, miss more blocks, miss time a heal, etc etc…. it makes the raid easier, that is a fact….

With enrage timers, YOU HAVE to be on top of your game because a missed block/heal/dodge could wipe you, and that starts a domino effect of ppl trying to rez you getting downed as well, etc etc…

Not only that but you have to ACTIVELY keep up the pressure on the boss because its on a timer…..

without it, heck, you could make a sandwhich and come back and still continue auto attacking the boss to death if it was attrition based lol….

This is just the first raid boss , but anet could change it to attrition based for some bosses, but I personally hope not….It requires more skill if it was enrage timer based…

how is daredevil?

in Thief

Posted by: SkiTz.4590

SkiTz.4590

Its honestly bottom tier with dragon hunter….luckily guardian has a lot of diversity in their build choices and across ALL game modes….

Thieves are niche (they remain great at decapping/roaming, but thats been here for a while……..) – stealth is the only way to survive this power creep that other elite specs have…. in that case, daredevil/staff is just a joke….since anet thought they could give thieves a non-stealth synergy type spec and it would be successful…..

news flash anet, thieves can’t SURVIVE without STEALTH….. no amount of kungkittenpanda is going to change that….ESPECIALLY now with reapers and chronomancers that just “LOL, i just got tickled by a thief, bam, he’s dead now”

This class is put on the shelf for me… its time to move onto classes that can actually do new, cool, things that have more viable options than this garbage….

Druid, the healing master

in Guild Wars 2: Heart of Thorns

Posted by: SkiTz.4590

SkiTz.4590

OP, have you seen revenent spec’d as a healer?

Tempest ele spec’d for aura/shoutshare can also heal boatloads…..

btw, druid can’t do any kind of aurashare to beef up your party like ele can….

BOTH are valuable now… you don’t need 50 different way of healing that druid has … its not neccessary and anet over did druid in that aspect…it has TOO much healing and not enough DPS/party buffs/utilities that other classes can bring…..

Irenio, the Savior of the Forgotten Huntsmen

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Oh do tell, please show me the light as I am clearly ignorant to your superior knowledge….

All over 60s fight, after that there is some downtime. 100% uptime on 11 Might, Fury, Swiftness, Regeneration and Protection. 60% uptime on Vigor. 60% uptime on Stability. Healing Spring heals for 25k. Spotter for 150 Precision. Frost Spirit for +10% damage x 5 people. Sun Spirit for 30 burn ticks every 8s. SmokeScale pushing out top damage.

Then you have the Druid healing on top of that.

Consider yourself enlightened.

The druid does not complement this build at ALL…. so idk what you are talking about…

ALL your main support/Group utility/DPS is coming from RANGER CORE…. not DRUID….

Staff has NO synergy with this build AT ALL…in fact, i’m not even sure why you took druid… it doesn’t complement the other part of your build at all…. and thats the problem with this elite spec… healing focus at the cost of everything else…..you don’t get ANYTHING useful outside of some PBAoEs and an UNNECESSARY amount of healing…. if they focused just a few less skills/traits on healing, this spec could be amazing, but when the majority of its PURELY healing, its going to run into synergy problems….

You can actually have a better all around build there if you didn’t use druid/staff…with that you automatically have bad synergy…

(edited by SkiTz.4590)

Role for Ele's in raids?

in Elementalist

Posted by: SkiTz.4590

SkiTz.4590

That is concerning, 10 ppl and not single elementalist in any raid group?? Yup, Anet, your idea of balance has to be tweaked it seems. I also don’t see a reason to take thief in raids, so get on that, the fact that 2 classes completely fall out is pretty bad.
Edit: Also I just saw a reddit thread of the people that first beat the Vale Guardian. 4 of them were in condi build, others full zerker and still managed to do it in 3 tries !!! (they are very good players tho) The fact that ele, necro, thief, ranger and guardian weren’t used tells a lot. Tho, I don’t see a reason not to pick guardians, but even their most hyped specs (reaper and druid) didn’t see play. In fact, druid wasn’t even needed, even tho they said that the raid would need soft trinity like this.

This is just the first boss….

and druid was in the first documented kill….

The comp could easily be interchangable as well… i’ve seen other videos using reaper and guard…plenty of them ran druid too (in fact, i think they all did lol, so idk what you are talking about…. druid is extremely good in raids)…

The one I am concerned most for is thief…. they don’t seem to have ANY usefulness in the raid….stealth is not needed (so far, and engi can do it now…)… boonstrip/breakbar is not needed as other classes can do it as well now…. blinds are not needed as other classes can do it and bring more to the table….

Remember, this is just first boss thou, who knows what anet has up their sleeves..

(edited by SkiTz.4590)