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Here's the thing about "getting" a legendary, give or take 3 years.

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Posted by: Slic.2406

Slic.2406

I have gotten a royal flush at least 5 times during my lifetime, 4 of which were for money stakes, and 1 of which put me under physical threat. And I still refuse to gamble on the Mystic Forge’s stupid Korean RNG of a precursor recipe. That should tell you everything you need to know about how obnoxiously insulting the current system is to the user’s time and dignity.

Official Response: Drop Rate of Legendary Precursors

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Posted by: Slic.2406

Slic.2406

LOST 100 gold/ Its all what im have from realezr…… BB gw2. and your casual no grind system. 490 hours of farm for NOTHING.

I wish you luck in w/e you do next.

I hope you’re paying attention to this anet. This is but one of the countless. The exodus is only going to accelerate at an exponential rate, unless you remove your stupid Korean RNG mechanics from the game.

I’d prefer a skill/talent-based approach to a precursor, but you can just as easily and acceptably make precursors soulbound and cost 300g+ at an npc. That would be the quickest/easiest thing to program in at this point.

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

And you believe that thing you describe will reduce the presence of legendary weapons down to less than 5% of the total population? What kind of skill-based challenge would reduce the presence to such an extremety? And why shouldn’t one of these “qualities” of players getting one be patience and dedication? So in the end why not 3 months of effort?

Sorry but I do not agree with you at all. I do agree on the difficulty part….ON TOP of what we have to do already.

I don’t know. But I do know one thing – it shuoldn’t matter if it’s 5%, 1% or 90% of the players that have the legendary. If 90% of the players as Gosu-crazy-l33t gamers that can beat Contra 3 without getting hit, then 90% of the players, in my eyes, deserve a legendary in this game.

That is MY frank opinion on it. If you’re a good gamer (read: good, talented, can adapt quickly, has good reaction/hand-eye coordination, etc.), then you definitely deserve a legendary in a low-skillcap game such as this. I don’t care who spends how much time or effort I only care that this Korean RNG system completely invalidates everything, including what I value (skill, talent, etc.) and what others value (dedication, time spent, effort).

If I could convince anet to change this right now, then I’d tell them. If a player can do something like this:
http://www.youtube.com/watch?v=5zCge5OTpM0

Then they hands-down deserve a precursor, and maybe even the whole legendary. BUT ONLY IF they can game like that player in the video. I want to see a change for the better, a change where a player’s skill/timing/talent is what is challenged. And if it turns out that many of us are super-talented and easily obtain a precursor? THEN SO BE IT, we then all deserve it.

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

I am fine even with something as extreme as 10,000 badges + 500 SM conquests. Anything but this stupid Korean RNG.

I’d prefer though something that doesn’t take 3 months of time, no matter how skilled you are. Maybe, something like a very hard boss/quest that you have to do alone, where you have time certain skills/dodges/etc in a less than 0.25 second window. That kind of proving-in-combat would be the ideal way to get the precursor, the very 1st step towards the legendary.

Again, anything but this Korean RNG crap. Anything that guarantees you the precursor and that depends only the way you control your player with the keyboard/mouse, nothing else.

But anet isn’t even reading any of this, their official post about this was days ago, and “we’re looking into it” has probably turned to “this is totally acceptable, because we at heart are just like NC Soft and any Korean MMO company, and want you to be subject to Korean RNG”.

(edited by Slic.2406)

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

Yep, this kind of extreme Korean RNG encourages botting, and allows bots to profit. This is not alright at all. I understand legendaries should be hard to get, but what’s so ‘hard’ about botting/buying your way to 300g+ and then spending it all, probably for nothing? Where is the challenge? Where is the ‘legendary’ feat?

Official Response: Drop Rate of Legendary Precursors

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Posted by: Slic.2406

Slic.2406

Korean RNG is Korean. Anet is Korean. I guess we all should’ve seen this coming, fooled us, shame on us.

Actually Anet isn’t Korean, they’re based in Seattle. NCSoft is Korean, but they’re not the actual game devs.

Yeah, I know. Could’ve fooled me. It’s like NCSoft 2.0. Which is why I said teh apple doesn’t fall far from the tree…

Mystic forge stones are bought from the gem store, so I’m not sure I get your meaning.

On another note, anyone know if precursors can come from 4 random weapons? Or does it have to be, say, 4 daggers to have a chance at the dagger precursor?

It has to be 4 of the same weapon type, for that precursor type. And, I repeat for the millionth time, it seems to be about a 0.1% probability or lower, when I count dozens of players that have spend over 500 tries (4 weapons each try) and gotten nothing.

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

There’s always been RNG in guild wars. In guild wars 1 the mats you needed for your armors were all RNG to get, and the rarest of the rare items only dropped at the end of the most difficult dungeons. (mini dhuum, stuff needed for tormented weapons, ect)

However, I do agree in that too much RNG is a bad thing. It shouldn’t be a dice role to see if you can get your pre-cursor or not. Even if gambling is fun once in a while.

There’s normal RNG. Then there’s Korean RNG. Currently, precursors are definitely Korean RNG. I don’t see how anet can keep this through the next patch and still convince players that they’re not hypocrites/liars about what they said gw2 would be (and supposedly is).

So normal players/players that do not know exploits before they are nerfed does not have a chance to get legendary...

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Posted by: Slic.2406

Slic.2406

You’re never guaranteed a drop from any mob you kill no matter how many attempts you make. That doesn’t mean anything is intrinsically broken.

It’s broken, because it takes the CONTROL (most important thing in any game) out of the player’s hands, and puts it into a probability variable. Say no to Korean RNG, give me a guaranteed recipe for 500g if that’s what it takes, but please remove this stupid Korean RNG.

Official Response: Drop Rate of Legendary Precursors

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Posted by: Slic.2406

Slic.2406

Still waiting for someone from Anet to answer my question about mystic forge stones. If I put in 3 level 80 rares or 3 level 80 exotics along with a mystic forge stone do I have a chance of getting a legendary precursor?

Probably not, a screenshot of a PM from a dev is floating around, where the dev confirms there are NO OTHER RECIPES that yield precursors, aside from the combining of 4 weapons.

Anet wants you to do this (45mins of 700+ tries, all failed):
http://www.youtube.com/watch?v=0Bu8iK7CUk4

Because they’re a bunch of hypocrites/liars that want to entice you into buying gems with dollars after getting shredded by their Korean RNG. Korean RNG is Korean. Anet is Korean. I guess we all should’ve seen this coming, fooled us, shame on us.

(edited by Slic.2406)

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

Like I said, if they don’t remove the RNG from precursors, they’re just a bunch of hypocrites out to make a quick buck from us, all their talk about how ALL of the game is supposed to be fun, fair, equal and accessible to everyone is then a flat-out lie.

Anet. Korean RNG is Korean, please remove it from the Guild Wars franchise before you convince everyone you’re liars and turn them away. There’s plenty out there like me, who want the GW franchise to stay a GW franchise, not to become twisted into a another Korean MMO grind/rng-fest.

Say no to Korean RNG, give us a guaranteed way to get a precursor, I don’t even care how smart/twitchy I have to be to get it, I only care that it’s 100% POSSIBLE, as long as the player controls their character the right way.

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

The precursor should be something you are guaranteed to get, if you have the right mats, enough gold or are simply l33t enough

You can get it if you have enough gold. Most (all?) of the precursors are on the TP, after all.

No, you cannot. You can bang your head against the wall and hope it breaks before you do, but there is no guarantee you will ever get a precursor using the forge. Since it’s less than 0.1% probability, it’s actually possible (but not probable) for you (if you had the gold) to exhaust the TP’s entire lvl76+ exotic/rare weapon supply and still not get it.

Again, the is no guarantee on anything because it is stupidly-made Korean RNG, with no progress at all. I’d rather have some ridiculous but set requirement that produces a precursor EVERY TIME than have this Korean RNG where 1 guy will get it 1st try and the rest will spend 300g and get nothing.

How to make legenday precursors more epic

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Posted by: Slic.2406

Slic.2406

Someone once said, “You don’t have your legendary, good. There, I said it, it’s good you don’t because the game is only a little over a month old” and yeah, he’s right if you think about it. The journey to legendaries will make obtaining the legendary that much more satisfying. I’m already stocking up on wood (elder and ancient in Orr, the rest in appropriate Ascalon levels) and exploring whenever I can.

Spending 300g+ for nothing IS NOT A JOURNEY. There is no PATH in this scenario, no WAY FORWARD. And no way to influence whether you succeed or fail. You can’t ‘dodge’ luck, or beat luck with superior twitch and firepower. And in this case, you can’t make choices that will minimize luck’s influence.

Korean RNG system is Korean. And flawed. And makes Arena Net look like hypocrites.

Precursor can be obtained as a mob drop!

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Posted by: Slic.2406

Slic.2406

With the mob farming DR system now in place, I’d say your already-abysmal chance at a precursor drop just got cut in half.

Good luck! Pun intended.

How to make legenday precursors more epic

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Posted by: Slic.2406

Slic.2406

They could make me do something like finish Battletoads without getting hit for all I care, if that guarantees me a precursor, then so be it, I gladly accept. Because technically, that’s not time consuming or grind/luck based, that’s all based on my actions and how well I play/react.

But yeah, this Korean RNG B.S. has to go.

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

@ Slic

Assassin in Aion?

Yes. Yippie Kye Yay, and stuff.

Back on topic, this really is a very badly designed system. The precursor should be something you are guaranteed to get, if you have the right mats, enough gold or are simply l33t enough (i.e. can beat a very challenging quest/instance of some sort). I mean, it can even be something as difficult as, say, beating Gradius 3 without dying, I’ll gladly accept that kind of challenge, if I’m then guaranteed to get a precursor for it.

What happened to the old days, where if you beat a zelda dungeon , you’d always get 1 whole Heart Container, plus a new item from the dungeon’s master chest? Tried but true game models don’t lie. Say no to Korean RNG.

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

I sympathize for you, but if you tape over 700 tries you should really put the video on about 8x speed. No one is going to sit through all 700 attempts wondering what the conclusion is.

Nah, if you want proof without watching the entire 45mins, just click near the end and see that his inventory doesn’t have a precursor.

Either way, this is the best video proof so far of a flawed, draconic, hypocritical Korean-rng system in a game that supposedly shouldn’t ever have one.

P.S. Ulq was probly my favorite Bleach villain/fight. Manga-only ftw though..

Here's the thing about "getting" a legendary, give or take 3 years.

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Posted by: Slic.2406

Slic.2406

Brennan

Before you say anything, know this… You CAN do it! You CAN attain your goal!

You do realize that due to the nature of the system, you could literally never get one, right? There is absolutely no guarantee, at all, that you will get a precursor before they shut the servers down via this method.

You don’t become more likely to get a precursor with every fresh try. You have the same kitteny chance at getting it on the 10,000th try as you did the first try.

This isn’t a matter of lack of determination, it’s a matter of understanding how probability works.

Yeah, and how it works is ‘evil’:

1) Before X amount of tries, the probabilities ALL ADD UP, and you’re good to go!

2) After Y amount of tries, these previous Y tries do NOT contribute to the X – Y remaining tries’ overall probability. The probability becomes smaller and smaller as more and more tries are taken out of the total remaining sum. You fall farther and farther into the abyss, and chance are you don’t have the wings to fly back out.

That is the reason why you will hear mathematicians jokingly say ‘probability and statistics are evil’. Because most people don’t realize just how hard gambling/rng owns you in the end, if you do not accept the risks going in. And the risks in this case are gigantic, while the reward is ZERO.

(edited by Slic.2406)

So normal players/players that do not know exploits before they are nerfed does not have a chance to get legendary...

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Posted by: Slic.2406

Slic.2406

Yes, 1000 exotics is ridiculous, but that’s not what he/she said.

Because it is in fact based on RNG, it could easily be 100,000 for some people. That is a BAD system. STOP defending it.

^

Oh, and the best video example so far:
https://forum-en.gw2archive.eu/forum/game/crafting/over-700-tries-taped/first#post416948

Need we say more?

over 1000(edit)tries taped...

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Posted by: Slic.2406

Slic.2406

More evidence. Join the club of dozens. There are a lot with over 1000+ rares/exos used up and nothing to show for it.

Yet another great visual example of why I’m not going to bother with precursors at all. I guess I’m not going to be showing Quip in action on my youtube channel, ever. And that means countless players won’t be able to see Quip and not spend time/effort on something they don’t like at the end.

The Legendary Letdown

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Posted by: Slic.2406

Slic.2406

Yep, I would be fine with precursor costing 500 gold to craft, as long as it’s guaranteed that I get it for 500 gold. Right now, that’s not the case, and 1 person might get it in 5mins using 50 silver, and 1 person might never get it over the course of 3 months, using up a hard-earned 500 gold or more. It’s not an entitlement issue, it’s a game design issue. Anet’s promoting of equality, fairness, fun and skill 100% falls short when faced with this BS of a precursor/legendary acquisition system.

They need to put their money where their mouth is, or be forced to be forever labeled hypocrites and ‘just another korean grind/rng-fest MMO company’.

So normal players/players that do not know exploits before they are nerfed does not have a chance to get legendary...

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Posted by: Slic.2406

Slic.2406

People are focused on Dawn/Dusk because the legendaries you can make with them look best. I didnt see all legendaries yet of course, but most of them dont seem to be worth the effort and look exotic at best.

I don’t care how Quip will look like. If nothing else, I want to get it and at least show everyone else what it is, so that they can at least be saved the trouble, if it’s ugly.

Here's the thing about "getting" a legendary, give or take 3 years.

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Posted by: Slic.2406

Slic.2406

@archer @slic

I am in agreement with you both regarding the ever rising prices of the precursors, but I can tell in the tone of the message that you have concluded that the only way to obtain said precursors is to buy it out right from the trading post. On the contrary, it is but ONE way, and one way you have chosen to move towards your desired goal.

Lindsey has made it clear that it is through the uses of the mystic forge that one can receive a precursor.

“Can there be a better way to obtain the precursor” you ask, but I say “Does there really need to be one?” As not to provoke you, have you tried to pull a precursor through uses of the forge? I have… And it is quite disheartening, but I will not give up!

The gold you have saved up and are hoarding to buy the precursor outright from the trading post should be spent on the “tries” in the mystic forge. Why? Like you said, you will never catch up to the inflation.

To be honest… You have nothing to lose! . . . I mean, what else were you going to spend that gold on anyways. Prove me wrong! Try your luck in the mystic forge and see that you DON’T pull a precursor… Because I’m totally rooting for you guys!

Sorry, there has been dozens of players now that have spent 500+ rares/exos trying to get it, and none of them have got a precursor, or anything to compensate for the huge loss of time/assets. Do you want me to link a youtube video again? Just search youtube, search forums for video links, there’s plenty of proof that spending 300g+ to get NOTHING is stupid, unacceptable and even downright abusive.

Draconic Korean-rng is Korean. I guess the apple doesn’t fall far from the tree. Anet IS Korean, after all. I am disappoint, they are being huge hypocrites, and they won’t save face about this for long.

I’ve seen the YouTube video, thanks for that, but you have not said that you have placed in dozens of rares/exotics into the mystic forge. You have no personal experience to validate your claim. You are living through someone else’s shortcoming. I really hate to point that out but you have no platform to speak on. This is purely an observation.

Before you say anything, know this… You CAN do it! You CAN attain your goal! If fear is what motivates you to hold on to the gold and buy the precursor outright, then hold to your convictions. I do wish you the utmost best of luck in your endeavors.

Yeah, fear can be a good thing. I’m not about to spend hundreds of gold for nothing. If there was some sort of progress, or SOMETHING involved that’d eventually guarantee me the precursor, then ok, I’d spend the gold and gamble. But aside from the evils of probability and statistics, each time you fail, you are no closer than you were before. You have to remember that. Math doesn’t recognize how many times you failed in the past, the probability stays the same the next time you keep trying.

I’ve faced down 10+ enemy players solo, no problem, time and again. Did I die sometimes? Was I afraid, did I act against my fear? Yes, yes, and yes. But here? After seeing all the proof and talking with others, acting against my fear wouldn’t be courage, it would be stupidity. I have been victim to this kind of RNG before, in other games. I will not fall for it again, because I possess pride and dignity.

I mean, look at the other thread in here, saying to keep track of how many you use up. More data, more statistics, confirming the same thing I’ve been repeating.

(edited by Slic.2406)

The Legendary Letdown

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Posted by: Slic.2406

Slic.2406

I don’t understand all these people crying about not having legedaries. What difference does it make for you? The stats are the same as exotics.

The bigger issue is anet’s hypocricy. They say they want a game that’s fair, equal to all, no exploits/best ways to farm, and still fun. And what do they give us as the 1st step to acquiring a legendary? A stupid Korean-rng-fest of I-spend-500g-to-get-no-progress-while-this-noob-next-to-me-gets-it-in-1-craft.

But I’ll bite. My presonal reasons for wanting the Quip are:

1) Nobody has one, I’d like to get it to know what it looks/animates like, and to shows others (my youtube page does have its uses).

2) I’ve killed countless players, usually 1v2+, so I figured this way they’d at least get to stare at a shiny legendary before they die and have to respawn, look at combat log and try to figure out what went wrong. It’d probably make for even more hilarious moments and hate tells.

Here's the thing about "getting" a legendary, give or take 3 years.

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Posted by: Slic.2406

Slic.2406

@archer @slic

I am in agreement with you both regarding the ever rising prices of the precursors, but I can tell in the tone of the message that you have concluded that the only way to obtain said precursors is to buy it out right from the trading post. On the contrary, it is but ONE way, and one way you have chosen to move towards your desired goal.

Lindsey has made it clear that it is through the uses of the mystic forge that one can receive a precursor.

“Can there be a better way to obtain the precursor” you ask, but I say “Does there really need to be one?” As not to provoke you, have you tried to pull a precursor through uses of the forge? I have… And it is quite disheartening, but I will not give up!

The gold you have saved up and are hoarding to buy the precursor outright from the trading post should be spent on the “tries” in the mystic forge. Why? Like you said, you will never catch up to the inflation.

To be honest… You have nothing to lose! . . . I mean, what else were you going to spend that gold on anyways. Prove me wrong! Try your luck in the mystic forge and see that you DON’T pull a precursor… Because I’m totally rooting for you guys!

Sorry, there has been dozens of players now that have spent 500+ rares/exos trying to get it, and none of them have got a precursor, or anything to compensate for the huge loss of time/assets. Do you want me to link a youtube video again? Just search youtube, search forums for video links, there’s plenty of proof that spending 300g+ to get NOTHING is stupid, unacceptable and even downright abusive.

Draconic Korean-rng is Korean. I guess the apple doesn’t fall far from the tree. Anet IS Korean, after all. I am disappoint, they are being huge hypocrites, and they won’t save face about this for long.

The Legendary Letdown

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Posted by: Slic.2406

Slic.2406

And this is what’s wrong with current MMO community these days, every game nowadays is now expected to be beaten by 100% of players instead of 5-10% back in the days

God forbid legendary is hard to get

ANet should change how legendaries are acquired:

Precursor even harder to get
500 clovers
Glory rank 30
10k players killed in WvW
2000 tokens from every dungeon

Now that would be real legendary

R30? Check. 10k WvW kills? Ok, I can get that NP (have 2k+ already), I’ll even try to get it all while soloing without dying as a bonus. 2000 tokens every dungeon? Ok, thats a big grind, none of the dungeon exp modes ever really challenged skill, just my patience at dealing with bad pugs.

But you have to be joking me when you say 500 clovers and precursor being even less likely to get from rng. I mean. You do realize that old-school games weren’t hard because you had a 1 in 1,000,000 chance to survive an unavoidable, 1-shot attack? This is what’s happening here.

Currently, no amount of skill, dedication or planning can prepare you for the Korean-rng nightmare that is the precursor. 77 clovers is acceptable, because the clover recipes aren’t < 10% success rate, but come on. we are talking 0.01% success rate, that is over 1000 rares/exotics that you have to buy and then throw away, because you certainly will not get that many from just drops, EVER.

I’m sorry but you are high, trolling or messed up in the head if you think the current clover/precursor BS is anything but a badly-designed time sink with no skill, no fairness, no accessibility, none of the qualities anet boasts GW2 has.

I will gladly do even 20k+ WvW kills and r40+ spvp rank over this skill-less, click-the-forge-a-zillion-times precursor BS. GLADLY.

(edited by Slic.2406)

Official Response: Drop Rate of Legendary Precursors

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Posted by: Slic.2406

Slic.2406

Is it possible that you have less of a chance of getting one if you use the exact same item every time? Maybe you have better luck with this if you use different types of rares and exotics?

Have people tried doing a variety of different weapons? I know Carrion is the cheapest but maybe mixing them in with the others would help.

This h as been answered by the loot/crafting dev some time ago. it doesn’t matter what KIND of rares/exotics you use, all that matters is their level and rarity (exotics have more chance than rares, but no word on how MUCH more). Either way, 0.1% chance is going WAAAAAY too far in terms of luck required.

The Legendary Letdown

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Posted by: Slic.2406

Slic.2406

No, at this rate most players won’t ever get a legendary, not in 1 year, not in 5 years. The prices on the TP for precursors have been growing exponentially this past 2 weeks. By the time most players can farm up more gold to make up for this inflation, the new price will be even higher. I am now part of these people, as the chaos gun has risen past 170g. I now know I cannot ever catch up to the current prices, even though I have acquired (and partially spent) well over 250g total by now.

And combining 1000+ rares/exotics or more and getting NOTHING for it while, say, the guy next to you might gets it on the 1st try? What part of that is winning or losing? What part of that has anything to do with being good at winning SC2? What kind of sick/misused analogy is that?

(edited by Slic.2406)

The Legendary Letdown

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Posted by: Slic.2406

Slic.2406

Yes, apparently, anet says you’re wrong. That guy has tried well over 1000 rares/exotics at the forge. And that’s a typical example, too. According to their current precursor system, this is supposed to be a Korean MMO with draconic rng that makes you lose everything if you’re not extremely lucky.

Official Response: Drop Rate of Legendary Precursors

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Posted by: Slic.2406

Slic.2406

I haven’t tried myself, but that’s because I am simply too terrified, after asking around and looking at youtube videos like this one:

The guy has tried over 1000 rares by now. And that’s a typical case, too, it’s not ‘bad luck’ or anything. The chance to get one is literally 0.1% or less. Very scary indeed. Petition/send bug reports to anet about this please, I doubt they actually want to keep this draconic Korean-rng-fest.

Here's the thing about "getting" a legendary, give or take 3 years.

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Posted by: Slic.2406

Slic.2406

@Brennen

I’ll tell you what the rush is. I didn’t rush at all the first week, nor the second one or the third. And then after another beautiful day of not rushing and having fun in the game I found out that the work I have to put in to get a legendary has increased by 300 gold. The rushers are fine though, they pay the minimal price.

And now I’m rushing. I’m rushing because I’m afraid that if I don’t rush, then by the time I get 400 gold for the current price of Dusk, will increase again. No matter what money sinks Anet has it will eventually reach inflation. 400 gold could easily take me well over a year to make. By that time the inflation can cause the kitten thing to become 800 gold… So that’s another year of farming right there.

I’m not rushing to get the legendary as soon as possible I’m rushing to get the legendary before Anet shuts down the servers and gets ready for Guild Wars 4.

^ Yeah. About 3 days ago, I could afford the Chaos Gun, even with it being about 120g (compared to 50-60g 2 weeks ago). Today, I cannot afford the Chaos Gun, and at the current price, won’t be able to for at least a week. And a week from now? The chaos gun will probably be at 300g+, even though everyone’s 100x more interested in the 2hander weapons. I don’t even want to know what price the 2handers will be at. probably will break the 4-digit mark.

Here's how to fix the precursor complaints

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Posted by: Slic.2406

Slic.2406

so i was farming cursed shore and killed a brood mother and http://i49.tinypic.com/33cvlg1.jpg

HAPPNED!

so its kind of what u talked about killing monsters and having a chance at precursors!

^ Example of lack of anet’s 4 main goals: equality, fairness, justice, fun. A person can get it off a lucky drop or on the 1st try at the forge, while thousands of others who each 300g+ on the forge will get nothing for it, not even any progress:

SO FUN AND FAIR RIGHT?

Idea: Make a material sink for 'precursor' lottery.

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Posted by: Slic.2406

Slic.2406

There’s a super abundance of worthless tier 6 fine crafting materials now, mostly the bones, talons and claw category. Its likely this is largely due to the bots, and IMO, these items should be rarer and…less abundant.

Anyhow, why not make a limited time recipe involving these items?

Lets say:

1 Philosopher’s stone
1 Ectoplasm
100 Vicious Fangs
100 Vicious Claws

= 1 Token of Dusk.

4 tokens of dusk will be the same as using 4 exotic greatswords in a mystic forge in hopes of getting Dusk. The token are mere tokens, so you can’t actually equip them or anything.

That wouldn’t be nearly enough. Judging by statistics (with video proof), the rate at which you get a precursor is less than 0.1%. Don’t believe me? How about:

I’d say we really, really, REAAAALLY need a recipe offering a guaranteed precursor every craft. Such a recipe can be very demanding, as long as it is GUARANTEED.

The Precursor Side-effect No One's Talking About

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Posted by: Slic.2406

Slic.2406

It’s supposed to be lengendary. People are not supposed to be running around with this by the dozen. People are so self entitled these days.

But luck based success is the very opposite of legendary.

Some guy could throw in four swords and get the precursor on this very first try.

Wrong, a lot of “legendary” ( if there is such a thing) is dependent on factors beyond one’s control and thus can be tied to luck which is another form of RNG.

I’d say this is going JUST A LITTLE TOO FAR, rng-wise. Wouldn’t you?

So normal players/players that do not know exploits before they are nerfed does not have a chance to get legendary...

in Crafting

Posted by: Slic.2406

Slic.2406

But this is the real endgame right here! Right??? The ultimate super-epic test of skill! Judging by current statistics, you’d only need to do that about 10-20 times on average. Yeeeeaah. Korean RNG in GW2? Really, anet?

Here's the thing about "getting" a legendary, give or take 3 years.

in Crafting

Posted by: Slic.2406

Slic.2406

A lot of things in life involve LUCK which is the real world equivalent of RNG. Everybody works hard to be rich but not everybody will be rich. The point being life isn’t really fair. Someone will get their dusk or precursor after 50 attempts and some will get it never that’s how life is. Just like millions will buy the powerball and only one will win, is not fair but that’s just life. Same with tens of equally qualified ppl will apply for job but only one will get it and it is usually for reason beyond skill aka luck.

Making the precursor Weapons RNG, significant cuts the amount of people getting it and therefore making it legendary. Even in the real world alot of things we use today is the result of luck, it just happened by accident.

Why bring the real world into this. This is supposed to be a game, full of art and ideals. Why twist it into the corrupt POS that 90% of real life is? You wanna know something? Most people don’t want to deal with RL-flavored issues when playing a fantasy game.

Or to put it another way:
http://www.youtube.com/watch?v=p_-NgefsLyg

THIS IS SO FUN RIGHT. SO SKILLED. DONT YOU FEEL SPECIAL AFTER DOING THIS AND GETTING YOUR PRECURSOR?

No 'Skill' Required for Legendary Acquisition.

in Crafting

Posted by: Slic.2406

Slic.2406

THIS TAKES SO MUCH SKILL. BRING YOUR A-GAME.

Official Response: Drop Rate of Legendary Precursors

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Posted by: Slic.2406

Slic.2406

So this is what ‘playing the game’ is like, huh? Sounds like a bestseller. Enjoy spending 300g+ on a < 0 .1% chance to get the precursor. Enjoy knowing that even if you spend 500-1000g and don’t get the precursor. That you will be no closer to getting it. While some other person will get it on the 1st try. No justice, no equality, no fairness, no fun. The process of getting a precursor right now is none of those 4 things. And yet, anet supposedly places importance on those 4 things?

(edited by Slic.2406)

Here's the thing about "getting" a legendary, give or take 3 years.

in Crafting

Posted by: Slic.2406

Slic.2406

May I just add to this what I’ve said in many other threads. The average production cost of 1 precursor (rage weapon) is over 300 gold. OVER. 300. GOLD. If you want proof, go youtube some of the attempts. Now, let’s for a second overlook this obscenely ridiculous (but accurate) statistic.

So why 300g? This is not because if you spend 300 gold, you WILL get it. No, spending more and more gold doesn’t guarantee you anything, because the rate of precursors, even with 4 lvl 80 exotic weapons being combined, is way less than 1%. In fact, it’s very likely less than .1%.

So OP, you’re not understanding something here. How come 1 person gets to get this precursor on the 1st try of 4 lvl76 rares, spending 50 silver total. While another person gets to spend over 500 gold and gets nothing to show for it (i.e. total loss)? Where’s the justice in this? Where is the justice you speak of when you say it should be not only luck, but also skill and determination? What part of 500g+ versus 50s is skill or determination to you? Does the 500g+ not equal about 1000x more determination/skill?

(edited by Slic.2406)

The Precursor Side-effect No One's Talking About

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Posted by: Slic.2406

Slic.2406

I posted this in other threads, but. The avg production cost of a precursor right now is over 300g. And it’s all korean-rng-get-very-lucky-or-lose-it-all.

I’d say this is the wrong way to go about designing the process of getting a legendary. Extreme luck should never determine something like this. And the rate at which you get a precursor, from even 4 lvl80 exotics, is way less than 1%,

I’m sure if you look hard enough, you can find plenty of videos on youtube that show dumping dozens of exotics into forge and being left with 1 exotic at the end that’s not even worth 3g.

So yeah, even if you do get a cool skin that might be worth more than 20g, that still don’t make the loss of 300g+ go away.

Anet, the system isn’t working, please fix it. Add a recipe that guarantees you a precursor, even if it’s not the one you want. Why are players like me being punished for not being rich enough to buy them at 5-20g the 1st 2 weeks? We literally cannot make enough gold to catch up with the insane exponential inflation of the price of these. They’re almost doubling in price every 2-3 days.

(edited by Slic.2406)

Stop the precursor inflation!

in Suggestions

Posted by: Slic.2406

Slic.2406

Right now, the inflation is coming from people having an extremely high demand with an extremely low supply. Give it a few weeks and it should start heading downwards. The only issue would be if the cost of production was too high. If cost of production averaged at 300 gold, then ANet would probably need to step in.

The cost of production IS over 300g right now. I’ve seen youtube videos of 50-100 lvl80 exotic being put into the forge, and at the end the guy would be left with 1 exotic that wouldn’t even sell for 3g+. The rate at which you get a precursor from even 4 lvl80 exotics in forge is significantly less than 1%.

—I repeat, the average production cost of precursors is well over 300g.—

Unless there truly is a static recipe (that some say they have found, but aren’t telling in hopes of making even more money – could be a troll). Is there such recipes? Could an anet employee please confirm this?

rage weapons - remove the RNG please

in Suggestions

Posted by: Slic.2406

Slic.2406

Trying to get a rage weapon to craft a legendary is obscenely impossible right now to anyone but the most dedicated and wealthy pve-er. It has nothing to do with time spent, skill or intelligence anymore. Please consider adding some sort of guaranteed/set recipe for these, even if it costs 100g to craft. At this rate, every rage weapon will be going for at least 500g, and there will only ever be 1-5 available across all the servers, if any.

I’d like an answer of some sort from a mod, before I spend a ridiculous amount of in-game wealth into this. In fact, I’m probably part of the 1% of the playerbase that can ever spend for something like this, and that’s within the next 5-10 years. Sure, I can still obtain these even at their kitten price, but most players cannot, no matter how many months they spend on the game.

I would like to know if you are planning to do something about the ridiculous rarity and price of rage weapons (the exotic weapons used to craft legendaries).

As I’m sure you already know, weapons such as Dawn, Chaos Gun, etc. have risen exponentially in price ever since you guys blocked the karma weapons from being used in the forge to create them.

This has created a more serious problem, which is that most of these weapons go for 200g+ IF they are being sold at all. Usually, less than half of these weapons are available for sale. From what I’ve heard from various wealthy players, getting them from combining 4 rares/exotics in the forge has less than a 1% probability.

This is borderline ridiculous, because this is a Korean-MMO-rng-battle-of-attrition; it no longer has anything to do with how much time/dedication/knowledge you have. It is simply ‘am I lucky enough? probably not’. Some players will never be able to get over 100 gold, let alone obtain one of these, it is simply not within their power, no matter how long they spend playing this game.

(edited by Slic.2406)

Titan Alliance

in WvW

Posted by: Slic.2406

Slic.2406

I have to say, this is probably the best course of action to take. It’s not all TA’s fault for making too big an alliance or being too serious about WvW scoring/rankings. A lot of it is actually the fault of all the other regular players in GW2.

Yes, even YOU out there, YOU who are reading this, are probably at fault, especially if you have been on Henge this entire time. The mentality of the playerbase in GW2 (and, in general this new generation of gamers) is very disappointing to say the least.

You see a huge alliance going to a server. What do you do, instead of joining servers that get matched against them? You FOLLOW THEM and bandwagon/team stack the ever-living crap out of one server. Do you have any sense of sportsmanship at all? Do you enjoy actual challenge in games?

Or are you here to watch an interactive movie where you hit random buttons in the middle of your superior zerg and take orders from players that know what to do? Instead of knowing what to do yourself, instead of wanting to fight the better players, to learn and to become one yourself?

Time and time again, I see this pattern, this horrible mentality of “I just want to win, so I’ll join the winning side, popular trend, the side with the most players that want to win, that care about winning. Who cares if that leaves nobody to fight that actually also cares/understands the system, RIGHT??”.

So, all you people blaming/berating TA, as much as part of me hates to say it, it wasn’t ALL their fault (just a significant portion of it was). And if you’re going to berate them and look down on them (even after this kind of decision), please 1st prove you’re allowed to be taken seriously. Do something like what I did. Beat a few of their guilds in a 1v2+ first, beat some of their 80s on the field, while obviously outnumbered. And not just once, but repeatedly. Then you can talk to them the way I sometimes talk to them. Until then, kindly be quiet and thank them for dispersing to balance a flawed system with flawed-minded players.

(edited by Slic.2406)

WvsW Videos

in WvW

Posted by: Slic.2406

Slic.2406

Ah, ye olde backstab. Little slow on staying on them as melee, but that’s some hilarious dancing dagger/shortbow aoe crits.

I think it’s like someone said though, these forums are full of ppl who will downrate your vid, just because you’re a thief. :P

But anyway, I have 5 vids of my own as well:
http://www.youtube.com/playlist?list=PLdRu-1piROblxmQL9HcyqJKzgITtf9TTg

Would be cool if we all could get a ‘post your vids here’ sticky thread made by a mod or something. PvP vids are not that rare an occurrence.

(edited by Slic.2406)

[Video] Thief PvP, Yippie Kye Yay 5

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Posted by: Slic.2406

Slic.2406

I was intently watching this video trying to see if any other weapon skills besides 1 and 5 were activated….I was mesmerized by how lame it is that there is a profession where all you have to do is spam a few skills and be good at dodging….I thought of how good it felt that I rolled an Engineer where after your cheapness kills me at least I will know I had to use all my skills and tricks to stay alive….And just when I thought you were gonna rez your buddy and say “heh its easy to kill 3 ppl when you only have to press the same key” you instead said "#$^%$ noobs…………what a doosh!!!

suprised you dont have a MW3 vid showing how you dominate with the mp7

To ppl that keep claiming thieves are magically OP:

You realize 1 of the 2 ppl i killed in that 1v2 was ANOTHER THIEF? And that a lot of the clips in pretty much ALL my videos have thieves?

If we’re so OP, I should be having a much harder time killing those other lvl80 thieves right? … RIGHT? RIIIGHT… Or maybe it’s the fact that I (wait for it) read their movement while theyre invisible and completely screw them over in the process.

Ok, to everyone else. I make Yippie Kye Yay videos for 3 reasons:
1) Entertainment
2) Humor/laughter
3) Showing ways to effectively PvP

If for some reason you don’t like the video, but it’s not because of a lack of any of those 3 things. Then maybe you’re just an over-entitled bad (who thinks they’re better than they really are) that needs to be taken down a few more notches. In that case, whoever you are, I hope I run into you in PvP more often so I can make you feel even worse about your experience in this game, because frankittenhat’s then the only thing you deserve.

[Video] Thief PvP, Yippie Kye Yay 5

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Posted by: Slic.2406

Slic.2406

Few things to note.

In the puzzle area, I do not initiate ANY fights. Even the 2nd clip, I don’t actually start the ambush, that fight is the ending of a long, long chase by more than just those 2. It so happens I finally regen my HP, but those 2 are the only chasers left over.

I can see many players here are mad about stealth rendering. This is expected. That isn’t a thief being OP issue, that is a lag being OP issue. There are many, many other things that become OP (i.e. hit you before you see the effects/debuffs/damage) when coupled with lag, including CC in general, ground target abilities and quickness+melee aoe skills (you get hit for most your life before the animation and numbers ‘render’). Thieves not rendering isn’t as big a deal as you think, I can hit them before they render and combat the lag with prediction, unlike the other 2 examples I listed.

As an example of lag being OP (not the class mechanics), if you watch the fight against 3 PRX, with that transformed necro, I’m dodging blind in it because of lag. If you look closely, you can see some of those ranged projectiles that necro throws do damage to me before they actually fly towards me. It’s not a a very big delay, but I actually had about 200ms. Imagine that with 500+ms, which is common even for me, because of anet’s overloaded servers. I’d literally be hit by stuff that would render (and show up as damage on my screen) 1-2 seconds later!

P. S. Lol, I’m betting 3 ppl from this forum are HoD that got killed in the vid and then happened to watch my vid. 9/10 times, it’s true because they don’t leave a comment explaining why they hate my vid…

(edited by Slic.2406)

[Video] Thief PvP, Yippie Kye Yay 5

in WvW

Posted by: Slic.2406

Slic.2406

Once again, focusing on fights versus lvl80’s.

Yet another video, this one is a little different from the other WvW vids. The 1st half shows some of the encounter I’ve had with Dragonband and Crystal Desert in the jumping puzzle area (Eternal Battlegrounds). Don’t worry though, the 2nd half has some more massacres of Henge.

Only the 1st half of the weekend wasn’t full of unbearable lag in Eternal BG, but it was enough to get some footage. E-BG is actually a tough one to film because of the server-side lag that occurs from the constant large-scale combat, but I’ll look into filming more of it later.

[Video] Thief PvP, Yippie Kye Yay 4

in WvW

Posted by: Slic.2406

Slic.2406

EDIT: There is 2 clips from sPvP in this one, at the start and end. Had to include a clip of a treb ninja and what not, because it’s one of the funnier things to do as a thief in sPvP.

[Video] Thief PvP, Yippie Kye Yay 4

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Posted by: Slic.2406

Slic.2406

Didn’t think I’d make a 4th video so soon, but with plentiful footage and enough requests to show more lvl80’s (and less sub-80’s) getting schooled in WvW, it was inevitable.

Anyways, enjoy, once again, the ranged/melee hybrid cheesiness. I must pass out.

HoD's Success: Virchow's take

in WvW

Posted by: Slic.2406

Slic.2406

I think you’re just making excuses to play on the same side as all the ‘friends’ you think you have.

The top servers fight the same bunch of servers every rotation, who says you need to be on 1 specific server (with the longest queues and the biggest zerg)?

Did even YOUR idea of ‘good pvp’ change that drastically? Did all of the future crew’s, if they followed you to GW2? Or are you still Markovites from Planetside?

Badges of honour drop nerf?

in WvW

Posted by: Slic.2406

Slic.2406

The problem is that Badges are looted and not an Awarded Currency.

‘F’ Spam during Battles.

Fun, right?

The problem is badges in the first place. They should not be items. They should work like Karma and be rewarded along with the karma, silver and experience when you complete objectives. It is just too cool for school to be running around trying to loot crap when this is about PvP, not PvkittenbagsShutupNPCImtryingToLootThisBagOhkittenThisDamnSiegeWeaponIsTooCloseNowIHaveTo ManuallyClickTheDamnBagOHkittenNowImdeadbecuseiwastryingtolootandforgottodefend

Oh, come on. It makes PERFECT sense:
‘Hey, I know we didn’t start out on good terms and all, but may I please call time-out and loot your friends’ ravaged corpses for a sec? Thanks so much!’