Showing Posts For Sly.9518:

New legendary sword - Thanks Anet!

in Guild Wars 2 Discussion

Posted by: Sly.9518

Sly.9518

While the animation and visual effects are beautiful, I’m slowly beginning to dislike the actual model of this new sword – especially around the hilt area.

If it was a simple model, say like the Gold Fractal Sword, without all those spiky bits and fancy extra sharp edges where you could slice your own wrist off, I would make this without a doubt as it is perfect for mesmer.

But as Legendaries are all about aesthetics, I don’t like the look of the sword model. Which is good in one way because it means I can focus on finishing Astralaria, but a shame because I love the gold/purple illusion effects. :/

You do realize that the sword Aesthetic is based on the Shining Blade order Emblem which is derived from the sword technically, right?

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Condies are fine

in WvW

Posted by: Sly.9518

Sly.9518

They just need to balance between PvE and WvW. The deathly chill buff applying to WvW and the thief endurance nerfs NOT applying to WvW are just head scratchingly strange balance choices.

I am curious, have they made any announcements in the past about separating more and more WvW/PvP and PvE skills? It would definitely help with a lot of issues. I understand the thiefs ability/need to dodge through PvE mobs/damage, but infinite dodging/evading in PvP/WvW isnt much fun for anyone.

It would help if you read patchnotes the last 3 or 4 balance patches have made Bebe and Pvp specific balance changes……..

And lulz thieves don’t have unlimited Dodges (they have a lot that’s for sure but over exaggeration doesn’t get anyone anywhere) especially not in Pvp where they have been nerfing Thief Dodges/evades the Last 3 patches without impunity.

Now I would like to see all the Pvp changes worked into WvW bar the SB4 for Thief, I had stated before they nerfed it with a hammer in Pvp that it should have been shipped with a 2sec ICD and not the 1 sec ICD that’s plaguing WvW and not the 4 sec Nerf hammered version of pvp. I beleive if all the Pvp only changes made it to WvW it would greatly improve the health of WvW and the balance

(edited by Sly.9518)

New Legendary Sword small feedback

in Guild Wars 2: Heart of Thorns

Posted by: Sly.9518

Sly.9518

The Shiny Blade is an Actual Lore weapon of In game Legend, which makes sense for it to be a the Legendary vs the Generic Save the Queen, which is more appropriate for a precursor.

Price of materials went through the roof?

in Guild Wars 2 Discussion

Posted by: Sly.9518

Sly.9518

No wonder, did you see the mat requirements to forge just the first piece of the new sword?

If you think that’s bad, the Gift of the Blade requires 4750 Mithril, 3000k Elder Wood Planks, 3500 of either or any combination of Intricate Totems, Potent Blood, Large Claw, Large Scale, Large Tooth, Large Bone or Potent Venom Sac, on top of 250 Darksteel Ingots, 250 Orichalcum Ingots, and Platinum Ingots. And let’s not for get the Stabilized Cube of Dark Energy needed.

That one love costs more than he Exemplar Blade alone.

(edited by Sly.9518)

Expansion Announcement August 1st

in Guild Wars 2 Discussion

Posted by: Sly.9518

Sly.9518

Hopefully we get a completed expansion to purchase this time around.

What do you mean? I was under the impression the expansion was completed when we received it. It has all the masteries the entire story all the events and achievements and so on. What was the expansion missing?

Let’s see here Promised Raids at launch- delayed till a month after.

Promised Legendary Armor-took 2 years to implement.

Promised a New set of Legendaries 2 years in and an Expac announcement later still not completed.

Promised a complete class- given a half baked class full of bugs that have plagued it for 2 years, that has incomplete Underwater.

All maps even PS were bugged to high heaven PS is still extremely bugged on Last chapter

promised new a well polished competive Pvp mode- scrapped after 1 year. Promised good leagues- up until s5 it was essentially alpha testing, now we are in Beta with s6.

Promised Elites as side grades to core- 2 years later The blatant power creep is being brought inline, due to new Expac and new Elite Specs.
Etc.

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

snip

snip

No one is lashing out at you Sly, stop trying to be a victim lmfao. You’ve been an apologist towards what everyone involved in the monthly AT did since this thread was created.

Arenanet simply has system and networking information that is not available to us as consumers. This data can help them track who was responsible. You’re asking people on these forums to provide proof but the information required for digital fingerprints are something that only Arenanet will likely have access to.

Who cares anyways, I hope all these kids get banned. The repeated manipulation going back to season 2 and its proliferation thereafter has made playing Ranked a waste of time. It’s annoying having the same group of try hards ruin individual matches, the leaderboard rankings, and individual rewards season after season. The irony is, these are many of the same people who complain about the state of PvP while they’re sitting there contributing to its downfall.

Oh where did I play the victim? Shaogin said that people lashed out not me. Or wait am I now Shaogin too? Lulz

Check my posts not once did I play the victim lulz, and where did I condone or defend the accused’s supposed actions? Or where I said they didn’t do anything? Oh right I never did, all that I have asked for and have stated multiple times is for the accusers that claim to have overwhelming proof(specifically a certain individual) to provide this overwhelming amount of proof that they have so their accusations are no longer baseless slander. Reading comprehension is helpful here.

And again I’m not the one making accusations all the while saying I have definitive proof of the cheating like multiple people have said in this thread. So again he accusers are the ones that would have to provide proof to back up their accusations and their as of now and until proven otherwise Slander.

So again Lulz.

TL;DR of my stance in this thread.

People making accusations say they have overwhelming proof but have yet to post it to back up their accusations effectively making their claims slander.

Again all I’m asking for is the Overwhelming proof Certain players say that they have.

#Lulz

Sly, you’re asking for proof that the player-base cannot provide. It’s that simple. The technical metadata that you need to determine who’s involved is proprietary data collected by Arenanet and invisible to us as end-users (for obvious privacy reasons). You said reading comprehension is helpful and yet you missed everything I said in my previous post. You’re not going to get the kind of proof you are asking for from any player on these forums. You’re just knowingly flaming this thread and it’s obvious. The only entity with concrete proof is Arenanet. Anything players give Arenanet is potentially helpful in correlating their metadata but it’s not going to be good enough on its own.

Again a Certain player in this thread stated they had and I quote Here’s some “proof” that’s just the tip of the iceberg.Theres plenty more I won’t disclose here..

So again what you are saying is completely irrelevant, since a certain someone says they hav definitve proof which invalidates your whole point.

I am asking this certain player to post this abundance of proof that they have to back up their accusations. Again so certain people can understand this I never made accusations and claimed to have an abundance of proof without posting it like a certain player.

And this certain player posted in hi tread he had made stating he had proof as well.

Or is more clarification needed?

You know that they don’t have it though, even if they did they couldn’t post it to these forums based on forum rules. My point isn’t invalidated because you choose to be ignorant, that’s your problem. Good luck getting your “proof” though, smh.

What they are doing is against Forum rules as well but look their posts are still there naming and shaming a group of people.

Lulz I’m being ignorant but actually staying relevant to their posts.

Again I’m not the one claiming to have proof all the while accusing and spreading slander.

Kitten they can even pm me the proof but alas absolutely nothing and it is probably like you said there is none, but one last time since it seem more clarification is needed, a certain someone says they have an abundance of proof but it’s nowhere in sight yet he makes accusations wholeheartedly.

And since you are trying to say they have no proof yet this Certain Someone claims to have overwhelming proof, which completely shuts down your point. Lulz

Again I’m not the one making claims, unlike a certain someone and you attempting to defend that certain someone, when their claims contradict what you are trying to say.

And look I don’t even need to attempt at any insults to solidify my points.

#Lulz

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Except that we have proof the Earth is round.

Look, I get it that the majority here consider it obvious that the Abjured was hired to play for this random PvE team. However, don’t see why everyone is lashing out at Sly. Some people prefer facts over speculation, and after reading through all of this, no factual evidence has been provided.

Sure, there are causes for suspicion, and the situation should be investigated, but at the same time Sly isn’t lying when he stated that there isn’t any proof atm.

So basically, is it likely these guys paid the Abjured to play for them? Sure, but also keep in mind that it is not yet proven and these guys could be completely innocent. Maybe it is a good idea to keep the slander to a minimum and keep an open mind until Anet has finished investigating?

Thank you Shaogin someone gets it. I’m just looking for proof instead of blindly accusing anyone of foul play.

And @phokus it’s not weird especially if they don’t care enough to post on the forums, again baseless speculation without proof. And not knowing someone doesn’t mean they are not good at aspects of the game, even in real life not everyone knows everyone that is good at a similar task or activity.

And if proof was as bountiful kitten many people claim then where is it?

No one is lashing out at you Sly, stop trying to be a victim lmfao. You’ve been an apologist towards what everyone involved in the monthly AT did since this thread was created.

Arenanet simply has system and networking information that is not available to us as consumers. This data can help them track who was responsible. You’re asking people on these forums to provide proof but the information required for digital fingerprints are something that only Arenanet will likely have access to.

Who cares anyways, I hope all these kids get banned. The repeated manipulation going back to season 2 and its proliferation thereafter has made playing Ranked a waste of time. It’s annoying having the same group of try hards ruin individual matches, the leaderboard rankings, and individual rewards season after season. The irony is, these are many of the same people who complain about the state of PvP while they’re sitting there contributing to its downfall.

Oh where did I play the victim? Shaogin said that people lashed out not me. Or wait am I now Shaogin too? Lulz

Check my posts not once did I play the victim lulz, and where did I condone or defend the accused’s supposed actions? Or where I said they didn’t do anything? Oh right I never did, all that I have asked for and have stated multiple times is for the accusers that claim to have overwhelming proof(specifically a certain individual) to provide this overwhelming amount of proof that they have so their accusations are no longer baseless slander. Reading comprehension is helpful here.

And again I’m not the one making accusations all the while saying I have definitive proof of the cheating like multiple people have said in this thread. So again he accusers are the ones that would have to provide proof to back up their accusations and their as of now and until proven otherwise Slander.

So again Lulz.

TL;DR of my stance in this thread.

People making accusations say they have overwhelming proof but have yet to post it to back up their accusations effectively making their claims slander.

Again all I’m asking for is the Overwhelming proof Certain players say that they have.

#Lulz

Sly, you’re asking for proof that the player-base cannot provide. It’s that simple. The technical metadata that you need to determine who’s involved is proprietary data collected by Arenanet and invisible to us as end-users (for obvious privacy reasons). You said reading comprehension is helpful and yet you missed everything I said in my previous post. You’re not going to get the kind of proof you are asking for from any player on these forums. You’re just knowingly flaming this thread and it’s obvious. The only entity with concrete proof is Arenanet. Anything players give Arenanet is potentially helpful in correlating their metadata but it’s not going to be good enough on its own.

Again a Certain player in this thread stated they had and I quote Here’s some “proof” that’s just the tip of the iceberg.Theres plenty more I won’t disclose here..

So again what you are saying is completely irrelevant, since a certain someone says they hav definitve proof which invalidates your whole point.

I am asking this certain player to post this abundance of proof that they have to back up their accusations. Again so certain people can understand this I never made accusations and claimed to have an abundance of proof without posting it like a certain player.

And this certain player posted in hi tread he had made stating he had proof as well.

Or is more clarification needed?

(edited by Sly.9518)

Price of materials went through the roof?

in Guild Wars 2 Discussion

Posted by: Sly.9518

Sly.9518

New legendaries…….

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Except that we have proof the Earth is round.

Look, I get it that the majority here consider it obvious that the Abjured was hired to play for this random PvE team. However, don’t see why everyone is lashing out at Sly. Some people prefer facts over speculation, and after reading through all of this, no factual evidence has been provided.

Sure, there are causes for suspicion, and the situation should be investigated, but at the same time Sly isn’t lying when he stated that there isn’t any proof atm.

So basically, is it likely these guys paid the Abjured to play for them? Sure, but also keep in mind that it is not yet proven and these guys could be completely innocent. Maybe it is a good idea to keep the slander to a minimum and keep an open mind until Anet has finished investigating?

Thank you Shaogin someone gets it. I’m just looking for proof instead of blindly accusing anyone of foul play.

And @phokus it’s not weird especially if they don’t care enough to post on the forums, again baseless speculation without proof. And not knowing someone doesn’t mean they are not good at aspects of the game, even in real life not everyone knows everyone that is good at a similar task or activity.

And if proof was as bountiful kitten many people claim then where is it?

No one is lashing out at you Sly, stop trying to be a victim lmfao. You’ve been an apologist towards what everyone involved in the monthly AT did since this thread was created.

Arenanet simply has system and networking information that is not available to us as consumers. This data can help them track who was responsible. You’re asking people on these forums to provide proof but the information required for digital fingerprints are something that only Arenanet will likely have access to.

Who cares anyways, I hope all these kids get banned. The repeated manipulation going back to season 2 and its proliferation thereafter has made playing Ranked a waste of time. It’s annoying having the same group of try hards ruin individual matches, the leaderboard rankings, and individual rewards season after season. The irony is, these are many of the same people who complain about the state of PvP while they’re sitting there contributing to its downfall.

Oh where did I play the victim? Shaogin said that people lashed out not me. Or wait am I now Shaogin too? Lulz

Check my posts not once did I play the victim lulz, and where did I condone or defend the accused’s supposed actions? Or where I said they didn’t do anything? Oh right I never did, all that I have asked for and have stated multiple times is for the accusers that claim to have overwhelming proof(specifically a certain individual) to provide this overwhelming amount of proof that they have so their accusations are no longer baseless slander. Reading comprehension is helpful here.

And again I’m not the one making accusations all the while saying I have definitive proof of the cheating like multiple people have said in this thread. So again he accusers are the ones that would have to provide proof to back up their accusations and their as of now and until proven otherwise Slander.

So again Lulz.

TL;DR of my stance in this thread.

People making accusations say they have overwhelming proof but have yet to post it to back up their accusations effectively making their claims slander.

Again all I’m asking for is the Overwhelming proof Certain players say that they have.

#Lulz

(edited by Sly.9518)

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Except that we have proof the Earth is round.

Look, I get it that the majority here consider it obvious that the Abjured was hired to play for this random PvE team. However, don’t see why everyone is lashing out at Sly. Some people prefer facts over speculation, and after reading through all of this, no factual evidence has been provided.

Sure, there are causes for suspicion, and the situation should be investigated, but at the same time Sly isn’t lying when he stated that there isn’t any proof atm.

So basically, is it likely these guys paid the Abjured to play for them? Sure, but also keep in mind that it is not yet proven and these guys could be completely innocent. Maybe it is a good idea to keep the slander to a minimum and keep an open mind until Anet has finished investigating?

Thank you Shaogin someone gets it. I’m just looking for proof instead of blindly accusing anyone of foul play.

And @phokus it’s not weird especially if they don’t care enough to post on the forums, again baseless speculation without proof. And not knowing someone doesn’t mean they are not good at aspects of the game, even in real life not everyone knows everyone that is good at a similar task or activity.

And if proof was as bountiful kitten many people claim then where is it?

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

One problem with that Sly… everyone knew what was happening even before the tournament started. Teams were scrambling and reshaping at the top tier because of this.

If that was the case then it would have been mentioned prior to the AT happening and would have been forefront on the Pvp forums but lo and behold nothing was posted about it except when some players that thought that they were good lost. Funny how that works right? And if it was known well before the AT started where’s the proof besides a highly questionable Snippet of a Discord nickname? Apparently a certain somebody has all kinds of definitive proof on this incident but let’s look oh they only post a VoD of them losing which shows absolutely nothing else.

Your argument would probably hold some weight if you posted some proof on all these accusations, but hey that’s just the logical thing to do right?

So what’s so hard about posting actual proof?

Expansion Announcement August 1st

in Guild Wars 2 Discussion

Posted by: Sly.9518

Sly.9518

Hopefully we get a completed expansion to purchase this time around.

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Buddy anet has access the solid proof,all we need is to give them reasonable doubt so they actually look into it.Shouldnt take more than 30 min for them to find what they need

So you have absolutely zero proof yourself that any cheating happened, even though you have said you have definitive proof. Got it.

Just because you lost it has to be due to cheating right?

Lulz

You don’t realize that Anet can also link the devices used to post on this account and see if this account is linked to your main? Lulz

Oh nooo.!!! I be soo scurred if I was in any way associated with any of this, but alas I am not lulz. (And guess what like you said Anet can easily see that I am not anyone involved in any of this fiasco lulz)

Hell I haven’t even said the people accused didn’t do anything wrong, I’m just asking for the proof but hat certain someone essentially admitted to not having any besides them losing a match on a VoD.

Oh wait I forget am I Cynz, Kat, Toker, Naru or am I just some random nobody on the internet that is only looking for the proof of the accused since a certain somebody keeps saying he has all kinds of Definitive proof, It’s so hard to keep track of who I am, please help!!!

Lulz

Condies are fine

in WvW

Posted by: Sly.9518

Sly.9518

snip

You neglect to mention that DOT conditions tend to do less damage in the first place and only start ticking hard after multiple attacks so your comparison incomplete. As example if I take my p/p thief i can invest 5 ini and get two of it back and easily hit a squishie for 10 k and more in spite of those mitigation measures off unload. This will all happen in just around a second.

If I went onto a condition thief (the maligned DB spammer as example) and used ITS primary means of applying damage, that same #3 I would have to spam through at least 3 cycles of DB at 12 ini to get damage that will approach the Unload damage only if it not ever cleansed.

The IMMEDIATE nature of the damage of power over condition has to be factored in as does what any single given attack can do when comparing them on a one for one basis. The reason why it much more important that a condition build have higher armor is that they need more time to ramp up their conditions . They generally need to use more iterations of a given attack to get to that point. It becomes very hard to have that time if up against a build that can put out 10k damage in one single attack.

If there more individual ways to mitigate power damage it just as likely because raw power damage is that much more deadly. Again this not to suggest there indvidual skills in condition builds that need looking at, it merly pointing out this does not reflect an issue with conditions overall anymore then a given skill in a power build needing to be tweaked downwards relfected an issue with POWER overall.

In your example a DB spammer Thief can drop any player in a matter of 2-5 seconds in WvW even on a Tanky build, all by loading them with Condis in a blink of an Eye using simple DB>Steal>Dodge it doesn’t take all that long as you make it out to be and with any cover Condis the thief is able to keep up the cleanses wouldn’t even be all that effective.

Again The bug disparity is Power damage has more mitigation that can mitigate damage to zero while Condi has oh so very few and almost all of damage mitigation required for Condi are Active while Power most of them are passive. From the first Application of damage power damage is already at a disadvantage in the majority of cases in WvW since almost all players run Toughness gear sets and Damage mitigation Runes. Again something Condis are not affected by.

And again let’s not forget To build power to do comparable damage it requires 3 stats vs 1 for Condi since we are talking about a Pvp environment here.

I didn’t neglect to mention anything.

You try to make it sound like it takes 2+ mins for optimal Condi Burst lulz.

No he can’t. A DB thief can only drop poor players in a blink of an eye just as a power thief can drop poor players in the blink of an eye. Were DB thief able to drop anyone in 2 to 5 seconds that would all we see being played. The vast majority of thieves played are still d/p and there a reason for that.

As to time taken , I never said 2 minutes needed while you in fact said 2-5 seconds all that was needed. Now I personally have never been downed by a DB thief in 2-5 seconds on any of my builds while I have in fact witnessed condi versus power fights that lasted 2 minutes plus.

The sad thing is yes you can, especially after that first initial burst you Use CG field which will more likely shutdown any Cleanse/Heal, the reason I know this is from playing thief for close to 5 years now and playing Dire SB and D/D Thief a lot lately, and classes Like Reaper and Condi Mesmer can pump out even more Condis in a quicker succession in much larger stacks, yet those builds are afforded much higher survivability through Passive defensive stats alone and can maximize their damage at the same time while power builds actually have to make sacrifices to achieve high damage and at all times actively attack to deal the damage.

It’s a lot easier to spam your Burst then go into a defensive/kiting Rotation while your damage still ticks away mindlessly.

Again it would be real nice if Condis had the same amount of mitigation sources that power has and one of the main mitigating sources is only on a select few classes and can be stripped/corrupted so easily what a joke really or just having a Passive inherent stat that reduced Condi damage.

Come on now, it would be nice if you had a real argument to dispute.

But I get it, I i maimed a build/class that allowed me full defensive stats on top of maximized damage With out any sacrifice I wouldn’t want to have it equalized either.

Lulz

Condies are fine

in WvW

Posted by: Sly.9518

Sly.9518

Power builds are at a Lower efficacy let’s take a look at everything that reduces effectiveness of both and what both need to maximize damage in a Pvp environment.

Power:
Power
Crit
Ferocity
To utilize max damage

Reduced by:

Protection
Frost Aura
Weakness
Invulnerability Condis will tick through but any preapplied Power damage won’t)
Pseudo Invulns i.e. Signet of Stone, and Endure pain
Armor/Toughness
Class Specific Effects i.e. Bulwark Gyro/Great Dwarf
Damage Reduction foods
Damage Reduction Traits
Damage Reduction Runes

Now

Condi
Condi Damage
Lesser extent duration/expertise (less needed in Pvp environments due to Condi Spam ability and cleanses exist)

What it’s reduced by

Cleanses
Resistance
Runes/Sigils that Cleanse
Traits that cleanse
Food that reduces Condi duration
Runes that reduce Condi duration

The main issues with Condis in a Pvp environment are the amount of applicability even if cleansed while not havin enough other ways to mitigate the damage since they will be reapplied almost instantly.

But it’s ok in people’s minds that power damage can all but be completely negated by a lot of passive effects/healing but Woe is everyone of Condi is given the same treatment.

And there is no Single stat combo that provides all the defensive and offensive stats to maximize damage output as well as defensive yet Condi is afforded this opportunity.

You neglect to mention that DOT conditions tend to do less damage in the first place and only start ticking hard after multiple attacks so your comparison incomplete. As example if I take my p/p thief i can invest 5 ini and get two of it back and easily hit a squishie for 10 k and more in spite of those mitigation measures off unload. This will all happen in just around a second.

If I went onto a condition thief (the maligned DB spammer as example) and used ITS primary means of applying damage, that same #3 I would have to spam through at least 3 cycles of DB at 12 ini to get damage that will approach the Unload damage only if it not ever cleansed.

The IMMEDIATE nature of the damage of power over condition has to be factored in as does what any single given attack can do when comparing them on a one for one basis. The reason why it much more important that a condition build have higher armor is that they need more time to ramp up their conditions . They generally need to use more iterations of a given attack to get to that point. It becomes very hard to have that time if up against a build that can put out 10k damage in one single attack.

If there more individual ways to mitigate power damage it just as likely because raw power damage is that much more deadly. Again this not to suggest there indvidual skills in condition builds that need looking at, it merly pointing out this does not reflect an issue with conditions overall anymore then a given skill in a power build needing to be tweaked downwards relfected an issue with POWER overall.

In your example a DB spammer Thief can drop any player in a matter of 2-5 seconds in WvW even on a Tanky build, all by loading them with Condis in a blink of an Eye using simple DB>Steal>Dodge it doesn’t take all that long as you make it out to be and with any cover Condis the thief is able to keep up the cleanses wouldn’t even be all that effective.

Again The bug disparity is Power damage has more mitigation that can mitigate damage to zero while Condi has oh so very few and almost all of damage mitigation required for Condi are Active while Power most of them are passive. From the first Application of damage power damage is already at a disadvantage in the majority of cases in WvW since almost all players run Toughness gear sets and Damage mitigation Runes. Again something Condis are not affected by.

And again let’s not forget To build power to do comparable damage it requires 3 stats vs 1 for Condi since we are talking about a Pvp environment here.

I didn’t neglect to mention anything.

You try to make it sound like it takes 2+ mins for optimal Condi Burst lulz.

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Buddy anet has access the solid proof,all we need is to give them reasonable doubt so they actually look into it.Shouldnt take more than 30 min for them to find what they need

So you have absolutely zero proof yourself that any cheating happened, even though you have said you have definitive proof. Got it.

Just because you lost it has to be due to cheating right?

Lulz

Condies are fine

in WvW

Posted by: Sly.9518

Sly.9518

Power builds are at a Lower efficacy let’s take a look at everything that reduces effectiveness of both and what both need to maximize damage in a Pvp environment.

Power:
Power
Crit
Ferocity
To utilize max damage

Reduced by:

Protection
Frost Aura
Weakness
Invulnerability Condis will tick through but any preapplied Power damage won’t)
Pseudo Invulns i.e. Signet of Stone, and Endure pain
Armor/Toughness
Class Specific Effects i.e. Bulwark Gyro/Great Dwarf
Damage Reduction foods
Damage Reduction Traits
Damage Reduction Runes

Now

Condi
Condi Damage
Lesser extent duration/expertise (less needed in Pvp environments due to Condi Spam ability and cleanses exist)

What it’s reduced by

Cleanses
Resistance
Runes/Sigils that Cleanse
Traits that cleanse
Food that reduces Condi duration
Runes that reduce Condi duration

The main issues with Condis in a Pvp environment are the amount of applicability even if cleansed while not havin enough other ways to mitigate the damage since they will be reapplied almost instantly.

But it’s ok in people’s minds that power damage can all but be completely negated by a lot of passive effects/healing but Woe is everyone of Condi is given the same treatment.

And there is no Single stat combo that provides all the defensive and offensive stats to maximize damage output as well as defensive yet Condi is afforded this opportunity.

(edited by Sly.9518)

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

What’s funny is all these accusations that have yet to be proven true, all I’m asking is for some real proof to be provided, but yet all I have seen is whining and the same VoD linked over and over that just shows a Team that thinks they are good losing.

It’s quite funny really all I’m looking for is this Definitive proof that supposedly exists but has yet to be shown by the accusers, I wonder why they won’t show it?

Or do you people not know what constitutes as proof? Again I’m not the one making so far baseless accusations. What’s that term again oh yeah innocent until proven guilty. So let’s say it again where’s the proof?

And funnier still are the people supporting the accusers without said proof lulz.

This whole thing as of right now is a giant meme.

Attachments:

condi thief has too many cover condis

in PvP

Posted by: Sly.9518

Sly.9518

Again the OP has stated in multiple threads now that Thief Dodge alone provides 5 Unique Condis, JS, #witchhuntisstrong

Most thieves that I have encountered run vuln sigil which has a trivial enough ICD as to make almost every dodge apply 5 condis.

Also 8 condi is entirely within condi thief’s capabilities.
Here is what condi thief can apply:
Vuln
Bleeding
poison
torment
weakness
cripple
confusion
immob

Again you said Dodge alone which means just Dodge your words not mine, and again Dodge by itself only applies 3 Condies so where is the Dodge magically getting those additional 2 by itself that you keep claiming?

Lulz, and I never called into question the 8 that was Nike.

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Since my earlier thread was removed for unknown reasons I will post again the vod to see for youself. Even if you don’t have my experience and know instantly that it was them u can see that they were running basically the same comp instead of with a guard who was asking for vpns 10hr earlier(on top of that almost no one but that team runs necromancer as well)

https://cdn.discordapp.com/attachments/238051255623090177/338426343328841729/Capture.PNG ^the guardian who subbed
Everybody in the community knows it and is pleading for anet to do something to make sure these ats cannot be bought , whether or not they want to punish and proof the boosted players is up to them. I cannot release the names of the players on the forums but they had 1 sub and it was a very well named DH whos been banned from ranked que and leaderboard for previous infractions. So he dodging a ban on top of the other shenanigans.

People want to know that the people who won the rewards are actually the players who participated if otherwise it defaces the entire competition.

My twitch vod here https://www.twitch.tv/videos/161186383

Anet has the tools to investigate(for one they know what computer they were using and they could just see that the same computer played on those 2 accounts).

People like dafran in OW get banned just for throwing in ranked que nowhere near recklessness of boosting in a popular tourney,if anet doesn’t do anything against the 10 players involved than they just don’t care, which honestly could be the case.

Lulz that VoD only shows you got beat and again it’s not hard to change a Discord nickname to whatever you want it to be. So again show the actual proof that there was cheating you say that you have Definitive hard evidence but won’t show it….. hmm. I wonder why that is? Maybe because it’s imaginary most likely. Lulz.

But it’s always fun to see you posting the video of you losing over and over claiming cheaters!

Lulz

Again where is your proof?

condi thief has too many cover condis

in PvP

Posted by: Sly.9518

Sly.9518

Well if you want to ignore the breakdown and smash on that point sure, doesn’t really help letting OP know what’s going on nor did it help him countering it though :P

The OP knows what they are doing, I have played with them in platinum games, if you look at their post history the majority of it has one singular trend.

And once more your break down isn’t what isn’t an issue it just highlights my post and solidified it.

condi thief has too many cover condis

in PvP

Posted by: Sly.9518

Sly.9518

I think people are too soon to jump to their LTP gun on OP. He’s wrong about only dodging give 5 condis, but he is referring to the following build, which probably has gained popularity lately.
https://metabattle.com/wiki/Build:Daredevil_-_S/D_Condition

As you see thief can start off with sword 2 then dodge, thus giving 4 unique condis even after immob wears off. The immob from sword 2 is more than enough to secure a caltrop proc. If sigil of fallibility proc that’s 5 unique condi as OP stated. Typical thief will wait for opponent to panic and cleanse before using more deadly steal (with confusion) but ofc if he decides to do it earlier it is possible to get more unique condi. 8 IS an exaggeration though.

As always, these thieves are susceptible to focus fire themselves and their effectiveness really depends on the opening strike. So personally I don’t find them OP or anything.

EDIT: actually forgot lotus poison also gives weakness, but it does have CD.

Again the OP has stated in multiple threads now that Thief Dodge alone provides 5 Unique Condis, JS, #witchhuntisstrong

What you don’t think applying 5 unique condis just by dodge rolling is balanced?

applying 4-5 unique condis with almost every dodge roll and can do spikes with upwards of 8 unique condis being applied at time.

condi thief has too many cover condis

in PvP

Posted by: Sly.9518

Sly.9518

What class are you playing? That is actually the first step to helping you
Also I am not seeing 5 condi’s on a dodge trait, can you link they trait that adds the extra condies on dodge?

Edit: Ok I think I see the issue, you’re standing in a 90radius caltrops drop from the dodge, that is only 4 conditions.
You could probably deal with this if you didn’t stand in the caltrops. . .

Nah the Dodge alone only gives 3 if you notice caltrops only gives Bleed and Cripple, Impaling Lotus only Gives Bleeding, Cripple and Torment. So there are only 3 unique Condies on Dodge alone, what He stated in this thread and others is Dodge alone has 5 Unique Conditions.

It’s easy to see the problem.

condi thief has too many cover condis

in PvP

Posted by: Sly.9518

Sly.9518

Condi Thief Has low mobility compared to Meta D/P lulz #thewitchhuntisstrong.

Tell me more about the 5 unique conditions on Dodge alone.

condi thief has too many cover condis

in PvP

Posted by: Sly.9518

Sly.9518

Lulz he Dodge only give at max 3 by itself and that’s if you are directly under it or run through the highly visible caltrops lulz #witchhuntisstrong.

(edited by Sly.9518)

Spvp and PvP in general is dying..

in PvP

Posted by: Sly.9518

Sly.9518

Lulz you are the one that brought in Ranked Matchmaking aka the Ranks and used Unranked to justify the the unbalance in Matchmaking . The two systems are not related in the slightest, but good on you trying your time at attempting to make insults lulz.

Want to know what the main issue with GW2 PvP and Matchmaking overall? It’s the next to nonexistent Pvp population that is it, if the Pvp population was at healthy levels the matchmaker would work fine, but alas that is not the case, and the lack of population is due to gross negligence on the part of a certain company for so long and taking action a couple years too late to correct their issues of catering to the Yolo Queue casuals.

Again try not to mix up tw vastly different Matchmaking systems that have no bearing on the other to try and make a point on general Matchmaking.

Lulz

If it’s not one thing it’s another 6 seasons have clearly painted a picture of these posts both in game and on forums.

Spvp and PvP in general is dying..

in PvP

Posted by: Sly.9518

Sly.9518

No you literally stated I’m in bronze facing 3+ legends which makes you initial rant related to ranked, then posted an unranked screenshot and tried using the screenshot to attempt to make a point on the ranked matchmaker

Spvp and PvP in general is dying..

in PvP

Posted by: Sly.9518

Sly.9518

Here’s my most recent match. I’m the Mesmer, ( currently in Bronze because I abandoned ranked PvP for the season.)

We’re facing 3 + Legend rank players in a premade of 5. One of them whispered me after the game expressly to call me bad. One did it in game.

This, ANET, is why people don’t want to play PvP.

I’m headed back to Elona to farm Lightbringer promotion points. Hard mode is sometimes excessively hard… but I know that I have the same chance as everyone else.

Lulz complaining about ranked Mmr system(which is completely different and is in no way linked to the Unranked Mmr system) and posts a screen shot of Unranked.

Yeah ranked Matchmaking is totally to blame.

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Cynz stop double posting. And replying to yourself is weird.
Kappa

At this point idk who I am, apparently I am Cynz and Kat and Toker and whoever else someone want to call me lulz. Next I’m gonna be called Sind or Helseth

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Lulz oh no he asked for a VPN lulz you have other proof but won’t provide it I wonder why. And it’s funn you can easily make any discord name whatever you want it to be so again show some real proof. It’s not like it’s hard to change your nickname in Discord or anything /s

The reason you won’t post any real proof is probably due to you not having any lulz.

Condies are fine

in WvW

Posted by: Sly.9518

Sly.9518

I read this from a WvW standpoint (because this is in the WvW forum) so I see this as a decent sized group fight. Not small group or 1v1. In 1v1 or small group I can see how conditions could be a problem unless you the player or the group you’re in are specifically tuned to deal and counter with them.

Big group fights however are a different story; the amount of resistant up time against conditions is way over the top. Like way way over the top. All I see is “immune” “immune” “immune”, more “immune” and then more “immune” on top of that. Throughout the fights, all immune, to the point it’s best to switch over to a power based weapon just to do some damage.

So the question is, if immunity to physical damage cannot be granted to this extent, why exactly can condition damage be rendered useless an entire fight if built around properly?

Things have to be put into context here, remember the forum we’re in. Though we can run around and 1v1 and small group fight in WvW it’s not what it’s built for. I can also run around and node farm in WvW, that doesn’t mean it was made for that. Think larger scale battles, and in larger scale battles, condition damage can be rendered completely useless throughout entire fights, that should never happen.

You do realize don’t you that resistance was added to the ridiculous amount of condition spam in the game and let’s not forget that resistance can be stripped while invulnerability can’t

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Lulz so there is no proof. That vod had no proof in it, all that vod proved was some people that thought they were good got beat. Absolutely zero proof of anything else.

Clearly some people don’t know what proof means or is.

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

I do not know whether to even laugh or just shake my head at this.
I could go on a rant for how blalantly low the pro players have gotten over the past years in GW2, but again it is not even worth it at this rate.
It’s pretty obvious that some of them are putting in the effort to go and ruin this for everyone.
And then there are the folk who have their caps on so tight that they cannot even see past their own blindness.
If what is being said that is true and the ones keep saying: “Show proof?” Do you not see it in front of you? Four people coming out of nowhere, suddenly being good? You think other ‘pros’ would have start getting the buzz about potential upcomings of people that have similar skill to them? However, watching that stream myself it was very clear no one knew them, and suspiciously the one person that was on the team was fairly well known.

So for the proof whiners: There is a literal thread for it, don’t be blind.
For the pros ruining this game: Good job boys, your mothers and Anet are so proud. You have single-handedly destroyed a whole game mode because you could not learn basic human decency. Here’s a golf clap for you.

For Anet: Gg. Never thought I would have to cut a game mode out of my schedule because of the lack of response or care, but oh how you proved me wrong. I rather not climb into a tier where people lie, cheat, and basically bend the rules to their whim and then have the gall to go and try parade around, waving a meaningless MMR in other people’s faces to make them feel lesser. This was not an issue until MMR became visible, and then hell decided to break loose.

Lulz catch wind of up and coming players for what? The illustrious pro gw2 Pvp tournaments? Lulz.

Again there is zero proof that this whole thing happened, if there was it would be everywhere on the Pvp forums and other websites but alas there isn’t.

Some players that thought that they were good got beat it’s pretty simple really, so again show us all the proof of the cheating.

Continued Account Sharing Investigations

in PvP

Posted by: Sly.9518

Sly.9518

Still waiting on that proof zealex.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Sly.9518

Sly.9518

Stop the threads and just get better. If it is to hard for you then it’s not meant to be. Every excuse you use is just BS. There are more then enough tools to help you at your disposal just look and use them. The easy mode raid is called dungeons work your way up like alot of us did. I always pug and raid on the worst hours but I still manage to get my clears.

Inb4 two certain players say you are one of the very few rare elites that can pug Raids.

But for reals pugging Raids are so easy, I did it for the first time raiding not that long ago with non Meta builds / classes and everyone except 1 player had never done the Raids before and we cleared Vg in a very few attempts.

A few players are just whining just so they can get easy Legendary Armor.

Condi Thief Needs a Nerf

in PvP

Posted by: Sly.9518

Sly.9518

Watch out a certain someone bias is showing. That witch hunt for the thief is still strong even when it keeps getting nerfed pretty big in Pvp. Lulz

Again the relative game state is balanced they just need to remove all the spam in the game from all classes then it would be a semi respectable game balance/combat wise.

ranked horror story share time

in PvP

Posted by: Sly.9518

Sly.9518

. . . But when it does occur, I get chest pain and want to pull my hair out. I can lose 5 matches in a row and not get that upset. after 1300 matches, almost 300 this season, no much was fun. Got what I wanted out of it. Bouncing. . .

Just after one look that screenie is a lot longer than 2 seconds(each AA chain on Dagger is over 1.6 seconds long you ate 3 in that Screen shot) just saying it would be approx 5 secs and the fact you survived that damage and didn’t negate any of it since no broken AA chains and so on……..

Maybe be a little more accurate with the info might help your case.

Just under 2 seconds to down state = death vs teef. Rest was somehow multiple cleave until I died. I do not know how down state had that much HP. Yes, it does look misleading as if I was counter healing. I wouldn’t have melted as fast on guard. That would be the mitigations cancer said in someone else’s post.

I’m not 100% bitter about thieves. I’m not new to PvP and i have fought many glass cannon opponents. Just appears that not all classes can equally burst as such. In a walgreens world, all should be equal.

Most get out of silver by thief burst/cap carry.

If that was under two seconds to downstate the combat log would have reflected by showing broken AA cains and so on because you go invulns while in downstate there is nothing to show you ever went into downstate there.

Again that screenshot doesn’t show anything besides damage numbers, it doesn’t show if you died or not but based on the completely clean AA chains and the fact nonother damage sources or anything to indicate you went downstate, it looks like you never went down.

And lots of classes can do similar just depends on the build, Power Mes(which have been on the uprise in platinum+!lately), Druid, War and DH all can deal similar Burst just saying.

Condi Thief Needs a Nerf

in PvP

Posted by: Sly.9518

Sly.9518

snip

Lulz so much lulz when Thieves have been Nerfed the last 3 patches straight so funny, and you list off traits and Utilities that Thievs don’t even use since hey are so so terribly bad… sorry but respectable Thief uses Infiltrators Signet and huge Health pool? Super lulz they are one the 3 classes with the Smallest Health Pool in game. Insane Condi clear? Where is that at? I can think of 4 classes with better Condi clear baked into their Meta builds alone. And initiative Gain traits no thief uses them besides the Two ini on Steal. You act like all other classes don’t take he CD reduction traits.

Ah this is too great.

And@ OP everytime I have played with you which has been a lot the last two weeks (almost every other match) you have been on Your Warrior and Duo Queued with Unholey. So yeah you didn’t make top 10 on the S/D Thief.

i agree lol so much lol. Firstly we never played together i haven’t a warrior my main is engineer and playing with necro or revenant too.

You saying thieves nerfed 3 times but i didnt see any changes about thieves..

Let me tell you on meta builds;

Huge health pool : as you say thief should have smallest health pool in the game. It’s assassin class. Lets see meta build healths
– S/D Marauder : 2029 armor 17245 Health what da small health wow.
– Condi Carrion with traveler rune : 2065 armor 21005 health. this is really low even
lowest

And here is the condi cleans;

- Signet of Agility : Remove 3 conditions, 30sec cd, gain endurance
– You have 3 dodges, Dash : Remove chill cripple immobile also gain swift too
– Escapist’s Absolution : Remove condition whenever you evade
that means you can clean all your conditions only with dodges and weapon skill evades, you removing 3 more condis too with signet also getting endurance too, i dont wanna talk about stealing but you getting vigor and endurance from it, so it means your dodges never ends.. There is absolutely no way to killing a good or average thief with conditions..

About initiative, again from meta;

- Kleptomaniac : 2 initiatives from stealing (every 20secs)
– Preparadness : incrase initiative by 3
just imagine your weapon skills like any other classes. Engi hammer : 1 – 6 -12 – 20 – 24secs. You can spam your skills forever with those dodges

How about healing?
– Channeled Vigor : Gain %25 endurance and min 16060 or max 21940 heal
– Driven Fortitude : Gain 456 health when you evade attack. Calculate how many dodges and weapon evades do you have.
– Mug : gain 1980 health from stealing.
is this really assassin/thief class?

But kk everything is fine.. Thief needs buff

i almost forget. Most hateful things about thief for me all those endless daze, stun, stone hits and blind areas.. You can stay alive only with those annoying skills. Thief has the best offhand weapon skills.

First off you aren’t the OP you know common term for “Original Poster” aka Potato, (unless this is Potatos alt acct), so that second portion to the comment you are quoting wasn’t even in regards to you.

And let’s see last three patches that had anything balance wise:

  • June 20th:
    Thief
    Choking Gas: The daze duration of this skill has been increased from 0.5 seconds to 1 second. Poison duration has been increased from 2 seconds to 3 seconds. Daze interval has been increased from 1 second to 4 seconds. All of these changes affect PvP only.
  • May 16th:
    Pulmonary Impact: The damage of this effect has been reduced by 15% in PvP only.
    Channeled Vigor: Endurance per tick has been reduced from 20 to 15 in PvP only.
    Endurance Thief: Endurance gained has been reduced from 50 to 25 in PvP only.
    Vault: The initiative of this skill has been increased from 5 to 6 in PvP only.
    Bound (PvP Only): The damage of this ability has been reduced by 24% in PvP only.
  • February 22nd:
    Signet of Agility: The endurance gain from this skill has been reduced from 100 to 50 in PvP only.
    Channeled Vigor: The endurance gain from this skill has been reduced from 25 to 20 per pulse in PvP only.
    Hard to Catch: The internal cooldown on this trait has been increased from 30 seconds to 45 seconds in PvP only.
    Upper Hand: The internal cooldown on this trait has been increased from 2 seconds to 3 seconds in PvP only.

But hey like you said Thief hasn’t received any Nerfs on any of the balance patches, especially to their Meta builds. Lulz

And again the Condi clears I can think of 4 classes with better clears that aren’t dependent on Enemy action to clear, and heals that don’t require enemy action to heal them.

It looks like those straws Evaded your grasp for a valid argument.

And where did I ever say Thief needed buffs? Hell you can stalk my post history I never said Thieves need buffs in any of them, I say every class needs to be nerfed more to reduce the spammyness of the game on all classes, go ahead stalk my posts.

But currently Thief isn’t anymore OP than any other class in the current game state.

Again great times thanks for providing me with Lulz

(edited by Sly.9518)

ranked horror story share time

in PvP

Posted by: Sly.9518

Sly.9518

There are classes. Then there is cancer. Not even chemo can vs this cancer. I am happy that I finished The Ascension and obtained the Ardent skins I wanted. Got the titles and rank desired. Other than that, I cannot stand burst dmg variation as such. This is NOT a common occurrence.

But when it does occur, I get chest pain and want to pull my hair out. I can lose 5 matches in a row and not get that upset. after 1300 matches, almost 300 this season, no much was fun. Got what I wanted out of it. Bouncing.

I wish you all the best with:
~wonky matchmaking
~bad rotations
~feeding mid-point
~not fighting on point
~fighting verbally to teammates, even if winning
~name calling/insults
~less gold gains than many of the other game modes per hour.
~people playing bad on purpose to keep a low rank on alt accounts

Just after one look that screenie is a lot longer than 2 seconds(each AA chain on Dagger is over 1.6 seconds long you ate 3 in that Screen shot) just saying it would be approx 5 secs and the fact you survived that damage and didn’t negate any of it since no broken AA chains and so on……..

Maybe be a little more accurate with the info might help your case.

Condi Thief Needs a Nerf

in PvP

Posted by: Sly.9518

Sly.9518

only condi thief? All thief builds are op.. anets new golden boys first one was warrior thieves are new generations vetsion 2.

slow cd 3 dodges, rapid dazes, dodge on almost every single attack, insane condi clean, insane dps, stealth, medium armor, huge health pool with amulets, block yup block funny but real, stoning enemies with share, no cd on attacks please dont tell initiative because there is a lot initiative gain-scale traits and signet.

but you should remember this is pve game and anet doesnt care pvp anymore. Because they are too much broke the game.

Every classes have op traits-skills now but thief standing on the top of list with mesmer restorative illusions trait. that trait like a joke, a zombie must have eaten your brain for creating that trait..

Just dont care anything.. Look at the leader board you can see a lot of farmers with 438W 414L or even worst like 203W 217L. Matchmaking like a joke.. Nothing is right in gw2 pvp

Lulz so much lulz when Thieves have been Nerfed the last 3 patches straight so funny, and you list off traits and Utilities that Thievs don’t even use since hey are so so terribly bad… sorry but respectable Thief uses Infiltrators Signet and huge Health pool? Super lulz they are one the 3 classes with the Smallest Health Pool in game. Insane Condi clear? Where is that at? I can think of 4 classes with better Condi clear baked into their Meta builds alone. And initiative Gain traits no thief uses them besides the Two ini on Steal. You act like all other classes don’t take he CD reduction traits.

Ah this is too great.

And@ OP everytime I have played with you which has been a lot the last two weeks (almost every other match) you have been on Your Warrior and Duo Queued with Unholey. So yeah you didn’t make top 10 on the S/D Thief.

(edited by Sly.9518)

Anet fix the CC into wall bug

in PvP

Posted by: Sly.9518

Sly.9518

Lulz this bug has been in game for Over two years and has been extremely highlighted with DH and Rev in the last two. To expect it to be magically fixed now after years of complaints about it is laughable there’s a 12 letter word that starts with I and ends with E that defines this situation.

Thieves in WVW

in WvW

Posted by: Sly.9518

Sly.9518

Again tell which site tells that everthying is relative Balanced ?
Any GvG sites with top GvGers that give their opinion on that , or what should be buffed ?
Or any High lvl WvWvw Streamer , that have make a thread about it ?
Where do you get you immaginery stats ?
TELLLL MEEE !!!!

You are condracting yourself
You are telling me that thief has only Mobility and now suddenly he has also stealth .
And that stealth shouldnt have a 50% reduction speed or cd , like other MMos .
You dont give vallid reasons about that …. just a ‘’LoL ok hahah noob you dont know ’’ .

Why whine about reducing the defensive spam .. but dont look on your class first ?
How many post do you want to bicker with me to know your class better , and see that your class is the epitomy of spamm and has huge survibility ?

as far off :

again re-read what I stated, you are just making yourself silly now. I have yet to contradict myself in anything I posted, unlike you.

This is like holding a dialogue with a Skritt, too funny, I don’t even have to do anything you do it all to yourself.

Here’s a TLDr of my points for you.

Everything currently is in relative balance, so crying for Nerfs on one class only is he wrong thing to do.

They need to nerf all the mindless spam across the board (that means Thief too, aka Reading comprehension)

Players cry for Nerfs to classes because they are bads, since everything is relatively balanced at this moment to each other.

I’m just pointing out the blatant bias.

So we agreed here
Because its balanced then we dont need to nerf the mindless offensive + defensive spamm .

Any future x-pack spec then , it must have the same cappabilities .

Why i feel we are in the 2013 again ?
Buhhh …. i am immagining things ….

I knew that will say the basic : ‘’ yeah they should nerf all ’’ but in the next time you will keep defendind your class :P
Just like Cyzn or any Thief :P

Remember 2-3 posts before , that i said that you will ‘’try to calm me ’’? :P

You can tell relative balance by actually playing the game, the fact you need others to tell you something is balanced is lulz. And you tried using the lack of recent 1v1 pvp tournaments results/balance as an argument in regards to WvW balance state again lulz.

And no I never said they only have mobility go read again I stated they were only good at one thing Roaming, this is where reading comprehension becomes valuable.

And again using your logic Guardians and Necros need the biggest nerf Hammer in history since they are the two most over represented Classes in the whole WvW gamemode.

And that post you are trying to reference about the proposed 50% speed reduction I responded to that posters full proposal that they wanted Thief Stealth nerfed to the ground by making it. A 2 minute CD, 50% reduced speed and so on which in relation to Thief the only class designed around Stealth would ruin a huge portion of the class, but hey I read the posters full proposal instead of focising on one small portion of it.

Again I’m not the one whining about nerfing singular classes, which you keep bringing up and I have said all classes(this includes Thieves, again reading comprehension) need Spam both defensive and offensive to be nerfed.

Again try to be objective and impartial all I am doing is pointing out the huge bias certain players have.

Come up with real arguments especially ones relevant to the gamemode lulz 1v1 tournaments to determine balance, lulz.

Thieves in WVW

in WvW

Posted by: Sly.9518

Sly.9518

So many free kills? Bahahaha out of the Meta builds there are maybe (and that’s a big maybe) 2 free kills, that’s soooo many !!!!

Agains in the relative gamestate everything is balanced, and I only point out the ridiculous posts of players demonizing thieves asking for nerfs on everything thieves have, like a certain someone wink.

It’s funny to see the bias when a number of threads certain people threads keep getting moved into a certain class subforum and then they complain about them being moved there when the threads only revolve around that class getting nerfed.

Again all I have seen in most cases are bads not being able to handle a class and scream for nerfs while not touching anything else, when the relative gamestate is balanced.

In which is balanced ?
Have ppl played any GvG or 1v1 tournaments lately , to showcase which classes are balanced or not ?
Or you are still hyperboalling to defend your class ?

When the majority of the ppl , targets a class ,,,
and that class is overrepressented in that targeted area 5 years now , then something wrong .

Where is the site where showcase which class is balanced in WvWvW ?

Cynz trust me :p It wont end well :P

I mean in WvW everything is relatively balanced (you know the gamemode we are talking about, bahahah bringing up 1v1 tournaments as if this is pvp which is completely separate balance) which you even agreed on (so funny you can’t even keep your story straight contradicting what you said in previous posts, see bolded below) the only thing needed is to remove all the spamminess and forgiveness of making errors on every class.

Oh you mean like the most over represented Guardians and Necros? The most played classes in WvW? Following your logic they still need to be nerfed into the ground, since they are still the two most played classes in the entire gamemode.

Again I’m not Cynz, and I disagree with a lot of what he/she/it says look at my post history at least of the posts not reported by he/she/it.

You really are making yourself silly.

again re-read what I stated, you are just making yourself silly now. I have yet to contradict myself in anything I posted, unlike you.

This is like holding a dialogue with a Skritt, too funny, I don’t even have to do anything you do it all to yourself.

Here’s a TLDr of my points for you.

Everything currently is in relative balance, so crying for Nerfs on one class only is he wrong thing to do.

They need to nerf all the mindless spam across the board (that means Thief too, aka Reading comprehension)

Players cry for Nerfs to classes because they are bads, since everything is relatively balanced at this moment to each other.

I’m just pointing out the blatant bias.

So we agreed here
Because its balanced then we dont need to nerf the mindless offensive + defensive spamm .

Any future x-pack spec then , it must have the same cappabilities .

Why i feel we are in the 2013 again ?
Buhhh …. i am immagining things ….

(edited by Sly.9518)

Thieves in WVW

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Posted by: Sly.9518

Sly.9518

No one can take you seriously when you want to completely kitten Thieves by removing There stealth access and Infiltrator Arrow as you have stated in other threads.

You just have issues with fighting any skill level Thief and want them nerfed so you can get free kills.

Isn’t that a bit rich when thieves have so many free kills at the moment? And please refrain from mentioning my posting record in your reply. I would prefer that thief campaigners/apologists* address the issue rather than demonise critics of thieves.

Definition:
apologist
??p?l?d??st
noun
a person who offers an argument in defence of something controversial.
“an enthusiastic apologist for fascism in the 1920s”
synonyms: defender, supporter, upholder, advocate, proponent, exponent, propagandist, apostle, champion, backer, promoter, campaigner, spokesman, spokeswoman, spokesperson, speaker, arguer, enthusiast
“an apologist for hard-line government policies”

I had to include definition of apologist because last time I used the word I got infracted!

So many free kills? Bahahaha out of the Meta builds there are maybe (and that’s a big maybe) 2 free kills, that’s soooo many !!!!

Agains in the relative gamestate everything is balanced, and I only point out the ridiculous posts of players demonizing thieves asking for nerfs on everything thieves have, like a certain someone wink.

It’s funny to see the bias when a number of threads certain people threads keep getting moved into a certain class subforum and then they complain about them being moved there when the threads only revolve around that class getting nerfed.

Again all I have seen in most cases are bads not being able to handle a class and scream for nerfs while not touching anything else, when the relative gamestate is balanced.

Decay timer?!?! Are you kidding!

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Posted by: Sly.9518

Sly.9518

Lord is on the left, destructible wall on the right. Where do you see guards?

And yes, you get decay timer reset if you cap the tower only. But if you get lord to very low and a other players happens to come by and kill you, you get absolutely no participation.

You get decay reset for dealing any siege damage per hit on walls too. Oh noooo mechcanics, and you mean the guards that line the walls and are inside near those stairs? It’s not like you have to go out of your way and take 10 seconds to kill a guard.

(edited by Sly.9518)

Decay timer?!?! Are you kidding!

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Posted by: Sly.9518

Sly.9518

If you were truly taking that tower you would not have started decaying when you said you did, since damaging the walls(1 min per siege damage attack) and killing all the guards (approx 3-4 guards near lord, award 2 mins ea and respwan within 4-5 mins of death) around the lord reset the Participation decay timer, you know the mechanics explained by the Devs, you wouldn’t have been close to decaying. I know because while Roaming I take towers and have never decayed while taking a tower unless you don’t kill any of the guards which I doubt would be possible if you got the lord to 25% as you have claimed.

Just saying the facts don’t support your claim.

What most likely happened was going afk after respawning when the enemy player killed your character.

Again all this patch does is stop afk leechers.

And once again assuming what others think or do.

-There is no guard near lord in the tower in desert BL. Guards are near the door, you don’t need to fight them if you’re going for wall. That’s something an experienced player should know.
-I got attacked around 25% by another player, as I said in a previous post.
- This other player fight lasted a few minutes running around, trying to avoid his pew pew, resulting in me loosing.
> Timer reset.

Ways to avoid it?
- Not go to lord and instead kill other stuff first.
- Get myself killed fast by the player in order to avoid decay.
That’s what the system your defending and calling people liar for is causing. Forcing us to take care of timer decay to adapt our gamestyle, even though there was no reason and even though it makes no sense in some situations.

No I did not go afk after that. I don’t care if you don’t believe me. It’s just baffling that it’s all you ever come up with to justify everything.
Can you just play your game and let others do the same?

Sorry but even in Dbl there are guards on the way to Tower lords sooo yeah….

Again I almost exclusively solo roam and even when taking towers never have issues with decay even in dbl.

Every Objective with taking a tower give Participation which limits decay….

Decay timer?!?! Are you kidding!

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Posted by: Sly.9518

Sly.9518

Only leechers have issues because they want to afk after any “Participation” they do.

No matter how many times you say it (literally in every post), you are only assuming what people do or why they are doing it. You are being prejudiced.

It was already established that not winning fights can lead to timer triggering even though you are participating. Winning is different than participation. Yes you won’t drop from T6 to T3 immediately and should have enough time to catch back provided this is not a dead map. It doesn’t change the fact that this is adding unnecessary constraint on people. Unnecessary because it doesn’t fix the real issues and contributes to nothing in improving the mode itself.

If you don’t agree, please comment on this: I was fighting a tower lord alone after destroying wall when I started to get timer. Is your answer for that “leech” to simply leave the tower just to flip a camp and come back?
Again, it is not because you are not impacted that it automatically means that everyone should not be impacted, or are automatically cheating if they claim they are impacted. It’s very short sighted to think that nerfing more and more ways of playing will magically fix everything and have only the great players come back. It would take some actual additions to the mode (dynamic events, weekend special, specific timed objective whatever) to save it from dying.
People wanting reward is a symptom, and that’s 100% on Anet. That’s literally the ONLY thing they added. Of course it was gonna bring players who like rewards. Now is it that terrible that you can’t play and enjoy your own game because of them? Really?

The irony is that you can still afk depending how you play, you can still watch youtube while following k-train. This patch haven’t fixed any of that. It’s simply making it worse for some legit players.
How is someone following ktrain and spawning 1 is more worthy and deserve better participation than scouting, dueling, capping towers in small group, hiding in seek as a mesmer to port a team, etc. I don’t know. But I definitely think you got it backward here if you think that’s just leeching.

But sure, feel free to think everyone’s trying to cheese everything.

If you were truly taking that tower you would not have started decaying when you said you did, since damaging the walls(1 min per siege damage attack) and killing all the guards (approx 3-4 guards near lord, award 2 mins ea and respwan within 4-5 mins of death) around the lord reset the Participation decay timer, you know the mechanics explained by the Devs, you wouldn’t have been close to decaying. I know because while Roaming I take towers and have never decayed while taking a tower unless you don’t kill any of the guards which I doubt would be possible if you got the lord to 25% as you have claimed.

Just saying the facts don’t support your claim.

What most likely happened was going afk after respawning when the enemy player killed your character.

Again all this patch does is stop afk leechers.

Suggestion: "tagless" commanding.

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Posted by: Sly.9518

Sly.9518

Will never happen because carebears. McKenna chimed in on this same topic a while ago Anet is completely against players choosing who they play with, and having their own activities with the full functionality of a Commander tag if they don’t want to show their tag on map.

Like others have mentioned in this thread, we don’t think this would be a healthy feature for WvW. Many players will not participate in WvW if they don’t see a commander tag, and we try to avoid adding features that can be used to exclude players.

Revert Outnumbered and Decay changes please

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Posted by: Sly.9518

Sly.9518

The people that have seen the change are afk leechers, just Roaming it is so easy to maintain T6 participation without even trying since almost everything gives Participation, now players even know how much Participation time is given per objective/kill.

This change only makes it so players can’t afk leech in keeps and spawn, now they actually have to participate to get rewards.

This is coming from someone that Solo roams on Thief, Rev and Fa Ele, so far it has not changed my Roaming habits and I get full T6 Participation within 10-20 minutes of Logging into WvW.

You don’t have ktrain or blob.

Killing camp guards gives Participation you don’t even need to cap the camp if you get chased away and if you can kill at least one guard in a couple seconds you have much bigger problems.

(edited by Sly.9518)

Decay timer?!?! Are you kidding!

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Posted by: Sly.9518

Sly.9518

It’s funny, thiefs and rangers have little problem keeping up participation- not surprising when they go around in squads of 4 looking for easy targets= 10 minutes. Run into a problem- whoosh they are out of range and gone, sorry if you needed a fight to get credit before your timer ran out.

People who don’t play cheese mobility classes struggle to reach objectives before the timer starts counting down- especially on quieter maps where the only available camp might be one at the bottom of the map that is flipped before you get there, so 5 minutes on that one, or camps that are defended by entire squads on the enemies home borders.

Try playing outside of prime time on a less busy server not on a thief or ranger and then come back and tell me how you get on.

Too bad any guards even on a flipped camp give Participation but hey it’s hard to know mechanics especially when Devs state what each kill/Objective gives.

And again playing on Thief, Rev and FA Ele I have no issues keeping max participation because you know actual solo Roaming means constantly moving and getting objectives/kills which makes Participation almost never decay.

Only leechers have issues because they want to afk after any “Participation” they do.