You do gain notoriety, infamy, bragging rights.
When you play a lot of W3, you play with the same people on your team. You get to know one another, and the cream rises to the top.
When you play against a rival server (with a similar rank), you get to know the guilds on that server. Individual names don’t mean anything – guilds do.
I think a lot of you guys are just getting burnt out, and without a constant incentive to play your mind is telling you it’s time to take a break. That might be a new feeling for you, but maybe you should abide by it and just take a break for a while.
I have no idea how or why you would fully max your character out so early in the game. Obviously just a playstyle difference, but I can imagine if I was in your shoes I would be a little burnt out too.
Maybe go play a subscription game and chase a carrot for a while. I predict you’ll be back.
Because its too easy to max out your character. How can you NOT hit 80 and have exotics is beyond me. Maybe ANet only wants casuals? Anyone that isnt a casual is 80 is full exoitcs already and have hit the wall progression wise. If thats what they want thats fine. I don’t run their company and I don’t know their ultimate plan. From what I remember though GW1 was pretty hardcore so this flip in how the game moves isn’t what I expected. maybe they are too concerned with balance?
Again too, you have no perm rivalries which makes it even worse. The servers shuffle and you fight a new set of people. While interesting for about a day, it just goes to a grind because there isn’t that one guild/group/person who you have been trying to beat forever. Having recognition on your own server is an echo chamber, you want recognition from your enemies like “oh crap here comes X’s group, this is gonna be a good fight.” After 2 weeks that’s gone unless you happened to be in the top 4 or 5 servers and contently fight the same people over and over.
Again I will state, many of you are gen3 or 4 players who have no idea what it was like to play gen1 and 2 mmo’s. No more complication, no real depth, and super easy progression. You hit the wall in no time flat.
I can tell you never played DAoC or if you did you didn’t play long. It wasnt mindless. The number of options you had were huge. Group makeup alone would be a different play style completely. How many people in your group would change your play style. I can’t even explain how complex it was and how not mindless it was but seeing as your mentality is coming from the WoW generation you will never get it.
The WoW generation? I’m afraid not. I come from the UO generation.
In fact, I couldn’t stomach WoW because I don’t want to try to keep up with constant tiers of armor and grinding just to be on a level playing field.
You are trying very hard to insult me, I know, but the fact is I don’t want anything “handed” to me. I also don’t want any mechanical edge over a brand new player.
I’ve played PvP in this game since the very first BWE. I can tell you with the utmost confidence that any newcomer to this game would be crushed under my heel. Not because I have some amazing gear or ability advantage, but because I can play the game far better than they can and I probably know their class 10x better than they do themselves.
That isn’t going to change. I have far more “skill” in GW2 PvP than anyone who is going to purchase the game today. I do not need or want any sort of system based advantage to prove my excellence. I want to EARN that respect. I want my enemies to KNOW I am not “geared up” to a point they could only hope to achieve after weeks or months of grinding… I want them to KNOW me and my guild because we have actual skill – even if we have lives and are “casual” players.
And when I get my butt handed to me, I know it was because I just got outplayed. It wasn’t that I took a month long break and missed the latest PvP gear update – I have no excuse except that I failed.
November 15, 2012 – The day a dream died.